@vpmedia/phaser 1.14.0 → 1.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (306) hide show
  1. package/README.md +3 -3
  2. package/package.json +6 -5
  3. package/src/index.js +15 -18
  4. package/src/phaser/core/animation.js +102 -6
  5. package/src/phaser/core/animation_manager.js +88 -10
  6. package/src/phaser/core/animation_parser.js +5 -20
  7. package/src/phaser/core/array_set.js +51 -5
  8. package/src/phaser/core/cache.js +291 -6
  9. package/src/phaser/core/const.js +107 -4
  10. package/src/phaser/core/device.js +5 -6
  11. package/src/phaser/core/device_util.js +3 -25
  12. package/src/phaser/core/dom.js +127 -29
  13. package/src/phaser/core/event_manager.js +128 -6
  14. package/src/phaser/core/factory.js +69 -34
  15. package/src/phaser/core/frame.js +43 -6
  16. package/src/phaser/core/frame_data.js +55 -5
  17. package/src/phaser/core/frame_util.js +7 -14
  18. package/src/phaser/core/game.js +35 -7
  19. package/src/phaser/core/input.js +116 -17
  20. package/src/phaser/core/input_handler.js +242 -42
  21. package/src/phaser/core/input_mouse.js +68 -7
  22. package/src/phaser/core/input_mspointer.js +40 -9
  23. package/src/phaser/core/input_pointer.js +79 -17
  24. package/src/phaser/core/input_touch.js +42 -5
  25. package/src/phaser/core/loader.js +274 -101
  26. package/src/phaser/core/loader_parser.js +2 -14
  27. package/src/phaser/core/raf.js +16 -5
  28. package/src/phaser/core/scale_manager.js +204 -39
  29. package/src/phaser/core/scene.js +24 -5
  30. package/src/phaser/core/scene_manager.js +81 -11
  31. package/src/phaser/core/signal.js +88 -11
  32. package/src/phaser/core/signal_binding.js +35 -15
  33. package/src/phaser/core/sound.js +99 -10
  34. package/src/phaser/core/sound_manager.js +89 -13
  35. package/src/phaser/core/sound_sprite.js +20 -5
  36. package/src/phaser/core/stage.js +43 -7
  37. package/src/phaser/core/time.js +67 -5
  38. package/src/phaser/core/timer.js +107 -30
  39. package/src/phaser/core/timer_event.js +11 -6
  40. package/src/phaser/core/tween.js +124 -30
  41. package/src/phaser/core/tween_data.js +42 -18
  42. package/src/phaser/core/tween_easing.js +1 -39
  43. package/src/phaser/core/tween_manager.js +47 -5
  44. package/src/phaser/core/world.js +9 -6
  45. package/src/phaser/display/bitmap_text.js +92 -11
  46. package/src/phaser/display/button.js +64 -13
  47. package/src/phaser/display/canvas/buffer.js +16 -6
  48. package/src/phaser/display/canvas/graphics.js +1 -16
  49. package/src/phaser/display/canvas/masker.js +0 -8
  50. package/src/phaser/display/canvas/pool.js +0 -14
  51. package/src/phaser/display/canvas/renderer.js +28 -8
  52. package/src/phaser/display/canvas/tinter.js +4 -48
  53. package/src/phaser/display/canvas/util.js +0 -15
  54. package/src/phaser/display/display_object.js +192 -20
  55. package/src/phaser/display/graphics.js +162 -27
  56. package/src/phaser/display/graphics_data.js +14 -6
  57. package/src/phaser/display/graphics_data_util.js +2 -9
  58. package/src/phaser/display/group.js +75 -10
  59. package/src/phaser/display/image.js +86 -10
  60. package/src/phaser/display/sprite_batch.js +3 -9
  61. package/src/phaser/display/sprite_util.js +3 -28
  62. package/src/phaser/display/text.js +332 -32
  63. package/src/phaser/display/webgl/abstract_filter.js +8 -7
  64. package/src/phaser/display/webgl/base_texture.js +20 -12
  65. package/src/phaser/display/webgl/blend_manager.js +14 -7
  66. package/src/phaser/display/webgl/earcut.js +4 -50
  67. package/src/phaser/display/webgl/earcut_node.js +6 -7
  68. package/src/phaser/display/webgl/fast_sprite_batch.js +34 -11
  69. package/src/phaser/display/webgl/filter_manager.js +25 -7
  70. package/src/phaser/display/webgl/filter_texture.js +21 -22
  71. package/src/phaser/display/webgl/graphics.js +5 -40
  72. package/src/phaser/display/webgl/graphics_data.js +10 -7
  73. package/src/phaser/display/webgl/mask_manager.js +0 -8
  74. package/src/phaser/display/webgl/render_texture.js +33 -21
  75. package/src/phaser/display/webgl/renderer.js +38 -11
  76. package/src/phaser/display/webgl/shader/complex.js +10 -6
  77. package/src/phaser/display/webgl/shader/fast.js +10 -6
  78. package/src/phaser/display/webgl/shader/normal.js +23 -32
  79. package/src/phaser/display/webgl/shader/primitive.js +10 -6
  80. package/src/phaser/display/webgl/shader/strip.js +10 -6
  81. package/src/phaser/display/webgl/shader_manager.js +18 -6
  82. package/src/phaser/display/webgl/sprite_batch.js +41 -8
  83. package/src/phaser/display/webgl/stencil_manager.js +28 -6
  84. package/src/phaser/display/webgl/texture.js +28 -15
  85. package/src/phaser/display/webgl/texture_util.js +0 -8
  86. package/src/phaser/display/webgl/util.js +0 -11
  87. package/src/phaser/geom/circle.js +123 -19
  88. package/src/phaser/geom/ellipse.js +39 -19
  89. package/src/phaser/geom/line.js +148 -17
  90. package/src/phaser/geom/matrix.js +73 -7
  91. package/src/phaser/geom/point.js +152 -7
  92. package/src/phaser/geom/polygon.js +42 -14
  93. package/src/phaser/geom/rectangle.js +233 -7
  94. package/src/phaser/geom/rounded_rectangle.js +10 -7
  95. package/src/phaser/geom/util/circle.js +3 -16
  96. package/src/phaser/geom/util/ellipse.js +0 -8
  97. package/src/phaser/geom/util/line.js +5 -19
  98. package/src/phaser/geom/util/matrix.js +1 -10
  99. package/src/phaser/geom/util/point.js +0 -26
  100. package/src/phaser/geom/util/polygon.js +1 -8
  101. package/src/phaser/geom/util/rectangle.js +1 -23
  102. package/src/phaser/geom/util/rounded_rectangle.js +1 -8
  103. package/src/phaser/util/math.js +3 -43
  104. package/{types → typedefs}/global.d.ts +1 -1
  105. package/types/index.d.ts +2 -1
  106. package/types/index.d.ts.map +1 -1
  107. package/types/phaser/core/animation.d.ts +106 -5
  108. package/types/phaser/core/animation.d.ts.map +1 -1
  109. package/types/phaser/core/animation_manager.d.ts +88 -1
  110. package/types/phaser/core/animation_manager.d.ts.map +1 -1
  111. package/types/phaser/core/animation_parser.d.ts +5 -6
  112. package/types/phaser/core/animation_parser.d.ts.map +1 -1
  113. package/types/phaser/core/array_set.d.ts +53 -7
  114. package/types/phaser/core/array_set.d.ts.map +1 -1
  115. package/types/phaser/core/cache.d.ts +348 -58
  116. package/types/phaser/core/cache.d.ts.map +1 -1
  117. package/types/phaser/core/const.d.ts +143 -40
  118. package/types/phaser/core/const.d.ts.map +1 -1
  119. package/types/phaser/core/device.d.ts +2 -5
  120. package/types/phaser/core/device.d.ts.map +1 -1
  121. package/types/phaser/core/device_util.d.ts +1 -10
  122. package/types/phaser/core/device_util.d.ts.map +1 -1
  123. package/types/phaser/core/dom.d.ts +122 -3
  124. package/types/phaser/core/dom.d.ts.map +1 -1
  125. package/types/phaser/core/event_manager.d.ts +142 -15
  126. package/types/phaser/core/event_manager.d.ts.map +1 -1
  127. package/types/phaser/core/factory.d.ts +74 -7
  128. package/types/phaser/core/factory.d.ts.map +1 -1
  129. package/types/phaser/core/frame.d.ts +68 -26
  130. package/types/phaser/core/frame.d.ts.map +1 -1
  131. package/types/phaser/core/frame_data.d.ts +61 -9
  132. package/types/phaser/core/frame_data.d.ts.map +1 -1
  133. package/types/phaser/core/frame_util.d.ts +10 -10
  134. package/types/phaser/core/frame_util.d.ts.map +1 -1
  135. package/types/phaser/core/game.d.ts +54 -20
  136. package/types/phaser/core/game.d.ts.map +1 -1
  137. package/types/phaser/core/input.d.ts +132 -21
  138. package/types/phaser/core/input.d.ts.map +1 -1
  139. package/types/phaser/core/input_handler.d.ts +258 -25
  140. package/types/phaser/core/input_handler.d.ts.map +1 -1
  141. package/types/phaser/core/input_mouse.d.ts +59 -12
  142. package/types/phaser/core/input_mouse.d.ts.map +1 -1
  143. package/types/phaser/core/input_mspointer.d.ts +49 -15
  144. package/types/phaser/core/input_mspointer.d.ts.map +1 -1
  145. package/types/phaser/core/input_pointer.d.ts +80 -4
  146. package/types/phaser/core/input_pointer.d.ts.map +1 -1
  147. package/types/phaser/core/input_touch.d.ts +52 -15
  148. package/types/phaser/core/input_touch.d.ts.map +1 -1
  149. package/types/phaser/core/loader.d.ts +268 -23
  150. package/types/phaser/core/loader.d.ts.map +1 -1
  151. package/types/phaser/core/loader_parser.d.ts +0 -4
  152. package/types/phaser/core/loader_parser.d.ts.map +1 -1
  153. package/types/phaser/core/raf.d.ts +17 -7
  154. package/types/phaser/core/raf.d.ts.map +1 -1
  155. package/types/phaser/core/scale_manager.d.ts +210 -15
  156. package/types/phaser/core/scale_manager.d.ts.map +1 -1
  157. package/types/phaser/core/scene.d.ts +21 -5
  158. package/types/phaser/core/scene.d.ts.map +1 -1
  159. package/types/phaser/core/scene_manager.d.ts +90 -10
  160. package/types/phaser/core/scene_manager.d.ts.map +1 -1
  161. package/types/phaser/core/signal.d.ts +95 -11
  162. package/types/phaser/core/signal.d.ts.map +1 -1
  163. package/types/phaser/core/signal_binding.d.ts +35 -6
  164. package/types/phaser/core/signal_binding.d.ts.map +1 -1
  165. package/types/phaser/core/sound.d.ts +111 -14
  166. package/types/phaser/core/sound.d.ts.map +1 -1
  167. package/types/phaser/core/sound_manager.d.ts +94 -8
  168. package/types/phaser/core/sound_manager.d.ts.map +1 -1
  169. package/types/phaser/core/sound_sprite.d.ts +22 -8
  170. package/types/phaser/core/sound_sprite.d.ts.map +1 -1
  171. package/types/phaser/core/stage.d.ts +32 -3
  172. package/types/phaser/core/stage.d.ts.map +1 -1
  173. package/types/phaser/core/time.d.ts +73 -6
  174. package/types/phaser/core/time.d.ts.map +1 -1
  175. package/types/phaser/core/timer.d.ts +103 -2
  176. package/types/phaser/core/timer.d.ts.map +1 -1
  177. package/types/phaser/core/timer_event.d.ts +11 -5
  178. package/types/phaser/core/timer_event.d.ts.map +1 -1
  179. package/types/phaser/core/tween.d.ts +123 -3
  180. package/types/phaser/core/tween.d.ts.map +1 -1
  181. package/types/phaser/core/tween_data.d.ts +42 -3
  182. package/types/phaser/core/tween_data.d.ts.map +1 -1
  183. package/types/phaser/core/tween_easing.d.ts +0 -36
  184. package/types/phaser/core/tween_easing.d.ts.map +1 -1
  185. package/types/phaser/core/tween_manager.d.ts +49 -2
  186. package/types/phaser/core/tween_manager.d.ts.map +1 -1
  187. package/types/phaser/core/world.d.ts +9 -1
  188. package/types/phaser/core/world.d.ts.map +1 -1
  189. package/types/phaser/display/bitmap_text.d.ts +89 -12
  190. package/types/phaser/display/bitmap_text.d.ts.map +1 -1
  191. package/types/phaser/display/button.d.ts +68 -11
  192. package/types/phaser/display/button.d.ts.map +1 -1
  193. package/types/phaser/display/canvas/buffer.d.ts +21 -5
  194. package/types/phaser/display/canvas/buffer.d.ts.map +1 -1
  195. package/types/phaser/display/canvas/graphics.d.ts +0 -3
  196. package/types/phaser/display/canvas/graphics.d.ts.map +1 -1
  197. package/types/phaser/display/canvas/masker.d.ts +0 -2
  198. package/types/phaser/display/canvas/masker.d.ts.map +1 -1
  199. package/types/phaser/display/canvas/pool.d.ts +0 -13
  200. package/types/phaser/display/canvas/pool.d.ts.map +1 -1
  201. package/types/phaser/display/canvas/renderer.d.ts +30 -3
  202. package/types/phaser/display/canvas/renderer.d.ts.map +1 -1
  203. package/types/phaser/display/canvas/tinter.d.ts +0 -5
  204. package/types/phaser/display/canvas/tinter.d.ts.map +1 -1
  205. package/types/phaser/display/canvas/util.d.ts +0 -9
  206. package/types/phaser/display/canvas/util.d.ts.map +1 -1
  207. package/types/phaser/display/display_object.d.ts +196 -9
  208. package/types/phaser/display/display_object.d.ts.map +1 -1
  209. package/types/phaser/display/graphics.d.ts +142 -16
  210. package/types/phaser/display/graphics.d.ts.map +1 -1
  211. package/types/phaser/display/graphics_data.d.ts +15 -1
  212. package/types/phaser/display/graphics_data.d.ts.map +1 -1
  213. package/types/phaser/display/graphics_data_util.d.ts +3 -3
  214. package/types/phaser/display/graphics_data_util.d.ts.map +1 -1
  215. package/types/phaser/display/group.d.ts +68 -6
  216. package/types/phaser/display/group.d.ts.map +1 -1
  217. package/types/phaser/display/image.d.ts +77 -15
  218. package/types/phaser/display/image.d.ts.map +1 -1
  219. package/types/phaser/display/sprite_batch.d.ts +4 -4
  220. package/types/phaser/display/sprite_batch.d.ts.map +1 -1
  221. package/types/phaser/display/sprite_util.d.ts +0 -5
  222. package/types/phaser/display/sprite_util.d.ts.map +1 -1
  223. package/types/phaser/display/text.d.ts +373 -53
  224. package/types/phaser/display/text.d.ts.map +1 -1
  225. package/types/phaser/display/webgl/abstract_filter.d.ts +8 -6
  226. package/types/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  227. package/types/phaser/display/webgl/base_texture.d.ts +20 -1
  228. package/types/phaser/display/webgl/base_texture.d.ts.map +1 -1
  229. package/types/phaser/display/webgl/blend_manager.d.ts +11 -6
  230. package/types/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  231. package/types/phaser/display/webgl/earcut.d.ts +0 -27
  232. package/types/phaser/display/webgl/earcut.d.ts.map +1 -1
  233. package/types/phaser/display/webgl/earcut_node.d.ts +9 -9
  234. package/types/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  235. package/types/phaser/display/webgl/fast_sprite_batch.d.ts +33 -6
  236. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  237. package/types/phaser/display/webgl/filter_manager.d.ts +23 -7
  238. package/types/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  239. package/types/phaser/display/webgl/filter_texture.d.ts +21 -3
  240. package/types/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  241. package/types/phaser/display/webgl/graphics.d.ts +0 -12
  242. package/types/phaser/display/webgl/graphics.d.ts.map +1 -1
  243. package/types/phaser/display/webgl/graphics_data.d.ts +12 -8
  244. package/types/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  245. package/types/phaser/display/webgl/mask_manager.d.ts +0 -2
  246. package/types/phaser/display/webgl/mask_manager.d.ts.map +1 -1
  247. package/types/phaser/display/webgl/render_texture.d.ts +31 -4
  248. package/types/phaser/display/webgl/render_texture.d.ts.map +1 -1
  249. package/types/phaser/display/webgl/renderer.d.ts +42 -5
  250. package/types/phaser/display/webgl/renderer.d.ts.map +1 -1
  251. package/types/phaser/display/webgl/shader/complex.d.ts +12 -2
  252. package/types/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  253. package/types/phaser/display/webgl/shader/fast.d.ts +12 -2
  254. package/types/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  255. package/types/phaser/display/webgl/shader/normal.d.ts +21 -1
  256. package/types/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  257. package/types/phaser/display/webgl/shader/primitive.d.ts +12 -2
  258. package/types/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  259. package/types/phaser/display/webgl/shader/strip.d.ts +12 -2
  260. package/types/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  261. package/types/phaser/display/webgl/shader_manager.d.ts +20 -5
  262. package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  263. package/types/phaser/display/webgl/sprite_batch.d.ts +38 -1
  264. package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  265. package/types/phaser/display/webgl/stencil_manager.d.ts +25 -0
  266. package/types/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  267. package/types/phaser/display/webgl/texture.d.ts +22 -1
  268. package/types/phaser/display/webgl/texture.d.ts.map +1 -1
  269. package/types/phaser/display/webgl/texture_util.d.ts +0 -2
  270. package/types/phaser/display/webgl/texture_util.d.ts.map +1 -1
  271. package/types/phaser/display/webgl/util.d.ts +0 -10
  272. package/types/phaser/display/webgl/util.d.ts.map +1 -1
  273. package/types/phaser/geom/circle.d.ts +130 -10
  274. package/types/phaser/geom/circle.d.ts.map +1 -1
  275. package/types/phaser/geom/ellipse.d.ts +42 -6
  276. package/types/phaser/geom/ellipse.d.ts.map +1 -1
  277. package/types/phaser/geom/line.d.ts +159 -14
  278. package/types/phaser/geom/line.d.ts.map +1 -1
  279. package/types/phaser/geom/matrix.d.ts +84 -12
  280. package/types/phaser/geom/matrix.d.ts.map +1 -1
  281. package/types/phaser/geom/point.d.ts +170 -19
  282. package/types/phaser/geom/point.d.ts.map +1 -1
  283. package/types/phaser/geom/polygon.d.ts +45 -5
  284. package/types/phaser/geom/polygon.d.ts.map +1 -1
  285. package/types/phaser/geom/rectangle.d.ts +253 -21
  286. package/types/phaser/geom/rectangle.d.ts.map +1 -1
  287. package/types/phaser/geom/rounded_rectangle.d.ts +11 -2
  288. package/types/phaser/geom/rounded_rectangle.d.ts.map +1 -1
  289. package/types/phaser/geom/util/circle.d.ts +3 -10
  290. package/types/phaser/geom/util/circle.d.ts.map +1 -1
  291. package/types/phaser/geom/util/ellipse.d.ts +0 -7
  292. package/types/phaser/geom/util/ellipse.d.ts.map +1 -1
  293. package/types/phaser/geom/util/line.d.ts +5 -10
  294. package/types/phaser/geom/util/line.d.ts.map +1 -1
  295. package/types/phaser/geom/util/matrix.d.ts +0 -3
  296. package/types/phaser/geom/util/matrix.d.ts.map +1 -1
  297. package/types/phaser/geom/util/point.d.ts +0 -20
  298. package/types/phaser/geom/util/point.d.ts.map +1 -1
  299. package/types/phaser/geom/util/polygon.d.ts +0 -1
  300. package/types/phaser/geom/util/polygon.d.ts.map +1 -1
  301. package/types/phaser/geom/util/rectangle.d.ts +0 -16
  302. package/types/phaser/geom/util/rectangle.d.ts.map +1 -1
  303. package/types/phaser/geom/util/rounded_rectangle.d.ts +0 -1
  304. package/types/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
  305. package/types/phaser/util/math.d.ts +0 -27
  306. package/types/phaser/util/math.d.ts.map +1 -1
@@ -1,8 +1,16 @@
1
1
  export class Sound {
2
- constructor(game: any, key: any, volume?: number, loop?: boolean, connect?: null);
3
- game: any;
4
- name: any;
5
- key: any;
2
+ /**
3
+ * TBD.
4
+ * @param {Game} game - TBD.
5
+ * @param {string} key - TBD.
6
+ * @param volume - TBD.
7
+ * @param loop - TBD.
8
+ * @param connect - TBD.
9
+ */
10
+ constructor(game: Game, key: string, volume?: number, loop?: boolean, connect?: any);
11
+ game: Game;
12
+ name: string;
13
+ key: string;
6
14
  loop: boolean;
7
15
  markers: {};
8
16
  context: any;
@@ -19,7 +27,7 @@ export class Sound {
19
27
  pausedTime: number;
20
28
  isPlaying: boolean;
21
29
  currentMarker: string;
22
- fadeTween: any;
30
+ fadeTween: import("./tween").Tween;
23
31
  pendingPlayback: boolean;
24
32
  override: boolean;
25
33
  allowMultiple: boolean;
@@ -47,26 +55,115 @@ export class Sound {
47
55
  _muteVolume: number;
48
56
  _tempLoop: number;
49
57
  _paused: boolean;
50
- soundHasUnlocked(key: any): void;
51
- addMarker(name: any, start: any, duration?: number, volume?: number, loop?: boolean): void;
52
- removeMarker(name: any): void;
58
+ /**
59
+ * TBD.
60
+ * @param {string} key - TBD.
61
+ */
62
+ soundHasUnlocked(key: string): void;
63
+ /**
64
+ * TBD.
65
+ * @param {string} name - TBD.
66
+ * @param {number} start - TBD.
67
+ * @param {number} duration - TBD.
68
+ * @param {number} volume - TBD.
69
+ * @param {boolean} loop - TBD.
70
+ */
71
+ addMarker(name: string, start: number, duration?: number, volume?: number, loop?: boolean): void;
72
+ /**
73
+ * TBD.
74
+ * @param {string} name - TBD.
75
+ */
76
+ removeMarker(name: string): void;
77
+ /**
78
+ * TBD.
79
+ */
53
80
  onEndedHandler(): void;
81
+ /**
82
+ * TBD.
83
+ */
54
84
  update(): void;
55
- loopFull(volume: any): Sound;
56
- play(marker: any, position: any, volume: any, loop: any, forceRestart: any): Sound;
85
+ /**
86
+ * TBD.
87
+ * @param {number} volume - TBD.
88
+ * @returns {Sound} TBD.
89
+ */
90
+ loopFull(volume: number): Sound;
91
+ /**
92
+ * TBD.
93
+ * @param {string} marker - TBD.
94
+ * @param {number} position - TBD.
95
+ * @param {number} volume - TBD.
96
+ * @param {boolean} loop - TBD.
97
+ * @param {boolean} forceRestart - TBD.
98
+ * @returns {Sound} TBD.
99
+ */
100
+ play(marker: string, position: number, volume: number, loop: boolean, forceRestart: boolean): Sound;
101
+ /**
102
+ * TBD.
103
+ */
57
104
  set volume(arg: number);
105
+ /**
106
+ * TBD.
107
+ * @returns {number} TBD.
108
+ */
58
109
  get volume(): number;
110
+ /**
111
+ * TBD.
112
+ * @param {string} marker - TBD.
113
+ * @param {number} position - TBD.
114
+ * @param {number} volume - TBD.
115
+ * @param {boolean} loop - TBD.
116
+ */
59
117
  restart(marker?: string, position?: number, volume?: number, loop?: boolean): void;
118
+ /**
119
+ * TBD.
120
+ */
60
121
  pause(): void;
122
+ /**
123
+ * TBD.
124
+ */
61
125
  resume(): void;
126
+ /**
127
+ * TBD.
128
+ */
62
129
  stop(): void;
63
- fadeIn(duration: any, loop?: boolean, marker?: string): void;
64
- fadeOut(duration: any): void;
130
+ /**
131
+ * TBD.
132
+ * @param {number} duration - TBD.
133
+ * @param {boolean} loop - TBD.
134
+ * @param {string} marker - TBD.
135
+ */
136
+ fadeIn(duration: number, loop?: boolean, marker?: string): void;
137
+ /**
138
+ * TBD.
139
+ * @param {number} duration - TBD.
140
+ */
141
+ fadeOut(duration: number): void;
142
+ /**
143
+ * TBD.
144
+ * @param {number} duration - TBD.
145
+ * @param {number} volume - TBD.
146
+ */
65
147
  fadeTo(duration?: number, volume?: number): void;
148
+ /**
149
+ * TBD.
150
+ */
66
151
  fadeComplete(): void;
152
+ /**
153
+ * TBD.
154
+ * @param {boolean} remove - TBD.
155
+ */
67
156
  destroy(remove?: boolean): void;
68
- set mute(arg: any);
69
- get mute(): any;
157
+ /**
158
+ * TBD.
159
+ */
160
+ set mute(arg: boolean);
161
+ /**
162
+ * TBD.
163
+ * @returns {boolean} TBD.
164
+ */
165
+ get mute(): boolean;
70
166
  }
167
+ import { Game } from './game';
71
168
  import { Signal } from './signal';
72
169
  //# sourceMappingURL=sound.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound.js"],"names":[],"mappings":"AAOA;IACE,kFAkEC;IA5DC,UAAgB;IAChB,UAAe;IACf,SAAc;IACd,cAAgB;IAChB,YAAiB;IACjB,aAAmB;IACnB,kBAAqB;IACrB,sBAAsB;IACtB,kBAAkB;IAClB,oBAAoB;IACpB,iBAAiB;IACjB,mBAAmB;IACnB,iBAAiB;IACjB,iBAAiB;IACjB,gBAAmB;IACnB,uBAAuB;IACvB,mBAAmB;IACnB,mBAAsB;IACtB,sBAAuB;IACvB,eAAqB;IACrB,yBAA4B;IAC5B,kBAAqB;IACrB,uBAA0B;IAC1B,kBAAwB;IACxB,oBAA0B;IAC1B,cAAoB;IACpB,YAAkB;IAClB,yBAA4B;IAC5B,iCAAoC;IAcpC,eAA0B;IAC1B,gBAA2B;IAC3B,iBAA4B;IAC5B,eAA0B;IAC1B,eAA0B;IAC1B,eAA0B;IAC1B,yBAAoC;IACpC,uBAAkC;IAClC,gBAAqB;IACrB,aAAmB;IACnB,gBAAmB;IACnB,oBAAoB;IACpB,sBAAsB;IACtB,oBAAoB;IACpB,mBAAmB;IACnB,oBAAoB;IACpB,kBAAkB;IAClB,iBAAoB;IAGtB,iCAKC;IAED,2FAUC;IAED,8BAEC;IAED,uBA2BC;IAED,eA6CC;IAED,6BAEC;IAED,mFAgJC;IA6JD,wBAUC;IAdD,qBAEC;IAzJD,mFAEC;IAED,cASC;IAED,eAgCC;IAED,aA4BC;IAED,6DAMC;IAED,6BAEC;IAED,iDAMC;IAED,qBAKC;IAED,gCAmBC;IAMD,mBAkBC;IAtBD,gBAEC;CAqCF;uBAteuB,UAAU"}
1
+ {"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound.js"],"names":[],"mappings":"AAGA;IACE;;;;;;;OAOG;IACH,kBANW,IAAI,OACJ,MAAM,kDAuEhB;IA5DC,WAAgB;IAChB,aAAe;IACf,YAAc;IACd,cAAgB;IAChB,YAAiB;IACjB,aAAmB;IACnB,kBAAqB;IACrB,sBAAsB;IACtB,kBAAkB;IAClB,oBAAoB;IACpB,iBAAiB;IACjB,mBAAmB;IACnB,iBAAiB;IACjB,iBAAiB;IACjB,gBAAmB;IACnB,uBAAuB;IACvB,mBAAmB;IACnB,mBAAsB;IACtB,sBAAuB;IACvB,mCAAqB;IACrB,yBAA4B;IAC5B,kBAAqB;IACrB,uBAA0B;IAC1B,kBAAwB;IACxB,oBAA0B;IAC1B,cAAoB;IACpB,YAAkB;IAClB,yBAA4B;IAC5B,iCAAoC;IAcpC,eAA0B;IAC1B,gBAA2B;IAC3B,iBAA4B;IAC5B,eAA0B;IAC1B,eAA0B;IAC1B,eAA0B;IAC1B,yBAAoC;IACpC,uBAAkC;IAClC,gBAAqB;IACrB,aAAmB;IACnB,gBAAmB;IACnB,oBAAoB;IACpB,sBAAsB;IACtB,oBAAoB;IACpB,mBAAmB;IACnB,oBAAoB;IACpB,kBAAkB;IAClB,iBAAoB;IAGtB;;;OAGG;IACH,sBAFW,MAAM,QAOhB;IAED;;;;;;;OAOG;IACH,gBANW,MAAM,SACN,MAAM,aACN,MAAM,WACN,MAAM,SACN,OAAO,QAYjB;IAED;;;OAGG;IACH,mBAFW,MAAM,QAIhB;IAED;;OAEG;IACH,uBA2BC;IAED;;OAEG;IACH,eA6CC;IAED;;;;OAIG;IACH,iBAHW,MAAM,GACJ,KAAK,CAIjB;IAED;;;;;;;;OAQG;IACH,aAPW,MAAM,YACN,MAAM,UACN,MAAM,QACN,OAAO,gBACP,OAAO,GACL,KAAK,CA+IjB;IA8MD;;OAEG;IACH,wBAUC;IArBD;;;OAGG;IACH,qBAEC;IA1MD;;;;;;OAMG;IACH,iBALW,MAAM,aACN,MAAM,WACN,MAAM,SACN,OAAO,QAIjB;IAED;;OAEG;IACH,cASC;IAED;;OAEG;IACH,eAgCC;IAED;;OAEG;IACH,aA4BC;IAED;;;;;OAKG;IACH,iBAJW,MAAM,SACN,OAAO,WACP,MAAM,QAQhB;IAED;;;OAGG;IACH,kBAFW,MAAM,QAIhB;IAED;;;;OAIG;IACH,kBAHW,MAAM,WACN,MAAM,QAQhB;IAED;;OAEG;IACH,qBAKC;IAED;;;OAGG;IACH,iBAFW,OAAO,QAqBjB;IAUD;;OAEG;IACH,uBAkBC;IA7BD;;;OAGG;IACH,oBAEC;CA+CF;qBApkBoB,QAAQ;uBACN,UAAU"}
@@ -1,6 +1,10 @@
1
1
  export class SoundManager {
2
- constructor(game: any);
3
- game: any;
2
+ /**
3
+ * TBD.
4
+ * @param {Game} game - TBD.
5
+ */
6
+ constructor(game: Game);
7
+ game: Game;
4
8
  onChange: Signal;
5
9
  context: any;
6
10
  baseLatency: number;
@@ -17,32 +21,114 @@ export class SoundManager {
17
21
  _watching: boolean;
18
22
  _watchCallback: any;
19
23
  _watchContext: any;
24
+ /**
25
+ * TBD.
26
+ */
20
27
  boot(): void;
21
28
  masterGain: any;
22
- onUnlockEventBinded: ((event: any) => void) | undefined;
29
+ onUnlockEventBinded: (event: any) => void;
30
+ /**
31
+ * TBD.
32
+ */
23
33
  addUnlockHandlers(): void;
34
+ /**
35
+ * TBD.
36
+ */
24
37
  removeUnlockHandlers(): void;
38
+ /**
39
+ * TBD.
40
+ * @param event
41
+ */
25
42
  onUnlockEvent(event: any): void;
43
+ /**
44
+ * TBD.
45
+ */
26
46
  stopAll(): void;
47
+ /**
48
+ * TBD.
49
+ */
27
50
  pauseAll(): void;
51
+ /**
52
+ * TBD.
53
+ */
28
54
  resumeAll(): void;
29
- decode(key: any): void;
55
+ /**
56
+ * TBD.
57
+ * @param {string} key - TBD.
58
+ */
59
+ decode(key: string): void;
60
+ /**
61
+ * TBD.
62
+ * @param files
63
+ * @param callback - TBD.
64
+ * @param callbackContext
65
+ */
30
66
  setDecodedCallback(files: any, callback: any, callbackContext: any): void;
67
+ /**
68
+ * TBD.
69
+ */
31
70
  update(): void;
32
- add(key: any, volume?: number, loop?: boolean, connect?: boolean): Sound;
33
- addSprite(key: any): SoundSprite;
71
+ /**
72
+ * TBD.
73
+ * @param {string} key - TBD.
74
+ * @param volume - TBD.
75
+ * @param loop
76
+ * @param connect
77
+ */
78
+ add(key: string, volume?: number, loop?: boolean, connect?: boolean): Sound;
79
+ /**
80
+ * TBD.
81
+ * @param {string} key - TBD.
82
+ */
83
+ addSprite(key: string): SoundSprite;
84
+ /**
85
+ * TBD.
86
+ * @param sound
87
+ */
34
88
  remove(sound: any): boolean;
35
- removeByKey(key: any): number;
36
- play(key: any, volume?: number, loop?: boolean): Sound | null;
89
+ /**
90
+ * TBD.
91
+ * @param {string} key - TBD.
92
+ */
93
+ removeByKey(key: string): number;
94
+ /**
95
+ * TBD.
96
+ * @param {string} key - TBD.
97
+ * @param volume - TBD.
98
+ * @param loop
99
+ */
100
+ play(key: string, volume?: number, loop?: boolean): Sound;
101
+ /**
102
+ * TBD.
103
+ */
37
104
  setMute(): void;
38
105
  _muteVolume: any;
106
+ /**
107
+ * TBD.
108
+ */
39
109
  unsetMute(): void;
110
+ /**
111
+ * TBD.
112
+ */
40
113
  destroy(): void;
114
+ /**
115
+ * TBD.
116
+ */
41
117
  set mute(arg: boolean);
118
+ /**
119
+ * TBD.
120
+ */
42
121
  get mute(): boolean;
122
+ /**
123
+ * TBD.
124
+ */
43
125
  set volume(arg: number);
126
+ /**
127
+ * TBD.
128
+ */
44
129
  get volume(): number;
45
130
  }
131
+ import { Game } from './game';
46
132
  import { Signal } from './signal';
47
133
  import { ArraySet } from './array_set';
48
134
  import { Sound } from './sound';
@@ -1 +1 @@
1
- {"version":3,"file":"sound_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound_manager.js"],"names":[],"mappings":"AAUA;IACE,uBAkBC;IAjBC,UAAgB;IAChB,iBAA4B;IAC5B,aAAmB;IACnB,oBAAoB;IACpB,iBAAoB;IACpB,yBAA2B;IAC3B,kBAAqB;IACrB,qBAAuB;IACvB,oBAAuB;IACvB,gBAAmB;IACnB,mBAAyB;IACzB,gBAAgB;IAChB,eAAiB;IACjB,qBAAgC;IAChC,mBAAsB;IACtB,oBAA0B;IAC1B,mBAAyB;IAG3B,aA+DC;IA1BG,gBAA+C;IAQjD,wDAAwD;IAoB1D,0BAUC;IAED,6BAUC;IAED,gCAoCC;IAED,gBASC;IAED,iBASC;IAED,kBASC;IAED,uBAeC;IAED,0EAuBC;IAED,eAoBC;IAED,yEAIC;IAED,iCAEC;IAED,4BAWC;IAED,8BAYC;IAED,8DAOC;IAED,gBAUC;IAJG,iBAA6C;IAMjD,kBASC;IAED,gBAgBC;IAMD,uBAcC;IAlBD,oBAEC;IAsBD,wBAYC;IAhBD,qBAEC;CAeF;uBArXuB,UAAU;yBADT,aAAa;sBAEhB,SAAS;4BACH,gBAAgB"}
1
+ {"version":3,"file":"sound_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound_manager.js"],"names":[],"mappings":"AAMA;IACE;;;OAGG;IACH,kBAFW,IAAI,EAoBd;IAjBC,WAAgB;IAChB,iBAA4B;IAC5B,aAAmB;IACnB,oBAAoB;IACpB,iBAAoB;IACpB,yBAA2B;IAC3B,kBAAqB;IACrB,qBAAuB;IACvB,oBAAuB;IACvB,gBAAmB;IACnB,mBAAyB;IACzB,gBAAgB;IAChB,eAAiB;IACjB,qBAAgC;IAChC,mBAAsB;IACtB,oBAA0B;IAC1B,mBAAyB;IAG3B;;OAEG;IACH,aA0DC;IAvBG,gBAA+C;IAQjD,0CAAwD;IAiB1D;;OAEG;IACH,0BAUC;IAED;;OAEG;IACH,6BAUC;IAED;;;OAGG;IACH,gCAoCC;IAED;;OAEG;IACH,gBASC;IAED;;OAEG;IACH,iBASC;IAED;;OAEG;IACH,kBASC;IAED;;;OAGG;IACH,YAFW,MAAM,QAiBhB;IAED;;;;;OAKG;IACH,0EAuBC;IAED;;OAEG;IACH,eAoBC;IAED;;;;;;OAMG;IACH,SALW,MAAM,6DAShB;IAED;;;OAGG;IACH,eAFW,MAAM,eAIhB;IAED;;;OAGG;IACH,4BAWC;IAED;;;OAGG;IACH,iBAFW,MAAM,UAchB;IAED;;;;;OAKG;IACH,UAJW,MAAM,0CAWhB;IAED;;OAEG;IACH,gBAUC;IAJG,iBAA6C;IAMjD;;OAEG;IACH,kBASC;IAED;;OAEG;IACH,gBAgBC;IASD;;OAEG;IACH,uBAcC;IAxBD;;OAEG;IACH,oBAEC;IA4BD;;OAEG;IACH,wBAYC;IAtBD;;OAEG;IACH,qBAEC;CAkBF;qBAtcoB,QAAQ;uBACN,UAAU;yBAFR,aAAa;sBAGhB,SAAS;4BACH,gBAAgB"}
@@ -1,18 +1,32 @@
1
- /**
2
- * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
- * @author Andras Csizmadia <andras@vpmedia.hu>
4
- * @author Richard Davey <rich@photonstorm.com>
5
- */
6
1
  export class SoundSprite {
7
- constructor(game: any, key: any);
8
- game: any;
9
- key: any;
2
+ /**
3
+ * TBD.
4
+ * @param {Game} game - TBD.
5
+ * @param {string} key - TBD.
6
+ */
7
+ constructor(game: Game, key: string);
8
+ game: Game;
9
+ key: string;
10
10
  config: any;
11
11
  autoplayKey: any;
12
12
  autoplay: any;
13
13
  sounds: {};
14
+ /**
15
+ * TBD.
16
+ * @param marker
17
+ * @param volume - TBD.
18
+ */
14
19
  play(marker: any, volume?: number): any;
20
+ /**
21
+ * TBD.
22
+ * @param marker
23
+ */
15
24
  stop(marker: any): void;
25
+ /**
26
+ * TBD.
27
+ * @param marker
28
+ */
16
29
  get(marker: any): any;
17
30
  }
31
+ import { Game } from './game';
18
32
  //# sourceMappingURL=sound_sprite.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"sound_sprite.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound_sprite.js"],"names":[],"mappings":"AAAA;;;;GAIG;AACH;IACE,iCAkBC;IAjBC,UAAgB;IAChB,SAAc;IACd,YAA0D;IAC1D,iBAAuB;IACvB,cAAqB;IACrB,WAAgB;IAclB,wCAEC;IAED,wBAQC;IAED,sBAEC;CACF"}
1
+ {"version":3,"file":"sound_sprite.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/sound_sprite.js"],"names":[],"mappings":"AAEA;IACE;;;;OAIG;IACH,kBAHW,IAAI,OACJ,MAAM,EAoBhB;IAjBC,WAAgB;IAChB,YAAc;IACd,YAA0D;IAC1D,iBAAuB;IACvB,cAAqB;IACrB,WAAgB;IAclB;;;;OAIG;IACH,wCAEC;IAED;;;OAGG;IACH,wBAQC;IAED;;;OAGG;IACH,sBAEC;CACF;qBA1DoB,QAAQ"}
@@ -1,6 +1,10 @@
1
1
  export class Stage extends DisplayObject {
2
- constructor(game: any);
3
- game: any;
2
+ /**
3
+ * TBD.
4
+ * @param {Game} game - TBD.
5
+ */
6
+ constructor(game: Game);
7
+ game: Game;
4
8
  name: string;
5
9
  currentRenderOrderID: number;
6
10
  _bgColor: {
@@ -11,13 +15,38 @@ export class Stage extends DisplayObject {
11
15
  color: number;
12
16
  rgba: string;
13
17
  };
14
- setBackgroundColor(color: any): void;
18
+ /**
19
+ * TBD.
20
+ * @param {number} color - TBD.
21
+ */
22
+ setBackgroundColor(color: number): void;
23
+ /**
24
+ * TBD.
25
+ */
15
26
  boot(): void;
27
+ /**
28
+ * TBD.
29
+ */
16
30
  updateTransform(): void;
31
+ /**
32
+ * TBD.
33
+ */
17
34
  set backgroundColor(arg: number);
35
+ /**
36
+ * TBD.
37
+ * @returns {number} TBD.
38
+ */
18
39
  get backgroundColor(): number;
40
+ /**
41
+ * TBD.
42
+ */
19
43
  set smoothed(arg: boolean);
44
+ /**
45
+ * TBD.
46
+ * @returns {boolean} TBD.
47
+ */
20
48
  get smoothed(): boolean;
21
49
  }
22
50
  import { DisplayObject } from '../display/display_object';
51
+ import { Game } from './game';
23
52
  //# sourceMappingURL=stage.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"stage.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/stage.js"],"names":[],"mappings":"AAWA;IACE,uBAqBC;IAnBC,UAAgB;IAChB,aAAyB;IAEzB,6BAA6B;IAC7B;;;;;;;MAOC;IAUH,qCAUC;IAED,aAGC;IAyBD,wBAKC;IAaD,iCAEC;IAND,8BAEC;IAUD,2BAEC;IAND,wBAEC;CAKF;8BAlG8B,2BAA2B"}
1
+ {"version":3,"file":"stage.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/stage.js"],"names":[],"mappings":"AAOA;IACE;;;OAGG;IACH,kBAFW,IAAI,EAuBd;IAnBC,WAAgB;IAChB,aAAyB;IAEzB,6BAA6B;IAC7B;;;;;;;MAOC;IAUH;;;OAGG;IACH,0BAFW,MAAM,QAYhB;IAED;;OAEG;IACH,aAGC;IAkCD;;OAEG;IACH,wBAKC;IAoBD;;OAEG;IACH,iCAEC;IAbD;;;OAGG;IACH,8BAEC;IAiBD;;OAEG;IACH,2BAEC;IAbD;;;OAGG;IACH,wBAEC;CAQF;8BA3I6B,2BAA2B;qBAIpC,QAAQ"}
@@ -1,6 +1,10 @@
1
1
  export class Time {
2
- constructor(game: any);
3
- game: any;
2
+ /**
3
+ * TBD.
4
+ * @param {Game} game - TBD.
5
+ */
6
+ constructor(game: Game);
7
+ game: Game;
4
8
  time: number;
5
9
  prevTime: number;
6
10
  now: number;
@@ -27,23 +31,86 @@ export class Time {
27
31
  _pauseStarted: number;
28
32
  _justResumed: boolean;
29
33
  _timers: any[];
34
+ /**
35
+ * TBD.
36
+ */
30
37
  boot(): void;
31
- add(timer: any): any;
38
+ /**
39
+ * TBD.
40
+ * @param {Timer} timer - TBD.
41
+ * @returns {Timer} TBD.
42
+ */
43
+ add(timer: Timer): Timer;
44
+ /**
45
+ * TBD.
46
+ * @param {boolean} autoDestroy - TBD.
47
+ * @returns {Timer} TBD.
48
+ */
32
49
  create(autoDestroy?: boolean): Timer;
50
+ /**
51
+ * TBD.
52
+ */
33
53
  removeAll(): void;
54
+ /**
55
+ * TBD.
56
+ */
34
57
  refresh(): void;
35
- update(time: any): void;
58
+ /**
59
+ * TBD.
60
+ * @param {number} time - TBD.
61
+ */
62
+ update(time: number): void;
63
+ /**
64
+ * TBD.
65
+ */
36
66
  updateTimers(): void;
67
+ /**
68
+ * TBD.
69
+ */
37
70
  updateAdvancedTiming(): void;
71
+ /**
72
+ * TBD.
73
+ */
38
74
  gamePaused(): void;
75
+ /**
76
+ * TBD.
77
+ */
39
78
  gameResumed(): void;
79
+ /**
80
+ * TBD.
81
+ * @returns {number} TBD.
82
+ */
40
83
  totalElapsedSeconds(): number;
41
- elapsedSince(since: any): number;
42
- elapsedSecondsSince(since: any): number;
84
+ /**
85
+ * TBD.
86
+ * @param {number} since - TBD.
87
+ * @returns {number} TBD.
88
+ */
89
+ elapsedSince(since: number): number;
90
+ /**
91
+ * TBD.
92
+ * @param {number} since - TBD.
93
+ * @returns {number} TBD.
94
+ */
95
+ elapsedSecondsSince(since: number): number;
96
+ /**
97
+ * TBD.
98
+ */
43
99
  reset(): void;
100
+ /**
101
+ * TBD.
102
+ */
44
103
  destroy(): void;
104
+ /**
105
+ * TBD.
106
+ */
45
107
  set desiredFps(arg: number);
108
+ /**
109
+ * TBD.
110
+ * @returns {number} TBD.
111
+ */
46
112
  get desiredFps(): number;
47
113
  }
114
+ import { Game } from './game';
48
115
  import { Timer } from './timer';
49
116
  //# sourceMappingURL=time.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"time.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/time.js"],"names":[],"mappings":"AAOA;IACE,uBA4BC;IA3BC,UAAgB;IAChB,aAAa;IACb,iBAAiB;IACjB,YAAY;IACZ,gBAAgB;IAChB,kBAAkB;IAClB,uBAA8B;IAC9B,oBAAqB;IACrB,qBAAmC;IACnC,wBAA2B;IAC3B,eAAe;IACf,YAAY;IACZ,eAAkB;IAClB,eAAe;IACf,cAAiB;IACjB,cAAc;IACd,sBAAsB;IACtB,mBAAmB;IACnB,qBAAqB;IACrB,cAAyC;IACzC,oBAAoB;IACpB,4BAA4B;IAC5B,iBAAiB;IACjB,wBAAwB;IACxB,sBAAsB;IACtB,sBAAyB;IACzB,eAAiB;IAGnB,aAKC;IAED,qBAGC;IAED,qCAIC;IAED,kBAMC;IAED,gBAMC;IAED,wBAwBC;IAED,qBAYC;IAED,6BAqBC;IAED,mBAQC;IAED,oBASC;IAED,8BAEC;IAED,iCAEC;IAED,wCAEC;IAED,cAGC;IAED,gBAEC;IAMD,4BAGC;IAPD,yBAEC;CAMF;sBApLqB,SAAS"}
1
+ {"version":3,"file":"time.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/time.js"],"names":[],"mappings":"AAGA;IACE;;;OAGG;IACH,kBAFW,IAAI,EA8Bd;IA3BC,WAAgB;IAChB,aAAa;IACb,iBAAiB;IACjB,YAAY;IACZ,gBAAgB;IAChB,kBAAkB;IAClB,uBAA8B;IAC9B,oBAAqB;IACrB,qBAAmC;IACnC,wBAA2B;IAC3B,eAAe;IACf,YAAY;IACZ,eAAkB;IAClB,eAAe;IACf,cAAiB;IACjB,cAAc;IACd,sBAAsB;IACtB,mBAAmB;IACnB,qBAAqB;IACrB,cAAyC;IACzC,oBAAoB;IACpB,4BAA4B;IAC5B,iBAAiB;IACjB,wBAAwB;IACxB,sBAAsB;IACtB,sBAAyB;IACzB,eAAiB;IAGnB;;OAEG;IACH,aAKC;IAED;;;;OAIG;IACH,WAHW,KAAK,GACH,KAAK,CAKjB;IAED;;;;OAIG;IACH,qBAHW,OAAO,GACL,KAAK,CAMjB;IAED;;OAEG;IACH,kBAMC;IAED;;OAEG;IACH,gBAMC;IAED;;;OAGG;IACH,aAFW,MAAM,QA0BhB;IAED;;OAEG;IACH,qBAYC;IAED;;OAEG;IACH,6BAqBC;IAED;;OAEG;IACH,mBAQC;IAED;;OAEG;IACH,oBASC;IAED;;;OAGG;IACH,uBAFa,MAAM,CAIlB;IAED;;;;OAIG;IACH,oBAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;OAIG;IACH,2BAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;OAEG;IACH,cAGC;IAED;;OAEG;IACH,gBAEC;IAUD;;OAEG;IACH,4BAGC;IAdD;;;OAGG;IACH,yBAEC;CASF;qBAvPoB,QAAQ;sBACP,SAAS"}
@@ -1,6 +1,11 @@
1
1
  export class Timer {
2
- constructor(game: any, autoDestroy?: boolean);
3
- game: any;
2
+ /**
3
+ * TBD.
4
+ * @param {Game} game - TBD.
5
+ * @param {boolean} autoDestroy - TBD.
6
+ */
7
+ constructor(game: Game, autoDestroy?: boolean);
8
+ game: Game;
4
9
  running: boolean;
5
10
  autoDestroy: boolean;
6
11
  expired: boolean;
@@ -20,30 +25,126 @@ export class Timer {
20
25
  _i: number;
21
26
  _diff: number;
22
27
  _newTick: number;
28
+ /**
29
+ * TBD.
30
+ * @param delay - TBD.
31
+ * @param loop
32
+ * @param repeatCount
33
+ * @param callback - TBD.
34
+ * @param callbackContext
35
+ * @param args - TBD.
36
+ */
23
37
  create(delay: any, loop: any, repeatCount: any, callback: any, callbackContext: any, args: any): TimerEvent;
38
+ /**
39
+ * TBD.
40
+ * @param delay - TBD.
41
+ * @param callback - TBD.
42
+ * @param callbackContext
43
+ * @param {...any} args
44
+ */
24
45
  add(delay: any, callback: any, callbackContext: any, ...args: any[]): TimerEvent;
46
+ /**
47
+ * TBD.
48
+ * @param delay - TBD.
49
+ * @param repeatCount
50
+ * @param callback - TBD.
51
+ * @param callbackContext
52
+ * @param {...any} args
53
+ */
25
54
  repeat(delay: any, repeatCount: any, callback: any, callbackContext: any, ...args: any[]): TimerEvent;
55
+ /**
56
+ * TBD.
57
+ * @param delay - TBD.
58
+ * @param callback - TBD.
59
+ * @param callbackContext
60
+ * @param {...any} args
61
+ */
26
62
  loop(delay: any, callback: any, callbackContext: any, ...args: any[]): TimerEvent;
63
+ /**
64
+ * TBD.
65
+ * @param delay - TBD.
66
+ */
27
67
  start(delay: any): void;
68
+ /**
69
+ * TBD.
70
+ * @param clearEvents
71
+ */
28
72
  stop(clearEvents?: boolean): void;
73
+ /**
74
+ * TBD.
75
+ * @param event
76
+ */
29
77
  remove(event: any): boolean;
78
+ /**
79
+ * TBD.
80
+ */
30
81
  order(): void;
82
+ /**
83
+ * TBD.
84
+ * @param a
85
+ * @param b
86
+ */
31
87
  sortHandler(a: any, b: any): 0 | 1 | -1;
88
+ /**
89
+ * TBD.
90
+ */
32
91
  clearPendingEvents(): void;
92
+ /**
93
+ * TBD.
94
+ * @param time
95
+ */
33
96
  update(time: any): boolean;
97
+ /**
98
+ * TBD.
99
+ */
34
100
  pause(): void;
101
+ /**
102
+ * TBD.
103
+ */
35
104
  _pause(): void;
105
+ /**
106
+ * TBD.
107
+ * @param baseTime
108
+ */
36
109
  adjustEvents(baseTime: any): void;
110
+ /**
111
+ * TBD.
112
+ */
37
113
  resume(): void;
114
+ /**
115
+ * TBD.
116
+ */
38
117
  _resume(): void;
118
+ /**
119
+ * TBD.
120
+ */
39
121
  removeAll(): void;
122
+ /**
123
+ * TBD.
124
+ */
40
125
  destroy(): void;
126
+ /**
127
+ * TBD.
128
+ */
41
129
  get next(): number;
130
+ /**
131
+ * TBD.
132
+ */
42
133
  get duration(): number;
134
+ /**
135
+ * TBD.
136
+ */
43
137
  get length(): number;
138
+ /**
139
+ * TBD.
140
+ */
44
141
  get ms(): number;
142
+ /**
143
+ * TBD.
144
+ */
45
145
  get seconds(): number;
46
146
  }
147
+ import { Game } from './game';
47
148
  import { Signal } from './signal';
48
149
  import { TimerEvent } from './timer_event';
49
150
  //# sourceMappingURL=timer.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"timer.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/timer.js"],"names":[],"mappings":"AAQA;IACE,8CAqBC;IApBC,UAAgB;IAChB,iBAAoB;IACpB,qBAA8B;IAC9B,iBAAoB;IACpB,gBAAgB;IAChB,cAAgB;IAChB,mBAA8B;IAC9B,iBAAiB;IACjB,gBAAmB;IACnB,gBAAmB;IACnB,qBAAwB;IACxB,iBAAiB;IACjB,sBAAsB;IACtB,oBAAoB;IACpB,aAAsB;IACtB,aAAa;IACb,gBAAgB;IAChB,WAAW;IACX,cAAc;IACd,iBAAiB;IAGnB,4GAsBC;IAED,iFAEC;IAED,sGAEC;IAED,kFAEC;IAED,wBASC;IAED,kCAKC;IAED,4BAQC;IAED,cAMC;IAED,wCAOC;IAED,2BAUC;IAED,2BA+DC;IAED,cAUC;IAED,eAMC;IAED,kCAkBC;IAED,eAUC;IAED,gBAKC;IAED,kBAKC;IAED,gBAMC;IAED,mBAEC;IAED,uBAKC;IAED,qBAEC;IAED,iBAKC;IAED,sBAKC;CACF;uBA/RuB,UAAU;2BACP,eAAe"}
1
+ {"version":3,"file":"timer.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/timer.js"],"names":[],"mappings":"AAIA;IACE;;;;OAIG;IACH,kBAHW,IAAI,gBACJ,OAAO,EAuBjB;IApBC,WAAgB;IAChB,iBAAoB;IACpB,qBAA8B;IAC9B,iBAAoB;IACpB,gBAAgB;IAChB,cAAgB;IAChB,mBAA8B;IAC9B,iBAAiB;IACjB,gBAAmB;IACnB,gBAAmB;IACnB,qBAAwB;IACxB,iBAAiB;IACjB,sBAAsB;IACtB,oBAAoB;IACpB,aAAsB;IACtB,aAAa;IACb,gBAAgB;IAChB,WAAW;IACX,cAAc;IACd,iBAAiB;IAGnB;;;;;;;;OAQG;IACH,4GAaC;IAED;;;;;;OAMG;IACH,8DAFc,GAAG,gBAIhB;IAED;;;;;;;OAOG;IACH,mFAFc,GAAG,gBAIhB;IAED;;;;;;OAMG;IACH,+DAFc,GAAG,gBAIhB;IAED;;;OAGG;IACH,wBASC;IAED;;;OAGG;IACH,kCAKC;IAED;;;OAGG;IACH,4BAQC;IAED;;OAEG;IACH,cAMC;IAED;;;;OAIG;IACH,wCAOC;IAED;;OAEG;IACH,2BAUC;IAED;;;OAGG;IACH,2BAqDC;IAED;;OAEG;IACH,cAUC;IAED;;OAEG;IACH,eAMC;IAED;;;OAGG;IACH,kCAkBC;IAED;;OAEG;IACH,eAUC;IAED;;OAEG;IACH,gBAKC;IAED;;OAEG;IACH,kBAKC;IAED;;OAEG;IACH,gBAMC;IAED;;OAEG;IACH,mBAEC;IAED;;OAEG;IACH,uBAKC;IAED;;OAEG;IACH,qBAEC;IAED;;OAEG;IACH,iBAKC;IAED;;OAEG;IACH,sBAKC;CACF;qBAjXoB,QAAQ;uBACN,UAAU;2BACN,eAAe"}
@@ -1,9 +1,15 @@
1
- /**
2
- * @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
3
- * @author Andras Csizmadia <andras@vpmedia.hu>
4
- * @author Richard Davey <rich@photonstorm.com>
5
- */
6
1
  export class TimerEvent {
2
+ /**
3
+ * TBD.
4
+ * @param timer - TBD.
5
+ * @param delay - TBD.
6
+ * @param tick - TBD.
7
+ * @param repeatCount - TBD.
8
+ * @param loop - TBD.
9
+ * @param callback - TBD.
10
+ * @param callbackContext - TBD.
11
+ * @param args - TBD.
12
+ */
7
13
  constructor(timer: any, delay: any, tick: any, repeatCount: any, loop: any, callback: any, callbackContext: any, args: any);
8
14
  timer: any;
9
15
  delay: any;