@vpmedia/phaser 1.30.0 → 1.40.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (225) hide show
  1. package/README.md +1 -1
  2. package/package.json +10 -11
  3. package/src/index.js +33 -33
  4. package/src/phaser/core/animation.js +5 -5
  5. package/src/phaser/core/animation_manager.js +6 -6
  6. package/src/phaser/core/animation_parser.js +7 -7
  7. package/src/phaser/core/cache.js +8 -8
  8. package/src/phaser/core/device_util.js +1 -1
  9. package/src/phaser/core/dom.js +2 -2
  10. package/src/phaser/core/event_manager.js +2 -2
  11. package/src/phaser/core/factory.js +9 -9
  12. package/src/phaser/core/frame.js +3 -3
  13. package/src/phaser/core/frame_data.js +8 -8
  14. package/src/phaser/core/frame_util.js +2 -2
  15. package/src/phaser/core/game.js +20 -20
  16. package/src/phaser/core/input.js +16 -16
  17. package/src/phaser/core/input_handler.js +21 -21
  18. package/src/phaser/core/input_mouse.js +1 -1
  19. package/src/phaser/core/input_mspointer.js +1 -1
  20. package/src/phaser/core/input_pointer.js +9 -9
  21. package/src/phaser/core/input_touch.js +1 -1
  22. package/src/phaser/core/loader.js +11 -11
  23. package/src/phaser/core/loader_parser.js +6 -6
  24. package/src/phaser/core/raf.js +1 -1
  25. package/src/phaser/core/scale_manager.js +7 -7
  26. package/src/phaser/core/scene_manager.js +2 -2
  27. package/src/phaser/core/signal.js +3 -3
  28. package/src/phaser/core/signal_binding.js +2 -2
  29. package/src/phaser/core/sound.js +2 -2
  30. package/src/phaser/core/sound_manager.js +5 -5
  31. package/src/phaser/core/sound_sprite.js +3 -3
  32. package/src/phaser/core/stage.js +6 -6
  33. package/src/phaser/core/time.js +2 -2
  34. package/src/phaser/core/timer.js +3 -3
  35. package/src/phaser/core/timer_event.js +1 -1
  36. package/src/phaser/core/tween.js +8 -8
  37. package/src/phaser/core/tween_data.js +3 -3
  38. package/src/phaser/core/tween_manager.js +26 -26
  39. package/src/phaser/core/world.js +2 -2
  40. package/src/phaser/display/bitmap_text.js +5 -5
  41. package/src/phaser/display/button.js +6 -6
  42. package/src/phaser/display/canvas/buffer.js +1 -1
  43. package/src/phaser/display/canvas/graphics.js +1 -1
  44. package/src/phaser/display/canvas/masker.js +2 -2
  45. package/src/phaser/display/canvas/renderer.js +21 -21
  46. package/src/phaser/display/canvas/tinter.js +3 -3
  47. package/src/phaser/display/canvas/util.js +1 -1
  48. package/src/phaser/display/display_object.js +9 -9
  49. package/src/phaser/display/graphics.js +24 -24
  50. package/src/phaser/display/graphics_data.js +1 -1
  51. package/src/phaser/display/graphics_data_util.js +2 -2
  52. package/src/phaser/display/group.js +5 -5
  53. package/src/phaser/display/image.js +13 -13
  54. package/src/phaser/display/sprite_batch.js +2 -2
  55. package/src/phaser/display/sprite_util.js +14 -14
  56. package/src/phaser/display/text.js +11 -11
  57. package/src/phaser/display/webgl/base_texture.js +1 -1
  58. package/src/phaser/display/webgl/earcut.js +1 -1
  59. package/src/phaser/display/webgl/fast_sprite_batch.js +1 -1
  60. package/src/phaser/display/webgl/filter_texture.js +1 -1
  61. package/src/phaser/display/webgl/graphics.js +6 -6
  62. package/src/phaser/display/webgl/mask_manager.js +1 -1
  63. package/src/phaser/display/webgl/render_texture.js +8 -8
  64. package/src/phaser/display/webgl/renderer.js +30 -30
  65. package/src/phaser/display/webgl/shader/complex.js +2 -2
  66. package/src/phaser/display/webgl/shader/fast.js +2 -2
  67. package/src/phaser/display/webgl/shader/normal.js +3 -3
  68. package/src/phaser/display/webgl/shader/primitive.js +2 -2
  69. package/src/phaser/display/webgl/shader/strip.js +2 -2
  70. package/src/phaser/display/webgl/shader_manager.js +5 -5
  71. package/src/phaser/display/webgl/sprite_batch.js +5 -5
  72. package/src/phaser/display/webgl/stencil_manager.js +7 -7
  73. package/src/phaser/display/webgl/texture.js +2 -2
  74. package/src/phaser/display/webgl/texture_util.js +2 -2
  75. package/src/phaser/geom/circle.js +5 -5
  76. package/src/phaser/geom/ellipse.js +4 -4
  77. package/src/phaser/geom/line.js +5 -5
  78. package/src/phaser/geom/matrix.js +3 -3
  79. package/src/phaser/geom/point.js +2 -2
  80. package/src/phaser/geom/polygon.js +3 -3
  81. package/src/phaser/geom/rectangle.js +3 -3
  82. package/src/phaser/geom/rounded_rectangle.js +2 -2
  83. package/src/phaser/geom/util/circle.js +3 -3
  84. package/src/phaser/geom/util/line.js +3 -3
  85. package/src/phaser/geom/util/matrix.js +1 -1
  86. package/src/phaser/geom/util/point.js +1 -1
  87. package/src/phaser/geom/util/polygon.js +1 -1
  88. package/src/phaser/geom/util/rectangle.js +3 -3
  89. package/src/phaser/geom/util/rounded_rectangle.js +1 -1
  90. package/types/index.d.ts +33 -33
  91. package/types/index.d.ts.map +1 -1
  92. package/types/phaser/core/animation.d.ts +11 -11
  93. package/types/phaser/core/animation.d.ts.map +1 -1
  94. package/types/phaser/core/animation_manager.d.ts +12 -12
  95. package/types/phaser/core/animation_manager.d.ts.map +1 -1
  96. package/types/phaser/core/animation_parser.d.ts +4 -4
  97. package/types/phaser/core/animation_parser.d.ts.map +1 -1
  98. package/types/phaser/core/cache.d.ts +7 -7
  99. package/types/phaser/core/cache.d.ts.map +1 -1
  100. package/types/phaser/core/device_util.d.ts +1 -1
  101. package/types/phaser/core/device_util.d.ts.map +1 -1
  102. package/types/phaser/core/dom.d.ts +3 -3
  103. package/types/phaser/core/dom.d.ts.map +1 -1
  104. package/types/phaser/core/event_manager.d.ts +4 -4
  105. package/types/phaser/core/event_manager.d.ts.map +1 -1
  106. package/types/phaser/core/factory.d.ts +9 -9
  107. package/types/phaser/core/factory.d.ts.map +1 -1
  108. package/types/phaser/core/frame.d.ts +1 -1
  109. package/types/phaser/core/frame.d.ts.map +1 -1
  110. package/types/phaser/core/frame_data.d.ts +12 -12
  111. package/types/phaser/core/frame_data.d.ts.map +1 -1
  112. package/types/phaser/core/frame_util.d.ts +2 -2
  113. package/types/phaser/core/frame_util.d.ts.map +1 -1
  114. package/types/phaser/core/game.d.ts +16 -16
  115. package/types/phaser/core/game.d.ts.map +1 -1
  116. package/types/phaser/core/input.d.ts +15 -15
  117. package/types/phaser/core/input.d.ts.map +1 -1
  118. package/types/phaser/core/input_handler.d.ts +36 -36
  119. package/types/phaser/core/input_handler.d.ts.map +1 -1
  120. package/types/phaser/core/input_mouse.d.ts +5 -5
  121. package/types/phaser/core/input_mouse.d.ts.map +1 -1
  122. package/types/phaser/core/input_mspointer.d.ts +5 -5
  123. package/types/phaser/core/input_mspointer.d.ts.map +1 -1
  124. package/types/phaser/core/input_pointer.d.ts +7 -7
  125. package/types/phaser/core/input_pointer.d.ts.map +1 -1
  126. package/types/phaser/core/input_touch.d.ts +4 -4
  127. package/types/phaser/core/input_touch.d.ts.map +1 -1
  128. package/types/phaser/core/loader.d.ts +9 -9
  129. package/types/phaser/core/loader.d.ts.map +1 -1
  130. package/types/phaser/core/loader_parser.d.ts +8 -8
  131. package/types/phaser/core/loader_parser.d.ts.map +1 -1
  132. package/types/phaser/core/raf.d.ts +3 -3
  133. package/types/phaser/core/raf.d.ts.map +1 -1
  134. package/types/phaser/core/scale_manager.d.ts +7 -7
  135. package/types/phaser/core/scale_manager.d.ts.map +1 -1
  136. package/types/phaser/core/scene_manager.d.ts +4 -4
  137. package/types/phaser/core/scene_manager.d.ts.map +1 -1
  138. package/types/phaser/core/signal.d.ts +1 -1
  139. package/types/phaser/core/signal.d.ts.map +1 -1
  140. package/types/phaser/core/signal_binding.d.ts +5 -5
  141. package/types/phaser/core/signal_binding.d.ts.map +1 -1
  142. package/types/phaser/core/sound.d.ts +5 -5
  143. package/types/phaser/core/sound.d.ts.map +1 -1
  144. package/types/phaser/core/sound_manager.d.ts +7 -7
  145. package/types/phaser/core/sound_manager.d.ts.map +1 -1
  146. package/types/phaser/core/sound_sprite.d.ts +7 -7
  147. package/types/phaser/core/sound_sprite.d.ts.map +1 -1
  148. package/types/phaser/core/stage.d.ts +4 -4
  149. package/types/phaser/core/stage.d.ts.map +1 -1
  150. package/types/phaser/core/time.d.ts +4 -4
  151. package/types/phaser/core/time.d.ts.map +1 -1
  152. package/types/phaser/core/timer.d.ts +5 -5
  153. package/types/phaser/core/timer.d.ts.map +1 -1
  154. package/types/phaser/core/timer_event.d.ts +3 -3
  155. package/types/phaser/core/timer_event.d.ts.map +1 -1
  156. package/types/phaser/core/tween.d.ts +9 -9
  157. package/types/phaser/core/tween.d.ts.map +1 -1
  158. package/types/phaser/core/tween_data.d.ts +5 -5
  159. package/types/phaser/core/tween_data.d.ts.map +1 -1
  160. package/types/phaser/core/tween_manager.d.ts +35 -35
  161. package/types/phaser/core/tween_manager.d.ts.map +1 -1
  162. package/types/phaser/core/world.d.ts +3 -3
  163. package/types/phaser/core/world.d.ts.map +1 -1
  164. package/types/phaser/display/bitmap_text.d.ts +5 -5
  165. package/types/phaser/display/bitmap_text.d.ts.map +1 -1
  166. package/types/phaser/display/button.d.ts +5 -5
  167. package/types/phaser/display/button.d.ts.map +1 -1
  168. package/types/phaser/display/canvas/renderer.d.ts +8 -8
  169. package/types/phaser/display/canvas/renderer.d.ts.map +1 -1
  170. package/types/phaser/display/display_object.d.ts +7 -7
  171. package/types/phaser/display/display_object.d.ts.map +1 -1
  172. package/types/phaser/display/graphics.d.ts +10 -10
  173. package/types/phaser/display/graphics.d.ts.map +1 -1
  174. package/types/phaser/display/graphics_data_util.d.ts +1 -1
  175. package/types/phaser/display/graphics_data_util.d.ts.map +1 -1
  176. package/types/phaser/display/group.d.ts +6 -6
  177. package/types/phaser/display/group.d.ts.map +1 -1
  178. package/types/phaser/display/image.d.ts +17 -17
  179. package/types/phaser/display/image.d.ts.map +1 -1
  180. package/types/phaser/display/sprite_batch.d.ts +4 -4
  181. package/types/phaser/display/sprite_batch.d.ts.map +1 -1
  182. package/types/phaser/display/sprite_util.d.ts +15 -15
  183. package/types/phaser/display/sprite_util.d.ts.map +1 -1
  184. package/types/phaser/display/text.d.ts +5 -5
  185. package/types/phaser/display/text.d.ts.map +1 -1
  186. package/types/phaser/display/webgl/fast_sprite_batch.d.ts +2 -2
  187. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  188. package/types/phaser/display/webgl/graphics.d.ts +1 -1
  189. package/types/phaser/display/webgl/graphics.d.ts.map +1 -1
  190. package/types/phaser/display/webgl/render_texture.d.ts +7 -7
  191. package/types/phaser/display/webgl/render_texture.d.ts.map +1 -1
  192. package/types/phaser/display/webgl/renderer.d.ts +15 -15
  193. package/types/phaser/display/webgl/renderer.d.ts.map +1 -1
  194. package/types/phaser/display/webgl/shader_manager.d.ts +5 -5
  195. package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  196. package/types/phaser/display/webgl/sprite_batch.d.ts +6 -6
  197. package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  198. package/types/phaser/display/webgl/stencil_manager.d.ts +9 -9
  199. package/types/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  200. package/types/phaser/display/webgl/texture.d.ts +4 -4
  201. package/types/phaser/display/webgl/texture.d.ts.map +1 -1
  202. package/types/phaser/geom/circle.d.ts +2 -2
  203. package/types/phaser/geom/circle.d.ts.map +1 -1
  204. package/types/phaser/geom/ellipse.d.ts +2 -2
  205. package/types/phaser/geom/ellipse.d.ts.map +1 -1
  206. package/types/phaser/geom/line.d.ts +1 -1
  207. package/types/phaser/geom/line.d.ts.map +1 -1
  208. package/types/phaser/geom/matrix.d.ts +1 -1
  209. package/types/phaser/geom/matrix.d.ts.map +1 -1
  210. package/types/phaser/geom/rectangle.d.ts +1 -1
  211. package/types/phaser/geom/rectangle.d.ts.map +1 -1
  212. package/types/phaser/geom/util/circle.d.ts +2 -2
  213. package/types/phaser/geom/util/circle.d.ts.map +1 -1
  214. package/types/phaser/geom/util/line.d.ts +2 -2
  215. package/types/phaser/geom/util/line.d.ts.map +1 -1
  216. package/types/phaser/geom/util/matrix.d.ts +1 -1
  217. package/types/phaser/geom/util/matrix.d.ts.map +1 -1
  218. package/types/phaser/geom/util/point.d.ts +1 -1
  219. package/types/phaser/geom/util/point.d.ts.map +1 -1
  220. package/types/phaser/geom/util/polygon.d.ts +1 -1
  221. package/types/phaser/geom/util/polygon.d.ts.map +1 -1
  222. package/types/phaser/geom/util/rectangle.d.ts +2 -2
  223. package/types/phaser/geom/util/rectangle.d.ts.map +1 -1
  224. package/types/phaser/geom/util/rounded_rectangle.d.ts +1 -1
  225. package/types/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
@@ -1,43 +1,43 @@
1
- import { Tween } from './tween';
1
+ import { GROUP } from './const.js';
2
+ import { Tween } from './tween.js';
2
3
  import {
4
+ BackIn,
5
+ BackInOut,
6
+ BackOut,
7
+ BounceIn,
8
+ BounceInOut,
9
+ BounceOut,
10
+ CircularIn,
11
+ CircularInOut,
12
+ CircularOut,
13
+ CubicIn,
14
+ CubicInOut,
15
+ CubicOut,
16
+ ElasticIn,
17
+ ElasticInOut,
18
+ ElasticOut,
19
+ ExponentialIn,
20
+ ExponentialInOut,
21
+ ExponentialOut,
3
22
  LinearNone,
4
23
  QuadraticIn,
5
- QuadraticOut,
6
24
  QuadraticInOut,
7
- CubicIn,
8
- CubicOut,
9
- CubicInOut,
25
+ QuadraticOut,
10
26
  QuarticIn,
11
- QuarticOut,
12
27
  QuarticInOut,
28
+ QuarticOut,
13
29
  QuinticIn,
14
- QuinticOut,
15
30
  QuinticInOut,
31
+ QuinticOut,
16
32
  SinusoidalIn,
17
- SinusoidalOut,
18
33
  SinusoidalInOut,
19
- ExponentialIn,
20
- ExponentialOut,
21
- ExponentialInOut,
22
- CircularIn,
23
- CircularOut,
24
- CircularInOut,
25
- ElasticIn,
26
- ElasticOut,
27
- ElasticInOut,
28
- BackIn,
29
- BackOut,
30
- BackInOut,
31
- BounceIn,
32
- BounceOut,
33
- BounceInOut,
34
- } from './tween_easing';
35
- import { GROUP } from './const';
34
+ SinusoidalOut,
35
+ } from './tween_easing.js';
36
36
 
37
37
  export class TweenManager {
38
38
  /**
39
39
  * TBD.
40
- * @param {import('./game').Game} game - TBD.
40
+ * @param {import('./game.js').Game} game - TBD.
41
41
  */
42
42
  constructor(game) {
43
43
  this.game = game;
@@ -1,9 +1,9 @@
1
- import { Group } from '../display/group';
1
+ import { Group } from '../display/group.js';
2
2
 
3
3
  export class World extends Group {
4
4
  /**
5
5
  * TBD.
6
- * @param {import('./game').Game} game - TBD.
6
+ * @param {import('./game.js').Game} game - TBD.
7
7
  */
8
8
  constructor(game) {
9
9
  super(game, null, '__world', false);
@@ -1,12 +1,12 @@
1
- import { DisplayObject } from './display_object';
2
- import { Image } from './image';
3
- import { Point } from '../geom/point';
4
- import { BITMAP_TEXT, SCALE_LINEAR, SCALE_NEAREST } from '../core/const';
1
+ import { BITMAP_TEXT, SCALE_LINEAR, SCALE_NEAREST } from '../core/const.js';
2
+ import { Point } from '../geom/point.js';
3
+ import { DisplayObject } from './display_object.js';
4
+ import { Image } from './image.js';
5
5
 
6
6
  export class BitmapText extends DisplayObject {
7
7
  /**
8
8
  * TBD.
9
- * @param {import('../core/game').Game} game - TBD.
9
+ * @param {import('../core/game.js').Game} game - TBD.
10
10
  * @param {number} x - TBD.
11
11
  * @param {number} y - TBD.
12
12
  * @param {string} font - TBD.
@@ -1,7 +1,7 @@
1
- import { Image } from './image';
2
- import { Signal } from '../core/signal';
3
- import { InputHandler } from '../core/input_handler';
4
- import { BUTTON, POINTER_CONTACT } from '../core/const';
1
+ import { BUTTON, POINTER_CONTACT } from '../core/const.js';
2
+ import { InputHandler } from '../core/input_handler.js';
3
+ import { Signal } from '../core/signal.js';
4
+ import { Image } from './image.js';
5
5
 
6
6
  const STATE_OVER = 'Over';
7
7
  const STATE_OUT = 'Out';
@@ -12,7 +12,7 @@ const STATE_DISABLED = 'Disabled';
12
12
  export class Button extends Image {
13
13
  /**
14
14
  * TBD.
15
- * @param {import('../core/game').Game} game - TBD.
15
+ * @param {import('../core/game.js').Game} game - TBD.
16
16
  * @param {number} x - TBD.
17
17
  * @param {number} y - TBD.
18
18
  * @param {string} key - TBD.
@@ -33,7 +33,7 @@ export class Button extends Image {
33
33
  overFrame = null,
34
34
  outFrame = null,
35
35
  downFrame = null,
36
- upFrame = null
36
+ upFrame = null,
37
37
  ) {
38
38
  super(game, x, y, key, outFrame);
39
39
  this.type = BUTTON;
@@ -1,4 +1,4 @@
1
- import { create, removeByCanvas } from './pool';
1
+ import { create, removeByCanvas } from './pool.js';
2
2
 
3
3
  export class CanvasBuffer {
4
4
  /**
@@ -1,4 +1,4 @@
1
- import { GEOM_POLYGON, GEOM_RECTANGLE, GEOM_CIRCLE, GEOM_ELLIPSE, GEOM_ROUNDED_RECTANGLE } from '../../core/const';
1
+ import { GEOM_POLYGON, GEOM_RECTANGLE, GEOM_CIRCLE, GEOM_ELLIPSE, GEOM_ROUNDED_RECTANGLE } from '../../core/const.js';
2
2
 
3
3
  /**
4
4
  * TBD.
@@ -1,4 +1,4 @@
1
- import { renderGraphicsMask } from './graphics';
1
+ import { renderGraphicsMask } from './graphics.js';
2
2
 
3
3
  /**
4
4
  * TBD.
@@ -17,7 +17,7 @@ export function pushMask(maskData, renderSession) {
17
17
  transform.c * resolution,
18
18
  transform.d * resolution,
19
19
  transform.tx * resolution,
20
- transform.ty * resolution
20
+ transform.ty * resolution,
21
21
  );
22
22
  renderGraphicsMask(maskData, context);
23
23
  context.clip();
@@ -1,33 +1,33 @@
1
1
  import {
2
- RENDER_CANVAS,
3
- SCALE_LINEAR,
4
- BLEND_NORMAL,
5
2
  BLEND_ADD,
6
- BLEND_MULTIPLY,
7
- BLEND_SCREEN,
8
- BLEND_OVERLAY,
9
- BLEND_DARKEN,
10
- BLEND_LIGHTEN,
11
- BLEND_COLOR_DODGE,
3
+ BLEND_COLOR,
12
4
  BLEND_COLOR_BURN,
13
- BLEND_HARD_LIGHT,
14
- BLEND_SOFT_LIGHT,
5
+ BLEND_COLOR_DODGE,
6
+ BLEND_DARKEN,
15
7
  BLEND_DIFFERENCE,
16
8
  BLEND_EXCLUSION,
9
+ BLEND_HARD_LIGHT,
17
10
  BLEND_HUE,
18
- BLEND_SATURATION,
19
- BLEND_COLOR,
11
+ BLEND_LIGHTEN,
20
12
  BLEND_LUMINOSITY,
13
+ BLEND_MULTIPLY,
14
+ BLEND_NORMAL,
15
+ BLEND_OVERLAY,
16
+ BLEND_SATURATION,
17
+ BLEND_SCREEN,
18
+ BLEND_SOFT_LIGHT,
19
+ RENDER_CANVAS,
20
+ SCALE_LINEAR,
21
21
  SCALE_NEAREST,
22
- } from '../../core/const';
23
- import { getSmoothingPrefix } from './util';
24
- import { detectCapabilities } from './tinter';
25
- import * as CanvasMaskManager from './masker';
22
+ } from '../../core/const.js';
23
+ import * as CanvasMaskManager from './masker.js';
24
+ import { detectCapabilities } from './tinter.js';
25
+ import { getSmoothingPrefix } from './util.js';
26
26
 
27
27
  export class CanvasRenderer {
28
28
  /**
29
29
  * TBD.
30
- * @param {import('../../core/game').Game} game - TBD.
30
+ * @param {import('../../core/game.js').Game} game - TBD.
31
31
  */
32
32
  constructor(game) {
33
33
  detectCapabilities();
@@ -59,7 +59,7 @@ export class CanvasRenderer {
59
59
 
60
60
  /**
61
61
  * TBD.
62
- * @param {import('../../core/stage').Stage} root - TBD.
62
+ * @param {import('../../core/stage.js').Stage} root - TBD.
63
63
  */
64
64
  render(root) {
65
65
  if (!this.context) {
@@ -116,9 +116,9 @@ export class CanvasRenderer {
116
116
 
117
117
  /**
118
118
  * TBD.
119
- * @param {import('../../display/image').Image} displayObject - TBD.
119
+ * @param {import('../../display/image.js').Image} displayObject - TBD.
120
120
  * @param {CanvasRenderingContext2D} context - TBD.
121
- * @param {import('../../geom/matrix').Matrix} matrix - TBD.
121
+ * @param {import('../../geom/matrix.js').Matrix} matrix - TBD.
122
122
  */
123
123
  renderDisplayObject(displayObject, context, matrix) {
124
124
  this.renderSession.context = context || this.context;
@@ -1,6 +1,6 @@
1
- import { CanvasBuffer } from './buffer';
2
- import { create, removeByCanvas } from './pool';
3
- import { hex2rgb } from '../../util/math';
1
+ import { CanvasBuffer } from './buffer.js';
2
+ import { create, removeByCanvas } from './pool.js';
3
+ import { hex2rgb } from '../../util/math.js';
4
4
 
5
5
  /**
6
6
  * TBD.
@@ -1,4 +1,4 @@
1
- import { create as createCanvas } from './pool';
1
+ import { create as createCanvas } from './pool.js';
2
2
 
3
3
  /**
4
4
  * TBD.
@@ -1,9 +1,9 @@
1
- import { Point } from '../geom/point';
2
- import { Rectangle } from '../geom/rectangle';
3
- import { Matrix } from '../geom/matrix';
4
- import { getIdentityMatrix } from '../geom/util/matrix';
5
- import { PI_2 } from '../util/math';
6
- import { renderCanvas, renderWebGL } from './sprite_util';
1
+ import { Matrix } from '../geom/matrix.js';
2
+ import { Point } from '../geom/point.js';
3
+ import { Rectangle } from '../geom/rectangle.js';
4
+ import { getIdentityMatrix } from '../geom/util/matrix.js';
5
+ import { PI_2 } from '../util/math.js';
6
+ import { renderCanvas, renderWebGL } from './sprite_util.js';
7
7
 
8
8
  export class DisplayObject {
9
9
  /**
@@ -157,7 +157,7 @@ export class DisplayObject {
157
157
  throw new Error(
158
158
  'getChildAt: Supplied index ' +
159
159
  index +
160
- ' does not exist in the child list, or the supplied DisplayObject must be a child of the caller'
160
+ ' does not exist in the child list, or the supplied DisplayObject must be a child of the caller',
161
161
  );
162
162
  }
163
163
  return this.children[index];
@@ -292,7 +292,7 @@ export class DisplayObject {
292
292
  // this.worldPosition.set(wt.tx, wt.ty);
293
293
  this.worldScale.set(
294
294
  this.scale.x * Math.sqrt(wt.a * wt.a + wt.c * wt.c),
295
- this.scale.y * Math.sqrt(wt.b * wt.b + wt.d * wt.d)
295
+ this.scale.y * Math.sqrt(wt.b * wt.b + wt.d * wt.d),
296
296
  );
297
297
  this.worldRotation = Math.atan2(-wt.c, wt.d);
298
298
  // reset the bounds each time this is called!
@@ -671,7 +671,7 @@ export class DisplayObject {
671
671
 
672
672
  /**
673
673
  * TBD.
674
- * @returns {import('./graphics').Graphics} TBD.
674
+ * @returns {import('./graphics.js').Graphics} TBD.
675
675
  */
676
676
  get mask() {
677
677
  return this._mask;
@@ -1,33 +1,33 @@
1
- import { DisplayObject } from './display_object';
2
- import { Image } from './image';
3
- import { Rectangle } from '../geom/rectangle';
4
- import { RoundedRectangle } from '../geom/rounded_rectangle';
5
- import { Polygon } from '../geom/polygon';
6
- import { Circle } from '../geom/circle';
7
- import { Ellipse } from '../geom/ellipse';
8
- import { Point } from '../geom/point';
9
- import { GraphicsData } from './graphics_data';
10
- import { CanvasBuffer } from './canvas/buffer';
11
- import { textureFromCanvas } from './webgl/texture_util';
12
- import { renderGraphics as renderCanvasGraphics } from './canvas/graphics';
13
- import { renderGraphics as renderWebGLGraphics } from './webgl/graphics';
14
- import { renderCanvas as renderSpriteCanvas, renderWebGL as renderSpriteWebGL } from './sprite_util';
15
- import { getEmptyRectangle } from '../geom/util/rectangle';
16
- import { getIdentityMatrix } from '../geom/util/matrix';
17
1
  import {
18
2
  BLEND_NORMAL,
19
- GRAPHICS,
20
- GEOM_POLYGON,
21
3
  GEOM_CIRCLE,
22
4
  GEOM_ELLIPSE,
5
+ GEOM_POLYGON,
23
6
  GEOM_RECTANGLE,
24
7
  GEOM_ROUNDED_RECTANGLE,
25
- } from '../core/const';
8
+ GRAPHICS,
9
+ } from '../core/const.js';
10
+ import { Circle } from '../geom/circle.js';
11
+ import { Ellipse } from '../geom/ellipse.js';
12
+ import { Point } from '../geom/point.js';
13
+ import { Polygon } from '../geom/polygon.js';
14
+ import { Rectangle } from '../geom/rectangle.js';
15
+ import { RoundedRectangle } from '../geom/rounded_rectangle.js';
16
+ import { getIdentityMatrix } from '../geom/util/matrix.js';
17
+ import { getEmptyRectangle } from '../geom/util/rectangle.js';
18
+ import { CanvasBuffer } from './canvas/buffer.js';
19
+ import { renderGraphics as renderCanvasGraphics } from './canvas/graphics.js';
20
+ import { DisplayObject } from './display_object.js';
21
+ import { GraphicsData } from './graphics_data.js';
22
+ import { Image } from './image.js';
23
+ import { renderCanvas as renderSpriteCanvas, renderWebGL as renderSpriteWebGL } from './sprite_util.js';
24
+ import { renderGraphics as renderWebGLGraphics } from './webgl/graphics.js';
25
+ import { textureFromCanvas } from './webgl/texture_util.js';
26
26
 
27
27
  export class Graphics extends DisplayObject {
28
28
  /**
29
29
  * TBD.
30
- * @param {import('../core/game').Game} game - TBD.
30
+ * @param {import('../core/game.js').Game} game - TBD.
31
31
  * @param {number} x - TBD.
32
32
  * @param {number} y - TBD.
33
33
  */
@@ -190,7 +190,7 @@ export class Graphics extends DisplayObject {
190
190
  t3 = t2 * j;
191
191
  points.push(
192
192
  dt3 * fromX + 3 * dt2 * j * cpX + 3 * dt * t2 * cpX2 + t3 * toX,
193
- dt3 * fromY + 3 * dt2 * j * cpY + 3 * dt * t2 * cpY2 + t3 * toY
193
+ dt3 * fromY + 3 * dt2 * j * cpY + 3 * dt * t2 * cpY2 + t3 * toY,
194
194
  );
195
195
  }
196
196
  this.dirty = true;
@@ -538,7 +538,7 @@ export class Graphics extends DisplayObject {
538
538
  transform.c * resolution,
539
539
  transform.d * resolution,
540
540
  tx,
541
- ty
541
+ ty,
542
542
  );
543
543
  renderCanvasGraphics(this, context);
544
544
  // simple render children!
@@ -553,7 +553,7 @@ export class Graphics extends DisplayObject {
553
553
 
554
554
  /**
555
555
  * TBD.
556
- * @param {import('../geom/matrix').Matrix} matrix - TBD.
556
+ * @param {import('../geom/matrix.js').Matrix} matrix - TBD.
557
557
  * @returns {Rectangle} TBD.
558
558
  */
559
559
  getBounds(matrix = null) {
@@ -812,7 +812,7 @@ export class Graphics extends DisplayObject {
812
812
  this.fillColor,
813
813
  this.fillAlpha,
814
814
  this.filling,
815
- shape
815
+ shape,
816
816
  );
817
817
  this.graphicsData.push(data);
818
818
  if (data.type === GEOM_POLYGON) {
@@ -1,4 +1,4 @@
1
- import { clone } from './graphics_data_util';
1
+ import { clone } from './graphics_data_util.js';
2
2
 
3
3
  export class GraphicsData {
4
4
  /**
@@ -1,4 +1,4 @@
1
- import { GraphicsData } from './graphics_data';
1
+ import { GraphicsData } from './graphics_data.js';
2
2
 
3
3
  /**
4
4
  * TBD.
@@ -13,6 +13,6 @@ export function clone(source) {
13
13
  source.fillColor,
14
14
  source.fillAlpha,
15
15
  source.fill,
16
- source.shape
16
+ source.shape,
17
17
  );
18
18
  }
@@ -1,7 +1,7 @@
1
- import { DisplayObject } from './display_object';
2
- import { Image } from './image';
3
- import { Signal } from '../core/signal';
4
- import { GROUP } from '../core/const';
1
+ import { GROUP } from '../core/const.js';
2
+ import { Signal } from '../core/signal.js';
3
+ import { DisplayObject } from './display_object.js';
4
+ import { Image } from './image.js';
5
5
 
6
6
  export const SORT_ASCENDING = -1;
7
7
  export const SORT_DESCENDING = 1;
@@ -9,7 +9,7 @@ export const SORT_DESCENDING = 1;
9
9
  export class Group extends DisplayObject {
10
10
  /**
11
11
  * TBD.
12
- * @param {import('../core/game').Game} game - TBD.
12
+ * @param {import('../core/game.js').Game} game - TBD.
13
13
  * @param {DisplayObject} parent - TBD.
14
14
  * @param {string} name - TBD.
15
15
  * @param {boolean} addToStage - TBD.
@@ -1,16 +1,16 @@
1
- import { Texture } from './webgl/texture';
2
- import { AnimationManager } from '../core/animation_manager';
3
- import { EventManager } from '../core/event_manager';
4
- import { Rectangle } from '../geom/rectangle';
5
- import { DisplayObject } from './display_object';
6
- import { clone } from '../geom/util/rectangle';
7
- import { IMAGE, PENDING_ATLAS, BLEND_NORMAL, SCALE_NEAREST } from '../core/const';
8
- import { setTexture, getBounds, getLocalBounds, renderCanvas, renderWebGL } from './sprite_util';
1
+ import { AnimationManager } from '../core/animation_manager.js';
2
+ import { BLEND_NORMAL, IMAGE, PENDING_ATLAS, SCALE_NEAREST } from '../core/const.js';
3
+ import { EventManager } from '../core/event_manager.js';
4
+ import { Rectangle } from '../geom/rectangle.js';
5
+ import { clone } from '../geom/util/rectangle.js';
6
+ import { DisplayObject } from './display_object.js';
7
+ import { getBounds, getLocalBounds, renderCanvas, renderWebGL, setTexture } from './sprite_util.js';
8
+ import { Texture } from './webgl/texture.js';
9
9
 
10
10
  export class Image extends DisplayObject {
11
11
  /**
12
12
  * TBD.
13
- * @param {import('../core/game').Game} game - TBD.
13
+ * @param {import('../core/game.js').Game} game - TBD.
14
14
  * @param {number} x - TBD.
15
15
  * @param {number} y - TBD.
16
16
  * @param {string} key - TBD.
@@ -138,7 +138,7 @@ export class Image extends DisplayObject {
138
138
 
139
139
  /**
140
140
  * TBD.
141
- * @param {import('../core/frame').Frame} frame - TBD.
141
+ * @param {import('../core/frame.js').Frame} frame - TBD.
142
142
  */
143
143
  setFrame(frame) {
144
144
  this._frame = frame;
@@ -343,7 +343,7 @@ export class Image extends DisplayObject {
343
343
 
344
344
  /**
345
345
  * TBD.
346
- * @param {import('../geom/matrix').Matrix} matrix - TBD.
346
+ * @param {import('../geom/matrix.js').Matrix} matrix - TBD.
347
347
  * @returns {Rectangle} TBD.
348
348
  */
349
349
  getBounds(matrix = null) {
@@ -361,7 +361,7 @@ export class Image extends DisplayObject {
361
361
  /**
362
362
  * TBD.
363
363
  * @param {object} renderSession - TBD.
364
- * @param {import('../geom/matrix').Matrix} matrix - TBD.
364
+ * @param {import('../geom/matrix.js').Matrix} matrix - TBD.
365
365
  */
366
366
  renderWebGL(renderSession, matrix = null) {
367
367
  renderWebGL(this, renderSession, matrix);
@@ -370,7 +370,7 @@ export class Image extends DisplayObject {
370
370
  /**
371
371
  * TBD.
372
372
  * @param {object} renderSession - TBD.
373
- * @param {import('../geom/matrix').Matrix} matrix - TBD.
373
+ * @param {import('../geom/matrix.js').Matrix} matrix - TBD.
374
374
  */
375
375
  renderCanvas(renderSession, matrix = null) {
376
376
  renderCanvas(this, renderSession, matrix);
@@ -1,9 +1,9 @@
1
- import { DisplayObject } from './display_object';
1
+ import { DisplayObject } from './display_object.js';
2
2
 
3
3
  export class SpriteBatch extends DisplayObject {
4
4
  /**
5
5
  * TBD.
6
- * @param {import('../core/game').Game} game - TBD.
6
+ * @param {import('../core/game.js').Game} game - TBD.
7
7
  */
8
8
  constructor(game) {
9
9
  super();
@@ -1,11 +1,11 @@
1
- import { getTintedTexture } from './canvas/tinter';
2
- import { getIdentityMatrix } from '../geom/util/matrix';
3
- import { SCALE_LINEAR } from '../core/const';
1
+ import { SCALE_LINEAR } from '../core/const.js';
2
+ import { getIdentityMatrix } from '../geom/util/matrix.js';
3
+ import { getTintedTexture } from './canvas/tinter.js';
4
4
 
5
5
  /**
6
6
  * TBD.
7
- * @param {import('./image').Image} target - TBD.
8
- * @param {import('./webgl/texture').Texture} texture - TBD.
7
+ * @param {import('./image.js').Image} target - TBD.
8
+ * @param {import('./webgl/texture.js').Texture} texture - TBD.
9
9
  * @param {boolean} destroyBase - TBD.
10
10
  */
11
11
  export function setTexture(target, texture, destroyBase = false) {
@@ -20,9 +20,9 @@ export function setTexture(target, texture, destroyBase = false) {
20
20
 
21
21
  /**
22
22
  * TBD.
23
- * @param {import('./image').Image} target - TBD.
23
+ * @param {import('./image.js').Image} target - TBD.
24
24
  * @param {object} matrix - TBD.
25
- * @returns {import('../geom/rectangle').Rectangle} TBD.
25
+ * @returns {import('../geom/rectangle.js').Rectangle} TBD.
26
26
  */
27
27
  export function getBounds(target, matrix = null) {
28
28
  // TODO verify
@@ -103,8 +103,8 @@ export function getBounds(target, matrix = null) {
103
103
 
104
104
  /**
105
105
  * TBD.
106
- * @param {import('./image').Image} target - TBD.
107
- * @returns {import('../geom/rectangle').Rectangle} TBD.
106
+ * @param {import('./image.js').Image} target - TBD.
107
+ * @returns {import('../geom/rectangle.js').Rectangle} TBD.
108
108
  */
109
109
  export function getLocalBounds(target) {
110
110
  const matrixCache = target.worldTransform;
@@ -123,9 +123,9 @@ export function getLocalBounds(target) {
123
123
 
124
124
  /**
125
125
  * TBD.
126
- * @param {import('./image').Image} target - TBD.
126
+ * @param {import('./image.js').Image} target - TBD.
127
127
  * @param {object} renderSession - TBD.
128
- * @param {import('../geom/matrix').Matrix} matrix - TBD.
128
+ * @param {import('../geom/matrix.js').Matrix} matrix - TBD.
129
129
  */
130
130
  export function renderWebGL(target, renderSession, matrix) {
131
131
  // if the sprite is not visible or the alpha is 0 then no need to render this element
@@ -172,9 +172,9 @@ export function renderWebGL(target, renderSession, matrix) {
172
172
 
173
173
  /**
174
174
  * TBD.
175
- * @param {import('./image').Image} target - TBD.
175
+ * @param {import('./image.js').Image} target - TBD.
176
176
  * @param {object} renderSession - TBD.
177
- * @param {import('../geom/matrix').Matrix} matrix - TBD.
177
+ * @param {import('../geom/matrix.js').Matrix} matrix - TBD.
178
178
  */
179
179
  export function renderCanvas(target, renderSession, matrix) {
180
180
  // If the sprite is not visible or the alpha is 0 then no need to render this element
@@ -253,7 +253,7 @@ export function renderCanvas(target, renderSession, matrix) {
253
253
  dx,
254
254
  dy,
255
255
  cw / resolution,
256
- ch / resolution
256
+ ch / resolution,
257
257
  );
258
258
  }
259
259
  }
@@ -1,16 +1,16 @@
1
- import { Point } from '../geom/point';
2
- import { Rectangle } from '../geom/rectangle';
3
- import { Image } from './image';
4
- import { create, remove } from './canvas/pool';
5
- import { textureFromCanvas } from './webgl/texture_util';
6
- import { TEXT } from '../core/const';
7
- import { snapToCeil } from '../util/math';
8
- import { renderCanvas, renderWebGL, getBounds } from './sprite_util';
1
+ import { TEXT } from '../core/const.js';
2
+ import { Point } from '../geom/point.js';
3
+ import { Rectangle } from '../geom/rectangle.js';
4
+ import { snapToCeil } from '../util/math.js';
5
+ import { create, remove } from './canvas/pool.js';
6
+ import { Image } from './image.js';
7
+ import { getBounds, renderCanvas, renderWebGL } from './sprite_util.js';
8
+ import { textureFromCanvas } from './webgl/texture_util.js';
9
9
 
10
10
  export class Text extends Image {
11
11
  /**
12
12
  * TBD.
13
- * @param {import('../core/game').Game} game - TBD.
13
+ * @param {import('../core/game.js').Game} game - TBD.
14
14
  * @param {number} x - TBD.
15
15
  * @param {number} y - TBD.
16
16
  * @param {string} text - TBD.
@@ -668,7 +668,7 @@ export class Text extends Image {
668
668
  // {number} (em | ex | ch | rem | vh | vw | vmin | vmax | px | mm | cm | in | pt | pc | %)
669
669
  // font-family - rest (but identifiers or quoted with comma separation)
670
670
  const m = font.match(
671
- /^\s*(?:\b(normal|italic|oblique|inherit)?\b)\s*(?:\b(normal|small-caps|inherit)?\b)\s*(?:\b(normal|bold|bolder|lighter|100|200|300|400|500|600|700|800|900|inherit)?\b)\s*(?:\b(xx-small|x-small|small|medium|large|x-large|xx-large|larger|smaller|0|\d*(?:[.]\d*)?(?:%|[a-z]{2,5}))?\b)\s*(.*)\s*$/
671
+ /^\s*(?:\b(normal|italic|oblique|inherit)?\b)\s*(?:\b(normal|small-caps|inherit)?\b)\s*(?:\b(normal|bold|bolder|lighter|100|200|300|400|500|600|700|800|900|inherit)?\b)\s*(?:\b(xx-small|x-small|small|medium|large|x-large|xx-large|larger|smaller|0|\d*(?:[.]\d*)?(?:%|[a-z]{2,5}))?\b)\s*(.*)\s*$/,
672
672
  );
673
673
  if (m) {
674
674
  let family = m[5].trim();
@@ -975,7 +975,7 @@ export class Text extends Image {
975
975
 
976
976
  /**
977
977
  * TBD.
978
- * @param {import('../geom/matrix').Matrix} matrix - TBD.
978
+ * @param {import('../geom/matrix.js').Matrix} matrix - TBD.
979
979
  * @returns {Rectangle} TBD.
980
980
  */
981
981
  getBounds(matrix = null) {
@@ -1,4 +1,4 @@
1
- import { removeByCanvas } from '../canvas/pool';
1
+ import { removeByCanvas } from '../canvas/pool.js';
2
2
 
3
3
  export class BaseTexture {
4
4
  /**
@@ -1,4 +1,4 @@
1
- import { Node } from './earcut_node';
1
+ import { Node } from './earcut_node.js';
2
2
 
3
3
  /**
4
4
  * TBD.
@@ -96,7 +96,7 @@ export class FastSpriteBatch {
96
96
 
97
97
  /**
98
98
  * TBD.
99
- * @param {import('../../display/image').Image} sprite - TBD.
99
+ * @param {import('../../display/image.js').Image} sprite - TBD.
100
100
  */
101
101
  renderSprite(sprite) {
102
102
  if (!sprite.visible) {
@@ -1,4 +1,4 @@
1
- import { SCALE_LINEAR } from '../../core/const';
1
+ import { SCALE_LINEAR } from '../../core/const.js';
2
2
 
3
3
  export class FilterTexture {
4
4
  /**