@vpmedia/phaser 1.46.0 → 1.49.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (137) hide show
  1. package/README.md +1 -1
  2. package/package.json +7 -7
  3. package/src/index.js +0 -1
  4. package/src/phaser/core/animation_parser.js +1 -1
  5. package/src/phaser/core/game.js +9 -2
  6. package/src/phaser/core/input.js +2 -2
  7. package/src/phaser/core/loader.js +11 -11
  8. package/src/phaser/core/scale_manager.js +5 -5
  9. package/src/phaser/core/signal.js +4 -6
  10. package/src/phaser/core/signal_binding.js +1 -1
  11. package/src/phaser/core/sound.js +1 -1
  12. package/src/phaser/core/sound_manager.js +1 -1
  13. package/src/phaser/core/sound_sprite.js +1 -1
  14. package/src/phaser/display/bitmap_text.js +1 -1
  15. package/src/phaser/display/button.js +2 -2
  16. package/src/phaser/display/canvas/buffer.js +5 -0
  17. package/src/phaser/display/canvas/graphics.js +10 -10
  18. package/src/phaser/display/canvas/pool.js +3 -2
  19. package/src/phaser/display/canvas/renderer.js +3 -2
  20. package/src/phaser/display/canvas/tinter.js +48 -18
  21. package/src/phaser/display/canvas/util.js +1 -1
  22. package/src/phaser/display/display_object.js +4 -4
  23. package/src/phaser/display/text.js +9 -9
  24. package/src/phaser/display/webgl/graphics.js +3 -3
  25. package/src/phaser/display/webgl/renderer.js +3 -2
  26. package/src/phaser/display/webgl/shader/normal.js +3 -3
  27. package/src/phaser/display/webgl/texture.js +1 -1
  28. package/src/phaser/display/webgl/util.js +8 -8
  29. package/src/phaser/geom/circle.js +1 -1
  30. package/src/phaser/geom/ellipse.js +1 -1
  31. package/src/phaser/geom/point.js +1 -1
  32. package/src/phaser/geom/rectangle.js +1 -13
  33. package/src/phaser/util/math.js +1 -2
  34. package/types/index.d.ts +33 -34
  35. package/types/index.d.ts.map +1 -1
  36. package/types/phaser/core/animation.d.ts +7 -7
  37. package/types/phaser/core/animation.d.ts.map +1 -1
  38. package/types/phaser/core/animation_manager.d.ts +6 -6
  39. package/types/phaser/core/animation_manager.d.ts.map +1 -1
  40. package/types/phaser/core/animation_parser.d.ts +2 -2
  41. package/types/phaser/core/array_set.d.ts.map +1 -1
  42. package/types/phaser/core/cache.d.ts +2 -2
  43. package/types/phaser/core/cache.d.ts.map +1 -1
  44. package/types/phaser/core/dom.d.ts +1 -1
  45. package/types/phaser/core/event_manager.d.ts +1 -1
  46. package/types/phaser/core/event_manager.d.ts.map +1 -1
  47. package/types/phaser/core/factory.d.ts +1 -1
  48. package/types/phaser/core/frame_data.d.ts +5 -5
  49. package/types/phaser/core/game.d.ts +8 -2
  50. package/types/phaser/core/game.d.ts.map +1 -1
  51. package/types/phaser/core/input.d.ts +5 -5
  52. package/types/phaser/core/input.d.ts.map +1 -1
  53. package/types/phaser/core/input_handler.d.ts +15 -15
  54. package/types/phaser/core/input_mouse.d.ts +2 -2
  55. package/types/phaser/core/input_mspointer.d.ts +1 -1
  56. package/types/phaser/core/input_pointer.d.ts +2 -2
  57. package/types/phaser/core/input_pointer.d.ts.map +1 -1
  58. package/types/phaser/core/input_touch.d.ts +1 -1
  59. package/types/phaser/core/loader.d.ts +2 -2
  60. package/types/phaser/core/loader_parser.d.ts +4 -4
  61. package/types/phaser/core/raf.d.ts +1 -1
  62. package/types/phaser/core/scale_manager.d.ts +3 -3
  63. package/types/phaser/core/scale_manager.d.ts.map +1 -1
  64. package/types/phaser/core/scene_manager.d.ts +1 -1
  65. package/types/phaser/core/scene_manager.d.ts.map +1 -1
  66. package/types/phaser/core/signal.d.ts.map +1 -1
  67. package/types/phaser/core/signal_binding.d.ts +2 -2
  68. package/types/phaser/core/signal_binding.d.ts.map +1 -1
  69. package/types/phaser/core/sound.d.ts +3 -3
  70. package/types/phaser/core/sound.d.ts.map +1 -1
  71. package/types/phaser/core/sound_manager.d.ts +3 -3
  72. package/types/phaser/core/sound_manager.d.ts.map +1 -1
  73. package/types/phaser/core/sound_sprite.d.ts +3 -3
  74. package/types/phaser/core/stage.d.ts +3 -3
  75. package/types/phaser/core/stage.d.ts.map +1 -1
  76. package/types/phaser/core/time.d.ts +2 -2
  77. package/types/phaser/core/time.d.ts.map +1 -1
  78. package/types/phaser/core/timer.d.ts +1 -1
  79. package/types/phaser/core/timer.d.ts.map +1 -1
  80. package/types/phaser/core/timer_event.d.ts +1 -1
  81. package/types/phaser/core/timer_event.d.ts.map +1 -1
  82. package/types/phaser/core/tween.d.ts +1 -1
  83. package/types/phaser/core/tween.d.ts.map +1 -1
  84. package/types/phaser/core/tween_data.d.ts +1 -1
  85. package/types/phaser/core/tween_manager.d.ts +1 -1
  86. package/types/phaser/core/world.d.ts +1 -1
  87. package/types/phaser/display/bitmap_text.d.ts +9 -9
  88. package/types/phaser/display/bitmap_text.d.ts.map +1 -1
  89. package/types/phaser/display/button.d.ts +2 -2
  90. package/types/phaser/display/button.d.ts.map +1 -1
  91. package/types/phaser/display/canvas/buffer.d.ts.map +1 -1
  92. package/types/phaser/display/canvas/pool.d.ts +2 -1
  93. package/types/phaser/display/canvas/pool.d.ts.map +1 -1
  94. package/types/phaser/display/canvas/renderer.d.ts +7 -6
  95. package/types/phaser/display/canvas/renderer.d.ts.map +1 -1
  96. package/types/phaser/display/canvas/tinter.d.ts.map +1 -1
  97. package/types/phaser/display/canvas/util.d.ts +2 -2
  98. package/types/phaser/display/canvas/util.d.ts.map +1 -1
  99. package/types/phaser/display/display_object.d.ts +11 -11
  100. package/types/phaser/display/display_object.d.ts.map +1 -1
  101. package/types/phaser/display/graphics.d.ts +2 -2
  102. package/types/phaser/display/group.d.ts +1 -1
  103. package/types/phaser/display/image.d.ts +7 -7
  104. package/types/phaser/display/image.d.ts.map +1 -1
  105. package/types/phaser/display/sprite_batch.d.ts +1 -1
  106. package/types/phaser/display/sprite_util.d.ts +5 -5
  107. package/types/phaser/display/text.d.ts +25 -25
  108. package/types/phaser/display/text.d.ts.map +1 -1
  109. package/types/phaser/display/webgl/fast_sprite_batch.d.ts +1 -1
  110. package/types/phaser/display/webgl/graphics.d.ts +4 -2
  111. package/types/phaser/display/webgl/graphics.d.ts.map +1 -1
  112. package/types/phaser/display/webgl/render_texture.d.ts +1 -1
  113. package/types/phaser/display/webgl/renderer.d.ts +8 -6
  114. package/types/phaser/display/webgl/renderer.d.ts.map +1 -1
  115. package/types/phaser/display/webgl/shader/complex.d.ts +1 -1
  116. package/types/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  117. package/types/phaser/display/webgl/shader/fast.d.ts +1 -1
  118. package/types/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  119. package/types/phaser/display/webgl/shader/normal.d.ts +1 -1
  120. package/types/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  121. package/types/phaser/display/webgl/shader/primitive.d.ts +1 -1
  122. package/types/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  123. package/types/phaser/display/webgl/shader/strip.d.ts +1 -1
  124. package/types/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  125. package/types/phaser/display/webgl/sprite_batch.d.ts +2 -2
  126. package/types/phaser/display/webgl/stencil_manager.d.ts +3 -3
  127. package/types/phaser/display/webgl/texture.d.ts +1 -1
  128. package/types/phaser/display/webgl/util.d.ts +20 -12
  129. package/types/phaser/display/webgl/util.d.ts.map +1 -1
  130. package/types/phaser/geom/circle.d.ts +7 -7
  131. package/types/phaser/geom/circle.d.ts.map +1 -1
  132. package/types/phaser/geom/polygon.d.ts +1 -1
  133. package/types/phaser/geom/polygon.d.ts.map +1 -1
  134. package/types/phaser/geom/rectangle.d.ts +11 -11
  135. package/types/phaser/geom/rectangle.d.ts.map +1 -1
  136. package/types/phaser/util/math.d.ts.map +1 -1
  137. package/CHANGES.md +0 -21
@@ -1,8 +1,8 @@
1
- import { GraphicsData } from './graphics_data.js';
2
- import { Point } from '../../geom/point.js';
3
1
  import { GEOM_CIRCLE, GEOM_ELLIPSE, GEOM_POLYGON, GEOM_RECTANGLE, GEOM_ROUNDED_RECTANGLE } from '../../core/const.js';
2
+ import { Point } from '../../geom/point.js';
4
3
  import { hex2rgb } from '../../util/math.js';
5
4
  import { triangulate } from './earcut.js';
5
+ import { GraphicsData } from './graphics_data.js';
6
6
 
7
7
  /**
8
8
  * TBD.
@@ -485,7 +485,7 @@ export function buildPoly(graphicsData, webGLData) {
485
485
  /**
486
486
  * TBD.
487
487
  * @param {object} graphics - TBD.
488
- * @param {object} gl - TBD.
488
+ * @param {WebGLRenderingContext & { id: number }} gl - TBD.
489
489
  */
490
490
  export function updateGraphics(graphics, gl) {
491
491
  const stencilBufferLimit = getStencilBufferLimit();
@@ -122,6 +122,7 @@ export class WebGLRenderer {
122
122
  * @throws Error.
123
123
  */
124
124
  initContext() {
125
+ /** @type {WebGLRenderingContext & { id: number }} */
125
126
  const gl =
126
127
  this.view.getContext('webgl', this._contextOptions) ||
127
128
  this.view.getContext('experimental-webgl', this._contextOptions);
@@ -211,8 +212,8 @@ export class WebGLRenderer {
211
212
  this.view.width = this.width;
212
213
  this.view.height = this.height;
213
214
  if (this.autoResize) {
214
- this.view.style.width = `${this.width / this.resolution }px`;
215
- this.view.style.height = `${this.height / this.resolution }px`;
215
+ this.view.style.width = `${this.width / this.resolution}px`;
216
+ this.view.style.height = `${this.height / this.resolution}px`;
216
217
  }
217
218
  this.gl.viewport(0, 0, this.width, this.height);
218
219
  this.projection.x = this.width / 2 / this.resolution;
@@ -115,7 +115,7 @@ export class NormalShader {
115
115
  }
116
116
  } else {
117
117
  // GL function reference
118
- uniform.glFunc = gl[`uniform${ type}`];
118
+ uniform.glFunc = gl[`uniform${type}`];
119
119
  if (type === '2f' || type === '2i') {
120
120
  uniform.glValueLength = 2;
121
121
  } else if (type === '3f' || type === '3i') {
@@ -138,7 +138,7 @@ export class NormalShader {
138
138
  return;
139
139
  }
140
140
  const gl = this.gl;
141
- gl.activeTexture(gl[`TEXTURE${ this.textureCount}`]);
141
+ gl.activeTexture(gl[`TEXTURE${this.textureCount}`]);
142
142
  gl.bindTexture(gl.TEXTURE_2D, uniform.value.baseTexture._glTextures[gl.id]);
143
143
  // Extended texture data
144
144
  if (uniform.textureData) {
@@ -215,7 +215,7 @@ export class NormalShader {
215
215
  );
216
216
  } else if (uniform.type === 'sampler2D') {
217
217
  if (uniform._init) {
218
- gl.activeTexture(gl[`TEXTURE${ this.textureCount}`]);
218
+ gl.activeTexture(gl[`TEXTURE${this.textureCount}`]);
219
219
  if (uniform.value.baseTexture._dirty[gl.id]) {
220
220
  window.PhaserRegistry.INSTANCES[gl.id].updateTexture(uniform.value.baseTexture);
221
221
  } else {
@@ -96,7 +96,7 @@ export class Texture {
96
96
  // TODO: make this configurable
97
97
  const isTextureSilentFail = true;
98
98
  if (!isTextureSilentFail) {
99
- throw new Error(`Texture Error: frame does not fit inside the base Texture dimensions ${ this}`);
99
+ throw new Error(`Texture Error: frame does not fit inside the base Texture dimensions ${this}`);
100
100
  }
101
101
  this.valid = false;
102
102
  return;
@@ -5,10 +5,10 @@ export function initDefaultShaders() {}
5
5
 
6
6
  /**
7
7
  * TBD.
8
- * @param {object} gl - TBD.
8
+ * @param {WebGLRenderingContext & { id: number }} gl - TBD.
9
9
  * @param {string[]|string} shaderSrc - TBD.
10
10
  * @param {object} shaderType - TBD.
11
- * @returns {object} TBD.
11
+ * @returns {WebGLShader} TBD.
12
12
  */
13
13
  export function compileShader(gl, shaderSrc, shaderType) {
14
14
  let src = shaderSrc;
@@ -30,9 +30,9 @@ export function compileShader(gl, shaderSrc, shaderType) {
30
30
 
31
31
  /**
32
32
  * TBD.
33
- * @param {object} gl - TBD.
33
+ * @param {WebGLRenderingContext & { id: number }} gl - TBD.
34
34
  * @param {string[]|string} shaderSrc - TBD.
35
- * @returns {object} TBD.
35
+ * @returns {WebGLShader} TBD.
36
36
  */
37
37
  export function compileVertexShader(gl, shaderSrc) {
38
38
  return compileShader(gl, shaderSrc, gl.VERTEX_SHADER);
@@ -40,9 +40,9 @@ export function compileVertexShader(gl, shaderSrc) {
40
40
 
41
41
  /**
42
42
  * TBD.
43
- * @param {object} gl - TBD.
43
+ * @param {WebGLRenderingContext & { id: number }} gl - TBD.
44
44
  * @param {string[]|string} shaderSrc - TBD.
45
- * @returns {object} TBD.
45
+ * @returns {WebGLShader} TBD.
46
46
  */
47
47
  export function compileFragmentShader(gl, shaderSrc) {
48
48
  return compileShader(gl, shaderSrc, gl.FRAGMENT_SHADER);
@@ -50,10 +50,10 @@ export function compileFragmentShader(gl, shaderSrc) {
50
50
 
51
51
  /**
52
52
  * TBD.
53
- * @param {object} gl - TBD.
53
+ * @param {WebGLRenderingContext & { id: number }} gl - TBD.
54
54
  * @param {string[]|string} vertexSrc - TBD.
55
55
  * @param {string[]|string} fragmentSrc - TBD.
56
- * @returns {object} TBD.
56
+ * @returns {WebGLProgram} TBD.
57
57
  */
58
58
  export function compileProgram(gl, vertexSrc, fragmentSrc) {
59
59
  const fragmentShader = compileFragmentShader(gl, fragmentSrc);
@@ -157,7 +157,7 @@ export class Circle {
157
157
  * @returns {string} TBD.
158
158
  */
159
159
  toString() {
160
- return `[{Circle (x=${ this.x } y=${ this.y } diameter=${ this.diameter } radius=${ this.radius })}]`;
160
+ return `[{Circle (x=${this.x} y=${this.y} diameter=${this.diameter} radius=${this.radius})}]`;
161
161
  }
162
162
 
163
163
  /**
@@ -96,6 +96,6 @@ export class Ellipse {
96
96
  * @returns {string} TBD.
97
97
  */
98
98
  toString() {
99
- return `[{Ellipse (x=${ this.x } y=${ this.y } width=${ this.width } height=${ this.height })}]`;
99
+ return `[{Ellipse (x=${this.x} y=${this.y} width=${this.width} height=${this.height})}]`;
100
100
  }
101
101
  }
@@ -309,6 +309,6 @@ export class Point {
309
309
  * @returns {string} TBD.
310
310
  */
311
311
  toString() {
312
- return `[{Point (x=${ this.x } y=${ this.y })}]`;
312
+ return `[{Point (x=${this.x} y=${this.y})}]`;
313
313
  }
314
314
  }
@@ -321,19 +321,7 @@ export class Rectangle {
321
321
  * @returns {string} TBD.
322
322
  */
323
323
  toString() {
324
- return (
325
- `[{Rectangle (x=${
326
- this.x
327
- } y=${
328
- this.y
329
- } width=${
330
- this.width
331
- } height=${
332
- this.height
333
- } empty=${
334
- this.empty
335
- })}]`
336
- );
324
+ return `[{Rectangle (x=${this.x} y=${this.y} width=${this.width} height=${this.height} empty=${this.empty})}]`;
337
325
  }
338
326
 
339
327
  /**
@@ -284,8 +284,7 @@ export function valueToColor(value, out) {
284
284
  out.b = tempColor.b;
285
285
  out.a = tempColor.a / 255;
286
286
  }
287
- out.rgba =
288
- `rgba(${ out.r.toString() },${ out.g.toString() },${ out.b.toString() },${ out.a.toString() })`;
287
+ out.rgba = `rgba(${out.r.toString()},${out.g.toString()},${out.b.toString()},${out.a.toString()})`;
289
288
  out.color = getColor(out.r, out.g, out.b);
290
289
  out.color32 = getColor32(out.a * 255, out.r, out.g, out.b);
291
290
  return out;
package/types/index.d.ts CHANGED
@@ -1,35 +1,34 @@
1
- import * as Const from './phaser/core/const.js';
2
- import { Game } from './phaser/core/game.js';
3
- import { GameObjectFactory } from './phaser/core/factory.js';
4
- import { Signal } from './phaser/core/signal.js';
5
- import * as MathUtils from './phaser/util/math.js';
6
- import { BaseTexture } from './phaser/display/webgl/base_texture.js';
7
- import { Sound } from './phaser/core/sound.js';
8
- import { SoundSprite } from './phaser/core/sound_sprite.js';
9
- import { SoundManager } from './phaser/core/sound_manager.js';
10
- import { Time } from './phaser/core/time.js';
11
- import { Timer } from './phaser/core/timer.js';
12
- import { TimerEvent } from './phaser/core/timer_event.js';
13
- import { Tween } from './phaser/core/tween.js';
14
- import { TweenData } from './phaser/core/tween_data.js';
15
- import { TweenManager } from './phaser/core/tween_manager.js';
16
- import { Animation } from './phaser/core/animation.js';
17
- import { AnimationManager } from './phaser/core/animation_manager.js';
18
- import { Texture } from './phaser/display/webgl/texture.js';
19
- import { Circle } from './phaser/geom/circle.js';
20
- import { Ellipse } from './phaser/geom/ellipse.js';
21
- import { Line } from './phaser/geom/line.js';
22
- import { Matrix } from './phaser/geom/matrix.js';
23
- import { Point } from './phaser/geom/point.js';
24
- import { Polygon } from './phaser/geom/polygon.js';
25
- import { Rectangle } from './phaser/geom/rectangle.js';
26
- import { RoundedRectangle } from './phaser/geom/rounded_rectangle.js';
27
- import { BitmapText } from './phaser/display/bitmap_text.js';
28
- import { Button } from './phaser/display/button.js';
29
- import { DisplayObject } from './phaser/display/display_object.js';
30
- import { Image } from './phaser/display/image.js';
31
- import { Group } from './phaser/display/group.js';
32
- import { Text } from './phaser/display/text.js';
33
- import { Graphics } from './phaser/display/graphics.js';
34
- export { Const, Game, GameObjectFactory, Signal, MathUtils, BaseTexture, Sound, SoundSprite, SoundManager, Time, Timer, TimerEvent, Tween, TweenData, TweenManager, Animation, AnimationManager, Texture, Circle, Ellipse, Line, Matrix, Point, Polygon, Rectangle, RoundedRectangle, BitmapText, Button, DisplayObject, Image, Group, Text, Graphics };
1
+ export * as Const from "./phaser/core/const.js";
2
+ export { GameObjectFactory } from "./phaser/core/factory.js";
3
+ export { Game } from "./phaser/core/game.js";
4
+ export { Signal } from "./phaser/core/signal.js";
5
+ export * as MathUtils from "./phaser/util/math.js";
6
+ export { Sound } from "./phaser/core/sound.js";
7
+ export { SoundManager } from "./phaser/core/sound_manager.js";
8
+ export { SoundSprite } from "./phaser/core/sound_sprite.js";
9
+ export { Time } from "./phaser/core/time.js";
10
+ export { Timer } from "./phaser/core/timer.js";
11
+ export { TimerEvent } from "./phaser/core/timer_event.js";
12
+ export { Tween } from "./phaser/core/tween.js";
13
+ export { TweenData } from "./phaser/core/tween_data.js";
14
+ export { TweenManager } from "./phaser/core/tween_manager.js";
15
+ export { Animation } from "./phaser/core/animation.js";
16
+ export { AnimationManager } from "./phaser/core/animation_manager.js";
17
+ export { BaseTexture } from "./phaser/display/webgl/base_texture.js";
18
+ export { Texture } from "./phaser/display/webgl/texture.js";
19
+ export { Circle } from "./phaser/geom/circle.js";
20
+ export { Ellipse } from "./phaser/geom/ellipse.js";
21
+ export { Line } from "./phaser/geom/line.js";
22
+ export { Matrix } from "./phaser/geom/matrix.js";
23
+ export { Point } from "./phaser/geom/point.js";
24
+ export { Polygon } from "./phaser/geom/polygon.js";
25
+ export { Rectangle } from "./phaser/geom/rectangle.js";
26
+ export { RoundedRectangle } from "./phaser/geom/rounded_rectangle.js";
27
+ export { BitmapText } from "./phaser/display/bitmap_text.js";
28
+ export { Button } from "./phaser/display/button.js";
29
+ export { DisplayObject } from "./phaser/display/display_object.js";
30
+ export { Graphics } from "./phaser/display/graphics.js";
31
+ export { Group } from "./phaser/display/group.js";
32
+ export { Image } from "./phaser/display/image.js";
33
+ export { Text } from "./phaser/display/text.js";
35
34
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.js"],"names":[],"mappings":"uBACuB,wBAAwB;qBAC1B,uBAAuB;kCACV,0BAA0B;uBACrC,yBAAyB;2BACrB,uBAAuB;4BAiBtB,wCAAwC;sBAf9C,wBAAwB;4BAClB,+BAA+B;6BAC9B,gCAAgC;qBAExC,uBAAuB;sBACtB,wBAAwB;2BACnB,8BAA8B;sBAEnC,wBAAwB;0BACpB,6BAA6B;6BAC1B,gCAAgC;0BAEnC,4BAA4B;iCACrB,oCAAoC;wBAG7C,mCAAmC;uBAEpC,yBAAyB;wBACxB,0BAA0B;qBAC7B,uBAAuB;uBACrB,yBAAyB;sBAC1B,wBAAwB;wBACtB,0BAA0B;0BACxB,4BAA4B;iCACrB,oCAAoC;2BAE1C,iCAAiC;uBAErC,4BAA4B;8BADrB,oCAAoC;sBAE5C,2BAA2B;sBAC3B,2BAA2B;qBAC5B,0BAA0B;yBACtB,8BAA8B"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.js"],"names":[],"mappings":""}
@@ -9,7 +9,7 @@ export class Animation {
9
9
  * @param {number} frameRate - TBD.
10
10
  * @param {boolean} loop - TBD.
11
11
  */
12
- constructor(game: import('./game.js').Game, parent: import('../display/image.js').Image, name: string, frameData: import('./frame_data.js').FrameData, frames: string[] | number[], frameRate: number, loop?: boolean);
12
+ constructor(game: import("./game.js").Game, parent: import("../display/image.js").Image, name: string, frameData: import("./frame_data.js").FrameData, frames: string[] | number[], frameRate: number, loop?: boolean);
13
13
  game: import("./game.js").Game;
14
14
  _parent: import("../display/image.js").Image;
15
15
  _frameData: import("./frame_data.js").FrameData;
@@ -41,7 +41,7 @@ export class Animation {
41
41
  /**
42
42
  * TBD.
43
43
  */
44
- set paused(arg: boolean);
44
+ set paused(value: boolean);
45
45
  /**
46
46
  * TBD.
47
47
  * @returns {boolean} TBD.
@@ -61,7 +61,7 @@ export class Animation {
61
61
  /**
62
62
  * TBD.
63
63
  */
64
- set reversed(arg: boolean);
64
+ set reversed(value: boolean);
65
65
  /**
66
66
  * TBD.
67
67
  * @returns {boolean} TBD.
@@ -118,7 +118,7 @@ export class Animation {
118
118
  * TBD.
119
119
  * @param {import('./frame_data.js').FrameData} frameData - TBD.
120
120
  */
121
- updateFrameData(frameData: import('./frame_data.js').FrameData): void;
121
+ updateFrameData(frameData: import("./frame_data.js").FrameData): void;
122
122
  /**
123
123
  * TBD.
124
124
  */
@@ -135,7 +135,7 @@ export class Animation {
135
135
  /**
136
136
  * TBD.
137
137
  */
138
- set frame(arg: number);
138
+ set frame(value: number);
139
139
  /**
140
140
  * TBD.
141
141
  * @returns {number} TBD.
@@ -144,7 +144,7 @@ export class Animation {
144
144
  /**
145
145
  * TBD.
146
146
  */
147
- set speed(arg: number);
147
+ set speed(value: number);
148
148
  /**
149
149
  * TBD.
150
150
  * @returns {number} TBD.
@@ -153,7 +153,7 @@ export class Animation {
153
153
  /**
154
154
  * TBD.
155
155
  */
156
- set enableUpdate(arg: boolean);
156
+ set enableUpdate(value: boolean);
157
157
  /**
158
158
  * TBD.
159
159
  * @returns {boolean} TBD.
@@ -1 +1 @@
1
- {"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation.js"],"names":[],"mappings":"AAEA;IACE;;;;;;;;;OASG;IACH,kBARW,OAAO,WAAW,EAAE,IAAI,UACxB,OAAO,qBAAqB,EAAE,KAAK,QACnC,MAAM,aACN,OAAO,iBAAiB,EAAE,SAAS,UACnC,MAAM,EAAE,GAAC,MAAM,EAAE,aACjB,MAAM,SACN,OAAO,EA4BjB;IAzBC,+BAAgB;IAChB,6CAAqB;IACrB,gDAA2B;IAC3B,aAAgB;IAChB,eAAiB;IAEjB,cAA6B;IAC7B,cAAgB;IAChB,kBAAkB;IAClB,oBAAuB;IACvB,mBAAsB;IACtB,kBAAqB;IACrB,wBAAwB;IACxB,oBAAoB;IACpB,mBAAmB;IACnB,mBAAmB;IACnB,yCAA4E;IAC5E,gBAA2B;IAC3B,iBAAoB;IACpB,mBAA8B;IAC9B,eAA0B;IAC1B,oBAAuB;IAMzB;;;;;OAKG;IACH,gBAJW,MAAM,QACN,OAAO,GACL,SAAS,CAwBrB;IAiSD;;OAEG;IACH,yBAOC;IAlBD;;;OAGG;IACH,sBAEC;IAxSC,uBAAyC;IACzC,uBAAsD;IAUxD;;OAEG;IACH,gBAaC;IAED;;;OAGG;IACH,WAFa,SAAS,CAKrB;IA0RD;;OAEG;IACH,2BAEC;IAbD;;;OAGG;IACH,wBAEC;IAtRD;;;OAGG;IACH,eAFa,SAAS,CAKrB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GAAC,MAAM,uBACb,OAAO,QA6BjB;IAED;;;;OAIG;IACH,kBAHW,OAAO,qBACP,OAAO,QAgBjB;IAED;;OAEG;IACH,gBAIC;IAED;;OAEG;IACH,iBAIC;IAED;;;OAGG;IACH,UAFa,OAAO,CAuDnB;IAED;;;;;OAKG;IACH,iCAJW,OAAO,aACP,OAAO,GACL,OAAO,CAmBnB;IAED;;;OAGG;IACH,gBAFW,MAAM,QAehB;IAED;;;OAGG;IACH,oBAFW,MAAM,QAehB;IAED;;;OAGG;IACH,2BAFW,OAAO,iBAAiB,EAAE,SAAS,QAO7C;IAED;;OAEG;IACH,gBAmBC;IAED;;OAEG;IACH,iBAQC;IAqCD;;;OAGG;IACH,yBAEC;IAaD;;OAEG;IACH,uBASC;IAvBD;;;OAGG;IACH,oBAKC;IAwBD;;OAEG;IACH,uBAIC;IAfD;;;OAGG;IACH,oBAEC;IAmBD;;OAEG;IACH,+BAOC;IAlBD;;;OAGG;IACH,4BAEC;CAaF;uBAtcsB,aAAa"}
1
+ {"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation.js"],"names":[],"mappings":"AAEA;IACE;;;;;;;;;OASG;IACH,kBARW,OAAO,WAAW,EAAE,IAAI,UACxB,OAAO,qBAAqB,EAAE,KAAK,QACnC,MAAM,aACN,OAAO,iBAAiB,EAAE,SAAS,UACnC,MAAM,EAAE,GAAC,MAAM,EAAE,aACjB,MAAM,SACN,OAAO,EA4BjB;IAzBC,+BAAgB;IAChB,6CAAqB;IACrB,gDAA2B;IAC3B,aAAgB;IAChB,eAAiB;IAEjB,cAA6B;IAC7B,cAAgB;IAChB,kBAAkB;IAClB,oBAAuB;IACvB,mBAAsB;IACtB,kBAAqB;IACrB,wBAAwB;IACxB,oBAAoB;IACpB,mBAAmB;IACnB,mBAAmB;IACnB,yCAA4E;IAC5E,gBAA2B;IAC3B,iBAAoB;IACpB,mBAA8B;IAC9B,eAA0B;IAC1B,oBAAuB;IAMzB;;;;;OAKG;IACH,gBAJW,MAAM,QACN,OAAO,GACL,SAAS,CAwBrB;IAiSD;;OAEG;IACH,2BAOC;IAlBD;;;OAGG;IACH,sBAEC;IAxSC,uBAAyC;IACzC,uBAAsD;IAUxD;;OAEG;IACH,gBAaC;IAED;;;OAGG;IACH,WAFa,SAAS,CAKrB;IA0RD;;OAEG;IACH,6BAEC;IAbD;;;OAGG;IACH,wBAEC;IAtRD;;;OAGG;IACH,eAFa,SAAS,CAKrB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GAAC,MAAM,uBACb,OAAO,QA6BjB;IAED;;;;OAIG;IACH,kBAHW,OAAO,qBACP,OAAO,QAgBjB;IAED;;OAEG;IACH,gBAIC;IAED;;OAEG;IACH,iBAIC;IAED;;;OAGG;IACH,UAFa,OAAO,CAuDnB;IAED;;;;;OAKG;IACH,iCAJW,OAAO,aACP,OAAO,GACL,OAAO,CAmBnB;IAED;;;OAGG;IACH,gBAFW,MAAM,QAehB;IAED;;;OAGG;IACH,oBAFW,MAAM,QAehB;IAED;;;OAGG;IACH,2BAFW,OAAO,iBAAiB,EAAE,SAAS,QAO7C;IAED;;OAEG;IACH,gBAmBC;IAED;;OAEG;IACH,iBAQC;IAqCD;;;OAGG;IACH,yBAEC;IAaD;;OAEG;IACH,yBASC;IAvBD;;;OAGG;IACH,oBAKC;IAwBD;;OAEG;IACH,yBAIC;IAfD;;;OAGG;IACH,oBAEC;IAmBD;;OAEG;IACH,iCAOC;IAlBD;;;OAGG;IACH,4BAEC;CAaF;uBAtcsB,aAAa"}
@@ -3,7 +3,7 @@ export class AnimationManager {
3
3
  * TBD.
4
4
  * @param {import('../display/image.js').Image} sprite - TBD.
5
5
  */
6
- constructor(sprite: import('../display/image.js').Image);
6
+ constructor(sprite: import("../display/image.js").Image);
7
7
  sprite: import("../display/image.js").Image;
8
8
  game: import("./game.js").Game;
9
9
  currentFrame: any;
@@ -23,11 +23,11 @@ export class AnimationManager {
23
23
  * @param {string|number} frame - TBD.
24
24
  * @returns {boolean} TBD.
25
25
  */
26
- loadFrameData(frameData: import('./frame_data.js').FrameData, frame: string | number): boolean;
26
+ loadFrameData(frameData: import("./frame_data.js").FrameData, frame: string | number): boolean;
27
27
  /**
28
28
  * TBD.
29
29
  */
30
- set frame(arg: number);
30
+ set frame(value: number);
31
31
  /**
32
32
  * TBD.
33
33
  * @returns {number} TBD.
@@ -36,7 +36,7 @@ export class AnimationManager {
36
36
  /**
37
37
  * TBD.
38
38
  */
39
- set frameName(arg: string);
39
+ set frameName(value: string);
40
40
  /**
41
41
  * TBD.
42
42
  * @returns {string} TBD.
@@ -48,7 +48,7 @@ export class AnimationManager {
48
48
  * @param {string|number} frame - TBD.
49
49
  * @returns {boolean} TBD.
50
50
  */
51
- copyFrameData(frameData: import('./frame_data.js').FrameData, frame: string | number): boolean;
51
+ copyFrameData(frameData: import("./frame_data.js").FrameData, frame: string | number): boolean;
52
52
  /**
53
53
  * TBD.
54
54
  * @param {string} name - TBD.
@@ -118,7 +118,7 @@ export class AnimationManager {
118
118
  /**
119
119
  * TBD.
120
120
  */
121
- set paused(arg: boolean);
121
+ set paused(value: boolean);
122
122
  /**
123
123
  * TBD.
124
124
  * @returns {boolean} TBD.
@@ -1 +1 @@
1
- {"version":3,"file":"animation_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation_manager.js"],"names":[],"mappings":"AAEA;IACE;;;OAGG;IACH,oBAFW,OAAO,qBAAqB,EAAE,KAAK,EAY7C;IATC,4CAAoB;IACpB,+BAAuB;IACvB,kBAAwB;IACxB,iBAAuB;IACvB,yBAA2B;IAC3B,kBAAqB;IACrB,gDAAsB;IACtB,WAAgB;IAChB,qBAAuB;IAGzB;;OAEG;IACH,gBAYC;IAED;;;;;OAKG;IACH,yBAJW,OAAO,iBAAiB,EAAE,SAAS,SACnC,MAAM,GAAC,MAAM,GACX,OAAO,CAwBnB;IA0OD;;OAEG;IACH,uBASC;IAvBD;;;OAGG;IACH,oBAKC;IA2BD;;OAEG;IACH,2BAUC;IAxBD;;;OAGG;IACH,wBAKC;IA/PD;;;;;OAKG;IACH,yBAJW,OAAO,iBAAiB,EAAE,SAAS,SACnC,MAAM,GAAC,MAAM,GACX,OAAO,CAqBnB;IAED;;;;;;;;OAQG;IACH,UAPW,MAAM,aACN,MAAM,EAAE,GAAC,MAAM,EAAE,cACjB,MAAM,SACN,OAAO,oBACP,OAAO,GACL,SAAS,CA4BrB;IAED;;;;;OAKG;IACH,uBAJW,MAAM,EAAE,GAAC,MAAM,EAAE,oBACjB,OAAO,GACL,OAAO,CAanB;IAED;;;;;;OAMG;IACH,WALW,MAAM,aACN,MAAM,QACN,OAAO,GACL,SAAS,CAoBrB;IAED;;;;OAIG;IACH,WAHW,MAAM,eACN,OAAO,QAMjB;IAED;;;OAGG;IACH,UAFa,OAAO,CAWnB;IAED;;;OAGG;IACH,eAFW,MAAM,QAOhB;IAED;;;OAGG;IACH,mBAFW,MAAM,QAOhB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,SAAS,CAOrB;IAED;;OAEG;IACH,qBAIC;IAED;;;OAGG;IACH,qDAEC;IAED;;;OAGG;IACH,yBAEC;IAUD;;OAEG;IACH,yBAEC;IAbD;;;OAGG;IACH,sBAEC;IASD;;;OAGG;IACH,mBAKC;IA6CK,iBAA0C;CAOjD;0BAjVyB,gBAAgB"}
1
+ {"version":3,"file":"animation_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/animation_manager.js"],"names":[],"mappings":"AAEA;IACE;;;OAGG;IACH,oBAFW,OAAO,qBAAqB,EAAE,KAAK,EAY7C;IATC,4CAAoB;IACpB,+BAAuB;IACvB,kBAAwB;IACxB,iBAAuB;IACvB,yBAA2B;IAC3B,kBAAqB;IACrB,gDAAsB;IACtB,WAAgB;IAChB,qBAAuB;IAGzB;;OAEG;IACH,gBAYC;IAED;;;;;OAKG;IACH,yBAJW,OAAO,iBAAiB,EAAE,SAAS,SACnC,MAAM,GAAC,MAAM,GACX,OAAO,CAwBnB;IA0OD;;OAEG;IACH,yBASC;IAvBD;;;OAGG;IACH,oBAKC;IA2BD;;OAEG;IACH,6BAUC;IAxBD;;;OAGG;IACH,wBAKC;IA/PD;;;;;OAKG;IACH,yBAJW,OAAO,iBAAiB,EAAE,SAAS,SACnC,MAAM,GAAC,MAAM,GACX,OAAO,CAqBnB;IAED;;;;;;;;OAQG;IACH,UAPW,MAAM,aACN,MAAM,EAAE,GAAC,MAAM,EAAE,cACjB,MAAM,SACN,OAAO,oBACP,OAAO,GACL,SAAS,CA4BrB;IAED;;;;;OAKG;IACH,uBAJW,MAAM,EAAE,GAAC,MAAM,EAAE,oBACjB,OAAO,GACL,OAAO,CAanB;IAED;;;;;;OAMG;IACH,WALW,MAAM,aACN,MAAM,QACN,OAAO,GACL,SAAS,CAoBrB;IAED;;;;OAIG;IACH,WAHW,MAAM,eACN,OAAO,QAMjB;IAED;;;OAGG;IACH,UAFa,OAAO,CAWnB;IAED;;;OAGG;IACH,eAFW,MAAM,QAOhB;IAED;;;OAGG;IACH,mBAFW,MAAM,QAOhB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,SAAS,CAOrB;IAED;;OAEG;IACH,qBAIC;IAED;;;OAGG;IACH,qDAEC;IAED;;;OAGG;IACH,yBAEC;IAUD;;OAEG;IACH,2BAEC;IAbD;;;OAGG;IACH,sBAEC;IASD;;;OAGG;IACH,mBAKC;IA6CK,iBAA0C;CAOjD;0BAjVyB,gBAAgB"}
@@ -9,12 +9,12 @@
9
9
  * @param {number} spacing - TBD.
10
10
  * @returns {object} TBD.
11
11
  */
12
- export function spriteSheet(game: import('./game.js').Game, key: string, frameWidth: number, frameHeight: number, frameMax: number, margin: number, spacing: number): object;
12
+ export function spriteSheet(game: import("./game.js").Game, key: string, frameWidth: number, frameHeight: number, frameMax: number, margin: number, spacing: number): object;
13
13
  /**
14
14
  * TBD.
15
15
  * @param {import('./game.js').Game} game - TBD.
16
16
  * @param {object} json - TBD.
17
17
  * @returns {object} TBD.
18
18
  */
19
- export function JSONDataHash(game: import('./game.js').Game, json: object): object;
19
+ export function JSONDataHash(game: import("./game.js").Game, json: object): object;
20
20
  //# sourceMappingURL=animation_parser.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"array_set.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/array_set.js"],"names":[],"mappings":"AAAA;IACE;;;OAGG;IACH,mBAFW,MAAM,EAAE,EAKlB;IAFC,iBAAiB;IACjB,YAAgB;IAGlB;;;;OAIG;IACH,UAHW,MAAM,GACJ,MAAM,CAOlB;IAED;;;;OAIG;IACH,eAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;OAKG;IACH,mBAJW,MAAM,SACN,MAAM,GACJ,MAAM,CAWlB;IAED;;;;OAIG;IACH,aAHW,MAAM,GACJ,OAAO,CAInB;IAED;;OAEG;IACH,cAEC;IAED;;;;OAIG;IACH,aAHW,MAAM,GACJ,MAAM,CASlB;IAED;;;;OAIG;IACH,YAHW,MAAM,SACN,MAAM,QAUhB;IAED;;;;OAIG;IACH,aAHW,MAAM,WACH,GAAG,UAUhB;IAED;;;OAGG;IACH,oBAFW,OAAO,QAejB;IAED;;;OAGG;IACH,oBAEC;IAED;;;OAGG;IACH,iBAMC;IAED;;;OAGG;IACH,gBAMC;CACF"}
1
+ {"version":3,"file":"array_set.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/array_set.js"],"names":[],"mappings":"AAAA;IACE;;;OAGG;IACH,mBAFW,MAAM,EAAE,EAKlB;IAFC,iBAAiB;IACjB,YAAgB;IAGlB;;;;OAIG;IACH,UAHW,MAAM,GACJ,MAAM,CAOlB;IAED;;;;OAIG;IACH,eAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;OAKG;IACH,mBAJW,MAAM,SACN,MAAM,GACJ,MAAM,CAWlB;IAED;;;;OAIG;IACH,aAHW,MAAM,GACJ,OAAO,CAInB;IAED;;OAEG;IACH,cAEC;IAED;;;;OAIG;IACH,aAHW,MAAM,GACJ,MAAM,CASlB;IAED;;;;OAIG;IACH,YAHW,MAAM,SACN,MAAM,QAUhB;IAED;;;;OAIG;IACH,aAHW,MAAM,WACH,GAAG,EAAA,QAUhB;IAED;;;OAGG;IACH,oBAFW,OAAO,QAejB;IAED;;;OAGG;IACH,oBAEC;IAED;;;OAGG;IACH,iBAMC;IAED;;;OAGG;IACH,gBAMC;CACF"}
@@ -13,7 +13,7 @@ export class Cache {
13
13
  * TBD.
14
14
  * @param {import('./game.js').Game} game - TBD.
15
15
  */
16
- constructor(game: import('./game.js').Game);
16
+ constructor(game: import("./game.js").Game);
17
17
  game: import("./game.js").Game;
18
18
  autoResolveURL: boolean;
19
19
  _cache: {
@@ -274,7 +274,7 @@ export class Cache {
274
274
  * @param {string} key - TBD.
275
275
  * @returns {import('../display/webgl/render_texture.js').RenderTexture} TBD.
276
276
  */
277
- getRenderTexture(key: string): import('../display/webgl/render_texture.js').RenderTexture;
277
+ getRenderTexture(key: string): import("../display/webgl/render_texture.js").RenderTexture;
278
278
  /**
279
279
  * TBD.
280
280
  * @param {string} key - TBD.
@@ -1 +1 @@
1
- {"version":3,"file":"cache.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/cache.js"],"names":[],"mappings":"AAQA,uBAAwB;AACxB,sBAAuB;AACvB,wBAAyB;AACzB,sBAAuB;AACvB,qBAAsB;AACtB,2BAA4B;AAC5B,2BAA4B;AAC5B,qBAAsB;AACtB,oBAAqB;AACrB,+BAAgC;AAEhC;IACE;;;OAGG;IACH,kBAFW,OAAO,WAAW,EAAE,IAAI,EAkClC;IA/BC,+BAAgB;IAChB,wBAA2B;IAC3B;;;;;;;;;;;MAWC;IACD,YAAiB;IACjB,+BAA+B;IAC/B,iBAAoB;IACpB,sBAAiC;IACjC,gBAAmB;IAerB;;OAEG;IACH,wBAOC;IAED;;OAEG;IACH,wBAMC;IAED;;;;;;OAMG;IACH,cALW,MAAM,OACN,MAAM,QACN,gBAAgB,GACd,MAAM,CAqBlB;IAED;;;;;;OAMG;IACH,qBALW,MAAM,OACN,MAAM,QACN,iBAAiB,aACjB,MAAM,QAYhB;IAED;;;;;OAKG;IACH,cAJW,MAAM,OACN,MAAM,QACN,MAAM,QAWhB;IAED;;;;;OAKG;IACH,aAJW,MAAM,OACN,MAAM,QACN,MAAM,QAKhB;IAED;;;;;;;;;OASG;IACH,mBARW,MAAM,OACN,MAAM,QACN,iBAAiB,aACjB,MAAM,aACN,MAAM,aACN,MAAM,aACN,MAAM,QAgBhB;IAED;;;;;OAKG;IACH,aAJW,MAAM,OACN,MAAM,QACN,MAAM,QAKhB;IAED;;;;;OAKG;IACH,YAJW,MAAM,OACN,MAAM,QACN,WAAW,QAKrB;IAID;;;OAGG;IACH,iBAFW,MAAM,QAUhB;IAED;;;OAGG;IACH,yBAFW,MAAM,QAQhB;IAED;;;;;OAKG;IACH,iBAJW,MAAM,YACN,MAAM,SACN,GAAG,QAOb;IAED;;;;OAIG;IACH,kBAHW,MAAM,QACN,MAAM,QAOhB;IAED;;;;OAIG;IACH,oBAHW,MAAM,GACJ,OAAO,CAQnB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,OAAO,CAQnB;IAID;;;;;OAKG;IACH,gBAJW,MAAM,OACN,MAAM,GACJ,OAAO,CAOnB;IAED;;;;OAIG;IACH,cAHW,MAAM,GACJ,OAAO,CAOnB;IAED;;;;OAIG;IACH,oBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,iBAHW,MAAM,GACJ,OAAO,CAInB;IAID;;;;;;;OAOG;IACH,aANW,MAAM,SACN,MAAM,UACN,MAAM,aACN,MAAM,OAWhB;IAED;;;;OAIG;IACH,eAHW,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;OAKG;IACH,eAJW,MAAM,SACN,OAAO,GACL,gBAAgB,CAW5B;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,cAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,aAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;OAKG;IACH,aAJW,MAAM,YACN,OAAO,GACL,MAAM,CAKlB;IAED;;;;OAIG;IACH,YAHW,MAAM,GACJ,WAAW,CAIvB;IAED;;;;OAIG;IACH,sBAHW,MAAM,GACJ,OAAO,oCAAoC,EAAE,aAAa,CAItE;IAID;;;;;OAKG;IACH,oBAJW,MAAM,UACN,MAAM,GACJ,WAAW,CAIvB;IAED;;;;;OAKG;IACH,cAJW,MAAM,UACN,MAAM,GACJ,KAAK,CAIjB;IAED;;;;;OAKG;IACH,mBAJW,MAAM,UACN,MAAM,GACJ,MAAM,CAQlB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,UACN,MAAM,GACJ,SAAS,CAIrB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,UACN,MAAM,GACJ,OAAO,CAInB;IAED;;;;;OAKG;IACH,qBAJW,MAAM,aACN,SAAS,UACT,MAAM,QAMhB;IAED;;;;;;OAMG;IACH,qBALW,MAAM,SACN,MAAM,UACN,MAAM,GACJ,KAAK,CAQjB;IAED;;;;;;OAMG;IACH,oBALW,MAAM,QACN,MAAM,UACN,MAAM,GACJ,KAAK,CAQjB;IAED;;;;OAIG;IACH,YAHW,MAAM,GACJ,MAAM,CASlB;IAED;;;;OAIG;IACH,gBAHW,MAAM,GACJ,MAAM,EAAE,CAcpB;IAID;;;OAGG;IACH,kBAFW,MAAM,QAIhB;IAED;;;;OAIG;IACH,iBAHW,MAAM,uBACN,OAAO,QAQjB;IAED;;;OAGG;IACH,iBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,gBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,sBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,sBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,gBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,eAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,yBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,uBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,wBAFW,MAAM,QAIhB;IAED;;OAEG;IACH,wBAMC;IAED;;;;;OAKG;IACH,iBAJW,MAAM,QACN,MAAM,GACJ,MAAM,CAelB;IAED;;OAEG;IACH,gBAiBC;CACF;uBAzxBsB,aAAa;4BANR,kCAAkC;sBAGxC,YAAY;0BACR,iBAAiB"}
1
+ {"version":3,"file":"cache.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/cache.js"],"names":[],"mappings":"AAQA,uBAAwB;AACxB,sBAAuB;AACvB,wBAAyB;AACzB,sBAAuB;AACvB,qBAAsB;AACtB,2BAA4B;AAC5B,2BAA4B;AAC5B,qBAAsB;AACtB,oBAAqB;AACrB,+BAAgC;AAEhC;IACE;;;OAGG;IACH,kBAFW,OAAO,WAAW,EAAE,IAAI,EAkClC;IA/BC,+BAAgB;IAChB,wBAA2B;IAC3B;;;;;;;;;;;MAWC;IACD,YAAiB;IACjB,+BAA+B;IAC/B,iBAAoB;IACpB,sBAAiC;IACjC,gBAAmB;IAerB;;OAEG;IACH,wBAOC;IAED;;OAEG;IACH,wBAMC;IAED;;;;;;OAMG;IACH,cALW,MAAM,OACN,MAAM,QACN,gBAAgB,GACd,MAAM,CAqBlB;IAED;;;;;;OAMG;IACH,qBALW,MAAM,OACN,MAAM,QACN,iBAAiB,aACjB,MAAM,QAYhB;IAED;;;;;OAKG;IACH,cAJW,MAAM,OACN,MAAM,QACN,MAAM,QAWhB;IAED;;;;;OAKG;IACH,aAJW,MAAM,OACN,MAAM,QACN,MAAM,QAKhB;IAED;;;;;;;;;OASG;IACH,mBARW,MAAM,OACN,MAAM,QACN,iBAAiB,aACjB,MAAM,aACN,MAAM,aACN,MAAM,aACN,MAAM,QAgBhB;IAED;;;;;OAKG;IACH,aAJW,MAAM,OACN,MAAM,QACN,MAAM,QAKhB;IAED;;;;;OAKG;IACH,YAJW,MAAM,OACN,MAAM,QACN,WAAW,QAKrB;IAID;;;OAGG;IACH,iBAFW,MAAM,QAUhB;IAED;;;OAGG;IACH,yBAFW,MAAM,QAQhB;IAED;;;;;OAKG;IACH,iBAJW,MAAM,YACN,MAAM,SACN,GAAG,QAOb;IAED;;;;OAIG;IACH,kBAHW,MAAM,QACN,MAAM,QAOhB;IAED;;;;OAIG;IACH,oBAHW,MAAM,GACJ,OAAO,CAQnB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,OAAO,CAQnB;IAID;;;;;OAKG;IACH,gBAJW,MAAM,OACN,MAAM,GACJ,OAAO,CAOnB;IAED;;;;OAIG;IACH,cAHW,MAAM,GACJ,OAAO,CAOnB;IAED;;;;OAIG;IACH,oBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,wBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,OAAO,CAInB;IAED;;;;OAIG;IACH,iBAHW,MAAM,GACJ,OAAO,CAInB;IAID;;;;;;;OAOG;IACH,aANW,MAAM,SACN,MAAM,UACN,MAAM,aACN,MAAM,GACJ,GAAC,CAUb;IAED;;;;OAIG;IACH,eAHW,MAAM,GACJ,iBAAiB,CAI7B;IAED;;;;;OAKG;IACH,eAJW,MAAM,SACN,OAAO,GACL,gBAAgB,CAW5B;IAED;;;;OAIG;IACH,qBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,cAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,kBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,aAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,mBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;OAKG;IACH,aAJW,MAAM,YACN,OAAO,GACL,MAAM,CAKlB;IAED;;;;OAIG;IACH,YAHW,MAAM,GACJ,WAAW,CAIvB;IAED;;;;OAIG;IACH,sBAHW,MAAM,GACJ,OAAO,oCAAoC,EAAE,aAAa,CAItE;IAID;;;;;OAKG;IACH,oBAJW,MAAM,UACN,MAAM,GACJ,WAAW,CAIvB;IAED;;;;;OAKG;IACH,cAJW,MAAM,UACN,MAAM,GACJ,KAAK,CAIjB;IAED;;;;;OAKG;IACH,mBAJW,MAAM,UACN,MAAM,GACJ,MAAM,CAQlB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,UACN,MAAM,GACJ,SAAS,CAIrB;IAED;;;;;OAKG;IACH,kBAJW,MAAM,UACN,MAAM,GACJ,OAAO,CAInB;IAED;;;;;OAKG;IACH,qBAJW,MAAM,aACN,SAAS,UACT,MAAM,QAMhB;IAED;;;;;;OAMG;IACH,qBALW,MAAM,SACN,MAAM,UACN,MAAM,GACJ,KAAK,CAQjB;IAED;;;;;;OAMG;IACH,oBALW,MAAM,QACN,MAAM,UACN,MAAM,GACJ,KAAK,CAQjB;IAED;;;;OAIG;IACH,YAHW,MAAM,GACJ,MAAM,CASlB;IAED;;;;OAIG;IACH,gBAHW,MAAM,GACJ,MAAM,EAAE,CAcpB;IAID;;;OAGG;IACH,kBAFW,MAAM,QAIhB;IAED;;;;OAIG;IACH,iBAHW,MAAM,uBACN,OAAO,QAQjB;IAED;;;OAGG;IACH,iBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,gBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,sBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,sBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,gBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,eAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,yBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,uBAFW,MAAM,QAIhB;IAED;;;OAGG;IACH,wBAFW,MAAM,QAIhB;IAED;;OAEG;IACH,wBAMC;IAED;;;;;OAKG;IACH,iBAJW,MAAM,QACN,MAAM,GACJ,MAAM,CAelB;IAED;;OAEG;IACH,gBAiBC;CACF;uBAzxBsB,aAAa;4BANR,kCAAkC;sBAGxC,YAAY;0BACR,iBAAiB"}
@@ -3,7 +3,7 @@ export class DOM {
3
3
  * TBD.
4
4
  * @param {import('./device.js').Device} device - TBD.
5
5
  */
6
- constructor(device: import('./device.js').Device);
6
+ constructor(device: import("./device.js").Device);
7
7
  treatAsDesktop: boolean;
8
8
  visualBounds: VisualBoundsDesktopRectangle | VisualBoundsRectangle;
9
9
  layoutBounds: LayoutBoundsDesktopRectangle | LayoutBoundsRectangle;
@@ -3,7 +3,7 @@ export class EventManager {
3
3
  * TBD.
4
4
  * @param {import('../display/display_object.js').DisplayObject} sprite - TBD.
5
5
  */
6
- constructor(sprite: import('../display/display_object.js').DisplayObject);
6
+ constructor(sprite: import("../display/display_object.js").DisplayObject);
7
7
  parent: import("../display/display_object.js").DisplayObject;
8
8
  _onAddedToGroup: Signal;
9
9
  _onRemovedFromGroup: Signal;
@@ -1 +1 @@
1
- {"version":3,"file":"event_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/event_manager.js"],"names":[],"mappings":"AAEA;IACE;;;OAGG;IACH,oBAFW,OAAO,8BAA8B,EAAE,aAAa,EAmB9D;IAhBC,6DAAoB;IACpB,wBAA2B;IAC3B,4BAA+B;IAC/B,mBAAsB;IACtB,uBAA0B;IAC1B,uBAA0B;IAC1B,qBAAwB;IACxB,oBAAuB;IACvB,qBAAwB;IACxB,mBAAsB;IACtB,qBAAwB;IACxB,sBAAyB;IACzB,oBAAuB;IACvB,0BAA6B;IAC7B,6BAAgC;IAChC,yBAA4B;IAG9B;;OAEG;IACH,gBA+CC;IA9CC,aAAmB;IAgDrB;;;OAGG;IACH,6BAKC;IAED;;;OAGG;IACH,iCAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,iCAKC;IAED;;;OAGG;IACH,qCAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,wBAKC;IAED;;;OAGG;IACH,4BAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,4BAKC;IAED;;;OAGG;IACH,gCAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,4BAKC;IAED;;;OAGG;IACH,gCAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,0BAKC;IAED;;;OAGG;IACH,8BAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,yBAKC;IAED;;;OAGG;IACH,6BAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,0BAKC;IAED;;;OAGG;IACH,8BAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,wBAKC;IAED;;;OAGG;IACH,4BAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,0BAKC;IAED;;;OAGG;IACH,8BAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,2BAKC;IAED;;;OAGG;IACH,+BAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,yBAKC;IAED;;;OAGG;IACH,6BAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,+BAKC;IAED;;;OAGG;IACH,mCAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,kCAKC;IAED;;;OAGG;IACH,sCAFc,GAAG,UAMhB;IAED;;;OAGG;IACH,8BAKC;IAED;;;OAGG;IACH,kCAFc,GAAG,UAMhB;CACF;uBAxYsB,aAAa"}
1
+ {"version":3,"file":"event_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/event_manager.js"],"names":[],"mappings":"AAEA;IACE;;;OAGG;IACH,oBAFW,OAAO,8BAA8B,EAAE,aAAa,EAmB9D;IAhBC,6DAAoB;IACpB,wBAA2B;IAC3B,4BAA+B;IAC/B,mBAAsB;IACtB,uBAA0B;IAC1B,uBAA0B;IAC1B,qBAAwB;IACxB,oBAAuB;IACvB,qBAAwB;IACxB,mBAAsB;IACtB,qBAAwB;IACxB,sBAAyB;IACzB,oBAAuB;IACvB,0BAA6B;IAC7B,6BAAgC;IAChC,yBAA4B;IAG9B;;OAEG;IACH,gBA+CC;IA9CC,aAAmB;IAgDrB;;;OAGG;IACH,6BAKC;IAED;;;OAGG;IACH,iCAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,iCAKC;IAED;;;OAGG;IACH,qCAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,wBAKC;IAED;;;OAGG;IACH,4BAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,4BAKC;IAED;;;OAGG;IACH,gCAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,4BAKC;IAED;;;OAGG;IACH,gCAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,0BAKC;IAED;;;OAGG;IACH,8BAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,yBAKC;IAED;;;OAGG;IACH,6BAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,0BAKC;IAED;;;OAGG;IACH,8BAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,wBAKC;IAED;;;OAGG;IACH,4BAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,0BAKC;IAED;;;OAGG;IACH,8BAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,2BAKC;IAED;;;OAGG;IACH,+BAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,yBAKC;IAED;;;OAGG;IACH,6BAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,+BAKC;IAED;;;OAGG;IACH,mCAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,kCAKC;IAED;;;OAGG;IACH,sCAFc,GAAG,EAAA,QAMhB;IAED;;;OAGG;IACH,8BAKC;IAED;;;OAGG;IACH,kCAFc,GAAG,EAAA,QAMhB;CACF;uBAxYsB,aAAa"}
@@ -3,7 +3,7 @@ export class GameObjectFactory {
3
3
  * TBD.
4
4
  * @param {import('./game.js').Game} game - TBD.
5
5
  */
6
- constructor(game: import('./game.js').Game);
6
+ constructor(game: import("./game.js").Game);
7
7
  game: import("./game.js").Game;
8
8
  /**
9
9
  * TBD.
@@ -2,7 +2,7 @@ export class FrameData {
2
2
  /**
3
3
  * @type {import('./frame.js').Frame[]}
4
4
  */
5
- _frames: import('./frame.js').Frame[];
5
+ _frames: import("./frame.js").Frame[];
6
6
  /**
7
7
  * @type {string[]}
8
8
  */
@@ -12,19 +12,19 @@ export class FrameData {
12
12
  * @param {import('./frame.js').Frame} frame - TBD.
13
13
  * @returns {import('./frame.js').Frame} TBD.
14
14
  */
15
- addFrame(frame: import('./frame.js').Frame): import('./frame.js').Frame;
15
+ addFrame(frame: import("./frame.js").Frame): import("./frame.js").Frame;
16
16
  /**
17
17
  * TBD.
18
18
  * @param {number} index - TBD.
19
19
  * @returns {import('./frame.js').Frame} TBD.
20
20
  */
21
- getFrame(index?: number): import('./frame.js').Frame;
21
+ getFrame(index?: number): import("./frame.js").Frame;
22
22
  /**
23
23
  * TBD.
24
24
  * @param {string} name - TBD.
25
25
  * @returns {import('./frame.js').Frame} TBD.
26
26
  */
27
- getFrameByName(name: string): import('./frame.js').Frame;
27
+ getFrameByName(name: string): import("./frame.js").Frame;
28
28
  /**
29
29
  * TBD.
30
30
  * @param {string} name - TBD.
@@ -43,7 +43,7 @@ export class FrameData {
43
43
  * @param {import('./frame.js').Frame[]} output - TBD.
44
44
  * @returns {import('./frame.js').Frame[]} TBD.
45
45
  */
46
- getFrameRange(start: number, end: number, output?: import('./frame.js').Frame[]): import('./frame.js').Frame[];
46
+ getFrameRange(start: number, end: number, output?: import("./frame.js").Frame[]): import("./frame.js").Frame[];
47
47
  /**
48
48
  * TBD.
49
49
  * @param {number[]|string[]} frames - TBD.
@@ -25,8 +25,10 @@ export class Game {
25
25
  tweens: TweenManager;
26
26
  world: World;
27
27
  device: Device;
28
- canvas: any;
29
- context: any;
28
+ /** @type {HTMLCanvasElement} */
29
+ canvas: HTMLCanvasElement;
30
+ /** @type {RenderingContext} */
31
+ context: RenderingContext;
30
32
  onPause: Signal;
31
33
  onResume: Signal;
32
34
  onBoot: Signal;
@@ -35,6 +37,10 @@ export class Game {
35
37
  * TBD.
36
38
  */
37
39
  boot(): void;
40
+ /**
41
+ * TBD.
42
+ */
43
+ createRendererCanvas(): void;
38
44
  /**
39
45
  * TBD.
40
46
  */
@@ -1 +1 @@
1
- {"version":3,"file":"game.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/game.js"],"names":[],"mappings":"AAoBA;IACE;;;OAGG;IACH,yBAFW,MAAM,EAgDhB;IA1CC,WAAgB;IAChB,WAAW;IACX,eAAgB;IAChB,cAAgB;IAChB,eAAiB;IACjB,yCAAoB;IACpB,oBAAiB;IACjB,kBAAqB;IACrB,gBAAmB;IACnB,2BAAe;IACf,uBAAe;IACf,aAAiB;IACjB,aAAiB;IACjB,aAAgB;IAChB,oBAAiB;IACjB,oBAAiB;IACjB,aAAiB;IACjB,WAAgB;IAChB,qBAAkB;IAClB,aAAiB;IACjB,eAA0B;IAC1B,YAAkB;IAClB,aAAmB;IACnB,gBAA2B;IAC3B,iBAA4B;IAC5B,eAA0B;IAC1B,kBAAqB;IAkBvB;;OAEG;IACH,aA+BC;IAED;;OAEG;IACH,qBA0DC;IA1CK,2BAgGK,KAAK,UAhG0C;IACpD,kCAA4D;IA2ClE;;;;;OAKG;IACH,2BAJW,MAAM,OACN,MAAM,2BAShB;IAED;;;OAGG;IACH,oBAFW,MAAM,QAgChB;IAdG,sBAA+C;IAgBnD;;;OAGG;IACH,mBAFW,KAAK,QAOf;IAED;;OAEG;IACH,wBAMC;IAED;;;OAGG;IACH,aAFW,MAAM,QAoBhB;IAED;;OAEG;IACH,gBAuCC;CACF;+BAvT8B,+BAA+B;8BAChC,8BAA8B;6BAU/B,oBAAoB;sCAHX,UAAU;kCADd,cAAc;sBAH1B,YAAY;sBACZ,YAAY;uBAFX,aAAa;6BAMP,oBAAoB;6BACpB,oBAAoB;sBAK3B,YAAY;qBAHb,WAAW;6BACH,oBAAoB;sBAC3B,YAAY;uBARX,aAAa;uBAJb,aAAa"}
1
+ {"version":3,"file":"game.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/game.js"],"names":[],"mappings":"AAoBA;IACE;;;OAGG;IACH,yBAFW,MAAM,EAkDhB;IA5CC,WAAgB;IAChB,WAAW;IACX,eAAgB;IAChB,cAAgB;IAChB,eAAiB;IACjB,yCAAoB;IACpB,oBAAiB;IACjB,kBAAqB;IACrB,gBAAmB;IACnB,2BAAe;IACf,uBAAe;IACf,aAAiB;IACjB,aAAiB;IACjB,aAAgB;IAChB,oBAAiB;IACjB,oBAAiB;IACjB,aAAiB;IACjB,WAAgB;IAChB,qBAAkB;IAClB,aAAiB;IACjB,eAA0B;IAC1B,gCAAgC;IAChC,QADW,iBAAiB,CACV;IAClB,+BAA+B;IAC/B,SADW,gBAAgB,CACR;IACnB,gBAA2B;IAC3B,iBAA4B;IAC5B,eAA0B;IAC1B,kBAAqB;IAkBvB;;OAEG;IACH,aA+BC;IAED;;OAEG;IACH,6BAcC;IAED;;OAEG;IACH,qBAgDC;IAzCK,2BA+FK,KAAK,UA/F0C;IACpD,kCAA4D;IA0ClE;;;;;OAKG;IACH,2BAJW,MAAM,OACN,MAAM,gBACN,GAAC,QAQX;IAED;;;OAGG;IACH,oBAFW,MAAM,QAgChB;IAdG,sBAA+C;IAgBnD;;;OAGG;IACH,mBAFW,KAAK,QAOf;IAED;;OAEG;IACH,wBAMC;IAED;;;OAGG;IACH,aAFW,MAAM,QAoBhB;IAED;;OAEG;IACH,gBAuCC;CACF;+BAlU8B,+BAA+B;8BAEhC,8BAA8B;6BAU/B,oBAAoB;sCAFX,UAAU;kCAHd,cAAc;sBAJ1B,YAAY;sBAKZ,YAAY;uBACX,aAAa;6BAEP,oBAAoB;6BAGpB,oBAAoB;sBAC3B,YAAY;qBACb,WAAW;6BACH,oBAAoB;sBAC3B,YAAY;uBAbX,aAAa;uBAQb,aAAa"}
@@ -3,7 +3,7 @@ export class Input {
3
3
  * TBD.
4
4
  * @param {import('./game.js').Game} game - TBD.
5
5
  */
6
- constructor(game: import('./game.js').Game);
6
+ constructor(game: import("./game.js").Game);
7
7
  game: import("./game.js").Game;
8
8
  hitCanvas: HTMLCanvasElement;
9
9
  hitContext: CanvasRenderingContext2D;
@@ -151,7 +151,7 @@ export class Input {
151
151
  * @param {Point} output - TBD.
152
152
  * @returns {Point} TBD.
153
153
  */
154
- getLocalPosition(displayObject: import('../display/display_object.js').DisplayObject, pointer: Pointer, output?: Point): Point;
154
+ getLocalPosition(displayObject: import("../display/display_object.js").DisplayObject, pointer: Pointer, output?: Point): Point;
155
155
  /**
156
156
  * TBD.
157
157
  * @param {import('../display/display_object.js').DisplayObject} displayObject - TBD.
@@ -159,7 +159,7 @@ export class Input {
159
159
  * @param {Point} localPoint - TBD.
160
160
  * @returns {boolean} TBD.
161
161
  */
162
- hitTest(displayObject: import('../display/display_object.js').DisplayObject, pointer: Pointer, localPoint: Point): boolean;
162
+ hitTest(displayObject: import("../display/display_object.js").DisplayObject, pointer: Pointer, localPoint: Point): boolean;
163
163
  /**
164
164
  * TBD.
165
165
  */
@@ -167,7 +167,7 @@ export class Input {
167
167
  /**
168
168
  * TBD.
169
169
  */
170
- set x(arg: number);
170
+ set x(value: number);
171
171
  /**
172
172
  * TBD.
173
173
  * @returns {number} TBD.
@@ -176,7 +176,7 @@ export class Input {
176
176
  /**
177
177
  * TBD.
178
178
  */
179
- set y(arg: number);
179
+ set y(value: number);
180
180
  /**
181
181
  * TBD.
182
182
  * @returns {number} TBD.