@vulfram/engine 0.5.8-alpha → 0.17.1-alpha
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +106 -0
- package/package.json +55 -4
- package/src/core.ts +14 -0
- package/src/ecs.ts +1 -0
- package/src/engine/api.ts +234 -23
- package/src/engine/bridge/dispatch.ts +265 -40
- package/src/engine/bridge/guards.ts +4 -1
- package/src/engine/bridge/protocol.ts +72 -54
- package/src/engine/ecs/index.ts +187 -42
- package/src/engine/state.ts +133 -2
- package/src/engine/systems/command-intent.ts +153 -3
- package/src/engine/systems/constraint-solve.ts +167 -0
- package/src/engine/systems/core-command-builder.ts +9 -265
- package/src/engine/systems/diagnostics.ts +20 -19
- package/src/engine/systems/index.ts +3 -1
- package/src/engine/systems/input-mirror.ts +101 -3
- package/src/engine/systems/resource-upload.ts +96 -44
- package/src/engine/systems/response-decode.ts +69 -15
- package/src/engine/systems/scene-sync.ts +306 -0
- package/src/engine/systems/ui-bridge.ts +360 -0
- package/src/engine/systems/utils.ts +43 -1
- package/src/engine/systems/world-lifecycle.ts +72 -103
- package/src/engine/window/manager.ts +168 -0
- package/src/engine/world/entities.ts +931 -33
- package/src/engine/world/mount.ts +174 -0
- package/src/engine/world/types.ts +71 -0
- package/src/engine/world/world-ui.ts +266 -0
- package/src/engine/world/world3d.ts +280 -0
- package/src/index.ts +30 -1
- package/src/mount.ts +2 -0
- package/src/types/cmds/audio.ts +189 -0
- package/src/types/cmds/camera.ts +18 -13
- package/src/types/cmds/environment.ts +47 -4
- package/src/types/cmds/geometry.ts +18 -16
- package/src/types/cmds/index.ts +203 -132
- package/src/types/cmds/light.ts +17 -13
- package/src/types/cmds/material.ts +14 -13
- package/src/types/cmds/model.ts +40 -16
- package/src/types/cmds/realm.ts +25 -0
- package/src/types/cmds/render-graph.ts +49 -0
- package/src/types/cmds/resources.ts +4 -0
- package/src/types/cmds/shadow.ts +7 -7
- package/src/types/cmds/system.ts +29 -0
- package/src/types/cmds/target.ts +82 -0
- package/src/types/cmds/texture.ts +19 -5
- package/src/types/cmds/ui.ts +220 -0
- package/src/types/cmds/window.ts +41 -204
- package/src/types/events/index.ts +4 -1
- package/src/types/events/pointer.ts +42 -13
- package/src/types/events/system.ts +150 -7
- package/src/types/events/ui.ts +21 -0
- package/src/types/index.ts +1 -0
- package/src/types/json.ts +15 -0
- package/src/types/kinds.ts +3 -0
- package/src/window.ts +8 -0
- package/src/world-ui.ts +2 -0
- package/src/world3d.ts +10 -0
- package/tsconfig.json +0 -29
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@@ -1,10 +1,66 @@
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import type { ShadowConfig } from '../../types/cmds/shadow';
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import type { EnvironmentConfig } from '../../types/cmds/environment';
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import type {
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import type {
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CmdEnvironmentDisposeArgs,
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} from '../../types/cmds/environment';
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import type {
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CmdTargetDisposeArgs,
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CmdTargetLayerDisposeArgs,
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CmdTargetLayerUpsertArgs,
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CmdTargetUpsertArgs,
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TargetLayerLayout,
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} from '../../types/cmds/target';
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import type {
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CmdAudioListenerCreateArgs,
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CmdAudioListenerDisposeArgs,
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CmdAudioListenerUpsertArgs,
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CmdAudioListenerUpdateArgs,
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CmdAudioResourceUpsertArgs,
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CmdAudioResourceDisposeArgs,
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CmdAudioSourceTransportArgs,
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CmdAudioSourceCreateArgs,
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CmdAudioSourceDisposeArgs,
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CmdAudioSourceUpsertArgs,
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CmdAudioSourceUpdateArgs,
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CmdAudioStateGetArgs,
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} from '../../types/cmds/audio';
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import type { CmdPoseUpdateArgs } from '../../types/cmds/model';
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import type {
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CmdSystemDiagnosticsSetArgs,
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CmdUploadBufferDiscardAllArgs,
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} from '../../types/cmds/system';
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import type { CmdTextureBindTargetArgs } from '../../types/cmds/texture';
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import type {
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CmdUiAccessKitActionRequestArgs,
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CmdUiApplyOpsArgs,
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CmdUiClipboardPasteArgs,
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CmdUiDebugSetArgs,
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CmdUiDocumentCreateArgs,
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CmdUiDocumentDisposeArgs,
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CmdUiDocumentGetLayoutRectsArgs,
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CmdUiDocumentGetTreeArgs,
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CmdUiDocumentSetRectArgs,
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CmdUiDocumentSetThemeArgs,
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CmdUiEventTraceSetArgs,
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CmdUiFocusGetArgs,
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CmdUiFocusSetArgs,
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CmdUiImageCreateFromBufferArgs,
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CmdUiImageDisposeArgs,
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CmdUiScreenshotReplyArgs,
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CmdUiThemeDefineArgs,
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CmdUiThemeDisposeArgs,
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} from '../../types/cmds/ui';
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import type { NotificationLevel } from '../../types/kinds';
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import { EngineError } from '../errors';
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import { getWorldOrThrow, requireInitialized } from '../bridge/guards';
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import {
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enqueueCommand,
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enqueueGlobalCommand,
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markRoutingIndexDirty,
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} from '../bridge/dispatch';
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import type {
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CameraComponent,
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CameraProps,
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CreateWindowProps,
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GeometryProps,
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InputStateComponent,
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Intent,
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@@ -14,10 +70,35 @@ import type {
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TagProps,
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TextureProps,
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TransformProps,
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UiFocusCycleMode,
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WindowStateComponent,
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} from '../ecs';
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import { engineState } from '../state';
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import type { GamepadEvent, SystemEvent, UiEvent } from '../../types/events';
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function allocateGlobalId(): number {
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return engineState.nextGlobalId++;
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}
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function recalculateWorldWindowBindings(world: ReturnType<typeof getWorldOrThrow>): void {
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world.boundWindowIds.clear();
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for (const windowId of world.targetWindowBindings.values()) {
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world.boundWindowIds.add(windowId);
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}
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if (world.boundWindowIds.size === 0) {
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world.primaryWindowId = undefined;
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return;
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}
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let primary = Number.POSITIVE_INFINITY;
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for (const windowId of world.boundWindowIds) {
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if (windowId < primary) {
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primary = windowId;
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}
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}
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world.primaryWindowId = primary;
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}
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/**
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* Emits an intent to the specified world.
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}
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/**
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*
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* Returns the core model ID for an entity, if available.
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*/
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export function
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export function getModelId(worldId: number, entityId: number): number | null {
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requireInitialized();
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const world = getWorldOrThrow(worldId);
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const store = world.components.get(entityId);
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if (!store) return null;
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const model = store.get('Model') as { id: number } | undefined;
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return model?.id ?? null;
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}
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/**
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* Returns the core realm id associated with this world, if already created.
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*/
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export function getWorldRealmId(worldId: number): number | null {
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requireInitialized();
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const world = getWorldOrThrow(worldId);
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return world.coreRealmId ?? null;
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}
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/**
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* Returns true when the world has a resolved core realm id.
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*/
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export function isWorldReady(worldId: number): boolean {
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return getWorldRealmId(worldId) !== null;
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}
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/**
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* Upserts a target used to present world output.
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*/
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export function upsertTarget(worldId: number, args: CmdTargetUpsertArgs): number {
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const id = enqueueCommand(worldId, 'cmd-target-upsert', args);
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const world = getWorldOrThrow(worldId);
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if (args.kind === 'window' && args.windowId !== undefined) {
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world.targetWindowBindings.set(args.targetId, args.windowId);
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recalculateWorldWindowBindings(world);
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markRoutingIndexDirty();
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} else {
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if (world.targetWindowBindings.delete(args.targetId)) {
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recalculateWorldWindowBindings(world);
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}
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markRoutingIndexDirty();
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}
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return id;
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}
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* Disposes a target.
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*/
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export function disposeTarget(worldId: number, args: CmdTargetDisposeArgs): number {
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const world = getWorldOrThrow(worldId);
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world.targetLayerBindings.delete(args.targetId);
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if (world.targetWindowBindings.delete(args.targetId)) {
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recalculateWorldWindowBindings(world);
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}
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markRoutingIndexDirty();
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return enqueueCommand(worldId, 'cmd-target-dispose', args);
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}
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/**
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* Binds this world's realm to a target layer.
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*/
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export function bindWorldToTarget(
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worldId: number,
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args: Omit<CmdTargetLayerUpsertArgs, 'realmId'>,
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): number {
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const world = getWorldOrThrow(worldId);
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const realmId = getWorldRealmId(worldId);
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if (realmId === null) {
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throw new EngineError(
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'WorldNotReady',
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`World ${worldId} realm is not ready. Call tick() and wait for realm-create response.`,
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);
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}
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const resolvedCameraId = args.cameraId ?? findPreferredCameraId(worldId);
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const resolvedArgs: Omit<CmdTargetLayerUpsertArgs, 'realmId'> = {
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...args,
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cameraId: resolvedCameraId,
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};
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world.targetLayerBindings.set(args.targetId, {
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targetId: args.targetId,
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layout: args.layout,
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cameraId: resolvedCameraId,
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environmentId: args.environmentId,
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});
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markRoutingIndexDirty();
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return enqueueCommand(worldId, 'cmd-target-layer-upsert', {
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realmId,
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...resolvedArgs,
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});
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* Unbinds this world's realm from a target layer.
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export function unbindWorldFromTarget(
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worldId: number,
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args: Omit<CmdTargetLayerDisposeArgs, 'realmId'>,
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): number {
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const world = getWorldOrThrow(worldId);
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const realmId = getWorldRealmId(worldId);
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if (realmId === null) {
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throw new EngineError(
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'WorldNotReady',
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`World ${worldId} realm is not ready. Call tick() and wait for realm-create response.`,
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);
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}
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world.targetLayerBindings.delete(args.targetId);
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if (world.targetWindowBindings.delete(args.targetId)) {
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recalculateWorldWindowBindings(world);
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}
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markRoutingIndexDirty();
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return enqueueCommand(worldId, 'cmd-target-layer-dispose', {
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realmId,
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...args,
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});
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}
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function findPreferredCameraId(worldId: number): number | undefined {
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const world = getWorldOrThrow(worldId);
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let bestId: number | undefined;
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let bestOrder = Number.POSITIVE_INFINITY;
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for (const store of world.components.values()) {
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const camera = store.get('Camera') as CameraComponent | undefined;
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if (!camera) continue;
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if (
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camera.order < bestOrder ||
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(camera.order === bestOrder &&
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(bestId === undefined || camera.id < bestId))
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) {
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bestOrder = camera.order;
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bestId = camera.id;
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}
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}
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return bestId;
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}
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/**
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* Convenience helper: presents this world in a window via target/layer bind.
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export function presentWorldInWindow(
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worldId: number,
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args: {
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windowId: number;
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targetId?: number;
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layout?: TargetLayerLayout;
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cameraId?: number;
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environmentId?: number;
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},
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): { targetId: number; upsertCommandId: number; bindCommandId: number } {
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requireInitialized();
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const targetId = args.targetId ?? allocateGlobalId();
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const upsertCommandId = upsertTarget(worldId, {
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targetId,
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kind: 'window',
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windowId: args.windowId,
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});
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const bindCommandId = bindWorldToTarget(worldId, {
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targetId,
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layout: args.layout ?? {
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left: { unit: 'percent', value: 0 },
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top: { unit: 'percent', value: 0 },
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width: { unit: 'percent', value: 100 },
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height: { unit: 'percent', value: 100 },
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zIndex: 0,
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blendMode: 0,
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},
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cameraId: args.cameraId,
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environmentId: args.environmentId,
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});
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return { targetId, upsertCommandId, bindCommandId };
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|
}
|
|
60
289
|
|
|
61
290
|
/**
|
|
62
|
-
*
|
|
291
|
+
* Disposes a world and optionally releases its bound realm/targets.
|
|
292
|
+
* This operation is immediate on host state; core-side disposal commands are queued globally.
|
|
63
293
|
*/
|
|
64
|
-
export function
|
|
294
|
+
export function disposeWorld(
|
|
65
295
|
worldId: number,
|
|
66
|
-
|
|
296
|
+
opts: {
|
|
297
|
+
disposeRealm?: boolean;
|
|
298
|
+
disposeTargets?: boolean;
|
|
299
|
+
warnOnUndisposedResources?: boolean;
|
|
300
|
+
strictResourceLifecycle?: boolean;
|
|
301
|
+
} = {},
|
|
67
302
|
): void {
|
|
68
|
-
|
|
69
|
-
|
|
70
|
-
|
|
303
|
+
requireInitialized();
|
|
304
|
+
const world = getWorldOrThrow(worldId);
|
|
305
|
+
const disposeRealm = opts.disposeRealm ?? true;
|
|
306
|
+
const disposeTargets = opts.disposeTargets ?? true;
|
|
307
|
+
const strictResourceLifecycle = opts.strictResourceLifecycle ?? false;
|
|
308
|
+
const warnOnUndisposedResources = opts.warnOnUndisposedResources ?? true;
|
|
309
|
+
|
|
310
|
+
let retainedCoreObjectCount = 0;
|
|
311
|
+
for (const store of world.components.values()) {
|
|
312
|
+
for (const comp of store.values()) {
|
|
313
|
+
if ('id' in comp && typeof comp.id === 'number') {
|
|
314
|
+
retainedCoreObjectCount++;
|
|
315
|
+
}
|
|
316
|
+
}
|
|
317
|
+
}
|
|
318
|
+
const hasRetainedTargets = world.targetLayerBindings.size > 0;
|
|
319
|
+
const hasPendingWork =
|
|
320
|
+
world.pendingIntents.length > 0 || world.pendingCommands.length > 0;
|
|
321
|
+
|
|
322
|
+
if (
|
|
323
|
+
(!disposeRealm && (retainedCoreObjectCount > 0 || hasPendingWork)) ||
|
|
324
|
+
(!disposeTargets && hasRetainedTargets)
|
|
325
|
+
) {
|
|
326
|
+
const message =
|
|
327
|
+
`disposeWorld(${worldId}) called without fully releasing resources. ` +
|
|
328
|
+
`retainRealm=${!disposeRealm} retainTargets=${!disposeTargets} ` +
|
|
329
|
+
`trackedCoreObjects=${retainedCoreObjectCount} ` +
|
|
330
|
+
`targetBindings=${world.targetLayerBindings.size} ` +
|
|
331
|
+
`pendingIntents=${world.pendingIntents.length} ` +
|
|
332
|
+
`pendingCommands=${world.pendingCommands.length}`;
|
|
333
|
+
if (strictResourceLifecycle) {
|
|
334
|
+
throw new EngineError('WorldDisposeLifecycleRisk', message);
|
|
335
|
+
}
|
|
336
|
+
if (warnOnUndisposedResources) {
|
|
337
|
+
console.warn(`[World ${worldId}] ${message}`);
|
|
338
|
+
}
|
|
339
|
+
}
|
|
340
|
+
|
|
341
|
+
if (disposeTargets) {
|
|
342
|
+
for (const targetId of world.targetLayerBindings.keys()) {
|
|
343
|
+
let isShared = false;
|
|
344
|
+
for (const [otherWorldId, otherWorld] of engineState.worlds) {
|
|
345
|
+
if (otherWorldId === worldId) continue;
|
|
346
|
+
if (otherWorld.targetLayerBindings.has(targetId)) {
|
|
347
|
+
isShared = true;
|
|
348
|
+
break;
|
|
349
|
+
}
|
|
350
|
+
}
|
|
351
|
+
if (!isShared) {
|
|
352
|
+
enqueueGlobalCommand('cmd-target-dispose', { targetId });
|
|
353
|
+
}
|
|
354
|
+
}
|
|
355
|
+
}
|
|
356
|
+
|
|
357
|
+
if (disposeRealm && world.coreRealmId !== undefined) {
|
|
358
|
+
enqueueGlobalCommand('cmd-realm-dispose', { realmId: world.coreRealmId });
|
|
359
|
+
}
|
|
360
|
+
|
|
361
|
+
for (const [cmdId, trackedWorldId] of engineState.commandTracker) {
|
|
362
|
+
if (trackedWorldId === worldId) {
|
|
363
|
+
engineState.commandTracker.delete(cmdId);
|
|
364
|
+
}
|
|
365
|
+
}
|
|
366
|
+
|
|
367
|
+
engineState.worlds.delete(worldId);
|
|
368
|
+
markRoutingIndexDirty();
|
|
369
|
+
}
|
|
370
|
+
|
|
371
|
+
/**
|
|
372
|
+
* Configures global runtime diagnostics and pointer tracing.
|
|
373
|
+
*/
|
|
374
|
+
export function setSystemDiagnostics(
|
|
375
|
+
args: CmdSystemDiagnosticsSetArgs,
|
|
376
|
+
): number {
|
|
377
|
+
requireInitialized();
|
|
378
|
+
return enqueueGlobalCommand('cmd-system-diagnostics-set', args);
|
|
379
|
+
}
|
|
380
|
+
|
|
381
|
+
/**
|
|
382
|
+
* Requests the core to discard all pending upload buffers.
|
|
383
|
+
*/
|
|
384
|
+
export function discardAllUploadBuffers(
|
|
385
|
+
args: CmdUploadBufferDiscardAllArgs = {},
|
|
386
|
+
): number {
|
|
387
|
+
requireInitialized();
|
|
388
|
+
return enqueueGlobalCommand('cmd-upload-buffer-discard-all', args);
|
|
389
|
+
}
|
|
390
|
+
|
|
391
|
+
/**
|
|
392
|
+
* Sends an audio listener update command.
|
|
393
|
+
*/
|
|
394
|
+
export function audioListenerUpdate(
|
|
395
|
+
worldId: number,
|
|
396
|
+
args: CmdAudioListenerUpdateArgs,
|
|
397
|
+
): number {
|
|
398
|
+
return enqueueCommand(worldId, 'cmd-audio-listener-upsert', args);
|
|
399
|
+
}
|
|
400
|
+
|
|
401
|
+
/**
|
|
402
|
+
* Binds a texture id to a texture target output.
|
|
403
|
+
*/
|
|
404
|
+
export function bindTextureToTarget(
|
|
405
|
+
worldId: number,
|
|
406
|
+
args: CmdTextureBindTargetArgs,
|
|
407
|
+
): number {
|
|
408
|
+
return enqueueCommand(worldId, 'cmd-texture-bind-target', args);
|
|
409
|
+
}
|
|
410
|
+
|
|
411
|
+
/**
|
|
412
|
+
* Binds the audio listener to a model.
|
|
413
|
+
*/
|
|
414
|
+
export function audioListenerCreate(
|
|
415
|
+
worldId: number,
|
|
416
|
+
args: CmdAudioListenerCreateArgs,
|
|
417
|
+
): number {
|
|
418
|
+
return enqueueCommand(worldId, 'cmd-audio-listener-upsert', args);
|
|
419
|
+
}
|
|
420
|
+
|
|
421
|
+
/**
|
|
422
|
+
* Upserts audio listener params or binding.
|
|
423
|
+
*/
|
|
424
|
+
export function audioListenerUpsert(
|
|
425
|
+
worldId: number,
|
|
426
|
+
args: CmdAudioListenerUpsertArgs,
|
|
427
|
+
): number {
|
|
428
|
+
return enqueueCommand(worldId, 'cmd-audio-listener-upsert', args);
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
/**
|
|
432
|
+
* Disposes the audio listener binding.
|
|
433
|
+
*/
|
|
434
|
+
export function audioListenerDispose(
|
|
435
|
+
worldId: number,
|
|
436
|
+
args: CmdAudioListenerDisposeArgs,
|
|
437
|
+
): number {
|
|
438
|
+
return enqueueCommand(worldId, 'cmd-audio-listener-dispose', args);
|
|
439
|
+
}
|
|
440
|
+
|
|
441
|
+
/**
|
|
442
|
+
* Creates an audio resource from an uploaded buffer.
|
|
443
|
+
*/
|
|
444
|
+
export function audioResourceCreate(
|
|
445
|
+
worldId: number,
|
|
446
|
+
args: CmdAudioResourceUpsertArgs,
|
|
447
|
+
): number {
|
|
448
|
+
return enqueueCommand(worldId, 'cmd-audio-resource-upsert', args);
|
|
449
|
+
}
|
|
450
|
+
|
|
451
|
+
/**
|
|
452
|
+
* Pushes a chunk into a streaming audio resource.
|
|
453
|
+
*/
|
|
454
|
+
export function audioResourcePush(
|
|
455
|
+
worldId: number,
|
|
456
|
+
args: CmdAudioResourceUpsertArgs,
|
|
457
|
+
): number {
|
|
458
|
+
return enqueueCommand(worldId, 'cmd-audio-resource-upsert', args);
|
|
459
|
+
}
|
|
460
|
+
|
|
461
|
+
/**
|
|
462
|
+
* Disposes an audio resource.
|
|
463
|
+
*/
|
|
464
|
+
export function audioResourceDispose(
|
|
465
|
+
worldId: number,
|
|
466
|
+
args: CmdAudioResourceDisposeArgs,
|
|
467
|
+
): number {
|
|
468
|
+
return enqueueCommand(worldId, 'cmd-audio-resource-dispose', args);
|
|
469
|
+
}
|
|
470
|
+
|
|
471
|
+
/**
|
|
472
|
+
* Creates an audio source bound to a model.
|
|
473
|
+
*/
|
|
474
|
+
export function audioSourceCreate(
|
|
475
|
+
worldId: number,
|
|
476
|
+
args: CmdAudioSourceCreateArgs,
|
|
477
|
+
): number {
|
|
478
|
+
return enqueueCommand(worldId, 'cmd-audio-source-upsert', args);
|
|
479
|
+
}
|
|
480
|
+
|
|
481
|
+
/**
|
|
482
|
+
* Updates an audio source.
|
|
483
|
+
*/
|
|
484
|
+
export function audioSourceUpdate(
|
|
485
|
+
worldId: number,
|
|
486
|
+
args: CmdAudioSourceUpdateArgs,
|
|
487
|
+
): number {
|
|
488
|
+
return enqueueCommand(worldId, 'cmd-audio-source-upsert', args);
|
|
489
|
+
}
|
|
490
|
+
|
|
491
|
+
/**
|
|
492
|
+
* Upserts audio source params or binding.
|
|
493
|
+
*/
|
|
494
|
+
export function audioSourceUpsert(
|
|
495
|
+
worldId: number,
|
|
496
|
+
args: CmdAudioSourceUpsertArgs,
|
|
497
|
+
): number {
|
|
498
|
+
return enqueueCommand(worldId, 'cmd-audio-source-upsert', args);
|
|
499
|
+
}
|
|
500
|
+
|
|
501
|
+
/**
|
|
502
|
+
* Starts playback for an audio source.
|
|
503
|
+
*/
|
|
504
|
+
export function audioSourcePlay(
|
|
505
|
+
worldId: number,
|
|
506
|
+
args: Omit<CmdAudioSourceTransportArgs, 'action'>,
|
|
507
|
+
): number {
|
|
508
|
+
return enqueueCommand(worldId, 'cmd-audio-source-transport', {
|
|
509
|
+
...args,
|
|
510
|
+
action: 'play',
|
|
71
511
|
});
|
|
72
512
|
}
|
|
73
513
|
|
|
74
514
|
/**
|
|
75
|
-
*
|
|
515
|
+
* Pauses playback for an audio source.
|
|
76
516
|
*/
|
|
77
|
-
export function
|
|
78
|
-
|
|
79
|
-
|
|
517
|
+
export function audioSourcePause(
|
|
518
|
+
worldId: number,
|
|
519
|
+
args: Omit<CmdAudioSourceTransportArgs, 'action'>,
|
|
520
|
+
): number {
|
|
521
|
+
return enqueueCommand(worldId, 'cmd-audio-source-transport', {
|
|
522
|
+
...args,
|
|
523
|
+
action: 'pause',
|
|
80
524
|
});
|
|
81
525
|
}
|
|
82
526
|
|
|
527
|
+
/**
|
|
528
|
+
* Stops playback for an audio source.
|
|
529
|
+
*/
|
|
530
|
+
export function audioSourceStop(
|
|
531
|
+
worldId: number,
|
|
532
|
+
args: Omit<CmdAudioSourceTransportArgs, 'action'>,
|
|
533
|
+
): number {
|
|
534
|
+
return enqueueCommand(worldId, 'cmd-audio-source-transport', {
|
|
535
|
+
...args,
|
|
536
|
+
action: 'stop',
|
|
537
|
+
});
|
|
538
|
+
}
|
|
539
|
+
|
|
540
|
+
/**
|
|
541
|
+
* Requests a snapshot of audio runtime state.
|
|
542
|
+
*/
|
|
543
|
+
export function audioStateGet(
|
|
544
|
+
worldId: number,
|
|
545
|
+
args: CmdAudioStateGetArgs = {},
|
|
546
|
+
): number {
|
|
547
|
+
return enqueueCommand(worldId, 'cmd-audio-state-get', args);
|
|
548
|
+
}
|
|
549
|
+
|
|
550
|
+
/**
|
|
551
|
+
* Disposes an audio source.
|
|
552
|
+
*/
|
|
553
|
+
export function audioSourceDispose(
|
|
554
|
+
worldId: number,
|
|
555
|
+
args: CmdAudioSourceDisposeArgs,
|
|
556
|
+
): number {
|
|
557
|
+
return enqueueCommand(worldId, 'cmd-audio-source-dispose', args);
|
|
558
|
+
}
|
|
559
|
+
|
|
560
|
+
/**
|
|
561
|
+
* Updates a model pose (skinning) using an uploaded matrices buffer.
|
|
562
|
+
*/
|
|
563
|
+
export function poseUpdate(worldId: number, args: CmdPoseUpdateArgs): number {
|
|
564
|
+
return enqueueCommand(worldId, 'cmd-pose-update', args);
|
|
565
|
+
}
|
|
566
|
+
|
|
83
567
|
/**
|
|
84
568
|
* Requests a list of resources from the engine for debugging.
|
|
85
569
|
*/
|
|
@@ -99,6 +583,65 @@ export function requestResourceList(
|
|
|
99
583
|
});
|
|
100
584
|
}
|
|
101
585
|
|
|
586
|
+
function resolveWorldWindowId(worldId: number): number {
|
|
587
|
+
const world = getWorldOrThrow(worldId);
|
|
588
|
+
if (world.primaryWindowId === undefined) {
|
|
589
|
+
for (const windowId of world.targetWindowBindings.values()) {
|
|
590
|
+
return windowId;
|
|
591
|
+
}
|
|
592
|
+
if (world.realmCreateArgs.hostWindowId !== undefined) {
|
|
593
|
+
return world.realmCreateArgs.hostWindowId;
|
|
594
|
+
}
|
|
595
|
+
throw new EngineError(
|
|
596
|
+
'WindowNotFound',
|
|
597
|
+
`World ${worldId} has no window binding available for this command.`,
|
|
598
|
+
);
|
|
599
|
+
}
|
|
600
|
+
return world.primaryWindowId;
|
|
601
|
+
}
|
|
602
|
+
|
|
603
|
+
/** Requests model list for a world window context. */
|
|
604
|
+
export function listModels(worldId: number): number {
|
|
605
|
+
return enqueueCommand(worldId, 'cmd-model-list', {
|
|
606
|
+
windowId: resolveWorldWindowId(worldId),
|
|
607
|
+
});
|
|
608
|
+
}
|
|
609
|
+
|
|
610
|
+
/** Requests material list for a world window context. */
|
|
611
|
+
export function listMaterials(worldId: number): number {
|
|
612
|
+
return enqueueCommand(worldId, 'cmd-material-list', {
|
|
613
|
+
windowId: resolveWorldWindowId(worldId),
|
|
614
|
+
});
|
|
615
|
+
}
|
|
616
|
+
|
|
617
|
+
/** Requests texture list for a world window context. */
|
|
618
|
+
export function listTextures(worldId: number): number {
|
|
619
|
+
return enqueueCommand(worldId, 'cmd-texture-list', {
|
|
620
|
+
windowId: resolveWorldWindowId(worldId),
|
|
621
|
+
});
|
|
622
|
+
}
|
|
623
|
+
|
|
624
|
+
/** Requests geometry list for a world window context. */
|
|
625
|
+
export function listGeometries(worldId: number): number {
|
|
626
|
+
return enqueueCommand(worldId, 'cmd-geometry-list', {
|
|
627
|
+
windowId: resolveWorldWindowId(worldId),
|
|
628
|
+
});
|
|
629
|
+
}
|
|
630
|
+
|
|
631
|
+
/** Requests light list for a world window context. */
|
|
632
|
+
export function listLights(worldId: number): number {
|
|
633
|
+
return enqueueCommand(worldId, 'cmd-light-list', {
|
|
634
|
+
windowId: resolveWorldWindowId(worldId),
|
|
635
|
+
});
|
|
636
|
+
}
|
|
637
|
+
|
|
638
|
+
/** Requests camera list for a world window context. */
|
|
639
|
+
export function listCameras(worldId: number): number {
|
|
640
|
+
return enqueueCommand(worldId, 'cmd-camera-list', {
|
|
641
|
+
windowId: resolveWorldWindowId(worldId),
|
|
642
|
+
});
|
|
643
|
+
}
|
|
644
|
+
|
|
102
645
|
/**
|
|
103
646
|
* Disposes a material.
|
|
104
647
|
*/
|
|
@@ -162,6 +705,237 @@ export function configureEnvironment(
|
|
|
162
705
|
});
|
|
163
706
|
}
|
|
164
707
|
|
|
708
|
+
/**
|
|
709
|
+
* Disposes an environment profile.
|
|
710
|
+
* If omitted, defaults to this world id (engine convention).
|
|
711
|
+
*/
|
|
712
|
+
export function disposeEnvironment(
|
|
713
|
+
worldId: number,
|
|
714
|
+
args: CmdEnvironmentDisposeArgs = { environmentId: worldId },
|
|
715
|
+
): number {
|
|
716
|
+
return enqueueCommand(worldId, 'cmd-environment-dispose', args);
|
|
717
|
+
}
|
|
718
|
+
|
|
719
|
+
/**
|
|
720
|
+
* Defines or updates a UI theme.
|
|
721
|
+
*/
|
|
722
|
+
export function uiDefineTheme(worldId: number, args: CmdUiThemeDefineArgs): void {
|
|
723
|
+
emitIntent(worldId, { type: 'ui-theme-define', args });
|
|
724
|
+
}
|
|
725
|
+
|
|
726
|
+
/**
|
|
727
|
+
* Disposes a UI theme.
|
|
728
|
+
*/
|
|
729
|
+
export function uiDisposeTheme(worldId: number, args: CmdUiThemeDisposeArgs): void {
|
|
730
|
+
emitIntent(worldId, { type: 'ui-theme-dispose', args });
|
|
731
|
+
}
|
|
732
|
+
|
|
733
|
+
/**
|
|
734
|
+
* Creates a UI document.
|
|
735
|
+
*/
|
|
736
|
+
export function uiCreateDocument(worldId: number, args: CmdUiDocumentCreateArgs): void {
|
|
737
|
+
emitIntent(worldId, { type: 'ui-document-create', args });
|
|
738
|
+
}
|
|
739
|
+
|
|
740
|
+
/**
|
|
741
|
+
* Disposes a UI document.
|
|
742
|
+
*/
|
|
743
|
+
export function uiDisposeDocument(worldId: number, args: CmdUiDocumentDisposeArgs): void {
|
|
744
|
+
emitIntent(worldId, { type: 'ui-document-dispose', args });
|
|
745
|
+
}
|
|
746
|
+
|
|
747
|
+
/**
|
|
748
|
+
* Updates document rectangle.
|
|
749
|
+
*/
|
|
750
|
+
export function uiSetDocumentRect(worldId: number, args: CmdUiDocumentSetRectArgs): void {
|
|
751
|
+
emitIntent(worldId, { type: 'ui-document-set-rect', args });
|
|
752
|
+
}
|
|
753
|
+
|
|
754
|
+
/**
|
|
755
|
+
* Updates document theme.
|
|
756
|
+
*/
|
|
757
|
+
export function uiSetDocumentTheme(worldId: number, args: CmdUiDocumentSetThemeArgs): void {
|
|
758
|
+
emitIntent(worldId, { type: 'ui-document-set-theme', args });
|
|
759
|
+
}
|
|
760
|
+
|
|
761
|
+
/**
|
|
762
|
+
* Applies document ops.
|
|
763
|
+
*/
|
|
764
|
+
export function uiApplyOps(worldId: number, args: CmdUiApplyOpsArgs): void {
|
|
765
|
+
emitIntent(worldId, { type: 'ui-apply-ops', args });
|
|
766
|
+
}
|
|
767
|
+
|
|
768
|
+
/**
|
|
769
|
+
* Requests UI document tree for introspection.
|
|
770
|
+
*/
|
|
771
|
+
export function uiGetDocumentTree(worldId: number, args: CmdUiDocumentGetTreeArgs): void {
|
|
772
|
+
emitIntent(worldId, { type: 'ui-document-get-tree', args });
|
|
773
|
+
}
|
|
774
|
+
|
|
775
|
+
/**
|
|
776
|
+
* Requests UI layout rects for introspection.
|
|
777
|
+
*/
|
|
778
|
+
export function uiGetLayoutRects(
|
|
779
|
+
worldId: number,
|
|
780
|
+
args: CmdUiDocumentGetLayoutRectsArgs,
|
|
781
|
+
): void {
|
|
782
|
+
emitIntent(worldId, { type: 'ui-document-get-layout-rects', args });
|
|
783
|
+
}
|
|
784
|
+
|
|
785
|
+
/**
|
|
786
|
+
* Enables/disables runtime UI debug overlays.
|
|
787
|
+
*/
|
|
788
|
+
export function uiSetDebug(worldId: number, args: CmdUiDebugSetArgs): void {
|
|
789
|
+
emitIntent(worldId, { type: 'ui-debug-set', args });
|
|
790
|
+
}
|
|
791
|
+
|
|
792
|
+
/**
|
|
793
|
+
* Sets focused UI node.
|
|
794
|
+
*/
|
|
795
|
+
export function uiSetFocus(worldId: number, args: CmdUiFocusSetArgs): void {
|
|
796
|
+
emitIntent(worldId, { type: 'ui-focus-set', args });
|
|
797
|
+
}
|
|
798
|
+
|
|
799
|
+
/**
|
|
800
|
+
* Requests current UI focus state.
|
|
801
|
+
*/
|
|
802
|
+
export function uiGetFocus(worldId: number, args: CmdUiFocusGetArgs = {}): void {
|
|
803
|
+
emitIntent(worldId, { type: 'ui-focus-get', args });
|
|
804
|
+
}
|
|
805
|
+
|
|
806
|
+
/**
|
|
807
|
+
* Configures UI event trace level/sampling.
|
|
808
|
+
*/
|
|
809
|
+
export function uiSetEventTrace(worldId: number, args: CmdUiEventTraceSetArgs): void {
|
|
810
|
+
emitIntent(worldId, { type: 'ui-event-trace-set', args });
|
|
811
|
+
}
|
|
812
|
+
|
|
813
|
+
/**
|
|
814
|
+
* Creates a UI image from uploaded bytes.
|
|
815
|
+
*/
|
|
816
|
+
export function uiCreateImageFromBuffer(
|
|
817
|
+
worldId: number,
|
|
818
|
+
args: CmdUiImageCreateFromBufferArgs,
|
|
819
|
+
): void {
|
|
820
|
+
emitIntent(worldId, { type: 'ui-image-create-from-buffer', args });
|
|
821
|
+
}
|
|
822
|
+
|
|
823
|
+
/**
|
|
824
|
+
* Disposes a UI image.
|
|
825
|
+
*/
|
|
826
|
+
export function uiDisposeImage(worldId: number, args: CmdUiImageDisposeArgs): void {
|
|
827
|
+
emitIntent(worldId, { type: 'ui-image-dispose', args });
|
|
828
|
+
}
|
|
829
|
+
|
|
830
|
+
/**
|
|
831
|
+
* Delivers host clipboard paste event to UI.
|
|
832
|
+
*/
|
|
833
|
+
export function uiClipboardPaste(worldId: number, args: CmdUiClipboardPasteArgs): void {
|
|
834
|
+
emitIntent(worldId, { type: 'ui-clipboard-paste', args });
|
|
835
|
+
}
|
|
836
|
+
|
|
837
|
+
/**
|
|
838
|
+
* Delivers screenshot response bytes to UI.
|
|
839
|
+
*/
|
|
840
|
+
export function uiScreenshotReply(worldId: number, args: CmdUiScreenshotReplyArgs): void {
|
|
841
|
+
emitIntent(worldId, { type: 'ui-screenshot-reply', args });
|
|
842
|
+
}
|
|
843
|
+
|
|
844
|
+
/**
|
|
845
|
+
* Delivers AccessKit action request to UI.
|
|
846
|
+
*/
|
|
847
|
+
export function uiAccessKitActionRequest(
|
|
848
|
+
worldId: number,
|
|
849
|
+
args: CmdUiAccessKitActionRequestArgs,
|
|
850
|
+
): void {
|
|
851
|
+
emitIntent(worldId, { type: 'ui-access-kit-action-request', args });
|
|
852
|
+
}
|
|
853
|
+
|
|
854
|
+
/**
|
|
855
|
+
* Registers or updates a UI form scope used for tab navigation.
|
|
856
|
+
*/
|
|
857
|
+
export function uiFormUpsert(
|
|
858
|
+
worldId: number,
|
|
859
|
+
form: {
|
|
860
|
+
formId: string;
|
|
861
|
+
windowId: number;
|
|
862
|
+
realmId: number;
|
|
863
|
+
documentId: number;
|
|
864
|
+
disabled?: boolean;
|
|
865
|
+
cycleMode?: UiFocusCycleMode;
|
|
866
|
+
activeFieldsetId?: string;
|
|
867
|
+
},
|
|
868
|
+
): void {
|
|
869
|
+
emitIntent(worldId, { type: 'ui-form-upsert', form });
|
|
870
|
+
}
|
|
871
|
+
|
|
872
|
+
/**
|
|
873
|
+
* Disposes a registered UI form scope.
|
|
874
|
+
*/
|
|
875
|
+
export function uiFormDispose(worldId: number, formId: string): void {
|
|
876
|
+
emitIntent(worldId, { type: 'ui-form-dispose', formId });
|
|
877
|
+
}
|
|
878
|
+
|
|
879
|
+
/**
|
|
880
|
+
* Registers or updates fieldset metadata.
|
|
881
|
+
*/
|
|
882
|
+
export function uiFieldsetUpsert(
|
|
883
|
+
worldId: number,
|
|
884
|
+
fieldset: {
|
|
885
|
+
formId: string;
|
|
886
|
+
fieldsetId: string;
|
|
887
|
+
disabled?: boolean;
|
|
888
|
+
legendNodeId?: number;
|
|
889
|
+
},
|
|
890
|
+
): void {
|
|
891
|
+
emitIntent(worldId, { type: 'ui-fieldset-upsert', fieldset });
|
|
892
|
+
}
|
|
893
|
+
|
|
894
|
+
/**
|
|
895
|
+
* Disposes fieldset metadata.
|
|
896
|
+
*/
|
|
897
|
+
export function uiFieldsetDispose(
|
|
898
|
+
worldId: number,
|
|
899
|
+
formId: string,
|
|
900
|
+
fieldsetId: string,
|
|
901
|
+
): void {
|
|
902
|
+
emitIntent(worldId, { type: 'ui-fieldset-dispose', formId, fieldsetId });
|
|
903
|
+
}
|
|
904
|
+
|
|
905
|
+
/**
|
|
906
|
+
* Registers or updates focusable node metadata.
|
|
907
|
+
*/
|
|
908
|
+
export function uiFocusableUpsert(
|
|
909
|
+
worldId: number,
|
|
910
|
+
focusable: {
|
|
911
|
+
formId: string;
|
|
912
|
+
nodeId: number;
|
|
913
|
+
tabIndex?: number;
|
|
914
|
+
fieldsetId?: string;
|
|
915
|
+
disabled?: boolean;
|
|
916
|
+
orderHint?: number;
|
|
917
|
+
},
|
|
918
|
+
): void {
|
|
919
|
+
emitIntent(worldId, { type: 'ui-focusable-upsert', focusable });
|
|
920
|
+
}
|
|
921
|
+
|
|
922
|
+
/**
|
|
923
|
+
* Disposes focusable node metadata.
|
|
924
|
+
*/
|
|
925
|
+
export function uiFocusableDispose(worldId: number, nodeId: number): void {
|
|
926
|
+
emitIntent(worldId, { type: 'ui-focusable-dispose', nodeId });
|
|
927
|
+
}
|
|
928
|
+
|
|
929
|
+
/**
|
|
930
|
+
* Advances focus within a form scope using tab ordering.
|
|
931
|
+
*/
|
|
932
|
+
export function uiFocusNext(
|
|
933
|
+
worldId: number,
|
|
934
|
+
args: { windowId: number; backwards?: boolean; formId?: string },
|
|
935
|
+
): void {
|
|
936
|
+
emitIntent(worldId, { type: 'ui-focus-next', ...args });
|
|
937
|
+
}
|
|
938
|
+
|
|
165
939
|
/**
|
|
166
940
|
* Draws a debug gizmo line for one frame.
|
|
167
941
|
*/
|
|
@@ -310,6 +1084,12 @@ export function setParent(
|
|
|
310
1084
|
entityId: number,
|
|
311
1085
|
parentId: number | null,
|
|
312
1086
|
): void {
|
|
1087
|
+
if (parentId !== null && parentId === entityId) {
|
|
1088
|
+
throw new EngineError(
|
|
1089
|
+
'InvalidParent',
|
|
1090
|
+
`Entity ${entityId} cannot be parent of itself.`,
|
|
1091
|
+
);
|
|
1092
|
+
}
|
|
313
1093
|
emitIntent(worldId, {
|
|
314
1094
|
type: 'set-parent',
|
|
315
1095
|
entityId,
|
|
@@ -326,8 +1106,8 @@ export function setParent(
|
|
|
326
1106
|
*/
|
|
327
1107
|
export function createMaterial(worldId: number, props: MaterialProps): number {
|
|
328
1108
|
requireInitialized();
|
|
329
|
-
|
|
330
|
-
const resourceId =
|
|
1109
|
+
getWorldOrThrow(worldId);
|
|
1110
|
+
const resourceId = allocateGlobalId();
|
|
331
1111
|
|
|
332
1112
|
emitIntent(worldId, {
|
|
333
1113
|
type: 'create-material',
|
|
@@ -343,8 +1123,8 @@ export function createMaterial(worldId: number, props: MaterialProps): number {
|
|
|
343
1123
|
*/
|
|
344
1124
|
export function createGeometry(worldId: number, props: GeometryProps): number {
|
|
345
1125
|
requireInitialized();
|
|
346
|
-
|
|
347
|
-
const resourceId =
|
|
1126
|
+
getWorldOrThrow(worldId);
|
|
1127
|
+
const resourceId = allocateGlobalId();
|
|
348
1128
|
|
|
349
1129
|
emitIntent(worldId, {
|
|
350
1130
|
type: 'create-geometry',
|
|
@@ -360,8 +1140,8 @@ export function createGeometry(worldId: number, props: GeometryProps): number {
|
|
|
360
1140
|
*/
|
|
361
1141
|
export function createTexture(worldId: number, props: TextureProps): number {
|
|
362
1142
|
requireInitialized();
|
|
363
|
-
|
|
364
|
-
const resourceId =
|
|
1143
|
+
getWorldOrThrow(worldId);
|
|
1144
|
+
const resourceId = allocateGlobalId();
|
|
365
1145
|
|
|
366
1146
|
emitIntent(worldId, {
|
|
367
1147
|
type: 'create-texture',
|
|
@@ -514,3 +1294,121 @@ export function getWindowScaleFactor(worldId: number): number {
|
|
|
514
1294
|
const state = getWindowState(worldId);
|
|
515
1295
|
return state?.scaleFactor ?? 1.0;
|
|
516
1296
|
}
|
|
1297
|
+
|
|
1298
|
+
function getGamepadState(worldId: number):
|
|
1299
|
+
| {
|
|
1300
|
+
connected: Map<number, { name: string }>;
|
|
1301
|
+
buttons: Map<number, Map<number, { pressed: boolean; value: number }>>;
|
|
1302
|
+
axes: Map<number, Map<number, number>>;
|
|
1303
|
+
eventsThisFrame: GamepadEvent[];
|
|
1304
|
+
}
|
|
1305
|
+
| undefined {
|
|
1306
|
+
requireInitialized();
|
|
1307
|
+
const world = getWorldOrThrow(worldId);
|
|
1308
|
+
const worldStore = world.components.get(WORLD_ENTITY_ID);
|
|
1309
|
+
return worldStore?.get('GamepadState') as
|
|
1310
|
+
| {
|
|
1311
|
+
connected: Map<number, { name: string }>;
|
|
1312
|
+
buttons: Map<number, Map<number, { pressed: boolean; value: number }>>;
|
|
1313
|
+
axes: Map<number, Map<number, number>>;
|
|
1314
|
+
eventsThisFrame: GamepadEvent[];
|
|
1315
|
+
}
|
|
1316
|
+
| undefined;
|
|
1317
|
+
}
|
|
1318
|
+
|
|
1319
|
+
function getSystemEventState(worldId: number):
|
|
1320
|
+
| {
|
|
1321
|
+
eventsThisFrame: SystemEvent[];
|
|
1322
|
+
lastError?: {
|
|
1323
|
+
scope: string;
|
|
1324
|
+
message: string;
|
|
1325
|
+
commandId?: number;
|
|
1326
|
+
commandType?: string;
|
|
1327
|
+
};
|
|
1328
|
+
}
|
|
1329
|
+
| undefined {
|
|
1330
|
+
requireInitialized();
|
|
1331
|
+
const world = getWorldOrThrow(worldId);
|
|
1332
|
+
const worldStore = world.components.get(WORLD_ENTITY_ID);
|
|
1333
|
+
return worldStore?.get('SystemEventState') as
|
|
1334
|
+
| {
|
|
1335
|
+
eventsThisFrame: SystemEvent[];
|
|
1336
|
+
lastError?: {
|
|
1337
|
+
scope: string;
|
|
1338
|
+
message: string;
|
|
1339
|
+
commandId?: number;
|
|
1340
|
+
commandType?: string;
|
|
1341
|
+
};
|
|
1342
|
+
}
|
|
1343
|
+
| undefined;
|
|
1344
|
+
}
|
|
1345
|
+
|
|
1346
|
+
function getUiEventState(worldId: number):
|
|
1347
|
+
| { eventsThisFrame: UiEvent[] }
|
|
1348
|
+
| undefined {
|
|
1349
|
+
requireInitialized();
|
|
1350
|
+
const world = getWorldOrThrow(worldId);
|
|
1351
|
+
const worldStore = world.components.get(WORLD_ENTITY_ID);
|
|
1352
|
+
return worldStore?.get('UiEventState') as
|
|
1353
|
+
| { eventsThisFrame: UiEvent[] }
|
|
1354
|
+
| undefined;
|
|
1355
|
+
}
|
|
1356
|
+
|
|
1357
|
+
export function getGamepadEvents(worldId: number): GamepadEvent[] {
|
|
1358
|
+
return getGamepadState(worldId)?.eventsThisFrame ?? [];
|
|
1359
|
+
}
|
|
1360
|
+
|
|
1361
|
+
/** Lists currently connected gamepads sorted by id. */
|
|
1362
|
+
export function getConnectedGamepads(
|
|
1363
|
+
worldId: number,
|
|
1364
|
+
): Array<{ gamepadId: number; name: string }> {
|
|
1365
|
+
const connected = getGamepadState(worldId)?.connected;
|
|
1366
|
+
if (!connected) return [];
|
|
1367
|
+
const out: Array<{ gamepadId: number; name: string }> = [];
|
|
1368
|
+
for (const [gamepadId, info] of connected) {
|
|
1369
|
+
out.push({ gamepadId, name: info.name });
|
|
1370
|
+
}
|
|
1371
|
+
out.sort((a, b) => a.gamepadId - b.gamepadId);
|
|
1372
|
+
return out;
|
|
1373
|
+
}
|
|
1374
|
+
|
|
1375
|
+
/** Returns current value of a gamepad axis or 0 when unavailable. */
|
|
1376
|
+
export function getGamepadAxis(
|
|
1377
|
+
worldId: number,
|
|
1378
|
+
gamepadId: number,
|
|
1379
|
+
axis: number,
|
|
1380
|
+
): number {
|
|
1381
|
+
return getGamepadState(worldId)?.axes.get(gamepadId)?.get(axis) ?? 0;
|
|
1382
|
+
}
|
|
1383
|
+
|
|
1384
|
+
/** Returns whether a gamepad button is currently pressed. */
|
|
1385
|
+
export function isGamepadButtonPressed(
|
|
1386
|
+
worldId: number,
|
|
1387
|
+
gamepadId: number,
|
|
1388
|
+
button: number,
|
|
1389
|
+
): boolean {
|
|
1390
|
+
return (
|
|
1391
|
+
getGamepadState(worldId)?.buttons.get(gamepadId)?.get(button)?.pressed ??
|
|
1392
|
+
false
|
|
1393
|
+
);
|
|
1394
|
+
}
|
|
1395
|
+
|
|
1396
|
+
/** Returns system events mirrored in the current frame. */
|
|
1397
|
+
export function getSystemEvents(worldId: number): SystemEvent[] {
|
|
1398
|
+
return getSystemEventState(worldId)?.eventsThisFrame ?? [];
|
|
1399
|
+
}
|
|
1400
|
+
|
|
1401
|
+
/** Returns the last system error seen by the world, if any. */
|
|
1402
|
+
export function getLastSystemError(worldId: number): {
|
|
1403
|
+
scope: string;
|
|
1404
|
+
message: string;
|
|
1405
|
+
commandId?: number;
|
|
1406
|
+
commandType?: string;
|
|
1407
|
+
} | null {
|
|
1408
|
+
return getSystemEventState(worldId)?.lastError ?? null;
|
|
1409
|
+
}
|
|
1410
|
+
|
|
1411
|
+
/** Returns UI events mirrored in the current frame. */
|
|
1412
|
+
export function getUiEvents(worldId: number): UiEvent[] {
|
|
1413
|
+
return getUiEventState(worldId)?.eventsThisFrame ?? [];
|
|
1414
|
+
}
|