@vuu-ui/vuu-data-remote 0.13.32 → 0.13.34

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- {"version":3,"file":"WebSocketConnection.js","sources":["../../../packages/vuu-data-remote/src/WebSocketConnection.ts"],"sourcesContent":["import { WebSocketProtocol } from \"@vuu-ui/vuu-data-types\";\nimport { VuuClientMessage, VuuServerMessage } from \"@vuu-ui/vuu-protocol-types\";\nimport { DeferredPromise, EventEmitter } from \"@vuu-ui/vuu-utils\";\n\nexport type ConnectingStatus = \"connecting\" | \"reconnecting\";\nexport type ConnectedStatus = \"connected\" | \"reconnected\";\nexport type ConnectionStatus =\n | ConnectedStatus\n | \"closed\"\n | \"connection-open-awaiting-session\"\n | \"disconnected\"\n | \"failed\"\n | \"inactive\";\n\ntype InternalConnectionStatus = ConnectionStatus | ConnectingStatus;\n\ntype ReconnectAttempts = {\n retryAttemptsTotal: number;\n retryAttemptsRemaining: number;\n secondsToNextRetry: number;\n};\n\nexport interface WebSocketConnectionState<\n T extends InternalConnectionStatus = ConnectionStatus,\n> extends ReconnectAttempts {\n connectionPhase: ConnectingStatus;\n connectionStatus: T;\n}\n\nconst isNotConnecting = (\n connectionState: WebSocketConnectionState<InternalConnectionStatus>,\n): connectionState is WebSocketConnectionState<ConnectionStatus> =>\n connectionState.connectionStatus !== \"connecting\" &&\n connectionState.connectionStatus !== \"reconnecting\";\n\nexport const isWebSocketConnectionMessage = (\n msg: object | WebSocketConnectionState,\n): msg is WebSocketConnectionState => {\n if (\"connectionStatus\" in msg) {\n return [\n \"connecting\",\n \"connected\",\n \"connection-open-awaiting-session\",\n \"reconnecting\",\n \"reconnected\",\n \"disconnected\",\n \"closed\",\n \"failed\",\n ].includes(msg.connectionStatus);\n } else {\n return false;\n }\n};\n\nexport type VuuServerMessageCallback = (msg: VuuServerMessage) => void;\n\nexport type RetryLimits = {\n connect: number;\n reconnect: number;\n};\n\nexport type WebSocketConnectionConfig = {\n url: string;\n protocols: WebSocketProtocol;\n callback: VuuServerMessageCallback;\n connectionTimeout?: number;\n retryLimits?: RetryLimits;\n};\n\nconst DEFAULT_RETRY_LIMITS: RetryLimits = {\n connect: 5,\n reconnect: 8,\n};\n\nconst DEFAULT_CONNECTION_TIMEOUT = 10000;\n\nconst ConnectingEndState: Record<ConnectingStatus, ConnectedStatus> = {\n connecting: \"connected\",\n reconnecting: \"reconnected\",\n} as const;\n\nconst parseWebSocketMessage = (message: string): VuuServerMessage => {\n try {\n return JSON.parse(message) as VuuServerMessage;\n } catch (e) {\n throw Error(`Error parsing JSON response from server ${message}`);\n }\n};\n\nexport type WebSocketConnectionCloseReason = \"failure\" | \"shutdown\";\nexport type WebSocketConnectionEvents = {\n closed: (reason: WebSocketConnectionCloseReason) => void;\n connected: () => void;\n \"connection-status\": (message: WebSocketConnectionState) => void;\n reconnected: () => void;\n};\n\nexport class WebSocketConnection extends EventEmitter<WebSocketConnectionEvents> {\n #callback;\n /**\n We are not confirmedOpen until we receive the first message from the\n server. If we get an unexpected close event before that, we consider\n the reconnect attempts as still within the connection phase, not true\n reconnection. This can happen e.g. when connecting to remote host via\n a proxy.\n */\n #confirmedOpen = false;\n #connectionState: WebSocketConnectionState<InternalConnectionStatus>;\n #connectionTimeout;\n #deferredConnection?: DeferredPromise;\n #protocols;\n #reconnectAttempts: ReconnectAttempts;\n #requiresLogin = true;\n #url;\n #ws?: WebSocket;\n\n constructor({\n callback,\n connectionTimeout = DEFAULT_CONNECTION_TIMEOUT,\n protocols,\n retryLimits = DEFAULT_RETRY_LIMITS,\n url,\n }: WebSocketConnectionConfig) {\n super();\n\n this.#callback = callback;\n this.#connectionTimeout = connectionTimeout;\n this.#url = url;\n this.#protocols = protocols;\n\n this.#reconnectAttempts = {\n retryAttemptsTotal: retryLimits.reconnect,\n retryAttemptsRemaining: retryLimits.reconnect,\n secondsToNextRetry: 1,\n };\n\n /**\n * Initial retryAttempts are for the 'connecting' phase. These will\n * be replaced with 'reconnecting' phase retry attempts only once\n * initial connection succeeds.\n */\n this.#connectionState = {\n connectionPhase: \"connecting\",\n connectionStatus: \"closed\",\n retryAttemptsTotal: retryLimits.connect,\n retryAttemptsRemaining: retryLimits.connect,\n secondsToNextRetry: 1,\n };\n }\n\n get connectionTimeout() {\n return this.#connectionTimeout;\n }\n\n get protocols() {\n return this.#protocols;\n }\n\n get requiresLogin() {\n return this.#requiresLogin;\n }\n\n get isClosed() {\n return this.status === \"closed\";\n }\n get isDisconnected() {\n return this.status === \"disconnected\";\n }\n\n get isConnecting() {\n return this.#connectionState.connectionPhase === \"connecting\";\n }\n\n get status() {\n return this.#connectionState.connectionStatus;\n }\n\n private set status(connectionStatus: InternalConnectionStatus) {\n this.#connectionState = {\n ...this.#connectionState,\n connectionStatus,\n };\n // we don't publish the connecting states. They have little meaning for clients\n // and are will generally be very short-lived.\n if (isNotConnecting(this.#connectionState)) {\n this.emit(\"connection-status\", this.#connectionState);\n }\n }\n\n get connectionState() {\n return this.#connectionState;\n }\n\n private get hasConnectionAttemptsRemaining() {\n return this.#connectionState.retryAttemptsRemaining > 0;\n }\n\n private get confirmedOpen() {\n return this.#confirmedOpen;\n }\n\n /**\n * We are 'confirmedOpen' when we see the first message transmitted\n * from the server. This ensures that even if we have one or more\n * proxies in our route to the endPoint, all connections have been\n * opened successfully.\n * First time in here (on our initial successful connection) we switch\n * from 'connect' phase to 'reconnect' phase. We may have different\n * retry configurations for these two phases.\n */\n private set confirmedOpen(confirmedOpen: boolean) {\n this.#confirmedOpen = confirmedOpen;\n\n if (confirmedOpen && this.isConnecting) {\n this.#connectionState = {\n ...this.#connectionState,\n connectionPhase: \"reconnecting\",\n ...this.#reconnectAttempts,\n };\n } else if (confirmedOpen) {\n // we have successfully reconnected after a failure.\n // Reset the retry attempts, ready for next failure\n // Note: this retry is shared with 'disconnected' status\n this.#connectionState = {\n ...this.#connectionState,\n ...this.#reconnectAttempts,\n };\n }\n }\n\n get url() {\n return this.#url;\n }\n\n async connect(clientCall = true) {\n const state = this.#connectionState;\n if (this.isConnecting && this.#deferredConnection === undefined) {\n // We block on the first connecting call, this will be the\n // initial connect call from app. Any other calls will be\n // reconnect attempts. The initial connecting call returns a promise.\n // This promise is resolved either on that initial call or on a\n // subsequent successful retry attempt within nthat same initial\n // connecting phase.\n this.#deferredConnection = new DeferredPromise();\n }\n const { connectionTimeout, protocols, url } = this;\n this.status = state.connectionPhase;\n const timer = setTimeout(() => {\n throw Error(\n `Failed to open WebSocket connection to ${url}, timed out after ${connectionTimeout}ms`,\n );\n }, connectionTimeout);\n\n const ws = (this.#ws = new WebSocket(url, protocols));\n\n ws.onopen = () => {\n const connectedStatus = ConnectingEndState[state.connectionPhase];\n this.status = connectedStatus;\n clearTimeout(timer);\n if (this.#deferredConnection) {\n this.#deferredConnection.resolve(undefined);\n this.#deferredConnection = undefined;\n }\n if (this.isConnecting) {\n this.emit(\"connected\");\n } else {\n this.emit(\"reconnected\");\n }\n };\n ws.onerror = () => {\n clearTimeout(timer);\n };\n\n ws.onclose = () => {\n if (!this.isClosed) {\n this.confirmedOpen = false;\n this.status = \"disconnected\";\n if (this.hasConnectionAttemptsRemaining) {\n this.reconnect();\n } else {\n this.close(\"failure\");\n }\n }\n };\n\n ws.onmessage = (evt) => {\n if (!this.confirmedOpen) {\n // Now that we are confirmedOpen any subsequent close events\n // will be treated as part of a reconnection phase.\n this.confirmedOpen = true;\n }\n this.receive(evt);\n };\n\n if (clientCall) {\n return this.#deferredConnection?.promise;\n }\n }\n\n private reconnect() {\n const { retryAttemptsRemaining, secondsToNextRetry } =\n this.#connectionState;\n setTimeout(() => {\n this.#connectionState = {\n ...this.#connectionState,\n retryAttemptsRemaining: retryAttemptsRemaining - 1,\n secondsToNextRetry: secondsToNextRetry * 2,\n };\n this.connect(false);\n }, secondsToNextRetry * 1000);\n }\n\n private receive = (evt: MessageEvent) => {\n const vuuMessageFromServer = parseWebSocketMessage(evt.data);\n this.#callback(vuuMessageFromServer);\n };\n\n send = (msg: VuuClientMessage) => {\n this.#ws?.send(JSON.stringify(msg));\n };\n\n close(reason: WebSocketConnectionCloseReason = \"shutdown\") {\n this.status = \"closed\";\n if (reason === \"failure\") {\n if (this.#deferredConnection) {\n this.#deferredConnection.reject(Error(\"connection failed\"));\n this.#deferredConnection = undefined;\n }\n } else {\n this.#ws?.close();\n }\n this.emit(\"closed\", reason);\n this.#ws = undefined;\n }\n}\n"],"names":[],"mappings":";;AAmCa,MAAA,4BAAA,GAA+B,CAC1C,GACoC,KAAA;AACpC,EAAA,IAAI,sBAAsB,GAAK,EAAA;AAC7B,IAAO,OAAA;AAAA,MACL,YAAA;AAAA,MACA,WAAA;AAAA,MACA,kCAAA;AAAA,MACA,cAAA;AAAA,MACA,aAAA;AAAA,MACA,cAAA;AAAA,MACA,QAAA;AAAA,MACA;AAAA,KACF,CAAE,QAAS,CAAA,GAAA,CAAI,gBAAgB,CAAA;AAAA,GAC1B,MAAA;AACL,IAAO,OAAA,KAAA;AAAA;AAEX;;;;"}
1
+ {"version":3,"file":"WebSocketConnection.js","sources":["../../../packages/vuu-data-remote/src/WebSocketConnection.ts"],"sourcesContent":["import { WebSocketProtocol } from \"@vuu-ui/vuu-data-types\";\nimport { VuuClientMessage, VuuServerMessage } from \"@vuu-ui/vuu-protocol-types\";\nimport { DeferredPromise, EventEmitter, logger } from \"@vuu-ui/vuu-utils\";\n\nexport type ConnectingStatus = \"connecting\" | \"reconnecting\";\nexport type ConnectedStatus = \"connected\" | \"reconnected\";\nexport type ConnectionStatus =\n | ConnectedStatus\n | \"closed\"\n | \"connection-open-awaiting-session\"\n | \"disconnected\"\n | \"failed\"\n | \"inactive\";\n\ntype InternalConnectionStatus = ConnectionStatus | ConnectingStatus;\n\ntype ReconnectAttempts = {\n retryAttemptsTotal: number;\n retryAttemptsRemaining: number;\n secondsToNextRetry: number;\n};\n\nexport interface WebSocketConnectionState<\n T extends InternalConnectionStatus = ConnectionStatus,\n> extends ReconnectAttempts {\n connectionPhase: ConnectingStatus;\n connectionStatus: T;\n}\n\nconst { info } = logger(\"WebSocketConnection\");\n\nconst isNotConnecting = (\n connectionState: WebSocketConnectionState<InternalConnectionStatus>,\n): connectionState is WebSocketConnectionState<ConnectionStatus> =>\n connectionState.connectionStatus !== \"connecting\" &&\n connectionState.connectionStatus !== \"reconnecting\";\n\nexport const isWebSocketConnectionMessage = (\n msg: object | WebSocketConnectionState,\n): msg is WebSocketConnectionState => {\n if (\"connectionStatus\" in msg) {\n return [\n \"connecting\",\n \"connected\",\n \"connection-open-awaiting-session\",\n \"reconnecting\",\n \"reconnected\",\n \"disconnected\",\n \"closed\",\n \"failed\",\n ].includes(msg.connectionStatus);\n } else {\n return false;\n }\n};\n\nexport type VuuServerMessageCallback = (msg: VuuServerMessage) => void;\n\nexport type RetryLimits = {\n connect: number;\n reconnect: number;\n};\n\nexport type WebSocketConnectionConfig = {\n url: string;\n protocols: WebSocketProtocol;\n callback: VuuServerMessageCallback;\n connectionTimeout?: number;\n retryLimits?: RetryLimits;\n};\n\nconst DEFAULT_RETRY_LIMITS: RetryLimits = {\n connect: 5,\n reconnect: 8,\n};\n\nconst DEFAULT_CONNECTION_TIMEOUT = 10000;\n\nconst ConnectingEndState: Record<ConnectingStatus, ConnectedStatus> = {\n connecting: \"connected\",\n reconnecting: \"reconnected\",\n} as const;\n\nconst parseWebSocketMessage = (message: string): VuuServerMessage => {\n try {\n return JSON.parse(message) as VuuServerMessage;\n } catch (e) {\n throw Error(`Error parsing JSON response from server ${message}`);\n }\n};\n\nexport type WebSocketConnectionCloseReason = \"failure\" | \"shutdown\";\nexport type WebSocketConnectionEvents = {\n closed: (reason: WebSocketConnectionCloseReason) => void;\n connected: () => void;\n \"connection-status\": (message: WebSocketConnectionState) => void;\n reconnected: () => void;\n};\n\nexport class WebSocketConnection extends EventEmitter<WebSocketConnectionEvents> {\n #callback;\n /**\n We are not confirmedOpen until we receive the first message from the\n server. If we get an unexpected close event before that, we consider\n the reconnect attempts as still within the connection phase, not true\n reconnection. This can happen e.g. when connecting to remote host via\n a proxy.\n */\n #confirmedOpen = false;\n #connectionState: WebSocketConnectionState<InternalConnectionStatus>;\n #connectionTimeout;\n #deferredConnection?: DeferredPromise;\n #protocols;\n #reconnectAttempts: ReconnectAttempts;\n #requiresLogin = true;\n #url;\n #ws?: WebSocket;\n\n constructor({\n callback,\n connectionTimeout = DEFAULT_CONNECTION_TIMEOUT,\n protocols,\n retryLimits = DEFAULT_RETRY_LIMITS,\n url,\n }: WebSocketConnectionConfig) {\n super();\n\n this.#callback = callback;\n this.#connectionTimeout = connectionTimeout;\n this.#url = url;\n this.#protocols = protocols;\n\n this.#reconnectAttempts = {\n retryAttemptsTotal: retryLimits.reconnect,\n retryAttemptsRemaining: retryLimits.reconnect,\n secondsToNextRetry: 1,\n };\n\n /**\n * Initial retryAttempts are for the 'connecting' phase. These will\n * be replaced with 'reconnecting' phase retry attempts only once\n * initial connection succeeds.\n */\n this.#connectionState = {\n connectionPhase: \"connecting\",\n connectionStatus: \"closed\",\n retryAttemptsTotal: retryLimits.connect,\n retryAttemptsRemaining: retryLimits.connect,\n secondsToNextRetry: 1,\n };\n }\n\n get connectionTimeout() {\n return this.#connectionTimeout;\n }\n\n get protocols() {\n return this.#protocols;\n }\n\n get requiresLogin() {\n return this.#requiresLogin;\n }\n\n get isClosed() {\n return this.status === \"closed\";\n }\n get isDisconnected() {\n return this.status === \"disconnected\";\n }\n\n get isConnecting() {\n return this.#connectionState.connectionPhase === \"connecting\";\n }\n\n get status() {\n return this.#connectionState.connectionStatus;\n }\n\n private set status(connectionStatus: InternalConnectionStatus) {\n this.#connectionState = {\n ...this.#connectionState,\n connectionStatus,\n };\n // we don't publish the connecting states. They have little meaning for clients\n // and are will generally be very short-lived.\n if (isNotConnecting(this.#connectionState)) {\n this.emit(\"connection-status\", this.#connectionState);\n }\n }\n\n get connectionState() {\n return this.#connectionState;\n }\n\n private get hasConnectionAttemptsRemaining() {\n return this.#connectionState.retryAttemptsRemaining > 0;\n }\n\n private get confirmedOpen() {\n return this.#confirmedOpen;\n }\n\n /**\n * We are 'confirmedOpen' when we see the first message transmitted\n * from the server. This ensures that even if we have one or more\n * proxies in our route to the endPoint, all connections have been\n * opened successfully.\n * First time in here (on our initial successful connection) we switch\n * from 'connect' phase to 'reconnect' phase. We may have different\n * retry configurations for these two phases.\n */\n private set confirmedOpen(confirmedOpen: boolean) {\n this.#confirmedOpen = confirmedOpen;\n\n if (confirmedOpen && this.isConnecting) {\n this.#connectionState = {\n ...this.#connectionState,\n connectionPhase: \"reconnecting\",\n ...this.#reconnectAttempts,\n };\n } else if (confirmedOpen) {\n // we have successfully reconnected after a failure.\n // Reset the retry attempts, ready for next failure\n // Note: this retry is shared with 'disconnected' status\n this.#connectionState = {\n ...this.#connectionState,\n ...this.#reconnectAttempts,\n };\n }\n }\n\n get url() {\n return this.#url;\n }\n\n async connect(clientCall = true) {\n const state = this.#connectionState;\n if (this.isConnecting && this.#deferredConnection === undefined) {\n // We block on the first connecting call, this will be the\n // initial connect call from app. Any other calls will be\n // reconnect attempts. The initial connecting call returns a promise.\n // This promise is resolved either on that initial call or on a\n // subsequent successful retry attempt within nthat same initial\n // connecting phase.\n this.#deferredConnection = new DeferredPromise();\n }\n const { connectionTimeout, protocols, url } = this;\n this.status = state.connectionPhase;\n const timer = setTimeout(() => {\n throw Error(\n `Failed to open WebSocket connection to ${url}, timed out after ${connectionTimeout}ms`,\n );\n }, connectionTimeout);\n\n const ws = (this.#ws = new WebSocket(url, protocols));\n\n ws.onopen = () => {\n const connectedStatus = ConnectingEndState[state.connectionPhase];\n this.status = connectedStatus;\n clearTimeout(timer);\n if (this.#deferredConnection) {\n this.#deferredConnection.resolve(undefined);\n this.#deferredConnection = undefined;\n }\n if (this.isConnecting) {\n this.emit(\"connected\");\n } else {\n this.emit(\"reconnected\");\n }\n };\n ws.onerror = () => {\n clearTimeout(timer);\n };\n\n ws.onclose = () => {\n if (!this.isClosed) {\n this.confirmedOpen = false;\n this.status = \"disconnected\";\n if (this.hasConnectionAttemptsRemaining) {\n this.reconnect();\n } else {\n this.close(\"failure\");\n }\n }\n };\n\n ws.onmessage = (evt) => {\n if (!this.confirmedOpen) {\n // Now that we are confirmedOpen any subsequent close events\n // will be treated as part of a reconnection phase.\n this.confirmedOpen = true;\n }\n this.receive(evt);\n };\n\n if (clientCall) {\n return this.#deferredConnection?.promise;\n }\n }\n\n private reconnect() {\n const { retryAttemptsRemaining, secondsToNextRetry } =\n this.#connectionState;\n setTimeout(() => {\n this.#connectionState = {\n ...this.#connectionState,\n retryAttemptsRemaining: retryAttemptsRemaining - 1,\n secondsToNextRetry: secondsToNextRetry * 2,\n };\n this.connect(false);\n }, secondsToNextRetry * 1000);\n }\n\n private receive = (evt: MessageEvent) => {\n const vuuMessageFromServer = parseWebSocketMessage(evt.data);\n if (vuuMessageFromServer.body.type === \"CHANGE_VP_RANGE_SUCCESS\") {\n info?.(`CHANGE_VP_RANGE_SUCCESS<#${vuuMessageFromServer.requestId}>`);\n }\n this.#callback(vuuMessageFromServer);\n };\n\n send = (msg: VuuClientMessage) => {\n if (msg.body.type === \"CHANGE_VP_RANGE\") {\n info?.(\n `CHANGE_VP_RANGE<#${msg.requestId}> ${msg.body.from}-${msg.body.to}`,\n );\n }\n this.#ws?.send(JSON.stringify(msg));\n };\n\n close(reason: WebSocketConnectionCloseReason = \"shutdown\") {\n this.status = \"closed\";\n if (reason === \"failure\") {\n if (this.#deferredConnection) {\n this.#deferredConnection.reject(Error(\"connection failed\"));\n this.#deferredConnection = undefined;\n }\n } else {\n this.#ws?.close();\n }\n this.emit(\"closed\", reason);\n this.#ws = undefined;\n }\n}\n"],"names":[],"mappings":";;AA6BiB,MAAA,CAAO,qBAAqB;AAQhC,MAAA,4BAAA,GAA+B,CAC1C,GACoC,KAAA;AACpC,EAAA,IAAI,sBAAsB,GAAK,EAAA;AAC7B,IAAO,OAAA;AAAA,MACL,YAAA;AAAA,MACA,WAAA;AAAA,MACA,kCAAA;AAAA,MACA,cAAA;AAAA,MACA,aAAA;AAAA,MACA,cAAA;AAAA,MACA,QAAA;AAAA,MACA;AAAA,KACF,CAAE,QAAS,CAAA,GAAA,CAAI,gBAAgB,CAAA;AAAA,GAC1B,MAAA;AACL,IAAO,OAAA,KAAA;AAAA;AAEX;;;;"}
@@ -298,9 +298,9 @@ var logger = (category) => {
298
298
  const infoEnabled4 = debugEnabled4 || loggingLevel === "info";
299
299
  const warnEnabled = infoEnabled4 || loggingLevel === "warn";
300
300
  const errorEnabled = warnEnabled || loggingLevel === "error";
301
- const info4 = infoEnabled4 ? (message) => console.info(\`[\${category}] \${message}\`) : NO_OP;
301
+ const info5 = infoEnabled4 ? (message) => console.info(\`\${Date.now()} [\${category}] \${message}\`) : NO_OP;
302
302
  const warn3 = warnEnabled ? (message) => console.warn(\`[\${category}] \${message}\`) : NO_OP;
303
- const debug4 = debugEnabled4 ? (message) => console.debug(\`[\${category}] \${message}\`) : NO_OP;
303
+ const debug4 = debugEnabled4 ? (message) => console.debug(\`\${Date.now()} [\${category}] \${message}\`) : NO_OP;
304
304
  const error3 = errorEnabled ? (message) => console.error(\`[\${category}] \${message}\`) : NO_OP;
305
305
  if (false) {
306
306
  return {
@@ -313,7 +313,7 @@ var logger = (category) => {
313
313
  infoEnabled: infoEnabled4,
314
314
  warnEnabled,
315
315
  errorEnabled,
316
- info: info4,
316
+ info: info5,
317
317
  warn: warn3,
318
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  debug: debug4,
319
319
  error: error3
@@ -1200,8 +1200,7 @@ var Viewport = class {
1200
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  this.rangeMonitor.set(range);
1201
1201
  }
1202
1202
  infoEnabled && info(
1203
- \`(bufferSize \${this.bufferSize}) rangeRequest (\${range.from}:\${range.to})
1204
- current: window client (\${this.dataWindow.clientRange.from}:\${this.dataWindow.clientRange.to}), full (\${this.dataWindow.range.from}:\${this.dataWindow.range.to}) \`
1203
+ \`(bufferSize \${this.bufferSize}) rangeRequest (\${range.from}:\${range.to}) current: window client (\${this.dataWindow.clientRange.from}:\${this.dataWindow.clientRange.to}), full (\${this.dataWindow.range.from}:\${this.dataWindow.range.to}) \`
1205
1204
  );
1206
1205
  const type = "CHANGE_VP_RANGE";
1207
1206
  if (this.dataWindow) {
@@ -1210,9 +1209,7 @@ var Viewport = class {
1210
1209
  range.to
1211
1210
  );
1212
1211
  infoEnabled && info(
1213
- \`updated: window client (\${this.dataWindow.clientRange.from}:\${this.dataWindow.clientRange.to}), full (\${this.dataWindow.range.from}:\${this.dataWindow.range.to})
1214
- serverDataRequired \${serverDataRequired ? "Y" : "N"}
1215
- \${clientRows.length} rows returned from local buffer\`
1212
+ \`updated: dataWindow clientRange (\${this.dataWindow.clientRange.from}:\${this.dataWindow.clientRange.to}), fullRange (\${this.dataWindow.range.from}:\${this.dataWindow.range.to}) serverDataRequired \${serverDataRequired ? "Y" : "N"} \${clientRows.length} rows returned from local buffer\`
1216
1213
  );
1217
1214
  let debounceRequest;
1218
1215
  const maxRange = this.dataWindow.rowCount || void 0;
@@ -2485,6 +2482,7 @@ var ServerProxy = class {
2485
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  };
2486
2483
 
2487
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  // src/WebSocketConnection.ts
2485
+ var { info: info3 } = logger("WebSocketConnection");
2488
2486
  var isNotConnecting = (connectionState) => connectionState.connectionStatus !== "connecting" && connectionState.connectionStatus !== "reconnecting";
2489
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  var isWebSocketConnectionMessage = (msg) => {
2490
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  if ("connectionStatus" in msg) {
@@ -2547,10 +2545,18 @@ var WebSocketConnection = class extends EventEmitter {
2547
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  __privateAdd(this, _ws);
2548
2546
  __publicField(this, "receive", (evt) => {
2549
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  const vuuMessageFromServer = parseWebSocketMessage(evt.data);
2548
+ if (vuuMessageFromServer.body.type === "CHANGE_VP_RANGE_SUCCESS") {
2549
+ info3 == null ? void 0 : info3(\`CHANGE_VP_RANGE_SUCCESS<#\${vuuMessageFromServer.requestId}>\`);
2550
+ }
2550
2551
  __privateGet(this, _callback).call(this, vuuMessageFromServer);
2551
2552
  });
2552
2553
  __publicField(this, "send", (msg) => {
2553
2554
  var _a;
2555
+ if (msg.body.type === "CHANGE_VP_RANGE") {
2556
+ info3 == null ? void 0 : info3(
2557
+ \`CHANGE_VP_RANGE<#\${msg.requestId}> \${msg.body.from}-\${msg.body.to}\`
2558
+ );
2559
+ }
2554
2560
  (_a = __privateGet(this, _ws)) == null ? void 0 : _a.send(JSON.stringify(msg));
2555
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  });
2556
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  __privateSet(this, _callback, callback);
@@ -2727,7 +2733,7 @@ _ws = new WeakMap();
2727
2733
 
2728
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  // src/worker.ts
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  var server;
2730
- var { info: info3, infoEnabled: infoEnabled3 } = logger("worker");
2736
+ var { info: info4, infoEnabled: infoEnabled3 } = logger("worker");
2731
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  var getRetryLimits = (retryLimitDisconnect, retryLimitStartup) => {
2732
2738
  if (retryLimitDisconnect !== void 0 && retryLimitStartup !== void 0) {
2733
2739
  return {
@@ -2798,15 +2804,15 @@ var handleMessageFromClient = async ({
2798
2804
  ws == null ? void 0 : ws.close();
2799
2805
  break;
2800
2806
  case "subscribe":
2801
- infoEnabled3 && info3(\`client subscribe: \${JSON.stringify(message)}\`);
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+ infoEnabled3 && info4(\`client subscribe: \${JSON.stringify(message)}\`);
2802
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  server.subscribe(message);
2803
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  break;
2804
2810
  case "unsubscribe":
2805
- infoEnabled3 && info3(\`client unsubscribe: \${JSON.stringify(message)}\`);
2811
+ infoEnabled3 && info4(\`client unsubscribe: \${JSON.stringify(message)}\`);
2806
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  server.unsubscribe(message.viewport);
2807
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  break;
2808
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  default:
2809
- infoEnabled3 && info3(\`client message: \${JSON.stringify(message)}\`);
2815
+ infoEnabled3 && info4(\`client message: \${JSON.stringify(message)}\`);
2810
2816
  server.handleMessageFromClient(message);
2811
2817
  }
2812
2818
  };