@vvfx/ge-ir 0.0.1-beta.4 → 0.0.1-beta.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.js +961 -43
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +931 -13
- package/dist/index.mjs.map +1 -1
- package/dist/ir2ge/assembly/generator.d.ts +2 -2
- package/dist/shared/json-value.d.ts +2 -0
- package/package.json +4 -3
package/dist/index.mjs
CHANGED
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@@ -3,12 +3,11 @@
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* Description: Galacean Effects and animation IR bidirectional conversion package
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* Author: Ant Group CO., Ltd.
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* Contributors: 澄弈
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* Version: v0.0.1-beta.
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* Version: v0.0.1-beta.5
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*/
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import { IRBlendMode, IRShapePrimitiveType, IRFillType, IRLineCap, IRLineJoin, IRShapeFillRule, IREndBehavior, validateIRCompositionWithWarnings } from '@vvfx/animation-ir';
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import { v4 } from 'uuid';
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-
import { BezierKeyframeType, ValueType, JSONSceneVersion } from '@galacean/effects-specification';
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function _extends() {
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_extends = Object.assign || function assign(target) {
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@@ -258,6 +257,878 @@ function buildSubCompositionTrack(collector, delay, duration, endBehavior) {
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return trackId;
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}
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/**
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* JSON 版本
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*/ var JSONSceneVersion;
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(function(JSONSceneVersion) {
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JSONSceneVersion["1_0"] = "1.0";
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JSONSceneVersion["1_1"] = "1.1";
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JSONSceneVersion["1_2"] = "1.2";
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JSONSceneVersion["1_3"] = "1.3";
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JSONSceneVersion["1_5"] = "1.5";
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JSONSceneVersion["1_8"] = "1.8";
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JSONSceneVersion["2_0"] = "2.0";
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JSONSceneVersion["2_1"] = "2.1";
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JSONSceneVersion["2_2"] = "2.2";
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JSONSceneVersion["2_3"] = "2.3";
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JSONSceneVersion["2_4"] = "2.4";
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JSONSceneVersion["3_0"] = "3.0";
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JSONSceneVersion["3_1"] = "3.1";
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JSONSceneVersion["3_2"] = "3.2";
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JSONSceneVersion["3_3"] = "3.3";
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JSONSceneVersion["3_4"] = "3.4";
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JSONSceneVersion["3_5"] = "3.5";
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JSONSceneVersion["3_6"] = "3.6";
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JSONSceneVersion["3_7"] = "3.7";
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JSONSceneVersion["LATEST"] = "3.7";
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})(JSONSceneVersion || (JSONSceneVersion = {}));
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/*********************************************/ /* 元素属性参数类型 */ /*********************************************/ /**
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* 渲染等级
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*/ var RenderLevel;
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(function(RenderLevel) {
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RenderLevel["S"] = "S";
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RenderLevel["APlus"] = "A+";
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RenderLevel["A"] = "A";
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RenderLevel["BPlus"] = "B+";
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RenderLevel["B"] = "B";
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})(RenderLevel || (RenderLevel = {}));
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/**
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* 混合模式
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*/ var BlendingMode;
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(function(BlendingMode) {
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/**
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* 普通混合模式
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*/ BlendingMode[BlendingMode["ALPHA"] = 0] = "ALPHA";
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/**
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* 叠加混合模式
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*/ BlendingMode[BlendingMode["ADD"] = 1] = "ADD";
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/**
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* 相乘混合模式
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*/ BlendingMode[BlendingMode["MULTIPLY"] = 2] = "MULTIPLY";
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/**
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* 亮度混合模式
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*/ BlendingMode[BlendingMode["BRIGHTNESS"] = 3] = "BRIGHTNESS";
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/**
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* 减色混合模式
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*/ BlendingMode[BlendingMode["SUBTRACTION"] = 4] = "SUBTRACTION";
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/**
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* 强光混合模式
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*/ BlendingMode[BlendingMode["STRONG_LIGHT"] = 5] = "STRONG_LIGHT";
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/**
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* 弱光混合模式
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*/ BlendingMode[BlendingMode["WEAK_LIGHT"] = 6] = "WEAK_LIGHT";
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/**
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* 亮度叠加混合模式
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*/ BlendingMode[BlendingMode["SUPERPOSITION"] = 7] = "SUPERPOSITION";
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})(BlendingMode || (BlendingMode = {}));
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/**
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* 单双面模式
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*/ var SideMode;
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(function(SideMode) {
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/**
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* 双面模式
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*/ SideMode[SideMode["DOUBLE"] = 1032] = "DOUBLE";
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/**
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* 正面模式
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*/ SideMode[SideMode["FRONT"] = 1028] = "FRONT";
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/**
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* 背面模式
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*/ SideMode[SideMode["BACK"] = 1029] = "BACK";
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})(SideMode || (SideMode = {}));
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/**
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* 元素是否被蒙版遮挡/反向遮挡
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*/ var ObscuredMode;
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(function(ObscuredMode) {
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/**
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* 无
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*/ // NONE = 0,
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// /**
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// * 蒙版
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// */
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// MASK = 1,
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/**
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* 被遮挡
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*/ ObscuredMode[ObscuredMode["OBSCURED"] = 2] = "OBSCURED";
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/**
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* 被反向遮挡
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*/ ObscuredMode[ObscuredMode["REVERSE_OBSCURED"] = 3] = "REVERSE_OBSCURED";
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})(ObscuredMode || (ObscuredMode = {}));
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/**
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* 发射器形状
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*/ var ParticleEmitterShapeType;
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(function(ParticleEmitterShapeType) {
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/**
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* 没有类型
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*/ ParticleEmitterShapeType[ParticleEmitterShapeType["NONE"] = 0] = "NONE";
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/**
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* 圆球
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*/ ParticleEmitterShapeType[ParticleEmitterShapeType["SPHERE"] = 1] = "SPHERE";
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/**
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* 圆锥
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*/ ParticleEmitterShapeType[ParticleEmitterShapeType["CONE"] = 2] = "CONE";
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/**
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* 半球
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*/ ParticleEmitterShapeType[ParticleEmitterShapeType["HEMISPHERE"] = 3] = "HEMISPHERE";
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/**
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* 圆
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*/ ParticleEmitterShapeType[ParticleEmitterShapeType["CIRCLE"] = 4] = "CIRCLE";
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/**
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* 圆环
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*/ ParticleEmitterShapeType[ParticleEmitterShapeType["DONUT"] = 5] = "DONUT";
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/**
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* 矩形
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*/ ParticleEmitterShapeType[ParticleEmitterShapeType["RECTANGLE"] = 6] = "RECTANGLE";
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/**
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* 矩形框
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*/ ParticleEmitterShapeType[ParticleEmitterShapeType["RECTANGLE_EDGE"] = 7] = "RECTANGLE_EDGE";
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/**
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* 直线
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*/ ParticleEmitterShapeType[ParticleEmitterShapeType["EDGE"] = 8] = "EDGE";
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/**
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* 贴图
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*/ ParticleEmitterShapeType[ParticleEmitterShapeType["TEXTURE"] = 9] = "TEXTURE";
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})(ParticleEmitterShapeType || (ParticleEmitterShapeType = {}));
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/**
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* 插件类型
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*/ var PluginType;
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(function(PluginType) {
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/**
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* 陀螺仪
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*/ PluginType[PluginType["GYROSCOPE"] = 0] = "GYROSCOPE";
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/**
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* Spine
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*/ PluginType[PluginType["SPINE"] = 1] = "SPINE";
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})(PluginType || (PluginType = {}));
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/**
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* 交互类型
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*/ var InteractType;
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(function(InteractType) {
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/**
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* 点击
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*/ InteractType[InteractType["CLICK"] = 0] = "CLICK";
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/**
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* 消息
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* 前端收到 onMessageItem 回调
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*/ InteractType[InteractType["MESSAGE"] = 1] = "MESSAGE";
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/**
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* 拖拽
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*/ InteractType[InteractType["DRAG"] = 2] = "DRAG";
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})(InteractType || (InteractType = {}));
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/**
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* 交互行为
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*/ var InteractBehavior;
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(function(InteractBehavior) {
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/**
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* 无
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*/ InteractBehavior[InteractBehavior["NONE"] = 0] = "NONE";
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/**
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* 通知
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*/ InteractBehavior[InteractBehavior["NOTIFY"] = 1] = "NOTIFY";
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/**
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* 重置播放器
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*/ InteractBehavior[InteractBehavior["RESUME_PLAYER"] = 2] = "RESUME_PLAYER";
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/**
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* 清除元素
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*/ InteractBehavior[InteractBehavior["REMOVE"] = 3] = "REMOVE";
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/**
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* 暂停播放器
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*/ InteractBehavior[InteractBehavior["PAUSE"] = 4] = "PAUSE";
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})(InteractBehavior || (InteractBehavior = {}));
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/**
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* 元素类型
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*/ var ItemType;
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(function(ItemType) {
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/**
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* 错误元素
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*/ ItemType["base"] = "0";
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/**
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* 图层元素
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*/ ItemType["sprite"] = "1";
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/**
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* 粒子元素
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*/ ItemType["particle"] = "2";
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/**
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* 空节点元素
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*/ ItemType["null"] = "3";
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/**
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* 交互元素
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*/ ItemType["interact"] = "4";
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/**
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* 插件元素
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*/ ItemType["plugin"] = "5";
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/**
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* 相机元素
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*/ ItemType["camera"] = "6";
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/**
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* 预合成元素
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*/ ItemType["composition"] = "7";
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/**
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* Spine 元素
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*/ ItemType["spine"] = "spine";
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/**
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* Mesh 元素
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*/ ItemType["mesh"] = "mesh";
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/**
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* 节点树元素
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*/ ItemType["tree"] = "tree";
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/**
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* 文本元素
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*/ ItemType["text"] = "text";
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/**
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* 灯光元素
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*/ ItemType["light"] = "light";
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/**
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* 天空盒元素
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*/ ItemType["skybox"] = "skybox";
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/**
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* 特效元素
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*/ ItemType["effect"] = "effect";
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/**
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* 形状元素
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*/ ItemType["shape"] = "shape";
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/**
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* 后处理元素
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*/ ItemType["postProcessVolume"] = "postProcessVolume";
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/**
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* 节点元素
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*/ ItemType["node"] = "node";
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/**
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* 视频元素
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*/ ItemType["video"] = "video";
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/**
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* 音频元素
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*/ ItemType["audio"] = "audio";
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/**
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* 富文本元素
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*/ ItemType["richtext"] = "richtext";
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})(ItemType || (ItemType = {}));
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/**
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* 渲染模式
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*/ var RenderMode;
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(function(RenderMode) {
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/**
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* 广告牌模式
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*/ RenderMode[RenderMode["BILLBOARD"] = 0] = "BILLBOARD";
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/**
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* 网格模式
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*/ RenderMode[RenderMode["MESH"] = 1] = "MESH";
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/**
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* 垂直广告牌模式
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*/ RenderMode[RenderMode["VERTICAL_BILLBOARD"] = 2] = "VERTICAL_BILLBOARD";
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/**
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* 水平广告牌模式
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*/ RenderMode[RenderMode["HORIZONTAL_BILLBOARD"] = 3] = "HORIZONTAL_BILLBOARD";
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})(RenderMode || (RenderMode = {}));
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/**
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* 变换中心
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*/ var ParticleOrigin;
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(function(ParticleOrigin) {
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/**
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* 水平和垂直中点
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*/ ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_CENTER"] = 0] = "PARTICLE_ORIGIN_CENTER";
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/**
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* 水平左侧 垂直顶部
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*/ ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_LEFT_TOP"] = 1] = "PARTICLE_ORIGIN_LEFT_TOP";
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/**
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* 水平左侧 垂直中间
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*/ ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_LEFT_CENTER"] = 2] = "PARTICLE_ORIGIN_LEFT_CENTER";
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/**
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* 水平左侧 垂直底部
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*/ ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_LEFT_BOTTOM"] = 3] = "PARTICLE_ORIGIN_LEFT_BOTTOM";
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/**
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* 水平中间 垂直顶部
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|
+
*/ ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_CENTER_TOP"] = 4] = "PARTICLE_ORIGIN_CENTER_TOP";
|
|
542
|
+
/**
|
|
543
|
+
* 水平中间 垂直底部
|
|
544
|
+
*/ ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_CENTER_BOTTOM"] = 5] = "PARTICLE_ORIGIN_CENTER_BOTTOM";
|
|
545
|
+
/**
|
|
546
|
+
* 水平右侧 垂直顶部
|
|
547
|
+
*/ ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_RIGHT_TOP"] = 6] = "PARTICLE_ORIGIN_RIGHT_TOP";
|
|
548
|
+
/**
|
|
549
|
+
* 水平右侧 垂直中间
|
|
550
|
+
*/ ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_RIGHT_CENTER"] = 7] = "PARTICLE_ORIGIN_RIGHT_CENTER";
|
|
551
|
+
/**
|
|
552
|
+
* 水平右侧 垂直底部
|
|
553
|
+
*/ ParticleOrigin[ParticleOrigin["PARTICLE_ORIGIN_RIGHT_BOTTOM"] = 8] = "PARTICLE_ORIGIN_RIGHT_BOTTOM";
|
|
554
|
+
})(ParticleOrigin || (ParticleOrigin = {}));
|
|
555
|
+
var RenderType;
|
|
556
|
+
(function(RenderType) {
|
|
557
|
+
RenderType["Opaque"] = "Opaque";
|
|
558
|
+
RenderType["Transparent"] = "Transparent";
|
|
559
|
+
})(RenderType || (RenderType = {}));
|
|
560
|
+
var RenderFace;
|
|
561
|
+
(function(RenderFace) {
|
|
562
|
+
RenderFace["Both"] = "Both";
|
|
563
|
+
RenderFace["Back"] = "Back";
|
|
564
|
+
RenderFace["Front"] = "Front";
|
|
565
|
+
})(RenderFace || (RenderFace = {}));
|
|
566
|
+
|
|
567
|
+
var CameraClipMode;
|
|
568
|
+
(function(CameraClipMode) {
|
|
569
|
+
/**
|
|
570
|
+
* 剪裁上下
|
|
571
|
+
*/ CameraClipMode[CameraClipMode["portrait"] = 1] = "portrait";
|
|
572
|
+
/**
|
|
573
|
+
* 剪裁左右
|
|
574
|
+
*/ CameraClipMode[CameraClipMode["landscape"] = 0] = "landscape";
|
|
575
|
+
})(CameraClipMode || (CameraClipMode = {}));
|
|
576
|
+
|
|
577
|
+
/*********************************************/ /* 基本数值属性参数 */ /*********************************************/ var ValueType;
|
|
578
|
+
(function(ValueType) {
|
|
579
|
+
/**
|
|
580
|
+
* 常数
|
|
581
|
+
*/ ValueType[ValueType["CONSTANT"] = 0] = "CONSTANT";
|
|
582
|
+
/**
|
|
583
|
+
* 二维常数向量
|
|
584
|
+
*/ ValueType[ValueType["CONSTANT_VEC2"] = 1] = "CONSTANT_VEC2";
|
|
585
|
+
/**
|
|
586
|
+
* 三维常数向量
|
|
587
|
+
*/ ValueType[ValueType["CONSTANT_VEC3"] = 2] = "CONSTANT_VEC3";
|
|
588
|
+
/**
|
|
589
|
+
* 四维常数向量
|
|
590
|
+
*/ ValueType[ValueType["CONSTANT_VEC4"] = 3] = "CONSTANT_VEC4";
|
|
591
|
+
/**
|
|
592
|
+
* 随机数
|
|
593
|
+
*/ ValueType[ValueType["RANDOM"] = 4] = "RANDOM";
|
|
594
|
+
/**
|
|
595
|
+
* 直线
|
|
596
|
+
*/ ValueType[ValueType["LINE"] = 5] = "LINE";
|
|
597
|
+
/**
|
|
598
|
+
* 曲线(Hermite 曲线)
|
|
599
|
+
* @deprecated 使用 BEZIER_CURVE 替代,此类型仅用于旧数据迁移兼容
|
|
600
|
+
*/ ValueType[ValueType["CURVE"] = 6] = "CURVE";
|
|
601
|
+
/**
|
|
602
|
+
* 贝塞尔路径
|
|
603
|
+
* @deprecated 使用 BEZIER_CURVE_PATH 替代,此类型仅用于旧数据迁移兼容
|
|
604
|
+
*/ ValueType[ValueType["BEZIER_PATH"] = 7] = "BEZIER_PATH";
|
|
605
|
+
/**
|
|
606
|
+
* 颜色
|
|
607
|
+
*/ ValueType[ValueType["RGBA_COLOR"] = 8] = "RGBA_COLOR";
|
|
608
|
+
/**
|
|
609
|
+
* 渐变色
|
|
610
|
+
*/ ValueType[ValueType["GRADIENT_COLOR"] = 9] = "GRADIENT_COLOR";
|
|
611
|
+
/**
|
|
612
|
+
* 蒙版形状点集
|
|
613
|
+
*/ ValueType[ValueType["SHAPE_POINTS"] = 10] = "SHAPE_POINTS";
|
|
614
|
+
/**
|
|
615
|
+
* 蒙版形状切分
|
|
616
|
+
*/ ValueType[ValueType["SHAPE_SPLITS"] = 11] = "SHAPE_SPLITS";
|
|
617
|
+
/**
|
|
618
|
+
* 直线路径
|
|
619
|
+
*/ ValueType[ValueType["LINEAR_PATH"] = 12] = "LINEAR_PATH";
|
|
620
|
+
/**
|
|
621
|
+
* 多色
|
|
622
|
+
*/ ValueType[ValueType["COLORS"] = 13] = "COLORS";
|
|
623
|
+
/**
|
|
624
|
+
* 二进制指针
|
|
625
|
+
*/ ValueType[ValueType["BINARY"] = 20] = "BINARY";
|
|
626
|
+
/**
|
|
627
|
+
* 贝塞尔曲线
|
|
628
|
+
*/ ValueType[ValueType["BEZIER_CURVE"] = 21] = "BEZIER_CURVE";
|
|
629
|
+
/**
|
|
630
|
+
* 贝塞尔曲线路径
|
|
631
|
+
*/ ValueType[ValueType["BEZIER_CURVE_PATH"] = 22] = "BEZIER_CURVE_PATH";
|
|
632
|
+
/**
|
|
633
|
+
* 贝塞尔曲线四元数
|
|
634
|
+
*/ ValueType[ValueType["BEZIER_CURVE_QUAT"] = 23] = "BEZIER_CURVE_QUAT";
|
|
635
|
+
/**
|
|
636
|
+
* 颜色曲线
|
|
637
|
+
*/ ValueType[ValueType["COLOR_CURVE"] = 24] = "COLOR_CURVE";
|
|
638
|
+
/**
|
|
639
|
+
* Vector4 曲线
|
|
640
|
+
*/ ValueType[ValueType["VECTOR4_CURVE"] = 25] = "VECTOR4_CURVE";
|
|
641
|
+
/**
|
|
642
|
+
* Vector2 曲线
|
|
643
|
+
*/ ValueType[ValueType["VECTOR2_CURVE"] = 26] = "VECTOR2_CURVE";
|
|
644
|
+
/**
|
|
645
|
+
* Vector3 曲线
|
|
646
|
+
*/ ValueType[ValueType["VECTOR3_CURVE"] = 27] = "VECTOR3_CURVE";
|
|
647
|
+
})(ValueType || (ValueType = {}));
|
|
648
|
+
/**
|
|
649
|
+
* 关键帧类型
|
|
650
|
+
*/ var BezierKeyframeType;
|
|
651
|
+
(function(BezierKeyframeType) {
|
|
652
|
+
BezierKeyframeType[BezierKeyframeType["AUTO"] = 0] = "AUTO";
|
|
653
|
+
BezierKeyframeType[BezierKeyframeType["EASE"] = 1] = "EASE";
|
|
654
|
+
BezierKeyframeType[BezierKeyframeType["EASE_IN"] = 2] = "EASE_IN";
|
|
655
|
+
BezierKeyframeType[BezierKeyframeType["EASE_OUT"] = 3] = "EASE_OUT";
|
|
656
|
+
BezierKeyframeType[BezierKeyframeType["LINE"] = 4] = "LINE";
|
|
657
|
+
BezierKeyframeType[BezierKeyframeType["HOLD"] = 5] = "HOLD";
|
|
658
|
+
BezierKeyframeType[BezierKeyframeType["LINE_OUT"] = 6] = "LINE_OUT";
|
|
659
|
+
})(BezierKeyframeType || (BezierKeyframeType = {}));
|
|
660
|
+
|
|
661
|
+
/**
|
|
662
|
+
* 结束行为
|
|
663
|
+
*/ var EndBehavior;
|
|
664
|
+
(function(EndBehavior) {
|
|
665
|
+
/**
|
|
666
|
+
* 销毁
|
|
667
|
+
*/ EndBehavior[EndBehavior["destroy"] = 0] = "destroy";
|
|
668
|
+
/**
|
|
669
|
+
* 重播
|
|
670
|
+
*/ EndBehavior[EndBehavior["restart"] = 5] = "restart";
|
|
671
|
+
/**
|
|
672
|
+
* 无限播放
|
|
673
|
+
*/ EndBehavior[EndBehavior["forward"] = 2] = "forward";
|
|
674
|
+
/**
|
|
675
|
+
* 冻结
|
|
676
|
+
*/ EndBehavior[EndBehavior["freeze"] = 4] = "freeze";
|
|
677
|
+
})(EndBehavior || (EndBehavior = {}));
|
|
678
|
+
|
|
679
|
+
/**
|
|
680
|
+
* 粒子交互行为
|
|
681
|
+
*/ var ParticleInteractionBehavior;
|
|
682
|
+
(function(ParticleInteractionBehavior) {
|
|
683
|
+
/**
|
|
684
|
+
* 无
|
|
685
|
+
*/ ParticleInteractionBehavior[ParticleInteractionBehavior["none"] = 0] = "none";
|
|
686
|
+
/**
|
|
687
|
+
* 移出粒子
|
|
688
|
+
*/ ParticleInteractionBehavior[ParticleInteractionBehavior["removeParticle"] = 1] = "removeParticle";
|
|
689
|
+
})(ParticleInteractionBehavior || (ParticleInteractionBehavior = {}));
|
|
690
|
+
|
|
691
|
+
var ShapeArcMode;
|
|
692
|
+
(function(ShapeArcMode) {
|
|
693
|
+
/**
|
|
694
|
+
* 随机
|
|
695
|
+
*/ ShapeArcMode[ShapeArcMode["RANDOM"] = 0] = "RANDOM";
|
|
696
|
+
/**
|
|
697
|
+
* 单向循环
|
|
698
|
+
*/ ShapeArcMode[ShapeArcMode["UNIDIRECTIONAL_CYCLE"] = 1] = "UNIDIRECTIONAL_CYCLE";
|
|
699
|
+
/**
|
|
700
|
+
* 双向循环
|
|
701
|
+
*/ ShapeArcMode[ShapeArcMode["BIDIRECTIONAL_CYCLE"] = 2] = "BIDIRECTIONAL_CYCLE";
|
|
702
|
+
/**
|
|
703
|
+
* 均匀爆发
|
|
704
|
+
*/ ShapeArcMode[ShapeArcMode["UNIFORM_BURST"] = 3] = "UNIFORM_BURST";
|
|
705
|
+
})(ShapeArcMode || (ShapeArcMode = {}));
|
|
706
|
+
|
|
707
|
+
var LightType;
|
|
708
|
+
(function(LightType) {
|
|
709
|
+
/**
|
|
710
|
+
* 点光源
|
|
711
|
+
*/ LightType["point"] = "point";
|
|
712
|
+
/**
|
|
713
|
+
* 聚光灯
|
|
714
|
+
*/ LightType["spot"] = "spot";
|
|
715
|
+
/**
|
|
716
|
+
* 方向光
|
|
717
|
+
*/ LightType["directional"] = "directional";
|
|
718
|
+
/**
|
|
719
|
+
* 环境光
|
|
720
|
+
*/ LightType["ambient"] = "ambient";
|
|
721
|
+
})(LightType || (LightType = {}));
|
|
722
|
+
|
|
723
|
+
var ModelBoundingType;
|
|
724
|
+
(function(ModelBoundingType) {
|
|
725
|
+
ModelBoundingType[ModelBoundingType["box"] = 2] = "box";
|
|
726
|
+
ModelBoundingType[ModelBoundingType["sphere"] = 3] = "sphere";
|
|
727
|
+
})(ModelBoundingType || (ModelBoundingType = {}));
|
|
728
|
+
|
|
729
|
+
var CameraType;
|
|
730
|
+
(function(CameraType) {
|
|
731
|
+
CameraType["orthographic"] = "orthographic";
|
|
732
|
+
CameraType["perspective"] = "perspective";
|
|
733
|
+
})(CameraType || (CameraType = {}));
|
|
734
|
+
|
|
735
|
+
// 材质类型
|
|
736
|
+
var MaterialType;
|
|
737
|
+
(function(MaterialType) {
|
|
738
|
+
MaterialType["unlit"] = "unlit";
|
|
739
|
+
MaterialType["pbr"] = "pbr";
|
|
740
|
+
// 头发材质,在 pbr 材质基础上扩展
|
|
741
|
+
MaterialType["hair"] = "hair";
|
|
742
|
+
})(MaterialType || (MaterialType = {}));
|
|
743
|
+
// 混合模式
|
|
744
|
+
var MaterialBlending;
|
|
745
|
+
(function(MaterialBlending) {
|
|
746
|
+
MaterialBlending[MaterialBlending["opaque"] = 100] = "opaque";
|
|
747
|
+
MaterialBlending[MaterialBlending["masked"] = 101] = "masked";
|
|
748
|
+
MaterialBlending[MaterialBlending["translucent"] = 102] = "translucent";
|
|
749
|
+
MaterialBlending[MaterialBlending["additive"] = 103] = "additive";
|
|
750
|
+
})(MaterialBlending || (MaterialBlending = {}));
|
|
751
|
+
|
|
752
|
+
/**
|
|
753
|
+
* 3D渲染模式:将渲染过程中的中间结果输出,主要用于排查渲染效果问题,支持 pbr 和 unlit 材质
|
|
754
|
+
*/ var RenderMode3D;
|
|
755
|
+
(function(RenderMode3D) {
|
|
756
|
+
/**
|
|
757
|
+
* 正常渲染
|
|
758
|
+
*/ RenderMode3D["none"] = "none";
|
|
759
|
+
/**
|
|
760
|
+
* 纹理坐标
|
|
761
|
+
*/ RenderMode3D["uv"] = "uv";
|
|
762
|
+
/**
|
|
763
|
+
* 世界坐标法线
|
|
764
|
+
*/ RenderMode3D["normal"] = "normal";
|
|
765
|
+
/**
|
|
766
|
+
* 基础颜色
|
|
767
|
+
*/ RenderMode3D["basecolor"] = "basecolor";
|
|
768
|
+
/**
|
|
769
|
+
* 基础颜色 Alpha
|
|
770
|
+
*/ RenderMode3D["alpha"] = "alpha";
|
|
771
|
+
/**
|
|
772
|
+
* 金属度
|
|
773
|
+
*/ RenderMode3D["metallic"] = "metallic";
|
|
774
|
+
/**
|
|
775
|
+
* 粗超度
|
|
776
|
+
*/ RenderMode3D["roughness"] = "roughness";
|
|
777
|
+
/**
|
|
778
|
+
* 环境遮蔽
|
|
779
|
+
*/ RenderMode3D["ao"] = "ao";
|
|
780
|
+
/**
|
|
781
|
+
* 自发光
|
|
782
|
+
*/ RenderMode3D["emissive"] = "emissive";
|
|
783
|
+
/**
|
|
784
|
+
* 漫反射
|
|
785
|
+
*/ RenderMode3D["diffuse"] = "diffuse";
|
|
786
|
+
})(RenderMode3D || (RenderMode3D = {}));
|
|
787
|
+
|
|
788
|
+
var TextOverflow;
|
|
789
|
+
(function(TextOverflow) {
|
|
790
|
+
/**
|
|
791
|
+
* visible 模式下,文本内容超出边界框时,会继续显示内容,不进行裁剪或缩放。
|
|
792
|
+
*/ TextOverflow[TextOverflow["visible"] = 0] = "visible";
|
|
793
|
+
/**
|
|
794
|
+
* display 模式下,会显示所有文本,文本字号大小会根据边界框调整。
|
|
795
|
+
*/ TextOverflow[TextOverflow["display"] = 1] = "display";
|
|
796
|
+
/**
|
|
797
|
+
* clip 模式下,当文本内容超出边界框时,多余的会被截断。
|
|
798
|
+
*/ TextOverflow[TextOverflow["clip"] = 2] = "clip";
|
|
799
|
+
/**
|
|
800
|
+
* ellipsis 模式下,会使用(...)来代替超出边界框的内容。
|
|
801
|
+
*/ TextOverflow[TextOverflow["ellipsis"] = 3] = "ellipsis";
|
|
802
|
+
})(TextOverflow || (TextOverflow = {}));
|
|
803
|
+
var TextSizeMode;
|
|
804
|
+
(function(TextSizeMode) {
|
|
805
|
+
/**
|
|
806
|
+
* 自适应宽度
|
|
807
|
+
*/ TextSizeMode[TextSizeMode["autoWidth"] = 0] = "autoWidth";
|
|
808
|
+
/**
|
|
809
|
+
* 自适应高度
|
|
810
|
+
*/ TextSizeMode[TextSizeMode["autoHeight"] = 1] = "autoHeight";
|
|
811
|
+
/**
|
|
812
|
+
* 固定宽高
|
|
813
|
+
*/ TextSizeMode[TextSizeMode["fixed"] = 2] = "fixed";
|
|
814
|
+
})(TextSizeMode || (TextSizeMode = {}));
|
|
815
|
+
var TextBaseline;
|
|
816
|
+
(function(TextBaseline) {
|
|
817
|
+
/**
|
|
818
|
+
* 文本顶对齐。
|
|
819
|
+
*/ TextBaseline[TextBaseline["top"] = 0] = "top";
|
|
820
|
+
/**
|
|
821
|
+
* 文本垂直居中对齐。
|
|
822
|
+
*/ TextBaseline[TextBaseline["middle"] = 1] = "middle";
|
|
823
|
+
/**
|
|
824
|
+
* 文本底对齐。
|
|
825
|
+
*/ TextBaseline[TextBaseline["bottom"] = 2] = "bottom";
|
|
826
|
+
})(TextBaseline || (TextBaseline = {}));
|
|
827
|
+
var TextAlignment;
|
|
828
|
+
(function(TextAlignment) {
|
|
829
|
+
/**
|
|
830
|
+
* text alignment starts from(x,y) to right direction
|
|
831
|
+
* 从 (x,y) 开始第一个字符,向右边延伸
|
|
832
|
+
*/ TextAlignment[TextAlignment["left"] = 0] = "left";
|
|
833
|
+
/**
|
|
834
|
+
* (x,y) is middle position of text, where (left + right)/2 =(x,y)
|
|
835
|
+
* (x,y) 为文字中间位置,(最左位置 + 最右位置)/2 = (x,y)
|
|
836
|
+
*/ TextAlignment[TextAlignment["middle"] = 1] = "middle";
|
|
837
|
+
/**
|
|
838
|
+
* text alignment ends with(x,y) from left direction
|
|
839
|
+
* 从 (x,y) 结束最后一个字符,向左边延伸
|
|
840
|
+
*/ TextAlignment[TextAlignment["right"] = 2] = "right";
|
|
841
|
+
})(TextAlignment || (TextAlignment = {}));
|
|
842
|
+
var TextVerticalAlign;
|
|
843
|
+
(function(TextVerticalAlign) {
|
|
844
|
+
/**
|
|
845
|
+
* 文本顶对齐。
|
|
846
|
+
*/ TextVerticalAlign[TextVerticalAlign["top"] = 0] = "top";
|
|
847
|
+
/**
|
|
848
|
+
* 文本垂直居中对齐。
|
|
849
|
+
*/ TextVerticalAlign[TextVerticalAlign["middle"] = 1] = "middle";
|
|
850
|
+
/**
|
|
851
|
+
* 文本底对齐。
|
|
852
|
+
*/ TextVerticalAlign[TextVerticalAlign["bottom"] = 2] = "bottom";
|
|
853
|
+
})(TextVerticalAlign || (TextVerticalAlign = {}));
|
|
854
|
+
/**
|
|
855
|
+
* 文本字重
|
|
856
|
+
*/ var TextWeight;
|
|
857
|
+
(function(TextWeight) {
|
|
858
|
+
/**
|
|
859
|
+
* 正常
|
|
860
|
+
*/ TextWeight["normal"] = "normal";
|
|
861
|
+
/**
|
|
862
|
+
* 粗体
|
|
863
|
+
*/ TextWeight["bold"] = "bold";
|
|
864
|
+
/**
|
|
865
|
+
* 瘦体
|
|
866
|
+
*/ TextWeight["lighter"] = "lighter";
|
|
867
|
+
})(TextWeight || (TextWeight = {}));
|
|
868
|
+
/**
|
|
869
|
+
* 文本样式
|
|
870
|
+
*/ var FontStyle;
|
|
871
|
+
(function(FontStyle) {
|
|
872
|
+
/**
|
|
873
|
+
* 正常
|
|
874
|
+
*/ FontStyle["normal"] = "normal";
|
|
875
|
+
/**
|
|
876
|
+
* 斜体
|
|
877
|
+
*/ FontStyle["italic"] = "italic";
|
|
878
|
+
/**
|
|
879
|
+
* 倾斜体
|
|
880
|
+
*/ FontStyle["oblique"] = "oblique";
|
|
881
|
+
})(FontStyle || (FontStyle = {}));
|
|
882
|
+
|
|
883
|
+
var FillType;
|
|
884
|
+
(function(FillType) {
|
|
885
|
+
FillType[FillType["Solid"] = 0] = "Solid";
|
|
886
|
+
FillType[FillType["GradientLinear"] = 1] = "GradientLinear";
|
|
887
|
+
FillType[FillType["GradientRadial"] = 2] = "GradientRadial";
|
|
888
|
+
FillType[FillType["GradientAngular"] = 3] = "GradientAngular";
|
|
889
|
+
FillType[FillType["Texture"] = 4] = "Texture";
|
|
890
|
+
})(FillType || (FillType = {}));
|
|
891
|
+
var TexturePaintScaleMode;
|
|
892
|
+
(function(TexturePaintScaleMode) {
|
|
893
|
+
TexturePaintScaleMode[TexturePaintScaleMode["Fill"] = 0] = "Fill";
|
|
894
|
+
TexturePaintScaleMode[TexturePaintScaleMode["Fit"] = 1] = "Fit";
|
|
895
|
+
TexturePaintScaleMode[TexturePaintScaleMode["Crop"] = 2] = "Crop";
|
|
896
|
+
TexturePaintScaleMode[TexturePaintScaleMode["Tile"] = 3] = "Tile";
|
|
897
|
+
})(TexturePaintScaleMode || (TexturePaintScaleMode = {}));
|
|
898
|
+
|
|
899
|
+
/**
|
|
900
|
+
* 矢量图形类型
|
|
901
|
+
*/ var ShapePrimitiveType;
|
|
902
|
+
(function(ShapePrimitiveType) {
|
|
903
|
+
/**
|
|
904
|
+
* 自定义图形
|
|
905
|
+
*/ ShapePrimitiveType[ShapePrimitiveType["Custom"] = 0] = "Custom";
|
|
906
|
+
/**
|
|
907
|
+
* 矩形
|
|
908
|
+
*/ ShapePrimitiveType[ShapePrimitiveType["Rectangle"] = 1] = "Rectangle";
|
|
909
|
+
/**
|
|
910
|
+
* 椭圆
|
|
911
|
+
*/ ShapePrimitiveType[ShapePrimitiveType["Ellipse"] = 2] = "Ellipse";
|
|
912
|
+
/**
|
|
913
|
+
* 多边形
|
|
914
|
+
*/ ShapePrimitiveType[ShapePrimitiveType["Polygon"] = 3] = "Polygon";
|
|
915
|
+
/**
|
|
916
|
+
* 星形
|
|
917
|
+
*/ ShapePrimitiveType[ShapePrimitiveType["Star"] = 4] = "Star";
|
|
918
|
+
})(ShapePrimitiveType || (ShapePrimitiveType = {}));
|
|
919
|
+
|
|
920
|
+
var LineCap;
|
|
921
|
+
(function(LineCap) {
|
|
922
|
+
/** 默认值。向线条的每个末端添加平直的边缘 */ LineCap[LineCap["Butt"] = 0] = "Butt";
|
|
923
|
+
/** 向线条的每个末端添加圆形线帽 */ LineCap[LineCap["Round"] = 1] = "Round";
|
|
924
|
+
/** 向线条的每个末端添加正方形线帽 */ LineCap[LineCap["Square"] = 2] = "Square";
|
|
925
|
+
})(LineCap || (LineCap = {}));
|
|
926
|
+
var LineJoin;
|
|
927
|
+
(function(LineJoin) {
|
|
928
|
+
/** 创建圆角 */ LineJoin[LineJoin["Round"] = 0] = "Round";
|
|
929
|
+
/** 创建斜角 */ LineJoin[LineJoin["Bevel"] = 1] = "Bevel";
|
|
930
|
+
/** 创建尖角 */ LineJoin[LineJoin["Miter"] = 2] = "Miter";
|
|
931
|
+
})(LineJoin || (LineJoin = {}));
|
|
932
|
+
|
|
933
|
+
var NodeDataType;
|
|
934
|
+
(function(NodeDataType) {
|
|
935
|
+
NodeDataType["AnimationClipNodeData"] = "AnimationClipNodeData";
|
|
936
|
+
NodeDataType["BlendNodeData"] = "BlendNodeData";
|
|
937
|
+
NodeDataType["ApplyAdditiveNodeData"] = "ApplyAdditiveNodeData";
|
|
938
|
+
NodeDataType["LayerBlendNodeData"] = "LayerBlendNodeData";
|
|
939
|
+
NodeDataType["StateMachineNodeData"] = "StateMachineNodeData";
|
|
940
|
+
NodeDataType["TransitionNodeData"] = "TransitionNodeData";
|
|
941
|
+
NodeDataType["StateNodeData"] = "StateNodeData";
|
|
942
|
+
NodeDataType["ConstFloatNodeData"] = "ConstFloatNodeData";
|
|
943
|
+
NodeDataType["ConstBoolNodeData"] = "ConstBoolNodeData";
|
|
944
|
+
NodeDataType["ControlParameterBoolNodeData"] = "ControlParameterBoolNodeData";
|
|
945
|
+
NodeDataType["ControlParameterFloatNodeData"] = "ControlParameterFloatNodeData";
|
|
946
|
+
NodeDataType["ControlParameterTriggerNodeData"] = "ControlParameterTriggerNodeData";
|
|
947
|
+
NodeDataType["NotNodeData"] = "NotNodeData";
|
|
948
|
+
NodeDataType["AndNodeData"] = "AndNodeData";
|
|
949
|
+
NodeDataType["OrNodeData"] = "OrNodeData";
|
|
950
|
+
NodeDataType["EqualNodeData"] = "EqualNodeData";
|
|
951
|
+
NodeDataType["GreaterNodeData"] = "GreaterNodeData";
|
|
952
|
+
NodeDataType["LessNodeData"] = "LessNodeData";
|
|
953
|
+
})(NodeDataType || (NodeDataType = {}));
|
|
954
|
+
|
|
955
|
+
/**
|
|
956
|
+
* 动态换图类型
|
|
957
|
+
* @since 1.1.0
|
|
958
|
+
*/ var BackgroundType;
|
|
959
|
+
(function(BackgroundType) {
|
|
960
|
+
BackgroundType["video"] = "video";
|
|
961
|
+
BackgroundType["image"] = "image";
|
|
962
|
+
})(BackgroundType || (BackgroundType = {}));
|
|
963
|
+
/**
|
|
964
|
+
* 多媒体资源类型
|
|
965
|
+
* @since 2.1.0
|
|
966
|
+
*/ var MultimediaType;
|
|
967
|
+
(function(MultimediaType) {
|
|
968
|
+
MultimediaType["video"] = "video";
|
|
969
|
+
MultimediaType["audio"] = "audio";
|
|
970
|
+
})(MultimediaType || (MultimediaType = {}));
|
|
971
|
+
var HevcVideoCodec;
|
|
972
|
+
(function(HevcVideoCodec) {
|
|
973
|
+
HevcVideoCodec["L30"] = "hev1.1.0.L30.B0";
|
|
974
|
+
HevcVideoCodec["L60"] = "hev1.1.0.L60.B0";
|
|
975
|
+
HevcVideoCodec["L63"] = "hev1.1.0.L63.B0";
|
|
976
|
+
HevcVideoCodec["L90"] = "hev1.1.0.L90.B0";
|
|
977
|
+
HevcVideoCodec["L93"] = "hev1.1.0.L93.B0";
|
|
978
|
+
HevcVideoCodec["L120"] = "hev1.1.0.L120.B0";
|
|
979
|
+
HevcVideoCodec["L150"] = "hev1.1.0.L150.B0";
|
|
980
|
+
HevcVideoCodec["L180"] = "hev1.1.0.L180.B0";
|
|
981
|
+
})(HevcVideoCodec || (HevcVideoCodec = {}));
|
|
982
|
+
|
|
983
|
+
var DataType;
|
|
984
|
+
(function(DataType) {
|
|
985
|
+
DataType["VFXItemData"] = "VFXItemData";
|
|
986
|
+
// Assets
|
|
987
|
+
DataType["Material"] = "Material";
|
|
988
|
+
DataType["Shader"] = "Shader";
|
|
989
|
+
DataType["Geometry"] = "Geometry";
|
|
990
|
+
DataType["Texture"] = "Texture";
|
|
991
|
+
DataType["Image"] = "Image";
|
|
992
|
+
DataType["AnimationClip"] = "AnimationClip";
|
|
993
|
+
DataType["BinaryAsset"] = "BinaryAsset";
|
|
994
|
+
// Timeline
|
|
995
|
+
DataType["TrackAsset"] = "TrackAsset";
|
|
996
|
+
DataType["TimelineAsset"] = "TimelineAsset";
|
|
997
|
+
DataType["ObjectBindingTrack"] = "ObjectBindingTrack";
|
|
998
|
+
DataType["TransformTrack"] = "TransformTrack";
|
|
999
|
+
DataType["SpriteColorTrack"] = "SpriteColorTrack";
|
|
1000
|
+
DataType["ActivationTrack"] = "ActivationTrack";
|
|
1001
|
+
DataType["SubCompositionTrack"] = "SubCompositionTrack";
|
|
1002
|
+
DataType["FloatPropertyTrack"] = "FloatPropertyTrack";
|
|
1003
|
+
DataType["ColorPropertyTrack"] = "ColorPropertyTrack";
|
|
1004
|
+
DataType["Vector2PropertyTrack"] = "Vector2PropertyTrack";
|
|
1005
|
+
DataType["Vector3PropertyTrack"] = "Vector3PropertyTrack";
|
|
1006
|
+
DataType["Vector4PropertyTrack"] = "Vector4PropertyTrack";
|
|
1007
|
+
DataType["TransformPlayableAsset"] = "TransformPlayableAsset";
|
|
1008
|
+
DataType["SpriteColorPlayableAsset"] = "SpriteColorPlayableAsset";
|
|
1009
|
+
DataType["ActivationPlayableAsset"] = "ActivationPlayableAsset";
|
|
1010
|
+
DataType["SubCompositionPlayableAsset"] = "SubCompositionPlayableAsset";
|
|
1011
|
+
DataType["FloatPropertyPlayableAsset"] = "FloatPropertyPlayableAsset";
|
|
1012
|
+
DataType["ColorPropertyPlayableAsset"] = "ColorPropertyPlayableAsset";
|
|
1013
|
+
DataType["Vector2PropertyPlayableAsset"] = "Vector2PropertyPlayableAsset";
|
|
1014
|
+
DataType["Vector3PropertyPlayableAsset"] = "Vector3PropertyPlayableAsset";
|
|
1015
|
+
DataType["Vector4PropertyPlayableAsset"] = "Vector4PropertyPlayableAsset";
|
|
1016
|
+
// Components
|
|
1017
|
+
DataType["MeshComponent"] = "MeshComponent";
|
|
1018
|
+
DataType["SkyboxComponent"] = "SkyboxComponent";
|
|
1019
|
+
DataType["LightComponent"] = "LightComponent";
|
|
1020
|
+
DataType["CameraComponent"] = "CameraComponent";
|
|
1021
|
+
DataType["ModelPluginComponent"] = "ModelPluginComponent";
|
|
1022
|
+
DataType["TreeComponent"] = "TreeComponent";
|
|
1023
|
+
DataType["AnimationComponent"] = "AnimationComponent";
|
|
1024
|
+
DataType["SpineComponent"] = "SpineComponent";
|
|
1025
|
+
DataType["VideoComponent"] = "VideoComponent";
|
|
1026
|
+
DataType["AudioComponent"] = "AudioComponent";
|
|
1027
|
+
DataType["RichTextComponent"] = "RichTextComponent";
|
|
1028
|
+
DataType["OrientationComponent"] = "OrientationComponent";
|
|
1029
|
+
DataType["ShapeComponent"] = "ShapeComponent";
|
|
1030
|
+
DataType["SpriteComponent"] = "SpriteComponent";
|
|
1031
|
+
DataType["ParticleSystem"] = "ParticleSystem";
|
|
1032
|
+
DataType["InteractComponent"] = "InteractComponent";
|
|
1033
|
+
DataType["CameraController"] = "CameraController";
|
|
1034
|
+
DataType["PostProcessVolume"] = "PostProcessVolume";
|
|
1035
|
+
DataType["EffectComponent"] = "EffectComponent";
|
|
1036
|
+
DataType["TextComponent"] = "TextComponent";
|
|
1037
|
+
DataType["AnimationGraphAsset"] = "AnimationGraphAsset";
|
|
1038
|
+
DataType["CompositionComponent"] = "CompositionComponent";
|
|
1039
|
+
DataType["FFDComponent"] = "FFDComponent";
|
|
1040
|
+
DataType["FrameComponent"] = "FrameComponent";
|
|
1041
|
+
DataType["Animator"] = "Animator";
|
|
1042
|
+
// Non-EffectObject
|
|
1043
|
+
DataType["TimelineClip"] = "TimelineClip";
|
|
1044
|
+
})(DataType || (DataType = {}));
|
|
1045
|
+
|
|
1046
|
+
var GeometryType;
|
|
1047
|
+
(function(GeometryType) {
|
|
1048
|
+
/**
|
|
1049
|
+
* Draw single points.
|
|
1050
|
+
*/ GeometryType[GeometryType["POINTS"] = 0] = "POINTS";
|
|
1051
|
+
/**
|
|
1052
|
+
* Draw lines. Each vertex connects to the one after it.
|
|
1053
|
+
*/ GeometryType[GeometryType["LINES"] = 1] = "LINES";
|
|
1054
|
+
/**
|
|
1055
|
+
* Draw lines. Each set of two vertices is treated as a separate line segment.
|
|
1056
|
+
*/ GeometryType[GeometryType["LINE_LOOP"] = 2] = "LINE_LOOP";
|
|
1057
|
+
/**
|
|
1058
|
+
* Draw a connected group of line segments from the first vertex to the last.
|
|
1059
|
+
*/ GeometryType[GeometryType["LINE_STRIP"] = 3] = "LINE_STRIP";
|
|
1060
|
+
/**
|
|
1061
|
+
* Draw triangles. Each set of three vertices creates a separate triangle.
|
|
1062
|
+
*/ GeometryType[GeometryType["TRIANGLES"] = 4] = "TRIANGLES";
|
|
1063
|
+
/**
|
|
1064
|
+
* Draw a connected strip of triangles.
|
|
1065
|
+
*/ GeometryType[GeometryType["TRIANGLE_STRIP"] = 5] = "TRIANGLE_STRIP";
|
|
1066
|
+
/**
|
|
1067
|
+
* Draw a connected group of triangles. Each vertex connects to the previous and the first vertex in the fan.
|
|
1068
|
+
*/ GeometryType[GeometryType["TRIANGLE_FAN"] = 6] = "TRIANGLE_FAN";
|
|
1069
|
+
})(GeometryType || (GeometryType = {}));
|
|
1070
|
+
var VertexFormatType;
|
|
1071
|
+
(function(VertexFormatType) {
|
|
1072
|
+
VertexFormatType[VertexFormatType["Float16"] = 0] = "Float16";
|
|
1073
|
+
VertexFormatType[VertexFormatType["Float32"] = 1] = "Float32";
|
|
1074
|
+
VertexFormatType[VertexFormatType["Int8"] = 2] = "Int8";
|
|
1075
|
+
VertexFormatType[VertexFormatType["Int16"] = 3] = "Int16";
|
|
1076
|
+
VertexFormatType[VertexFormatType["Int32"] = 4] = "Int32";
|
|
1077
|
+
VertexFormatType[VertexFormatType["UInt8"] = 5] = "UInt8";
|
|
1078
|
+
VertexFormatType[VertexFormatType["UInt16"] = 6] = "UInt16";
|
|
1079
|
+
VertexFormatType[VertexFormatType["UInt32"] = 7] = "UInt32";
|
|
1080
|
+
})(VertexFormatType || (VertexFormatType = {}));
|
|
1081
|
+
var IndexFormatType;
|
|
1082
|
+
(function(IndexFormatType) {
|
|
1083
|
+
IndexFormatType[IndexFormatType["None"] = -1] = "None";
|
|
1084
|
+
IndexFormatType[IndexFormatType["UInt8"] = 0] = "UInt8";
|
|
1085
|
+
IndexFormatType[IndexFormatType["UInt16"] = 1] = "UInt16";
|
|
1086
|
+
IndexFormatType[IndexFormatType["UInt32"] = 2] = "UInt32";
|
|
1087
|
+
})(IndexFormatType || (IndexFormatType = {}));
|
|
1088
|
+
// BINORMAL[n] Binormal float4
|
|
1089
|
+
// BLENDINDICES[n] 混合索引 uint
|
|
1090
|
+
// BLENDWEIGHT[n] 混合权重 FLOAT
|
|
1091
|
+
// COLOR[n] 漫射和反射颜色 float4
|
|
1092
|
+
// NORMAL[n] 法向矢量 float4
|
|
1093
|
+
// POSITION[n] 对象空间中的顶点位置。 float4
|
|
1094
|
+
// POSITIONT 变换的顶点位置。 float4
|
|
1095
|
+
// PSIZE[n] 点大小 FLOAT
|
|
1096
|
+
// TANGENT[n] 正切 float4
|
|
1097
|
+
// TEXCOORD[n] 纹理坐标 float4
|
|
1098
|
+
// POSITION_BS[n] Blend Shape 空间中的顶点位置 float4
|
|
1099
|
+
// NORMAL_BS[n] Blend Shape 空间中的法向矢量 float4
|
|
1100
|
+
// TANGENT_BS[n] Blend Shape 空间中的正切矢量 float4
|
|
1101
|
+
var VertexBufferSemantic;
|
|
1102
|
+
(function(VertexBufferSemantic) {
|
|
1103
|
+
VertexBufferSemantic["Position"] = "POSITION";
|
|
1104
|
+
VertexBufferSemantic["Uv"] = "TEXCOORD0";
|
|
1105
|
+
VertexBufferSemantic["Uv2"] = "TEXCOORD1";
|
|
1106
|
+
VertexBufferSemantic["Normal"] = "NORMAL";
|
|
1107
|
+
VertexBufferSemantic["Tangent"] = "TANGENT";
|
|
1108
|
+
VertexBufferSemantic["Color"] = "COLOR";
|
|
1109
|
+
VertexBufferSemantic["Joints"] = "JOINTS";
|
|
1110
|
+
VertexBufferSemantic["Weights"] = "WEIGHTS";
|
|
1111
|
+
//
|
|
1112
|
+
VertexBufferSemantic["PositionBS0"] = "POSITION_BS0";
|
|
1113
|
+
VertexBufferSemantic["PositionBS1"] = "POSITION_BS1";
|
|
1114
|
+
VertexBufferSemantic["PositionBS2"] = "POSITION_BS2";
|
|
1115
|
+
VertexBufferSemantic["PositionBS3"] = "POSITION_BS3";
|
|
1116
|
+
VertexBufferSemantic["PositionBS4"] = "POSITION_BS4";
|
|
1117
|
+
VertexBufferSemantic["PositionBS5"] = "POSITION_BS5";
|
|
1118
|
+
VertexBufferSemantic["PositionBS6"] = "POSITION_BS6";
|
|
1119
|
+
VertexBufferSemantic["PositionBS7"] = "POSITION_BS7";
|
|
1120
|
+
VertexBufferSemantic["NormalBS0"] = "NORMAL_BS0";
|
|
1121
|
+
VertexBufferSemantic["NormalBS1"] = "NORMAL_BS1";
|
|
1122
|
+
VertexBufferSemantic["NormalBS2"] = "NORMAL_BS2";
|
|
1123
|
+
VertexBufferSemantic["NormalBS3"] = "NORMAL_BS3";
|
|
1124
|
+
VertexBufferSemantic["TangentBS0"] = "TANGENT_BS0";
|
|
1125
|
+
VertexBufferSemantic["TangentBS1"] = "TANGENT_BS1";
|
|
1126
|
+
VertexBufferSemantic["TangentBS2"] = "TANGENT_BS2";
|
|
1127
|
+
VertexBufferSemantic["TangentBS3"] = "TANGENT_BS3";
|
|
1128
|
+
})(VertexBufferSemantic || (VertexBufferSemantic = {}));
|
|
1129
|
+
|
|
1130
|
+
JSONSceneVersion.LATEST;
|
|
1131
|
+
|
|
261
1132
|
var DEFAULT_OUT_TANGENT = {
|
|
262
1133
|
x: 0.33,
|
|
263
1134
|
y: 0.33
|
|
@@ -2787,7 +3658,8 @@ function advanceTransformOnlyParentLinkParents(items, itemById, processedByItemI
|
|
|
2787
3658
|
}
|
|
2788
3659
|
}
|
|
2789
3660
|
// Merge all parent IDs that need adjustment.
|
|
2790
|
-
|
|
3661
|
+
// Materialize Map iterators: loose SWC array-spread lowering assumes arrays.
|
|
3662
|
+
var allParentIds = new Set([].concat(Array.from(parentAdvanceMap.keys()), Array.from(parentExtendMap.keys())));
|
|
2791
3663
|
// Apply adjustments: update parent item delay/duration and sync ActivationTrack clips.
|
|
2792
3664
|
for(var _iterator1 = _create_for_of_iterator_helper_loose(allParentIds), _step1; !(_step1 = _iterator1()).done;){
|
|
2793
3665
|
var parentId1 = _step1.value;
|
|
@@ -2937,10 +3809,58 @@ function applyVisibilityStep(ir, state) {
|
|
|
2937
3809
|
});
|
|
2938
3810
|
}
|
|
2939
3811
|
|
|
3812
|
+
var OMIT = Symbol('omit-json-value');
|
|
3813
|
+
/** Return a detached value whose runtime shape is stable across JSON persistence. */ function normalizeJsonValue(value) {
|
|
3814
|
+
var normalized = normalize(value, '$', false);
|
|
3815
|
+
if (normalized === OMIT) {
|
|
3816
|
+
throw new TypeError('[ge-ir] A top-level JSON value cannot be undefined.');
|
|
3817
|
+
}
|
|
3818
|
+
return normalized;
|
|
3819
|
+
}
|
|
3820
|
+
function normalize(value, path, inArray) {
|
|
3821
|
+
if (value === undefined) {
|
|
3822
|
+
return inArray ? null : OMIT;
|
|
3823
|
+
}
|
|
3824
|
+
if (value === null || typeof value === 'string' || typeof value === 'boolean') {
|
|
3825
|
+
return value;
|
|
3826
|
+
}
|
|
3827
|
+
if (typeof value === 'number') {
|
|
3828
|
+
if (!Number.isFinite(value)) {
|
|
3829
|
+
throw new TypeError("[ge-ir] Non-finite number at " + path + " is not JSON-compatible.");
|
|
3830
|
+
}
|
|
3831
|
+
return Object.is(value, -0) ? 0 : value;
|
|
3832
|
+
}
|
|
3833
|
+
if (Array.isArray(value)) {
|
|
3834
|
+
return value.map(function(item, index) {
|
|
3835
|
+
var normalizedItem = normalize(item, path + "[" + index + "]", true);
|
|
3836
|
+
if (normalizedItem === OMIT) {
|
|
3837
|
+
throw new TypeError("[ge-ir] Array item at " + path + "[" + index + "] could not be normalized.");
|
|
3838
|
+
}
|
|
3839
|
+
return normalizedItem;
|
|
3840
|
+
});
|
|
3841
|
+
}
|
|
3842
|
+
if ((typeof value === "undefined" ? "undefined" : _type_of(value)) !== 'object') {
|
|
3843
|
+
throw new TypeError("[ge-ir] " + (typeof value === "undefined" ? "undefined" : _type_of(value)) + " at " + path + " is not JSON-compatible.");
|
|
3844
|
+
}
|
|
3845
|
+
var prototype = Reflect.getPrototypeOf(value);
|
|
3846
|
+
if (prototype !== Object.prototype && prototype !== null) {
|
|
3847
|
+
throw new TypeError("[ge-ir] Non-plain object at " + path + " is not JSON-compatible.");
|
|
3848
|
+
}
|
|
3849
|
+
var result = {};
|
|
3850
|
+
for(var _iterator = _create_for_of_iterator_helper_loose(Object.entries(value)), _step; !(_step = _iterator()).done;){
|
|
3851
|
+
var _step_value = _step.value, key = _step_value[0], item = _step_value[1];
|
|
3852
|
+
var normalizedItem = normalize(item, path + "." + key, false);
|
|
3853
|
+
if (normalizedItem !== OMIT) {
|
|
3854
|
+
result[key] = normalizedItem;
|
|
3855
|
+
}
|
|
3856
|
+
}
|
|
3857
|
+
return result;
|
|
3858
|
+
}
|
|
3859
|
+
|
|
2940
3860
|
/**
|
|
2941
3861
|
* Convert an IR composition to a GE JSONScene.
|
|
2942
3862
|
*
|
|
2943
|
-
* All IR sources (lottie,
|
|
3863
|
+
* All IR sources (lottie, dsl, future) go through this single unified
|
|
2944
3864
|
* pipeline. Source-specific features are gated by data existence (e.g. mask,
|
|
2945
3865
|
* precomp, shape layers are absent in dsl IR and naturally skipped);
|
|
2946
3866
|
* `ir.source` branches are used only for B-class real semantic differences
|
|
@@ -3027,7 +3947,7 @@ function applyVisibilityStep(ir, state) {
|
|
|
3027
3947
|
});
|
|
3028
3948
|
collector.items.reverse();
|
|
3029
3949
|
processedItems.reverse();
|
|
3030
|
-
return mergePreservedPrecompScene(assembleScene(workingIR, collector, processedItems, duration), workingIR);
|
|
3950
|
+
return normalizeJsonValue(mergePreservedPrecompScene(assembleScene(workingIR, collector, processedItems, duration), workingIR));
|
|
3031
3951
|
}
|
|
3032
3952
|
function processLayer(layer, ctx) {
|
|
3033
3953
|
if (layer.type === 'precomp') {
|
|
@@ -3280,10 +4200,7 @@ function indexById(entries) {
|
|
|
3280
4200
|
return map;
|
|
3281
4201
|
}
|
|
3282
4202
|
function cloneJson$1(value) {
|
|
3283
|
-
|
|
3284
|
-
return value;
|
|
3285
|
-
}
|
|
3286
|
-
return JSON.parse(JSON.stringify(value));
|
|
4203
|
+
return normalizeJsonValue(value);
|
|
3287
4204
|
}
|
|
3288
4205
|
function isRecord$2(value) {
|
|
3289
4206
|
return value != null && (typeof value === "undefined" ? "undefined" : _type_of(value)) === 'object' && !Array.isArray(value);
|
|
@@ -4075,7 +4992,8 @@ function parseScaleAnimation(sizeOverLifetime, startFrame, endFrame) {
|
|
|
4075
4992
|
var kf2 = _step2.value;
|
|
4076
4993
|
allTimes.add(kf2.t);
|
|
4077
4994
|
}
|
|
4078
|
-
|
|
4995
|
+
// Keep Array.from: loose SWC array-spread lowering does not expand Set in dist.
|
|
4996
|
+
var sortedTimes = Array.from(allTimes).sort(function(a, b) {
|
|
4079
4997
|
return a - b;
|
|
4080
4998
|
});
|
|
4081
4999
|
var keyframes = sortedTimes.map(function(t) {
|
|
@@ -4844,7 +5762,7 @@ function convertGEToIR(scene, options) {
|
|
|
4844
5762
|
var layers = merged.map(function(d) {
|
|
4845
5763
|
return d.layer;
|
|
4846
5764
|
});
|
|
4847
|
-
return {
|
|
5765
|
+
return normalizeJsonValue({
|
|
4848
5766
|
source: 'ge',
|
|
4849
5767
|
name: ctx.compositionName,
|
|
4850
5768
|
width: ctx.width,
|
|
@@ -4856,7 +5774,7 @@ function convertGEToIR(scene, options) {
|
|
|
4856
5774
|
endBehavior: ctx.endBehavior,
|
|
4857
5775
|
layers: layers,
|
|
4858
5776
|
metadata: buildCompositionMetadata(scene, ctx.compositionId, itemIds, ctx)
|
|
4859
|
-
};
|
|
5777
|
+
});
|
|
4860
5778
|
}
|
|
4861
5779
|
function parseItemToLayer(item, itemId, index, ctx) {
|
|
4862
5780
|
var _item_name, _item_visible, _ref, _item_delay, _ref1, _item_duration;
|
|
@@ -5113,7 +6031,7 @@ function hasPrecompItem(itemIds, ctx) {
|
|
|
5113
6031
|
});
|
|
5114
6032
|
}
|
|
5115
6033
|
function cloneJson(value) {
|
|
5116
|
-
return
|
|
6034
|
+
return normalizeJsonValue(value);
|
|
5117
6035
|
}
|
|
5118
6036
|
function isRecord(value) {
|
|
5119
6037
|
return value != null && (typeof value === "undefined" ? "undefined" : _type_of(value)) === 'object' && !Array.isArray(value);
|