@vskin/sdk 0.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +22 -0
- package/dist/chunk-KADQENVR.js +471 -0
- package/dist/chunk-KADQENVR.js.map +1 -0
- package/dist/embed.js +496 -0
- package/dist/embed.js.map +1 -0
- package/dist/index.cjs +486 -0
- package/dist/index.cjs.map +1 -0
- package/dist/index.d.cts +12 -0
- package/dist/index.d.ts +12 -0
- package/dist/index.js +9 -0
- package/dist/index.js.map +1 -0
- package/dist/interfaces-OatKvSe8.d.cts +281 -0
- package/dist/interfaces-OatKvSe8.d.ts +281 -0
- package/dist/react.cjs +430 -0
- package/dist/react.cjs.map +1 -0
- package/dist/react.d.cts +18 -0
- package/dist/react.d.ts +18 -0
- package/dist/react.js +44 -0
- package/dist/react.js.map +1 -0
- package/package.json +71 -0
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declare enum EView {
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FREE = "free",
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FIRST_PERSON = "firstPerson",
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THIRD_PERSON = "thirdPerson"
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}
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declare enum EBackgroundType {
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NONE = "none",
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ENVIRONMENT = "environment"
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}
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type Background = {
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type: EBackgroundType;
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};
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declare enum EFacing {
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FRONT = "front",
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BACK = "back"
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}
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declare enum EHandedness {
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RIGHT = "right",
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LEFT = "left"
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}
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declare enum ESubject {
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WEAPON = "weapon",
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GLOVES = "gloves"
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}
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type Weapon = {
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cert?: string;
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defIndex?: number;
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paintIndex?: number;
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seed?: number;
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float?: number;
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stattrak?: boolean;
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kills?: number;
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name?: string;
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};
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type Gloves = {
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cert?: string;
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defIndex?: number;
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paintIndex?: number;
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seed?: number;
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float?: number;
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};
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type Agent = {
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cert?: string;
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defIndex?: number;
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};
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type Sticker = {
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id: number;
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slot: number;
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wear?: number;
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rotation?: number;
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offsetX?: number;
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offsetY?: number;
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};
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type Charm = {
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id: number;
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pattern?: number;
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wrappedSticker?: number;
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offsetX?: number;
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offsetY?: number;
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offsetZ?: number;
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};
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type Patch = {
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id: number;
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slot: number;
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};
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type FirstPersonSettings = {
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fov?: number;
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offsetX?: number;
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offsetY?: number;
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offsetZ?: number;
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handedness?: EHandedness;
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};
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type FocusTarget = {
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kind: 'sticker';
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uid: string;
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} | {
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kind: 'charm';
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} | {
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kind: 'patch';
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slot: number;
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} | null;
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type PlacementTarget = {
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kind: 'sticker';
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slot: number;
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} | {
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kind: 'charm';
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} | null;
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type Capability = {
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entitled: boolean;
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available: boolean;
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};
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declare enum EFeature {
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SELECT_WEAPON = "selectWeapon",
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SELECT_GLOVES = "selectGloves",
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SELECT_AGENT = "selectAgent",
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SELECT_ENVIRONMENT = "selectEnvironment",
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EDIT_SEED = "editSeed",
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EDIT_FLOAT = "editFloat",
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EDIT_STATTRAK = "editStattrak",
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EDIT_NAMETAG = "editNametag",
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SELECT_STICKER = "selectSticker",
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SELECT_CHARM = "selectCharm",
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SELECT_PATCH = "selectPatch",
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EDIT_STICKERS = "editStickers",
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EDIT_CHARMS = "editCharms",
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PLACE_STICKERS = "placeStickers",
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PLACE_CHARM = "placeCharm",
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SCREENSHOT = "screenshot",
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INSPECT_LINK = "inspectLink",
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SUBJECT_CONTROLS = "subjectControls",
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WEAPON_ANIMATIONS = "weaponAnimations",
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AGENT_ANIMATIONS = "agentAnimations"
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}
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type ViewerCapabilities = {
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views: Record<EView, Capability>;
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features: Record<EFeature, Capability>;
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};
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type AnimationEntry = {
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name: string;
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loop: boolean;
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};
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type ViewerState = {
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weapon: Weapon | null;
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gloves: Gloves | null;
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agent: Agent | null;
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subject: ESubject | null;
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view: {
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view: EView;
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active: boolean;
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};
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environment: string | null;
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background: Background;
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stickers: Array<Sticker & {
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uid?: string;
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}>;
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charm: Charm | null;
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charmAnchor: [number, number, number] | null;
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patches: Array<Patch>;
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patchSlots: number | null;
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playing: boolean;
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animation: string | null;
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animations: Array<AnimationEntry>;
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agentAnimation: string | null;
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agentAnimations: Array<string>;
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sound: {
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muted: boolean;
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};
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firstPerson: FirstPersonSettings;
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facing: EFacing;
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placement: PlacementTarget;
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};
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declare enum EErrorCode {
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INVALID_KEY = "invalid_key",
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ORIGIN_NOT_ALLOWED = "origin_not_allowed",
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NOT_ENTITLED = "not_entitled",
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UNSUPPORTED_VIEW = "unsupported_view",
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UNAVAILABLE_ITEM = "unavailable_item",
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INVALID_ARGUMENT = "invalid_argument",
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NOT_READY = "not_ready",
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RATE_LIMITED = "rate_limited",
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INTERNAL = "internal"
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}
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declare enum EViewerEvent {
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READY = "ready",
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ERROR = "error",
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RECONNECT = "reconnect",
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PROGRESS = "progress",
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UNAVAILABLE = "unavailable",
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CHANGE = "change",
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VIEW_CHANGE = "viewchange",
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SUBJECT_CHANGE = "subjectchange",
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COSMETICS_CHANGE = "cosmeticschange",
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ANIMATION_CHANGE = "animationchange",
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PLAYBACK_CHANGE = "playbackchange",
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CAPABILITIES_CHANGE = "capabilitieschange",
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PLACEMENT_START = "placementstart",
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PLACEMENT_MOVE = "placementmove",
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PLACEMENT_END = "placementend"
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}
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type ViewerError = {
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code: EErrorCode;
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message?: string;
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};
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type CatalogQuery = {
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search?: string;
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limit?: number;
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offset?: number;
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[key: string]: unknown;
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};
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type ViewerEventHandler = (payload: unknown) => void;
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type Viewer = {
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readonly state: ViewerState;
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readonly capabilities: ViewerCapabilities;
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on: (event: EViewerEvent | `${EViewerEvent}`, handler: ViewerEventHandler) => () => void;
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setWeapon: (args: {
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weapon: Weapon | null;
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}) => Promise<void>;
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setGloves: (args: {
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gloves: Gloves | null;
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}) => Promise<void>;
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setAgent: (args: {
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agent: Agent | null;
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}) => Promise<void>;
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setSubject: (args: {
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subject: ESubject | `${ESubject}`;
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}) => Promise<void>;
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setStickers: (args: {
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stickers: Array<Sticker>;
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}) => Promise<void>;
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setCharm: (args: {
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charm: Charm | null;
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}) => Promise<void>;
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setPatches: (args: {
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patches: Array<Patch>;
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}) => Promise<void>;
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setView: (args: {
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view: EView | `${EView}`;
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}) => Promise<void>;
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setFirstPersonSettings: (args: FirstPersonSettings) => Promise<void>;
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setFacing: (args: {
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facing: EFacing | `${EFacing}`;
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}) => Promise<void>;
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setEnvironment: (args: {
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environment: string | null;
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}) => Promise<void>;
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setBackground: (args: {
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background: Background;
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}) => Promise<void>;
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setSound: (args: {
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muted: boolean;
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}) => Promise<void>;
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setLocale: (args: {
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locale: string;
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}) => Promise<void>;
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focus: (args: {
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target: FocusTarget;
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}) => Promise<void>;
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resetCamera: () => Promise<void>;
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play: () => Promise<void>;
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pause: () => Promise<void>;
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playAnimation: (args: {
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name: string;
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}) => Promise<void>;
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stopAnimation: () => Promise<void>;
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startFire: () => Promise<void>;
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stopFire: () => Promise<void>;
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armPlacement: (args: {
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target: PlacementTarget;
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}) => Promise<void>;
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forwardPointer: (args: {
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x: number;
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y: number;
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phase: 'start' | 'move' | 'end';
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}) => Promise<void>;
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capture: () => Promise<string>;
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catalog: {
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weapons: (query?: CatalogQuery) => Promise<unknown>;
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stickers: (query?: CatalogQuery) => Promise<unknown>;
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charms: (query?: CatalogQuery) => Promise<unknown>;
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patches: (query?: CatalogQuery) => Promise<unknown>;
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agents: (query?: CatalogQuery) => Promise<unknown>;
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weaponModels: () => Promise<unknown>;
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environments: () => Promise<unknown>;
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};
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destroy: () => void;
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};
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type CreateViewerOptions = {
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container: HTMLElement;
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key?: string;
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baseUrl?: string;
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weapon?: Weapon;
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environment?: string;
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background?: Background;
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interactive?: boolean;
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autoplay?: boolean;
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locale?: string;
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};
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export { type Agent as A, type Background as B, type CreateViewerOptions as C, EBackgroundType as E, type FirstPersonSettings as F, type Gloves as G, type Patch as P, type Sticker as S, type Viewer as V, type Weapon as W, type AnimationEntry as a, type Capability as b, type CatalogQuery as c, type Charm as d, EErrorCode as e, EFacing as f, EFeature as g, EHandedness as h, ESubject as i, EView as j, EViewerEvent as k, type FocusTarget as l, type PlacementTarget as m, type ViewerCapabilities as n, type ViewerError as o, type ViewerEventHandler as p, type ViewerState as q };
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@@ -0,0 +1,281 @@
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declare enum EView {
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FREE = "free",
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FIRST_PERSON = "firstPerson",
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THIRD_PERSON = "thirdPerson"
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}
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declare enum EBackgroundType {
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NONE = "none",
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ENVIRONMENT = "environment"
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}
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type Background = {
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type: EBackgroundType;
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};
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declare enum EFacing {
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FRONT = "front",
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BACK = "back"
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}
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declare enum EHandedness {
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RIGHT = "right",
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LEFT = "left"
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}
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declare enum ESubject {
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WEAPON = "weapon",
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GLOVES = "gloves"
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}
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type Weapon = {
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cert?: string;
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defIndex?: number;
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paintIndex?: number;
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seed?: number;
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float?: number;
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stattrak?: boolean;
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kills?: number;
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name?: string;
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};
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type Gloves = {
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cert?: string;
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defIndex?: number;
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paintIndex?: number;
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seed?: number;
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float?: number;
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};
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type Agent = {
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cert?: string;
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defIndex?: number;
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};
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type Sticker = {
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id: number;
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48
|
+
slot: number;
|
|
49
|
+
wear?: number;
|
|
50
|
+
rotation?: number;
|
|
51
|
+
offsetX?: number;
|
|
52
|
+
offsetY?: number;
|
|
53
|
+
};
|
|
54
|
+
type Charm = {
|
|
55
|
+
id: number;
|
|
56
|
+
pattern?: number;
|
|
57
|
+
wrappedSticker?: number;
|
|
58
|
+
offsetX?: number;
|
|
59
|
+
offsetY?: number;
|
|
60
|
+
offsetZ?: number;
|
|
61
|
+
};
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|
62
|
+
type Patch = {
|
|
63
|
+
id: number;
|
|
64
|
+
slot: number;
|
|
65
|
+
};
|
|
66
|
+
type FirstPersonSettings = {
|
|
67
|
+
fov?: number;
|
|
68
|
+
offsetX?: number;
|
|
69
|
+
offsetY?: number;
|
|
70
|
+
offsetZ?: number;
|
|
71
|
+
handedness?: EHandedness;
|
|
72
|
+
};
|
|
73
|
+
type FocusTarget = {
|
|
74
|
+
kind: 'sticker';
|
|
75
|
+
uid: string;
|
|
76
|
+
} | {
|
|
77
|
+
kind: 'charm';
|
|
78
|
+
} | {
|
|
79
|
+
kind: 'patch';
|
|
80
|
+
slot: number;
|
|
81
|
+
} | null;
|
|
82
|
+
type PlacementTarget = {
|
|
83
|
+
kind: 'sticker';
|
|
84
|
+
slot: number;
|
|
85
|
+
} | {
|
|
86
|
+
kind: 'charm';
|
|
87
|
+
} | null;
|
|
88
|
+
type Capability = {
|
|
89
|
+
entitled: boolean;
|
|
90
|
+
available: boolean;
|
|
91
|
+
};
|
|
92
|
+
declare enum EFeature {
|
|
93
|
+
SELECT_WEAPON = "selectWeapon",
|
|
94
|
+
SELECT_GLOVES = "selectGloves",
|
|
95
|
+
SELECT_AGENT = "selectAgent",
|
|
96
|
+
SELECT_ENVIRONMENT = "selectEnvironment",
|
|
97
|
+
EDIT_SEED = "editSeed",
|
|
98
|
+
EDIT_FLOAT = "editFloat",
|
|
99
|
+
EDIT_STATTRAK = "editStattrak",
|
|
100
|
+
EDIT_NAMETAG = "editNametag",
|
|
101
|
+
SELECT_STICKER = "selectSticker",
|
|
102
|
+
SELECT_CHARM = "selectCharm",
|
|
103
|
+
SELECT_PATCH = "selectPatch",
|
|
104
|
+
EDIT_STICKERS = "editStickers",
|
|
105
|
+
EDIT_CHARMS = "editCharms",
|
|
106
|
+
PLACE_STICKERS = "placeStickers",
|
|
107
|
+
PLACE_CHARM = "placeCharm",
|
|
108
|
+
SCREENSHOT = "screenshot",
|
|
109
|
+
INSPECT_LINK = "inspectLink",
|
|
110
|
+
SUBJECT_CONTROLS = "subjectControls",
|
|
111
|
+
WEAPON_ANIMATIONS = "weaponAnimations",
|
|
112
|
+
AGENT_ANIMATIONS = "agentAnimations"
|
|
113
|
+
}
|
|
114
|
+
type ViewerCapabilities = {
|
|
115
|
+
views: Record<EView, Capability>;
|
|
116
|
+
features: Record<EFeature, Capability>;
|
|
117
|
+
};
|
|
118
|
+
type AnimationEntry = {
|
|
119
|
+
name: string;
|
|
120
|
+
loop: boolean;
|
|
121
|
+
};
|
|
122
|
+
type ViewerState = {
|
|
123
|
+
weapon: Weapon | null;
|
|
124
|
+
gloves: Gloves | null;
|
|
125
|
+
agent: Agent | null;
|
|
126
|
+
subject: ESubject | null;
|
|
127
|
+
view: {
|
|
128
|
+
view: EView;
|
|
129
|
+
active: boolean;
|
|
130
|
+
};
|
|
131
|
+
environment: string | null;
|
|
132
|
+
background: Background;
|
|
133
|
+
stickers: Array<Sticker & {
|
|
134
|
+
uid?: string;
|
|
135
|
+
}>;
|
|
136
|
+
charm: Charm | null;
|
|
137
|
+
charmAnchor: [number, number, number] | null;
|
|
138
|
+
patches: Array<Patch>;
|
|
139
|
+
patchSlots: number | null;
|
|
140
|
+
playing: boolean;
|
|
141
|
+
animation: string | null;
|
|
142
|
+
animations: Array<AnimationEntry>;
|
|
143
|
+
agentAnimation: string | null;
|
|
144
|
+
agentAnimations: Array<string>;
|
|
145
|
+
sound: {
|
|
146
|
+
muted: boolean;
|
|
147
|
+
};
|
|
148
|
+
firstPerson: FirstPersonSettings;
|
|
149
|
+
facing: EFacing;
|
|
150
|
+
placement: PlacementTarget;
|
|
151
|
+
};
|
|
152
|
+
|
|
153
|
+
declare enum EErrorCode {
|
|
154
|
+
INVALID_KEY = "invalid_key",
|
|
155
|
+
ORIGIN_NOT_ALLOWED = "origin_not_allowed",
|
|
156
|
+
NOT_ENTITLED = "not_entitled",
|
|
157
|
+
UNSUPPORTED_VIEW = "unsupported_view",
|
|
158
|
+
UNAVAILABLE_ITEM = "unavailable_item",
|
|
159
|
+
INVALID_ARGUMENT = "invalid_argument",
|
|
160
|
+
NOT_READY = "not_ready",
|
|
161
|
+
RATE_LIMITED = "rate_limited",
|
|
162
|
+
INTERNAL = "internal"
|
|
163
|
+
}
|
|
164
|
+
declare enum EViewerEvent {
|
|
165
|
+
READY = "ready",
|
|
166
|
+
ERROR = "error",
|
|
167
|
+
RECONNECT = "reconnect",
|
|
168
|
+
PROGRESS = "progress",
|
|
169
|
+
UNAVAILABLE = "unavailable",
|
|
170
|
+
CHANGE = "change",
|
|
171
|
+
VIEW_CHANGE = "viewchange",
|
|
172
|
+
SUBJECT_CHANGE = "subjectchange",
|
|
173
|
+
COSMETICS_CHANGE = "cosmeticschange",
|
|
174
|
+
ANIMATION_CHANGE = "animationchange",
|
|
175
|
+
PLAYBACK_CHANGE = "playbackchange",
|
|
176
|
+
CAPABILITIES_CHANGE = "capabilitieschange",
|
|
177
|
+
PLACEMENT_START = "placementstart",
|
|
178
|
+
PLACEMENT_MOVE = "placementmove",
|
|
179
|
+
PLACEMENT_END = "placementend"
|
|
180
|
+
}
|
|
181
|
+
type ViewerError = {
|
|
182
|
+
code: EErrorCode;
|
|
183
|
+
message?: string;
|
|
184
|
+
};
|
|
185
|
+
|
|
186
|
+
type CatalogQuery = {
|
|
187
|
+
search?: string;
|
|
188
|
+
limit?: number;
|
|
189
|
+
offset?: number;
|
|
190
|
+
[key: string]: unknown;
|
|
191
|
+
};
|
|
192
|
+
type ViewerEventHandler = (payload: unknown) => void;
|
|
193
|
+
type Viewer = {
|
|
194
|
+
readonly state: ViewerState;
|
|
195
|
+
readonly capabilities: ViewerCapabilities;
|
|
196
|
+
on: (event: EViewerEvent | `${EViewerEvent}`, handler: ViewerEventHandler) => () => void;
|
|
197
|
+
setWeapon: (args: {
|
|
198
|
+
weapon: Weapon | null;
|
|
199
|
+
}) => Promise<void>;
|
|
200
|
+
setGloves: (args: {
|
|
201
|
+
gloves: Gloves | null;
|
|
202
|
+
}) => Promise<void>;
|
|
203
|
+
setAgent: (args: {
|
|
204
|
+
agent: Agent | null;
|
|
205
|
+
}) => Promise<void>;
|
|
206
|
+
setSubject: (args: {
|
|
207
|
+
subject: ESubject | `${ESubject}`;
|
|
208
|
+
}) => Promise<void>;
|
|
209
|
+
setStickers: (args: {
|
|
210
|
+
stickers: Array<Sticker>;
|
|
211
|
+
}) => Promise<void>;
|
|
212
|
+
setCharm: (args: {
|
|
213
|
+
charm: Charm | null;
|
|
214
|
+
}) => Promise<void>;
|
|
215
|
+
setPatches: (args: {
|
|
216
|
+
patches: Array<Patch>;
|
|
217
|
+
}) => Promise<void>;
|
|
218
|
+
setView: (args: {
|
|
219
|
+
view: EView | `${EView}`;
|
|
220
|
+
}) => Promise<void>;
|
|
221
|
+
setFirstPersonSettings: (args: FirstPersonSettings) => Promise<void>;
|
|
222
|
+
setFacing: (args: {
|
|
223
|
+
facing: EFacing | `${EFacing}`;
|
|
224
|
+
}) => Promise<void>;
|
|
225
|
+
setEnvironment: (args: {
|
|
226
|
+
environment: string | null;
|
|
227
|
+
}) => Promise<void>;
|
|
228
|
+
setBackground: (args: {
|
|
229
|
+
background: Background;
|
|
230
|
+
}) => Promise<void>;
|
|
231
|
+
setSound: (args: {
|
|
232
|
+
muted: boolean;
|
|
233
|
+
}) => Promise<void>;
|
|
234
|
+
setLocale: (args: {
|
|
235
|
+
locale: string;
|
|
236
|
+
}) => Promise<void>;
|
|
237
|
+
focus: (args: {
|
|
238
|
+
target: FocusTarget;
|
|
239
|
+
}) => Promise<void>;
|
|
240
|
+
resetCamera: () => Promise<void>;
|
|
241
|
+
play: () => Promise<void>;
|
|
242
|
+
pause: () => Promise<void>;
|
|
243
|
+
playAnimation: (args: {
|
|
244
|
+
name: string;
|
|
245
|
+
}) => Promise<void>;
|
|
246
|
+
stopAnimation: () => Promise<void>;
|
|
247
|
+
startFire: () => Promise<void>;
|
|
248
|
+
stopFire: () => Promise<void>;
|
|
249
|
+
armPlacement: (args: {
|
|
250
|
+
target: PlacementTarget;
|
|
251
|
+
}) => Promise<void>;
|
|
252
|
+
forwardPointer: (args: {
|
|
253
|
+
x: number;
|
|
254
|
+
y: number;
|
|
255
|
+
phase: 'start' | 'move' | 'end';
|
|
256
|
+
}) => Promise<void>;
|
|
257
|
+
capture: () => Promise<string>;
|
|
258
|
+
catalog: {
|
|
259
|
+
weapons: (query?: CatalogQuery) => Promise<unknown>;
|
|
260
|
+
stickers: (query?: CatalogQuery) => Promise<unknown>;
|
|
261
|
+
charms: (query?: CatalogQuery) => Promise<unknown>;
|
|
262
|
+
patches: (query?: CatalogQuery) => Promise<unknown>;
|
|
263
|
+
agents: (query?: CatalogQuery) => Promise<unknown>;
|
|
264
|
+
weaponModels: () => Promise<unknown>;
|
|
265
|
+
environments: () => Promise<unknown>;
|
|
266
|
+
};
|
|
267
|
+
destroy: () => void;
|
|
268
|
+
};
|
|
269
|
+
type CreateViewerOptions = {
|
|
270
|
+
container: HTMLElement;
|
|
271
|
+
key?: string;
|
|
272
|
+
baseUrl?: string;
|
|
273
|
+
weapon?: Weapon;
|
|
274
|
+
environment?: string;
|
|
275
|
+
background?: Background;
|
|
276
|
+
interactive?: boolean;
|
|
277
|
+
autoplay?: boolean;
|
|
278
|
+
locale?: string;
|
|
279
|
+
};
|
|
280
|
+
|
|
281
|
+
export { type Agent as A, type Background as B, type CreateViewerOptions as C, EBackgroundType as E, type FirstPersonSettings as F, type Gloves as G, type Patch as P, type Sticker as S, type Viewer as V, type Weapon as W, type AnimationEntry as a, type Capability as b, type CatalogQuery as c, type Charm as d, EErrorCode as e, EFacing as f, EFeature as g, EHandedness as h, ESubject as i, EView as j, EViewerEvent as k, type FocusTarget as l, type PlacementTarget as m, type ViewerCapabilities as n, type ViewerError as o, type ViewerEventHandler as p, type ViewerState as q };
|