@vscode/vsce 2.21.0 → 2.22.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/out/package.js +5 -6
- package/out/validation.js +1 -1
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -72,7 +72,7 @@ Or you can also set them in the `package.json`, so that you avoid having to rety
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72
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// package.json
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{
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"vsce": {
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-
"baseImagesUrl": "https://my.custom/base/images/url"
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+
"baseImagesUrl": "https://my.custom/base/images/url",
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"dependencies": true,
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"yarn": false
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}
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package/out/package.js
CHANGED
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@@ -229,15 +229,15 @@ async function versionBump(options) {
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return Promise.reject(`Invalid version ${options.version}`);
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}
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}
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-
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+
// call `npm version` to do our dirty work
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+
const args = ['version', options.version];
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if (options.commitMessage) {
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-
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+
args.push('-m', options.commitMessage);
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}
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if (!(options.gitTagVersion ?? true)) {
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-
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+
args.push('--no-git-tag-version');
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}
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-
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-
const { stdout, stderr } = await (0, util_1.promisify)(cp.exec)(command, { cwd });
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+
const { stdout, stderr } = await (0, util_1.promisify)(cp.execFile)(process.platform === 'win32' ? 'npm.cmd' : 'npm', args, { cwd });
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if (!process.env['VSCE_TESTS']) {
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process.stdout.write(stdout);
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process.stderr.write(stderr);
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@@ -246,7 +246,6 @@ async function versionBump(options) {
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exports.versionBump = versionBump;
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exports.Targets = new Set([
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'win32-x64',
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-
'win32-ia32',
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'win32-arm64',
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'linux-x64',
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'linux-arm64',
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package/out/validation.js
CHANGED
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@@ -112,7 +112,7 @@ function validateVSCodeTypesCompatibility(engineVersion, typeVersion) {
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return 0;
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}
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});
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-
const error = new Error(`@types/vscode ${typeVersion} greater than engines.vscode ${engineVersion}.
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+
const error = new Error(`@types/vscode ${typeVersion} greater than engines.vscode ${engineVersion}. Either upgrade engines.vscode or use an older @types/vscode version`);
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if (typeMajor > engineMajor) {
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throw error;
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}
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