@vscode/markdown-editor 0.0.2-19 → 0.0.2-20

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package/dist/index.d.ts CHANGED
@@ -168,6 +168,17 @@ export declare class BlockViewNode<T extends AnyViewData = AnyViewData> extends
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  constructor(data: T, dom: globalThis.Node, children: readonly ViewNode[]);
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  get block(): BlockAstNode;
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  get element(): HTMLElement;
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+ /**
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+ * The horizontal scroll viewport for selection/caret clipping
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+ * ({@link blockViewportClip}). For most blocks the scroller *is*
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+ * {@link element} — a code / math / unhandled block's `element` is the very
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+ * `overflow-x: auto` box that scrolls. A table is the exception: its
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+ * `element` stays the inner `<table>` (so the active/markers classes and
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+ * `.md-table` theme styling are unaffected), but the box that actually
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+ * scrolls is the wrapping `.md-table-wrapper`, so {@link TableViewNode}
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+ * overrides this to return that wrapper.
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+ */
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+ get scrollElement(): HTMLElement;
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  /**
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  * Whether this already-built node can stand in for `data` unchanged. The
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  * builder preserves view-data identity for any subtree whose ast and
@@ -1105,7 +1116,7 @@ export declare class EditorView extends Disposable {
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  */
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  private _setupModifierTracking;
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  /**
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- * Renders the edit/read-only lock toggle. It flips the model's
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+ * Renders the edit/read-only mode toggle. It flips the model's
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  * {@link EditorModel.readonlyMode}: when locked (read-only) every block stays
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  * in its clean rendered form (no markdown markers revealed) and edits are
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  * ignored, while text selection still works. The control lives in a
@@ -1134,6 +1145,13 @@ export declare class EditorView extends Disposable {
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  * original block. Honours {@link geometricHitTest}.
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  */
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  resolveOffsetFromPoint(point: Point2D): SourceOffset | undefined;
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+ /**
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+ * Resolve table-cell hits that have no measurable text run. Empty cells map
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+ * from their own box instead of snapping to a neighboring cell; element-only
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+ * content (for example an inactive image) maps through the hit element's view
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+ * node. Text-bearing cells keep the normal pixel-precise line-map/DOM path.
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+ */
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+ private _resolveTableCellOffset;
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  /**
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  * Whether a client point falls on the rendered document content, as
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  * opposed to the surrounding editor padding (the green area). Uses DOM
@@ -1172,9 +1190,9 @@ export declare interface EditorViewOptions extends BlockViewOptions {
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  */
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  readonly classNames?: readonly string[];
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  /**
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- * Whether to render the sticky "Editing / Locked" readonly toggle in the
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- * top-right corner. Defaults to `true`; set to `false` to omit it (e.g. in
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- * fixtures that focus on selection rendering).
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+ * Whether to render the sticky edit/read-only toggle in the top-right
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+ * corner. Defaults to `true`; set to `false` to omit it (e.g. in fixtures
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+ * that focus on selection rendering).
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  */
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  readonly showReadonlyToggle?: boolean;
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  /**
@@ -2048,6 +2066,15 @@ export declare interface SelectionBlock {
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  readonly absoluteStart: number;
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  readonly viewNode: ViewNode;
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  readonly element: HTMLElement;
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+ /**
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+ * The block's horizontal scroll viewport. Equal to {@link element} for every
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+ * block whose element is itself the `overflow-x: auto` scroller (code, math,
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+ * unhandled), but the wrapping `.md-table-wrapper` for a table, whose
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+ * {@link element} is the content-sized inner `<table>`. Only
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+ * {@link blockViewportClip} needs the scroll box; connector/rect geometry
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+ * still uses {@link element}.
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+ */
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+ readonly scrollElement: HTMLElement;
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  }
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  export declare type SelectionCommand = (ctx: CursorCommandContext, offset: SourceOffset) => Selection_2;