@vpmedia/phaser 1.19.0 → 1.20.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/package.json +2 -2
- package/src/phaser/core/cache.js +16 -37
- package/src/phaser/core/dom.js +3 -3
- package/src/phaser/core/input.js +12 -13
- package/src/phaser/core/input_handler.js +1 -2
- package/src/phaser/core/input_mouse.js +2 -3
- package/src/phaser/core/input_pointer.js +1 -2
- package/src/phaser/core/loader.js +69 -70
- package/src/phaser/core/scene_manager.js +1 -1
- package/src/phaser/core/signal_binding.js +7 -16
- package/src/phaser/core/tween.js +4 -5
- package/src/phaser/core/tween_data.js +1 -2
- package/src/phaser/display/canvas/renderer.js +5 -8
- package/src/phaser/display/display_object.js +0 -2
- package/src/phaser/display/graphics.js +4 -4
- package/src/phaser/display/image.js +4 -6
- package/src/phaser/display/text.js +30 -41
- package/src/phaser/display/webgl/abstract_filter.js +1 -1
- package/src/phaser/display/webgl/fast_sprite_batch.js +1 -3
- package/src/phaser/display/webgl/graphics.js +6 -6
- package/src/phaser/display/webgl/render_texture.js +1 -3
- package/src/phaser/display/webgl/renderer.js +5 -9
- package/src/phaser/display/webgl/shader/normal.js +1 -1
- package/src/phaser/display/webgl/shader_manager.js +2 -3
- package/src/phaser/display/webgl/sprite_batch.js +1 -2
- package/src/phaser/display/webgl/stencil_manager.js +6 -8
- package/typedefs/global.d.ts +1 -1
- package/types/phaser/core/cache.d.ts +44 -68
- package/types/phaser/core/cache.d.ts.map +1 -1
- package/types/phaser/core/dom.d.ts +6 -6
- package/types/phaser/core/dom.d.ts.map +1 -1
- package/types/phaser/core/input.d.ts +19 -20
- package/types/phaser/core/input.d.ts.map +1 -1
- package/types/phaser/core/input_handler.d.ts +4 -5
- package/types/phaser/core/input_handler.d.ts.map +1 -1
- package/types/phaser/core/input_mouse.d.ts +1 -1
- package/types/phaser/core/input_mouse.d.ts.map +1 -1
- package/types/phaser/core/input_pointer.d.ts +2 -3
- package/types/phaser/core/input_pointer.d.ts.map +1 -1
- package/types/phaser/core/loader.d.ts +103 -104
- package/types/phaser/core/loader.d.ts.map +1 -1
- package/types/phaser/core/scene_manager.d.ts +2 -2
- package/types/phaser/core/scene_manager.d.ts.map +1 -1
- package/types/phaser/core/signal_binding.d.ts +15 -23
- package/types/phaser/core/signal_binding.d.ts.map +1 -1
- package/types/phaser/core/tween.d.ts +8 -8
- package/types/phaser/core/tween.d.ts.map +1 -1
- package/types/phaser/core/tween_data.d.ts +5 -6
- package/types/phaser/core/tween_data.d.ts.map +1 -1
- package/types/phaser/display/button.d.ts +2 -3
- package/types/phaser/display/button.d.ts.map +1 -1
- package/types/phaser/display/canvas/renderer.d.ts +7 -10
- package/types/phaser/display/canvas/renderer.d.ts.map +1 -1
- package/types/phaser/display/display_object.d.ts +3 -5
- package/types/phaser/display/display_object.d.ts.map +1 -1
- package/types/phaser/display/graphics.d.ts +6 -6
- package/types/phaser/display/graphics.d.ts.map +1 -1
- package/types/phaser/display/image.d.ts +11 -14
- package/types/phaser/display/image.d.ts.map +1 -1
- package/types/phaser/display/text.d.ts +50 -61
- package/types/phaser/display/text.d.ts.map +1 -1
- package/types/phaser/display/webgl/abstract_filter.d.ts +3 -3
- package/types/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
- package/types/phaser/display/webgl/fast_sprite_batch.d.ts +2 -3
- package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
- package/types/phaser/display/webgl/graphics.d.ts +12 -13
- package/types/phaser/display/webgl/graphics.d.ts.map +1 -1
- package/types/phaser/display/webgl/render_texture.d.ts +3 -5
- package/types/phaser/display/webgl/render_texture.d.ts.map +1 -1
- package/types/phaser/display/webgl/renderer.d.ts +8 -12
- package/types/phaser/display/webgl/renderer.d.ts.map +1 -1
- package/types/phaser/display/webgl/shader/normal.d.ts +2 -2
- package/types/phaser/display/webgl/shader/normal.d.ts.map +1 -1
- package/types/phaser/display/webgl/shader_manager.d.ts +5 -6
- package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -1
- package/types/phaser/display/webgl/sprite_batch.d.ts +2 -3
- package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
- package/types/phaser/display/webgl/stencil_manager.d.ts +9 -11
- package/types/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
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@@ -71,11 +71,10 @@ export class Text extends Image {
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* @param {number} x - TBD.
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*/
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setShadow(x = 0, y = 0, color = 'rgba(0, 0, 0, 1)', blur = 0, shadowStroke = true, shadowFill = true) {
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this.style.shadowOffsetX = x;
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* @param style
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* @param update
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*/
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setStyle(style = null, update = false) {
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style = JSON.parse(JSON.stringify(style)) || {};
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/**
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*/
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renderTabLine(line, x, y, fill) {
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const text = line.split(/(?:\t)/);
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/**
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* @param state
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updateShadow(state) {
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if (state) {
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measureLine(line) {
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let lineLength = 0;
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*/
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addColor(color, position) {
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addStrokeColor(color, position) {
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addFontStyle(style, position) {
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addFontWeight(weight, position) {
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precalculateWordWrap(text) {
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this.texture.baseTexture.resolution = this._res;
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runWordWrap(text) {
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if (this.useAdvancedWrap) {
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advancedWordWrap(text) {
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basicWordWrap(text) {
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* @param {
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* @param {object} webGLData - TBD.
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*/
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export function buildComplexPoly(graphicsData, webGLData) {
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// TODO - no need to copy this as it gets turned into a Float32Array anyways..
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@@ -446,7 +446,7 @@ export function buildComplexPoly(graphicsData, webGLData) {
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/**
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* @param {
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* @param {object} webGLData - TBD.
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*/
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export function buildPoly(graphicsData, webGLData) {
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@@ -4,8 +4,6 @@ import { Texture } from './texture';
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import { BaseTexture } from './base_texture';
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import { FilterTexture } from './filter_texture';
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import { CanvasBuffer } from '../canvas/buffer';
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import { CanvasRenderer } from '../canvas/renderer';
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import { WebGLRenderer } from './renderer';
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import { RENDER_WEBGL } from '../../core/const';
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export class RenderTexture extends Texture {
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* @param {number} width - TBD.
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* @param {number} height - TBD.
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* @param
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* @param renderer - TBD.
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*/
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@@ -29,9 +29,6 @@ import * as WebGLMaskManager from './mask_manager';
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import { WebGLFilterManager } from './filter_manager';
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import { WebGLStencilManager } from './stencil_manager';
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import { WebGLBlendModeManager } from './blend_manager';
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import { BaseTexture } from './base_texture';
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import { DisplayObject } from '../../display/display_object';
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import { Stage } from '../../core/stage';
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import { Game } from '../../core/game';
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export class WebGLRenderer {
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@@ -124,7 +121,6 @@ export class WebGLRenderer {
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/**
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* @throws Error.
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*/
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initContext() {
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const gl =
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/**
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* @param
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* @param stage - TBD.
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*/
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render(stage) {
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if (this.contextLost) {
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@@ -180,9 +176,9 @@ export class WebGLRenderer {
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/**
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* TBD.
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* @param
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* @param
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* @param
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+
* @param displayObject - TBD.
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+
* @param projection - TBD.
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* @param buffer - TBD.
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*/
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renderDisplayObject(displayObject, projection, buffer, matrix) {
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@@ -226,7 +222,7 @@ export class WebGLRenderer {
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/**
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* TBD.
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|
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* @param
|
|
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|
+
* @param texture - TBD.
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* @returns {boolean} TBD.
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*/
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updateTexture(texture) {
|
|
@@ -40,7 +40,7 @@ export class WebGLShaderManager {
|
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40
40
|
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|
41
41
|
/**
|
|
42
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|
* TBD.
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|
43
|
-
* @param
|
|
43
|
+
* @param attribs - TBD.
|
|
44
44
|
*/
|
|
45
45
|
setAttribs(attribs) {
|
|
46
46
|
// reset temp state
|
|
@@ -68,8 +68,7 @@ export class WebGLShaderManager {
|
|
|
68
68
|
|
|
69
69
|
/**
|
|
70
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|
* TBD.
|
|
71
|
-
* @param
|
|
72
|
-
* @returns {boolean} TBD.
|
|
71
|
+
* @param shader - TBD.
|
|
73
72
|
*/
|
|
74
73
|
setShader(shader) {
|
|
75
74
|
if (this._currentId === shader._UID) {
|
|
@@ -2,7 +2,6 @@ import { AbstractFilter } from './abstract_filter';
|
|
|
2
2
|
import { NormalShader } from './shader/normal';
|
|
3
3
|
import { BaseTexture } from './base_texture';
|
|
4
4
|
import { Matrix } from '../../geom/matrix';
|
|
5
|
-
import { Image } from '../../display/image';
|
|
6
5
|
|
|
7
6
|
export class WebGLSpriteBatch {
|
|
8
7
|
/**
|
|
@@ -89,7 +88,7 @@ export class WebGLSpriteBatch {
|
|
|
89
88
|
|
|
90
89
|
/**
|
|
91
90
|
* TBD.
|
|
92
|
-
* @param
|
|
91
|
+
* @param sprite - TBD.
|
|
93
92
|
* @param {Matrix} matrix - TBD.
|
|
94
93
|
*/
|
|
95
94
|
render(sprite, matrix) {
|
|
@@ -1,6 +1,4 @@
|
|
|
1
1
|
import { hex2rgb } from '../../util/math';
|
|
2
|
-
import { GraphicsData } from './graphics_data';
|
|
3
|
-
import { Graphics } from '../../display/graphics';
|
|
4
2
|
|
|
5
3
|
export class WebGLStencilManager {
|
|
6
4
|
/**
|
|
@@ -30,8 +28,8 @@ export class WebGLStencilManager {
|
|
|
30
28
|
|
|
31
29
|
/**
|
|
32
30
|
* TBD.
|
|
33
|
-
* @param
|
|
34
|
-
* @param
|
|
31
|
+
* @param graphics - TBD.
|
|
32
|
+
* @param webGLData - TBD.
|
|
35
33
|
* @param {object} renderSession - TBD.
|
|
36
34
|
*/
|
|
37
35
|
pushStencil(graphics, webGLData, renderSession) {
|
|
@@ -88,8 +86,8 @@ export class WebGLStencilManager {
|
|
|
88
86
|
|
|
89
87
|
/**
|
|
90
88
|
* TBD.
|
|
91
|
-
* @param
|
|
92
|
-
* @param
|
|
89
|
+
* @param graphics - TBD.
|
|
90
|
+
* @param webGLData - TBD.
|
|
93
91
|
* @param {object} renderSession - TBD.
|
|
94
92
|
*/
|
|
95
93
|
bindGraphics(graphics, webGLData, renderSession) {
|
|
@@ -135,8 +133,8 @@ export class WebGLStencilManager {
|
|
|
135
133
|
|
|
136
134
|
/**
|
|
137
135
|
* TBD.
|
|
138
|
-
* @param
|
|
139
|
-
* @param
|
|
136
|
+
* @param graphics - TBD.
|
|
137
|
+
* @param webGLData - TBD.
|
|
140
138
|
* @param {object} renderSession - TBD.
|
|
141
139
|
*/
|
|
142
140
|
popStencil(graphics, webGLData, renderSession) {
|