@vrealtime/server 0.0.0-stage → 0.2.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +201 -0
- package/README.md +4 -2
- package/dist/capabilities.d.ts +13 -0
- package/dist/capabilities.js +11 -0
- package/dist/index.d.ts +137 -0
- package/dist/index.js +480 -0
- package/dist/node/debug-page.d.ts +6 -0
- package/dist/node/debug-page.js +181 -0
- package/dist/node/index.d.ts +23 -0
- package/dist/node/index.js +120 -0
- package/dist/tool-stream.d.ts +8 -0
- package/dist/tool-stream.js +29 -0
- package/dist/workers/index.d.ts +15 -0
- package/dist/workers/index.js +37 -0
- package/package.json +62 -4
package/LICENSE
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package/README.md
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#
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# @vrealtime/server
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vRealTime server: attach any WebSocket, Node serve(), Cloudflare Workers and Durable Objects
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Part of [vRealTime](https://github.com/austinchennn/vRT). Licensed under Apache-2.0.
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import type { Capabilities } from '@vrealtime/core';
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/**
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* A protocol capability (spec/capabilities.json) this server implements. It is
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* offered only when the agent's model can support it, e.g. argument streaming.
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*/
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export interface CapabilityRule {
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token: string;
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available(model: Capabilities): boolean;
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}
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/** Every capability this server implements. */
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export declare const CAPABILITY_RULES: readonly CapabilityRule[];
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/** The tokens sessions of an agent with this model may negotiate. */
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export declare function supportedCapabilities(model: Capabilities, rules?: readonly CapabilityRule[]): ReadonlySet<string>;
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import { GLOBAL_TOOL_IDS_V1, TOOL_STREAM_V1 } from '@vrealtime/protocol';
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/** Every capability this server implements. */
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export const CAPABILITY_RULES = [
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// Any model: without argument streaming a call goes straight from start to arguments-complete.
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{ token: TOOL_STREAM_V1, available: () => true },
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{ token: GLOBAL_TOOL_IDS_V1, available: () => true },
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];
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/** The tokens sessions of an agent with this model may negotiate. */
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export function supportedCapabilities(model, rules = CAPABILITY_RULES) {
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return new Set(rules.filter((rule) => rule.available(model)).map((rule) => rule.token));
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}
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package/dist/index.d.ts
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import { type AgentDefinition, type AgentSession, type AudioFormat, type Clock, type SessionConfig } from '@vrealtime/core';
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import { Inbox, Outbox, type ServerMessage, type Unsequenced, type WireAudioFormat } from '@vrealtime/protocol';
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/**
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* The only socket surface the server needs. Runtimes with event-style sockets
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* (browsers, Deno, Workers, `ws`) can pass the socket as-is; callback-style
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* runtimes (Bun) call `connection.receive()` and `connection.closed()` instead.
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*/
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export interface WebSocketLike {
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send(data: string | Uint8Array): void;
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close(code?: number, reason?: string): void;
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/** Bytes queued but not yet sent; enables backpressure when present. */
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readonly bufferedAmount?: number;
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addEventListener?(type: 'message' | 'close', listener: (event: {
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data?: unknown;
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}) => void): void;
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}
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/** Who is connected. `id` identifies the subject: a resume must come from the same `id`. */
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export interface Principal {
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id: string;
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[key: string]: unknown;
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}
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export interface AuthRequest {
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/** `hello.auth`: a short-lived token sent in the first message, never in the URL. */
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token: string | undefined;
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/** `hello.context`, e.g. the document the app wants to work on. */
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context: unknown;
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/** Set when the client is resuming a session. */
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sessionId: string | undefined;
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/** Headers of the upgrade request, when the edge has them (cookies, origin). */
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headers: Headers | undefined;
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}
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export interface AttachOptions {
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/**
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* Called for every `hello`, new or resumed. Return a principal to accept, or
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* `null` / `undefined` / `false` (or throw) to refuse with `UNAUTHORIZED`.
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* Without it every connection is accepted.
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*/
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authenticate?: (request: AuthRequest) => Principal | null | undefined | false | Promise<Principal | null | undefined | false>;
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/** Per-session config for new sessions (instructions, voice, transcription vocabulary...), from the principal and `hello.context`. */
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configure?: (principal: Principal | undefined, hello: {
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context: unknown;
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}) => Partial<SessionConfig> | Promise<Partial<SessionConfig>>;
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/** How long a session survives without a socket, waiting for a resume. Default 30 s. */
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resumeWindowMs?: number;
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/** Close a socket that sent nothing (not even `ping`) for this long. Default 45 s. */
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heartbeatTimeoutMs?: number;
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/** Queue outgoing frames while `bufferedAmount` exceeds this. Default 256 KiB. */
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highWaterMark?: number;
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+
/** Receives `context` messages and `hello.context` from the app. */
|
|
50
|
+
onContext?: (context: unknown, session: AgentSession) => void;
|
|
51
|
+
clock?: Clock;
|
|
52
|
+
}
|
|
53
|
+
export interface Connection {
|
|
54
|
+
/** Feed one incoming WebSocket message (text or binary). */
|
|
55
|
+
receive(data: unknown): void;
|
|
56
|
+
/** Tell the server the socket closed. */
|
|
57
|
+
closed(): void;
|
|
58
|
+
readonly sessionId: string | undefined;
|
|
59
|
+
}
|
|
60
|
+
export declare function toCoreFormat(format: WireAudioFormat | undefined): AudioFormat | undefined;
|
|
61
|
+
export declare function toWireFormat(format: AudioFormat): WireAudioFormat;
|
|
62
|
+
/** One agent session and everything that must survive a reconnect. */
|
|
63
|
+
declare class LiveSession {
|
|
64
|
+
#private;
|
|
65
|
+
private readonly hub;
|
|
66
|
+
readonly principal: Principal | undefined;
|
|
67
|
+
readonly id: `${string}-${string}-${string}-${string}-${string}`;
|
|
68
|
+
readonly outbox: Outbox<ServerMessage>;
|
|
69
|
+
readonly inbox: Inbox;
|
|
70
|
+
session: AgentSession;
|
|
71
|
+
input: AudioFormat;
|
|
72
|
+
output: AudioFormat;
|
|
73
|
+
/** Negotiated when the session starts; fixed for its lifetime, resumes included. */
|
|
74
|
+
capabilities: readonly string[];
|
|
75
|
+
socket: SocketConnection | undefined;
|
|
76
|
+
expiry: unknown;
|
|
77
|
+
constructor(hub: Hub, principal: Principal | undefined);
|
|
78
|
+
bind(agentSession: AgentSession): void;
|
|
79
|
+
send(message: Unsequenced<ServerMessage>, epoch?: number): void;
|
|
80
|
+
/** Opens the session on the bound socket; `resumedFrom` is set on a resume. */
|
|
81
|
+
sendReady(resumedFrom?: number): void;
|
|
82
|
+
/** Re-sends everything after the client's last seen seq. False when that is no longer possible. */
|
|
83
|
+
resend(lastSeen: number): boolean;
|
|
84
|
+
detach(): void;
|
|
85
|
+
flush(): void;
|
|
86
|
+
}
|
|
87
|
+
declare class SocketConnection implements Connection {
|
|
88
|
+
#private;
|
|
89
|
+
private readonly hub;
|
|
90
|
+
private readonly socket;
|
|
91
|
+
private readonly headers?;
|
|
92
|
+
constructor(hub: Hub, socket: WebSocketLike, headers?: Headers | undefined);
|
|
93
|
+
get sessionId(): string | undefined;
|
|
94
|
+
congested(): boolean;
|
|
95
|
+
send(data: string | Uint8Array): void;
|
|
96
|
+
close(code: number, reason: string): void;
|
|
97
|
+
receive(data: unknown): void;
|
|
98
|
+
closed(): void;
|
|
99
|
+
}
|
|
100
|
+
/** Shares sessions between sockets, so a reconnecting app can resume. */
|
|
101
|
+
export declare class Hub {
|
|
102
|
+
#private;
|
|
103
|
+
readonly agent: AgentDefinition;
|
|
104
|
+
readonly options: AttachOptions;
|
|
105
|
+
readonly clock: Clock;
|
|
106
|
+
readonly highWaterMark: number;
|
|
107
|
+
readonly heartbeatTimeoutMs: number;
|
|
108
|
+
/** Protocol capabilities sessions may negotiate: what this server implements and the agent's model supports. */
|
|
109
|
+
readonly capabilities: ReadonlySet<string>;
|
|
110
|
+
constructor(agent: AgentDefinition, options?: AttachOptions);
|
|
111
|
+
/** `headers` (of the upgrade request) are passed to `authenticate`. */
|
|
112
|
+
attach(socket: WebSocketLike, info?: {
|
|
113
|
+
headers?: Headers;
|
|
114
|
+
}): Connection;
|
|
115
|
+
/** Live sessions, connected or waiting for a resume. */
|
|
116
|
+
get size(): number;
|
|
117
|
+
close(): Promise<void>;
|
|
118
|
+
/** @internal */
|
|
119
|
+
adopt(live: LiveSession): void;
|
|
120
|
+
/** @internal */
|
|
121
|
+
find(id: string): LiveSession | undefined;
|
|
122
|
+
/** @internal */
|
|
123
|
+
forget(live: LiveSession): void;
|
|
124
|
+
/** @internal Keeps a socketless session for `resumeWindowMs`, then closes it. */
|
|
125
|
+
park(live: LiveSession): void;
|
|
126
|
+
/** @internal */
|
|
127
|
+
unpark(live: LiveSession): void;
|
|
128
|
+
}
|
|
129
|
+
/**
|
|
130
|
+
* Serves `agent` over one WebSocket using protocol v1. Sockets attached for the
|
|
131
|
+
* same agent share a hub, so a reconnecting app can resume its session.
|
|
132
|
+
* Options apply when the agent's hub is first created.
|
|
133
|
+
*/
|
|
134
|
+
export declare function attach(agent: AgentDefinition, socket: WebSocketLike, options?: AttachOptions, info?: {
|
|
135
|
+
headers?: Headers;
|
|
136
|
+
}): Connection;
|
|
137
|
+
export {};
|