@vpmedia/phaser 1.50.0 → 1.51.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/package.json +5 -2
- package/src/phaser/core/animation_manager.js +1 -1
- package/src/phaser/core/animation_parser.js +2 -2
- package/src/phaser/core/cache.js +2 -2
- package/src/phaser/core/game.js +16 -3
- package/src/phaser/core/input.js +1 -1
- package/src/phaser/core/loader.js +10 -10
- package/src/phaser/core/sound.js +1 -1
- package/src/phaser/core/tween.js +1 -1
- package/src/phaser/display/canvas/renderer.js +7 -0
- package/src/phaser/display/display_object.js +2 -1
- package/src/phaser/display/graphics.js +1 -1
- package/src/phaser/display/text.js +1 -1
- package/src/phaser/display/webgl/blend_manager.js +1 -1
- package/src/phaser/display/webgl/fast_sprite_batch.js +2 -2
- package/src/phaser/display/webgl/filter_manager.js +1 -1
- package/src/phaser/display/webgl/filter_texture.js +1 -1
- package/src/phaser/display/webgl/graphics_data.js +1 -1
- package/src/phaser/display/webgl/shader/complex.js +1 -1
- package/src/phaser/display/webgl/shader/fast.js +1 -1
- package/src/phaser/display/webgl/shader/normal.js +1 -1
- package/src/phaser/display/webgl/shader/primitive.js +1 -1
- package/src/phaser/display/webgl/shader/strip.js +1 -1
- package/src/phaser/display/webgl/shader_manager.js +3 -3
- package/src/phaser/display/webgl/sprite_batch.js +1 -1
- package/src/phaser/display/webgl/stencil_manager.js +1 -1
- package/types/phaser/core/game.d.ts +9 -5
- package/types/phaser/core/game.d.ts.map +1 -1
- package/types/phaser/display/canvas/renderer.d.ts +4 -0
- package/types/phaser/display/canvas/renderer.d.ts.map +1 -1
- package/types/phaser/display/display_object.d.ts +1 -0
- package/types/phaser/display/display_object.d.ts.map +1 -1
- package/types/phaser/display/webgl/blend_manager.d.ts +7 -3
- package/types/phaser/display/webgl/blend_manager.d.ts.map +1 -1
- package/types/phaser/display/webgl/fast_sprite_batch.d.ts +11 -5
- package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
- package/types/phaser/display/webgl/filter_manager.d.ts +7 -3
- package/types/phaser/display/webgl/filter_manager.d.ts.map +1 -1
- package/types/phaser/display/webgl/filter_texture.d.ts +7 -3
- package/types/phaser/display/webgl/filter_texture.d.ts.map +1 -1
- package/types/phaser/display/webgl/graphics_data.d.ts +7 -3
- package/types/phaser/display/webgl/graphics_data.d.ts.map +1 -1
- package/types/phaser/display/webgl/shader/complex.d.ts +7 -3
- package/types/phaser/display/webgl/shader/complex.d.ts.map +1 -1
- package/types/phaser/display/webgl/shader/fast.d.ts +7 -3
- package/types/phaser/display/webgl/shader/fast.d.ts.map +1 -1
- package/types/phaser/display/webgl/shader/normal.d.ts +7 -3
- package/types/phaser/display/webgl/shader/normal.d.ts.map +1 -1
- package/types/phaser/display/webgl/shader/primitive.d.ts +7 -3
- package/types/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
- package/types/phaser/display/webgl/shader/strip.d.ts +7 -3
- package/types/phaser/display/webgl/shader/strip.d.ts.map +1 -1
- package/types/phaser/display/webgl/shader_manager.d.ts +7 -3
- package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -1
- package/types/phaser/display/webgl/sprite_batch.d.ts +7 -3
- package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
- package/types/phaser/display/webgl/stencil_manager.d.ts +7 -3
- package/types/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
package/README.md
CHANGED
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@@ -1,6 +1,6 @@
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# @vpmedia/phaser
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[](https://badge.fury.io/js/@vpmedia%2Fphaser)
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[](https://github.com/vpmedia/phaser/actions/workflows/ci.yml)
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@vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2.
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@vpmedia/phaser",
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"version": "1.
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"version": "1.51.0",
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"description": "@vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2",
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"author": "Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)",
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"license": "MIT",
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@@ -48,5 +48,8 @@
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"> 0.5%",
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"not dead",
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"not op_mini all"
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]
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],
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"dependencies": {
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"@vpmedia/simplify": "^1.12.0"
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}
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}
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@@ -239,7 +239,7 @@ export class AnimationManager {
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*/
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refreshFrame() {
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// TODO
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-
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this.game.logger.warn('animation_manager.refreshFrame() is not implemented');
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// this.sprite.setTexture(PIXI.TextureCache[this.currentFrame.uuid]);
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}
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@@ -36,7 +36,7 @@ export function spriteSheet(game, key, frameWidth, frameHeight, frameMax, margin
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}
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// Zero or smaller than frame sizes?
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if (width === 0 || height === 0 || width < frameWidth || height < frameHeight || total === 0) {
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game.logger.warn(
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`AnimationParser.spriteSheet: '${key}'s width/height zero or width/height < given frameWidth/frameHeight`
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);
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return null;
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*/
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export function JSONDataHash(game, json) {
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if (!json.frames) {
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-
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game.logger.warn('JSONDataHash: Invalid Texture Atlas JSON given, missing frames object', json);
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return null;
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}
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// Let's create some frames then
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package/src/phaser/core/cache.js
CHANGED
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@@ -91,7 +91,7 @@ export class Cache {
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this.removeImage(key);
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}
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/* if (!data.complete) {
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this.game.logger.warn('Cache addImage %s is incomplete', key);
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} */
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const img = {
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key,
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@@ -626,7 +626,7 @@ export class Cache {
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if (resolvedURL) {
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return this._urlMap[resolvedURL];
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}
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this.game.logger.warn('Cache invalid url', { resolvedURL });
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return null;
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}
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package/src/phaser/core/game.js
CHANGED
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@@ -1,3 +1,4 @@
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import { Logger } from '@vpmedia/simplify';
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import { CanvasRenderer } from '../display/canvas/renderer.js';
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import { addToDOM, create, removeFromDOM, setTouchAction } from '../display/canvas/util.js';
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import { WebGLRenderer } from '../display/webgl/renderer.js';
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@@ -48,6 +49,8 @@ export class Game {
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this.tweens = null;
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this.world = null;
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this.device = new Device();
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/** @type {Logger} */
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this.logger = null;
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/** @type {HTMLCanvasElement} */
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this.canvas = null;
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/** @type {RenderingContext} */
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@@ -113,6 +116,7 @@ export class Game {
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* TBD.
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*/
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createRendererCanvas() {
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this.logger.info('createRendererCanvas');
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if (this.canvas) {
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removeFromDOM(this.canvas);
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}
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@@ -132,10 +136,12 @@ export class Game {
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* TBD.
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*/
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initRenderer() {
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this.logger.info('initRenderer');
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this.createRendererCanvas();
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let isWebGlReady = false;
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if (this.config.renderType === RENDER_AUTO || this.config.renderType === RENDER_WEBGL) {
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try {
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this.logger.info('initWebGLRenderer');
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this.renderer = new WebGLRenderer(this);
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this.context = null;
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this.contextLostBinded = this.contextLost.bind(this);
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this.renderer.destroy();
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}
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this.createRendererCanvas();
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this.logger.info('initCanvasRenderer');
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this.renderer = new CanvasRenderer(this);
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this.context = this.renderer.context;
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}
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* @param {object} config - TBD.
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*/
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parseConfig(config) {
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this.logger = config.logger ?? new Logger('phaser');
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this.logger.info('parseConfig');
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this.parseConfigElement(config, 'width', 800);
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this.parseConfigElement(config, 'height', 600);
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this.parseConfigElement(config, 'backgroundColor', 0x000000);
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this.exceptionHandler = config.exceptionHandler;
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} else {
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this.exceptionHandler = (e, tags) => {
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this.logger.error(e, tags);
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};
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}
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if (config.parent) {
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/**
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* TBD.
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* @param {Event} event - TBD.
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* @param {WebGLContextEvent | Event} event - TBD.
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*/
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contextLost(event) {
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this.logger.info('contextLost', event);
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event.preventDefault();
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if (this.renderer) {
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this.renderer.contextLost = true;
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/**
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*/
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contextRestored() {
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contextRestored(event) {
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this.logger.info('contextRestored', event);
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this.renderer.initContext();
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// this.cache.clearGLTextures();
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if (this.renderer) {
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* TBD.
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*/
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destroy() {
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this.logger.info('destroy');
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this.isPaused = true;
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if (!this.cache) {
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package/src/phaser/core/input.js
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*/
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addPointer() {
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if (this.pointers.length >= MAX_POINTERS) {
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this.game.logger.warn(`Input.addPointer: Maximum limit of ${MAX_POINTERS} pointers reached.`);
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return null;
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}
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const id = this.pointers.length + 1;
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*/
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addToFileList(type, key = '', url = null, properties = null, overwrite = false, extension = null) {
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if (key === undefined || key === '') {
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this.game.logger.warn(`Loader: Invalid or no key given of type ${type}`);
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return this;
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}
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if (url === undefined || url === null) {
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if (extension) {
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url = key + extension;
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} else {
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this.game.logger.warn(`Loader: No URL given for file type: ${type} key: ${key}`);
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return this;
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}
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}
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*/
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processLoadQueue() {
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if (!this.isLoading) {
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this.game.logger.warn('Loader - active loading canceled / reset');
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this.finishedLoading(true);
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return;
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}
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} else if (!this._flightQueue.length) {
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// Flight queue is empty but file list is not done being processed.
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// This indicates a critical internal error with no known recovery.
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this.game.logger.warn('Loader - aborting: processing queue empty, loading may have stalled');
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const scope = this;
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setTimeout(() => {
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scope.finishedLoading(true);
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file.error = !!errorMessage;
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if (file.error) {
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file.errorMessage = errorMessage;
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this.game.logger.warn(file, { errorMessage });
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}
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this.log('asyncComplete', file);
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this.processLoadQueue();
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processPack(pack) {
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const packData = pack.data[pack.key];
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if (!packData) {
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this.game.logger.warn('Missing loader pack key', { key: pack.key });
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return;
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}
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const packDataCompat = Array.isArray(packData) ? packData : packData.files;
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*/
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xhrLoadWithXDR() {
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// TODO
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this.game.logger.warn('loader.xhrLoadWithXDR() is not implemented');
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}
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/**
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csvLoadComplete() {
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// TODO
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this.game.logger.warn('loader.csvLoadComplete() is not implemented');
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}
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/**
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const xml = this.parseXml(data);
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if (!xml) {
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const responseType = xhr.responseType || xhr.contentType; // contentType for MS-XDomainRequest
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this.game.logger.warn(`Loader - ${file.key}: invalid XML (${responseType})`);
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this.asyncComplete(file, 'invalid XML');
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return;
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}
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if (!this.isUseLog) {
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return;
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}
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this.game.logger.info(`[Loader] ${message}`, data);
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}
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/**
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package/src/phaser/core/sound.js
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this._tempVolume = this.volume;
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this._tempLoop = this.loop;
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} else {
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this.game.logger.warn(`Sound.play: audio marker ${marker} does not exist`);
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return this;
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273
|
}
|
|
274
274
|
} else {
|
package/src/phaser/core/tween.js
CHANGED
|
@@ -77,7 +77,7 @@ export class Tween {
|
|
|
77
77
|
ease = this.manager.easeMap[ease];
|
|
78
78
|
}
|
|
79
79
|
if (this.isRunning) {
|
|
80
|
-
|
|
80
|
+
this.game.logger.warn('Tween.from cannot be called after Tween.start');
|
|
81
81
|
return this;
|
|
82
82
|
}
|
|
83
83
|
this.timeline.push(new TweenData(this).from(properties, duration, ease, delay, repeat, yoyo));
|
|
@@ -508,10 +508,11 @@ export class DisplayObject {
|
|
|
508
508
|
|
|
509
509
|
/**
|
|
510
510
|
* TBD.
|
|
511
|
+
* @throws {Error}
|
|
511
512
|
*/
|
|
512
513
|
generateTexture() {
|
|
513
514
|
// TODO
|
|
514
|
-
|
|
515
|
+
throw new Error('display_object.generateTexture() is not implemented');
|
|
515
516
|
}
|
|
516
517
|
|
|
517
518
|
/**
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
export class FastSpriteBatch {
|
|
2
2
|
/**
|
|
3
3
|
* TBD.
|
|
4
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
4
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
5
5
|
*/
|
|
6
6
|
constructor(gl) {
|
|
7
7
|
this.vertSize = 10;
|
|
@@ -36,7 +36,7 @@ export class FastSpriteBatch {
|
|
|
36
36
|
|
|
37
37
|
/**
|
|
38
38
|
* TBD.
|
|
39
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
39
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
40
40
|
*/
|
|
41
41
|
setContext(gl) {
|
|
42
42
|
this.gl = gl;
|
|
@@ -3,7 +3,7 @@ import { SCALE_LINEAR } from '../../core/const.js';
|
|
|
3
3
|
export class FilterTexture {
|
|
4
4
|
/**
|
|
5
5
|
* TBD.
|
|
6
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
6
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
7
7
|
* @param {number} width - TBD.
|
|
8
8
|
* @param {number} height - TBD.
|
|
9
9
|
* @param {number} scaleMode - TBD.
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
import { PrimitiveShader } from './shader/primitive.js';
|
|
2
1
|
import { ComplexPrimitiveShader } from './shader/complex.js';
|
|
3
|
-
import { NormalShader } from './shader/normal.js';
|
|
4
2
|
import { FastShader } from './shader/fast.js';
|
|
3
|
+
import { NormalShader } from './shader/normal.js';
|
|
4
|
+
import { PrimitiveShader } from './shader/primitive.js';
|
|
5
5
|
import { StripShader } from './shader/strip.js';
|
|
6
6
|
|
|
7
7
|
export class WebGLShaderManager {
|
|
@@ -26,7 +26,7 @@ export class WebGLShaderManager {
|
|
|
26
26
|
|
|
27
27
|
/**
|
|
28
28
|
* TBD.
|
|
29
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
29
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
30
30
|
*/
|
|
31
31
|
setContext(gl) {
|
|
32
32
|
this.gl = gl;
|
|
@@ -25,6 +25,8 @@ export class Game {
|
|
|
25
25
|
tweens: TweenManager;
|
|
26
26
|
world: World;
|
|
27
27
|
device: Device;
|
|
28
|
+
/** @type {Logger} */
|
|
29
|
+
logger: Logger;
|
|
28
30
|
/** @type {HTMLCanvasElement} */
|
|
29
31
|
canvas: HTMLCanvasElement;
|
|
30
32
|
/** @type {RenderingContext} */
|
|
@@ -45,8 +47,8 @@ export class Game {
|
|
|
45
47
|
* TBD.
|
|
46
48
|
*/
|
|
47
49
|
initRenderer(): void;
|
|
48
|
-
contextLostBinded: (event: Event) => void;
|
|
49
|
-
contextRestoredBinded: () => void;
|
|
50
|
+
contextLostBinded: (event: WebGLContextEvent | Event) => void;
|
|
51
|
+
contextRestoredBinded: (event: WebGLContextEvent | Event) => void;
|
|
50
52
|
/**
|
|
51
53
|
* TBD.
|
|
52
54
|
* @param {object} config - TBD.
|
|
@@ -62,13 +64,14 @@ export class Game {
|
|
|
62
64
|
exceptionHandler: any;
|
|
63
65
|
/**
|
|
64
66
|
* TBD.
|
|
65
|
-
* @param {Event} event - TBD.
|
|
67
|
+
* @param {WebGLContextEvent | Event} event - TBD.
|
|
66
68
|
*/
|
|
67
|
-
contextLost(event: Event): void;
|
|
69
|
+
contextLost(event: WebGLContextEvent | Event): void;
|
|
68
70
|
/**
|
|
69
71
|
* TBD.
|
|
72
|
+
* @param {WebGLContextEvent | Event} event - TBD.
|
|
70
73
|
*/
|
|
71
|
-
contextRestored(): void;
|
|
74
|
+
contextRestored(event: WebGLContextEvent | Event): void;
|
|
72
75
|
/**
|
|
73
76
|
* TBD.
|
|
74
77
|
* @param {number} time - TBD.
|
|
@@ -94,5 +97,6 @@ import { Time } from './time.js';
|
|
|
94
97
|
import { TweenManager } from './tween_manager.js';
|
|
95
98
|
import { World } from './world.js';
|
|
96
99
|
import { Device } from './device.js';
|
|
100
|
+
import { Logger } from '@vpmedia/simplify';
|
|
97
101
|
import { Signal } from './signal.js';
|
|
98
102
|
//# sourceMappingURL=game.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"game.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/game.js"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"game.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/game.js"],"names":[],"mappings":"AAqBA;IACE;;;OAGG;IACH,yBAFW,MAAM,EAoDhB;IA9CC,WAAgB;IAChB,WAAW;IACX,eAAgB;IAChB,cAAgB;IAChB,eAAiB;IACjB,yCAAoB;IACpB,oBAAiB;IACjB,kBAAqB;IACrB,gBAAmB;IACnB,2BAAe;IACf,uBAAe;IACf,aAAiB;IACjB,aAAiB;IACjB,aAAgB;IAChB,oBAAiB;IACjB,oBAAiB;IACjB,aAAiB;IACjB,WAAgB;IAChB,qBAAkB;IAClB,aAAiB;IACjB,eAA0B;IAC1B,qBAAqB;IACrB,QADW,MAAM,CACC;IAClB,gCAAgC;IAChC,QADW,iBAAiB,CACV;IAClB,+BAA+B;IAC/B,SADW,gBAAgB,CACR;IACnB,gBAA2B;IAC3B,iBAA4B;IAC5B,eAA0B;IAC1B,kBAAqB;IAkBvB;;OAEG;IACH,aA+BC;IAED;;OAEG;IACH,6BAeC;IAED;;OAEG;IACH,qBA0DC;IAjDK,2BAyGK,iBAAiB,GAAG,KAAK,UAzGsB;IACpD,+BAoHK,iBAAiB,GAAG,KAAK,UApH8B;IAkDlE;;;;;OAKG;IACH,2BAJW,MAAM,OACN,MAAM,gBACN,GAAC,QAQX;IAED;;;OAGG;IACH,oBAFW,MAAM,QAkChB;IAdG,sBAA+C;IAgBnD;;;OAGG;IACH,mBAFW,iBAAiB,GAAG,KAAK,QAQnC;IAED;;;OAGG;IACH,uBAFW,iBAAiB,GAAG,KAAK,QASnC;IAED;;;OAGG;IACH,aAFW,MAAM,QAoBhB;IAED;;OAEG;IACH,gBAwCC;CACF;+BArV8B,+BAA+B;8BAEhC,8BAA8B;6BAU/B,oBAAoB;sCAFX,UAAU;kCAHd,cAAc;sBAJ1B,YAAY;sBAKZ,YAAY;uBACX,aAAa;6BAEP,oBAAoB;6BAGpB,oBAAoB;sBAC3B,YAAY;qBACb,WAAW;6BACH,oBAAoB;sBAC3B,YAAY;uBAbX,aAAa;uBANb,mBAAmB;uBAcnB,aAAa"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/canvas/renderer.js"],"names":[],"mappings":"AA0BA;IACE;;;OAGG;IACH,kBAFW,OAAO,oBAAoB,EAAE,IAAI,EA6B3C;IAzBC,aAAyB;IACzB,gBAAwC;IACxC,uBAAsD;IACtD,iBAA0C;IAC1C,oBAAuB;IACvB,qBAAwB;IACxB,cAAyC;IACzC,eAA2C;IAC3C,wBAAuB;IACvB,uCAAuC;IACvC,SADW,wBAAwB,CACmC;IAItE,iBAAmB;IACnB,cAAc;IACd;;;;;;MAMC;IAKH;;;OAGG;IACH,aAFW,OAAO,qBAAqB,EAAE,KAAK,QAqB7C;IAED;;;OAGG;IACH,qBAFW,OAAO,QASjB;IAED;;;;OAIG;IACH,cAHW,MAAM,UACN,MAAM,QAchB;IAED;;;;;OAKG;IACH,mCAJW,OAAO,wBAAwB,EAAE,KAAK,WACtC,wBAAwB,UACxB,OAAO,sBAAsB,EAAE,MAAM,QAM/C;IAED;;OAEG;IACH,sBAwBC;CACF;
|
|
1
|
+
{"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/canvas/renderer.js"],"names":[],"mappings":"AA0BA;IACE;;;OAGG;IACH,kBAFW,OAAO,oBAAoB,EAAE,IAAI,EA6B3C;IAzBC,aAAyB;IACzB,gBAAwC;IACxC,uBAAsD;IACtD,iBAA0C;IAC1C,oBAAuB;IACvB,qBAAwB;IACxB,cAAyC;IACzC,eAA2C;IAC3C,wBAAuB;IACvB,uCAAuC;IACvC,SADW,wBAAwB,CACmC;IAItE,iBAAmB;IACnB,cAAc;IACd;;;;;;MAMC;IAKH;;;OAGG;IACH,aAFW,OAAO,qBAAqB,EAAE,KAAK,QAqB7C;IAED;;;OAGG;IACH,qBAFW,OAAO,QASjB;IAED;;;;OAIG;IACH,cAHW,MAAM,UACN,MAAM,QAchB;IAED;;;;;OAKG;IACH,mCAJW,OAAO,wBAAwB,EAAE,KAAK,WACtC,wBAAwB,UACxB,OAAO,sBAAsB,EAAE,MAAM,QAM/C;IAED;;OAEG;IACH,sBAwBC;IAED;;OAEG;IACH,oBAEC;CACF;mCA9IkC,aAAa"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"display_object.d.ts","sourceRoot":"","sources":["../../../src/phaser/display/display_object.js"],"names":[],"mappings":"AAOA;IAKI,gBAAkB;IAClB,oBAAuB;IACvB,iBAAmB;IACnB,gBAA+B;IAC/B,aAA4B;IAC5B,aAA4B;IAC5B,cAA6B;IAC7B,iBAAiB;IACjB,cAAc;IACd,aAAmB;IACnB,YAAkB;IAClB,mBAAmB;IACnB,uBAAkC;IAElC,kBAAiC;IAEjC,gBAAsB;IACtB,YAAY;IACZ,YAAY;IACZ,wBAA6C;IAC7C,mBAAyB;IACzB,wCAAiB;IACjB,gBAAkB;IAClB,0BAA6B;IAG/B;;OAEG;IACH,gBA6BC;IAED;;;;OAIG;IACH,gBAHW,aAAa,GACX,aAAa,CAIzB;IAED;;;;;;OAMG;IACH,kBALW,aAAa,SACb,MAAM,GACJ,aAAa,CAazB;IAED;;;;;OAKG;IACH,oBAJW,aAAa,UACb,aAAa,QAcvB;IAED;;;;;OAKG;IACH,qBAJW,aAAa,GACX,MAAM,CASlB;IAED;;;;;OAKG;IACH,qBAJW,aAAa,SACb,MAAM,QAUhB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,GACJ,aAAa,CAYzB;IAED;;;;OAIG;IACH,mBAHW,aAAa,GACX,aAAa,CAQzB;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACJ,aAAa,CASzB;IAED;;;;;;OAMG;IACH,2BALW,MAAM,YACN,MAAM,GACJ,aAAa,EAAE,CAuB3B;IAED;;;;OAIG;IACH,wBAHW,aAAa,GACX,aAAa,CAmFzB;IAtDK,mBAAkC;IA2CtC,sBAA4C;IAa9C;;;;OAIG;IACH,iCAHW,aAAa,GACX,SAAS,CAiGrB;IAED;;;OAGG;IACH,kBAFa,SAAS,CAIrB;IAED;;;;OAIG;IACH,gBAHW,aAAa,GACX,OAAO,CAUnB;IAED;;;OAGG;IACH,2BAFW,MAAM,QA8BhB;IAED;;;OAGG;IACH,4BAFW,MAAM,QAehB;IAED;;OAEG;IACH,kBAEC;IAED;;OAEG;IACH,eAEC;IAED;;OAEG;IACH,mBAEC;IAED
|
|
1
|
+
{"version":3,"file":"display_object.d.ts","sourceRoot":"","sources":["../../../src/phaser/display/display_object.js"],"names":[],"mappings":"AAOA;IAKI,gBAAkB;IAClB,oBAAuB;IACvB,iBAAmB;IACnB,gBAA+B;IAC/B,aAA4B;IAC5B,aAA4B;IAC5B,cAA6B;IAC7B,iBAAiB;IACjB,cAAc;IACd,aAAmB;IACnB,YAAkB;IAClB,mBAAmB;IACnB,uBAAkC;IAElC,kBAAiC;IAEjC,gBAAsB;IACtB,YAAY;IACZ,YAAY;IACZ,wBAA6C;IAC7C,mBAAyB;IACzB,wCAAiB;IACjB,gBAAkB;IAClB,0BAA6B;IAG/B;;OAEG;IACH,gBA6BC;IAED;;;;OAIG;IACH,gBAHW,aAAa,GACX,aAAa,CAIzB;IAED;;;;;;OAMG;IACH,kBALW,aAAa,SACb,MAAM,GACJ,aAAa,CAazB;IAED;;;;;OAKG;IACH,oBAJW,aAAa,UACb,aAAa,QAcvB;IAED;;;;;OAKG;IACH,qBAJW,aAAa,GACX,MAAM,CASlB;IAED;;;;;OAKG;IACH,qBAJW,aAAa,SACb,MAAM,QAUhB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,GACJ,aAAa,CAYzB;IAED;;;;OAIG;IACH,mBAHW,aAAa,GACX,aAAa,CAQzB;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACJ,aAAa,CASzB;IAED;;;;;;OAMG;IACH,2BALW,MAAM,YACN,MAAM,GACJ,aAAa,EAAE,CAuB3B;IAED;;;;OAIG;IACH,wBAHW,aAAa,GACX,aAAa,CAmFzB;IAtDK,mBAAkC;IA2CtC,sBAA4C;IAa9C;;;;OAIG;IACH,iCAHW,aAAa,GACX,SAAS,CAiGrB;IAED;;;OAGG;IACH,kBAFa,SAAS,CAIrB;IAED;;;;OAIG;IACH,gBAHW,aAAa,GACX,OAAO,CAUnB;IAED;;;OAGG;IACH,2BAFW,MAAM,QA8BhB;IAED;;;OAGG;IACH,4BAFW,MAAM,QAehB;IAED;;OAEG;IACH,kBAEC;IAED;;OAEG;IACH,eAEC;IAED;;OAEG;IACH,mBAEC;IAED;;;OAGG;IACH,wBAGC;IAED;;;;OAIG;IACH,mBAHW,KAAK,GACH,KAAK,CAKjB;IAED;;;;;OAKG;IACH,kBAJW,KAAK,QACL,aAAa,GACX,KAAK,CAQjB;IAED;;;OAGG;IACH,kCAFW,MAAM,QAYhB;IAED;;OAEG;IACH,6BAEC;IAED;;OAEG;IACH,4BAMC;IADC,mBAAyB;IAa3B;;OAEG;IACH,yBAQC;IAnBD;;;OAGG;IACH,oBAEC;IAYC,eAAmB;IAWrB;;OAEG;IACH,0BAQC;IAnBD;;;OAGG;IACH,qBAEC;IAYC,gBAAoB;IAWtB;;OAEG;IACH,qBAEC;IAbD;;;OAGG;IACH,gBAEC;IAiBD;;OAEG;IACH,qBAEC;IAbD;;;OAGG;IACH,gBAEC;IASD;;;OAGG;IACH,4BAeC;IAYD;;OAEG;IACH,kDAQC;IAnBD;;;OAGG;IACH,6CAEC;IAiBD;;;OAGG;IACH,sBAEC;IAED;;;OAGG;IACH,sBAEC;IAUD;;OAEG;IACH,2BAEC;IAbD;;;OAGG;IACH,sBAEC;IAiBD;;OAEG;IACH,2BAEC;IAbD;;;OAGG;IACH,sBAEC;IAiBD;;OAEG;IACH,wBAEC;IAbD;;;OAGG;IACH,mBAEC;IAiBD;;OAEG;IACH,yBAEC;IAbD;;;OAGG;IACH,oBAEC;IAiBD;;OAEG;IACH,uBAEC;IAbD;;;OAGG;IACH,kBAEC;IAiBD;;OAEG;IACH,0BAEC;IAbD;;;OAGG;IACH,qBAEC;CAQF;sBA/xBqB,kBAAkB;uBADjB,mBAAmB;0BAEhB,sBAAsB"}
|
|
@@ -1,11 +1,15 @@
|
|
|
1
1
|
export class WebGLBlendModeManager {
|
|
2
|
-
gl: WebGLRenderingContext
|
|
2
|
+
gl: WebGLRenderingContext & {
|
|
3
|
+
id: number;
|
|
4
|
+
};
|
|
3
5
|
currentBlendMode: number;
|
|
4
6
|
/**
|
|
5
7
|
* TBD.
|
|
6
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
8
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
7
9
|
*/
|
|
8
|
-
setContext(gl: WebGLRenderingContext
|
|
10
|
+
setContext(gl: WebGLRenderingContext & {
|
|
11
|
+
id: number;
|
|
12
|
+
}): void;
|
|
9
13
|
/**
|
|
10
14
|
* TBD.
|
|
11
15
|
* @param {number} blendMode - TBD.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"blend_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/blend_manager.js"],"names":[],"mappings":"AAAA;IAKI,
|
|
1
|
+
{"version":3,"file":"blend_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/blend_manager.js"],"names":[],"mappings":"AAAA;IAKI;YAMuC,MAAM;MAN/B;IACd,yBAA6B;IAG/B;;;OAGG;IACH,eAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,QAIhD;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,OAAO,CAYnB;IAED;;OAEG;IACH,gBAEC;CACF"}
|
|
@@ -1,9 +1,11 @@
|
|
|
1
1
|
export class FastSpriteBatch {
|
|
2
2
|
/**
|
|
3
3
|
* TBD.
|
|
4
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
4
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
5
5
|
*/
|
|
6
|
-
constructor(gl: WebGLRenderingContext
|
|
6
|
+
constructor(gl: WebGLRenderingContext & {
|
|
7
|
+
id: number;
|
|
8
|
+
});
|
|
7
9
|
vertSize: number;
|
|
8
10
|
maxSize: number;
|
|
9
11
|
size: number;
|
|
@@ -21,10 +23,14 @@ export class FastSpriteBatch {
|
|
|
21
23
|
matrix: any;
|
|
22
24
|
/**
|
|
23
25
|
* TBD.
|
|
24
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
26
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
25
27
|
*/
|
|
26
|
-
setContext(gl: WebGLRenderingContext
|
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27
|
-
|
|
28
|
+
setContext(gl: WebGLRenderingContext & {
|
|
29
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+
id: number;
|
|
30
|
+
}): void;
|
|
31
|
+
gl: WebGLRenderingContext & {
|
|
32
|
+
id: number;
|
|
33
|
+
};
|
|
28
34
|
/**
|
|
29
35
|
* TBD.
|
|
30
36
|
* @param {object} spriteBatch - TBD.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"fast_sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/fast_sprite_batch.js"],"names":[],"mappings":"AAAA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,EA+
|
|
1
|
+
{"version":3,"file":"fast_sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/fast_sprite_batch.js"],"names":[],"mappings":"AAAA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,EA+BhD;IA5BC,iBAAkB;IAClB,gBAAmB;IACnB,aAAwB;IAKxB,uBAA0C;IAC1C,qBAA0C;IAC1C,0BAAwB;IACxB,yBAAuB;IACvB,uBAAuB;IASvB,iBAAoB;IACpB,yBAAyB;IACzB,wBAA8B;IAC9B,yBAAyB;IACzB,mBAAyB;IACzB,YAAkB;IAClB,YAAkB;IAIpB;;;OAGG;IACH,eAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,QAahD;IAVC;YAHuC,MAAM;MAGjC;IAYd;;;;OAIG;IACH,mBAHW,MAAM,iBACN,MAAM,QAOhB;IAED;;OAEG;IACH,YAEC;IAED;;;OAGG;IACH,oBAFW,MAAM,QAoBhB;IAED;;;OAGG;IACH,qBAFW,OAAO,wBAAwB,EAAE,KAAK,QAuGhD;IAED;;OAEG;IACH,cAwBC;IAED;;OAEG;IACH,aAEC;IAED;;OAEG;IACH,cAoBC;CACF"}
|
|
@@ -4,10 +4,14 @@ export class WebGLFilterManager {
|
|
|
4
4
|
offsetY: number;
|
|
5
5
|
/**
|
|
6
6
|
* TBD.
|
|
7
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
7
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
8
8
|
*/
|
|
9
|
-
setContext(gl: WebGLRenderingContext
|
|
10
|
-
|
|
9
|
+
setContext(gl: WebGLRenderingContext & {
|
|
10
|
+
id: number;
|
|
11
|
+
}): void;
|
|
12
|
+
gl: WebGLRenderingContext & {
|
|
13
|
+
id: number;
|
|
14
|
+
};
|
|
11
15
|
texturePool: any[];
|
|
12
16
|
/**
|
|
13
17
|
* TBD.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"filter_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_manager.js"],"names":[],"mappings":"AAAA;IAKI,mBAAqB;IACrB,gBAAgB;IAChB,gBAAgB;IAGlB;;;OAGG;IACH,eAFW,qBAAqB,
|
|
1
|
+
{"version":3,"file":"filter_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_manager.js"],"names":[],"mappings":"AAAA;IAKI,mBAAqB;IACrB,gBAAgB;IAChB,gBAAgB;IAGlB;;;OAGG;IACH,eAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,QAMhD;IAHC;YAHuC,MAAM;MAGjC;IACZ,mBAAqB;IAIvB;;OAEG;IACH,cAEC;IAED;;OAEG;IACH,mBAEC;IAED;;OAEG;IACH,kBAEC;IAED;;OAEG;IACH,wBAEC;IAED;;OAEG;IACH,0BAEC;IAED;;OAEG;IACH,gBAEC;CACF"}
|
|
@@ -1,13 +1,17 @@
|
|
|
1
1
|
export class FilterTexture {
|
|
2
2
|
/**
|
|
3
3
|
* TBD.
|
|
4
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
4
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
5
5
|
* @param {number} width - TBD.
|
|
6
6
|
* @param {number} height - TBD.
|
|
7
7
|
* @param {number} scaleMode - TBD.
|
|
8
8
|
*/
|
|
9
|
-
constructor(gl: WebGLRenderingContext
|
|
10
|
-
|
|
9
|
+
constructor(gl: WebGLRenderingContext & {
|
|
10
|
+
id: number;
|
|
11
|
+
}, width: number, height: number, scaleMode: number);
|
|
12
|
+
gl: WebGLRenderingContext & {
|
|
13
|
+
id: number;
|
|
14
|
+
};
|
|
11
15
|
frameBuffer: WebGLFramebuffer;
|
|
12
16
|
texture: WebGLTexture;
|
|
13
17
|
renderBuffer: WebGLRenderbuffer;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"filter_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_texture.js"],"names":[],"mappings":"AAEA;IACE;;;;;;OAMG;IACH,gBALW,qBAAqB,
|
|
1
|
+
{"version":3,"file":"filter_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_texture.js"],"names":[],"mappings":"AAEA;IACE;;;;;;OAMG;IACH,gBALW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,SACtC,MAAM,UACN,MAAM,aACN,MAAM,EAoBhB;IAjBC;YANuC,MAAM;MAMjC;IACZ,8BAAyC;IACzC,sBAAiC;IAWjC,gCAA2C;IAM7C;;OAEG;IACH,cAIC;IAED;;;;OAIG;IACH,cAHW,MAAM,UACN,MAAM,QAchB;IARC,WAAkB;IAClB,eAAoB;IAStB;;OAEG;IACH,gBAQC;CACF"}
|
|
@@ -1,10 +1,14 @@
|
|
|
1
1
|
export class GraphicsData {
|
|
2
2
|
/**
|
|
3
3
|
* TBD.
|
|
4
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
4
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
5
5
|
*/
|
|
6
|
-
constructor(gl: WebGLRenderingContext
|
|
7
|
-
|
|
6
|
+
constructor(gl: WebGLRenderingContext & {
|
|
7
|
+
id: number;
|
|
8
|
+
});
|
|
9
|
+
gl: WebGLRenderingContext & {
|
|
10
|
+
id: number;
|
|
11
|
+
};
|
|
8
12
|
color: number[];
|
|
9
13
|
points: any[];
|
|
10
14
|
indices: any[];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"graphics_data.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics_data.js"],"names":[],"mappings":"AAAA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,
|
|
1
|
+
{"version":3,"file":"graphics_data.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics_data.js"],"names":[],"mappings":"AAAA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,EAahD;IAVC;YAHuC,MAAM;MAGjC;IAEZ,gBAAsB;IACtB,cAAgB;IAChB,eAAiB;IACjB,oBAA+B;IAC/B,yBAAoC;IACpC,aAAa;IACb,cAAc;IACd,eAAiB;IAGnB;;OAEG;IACH,cAKC;IAFC,uBAAoB;IACpB,wBAAsB;IAGxB;;OAEG;IACH,eAUC;CACF"}
|
|
@@ -1,10 +1,14 @@
|
|
|
1
1
|
export class ComplexPrimitiveShader {
|
|
2
2
|
/**
|
|
3
3
|
* TBD.
|
|
4
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
4
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
5
5
|
*/
|
|
6
|
-
constructor(gl: WebGLRenderingContext
|
|
7
|
-
|
|
6
|
+
constructor(gl: WebGLRenderingContext & {
|
|
7
|
+
id: number;
|
|
8
|
+
});
|
|
9
|
+
gl: WebGLRenderingContext & {
|
|
10
|
+
id: number;
|
|
11
|
+
};
|
|
8
12
|
_UID: string;
|
|
9
13
|
program: WebGLProgram;
|
|
10
14
|
fragmentSrc: string[];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"complex.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/complex.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,
|
|
1
|
+
{"version":3,"file":"complex.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/complex.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,EAkChD;IA/BC;YAHuC,MAAM;MAGjC;IACZ,aAA8B;IAC9B,sBAAmB;IACnB,sBAMC;IACD,oBAmBC;IAIH;;OAEG;IACH,aAiBC;IAZC,uCAA0E;IAC1E,mCAAkE;IAClE,gCAAuD;IACvD,4BAAoD;IACpD,4BAAoD;IAEpD,wBAAuE;IAEvE,kBAA6D;IAC7D,wCAA4E;IAC5E,4BAAoD;IAItD;;OAEG;IACH,gBAKC;IAHC,cAAoB;IAEpB,eAAqB;CAExB"}
|
|
@@ -1,10 +1,14 @@
|
|
|
1
1
|
export class FastShader {
|
|
2
2
|
/**
|
|
3
3
|
* TBD.
|
|
4
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
4
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
5
5
|
*/
|
|
6
|
-
constructor(gl: WebGLRenderingContext
|
|
7
|
-
|
|
6
|
+
constructor(gl: WebGLRenderingContext & {
|
|
7
|
+
id: number;
|
|
8
|
+
});
|
|
9
|
+
gl: WebGLRenderingContext & {
|
|
10
|
+
id: number;
|
|
11
|
+
};
|
|
8
12
|
_UID: string;
|
|
9
13
|
program: WebGLProgram;
|
|
10
14
|
textureCount: number;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"fast.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/fast.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,
|
|
1
|
+
{"version":3,"file":"fast.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/fast.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,EA8ChD;IA3CC;YAHuC,MAAM;MAGjC;IACZ,aAA8B;IAC9B,sBAAmB;IACnB,qBAAqB;IACrB,sBAQC;IACD,oBA4BC;IAIH;;OAEG;IACH,aAmCC;IA9BC,+BAA0D;IAC1D,uCAA0E;IAC1E,mCAAkE;IAClE,iCAA8D;IAC9D,8BAAwD;IAExD,wBAAuE;IACvE,uBAAqE;IACrE,eAAqD;IACrD,kBAA2D;IAC3D,sBAAmE;IACnE,uBAA6D;IAS7D,qBAOC;IAKH;;OAEG;IACH,gBAKC;IAHC,cAAoB;CAIvB"}
|
|
@@ -1,10 +1,14 @@
|
|
|
1
1
|
export class NormalShader {
|
|
2
2
|
/**
|
|
3
3
|
* TBD.
|
|
4
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
4
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
5
5
|
*/
|
|
6
|
-
constructor(gl: WebGLRenderingContext
|
|
7
|
-
|
|
6
|
+
constructor(gl: WebGLRenderingContext & {
|
|
7
|
+
id: number;
|
|
8
|
+
});
|
|
9
|
+
gl: WebGLRenderingContext & {
|
|
10
|
+
id: number;
|
|
11
|
+
};
|
|
8
12
|
_UID: string;
|
|
9
13
|
program: WebGLProgram;
|
|
10
14
|
fragmentSrc: string[];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"normal.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/normal.js"],"names":[],"mappings":"AAyBA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,
|
|
1
|
+
{"version":3,"file":"normal.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/normal.js"],"names":[],"mappings":"AAyBA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,EAqBhD;IAlBC;YAHuC,MAAM;MAGjC;IACZ,aAA8B;IAC9B,sBAAmB;IACnB,sBAQC;IACD,qBAAqB;IACrB,kBAAoB;IACpB,eAAiB;IACjB,aAAkB;IAClB,kBAAoB;IAItB;;OAEG;IACH,aA+BC;IA1BC,+BAA0D;IAC1D,uCAA0E;IAC1E,mCAAkE;IAClE,iCAA8D;IAE9D,wBAAuE;IACvE,sBAAmE;IACnE,uBAA6D;IAqB/D;;OAEG;IACH,qBAuCC;IAED;;;OAGG;IACH,uBAFW,MAAM,QAiDhB;IAED;;OAEG;IACH,qBA6CC;IAED;;OAEG;IACH,gBAKC;CACF"}
|
|
@@ -1,10 +1,14 @@
|
|
|
1
1
|
export class PrimitiveShader {
|
|
2
2
|
/**
|
|
3
3
|
* TBD.
|
|
4
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
4
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
5
5
|
*/
|
|
6
|
-
constructor(gl: WebGLRenderingContext
|
|
7
|
-
|
|
6
|
+
constructor(gl: WebGLRenderingContext & {
|
|
7
|
+
id: number;
|
|
8
|
+
});
|
|
9
|
+
gl: WebGLRenderingContext & {
|
|
10
|
+
id: number;
|
|
11
|
+
};
|
|
8
12
|
_UID: string;
|
|
9
13
|
program: WebGLProgram;
|
|
10
14
|
fragmentSrc: string[];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"primitive.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/primitive.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,
|
|
1
|
+
{"version":3,"file":"primitive.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/primitive.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,EAiChD;IA9BC;YAHuC,MAAM;MAGjC;IACZ,aAA8B;IAC9B,sBAAmB;IACnB,sBAOC;IACD,oBAiBC;IAIH;;OAEG;IACH,aAgBC;IAXC,uCAA0E;IAC1E,mCAAkE;IAClE,gCAAuD;IACvD,4BAAoD;IAEpD,wBAAuE;IACvE,uBAA6D;IAC7D,qBAA6D;IAC7D,wCAA4E;IAC5E,4BAAoD;IAItD;;OAEG;IACH,gBAKC;IAHC,cAAoB;CAIvB"}
|
|
@@ -1,10 +1,14 @@
|
|
|
1
1
|
export class StripShader {
|
|
2
2
|
/**
|
|
3
3
|
* TBD.
|
|
4
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
4
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
5
5
|
*/
|
|
6
|
-
constructor(gl: WebGLRenderingContext
|
|
7
|
-
|
|
6
|
+
constructor(gl: WebGLRenderingContext & {
|
|
7
|
+
id: number;
|
|
8
|
+
});
|
|
9
|
+
gl: WebGLRenderingContext & {
|
|
10
|
+
id: number;
|
|
11
|
+
};
|
|
8
12
|
_UID: string;
|
|
9
13
|
program: WebGLProgram;
|
|
10
14
|
fragmentSrc: string[];
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"strip.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/strip.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,
|
|
1
|
+
{"version":3,"file":"strip.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/strip.js"],"names":[],"mappings":"AAKA;IACE;;;OAGG;IACH,gBAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,EAqChD;IAlCC;YAHuC,MAAM;MAGjC;IACZ,aAA8B;IAC9B,sBAAmB;IACnB,sBAUC;IACD,oBAiBC;IAKH;;OAEG;IACH,aAiBC;IAZC,+BAA0D;IAC1D,uCAA0E;IAC1E,mCAAkE;IAClE,uBAA6D;IAG7D,wBAAuE;IACvE,sBAAmE;IACnE,qBAA4D;IAC5D,wCAA4E;IAC5E,4BAAoD;IAItD;;OAEG;IACH,gBAKC;IAHC,cAAoB;IAEpB,eAAqB;CAExB"}
|
|
@@ -1,5 +1,7 @@
|
|
|
1
1
|
export class WebGLShaderManager {
|
|
2
|
-
gl: WebGLRenderingContext
|
|
2
|
+
gl: WebGLRenderingContext & {
|
|
3
|
+
id: number;
|
|
4
|
+
};
|
|
3
5
|
primitiveShader: PrimitiveShader;
|
|
4
6
|
complexPrimitiveShader: ComplexPrimitiveShader;
|
|
5
7
|
defaultShader: NormalShader;
|
|
@@ -11,9 +13,11 @@ export class WebGLShaderManager {
|
|
|
11
13
|
stack: any[];
|
|
12
14
|
/**
|
|
13
15
|
* TBD.
|
|
14
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
16
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
15
17
|
*/
|
|
16
|
-
setContext(gl: WebGLRenderingContext
|
|
18
|
+
setContext(gl: WebGLRenderingContext & {
|
|
19
|
+
id: number;
|
|
20
|
+
}): void;
|
|
17
21
|
/**
|
|
18
22
|
* TBD.
|
|
19
23
|
* @param {number[]} attribs - TBD.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"shader_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/shader_manager.js"],"names":[],"mappings":"AAMA;IAKI,
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1
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+
{"version":3,"file":"shader_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/shader_manager.js"],"names":[],"mappings":"AAMA;IAKI;YAiBuC,MAAM;MAjB/B;IACd,iCAA2B;IAC3B,+CAAkC;IAClC,4BAAyB;IACzB,uBAAsB;IACtB,yBAAuB;IACvB,kBAAmB;IACnB,uBAAqB;IACrB,uBAAyB;IAIzB,aAAe;IAGjB;;;OAGG;IACH,eAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,QAUhD;IAED;;;OAGG;IACH,oBAFW,MAAM,EAAE,QAwBlB;IAED;;;;OAIG;IACH,kBAHW,YAAY,GACV,OAAO,CAWnB;IALC,gBAA6B;IAC7B,4BAA2B;IAM7B;;OAEG;IACH,gBAWC;CACF;gCAhG+B,uBAAuB;uCAHhB,qBAAqB;6BAE/B,oBAAoB;2BADtB,kBAAkB;4BAGjB,mBAAmB"}
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@@ -17,10 +17,14 @@ export class WebGLSpriteBatch {
|
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17
17
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defaultShader: AbstractFilter;
|
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18
18
|
/**
|
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19
19
|
* TBD.
|
|
20
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
20
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+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
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21
21
|
*/
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22
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-
setContext(gl: WebGLRenderingContext
|
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23
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-
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22
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+
setContext(gl: WebGLRenderingContext & {
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23
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+
id: number;
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24
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+
}): void;
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25
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+
gl: WebGLRenderingContext & {
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26
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+
id: number;
|
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27
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+
};
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24
28
|
vertexBuffer: WebGLBuffer;
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25
29
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indexBuffer: WebGLBuffer;
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26
30
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currentBlendMode: number;
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@@ -1 +1 @@
|
|
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1
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-
{"version":3,"file":"sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/sprite_batch.js"],"names":[],"mappings":"AAGA;IAKI,iBAAiB;IACjB,aAAgB;IAKhB,sBAAyC;IACzC,wBAAgD;IAChD,oBAA4C;IAC5C,qBAA0C;IAC1C,uBAAuB;IASvB,iBAAoB;IACpB,yBAAyB;IACzB,wBAA8B;IAC9B,eAAiB;IACjB,gBAAkB;IAClB,kBAAoB;IACpB,eAAiB;IACjB,eAAiB;IACjB,8BAQE;IAGJ;;;OAGG;IACH,eAFW,qBAAqB,
|
|
1
|
+
{"version":3,"file":"sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/sprite_batch.js"],"names":[],"mappings":"AAGA;IAKI,iBAAiB;IACjB,aAAgB;IAKhB,sBAAyC;IACzC,wBAAgD;IAChD,oBAA4C;IAC5C,qBAA0C;IAC1C,uBAAuB;IASvB,iBAAoB;IACpB,yBAAyB;IACzB,wBAA8B;IAC9B,eAAiB;IACjB,gBAAkB;IAClB,kBAAoB;IACpB,eAAiB;IACjB,eAAiB;IACjB,8BAQE;IAGJ;;;OAGG;IACH,eAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,QAmBhD;IAhBC;YAHuC,MAAM;MAGjC;IAEZ,0BAAqC;IACrC,yBAAoC;IAOpC,yBAA6B;IAQ/B;;;OAGG;IACH,qBAFW,MAAM,QAMhB;IAHC,mBAAkC;IAClC,YAA4D;IAI9D;;OAEG;IACH,YAEC;IAED;;;;OAIG;IACH,eAHW,OAAO,wBAAwB,EAAE,KAAK,UACtC,OAAO,sBAAsB,EAAE,MAAM,QAiG/C;IAED;;OAEG;IACH,2BAEC;IAED;;OAEG;IACH,cA8FC;IAED;;;;;OAKG;IACH,qBAJW,OAAO,mBAAmB,EAAE,WAAW,QACvC,MAAM,cACN,MAAM,QAqBhB;IAED;;OAEG;IACH,aAGC;IAED;;OAEG;IACH,cAEC;IAED;;OAEG;IACH,gBASC;CACF;+BA7V8B,sBAAsB"}
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|
@@ -4,10 +4,14 @@ export class WebGLStencilManager {
|
|
|
4
4
|
count: number;
|
|
5
5
|
/**
|
|
6
6
|
* TBD.
|
|
7
|
-
* @param {WebGLRenderingContext} gl - TBD.
|
|
7
|
+
* @param {WebGLRenderingContext & { id: number }} gl - TBD.
|
|
8
8
|
*/
|
|
9
|
-
setContext(gl: WebGLRenderingContext
|
|
10
|
-
|
|
9
|
+
setContext(gl: WebGLRenderingContext & {
|
|
10
|
+
id: number;
|
|
11
|
+
}): void;
|
|
12
|
+
gl: WebGLRenderingContext & {
|
|
13
|
+
id: number;
|
|
14
|
+
};
|
|
11
15
|
/**
|
|
12
16
|
* TBD.
|
|
13
17
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"stencil_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/stencil_manager.js"],"names":[],"mappings":"AAEA;IAKI,oBAAsB;IACtB,iBAAmB;IACnB,cAAc;IAGhB;;;OAGG;IACH,eAFW,qBAAqB,
|
|
1
|
+
{"version":3,"file":"stencil_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/stencil_manager.js"],"names":[],"mappings":"AAEA;IAKI,oBAAsB;IACtB,iBAAmB;IACnB,cAAc;IAGhB;;;OAGG;IACH,eAFW,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,QAIhD;IADC;YAHuC,MAAM;MAGjC;IAGd;;OAEG;IACH,gBAGC;IAED;;;;;OAKG;IACH,sBAJW,OAAO,gBAAgB,EAAE,QAAQ,aACjC,OAAO,oBAAoB,EAAE,YAAY,iBACzC,MAAM,QAoDhB;IAED;;;;;OAKG;IACH,uBAJW,OAAO,gBAAgB,EAAE,QAAQ,aACjC,OAAO,oBAAoB,EAAE,YAAY,iBACzC,MAAM,QAyChB;IAED;;;;;OAKG;IACH,qBAJW,OAAO,gBAAgB,EAAE,QAAQ,aACjC,OAAO,oBAAoB,EAAE,YAAY,iBACzC,MAAM,QAmDhB;CACF"}
|