@vpmedia/phaser 1.41.0 → 1.43.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (38) hide show
  1. package/CHANGES.md +17 -0
  2. package/README.md +2 -2
  3. package/coverage/clover.xml +6 -0
  4. package/coverage/coverage-final.json +1 -0
  5. package/coverage/lcov-report/base.css +224 -0
  6. package/coverage/lcov-report/block-navigation.js +87 -0
  7. package/coverage/lcov-report/favicon.png +0 -0
  8. package/coverage/lcov-report/index.html +101 -0
  9. package/coverage/lcov-report/prettify.css +1 -0
  10. package/coverage/lcov-report/prettify.js +2 -0
  11. package/coverage/lcov-report/sort-arrow-sprite.png +0 -0
  12. package/coverage/lcov-report/sorter.js +196 -0
  13. package/coverage/lcov.info +0 -0
  14. package/lefthook.yml +22 -0
  15. package/package.json +22 -16
  16. package/src/phaser/core/animation_manager.js +3 -3
  17. package/src/phaser/core/animation_parser.js +3 -3
  18. package/src/phaser/core/factory.js +2 -2
  19. package/src/phaser/core/game.js +1 -1
  20. package/src/phaser/core/input.js +1 -1
  21. package/src/phaser/core/input_handler.js +2 -2
  22. package/src/phaser/core/input_pointer.js +1 -1
  23. package/src/phaser/core/loader.js +6 -6
  24. package/src/phaser/core/scale_manager.js +1 -1
  25. package/src/phaser/core/signal.js +2 -2
  26. package/src/phaser/core/tween.js +1 -1
  27. package/src/phaser/display/button.js +1 -1
  28. package/src/phaser/display/canvas/masker.js +1 -1
  29. package/src/phaser/display/display_object.js +2 -2
  30. package/src/phaser/display/graphics.js +3 -3
  31. package/src/phaser/display/graphics_data_util.js +1 -1
  32. package/src/phaser/display/sprite_util.js +1 -1
  33. package/src/phaser/display/text.js +1 -1
  34. package/src/phaser/display/webgl/graphics.js +1 -1
  35. package/src/phaser/display/webgl/renderer.js +2 -2
  36. package/src/phaser/display/webgl/shader/normal.js +1 -1
  37. package/src/phaser/geom/line.js +1 -1
  38. package/src/phaser/geom/util/rectangle.js +1 -1
package/CHANGES.md ADDED
@@ -0,0 +1,17 @@
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+ # Release notes
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+
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+ All notable changes to this project will be documented in this file.
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+ This project adheres to [Semantic Versioning](http://semver.org/).
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+
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+ ## 1.43.0
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+
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+ - Updated dependencies
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+
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+ ## 1.42.0
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+
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+ - Added error notification for invalid texture frames
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+
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+ ## 1.41.0
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+
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+ - Updated dependencies
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+ - Changed package to ES6 module
package/README.md CHANGED
@@ -1,7 +1,7 @@
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  # @vpmedia/phaser
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2
 
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- [![npm version](https://badge.fury.io/js/@vpmedia%2Fphaser.svg?v=1.41.0)](https://badge.fury.io/js/@vpmedia%2Fphaser)
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- [![Node.js CI](https://github.com/vpmedia/phaser/actions/workflows/node.js.yml/badge.svg)](https://github.com/vpmedia/phaser/actions/workflows/node.js.yml)
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+ [![npm version](https://badge.fury.io/js/@vpmedia%2Fphaser.svg?v=1.43.0)](https://badge.fury.io/js/@vpmedia%2Fphaser)
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+ [![Node.js CI](https://github.com/vpmedia/phaser/actions/workflows/ci.yml/badge.svg)](https://github.com/vpmedia/phaser/actions/workflows/ci.yml)
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  @vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2.
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@@ -0,0 +1,6 @@
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+ <?xml version="1.0" encoding="UTF-8"?>
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+ <coverage generated="1697671786546" clover="3.2.0">
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+ <project timestamp="1697671786546" name="All files">
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+ </project>
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+ </coverage>
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\t\r\n\f]+/,null," \t\r\n\f"]],[[PR.PR_STRING,/^\"(?:[^\n\r\f\\\"]|\\(?:\r\n?|\n|\f)|\\[\s\S])*\"/,null],[PR.PR_STRING,/^\'(?:[^\n\r\f\\\']|\\(?:\r\n?|\n|\f)|\\[\s\S])*\'/,null],["lang-css-str",/^url\(([^\)\"\']*)\)/i],[PR.PR_KEYWORD,/^(?:url|rgb|\!important|@import|@page|@media|@charset|inherit)(?=[^\-\w]|$)/i,null],["lang-css-kw",/^(-?(?:[_a-z]|(?:\\[0-9a-f]+ ?))(?:[_a-z0-9\-]|\\(?:\\[0-9a-f]+ ?))*)\s*:/i],[PR.PR_COMMENT,/^\/\*[^*]*\*+(?:[^\/*][^*]*\*+)*\//],[PR.PR_COMMENT,/^(?:<!--|-->)/],[PR.PR_LITERAL,/^(?:\d+|\d*\.\d+)(?:%|[a-z]+)?/i],[PR.PR_LITERAL,/^#(?:[0-9a-f]{3}){1,2}/i],[PR.PR_PLAIN,/^-?(?:[_a-z]|(?:\\[\da-f]+ ?))(?:[_a-z\d\-]|\\(?:\\[\da-f]+ ?))*/i],[PR.PR_PUNCTUATION,/^[^\s\w\'\"]+/]]),["css"]);PR.registerLangHandler(PR.createSimpleLexer([],[[PR.PR_KEYWORD,/^-?(?:[_a-z]|(?:\\[\da-f]+ ?))(?:[_a-z\d\-]|\\(?:\\[\da-f]+ ?))*/i]]),["css-kw"]);PR.registerLangHandler(PR.createSimpleLexer([],[[PR.PR_STRING,/^[^\)\"\']+/]]),["css-str"]);
@@ -0,0 +1,196 @@
1
+ /* eslint-disable */
2
+ var addSorting = (function() {
3
+ 'use strict';
4
+ var cols,
5
+ currentSort = {
6
+ index: 0,
7
+ desc: false
8
+ };
9
+
10
+ // returns the summary table element
11
+ function getTable() {
12
+ return document.querySelector('.coverage-summary');
13
+ }
14
+ // returns the thead element of the summary table
15
+ function getTableHeader() {
16
+ return getTable().querySelector('thead tr');
17
+ }
18
+ // returns the tbody element of the summary table
19
+ function getTableBody() {
20
+ return getTable().querySelector('tbody');
21
+ }
22
+ // returns the th element for nth column
23
+ function getNthColumn(n) {
24
+ return getTableHeader().querySelectorAll('th')[n];
25
+ }
26
+
27
+ function onFilterInput() {
28
+ const searchValue = document.getElementById('fileSearch').value;
29
+ const rows = document.getElementsByTagName('tbody')[0].children;
30
+ for (let i = 0; i < rows.length; i++) {
31
+ const row = rows[i];
32
+ if (
33
+ row.textContent
34
+ .toLowerCase()
35
+ .includes(searchValue.toLowerCase())
36
+ ) {
37
+ row.style.display = '';
38
+ } else {
39
+ row.style.display = 'none';
40
+ }
41
+ }
42
+ }
43
+
44
+ // loads the search box
45
+ function addSearchBox() {
46
+ var template = document.getElementById('filterTemplate');
47
+ var templateClone = template.content.cloneNode(true);
48
+ templateClone.getElementById('fileSearch').oninput = onFilterInput;
49
+ template.parentElement.appendChild(templateClone);
50
+ }
51
+
52
+ // loads all columns
53
+ function loadColumns() {
54
+ var colNodes = getTableHeader().querySelectorAll('th'),
55
+ colNode,
56
+ cols = [],
57
+ col,
58
+ i;
59
+
60
+ for (i = 0; i < colNodes.length; i += 1) {
61
+ colNode = colNodes[i];
62
+ col = {
63
+ key: colNode.getAttribute('data-col'),
64
+ sortable: !colNode.getAttribute('data-nosort'),
65
+ type: colNode.getAttribute('data-type') || 'string'
66
+ };
67
+ cols.push(col);
68
+ if (col.sortable) {
69
+ col.defaultDescSort = col.type === 'number';
70
+ colNode.innerHTML =
71
+ colNode.innerHTML + '<span class="sorter"></span>';
72
+ }
73
+ }
74
+ return cols;
75
+ }
76
+ // attaches a data attribute to every tr element with an object
77
+ // of data values keyed by column name
78
+ function loadRowData(tableRow) {
79
+ var tableCols = tableRow.querySelectorAll('td'),
80
+ colNode,
81
+ col,
82
+ data = {},
83
+ i,
84
+ val;
85
+ for (i = 0; i < tableCols.length; i += 1) {
86
+ colNode = tableCols[i];
87
+ col = cols[i];
88
+ val = colNode.getAttribute('data-value');
89
+ if (col.type === 'number') {
90
+ val = Number(val);
91
+ }
92
+ data[col.key] = val;
93
+ }
94
+ return data;
95
+ }
96
+ // loads all row data
97
+ function loadData() {
98
+ var rows = getTableBody().querySelectorAll('tr'),
99
+ i;
100
+
101
+ for (i = 0; i < rows.length; i += 1) {
102
+ rows[i].data = loadRowData(rows[i]);
103
+ }
104
+ }
105
+ // sorts the table using the data for the ith column
106
+ function sortByIndex(index, desc) {
107
+ var key = cols[index].key,
108
+ sorter = function(a, b) {
109
+ a = a.data[key];
110
+ b = b.data[key];
111
+ return a < b ? -1 : a > b ? 1 : 0;
112
+ },
113
+ finalSorter = sorter,
114
+ tableBody = document.querySelector('.coverage-summary tbody'),
115
+ rowNodes = tableBody.querySelectorAll('tr'),
116
+ rows = [],
117
+ i;
118
+
119
+ if (desc) {
120
+ finalSorter = function(a, b) {
121
+ return -1 * sorter(a, b);
122
+ };
123
+ }
124
+
125
+ for (i = 0; i < rowNodes.length; i += 1) {
126
+ rows.push(rowNodes[i]);
127
+ tableBody.removeChild(rowNodes[i]);
128
+ }
129
+
130
+ rows.sort(finalSorter);
131
+
132
+ for (i = 0; i < rows.length; i += 1) {
133
+ tableBody.appendChild(rows[i]);
134
+ }
135
+ }
136
+ // removes sort indicators for current column being sorted
137
+ function removeSortIndicators() {
138
+ var col = getNthColumn(currentSort.index),
139
+ cls = col.className;
140
+
141
+ cls = cls.replace(/ sorted$/, '').replace(/ sorted-desc$/, '');
142
+ col.className = cls;
143
+ }
144
+ // adds sort indicators for current column being sorted
145
+ function addSortIndicators() {
146
+ getNthColumn(currentSort.index).className += currentSort.desc
147
+ ? ' sorted-desc'
148
+ : ' sorted';
149
+ }
150
+ // adds event listeners for all sorter widgets
151
+ function enableUI() {
152
+ var i,
153
+ el,
154
+ ithSorter = function ithSorter(i) {
155
+ var col = cols[i];
156
+
157
+ return function() {
158
+ var desc = col.defaultDescSort;
159
+
160
+ if (currentSort.index === i) {
161
+ desc = !currentSort.desc;
162
+ }
163
+ sortByIndex(i, desc);
164
+ removeSortIndicators();
165
+ currentSort.index = i;
166
+ currentSort.desc = desc;
167
+ addSortIndicators();
168
+ };
169
+ };
170
+ for (i = 0; i < cols.length; i += 1) {
171
+ if (cols[i].sortable) {
172
+ // add the click event handler on the th so users
173
+ // dont have to click on those tiny arrows
174
+ el = getNthColumn(i).querySelector('.sorter').parentElement;
175
+ if (el.addEventListener) {
176
+ el.addEventListener('click', ithSorter(i));
177
+ } else {
178
+ el.attachEvent('onclick', ithSorter(i));
179
+ }
180
+ }
181
+ }
182
+ }
183
+ // adds sorting functionality to the UI
184
+ return function() {
185
+ if (!getTable()) {
186
+ return;
187
+ }
188
+ cols = loadColumns();
189
+ loadData();
190
+ addSearchBox();
191
+ addSortIndicators();
192
+ enableUI();
193
+ };
194
+ })();
195
+
196
+ window.addEventListener('load', addSorting);
File without changes
package/lefthook.yml ADDED
@@ -0,0 +1,22 @@
1
+ # Copyright (c) Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
2
+ # author: Andras Csizmadia <andras@vpmedia.hu>
3
+ # see: https://github.com/evilmartians/lefthook/blob/master/docs/configuration.md
4
+
5
+ pre-commit:
6
+ parallel: false
7
+ commands:
8
+ lint_yaml:
9
+ glob: "*.{yml,yaml}"
10
+ run: |
11
+ set -e
12
+ yq 'true' {staged_files} > /dev/null
13
+ lint_json:
14
+ glob: "*.{json}"
15
+ run: |
16
+ set -e
17
+ jq empty {staged_files}
18
+ lint_js:
19
+ glob: "*.{js,ts,jsx,tsx}"
20
+ run: |
21
+ set -e
22
+ ./node_modules/.bin/eslint {staged_files}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@vpmedia/phaser",
3
- "version": "1.41.0",
3
+ "version": "1.43.0",
4
4
  "description": "@vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2",
5
5
  "author": "Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)",
6
6
  "license": "MIT",
@@ -23,27 +23,33 @@
23
23
  "types": "./types/index.d.ts",
24
24
  "type": "module",
25
25
  "devDependencies": {
26
- "eslint": "^8.49.0",
27
- "eslint-plugin-import": "^2.28.1",
28
- "eslint-plugin-jest": "^27.2.3",
29
- "eslint-plugin-jsdoc": "^46.8.0",
30
- "husky": "^8.0.3",
26
+ "@jest/globals": "^29.7.0",
27
+ "@types/jest": "^29.5.12",
28
+ "eslint": "^8.56.0",
29
+ "eslint-plugin-import": "^2.29.1",
30
+ "eslint-plugin-jest": "^27.6.3",
31
+ "eslint-plugin-jsdoc": "^48.0.4",
31
32
  "jest": "^29.7.0",
32
- "lint-staged": "^14.0.1",
33
- "prettier": "^3.0.3",
34
- "typescript": "^5.2.2"
33
+ "jest-environment-jsdom": "^29.7.0",
34
+ "lefthook": "^1.6.1",
35
+ "prettier": "^3.2.4",
36
+ "typescript": "^5.3.3"
35
37
  },
36
38
  "scripts": {
37
39
  "test": "NODE_OPTIONS=--experimental-vm-modules jest --passWithNoTests",
38
- "lint": "eslint \"**/*.{js,jsx}\"",
39
- "lint-fix": "eslint --fix \"**/*.{js,jsx}\"",
40
+ "lint": "eslint --fix \"**/*.{js,jsx}\"",
40
41
  "typecheck": "tsc",
41
- "format": "prettier --write \"**/*.{css,js,jsx,json,md}\"",
42
- "prepare": "husky install",
43
- "lint-staged": "lint-staged"
42
+ "format": "prettier --write \"**/*.{css,js,jsx}\"",
43
+ "lefthook:install": "lefthook install",
44
+ "lefthook:uninstall": "lefthook uninstall"
44
45
  },
46
+ "browserslist": [
47
+ "> 1%",
48
+ "not dead",
49
+ "not op_mini all"
50
+ ],
45
51
  "engines": {
46
- "npm": ">=9.0.0",
47
- "node": ">=19.0.0"
52
+ "npm": ">=8.0.0",
53
+ "node": ">=18.0.0"
48
54
  }
49
55
  }
@@ -119,7 +119,7 @@ export class AnimationManager {
119
119
  this._frameData,
120
120
  this._outputFrames,
121
121
  frameRate,
122
- loop,
122
+ loop
123
123
  );
124
124
  this.currentAnim = this._anims[name];
125
125
  if (this.sprite.tilingTexture) {
@@ -306,7 +306,7 @@ export class AnimationManager {
306
306
  this.sprite.setFrame(this.currentFrame);
307
307
  }
308
308
  } else {
309
- console.warn('Cannot set frame: ' + value);
309
+ this.game.exceptionHandler(new Error('Cannot set frame'), { key: value });
310
310
  }
311
311
  }
312
312
 
@@ -332,7 +332,7 @@ export class AnimationManager {
332
332
  this.sprite.setFrame(this.currentFrame);
333
333
  }
334
334
  } else {
335
- console.warn('Cannot set frameName: ' + value);
335
+ this.game.exceptionHandler(new Error('Cannot set frameName'), { key: value });
336
336
  }
337
337
  }
338
338
  }
@@ -37,7 +37,7 @@ export function spriteSheet(game, key, frameWidth, frameHeight, frameMax, margin
37
37
  // Zero or smaller than frame sizes?
38
38
  if (width === 0 || height === 0 || width < frameWidth || height < frameHeight || total === 0) {
39
39
  console.warn(
40
- "AnimationParser.spriteSheet: '" + key + "'s width/height zero or width/height < given frameWidth/frameHeight",
40
+ "AnimationParser.spriteSheet: '" + key + "'s width/height zero or width/height < given frameWidth/frameHeight"
41
41
  );
42
42
  return null;
43
43
  }
@@ -77,7 +77,7 @@ export function JSONDataHash(game, json) {
77
77
  for (let k = 0; k < keys.length; k += 1) {
78
78
  const key = keys[k];
79
79
  newFrame = data.addFrame(
80
- new Frame(i, frames[key].frame.x, frames[key].frame.y, frames[key].frame.w, frames[key].frame.h, key),
80
+ new Frame(i, frames[key].frame.x, frames[key].frame.y, frames[key].frame.w, frames[key].frame.h, key)
81
81
  );
82
82
  if (frames[key].trimmed) {
83
83
  newFrame.setTrim(
@@ -87,7 +87,7 @@ export function JSONDataHash(game, json) {
87
87
  frames[key].spriteSourceSize.x,
88
88
  frames[key].spriteSourceSize.y,
89
89
  frames[key].spriteSourceSize.w,
90
- frames[key].spriteSourceSize.h,
90
+ frames[key].spriteSourceSize.h
91
91
  );
92
92
  }
93
93
  i += 1;
@@ -79,11 +79,11 @@ export class GameObjectFactory {
79
79
  outFrame = null,
80
80
  downFrame = null,
81
81
  upFrame = null,
82
- group = null,
82
+ group = null
83
83
  ) {
84
84
  const parent = group || this.game.world;
85
85
  return parent.add(
86
- new Button(this.game, x, y, key, callback, callbackContext, overFrame, outFrame, downFrame, upFrame),
86
+ new Button(this.game, x, y, key, callback, callbackContext, overFrame, outFrame, downFrame, upFrame)
87
87
  );
88
88
  }
89
89
 
@@ -66,7 +66,7 @@ export class Game {
66
66
  initialize(this.device);
67
67
  this.boot();
68
68
  },
69
- false,
69
+ false
70
70
  );
71
71
  }
72
72
  }
@@ -371,7 +371,7 @@ export class Input {
371
371
  const id = 1 / (wt.a * wt.d + wt.c * -wt.b);
372
372
  return result.setTo(
373
373
  wt.d * id * pointer.x + -wt.c * id * pointer.y + (wt.ty * wt.c - wt.tx * wt.d) * id,
374
- wt.a * id * pointer.y + -wt.b * id * pointer.x + (-wt.ty * wt.a + wt.tx * wt.b) * id,
374
+ wt.a * id * pointer.y + -wt.b * id * pointer.x + (-wt.ty * wt.a + wt.tx * wt.b) * id
375
375
  );
376
376
  }
377
377
 
@@ -775,7 +775,7 @@ export class InputHandler {
775
775
  pixelPerfect = false,
776
776
  alphaThreshold = 255,
777
777
  boundsRect = null,
778
- boundsSprite = null,
778
+ boundsSprite = null
779
779
  ) {
780
780
  this._dragPoint = new Point();
781
781
  this.draggable = true;
@@ -826,7 +826,7 @@ export class InputHandler {
826
826
  }
827
827
  this._dragPoint.setTo(
828
828
  this.sprite.x - this.globalToLocalX(pointer.x),
829
- this.sprite.y - this.globalToLocalY(pointer.y),
829
+ this.sprite.y - this.globalToLocalY(pointer.y)
830
830
  );
831
831
  this.updateDrag(pointer, true);
832
832
  if (this.bringToTop) {
@@ -292,7 +292,7 @@ export class Pointer {
292
292
  this.game.input.customCandidateHandlerContext,
293
293
  this,
294
294
  this.interactiveCandidates,
295
- candidateTarget,
295
+ candidateTarget
296
296
  );
297
297
  }
298
298
  this.swapTarget(candidateTarget, false);
@@ -340,7 +340,7 @@ export class Loader {
340
340
  url,
341
341
  { frameWidth, frameHeight, frameMax, margin, spacing },
342
342
  false,
343
- '.png',
343
+ '.png'
344
344
  );
345
345
  }
346
346
 
@@ -548,7 +548,7 @@ export class Loader {
548
548
  file.key,
549
549
  !file.error,
550
550
  this._loadedFileCount,
551
- this._totalFileCount,
551
+ this._totalFileCount
552
552
  );
553
553
  } else if (file.type === 'packfile' && file.error) {
554
554
  // Non-error pack files are handled when processing the file queue
@@ -691,7 +691,7 @@ export class Loader {
691
691
  file.frameHeight,
692
692
  file.frameMax,
693
693
  file.margin,
694
- file.spacing,
694
+ file.spacing
695
695
  );
696
696
  break;
697
697
  case 'audio':
@@ -710,7 +710,7 @@ export class Loader {
710
710
  file.fontDataURL ? file.fontDataURL : file.atlasURL,
711
711
  file.atlasData,
712
712
  file.xSpacing,
713
- file.ySpacing,
713
+ file.ySpacing
714
714
  );
715
715
  break;
716
716
  case 'atlas':
@@ -965,7 +965,7 @@ export class Loader {
965
965
  file.frameHeight,
966
966
  file.frameMax,
967
967
  file.margin,
968
- file.spacing,
968
+ file.spacing
969
969
  );
970
970
  break;
971
971
  case 'textureatlas':
@@ -989,7 +989,7 @@ export class Loader {
989
989
  file.atlasData,
990
990
  file.atlasType,
991
991
  file.xSpacing,
992
- file.ySpacing,
992
+ file.ySpacing
993
993
  );
994
994
  } else {
995
995
  // Load the XML before carrying on with the next file
@@ -516,7 +516,7 @@ export class ScaleManager {
516
516
  clientRect.left - parentRect.left,
517
517
  clientRect.top - parentRect.top,
518
518
  clientRect.width,
519
- clientRect.height,
519
+ clientRect.height
520
520
  );
521
521
  const wc = this.windowConstraints;
522
522
  if (wc.right) {
@@ -22,7 +22,7 @@ export class Signal {
22
22
  validateListener(listener, fnName) {
23
23
  if (typeof listener !== 'function') {
24
24
  throw new Error(
25
- 'Signal: listener is a required param of {fn}() and should be a Function.'.replace('{fn}', fnName),
25
+ 'Signal: listener is a required param of {fn}() and should be a Function.'.replace('{fn}', fnName)
26
26
  );
27
27
  }
28
28
  }
@@ -48,7 +48,7 @@ export class Signal {
48
48
  (isOnce ? '' : 'Once') +
49
49
  '() then add' +
50
50
  (!isOnce ? '' : 'Once') +
51
- '() the same listener without removing the relationship first.',
51
+ '() the same listener without removing the relationship first.'
52
52
  );
53
53
  }
54
54
  } else {
@@ -360,7 +360,7 @@ export class Tween {
360
360
  this._onUpdateCallbackContext,
361
361
  this,
362
362
  this.timeline[this.current].value,
363
- this.timeline[this.current],
363
+ this.timeline[this.current]
364
364
  );
365
365
  }
366
366
  // In case the update callback modifies this tween
@@ -33,7 +33,7 @@ export class Button extends Image {
33
33
  overFrame = null,
34
34
  outFrame = null,
35
35
  downFrame = null,
36
- upFrame = null,
36
+ upFrame = null
37
37
  ) {
38
38
  super(game, x, y, key, outFrame);
39
39
  this.type = BUTTON;
@@ -17,7 +17,7 @@ export function pushMask(maskData, renderSession) {
17
17
  transform.c * resolution,
18
18
  transform.d * resolution,
19
19
  transform.tx * resolution,
20
- transform.ty * resolution,
20
+ transform.ty * resolution
21
21
  );
22
22
  renderGraphicsMask(maskData, context);
23
23
  context.clip();
@@ -157,7 +157,7 @@ export class DisplayObject {
157
157
  throw new Error(
158
158
  'getChildAt: Supplied index ' +
159
159
  index +
160
- ' does not exist in the child list, or the supplied DisplayObject must be a child of the caller',
160
+ ' does not exist in the child list, or the supplied DisplayObject must be a child of the caller'
161
161
  );
162
162
  }
163
163
  return this.children[index];
@@ -292,7 +292,7 @@ export class DisplayObject {
292
292
  // this.worldPosition.set(wt.tx, wt.ty);
293
293
  this.worldScale.set(
294
294
  this.scale.x * Math.sqrt(wt.a * wt.a + wt.c * wt.c),
295
- this.scale.y * Math.sqrt(wt.b * wt.b + wt.d * wt.d),
295
+ this.scale.y * Math.sqrt(wt.b * wt.b + wt.d * wt.d)
296
296
  );
297
297
  this.worldRotation = Math.atan2(-wt.c, wt.d);
298
298
  // reset the bounds each time this is called!
@@ -190,7 +190,7 @@ export class Graphics extends DisplayObject {
190
190
  t3 = t2 * j;
191
191
  points.push(
192
192
  dt3 * fromX + 3 * dt2 * j * cpX + 3 * dt * t2 * cpX2 + t3 * toX,
193
- dt3 * fromY + 3 * dt2 * j * cpY + 3 * dt * t2 * cpY2 + t3 * toY,
193
+ dt3 * fromY + 3 * dt2 * j * cpY + 3 * dt * t2 * cpY2 + t3 * toY
194
194
  );
195
195
  }
196
196
  this.dirty = true;
@@ -538,7 +538,7 @@ export class Graphics extends DisplayObject {
538
538
  transform.c * resolution,
539
539
  transform.d * resolution,
540
540
  tx,
541
- ty,
541
+ ty
542
542
  );
543
543
  renderCanvasGraphics(this, context);
544
544
  // simple render children!
@@ -812,7 +812,7 @@ export class Graphics extends DisplayObject {
812
812
  this.fillColor,
813
813
  this.fillAlpha,
814
814
  this.filling,
815
- shape,
815
+ shape
816
816
  );
817
817
  this.graphicsData.push(data);
818
818
  if (data.type === GEOM_POLYGON) {
@@ -13,6 +13,6 @@ export function clone(source) {
13
13
  source.fillColor,
14
14
  source.fillAlpha,
15
15
  source.fill,
16
- source.shape,
16
+ source.shape
17
17
  );
18
18
  }
@@ -253,7 +253,7 @@ export function renderCanvas(target, renderSession, matrix) {
253
253
  dx,
254
254
  dy,
255
255
  cw / resolution,
256
- ch / resolution,
256
+ ch / resolution
257
257
  );
258
258
  }
259
259
  }
@@ -668,7 +668,7 @@ export class Text extends Image {
668
668
  // {number} (em | ex | ch | rem | vh | vw | vmin | vmax | px | mm | cm | in | pt | pc | %)
669
669
  // font-family - rest (but identifiers or quoted with comma separation)
670
670
  const m = font.match(
671
- /^\s*(?:\b(normal|italic|oblique|inherit)?\b)\s*(?:\b(normal|small-caps|inherit)?\b)\s*(?:\b(normal|bold|bolder|lighter|100|200|300|400|500|600|700|800|900|inherit)?\b)\s*(?:\b(xx-small|x-small|small|medium|large|x-large|xx-large|larger|smaller|0|\d*(?:[.]\d*)?(?:%|[a-z]{2,5}))?\b)\s*(.*)\s*$/,
671
+ /^\s*(?:\b(normal|italic|oblique|inherit)?\b)\s*(?:\b(normal|small-caps|inherit)?\b)\s*(?:\b(normal|bold|bolder|lighter|100|200|300|400|500|600|700|800|900|inherit)?\b)\s*(?:\b(xx-small|x-small|small|medium|large|x-large|xx-large|larger|smaller|0|\d*(?:[.]\d*)?(?:%|[a-z]{2,5}))?\b)\s*(.*)\s*$/
672
672
  );
673
673
  if (m) {
674
674
  let family = m[5].trim();
@@ -314,7 +314,7 @@ export function buildRoundedRectangle(graphicsData, webGLData) {
314
314
  recPoints.push(x, y + radius);
315
315
  recPoints = recPoints.concat(quadraticBezierCurve(x, y + height - radius, x, y + height, x + radius, y + height));
316
316
  recPoints = recPoints.concat(
317
- quadraticBezierCurve(x + width - radius, y + height, x + width, y + height, x + width, y + height - radius),
317
+ quadraticBezierCurve(x + width - radius, y + height, x + width, y + height, x + width, y + height - radius)
318
318
  );
319
319
  recPoints = recPoints.concat(quadraticBezierCurve(x + width, y + radius, x + width, y, x + width - radius, y));
320
320
  recPoints = recPoints.concat(quadraticBezierCurve(x + radius, y, x, y, x, y + radius));
@@ -240,14 +240,14 @@ export class WebGLRenderer {
240
240
  gl.texParameteri(
241
241
  gl.TEXTURE_2D,
242
242
  gl.TEXTURE_MIN_FILTER,
243
- texture.scaleMode === SCALE_LINEAR ? gl.LINEAR_MIPMAP_LINEAR : gl.NEAREST_MIPMAP_NEAREST,
243
+ texture.scaleMode === SCALE_LINEAR ? gl.LINEAR_MIPMAP_LINEAR : gl.NEAREST_MIPMAP_NEAREST
244
244
  );
245
245
  gl.generateMipmap(gl.TEXTURE_2D);
246
246
  } else {
247
247
  gl.texParameteri(
248
248
  gl.TEXTURE_2D,
249
249
  gl.TEXTURE_MIN_FILTER,
250
- texture.scaleMode === SCALE_LINEAR ? gl.LINEAR : gl.NEAREST,
250
+ texture.scaleMode === SCALE_LINEAR ? gl.LINEAR : gl.NEAREST
251
251
  );
252
252
  }
253
253
  if (!texture._powerOf2) {
@@ -211,7 +211,7 @@ export class NormalShader {
211
211
  uniform.value.x,
212
212
  uniform.value.y,
213
213
  uniform.value.z,
214
- uniform.value.w,
214
+ uniform.value.w
215
215
  );
216
216
  } else if (uniform.type === 'sampler2D') {
217
217
  if (uniform._init) {
@@ -221,7 +221,7 @@ export class Line {
221
221
  get length() {
222
222
  return Math.sqrt(
223
223
  (this.end.x - this.start.x) * (this.end.x - this.start.x) +
224
- (this.end.y - this.start.y) * (this.end.y - this.start.y),
224
+ (this.end.y - this.start.y) * (this.end.y - this.start.y)
225
225
  );
226
226
  }
227
227
 
@@ -184,7 +184,7 @@ export function union(a, b, output = null) {
184
184
  Math.min(a.x, b.x),
185
185
  Math.min(a.y, b.y),
186
186
  Math.max(a.right, b.right) - Math.min(a.left, b.left),
187
- Math.max(a.bottom, b.bottom) - Math.min(a.top, b.top),
187
+ Math.max(a.bottom, b.bottom) - Math.min(a.top, b.top)
188
188
  );
189
189
  }
190
190