@vune-ui/animation 0.1.20
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/ARCHITECTURE.md +470 -0
- package/CHANGELOG.md +88 -0
- package/LICENSE +21 -0
- package/PERFORMANCE.md +151 -0
- package/README.md +630 -0
- package/dist/index.d.ts +474 -0
- package/dist/src/canvas/index.d.ts +15 -0
- package/dist/src/canvas/index.js +67 -0
- package/dist/src/constraints/index.d.ts +33 -0
- package/dist/src/constraints/index.js +346 -0
- package/dist/src/core/bezier.js +51 -0
- package/dist/src/core/composition.js +17 -0
- package/dist/src/core/controls.js +22 -0
- package/dist/src/core/default-engine.js +20 -0
- package/dist/src/core/easing.js +58 -0
- package/dist/src/core/engine.js +1031 -0
- package/dist/src/core/frame-budget.js +30 -0
- package/dist/src/core/index.d.ts +43 -0
- package/dist/src/core/index.js +17 -0
- package/dist/src/core/js-spring-batch.js +57 -0
- package/dist/src/core/kinetics.js +140 -0
- package/dist/src/core/math.js +20 -0
- package/dist/src/core/motion-value.js +53 -0
- package/dist/src/core/planner.js +72 -0
- package/dist/src/core/specs.js +70 -0
- package/dist/src/dom/index.d.ts +41 -0
- package/dist/src/dom/index.js +364 -0
- package/dist/src/gesture/index.d.ts +66 -0
- package/dist/src/gesture/index.js +376 -0
- package/dist/src/index.js +53 -0
- package/dist/src/interpolate/color.js +223 -0
- package/dist/src/interpolate/css.d.ts +13 -0
- package/dist/src/interpolate/css.js +34 -0
- package/dist/src/interpolate/index.d.ts +13 -0
- package/dist/src/interpolate/index.js +55 -0
- package/dist/src/interpolate/transform.js +247 -0
- package/dist/src/layout/index.d.ts +56 -0
- package/dist/src/layout/index.js +485 -0
- package/dist/src/material/index.d.ts +9 -0
- package/dist/src/material/index.js +70 -0
- package/dist/src/path/index.d.ts +37 -0
- package/dist/src/path/index.js +527 -0
- package/dist/src/render/frame-batcher.js +52 -0
- package/dist/src/scroll/index.d.ts +55 -0
- package/dist/src/scroll/index.js +233 -0
- package/dist/src/timeline/index.d.ts +147 -0
- package/dist/src/timeline/index.js +849 -0
- package/dist/src/transition/index.d.ts +88 -0
- package/dist/src/transition/index.js +369 -0
- package/dist/src/wasm/index.d.ts +29 -0
- package/dist/src/wasm/index.js +8 -0
- package/dist/src/wasm/loader.js +55 -0
- package/dist/src/wasm/shared-wasm-spring-batch.js +52 -0
- package/dist/src/wasm/wasm-spring-batch.js +52 -0
- package/dist/src/webgl/index.d.ts +22 -0
- package/dist/src/webgl/index.js +94 -0
- package/dist/src/webgpu/index.d.ts +35 -0
- package/dist/src/webgpu/index.js +73 -0
- package/dist/src/webgpu/spring-batch.js +218 -0
- package/dist/src/worker/index.d.ts +17 -0
- package/dist/src/worker/index.js +1 -0
- package/dist/src/worker/shared-spring-worker.js +218 -0
- package/dist/src/worker/shared-worker.js +75 -0
- package/dist/wasm/kernel-scalar.wasm +0 -0
- package/dist/wasm/kernel-shared-scalar.wasm +0 -0
- package/dist/wasm/kernel-shared-simd.wasm +0 -0
- package/dist/wasm/kernel-simd.wasm +0 -0
- package/package.json +113 -0
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import { evaluateCompiledEasing } from './easing.js';
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import { AnimationControls, deferredControls } from './controls.js';
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import { FrameBudgetGovernor } from './frame-budget.js';
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import { JsSpringBatch } from './js-spring-batch.js';
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import { resolveMotionPlan } from './planner.js';
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import { inertia as inertiaSpec, projectDecayTarget, nearestBound, clampToBounds, stepDecay, stepDampedSpring } from './kinetics.js';
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const DEFAULT_EPSILON = 0.001;
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const DEFAULT_VELOCITY_EPSILON = 0.01;
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function nowMs() {
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return globalThis.performance?.now?.() ?? Date.now();
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}
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function defaultRaf(callback) {
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if (typeof globalThis.requestAnimationFrame === 'function') return globalThis.requestAnimationFrame(callback);
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return setTimeout(() => callback(nowMs()), 16);
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}
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function defaultCancelRaf(id) {
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if (typeof globalThis.cancelAnimationFrame === 'function') globalThis.cancelAnimationFrame(id);
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else clearTimeout(id);
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}
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export class MotionEngine {
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constructor({
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autoStart = true,
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wasm = 'auto',
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wasmThreshold = 256,
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maxWasmMotions = 65536,
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worker = 'auto',
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workerThreshold = 4096,
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gpu = 'auto',
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gpuThreshold = 4096,
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gpuDevice = null,
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autoWorkerScheduler = true,
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adaptiveBackends = true,
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frameBudgetMs = 8,
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respectReducedMotion = true,
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} = {}) {
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this.autoStart = autoStart;
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this.wasmMode = wasm;
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this.wasmThreshold = Math.max(1, Math.floor(wasmThreshold));
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this.maxWasmMotions = Math.max(1, Math.floor(maxWasmMotions));
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this.workerMode = worker;
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this.workerThreshold = Math.max(1, Math.floor(workerThreshold));
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this.gpuMode = gpu;
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this.gpuThreshold = Math.max(1, Math.floor(gpuThreshold));
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this.gpuDevice = gpuDevice;
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this.autoWorkerScheduler = autoWorkerScheduler;
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this.adaptiveBackends = adaptiveBackends;
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this.respectReducedMotion = respectReducedMotion;
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this.frameBudget = frameBudgetMs === false ? null : new FrameBudgetGovernor({ budgetMs: frameBudgetMs });
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this.batch = new JsSpringBatch(256);
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this.springs = [];
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this.activeSpringCount = 0;
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this.timings = [];
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this.kinetics = [];
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this.kineticScratch = { position: 0, velocity: 0 };
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this.byValue = new Map();
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this.drivers = new Set();
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this.running = false;
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this.frameId = null;
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this.lastTime = null;
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this.disposed = false;
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this.wasmBatch = null;
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this.wasmPromise = null;
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this.workerBackend = null;
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this.workerPromise = null;
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this.workerUnavailable = false;
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this.gpuBackend = null;
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this.gpuPromise = null;
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this.gpuUnavailable = false;
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// While an asynchronous backend is stepping spring memory, mutable
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// commands that touch an in-flight slot are buffered until that frame
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// completes. Adds beyond the submitted count can be initialized now.
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this.workerFrameInFlight = false;
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this.gpuFrameInFlight = false;
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this.inFlightSpringCount = 0;
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this.pendingSpringSync = new Set();
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this.deferredSpringRemovals = new Set();
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this.asyncStepChain = Promise.resolve();
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this.stats = {
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frames: 0,
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syncFrames: 0,
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asyncFrames: 0,
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workerFrames: 0,
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workerFailures: 0,
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gpuFrames: 0,
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gpuFailures: 0,
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promotedToWasm: false,
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promotedToWorker: false,
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promotedToGpu: false,
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backend: 'js',
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lastDtMs: 0,
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lastStepWallMs: 0,
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lastMainThreadMs: 0,
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emaMainThreadMs: 0,
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budgetPressure: 0,
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budgetLevel: 'idle',
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effectiveWasmThreshold: this.wasmThreshold,
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effectiveWorkerThreshold: this.workerThreshold,
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effectiveGpuThreshold: this.gpuThreshold,
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activeSprings: 0,
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activeKinetics: 0,
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activeDrivers: 0,
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pendingMutations: 0,
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};
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if (wasm === true) this.prepareWasm().catch(() => {});
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if (worker === true) this.prepareWorker().catch(() => {});
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if (gpu === true) this.prepareGpu().catch(() => {});
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}
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addDriver(driver) {
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if (this.disposed) throw new Error('MotionEngine is disposed.');
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if (!driver || typeof driver.step !== 'function') throw new TypeError('MotionEngine driver requires a step(dtMs) method.');
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this.drivers.add(driver);
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this.#updateThresholdStats();
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this.#ensureRunning();
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return () => this.removeDriver(driver);
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}
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removeDriver(driver) {
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const removed = this.drivers.delete(driver);
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if (removed) {
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this.#updateThresholdStats();
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if (!this.#hasWork()) this.#stopLoop();
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}
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return removed;
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}
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prefersReducedMotion() {
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return this.respectReducedMotion
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&& typeof globalThis.matchMedia === 'function'
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&& globalThis.matchMedia('(prefers-reduced-motion: reduce)').matches;
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}
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async prepareWasm() {
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if (this.wasmMode === false || this.disposed) return null;
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if (this.wasmBatch) return this.wasmBatch;
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if (this.wasmPromise) return this.wasmPromise;
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this.wasmPromise = import('../wasm/wasm-spring-batch.js')
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.then(({ WasmSpringBatch }) => WasmSpringBatch.create(this.maxWasmMotions))
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.then((batch) => {
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if (this.disposed) return null;
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this.wasmBatch = batch;
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return batch;
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})
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.finally(() => {
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this.wasmPromise = null;
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});
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return this.wasmPromise;
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}
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async prepareWorker() {
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if (this.workerMode === false || this.workerUnavailable || this.disposed) return null;
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if (this.workerBackend) return this.workerBackend;
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if (this.workerPromise) return this.workerPromise;
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this.workerPromise = import('../worker/shared-spring-worker.js')
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.then(({ SharedSpringWorkerBackend }) => SharedSpringWorkerBackend.create(this.maxWasmMotions))
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.then((backend) => {
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if (this.disposed) {
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backend.dispose();
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return null;
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}
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this.workerBackend = backend;
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return backend;
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})
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.catch((error) => {
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if (this.workerMode === true) throw error;
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this.workerUnavailable = true;
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return null;
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})
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.finally(() => {
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this.workerPromise = null;
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});
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return this.workerPromise;
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}
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async prepareGpu() {
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if (this.gpuMode === false || this.gpuUnavailable || this.disposed) return null;
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if (this.gpuBackend) return this.gpuBackend;
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if (this.gpuPromise) return this.gpuPromise;
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this.gpuPromise = import('../webgpu/spring-batch.js')
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.then(({ WebGPUSpringBatch }) => WebGPUSpringBatch.create(this.maxWasmMotions, this.gpuDevice))
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.then((backend) => {
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if (this.disposed) {
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backend.dispose();
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return null;
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}
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this.gpuBackend = backend;
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return backend;
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})
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.catch((error) => {
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if (this.gpuMode === true) throw error;
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this.gpuUnavailable = true;
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return null;
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})
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.finally(() => {
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this.gpuPromise = null;
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});
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return this.gpuPromise;
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}
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#effectiveWasmThreshold() {
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if (!this.adaptiveBackends || !this.frameBudget) return this.wasmThreshold;
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return this.frameBudget.wasmThreshold(this.wasmThreshold, this.activeSpringCount);
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}
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#effectiveWorkerThreshold() {
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if (!this.adaptiveBackends || !this.frameBudget) return this.workerThreshold;
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return this.frameBudget.workerThreshold(this.workerThreshold, this.activeSpringCount);
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}
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#effectiveGpuThreshold() {
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if (!this.adaptiveBackends || !this.frameBudget) return this.gpuThreshold;
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return this.frameBudget.workerThreshold(this.gpuThreshold, this.activeSpringCount);
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}
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#updateThresholdStats() {
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this.stats.effectiveWasmThreshold = this.#effectiveWasmThreshold();
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this.stats.effectiveWorkerThreshold = this.#effectiveWorkerThreshold();
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this.stats.effectiveGpuThreshold = this.#effectiveGpuThreshold();
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this.stats.activeSprings = this.activeSpringCount;
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this.stats.activeKinetics = this.kinetics.length;
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this.stats.activeDrivers = this.drivers.size;
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this.stats.pendingMutations = this.pendingSpringSync.size + this.deferredSpringRemovals.size;
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}
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maybePrepareWasm() {
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if (this.wasmMode === false || this.wasmBatch || this.wasmPromise || this.disposed) return;
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if (this.activeSpringCount < this.#effectiveWasmThreshold()) return;
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this.prepareWasm().catch(() => {});
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}
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maybePromoteToWasm() {
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if (!this.wasmBatch || this.batch.kind !== 'js' || this.workerFrameInFlight) return false;
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const threshold = this.#effectiveWasmThreshold();
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if (this.activeSpringCount < threshold) return false;
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if (this.springs.length > this.wasmBatch.capacity) return false;
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this.batch.ensureCapacity(this.springs.length);
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this.batch.copyInto(this.wasmBatch, this.springs.length);
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this.batch = this.wasmBatch;
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this.stats.promotedToWasm = true;
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this.stats.backend = `wasm-${this.wasmBatch.variant}`;
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this.#updateThresholdStats();
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return true;
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}
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maybePrepareWorker() {
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if (this.workerMode === false || this.workerUnavailable || this.workerBackend || this.workerPromise || this.disposed) return;
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if (this.activeSpringCount < this.#effectiveWorkerThreshold()) return;
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this.prepareWorker().catch(() => {});
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}
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maybePrepareGpu() {
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if (this.gpuMode === false || this.gpuUnavailable || this.gpuBackend || this.gpuPromise || this.disposed) return;
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+
if (this.activeSpringCount < this.#effectiveGpuThreshold()) return;
|
|
265
|
+
this.prepareGpu().catch(() => {});
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
maybePromoteToWorker() {
|
|
269
|
+
if (!this.workerBackend || this.batch === this.workerBackend || this.batch.kind === 'webgpu' || this.workerFrameInFlight || this.gpuFrameInFlight) return false;
|
|
270
|
+
if (this.activeSpringCount < this.#effectiveWorkerThreshold()) return false;
|
|
271
|
+
if (this.springs.length > this.workerBackend.capacity) return false;
|
|
272
|
+
this.batch.ensureCapacity(this.springs.length);
|
|
273
|
+
this.batch.copyInto(this.workerBackend, this.springs.length);
|
|
274
|
+
this.batch = this.workerBackend;
|
|
275
|
+
this.stats.promotedToWorker = true;
|
|
276
|
+
this.stats.backend = `shared-wasm-${this.workerBackend.variant}`;
|
|
277
|
+
this.#updateThresholdStats();
|
|
278
|
+
return true;
|
|
279
|
+
}
|
|
280
|
+
|
|
281
|
+
maybePromoteToGpu() {
|
|
282
|
+
if (!this.gpuBackend || this.batch === this.gpuBackend || this.workerFrameInFlight || this.gpuFrameInFlight) return false;
|
|
283
|
+
if (this.activeSpringCount < this.#effectiveGpuThreshold()) return false;
|
|
284
|
+
if (this.springs.length > this.gpuBackend.capacity) return false;
|
|
285
|
+
this.batch.ensureCapacity(this.springs.length);
|
|
286
|
+
this.batch.copyInto(this.gpuBackend, this.springs.length);
|
|
287
|
+
this.batch = this.gpuBackend;
|
|
288
|
+
this.stats.promotedToGpu = true;
|
|
289
|
+
this.stats.backend = 'webgpu-compute';
|
|
290
|
+
this.#updateThresholdStats();
|
|
291
|
+
return true;
|
|
292
|
+
}
|
|
293
|
+
|
|
294
|
+
#demoteGpuToJs() {
|
|
295
|
+
if (this.batch.kind !== 'webgpu') return false;
|
|
296
|
+
const next = new JsSpringBatch(Math.max(256, this.springs.length));
|
|
297
|
+
this.batch.copyInto(next, this.springs.length);
|
|
298
|
+
this.batch = next;
|
|
299
|
+
this.stats.backend = 'js';
|
|
300
|
+
this.#updateThresholdStats();
|
|
301
|
+
return true;
|
|
302
|
+
}
|
|
303
|
+
|
|
304
|
+
#interruptDriversForValue(value, status = 'interrupted') {
|
|
305
|
+
if (this.drivers.size === 0) return;
|
|
306
|
+
for (const driver of this.drivers) {
|
|
307
|
+
if (driver.owns?.(value)) driver.interruptValue?.(value, status);
|
|
308
|
+
}
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
animate(value, to, requestedSpec) {
|
|
312
|
+
if (this.disposed) throw new Error('MotionEngine is disposed.');
|
|
313
|
+
if (!Number.isFinite(to)) throw new TypeError('animate() target must be a finite number.');
|
|
314
|
+
this.#interruptDriversForValue(value);
|
|
315
|
+
const from = value.get();
|
|
316
|
+
const plan = resolveMotionPlan(requestedSpec, from, to);
|
|
317
|
+
|
|
318
|
+
if (this.prefersReducedMotion()) {
|
|
319
|
+
this.stop(value, 'interrupted');
|
|
320
|
+
value.set(to, 0);
|
|
321
|
+
const d = deferredControls();
|
|
322
|
+
d.settle({ status: 'finished', value: to, reducedMotion: true });
|
|
323
|
+
return new AnimationControls(() => {}, () => {}, d.finished);
|
|
324
|
+
}
|
|
325
|
+
|
|
326
|
+
if (plan.route === 'spring') return this.#animateSpring(value, to, plan);
|
|
327
|
+
if (plan.route === 'timing') return this.#animateTiming(value, to, plan);
|
|
328
|
+
throw new TypeError(`Unknown motion plan route: ${plan.route}`);
|
|
329
|
+
}
|
|
330
|
+
|
|
331
|
+
animateVelocity(value, requestedSpec) {
|
|
332
|
+
if (this.disposed) throw new Error('MotionEngine is disposed.');
|
|
333
|
+
this.#interruptDriversForValue(value);
|
|
334
|
+
const spec = requestedSpec?.kind === 'inertia'
|
|
335
|
+
? requestedSpec
|
|
336
|
+
: requestedSpec?.kind === 'decay'
|
|
337
|
+
? requestedSpec
|
|
338
|
+
: inertiaSpec(requestedSpec ?? {});
|
|
339
|
+
|
|
340
|
+
if (this.prefersReducedMotion()) {
|
|
341
|
+
this.stop(value, 'interrupted');
|
|
342
|
+
const velocity = Number.isFinite(spec.velocity) ? spec.velocity : value.getVelocity();
|
|
343
|
+
const projected = projectDecayTarget(value.get(), velocity, spec);
|
|
344
|
+
const finalValue = spec.kind === 'inertia'
|
|
345
|
+
? clampToBounds(projected, spec.min, spec.max)
|
|
346
|
+
: projected;
|
|
347
|
+
value.set(finalValue, 0);
|
|
348
|
+
const d = deferredControls();
|
|
349
|
+
d.settle({ status: 'finished', value: finalValue, reducedMotion: true });
|
|
350
|
+
return new AnimationControls(() => {}, () => {}, d.finished);
|
|
351
|
+
}
|
|
352
|
+
|
|
353
|
+
return this.#animateKinetic(value, spec);
|
|
354
|
+
}
|
|
355
|
+
|
|
356
|
+
#animateKinetic(value, requestedSpec) {
|
|
357
|
+
const existing = this.byValue.get(value);
|
|
358
|
+
if (existing) this.#removeAnimation(existing, 'interrupted');
|
|
359
|
+
|
|
360
|
+
const spec = requestedSpec;
|
|
361
|
+
const from = value.get();
|
|
362
|
+
const sourceVelocity = Number.isFinite(spec.velocity) ? spec.velocity : value.getVelocity();
|
|
363
|
+
const projectedTarget = projectDecayTarget(from, sourceVelocity, spec);
|
|
364
|
+
const initialVelocity = spec.timeConstant > 0
|
|
365
|
+
? (projectedTarget - from) / spec.timeConstant
|
|
366
|
+
: sourceVelocity * spec.power;
|
|
367
|
+
const outside = spec.kind === 'inertia' ? nearestBound(from, spec.min, spec.max) : null;
|
|
368
|
+
const finalTarget = spec.kind === 'inertia'
|
|
369
|
+
? clampToBounds(projectedTarget, spec.min, spec.max)
|
|
370
|
+
: projectedTarget;
|
|
371
|
+
const index = this.kinetics.length;
|
|
372
|
+
|
|
373
|
+
const animation = {
|
|
374
|
+
type: 'kinetic',
|
|
375
|
+
index,
|
|
376
|
+
kind: spec.kind,
|
|
377
|
+
value,
|
|
378
|
+
mode: outside == null ? 'decay' : 'spring',
|
|
379
|
+
position: from,
|
|
380
|
+
velocity: initialVelocity,
|
|
381
|
+
projectedTarget,
|
|
382
|
+
finalTarget: outside ?? finalTarget,
|
|
383
|
+
timeConstant: spec.timeConstant,
|
|
384
|
+
restSpeed: spec.restSpeed,
|
|
385
|
+
restDelta: spec.kind === 'inertia' ? spec.restDelta : 0.5,
|
|
386
|
+
min: spec.kind === 'inertia' ? spec.min : -Infinity,
|
|
387
|
+
max: spec.kind === 'inertia' ? spec.max : Infinity,
|
|
388
|
+
bounceOmega: spec.kind === 'inertia' ? spec.bounceOmega : 0,
|
|
389
|
+
bounceDampingRatio: spec.kind === 'inertia' ? spec.bounceDampingRatio : 1,
|
|
390
|
+
controlState: deferredControls(),
|
|
391
|
+
};
|
|
392
|
+
|
|
393
|
+
this.kinetics.push(animation);
|
|
394
|
+
this.byValue.set(value, animation);
|
|
395
|
+
value._commit(from, initialVelocity);
|
|
396
|
+
this.#updateThresholdStats();
|
|
397
|
+
this.#ensureRunning();
|
|
398
|
+
return this.#controlsFor(animation);
|
|
399
|
+
}
|
|
400
|
+
|
|
401
|
+
#slotIsAsyncLocked(index) {
|
|
402
|
+
return ((this.workerFrameInFlight && this.batch.kind === 'worker-wasm')
|
|
403
|
+
|| (this.gpuFrameInFlight && this.batch.kind === 'webgpu'))
|
|
404
|
+
&& index >= 0
|
|
405
|
+
&& index < this.inFlightSpringCount;
|
|
406
|
+
}
|
|
407
|
+
|
|
408
|
+
#syncSpringParameters(animation) {
|
|
409
|
+
if (!animation.active || animation.index < 0) return;
|
|
410
|
+
const index = animation.index;
|
|
411
|
+
this.batch.targets[index] = animation.target;
|
|
412
|
+
this.batch.omegas[index] = animation.omega;
|
|
413
|
+
this.batch.dampingRatios[index] = animation.dampingRatio;
|
|
414
|
+
if (Number.isFinite(animation.pendingVelocityOverride)) {
|
|
415
|
+
this.batch.velocities[index] = animation.pendingVelocityOverride;
|
|
416
|
+
animation.pendingVelocityOverride = undefined;
|
|
417
|
+
}
|
|
418
|
+
}
|
|
419
|
+
|
|
420
|
+
#animateSpring(value, to, plan) {
|
|
421
|
+
const existing = this.byValue.get(value);
|
|
422
|
+
if (existing?.type === 'spring') {
|
|
423
|
+
existing.controlState.settle({ status: 'interrupted', value: value.get() });
|
|
424
|
+
existing.controlState = deferredControls();
|
|
425
|
+
existing.target = to;
|
|
426
|
+
const blendDurationMs = Math.max(0, plan.blendDurationMs || 0);
|
|
427
|
+
if (blendDurationMs > 0
|
|
428
|
+
&& (existing.omega !== plan.omega || existing.dampingRatio !== plan.dampingRatio)) {
|
|
429
|
+
existing.blendFromOmega = existing.omega;
|
|
430
|
+
existing.blendFromDampingRatio = existing.dampingRatio;
|
|
431
|
+
existing.blendToOmega = plan.omega;
|
|
432
|
+
existing.blendToDampingRatio = plan.dampingRatio;
|
|
433
|
+
existing.blendElapsedMs = 0;
|
|
434
|
+
existing.blendDurationMs = blendDurationMs;
|
|
435
|
+
} else {
|
|
436
|
+
existing.omega = plan.omega;
|
|
437
|
+
existing.dampingRatio = plan.dampingRatio;
|
|
438
|
+
existing.blendDurationMs = 0;
|
|
439
|
+
existing.blendElapsedMs = 0;
|
|
440
|
+
}
|
|
441
|
+
if (Number.isFinite(plan.initialVelocity)) existing.pendingVelocityOverride = plan.initialVelocity;
|
|
442
|
+
|
|
443
|
+
if (this.#slotIsAsyncLocked(existing.index)) this.pendingSpringSync.add(existing);
|
|
444
|
+
else this.#syncSpringParameters(existing);
|
|
445
|
+
|
|
446
|
+
this.#updateThresholdStats();
|
|
447
|
+
this.#ensureRunning();
|
|
448
|
+
return this.#controlsFor(existing);
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
if (existing) this.#removeAnimation(existing, 'interrupted');
|
|
452
|
+
|
|
453
|
+
const index = this.springs.length;
|
|
454
|
+
this.batch.ensureCapacity(index + 1);
|
|
455
|
+
const initialVelocity = Number.isFinite(plan.initialVelocity) ? plan.initialVelocity : value.getVelocity();
|
|
456
|
+
const animation = {
|
|
457
|
+
type: 'spring',
|
|
458
|
+
value,
|
|
459
|
+
index,
|
|
460
|
+
active: true,
|
|
461
|
+
pendingRemoval: null,
|
|
462
|
+
target: to,
|
|
463
|
+
omega: plan.omega,
|
|
464
|
+
dampingRatio: plan.dampingRatio,
|
|
465
|
+
blendFromOmega: plan.omega,
|
|
466
|
+
blendFromDampingRatio: plan.dampingRatio,
|
|
467
|
+
blendToOmega: plan.omega,
|
|
468
|
+
blendToDampingRatio: plan.dampingRatio,
|
|
469
|
+
blendElapsedMs: 0,
|
|
470
|
+
blendDurationMs: 0,
|
|
471
|
+
pendingVelocityOverride: undefined,
|
|
472
|
+
controlState: deferredControls(),
|
|
473
|
+
epsilon: DEFAULT_EPSILON,
|
|
474
|
+
velocityEpsilon: DEFAULT_VELOCITY_EPSILON,
|
|
475
|
+
};
|
|
476
|
+
this.springs.push(animation);
|
|
477
|
+
this.activeSpringCount += 1;
|
|
478
|
+
this.byValue.set(value, animation);
|
|
479
|
+
this.batch.positions[index] = value.get();
|
|
480
|
+
this.batch.velocities[index] = initialVelocity;
|
|
481
|
+
this.batch.targets[index] = to;
|
|
482
|
+
this.batch.omegas[index] = plan.omega;
|
|
483
|
+
this.batch.dampingRatios[index] = plan.dampingRatio;
|
|
484
|
+
|
|
485
|
+
this.maybePrepareWasm();
|
|
486
|
+
this.maybePromoteToWasm();
|
|
487
|
+
this.maybePrepareWorker();
|
|
488
|
+
this.maybePrepareGpu();
|
|
489
|
+
this.#updateThresholdStats();
|
|
490
|
+
this.#ensureRunning();
|
|
491
|
+
return this.#controlsFor(animation);
|
|
492
|
+
}
|
|
493
|
+
|
|
494
|
+
#animateTiming(value, to, plan) {
|
|
495
|
+
const existing = this.byValue.get(value);
|
|
496
|
+
if (existing) this.#removeAnimation(existing, 'interrupted');
|
|
497
|
+
|
|
498
|
+
if (plan.durationMs === 0) {
|
|
499
|
+
value.set(to, 0);
|
|
500
|
+
const d = deferredControls();
|
|
501
|
+
d.settle({ status: 'finished', value: to });
|
|
502
|
+
return new AnimationControls(() => {}, () => {}, d.finished);
|
|
503
|
+
}
|
|
504
|
+
|
|
505
|
+
const index = this.timings.length;
|
|
506
|
+
const animation = {
|
|
507
|
+
type: 'timing',
|
|
508
|
+
index,
|
|
509
|
+
value,
|
|
510
|
+
from: value.get(),
|
|
511
|
+
to,
|
|
512
|
+
durationMs: plan.durationMs,
|
|
513
|
+
elapsedMs: 0,
|
|
514
|
+
easing: plan.easing,
|
|
515
|
+
previous: value.get(),
|
|
516
|
+
startAfterFrame: (this.workerFrameInFlight || this.gpuFrameInFlight) ? this.stats.frames + 1 : this.stats.frames,
|
|
517
|
+
controlState: deferredControls(),
|
|
518
|
+
};
|
|
519
|
+
this.timings.push(animation);
|
|
520
|
+
this.byValue.set(value, animation);
|
|
521
|
+
this.#ensureRunning();
|
|
522
|
+
return this.#controlsFor(animation);
|
|
523
|
+
}
|
|
524
|
+
|
|
525
|
+
#controlsFor(animation) {
|
|
526
|
+
const state = animation.controlState;
|
|
527
|
+
return new AnimationControls(
|
|
528
|
+
() => {
|
|
529
|
+
if (this.byValue.get(animation.value) === animation && animation.controlState === state) {
|
|
530
|
+
this.#removeAnimation(animation, 'cancelled');
|
|
531
|
+
}
|
|
532
|
+
},
|
|
533
|
+
() => {
|
|
534
|
+
if (this.byValue.get(animation.value) !== animation || animation.controlState !== state) return;
|
|
535
|
+
if (animation.type === 'spring') animation.value.set(animation.target, 0);
|
|
536
|
+
else if (animation.type === 'timing') animation.value.set(animation.to, 0);
|
|
537
|
+
else animation.value.set(animation.finalTarget, 0);
|
|
538
|
+
this.#removeAnimation(animation, 'finished');
|
|
539
|
+
},
|
|
540
|
+
state.finished,
|
|
541
|
+
);
|
|
542
|
+
}
|
|
543
|
+
|
|
544
|
+
stop(value, status = 'cancelled') {
|
|
545
|
+
this.#interruptDriversForValue(value, status);
|
|
546
|
+
const existing = this.byValue.get(value);
|
|
547
|
+
if (existing) this.#removeAnimation(existing, status);
|
|
548
|
+
}
|
|
549
|
+
|
|
550
|
+
#logicalRemoveSpring(animation, status) {
|
|
551
|
+
if (!animation.active) return;
|
|
552
|
+
animation.active = false;
|
|
553
|
+
animation.pendingRemoval = status;
|
|
554
|
+
this.activeSpringCount -= 1;
|
|
555
|
+
if (this.byValue.get(animation.value) === animation) this.byValue.delete(animation.value);
|
|
556
|
+
animation.controlState.settle({ status, value: animation.value.get() });
|
|
557
|
+
}
|
|
558
|
+
|
|
559
|
+
#physicalRemoveSpring(animation) {
|
|
560
|
+
const index = animation.index;
|
|
561
|
+
if (index < 0 || this.springs[index] !== animation) return;
|
|
562
|
+
const lastIndex = this.springs.length - 1;
|
|
563
|
+
if (index !== lastIndex) {
|
|
564
|
+
const moved = this.springs[lastIndex];
|
|
565
|
+
this.springs[index] = moved;
|
|
566
|
+
moved.index = index;
|
|
567
|
+
for (const key of ['positions', 'velocities', 'targets', 'omegas', 'dampingRatios']) {
|
|
568
|
+
this.batch[key][index] = this.batch[key][lastIndex];
|
|
569
|
+
}
|
|
570
|
+
}
|
|
571
|
+
this.springs.pop();
|
|
572
|
+
animation.index = -1;
|
|
573
|
+
animation.pendingRemoval = null;
|
|
574
|
+
}
|
|
575
|
+
|
|
576
|
+
#removeAnimation(animation, status) {
|
|
577
|
+
if (animation.type === 'spring') {
|
|
578
|
+
if (!animation.active) return;
|
|
579
|
+
if (this.#slotIsAsyncLocked(animation.index)) {
|
|
580
|
+
this.#logicalRemoveSpring(animation, status);
|
|
581
|
+
this.pendingSpringSync.delete(animation);
|
|
582
|
+
this.deferredSpringRemovals.add(animation);
|
|
583
|
+
this.#updateThresholdStats();
|
|
584
|
+
return;
|
|
585
|
+
}
|
|
586
|
+
this.#logicalRemoveSpring(animation, status);
|
|
587
|
+
this.#physicalRemoveSpring(animation);
|
|
588
|
+
} else {
|
|
589
|
+
const list = animation.type === 'timing' ? this.timings : this.kinetics;
|
|
590
|
+
const index = animation.index;
|
|
591
|
+
if (index >= 0 && list[index] === animation) {
|
|
592
|
+
const last = list.pop();
|
|
593
|
+
if (last !== animation && last) {
|
|
594
|
+
list[index] = last;
|
|
595
|
+
last.index = index;
|
|
596
|
+
}
|
|
597
|
+
animation.index = -1;
|
|
598
|
+
}
|
|
599
|
+
if (this.byValue.get(animation.value) === animation) this.byValue.delete(animation.value);
|
|
600
|
+
animation.controlState.settle({ status, value: animation.value.get() });
|
|
601
|
+
}
|
|
602
|
+
|
|
603
|
+
this.#updateThresholdStats();
|
|
604
|
+
if (!this.#hasWork()) this.#stopLoop();
|
|
605
|
+
}
|
|
606
|
+
|
|
607
|
+
#flushDeferredSpringMutations() {
|
|
608
|
+
if (this.deferredSpringRemovals.size > 0) {
|
|
609
|
+
for (const animation of this.deferredSpringRemovals) this.#physicalRemoveSpring(animation);
|
|
610
|
+
this.deferredSpringRemovals.clear();
|
|
611
|
+
}
|
|
612
|
+
if (this.pendingSpringSync.size > 0) {
|
|
613
|
+
for (const animation of this.pendingSpringSync) {
|
|
614
|
+
if (animation.active) this.#syncSpringParameters(animation);
|
|
615
|
+
}
|
|
616
|
+
this.pendingSpringSync.clear();
|
|
617
|
+
}
|
|
618
|
+
this.#updateThresholdStats();
|
|
619
|
+
}
|
|
620
|
+
|
|
621
|
+
#restoreBatchFromMotionValues() {
|
|
622
|
+
for (const animation of this.springs) {
|
|
623
|
+
if (!animation.active || animation.index < 0) continue;
|
|
624
|
+
const index = animation.index;
|
|
625
|
+
this.batch.positions[index] = animation.value.get();
|
|
626
|
+
this.batch.velocities[index] = animation.value.getVelocity();
|
|
627
|
+
this.#syncSpringParameters(animation);
|
|
628
|
+
}
|
|
629
|
+
}
|
|
630
|
+
|
|
631
|
+
#prepareStep(dtMs, { preferWorker = false } = {}) {
|
|
632
|
+
if (!Number.isFinite(dtMs) || dtMs <= 0 || this.disposed) return 0;
|
|
633
|
+
const clampedDt = Math.min(dtMs, 250);
|
|
634
|
+
this.stats.frames += 1;
|
|
635
|
+
this.stats.lastDtMs = clampedDt;
|
|
636
|
+
this.maybePrepareWasm();
|
|
637
|
+
this.maybePrepareGpu();
|
|
638
|
+
|
|
639
|
+
if (preferWorker && this.gpuBackend && this.activeSpringCount >= this.#effectiveGpuThreshold()) {
|
|
640
|
+
this.maybePromoteToGpu();
|
|
641
|
+
} else if (preferWorker && this.workerBackend && this.activeSpringCount >= this.#effectiveWorkerThreshold()) {
|
|
642
|
+
this.maybePromoteToWorker();
|
|
643
|
+
} else {
|
|
644
|
+
this.maybePromoteToWasm();
|
|
645
|
+
}
|
|
646
|
+
this.maybePrepareWorker();
|
|
647
|
+
this.maybePrepareGpu();
|
|
648
|
+
this.#updateThresholdStats();
|
|
649
|
+
return clampedDt;
|
|
650
|
+
}
|
|
651
|
+
|
|
652
|
+
#advanceSpringBlends(clampedDt) {
|
|
653
|
+
if (clampedDt <= 0) return;
|
|
654
|
+
for (const animation of this.springs) {
|
|
655
|
+
if (!animation.active || animation.blendDurationMs <= 0) continue;
|
|
656
|
+
animation.blendElapsedMs = Math.min(animation.blendDurationMs, animation.blendElapsedMs + clampedDt);
|
|
657
|
+
const progress = animation.blendDurationMs > 0 ? animation.blendElapsedMs / animation.blendDurationMs : 1;
|
|
658
|
+
animation.omega = animation.blendFromOmega + (animation.blendToOmega - animation.blendFromOmega) * progress;
|
|
659
|
+
animation.dampingRatio = animation.blendFromDampingRatio
|
|
660
|
+
+ (animation.blendToDampingRatio - animation.blendFromDampingRatio) * progress;
|
|
661
|
+
if (progress >= 1) {
|
|
662
|
+
animation.omega = animation.blendToOmega;
|
|
663
|
+
animation.dampingRatio = animation.blendToDampingRatio;
|
|
664
|
+
animation.blendDurationMs = 0;
|
|
665
|
+
animation.blendElapsedMs = 0;
|
|
666
|
+
}
|
|
667
|
+
this.#syncSpringParameters(animation);
|
|
668
|
+
}
|
|
669
|
+
}
|
|
670
|
+
|
|
671
|
+
#commitSpringValues() {
|
|
672
|
+
for (let i = this.springs.length - 1; i >= 0; i -= 1) {
|
|
673
|
+
const animation = this.springs[i];
|
|
674
|
+
if (!animation.active) continue;
|
|
675
|
+
const x = this.batch.positions[i];
|
|
676
|
+
const v = this.batch.velocities[i];
|
|
677
|
+
const target = animation.target;
|
|
678
|
+
if (Math.abs(target - x) <= animation.epsilon && Math.abs(v) <= animation.velocityEpsilon) {
|
|
679
|
+
animation.value.set(target, 0);
|
|
680
|
+
this.#removeAnimation(animation, 'finished');
|
|
681
|
+
} else {
|
|
682
|
+
animation.value._commit(x, v);
|
|
683
|
+
}
|
|
684
|
+
}
|
|
685
|
+
}
|
|
686
|
+
|
|
687
|
+
#stepTimings(clampedDt) {
|
|
688
|
+
for (let i = this.timings.length - 1; i >= 0; i -= 1) {
|
|
689
|
+
const animation = this.timings[i];
|
|
690
|
+
if (animation.startAfterFrame > this.stats.frames) continue;
|
|
691
|
+
animation.elapsedMs += clampedDt;
|
|
692
|
+
const progress = Math.min(1, animation.elapsedMs / animation.durationMs);
|
|
693
|
+
const eased = evaluateCompiledEasing(animation.easing, progress);
|
|
694
|
+
const next = animation.from + (animation.to - animation.from) * eased;
|
|
695
|
+
const velocity = clampedDt > 0 ? (next - animation.previous) / (clampedDt / 1000) : 0;
|
|
696
|
+
animation.previous = next;
|
|
697
|
+
animation.value._commit(next, velocity);
|
|
698
|
+
if (progress >= 1) {
|
|
699
|
+
animation.value.set(animation.to, 0);
|
|
700
|
+
this.#removeAnimation(animation, 'finished');
|
|
701
|
+
}
|
|
702
|
+
}
|
|
703
|
+
}
|
|
704
|
+
|
|
705
|
+
#stepKinetics(clampedDt) {
|
|
706
|
+
const dtSeconds = clampedDt / 1000;
|
|
707
|
+
for (let i = this.kinetics.length - 1; i >= 0; i -= 1) {
|
|
708
|
+
const animation = this.kinetics[i];
|
|
709
|
+
let next;
|
|
710
|
+
|
|
711
|
+
if (animation.mode === 'decay') {
|
|
712
|
+
next = stepDecay(animation.position, animation.velocity, dtSeconds, animation.timeConstant, this.kineticScratch);
|
|
713
|
+
animation.position = next.position;
|
|
714
|
+
animation.velocity = next.velocity;
|
|
715
|
+
|
|
716
|
+
if (animation.kind === 'inertia') {
|
|
717
|
+
const crossed = nearestBound(animation.position, animation.min, animation.max);
|
|
718
|
+
if (crossed != null) {
|
|
719
|
+
animation.mode = 'spring';
|
|
720
|
+
animation.finalTarget = crossed;
|
|
721
|
+
}
|
|
722
|
+
}
|
|
723
|
+
|
|
724
|
+
if (animation.mode === 'decay' && Math.abs(animation.velocity) <= animation.restSpeed) {
|
|
725
|
+
animation.position = animation.finalTarget;
|
|
726
|
+
animation.velocity = 0;
|
|
727
|
+
animation.value.set(animation.finalTarget, 0);
|
|
728
|
+
this.#removeAnimation(animation, 'finished');
|
|
729
|
+
continue;
|
|
730
|
+
}
|
|
731
|
+
}
|
|
732
|
+
|
|
733
|
+
if (animation.mode === 'spring') {
|
|
734
|
+
next = stepDampedSpring(
|
|
735
|
+
animation.position,
|
|
736
|
+
animation.velocity,
|
|
737
|
+
animation.finalTarget,
|
|
738
|
+
animation.bounceOmega,
|
|
739
|
+
animation.bounceDampingRatio,
|
|
740
|
+
dtSeconds,
|
|
741
|
+
this.kineticScratch,
|
|
742
|
+
);
|
|
743
|
+
animation.position = next.position;
|
|
744
|
+
animation.velocity = next.velocity;
|
|
745
|
+
|
|
746
|
+
if (Math.abs(animation.finalTarget - animation.position) <= animation.restDelta
|
|
747
|
+
&& Math.abs(animation.velocity) <= animation.restSpeed) {
|
|
748
|
+
animation.position = animation.finalTarget;
|
|
749
|
+
animation.velocity = 0;
|
|
750
|
+
animation.value.set(animation.finalTarget, 0);
|
|
751
|
+
this.#removeAnimation(animation, 'finished');
|
|
752
|
+
continue;
|
|
753
|
+
}
|
|
754
|
+
}
|
|
755
|
+
|
|
756
|
+
animation.value._commit(animation.position, animation.velocity);
|
|
757
|
+
}
|
|
758
|
+
}
|
|
759
|
+
|
|
760
|
+
#stepDrivers(clampedDt) {
|
|
761
|
+
if (this.drivers.size === 0) return;
|
|
762
|
+
for (const driver of this.drivers) {
|
|
763
|
+
if (driver.step(clampedDt) === false) this.drivers.delete(driver);
|
|
764
|
+
}
|
|
765
|
+
this.#updateThresholdStats();
|
|
766
|
+
if (!this.#hasWork()) this.#stopLoop();
|
|
767
|
+
}
|
|
768
|
+
|
|
769
|
+
#hasWork() {
|
|
770
|
+
return this.activeSpringCount > 0 || this.timings.length > 0 || this.kinetics.length > 0 || this.drivers.size > 0;
|
|
771
|
+
}
|
|
772
|
+
|
|
773
|
+
#recordPerformance(mainThreadMs, wallMs, { async = false, worker = false } = {}) {
|
|
774
|
+
this.stats.lastMainThreadMs = mainThreadMs;
|
|
775
|
+
this.stats.lastStepWallMs = wallMs;
|
|
776
|
+
if (async) this.stats.asyncFrames += 1;
|
|
777
|
+
else this.stats.syncFrames += 1;
|
|
778
|
+
if (worker) this.stats.workerFrames += 1;
|
|
779
|
+
|
|
780
|
+
if (this.frameBudget) {
|
|
781
|
+
const budget = this.frameBudget.observe(mainThreadMs);
|
|
782
|
+
this.stats.emaMainThreadMs = budget.emaMainThreadMs;
|
|
783
|
+
this.stats.budgetPressure = budget.pressure;
|
|
784
|
+
this.stats.budgetLevel = budget.level;
|
|
785
|
+
}
|
|
786
|
+
this.#updateThresholdStats();
|
|
787
|
+
}
|
|
788
|
+
|
|
789
|
+
step(dtMs) {
|
|
790
|
+
if (this.disposed) return;
|
|
791
|
+
if (this.workerFrameInFlight || this.gpuFrameInFlight) throw new Error('Cannot call step() while an asynchronous frame is in flight. Use stepAsync() or wait for the current frame.');
|
|
792
|
+
this.#demoteGpuToJs();
|
|
793
|
+
const started = nowMs();
|
|
794
|
+
const clampedDt = this.#prepareStep(dtMs);
|
|
795
|
+
if (clampedDt <= 0) return;
|
|
796
|
+
const driverDt = dtMs;
|
|
797
|
+
this.#advanceSpringBlends(clampedDt);
|
|
798
|
+
const springCount = this.springs.length;
|
|
799
|
+
if (springCount > 0) {
|
|
800
|
+
this.batch.step(springCount, clampedDt / 1000);
|
|
801
|
+
if (this.batch.kind === 'worker-wasm') this.stats.backend = `shared-wasm-${this.batch.variant}`;
|
|
802
|
+
this.#commitSpringValues();
|
|
803
|
+
}
|
|
804
|
+
this.#stepTimings(clampedDt);
|
|
805
|
+
this.#stepKinetics(clampedDt);
|
|
806
|
+
this.#stepDrivers(driverDt);
|
|
807
|
+
const elapsed = nowMs() - started;
|
|
808
|
+
this.#recordPerformance(elapsed, elapsed);
|
|
809
|
+
}
|
|
810
|
+
|
|
811
|
+
stepAsync(dtMs) {
|
|
812
|
+
if (this.disposed) return Promise.resolve();
|
|
813
|
+
const run = () => this.#stepAsyncFrame(dtMs);
|
|
814
|
+
const result = this.asyncStepChain.then(run, run);
|
|
815
|
+
this.asyncStepChain = result.catch(() => {});
|
|
816
|
+
return result;
|
|
817
|
+
}
|
|
818
|
+
|
|
819
|
+
async #stepAsyncFrame(dtMs) {
|
|
820
|
+
if (this.disposed) return;
|
|
821
|
+
const started = nowMs();
|
|
822
|
+
const clampedDt = this.#prepareStep(dtMs, { preferWorker: true });
|
|
823
|
+
if (clampedDt <= 0) return;
|
|
824
|
+
const driverDt = dtMs;
|
|
825
|
+
this.#advanceSpringBlends(clampedDt);
|
|
826
|
+
|
|
827
|
+
if (this.gpuBackend) this.maybePromoteToGpu();
|
|
828
|
+
if (this.workerBackend) this.maybePromoteToWorker();
|
|
829
|
+
const springCount = this.springs.length;
|
|
830
|
+
let usedWorker = false;
|
|
831
|
+
let dispatchCost = 0;
|
|
832
|
+
|
|
833
|
+
if (springCount > 0) {
|
|
834
|
+
if (this.batch.kind === 'webgpu' && this.gpuBackend === this.batch && !this.gpuUnavailable) {
|
|
835
|
+
this.stats.backend = 'webgpu-compute';
|
|
836
|
+
this.gpuFrameInFlight = true;
|
|
837
|
+
this.inFlightSpringCount = springCount;
|
|
838
|
+
const dispatchStart = nowMs();
|
|
839
|
+
const gpuPromise = this.batch.stepAsync(springCount, clampedDt / 1000);
|
|
840
|
+
dispatchCost = nowMs() - dispatchStart;
|
|
841
|
+
|
|
842
|
+
try {
|
|
843
|
+
await gpuPromise;
|
|
844
|
+
} catch (error) {
|
|
845
|
+
this.gpuFrameInFlight = false;
|
|
846
|
+
this.inFlightSpringCount = 0;
|
|
847
|
+
this.stats.gpuFailures += 1;
|
|
848
|
+
this.gpuUnavailable = true;
|
|
849
|
+
this.gpuBackend?.dispose();
|
|
850
|
+
this.gpuBackend = null;
|
|
851
|
+
this.#demoteGpuToJs();
|
|
852
|
+
this.#flushDeferredSpringMutations();
|
|
853
|
+
if (!this.disposed) this.#restoreBatchFromMotionValues();
|
|
854
|
+
this.stats.backend = this.batch?.variant ? `wasm-${this.batch.variant}` : this.batch?.kind ?? 'js';
|
|
855
|
+
throw error;
|
|
856
|
+
}
|
|
857
|
+
|
|
858
|
+
const resumed = nowMs();
|
|
859
|
+
this.gpuFrameInFlight = false;
|
|
860
|
+
this.inFlightSpringCount = 0;
|
|
861
|
+
this.#flushDeferredSpringMutations();
|
|
862
|
+
if (!this.disposed) this.#commitSpringValues();
|
|
863
|
+
if (!this.disposed) this.#stepTimings(clampedDt);
|
|
864
|
+
if (!this.disposed) this.#stepKinetics(clampedDt);
|
|
865
|
+
if (!this.disposed) this.#stepDrivers(driverDt);
|
|
866
|
+
const ended = nowMs();
|
|
867
|
+
const mainThreadMs = dispatchCost + (ended - resumed);
|
|
868
|
+
this.#recordPerformance(mainThreadMs, ended - started, { async: true, worker: false });
|
|
869
|
+
this.stats.gpuFrames += 1;
|
|
870
|
+
if (!this.#hasWork()) this.#stopLoop();
|
|
871
|
+
return;
|
|
872
|
+
}
|
|
873
|
+
|
|
874
|
+
if (this.batch.kind === 'worker-wasm' && this.workerBackend === this.batch && !this.workerUnavailable) {
|
|
875
|
+
usedWorker = true;
|
|
876
|
+
this.stats.backend = `worker-wasm-${this.batch.variant}`;
|
|
877
|
+
this.workerFrameInFlight = true;
|
|
878
|
+
this.inFlightSpringCount = springCount;
|
|
879
|
+
const dispatchStart = nowMs();
|
|
880
|
+
const workerPromise = this.batch.stepAsync(springCount, clampedDt / 1000);
|
|
881
|
+
dispatchCost = nowMs() - dispatchStart;
|
|
882
|
+
|
|
883
|
+
try {
|
|
884
|
+
await workerPromise;
|
|
885
|
+
} catch (error) {
|
|
886
|
+
this.workerFrameInFlight = false;
|
|
887
|
+
this.inFlightSpringCount = 0;
|
|
888
|
+
this.stats.workerFailures += 1;
|
|
889
|
+
this.workerUnavailable = true;
|
|
890
|
+
this.workerBackend?.dispose();
|
|
891
|
+
this.workerBackend = null;
|
|
892
|
+
this.#flushDeferredSpringMutations();
|
|
893
|
+
if (!this.disposed) this.#restoreBatchFromMotionValues();
|
|
894
|
+
this.stats.backend = this.batch?.variant ? `shared-wasm-${this.batch.variant}` : this.batch?.kind ?? 'js';
|
|
895
|
+
throw error;
|
|
896
|
+
}
|
|
897
|
+
|
|
898
|
+
const resumed = nowMs();
|
|
899
|
+
this.workerFrameInFlight = false;
|
|
900
|
+
this.inFlightSpringCount = 0;
|
|
901
|
+
this.#flushDeferredSpringMutations();
|
|
902
|
+
if (!this.disposed) this.#commitSpringValues();
|
|
903
|
+
if (!this.disposed) this.#stepTimings(clampedDt);
|
|
904
|
+
if (!this.disposed) this.#stepKinetics(clampedDt);
|
|
905
|
+
if (!this.disposed) this.#stepDrivers(driverDt);
|
|
906
|
+
const ended = nowMs();
|
|
907
|
+
const mainThreadMs = dispatchCost + (ended - resumed);
|
|
908
|
+
this.#recordPerformance(mainThreadMs, ended - started, { async: true, worker: true });
|
|
909
|
+
if (!this.#hasWork()) this.#stopLoop();
|
|
910
|
+
return;
|
|
911
|
+
}
|
|
912
|
+
|
|
913
|
+
this.batch.step(springCount, clampedDt / 1000);
|
|
914
|
+
this.#commitSpringValues();
|
|
915
|
+
}
|
|
916
|
+
|
|
917
|
+
this.#stepTimings(clampedDt);
|
|
918
|
+
this.#stepKinetics(clampedDt);
|
|
919
|
+
this.#stepDrivers(driverDt);
|
|
920
|
+
const ended = nowMs();
|
|
921
|
+
this.#recordPerformance(ended - started, ended - started, { async: true, worker: usedWorker });
|
|
922
|
+
}
|
|
923
|
+
|
|
924
|
+
#shouldAutoUseWorker() {
|
|
925
|
+
if (!this.autoWorkerScheduler) return false;
|
|
926
|
+
if (this.gpuBackend && !this.gpuUnavailable && this.activeSpringCount >= this.#effectiveGpuThreshold()) return true;
|
|
927
|
+
if (this.workerMode === false || this.workerUnavailable || !this.workerBackend) return false;
|
|
928
|
+
return this.activeSpringCount >= this.#effectiveWorkerThreshold();
|
|
929
|
+
}
|
|
930
|
+
|
|
931
|
+
#ensureRunning() {
|
|
932
|
+
if (!this.autoStart || this.running || this.disposed) return;
|
|
933
|
+
this.running = true;
|
|
934
|
+
// Seed the clock when work is scheduled instead of burning the first RAF
|
|
935
|
+
// solely to establish a timestamp. Real RAF timestamps and performance.now()
|
|
936
|
+
// share the same time origin, so the first visible frame can advance motion.
|
|
937
|
+
this.lastTime = nowMs();
|
|
938
|
+
|
|
939
|
+
const tick = (time) => {
|
|
940
|
+
if (!this.running || this.disposed) return;
|
|
941
|
+
const dt = time - this.lastTime;
|
|
942
|
+
this.lastTime = time;
|
|
943
|
+
// Synthetic schedulers/tests may use a different timestamp origin. Rebase
|
|
944
|
+
// once rather than feeding a negative/invalid delta into the integrators.
|
|
945
|
+
if (!Number.isFinite(dt) || dt <= 0) {
|
|
946
|
+
if (this.running) this.frameId = defaultRaf(tick);
|
|
947
|
+
return;
|
|
948
|
+
}
|
|
949
|
+
|
|
950
|
+
if (this.#shouldAutoUseWorker() || this.workerFrameInFlight || this.gpuFrameInFlight) {
|
|
951
|
+
this.stepAsync(dt)
|
|
952
|
+
.catch(() => {})
|
|
953
|
+
.finally(() => {
|
|
954
|
+
if (this.running && !this.disposed) this.frameId = defaultRaf(tick);
|
|
955
|
+
});
|
|
956
|
+
return;
|
|
957
|
+
}
|
|
958
|
+
|
|
959
|
+
try {
|
|
960
|
+
this.step(dt);
|
|
961
|
+
} catch {
|
|
962
|
+
// A manual async step may have acquired the Worker between the check
|
|
963
|
+
// above and this synchronous step. Serialize behind it instead.
|
|
964
|
+
this.stepAsync(dt).catch(() => {});
|
|
965
|
+
}
|
|
966
|
+
if (this.running && !this.disposed) this.frameId = defaultRaf(tick);
|
|
967
|
+
};
|
|
968
|
+
|
|
969
|
+
this.frameId = defaultRaf(tick);
|
|
970
|
+
}
|
|
971
|
+
|
|
972
|
+
#stopLoop() {
|
|
973
|
+
if (!this.running) return;
|
|
974
|
+
this.running = false;
|
|
975
|
+
this.lastTime = null;
|
|
976
|
+
if (this.frameId != null) defaultCancelRaf(this.frameId);
|
|
977
|
+
this.frameId = null;
|
|
978
|
+
}
|
|
979
|
+
|
|
980
|
+
getBackendPlan() {
|
|
981
|
+
this.#updateThresholdStats();
|
|
982
|
+
return {
|
|
983
|
+
current: this.stats.backend,
|
|
984
|
+
activeSprings: this.activeSpringCount,
|
|
985
|
+
activeKinetics: this.kinetics.length,
|
|
986
|
+
wasm: {
|
|
987
|
+
mode: this.wasmMode,
|
|
988
|
+
ready: Boolean(this.wasmBatch),
|
|
989
|
+
threshold: this.stats.effectiveWasmThreshold,
|
|
990
|
+
},
|
|
991
|
+
worker: {
|
|
992
|
+
mode: this.workerMode,
|
|
993
|
+
ready: Boolean(this.workerBackend),
|
|
994
|
+
unavailable: this.workerUnavailable,
|
|
995
|
+
threshold: this.stats.effectiveWorkerThreshold,
|
|
996
|
+
inFlight: this.workerFrameInFlight,
|
|
997
|
+
},
|
|
998
|
+
gpu: {
|
|
999
|
+
mode: this.gpuMode,
|
|
1000
|
+
ready: Boolean(this.gpuBackend),
|
|
1001
|
+
unavailable: this.gpuUnavailable,
|
|
1002
|
+
threshold: this.stats.effectiveGpuThreshold,
|
|
1003
|
+
inFlight: this.gpuFrameInFlight,
|
|
1004
|
+
},
|
|
1005
|
+
budget: this.frameBudget?.snapshot() ?? null,
|
|
1006
|
+
};
|
|
1007
|
+
}
|
|
1008
|
+
|
|
1009
|
+
dispose() {
|
|
1010
|
+
if (this.disposed) return;
|
|
1011
|
+
this.disposed = true;
|
|
1012
|
+
this.#stopLoop();
|
|
1013
|
+
for (const animation of [...this.springs, ...this.timings, ...this.kinetics]) {
|
|
1014
|
+
if (animation.active !== false) animation.controlState.settle({ status: 'cancelled', value: animation.value.get() });
|
|
1015
|
+
}
|
|
1016
|
+
this.springs.length = 0;
|
|
1017
|
+
this.activeSpringCount = 0;
|
|
1018
|
+
this.timings.length = 0;
|
|
1019
|
+
this.kinetics.length = 0;
|
|
1020
|
+
this.byValue.clear();
|
|
1021
|
+
for (const driver of this.drivers) driver.onEngineDispose?.();
|
|
1022
|
+
this.drivers.clear();
|
|
1023
|
+
this.pendingSpringSync.clear();
|
|
1024
|
+
this.deferredSpringRemovals.clear();
|
|
1025
|
+
this.workerBackend?.dispose();
|
|
1026
|
+
this.workerBackend = null;
|
|
1027
|
+
this.gpuBackend?.dispose();
|
|
1028
|
+
this.gpuBackend = null;
|
|
1029
|
+
this.#updateThresholdStats();
|
|
1030
|
+
}
|
|
1031
|
+
}
|