@vpmedia/phaser 1.13.0 → 1.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (247) hide show
  1. package/README.md +1 -1
  2. package/package.json +2 -2
  3. package/src/phaser/core/animation_manager.js +1 -1
  4. package/src/phaser/core/animation_parser.js +0 -2
  5. package/src/phaser/core/cache.js +1 -1
  6. package/src/phaser/core/device.js +2 -0
  7. package/src/phaser/core/device_util.js +0 -9
  8. package/src/phaser/core/dom.js +1 -1
  9. package/src/phaser/core/event_manager.js +1 -1
  10. package/src/phaser/core/frame_util.js +0 -2
  11. package/src/phaser/core/game.js +5 -5
  12. package/src/phaser/core/input.js +5 -5
  13. package/src/phaser/core/input_handler.js +1 -1
  14. package/src/phaser/core/input_mouse.js +3 -5
  15. package/src/phaser/core/input_mspointer.js +1 -1
  16. package/src/phaser/core/input_pointer.js +1 -1
  17. package/src/phaser/core/input_touch.js +1 -1
  18. package/src/phaser/core/loader.js +1 -1
  19. package/src/phaser/core/loader_parser.js +0 -4
  20. package/src/phaser/core/scale_manager.js +1 -1
  21. package/src/phaser/core/timer.js +1 -1
  22. package/src/phaser/core/timer_event.js +1 -1
  23. package/src/phaser/core/tween_easing.js +31 -31
  24. package/src/phaser/display/bitmap_text.js +2 -2
  25. package/src/phaser/display/button.js +3 -3
  26. package/src/phaser/display/canvas/buffer.js +1 -1
  27. package/src/phaser/display/canvas/graphics.js +0 -3
  28. package/src/phaser/display/canvas/masker.js +0 -2
  29. package/src/phaser/display/canvas/pool.js +0 -7
  30. package/src/phaser/display/canvas/renderer.js +1 -1
  31. package/src/phaser/display/canvas/tinter.js +1 -6
  32. package/src/phaser/display/canvas/util.js +0 -9
  33. package/src/phaser/display/graphics.js +3 -3
  34. package/src/phaser/display/graphics_data_util.js +0 -1
  35. package/src/phaser/display/group.js +2 -2
  36. package/src/phaser/display/image.js +4 -4
  37. package/src/phaser/display/sprite_batch.js +1 -2
  38. package/src/phaser/display/sprite_util.js +0 -5
  39. package/src/phaser/display/text.js +2 -2
  40. package/src/phaser/display/webgl/abstract_filter.js +1 -1
  41. package/src/phaser/display/webgl/blend_manager.js +1 -1
  42. package/src/phaser/display/webgl/earcut.js +28 -28
  43. package/src/phaser/display/webgl/earcut_node.js +1 -1
  44. package/src/phaser/display/webgl/fast_sprite_batch.js +1 -3
  45. package/src/phaser/display/webgl/filter_manager.js +1 -1
  46. package/src/phaser/display/webgl/filter_texture.js +1 -1
  47. package/src/phaser/display/webgl/graphics.js +10 -12
  48. package/src/phaser/display/webgl/mask_manager.js +0 -2
  49. package/src/phaser/display/webgl/render_texture.js +3 -3
  50. package/src/phaser/display/webgl/renderer.js +6 -6
  51. package/src/phaser/display/webgl/shader/complex.js +1 -1
  52. package/src/phaser/display/webgl/shader/fast.js +1 -1
  53. package/src/phaser/display/webgl/shader/normal.js +1 -1
  54. package/src/phaser/display/webgl/shader/primitive.js +1 -1
  55. package/src/phaser/display/webgl/shader/strip.js +1 -1
  56. package/src/phaser/display/webgl/shader_manager.js +6 -6
  57. package/src/phaser/display/webgl/sprite_batch.js +3 -5
  58. package/src/phaser/display/webgl/stencil_manager.js +1 -1
  59. package/src/phaser/display/webgl/texture_util.js +0 -2
  60. package/src/phaser/display/webgl/util.js +0 -4
  61. package/src/phaser/geom/circle.js +0 -1
  62. package/src/phaser/geom/ellipse.js +0 -1
  63. package/src/phaser/geom/line.js +0 -1
  64. package/src/phaser/geom/matrix.js +0 -1
  65. package/src/phaser/geom/point.js +0 -1
  66. package/src/phaser/geom/rectangle.js +0 -1
  67. package/src/phaser/geom/rounded_rectangle.js +0 -1
  68. package/src/phaser/geom/util/circle.js +0 -7
  69. package/src/phaser/geom/util/ellipse.js +0 -1
  70. package/src/phaser/geom/util/line.js +0 -5
  71. package/src/phaser/geom/util/matrix.js +0 -3
  72. package/src/phaser/geom/util/point.js +0 -20
  73. package/src/phaser/geom/util/polygon.js +0 -1
  74. package/src/phaser/geom/util/rectangle.js +0 -16
  75. package/src/phaser/geom/util/rounded_rectangle.js +0 -1
  76. package/src/phaser/util/math.js +0 -22
  77. package/{types → typedefs}/global.d.ts +1 -1
  78. package/types/phaser/core/animation.d.ts +1 -1
  79. package/types/phaser/core/animation.d.ts.map +1 -1
  80. package/types/phaser/core/animation_manager.d.ts +2 -2
  81. package/types/phaser/core/animation_manager.d.ts.map +1 -1
  82. package/types/phaser/core/animation_parser.d.ts +0 -2
  83. package/types/phaser/core/animation_parser.d.ts.map +1 -1
  84. package/types/phaser/core/cache.d.ts +5 -5
  85. package/types/phaser/core/cache.d.ts.map +1 -1
  86. package/types/phaser/core/device.d.ts +2 -0
  87. package/types/phaser/core/device.d.ts.map +1 -1
  88. package/types/phaser/core/device_util.d.ts +0 -9
  89. package/types/phaser/core/device_util.d.ts.map +1 -1
  90. package/types/phaser/core/dom.d.ts +4 -4
  91. package/types/phaser/core/dom.d.ts.map +1 -1
  92. package/types/phaser/core/event_manager.d.ts +16 -16
  93. package/types/phaser/core/event_manager.d.ts.map +1 -1
  94. package/types/phaser/core/factory.d.ts +5 -5
  95. package/types/phaser/core/factory.d.ts.map +1 -1
  96. package/types/phaser/core/frame.d.ts +7 -8
  97. package/types/phaser/core/frame.d.ts.map +1 -1
  98. package/types/phaser/core/frame_data.d.ts +3 -3
  99. package/types/phaser/core/frame_data.d.ts.map +1 -1
  100. package/types/phaser/core/frame_util.d.ts +0 -2
  101. package/types/phaser/core/frame_util.d.ts.map +1 -1
  102. package/types/phaser/core/game.d.ts +20 -20
  103. package/types/phaser/core/game.d.ts.map +1 -1
  104. package/types/phaser/core/input.d.ts +23 -23
  105. package/types/phaser/core/input.d.ts.map +1 -1
  106. package/types/phaser/core/input_handler.d.ts +3 -3
  107. package/types/phaser/core/input_handler.d.ts.map +1 -1
  108. package/types/phaser/core/input_mouse.d.ts +9 -9
  109. package/types/phaser/core/input_mouse.d.ts.map +1 -1
  110. package/types/phaser/core/input_mspointer.d.ts +7 -7
  111. package/types/phaser/core/input_mspointer.d.ts.map +1 -1
  112. package/types/phaser/core/input_pointer.d.ts +4 -4
  113. package/types/phaser/core/input_pointer.d.ts.map +1 -1
  114. package/types/phaser/core/input_touch.d.ts +8 -8
  115. package/types/phaser/core/input_touch.d.ts.map +1 -1
  116. package/types/phaser/core/loader.d.ts +19 -19
  117. package/types/phaser/core/loader.d.ts.map +1 -1
  118. package/types/phaser/core/loader_parser.d.ts +0 -4
  119. package/types/phaser/core/loader_parser.d.ts.map +1 -1
  120. package/types/phaser/core/scale_manager.d.ts +10 -10
  121. package/types/phaser/core/scale_manager.d.ts.map +1 -1
  122. package/types/phaser/core/signal.d.ts +4 -4
  123. package/types/phaser/core/signal.d.ts.map +1 -1
  124. package/types/phaser/core/signal_binding.d.ts +1 -1
  125. package/types/phaser/core/signal_binding.d.ts.map +1 -1
  126. package/types/phaser/core/sound.d.ts +1 -1
  127. package/types/phaser/core/sound.d.ts.map +1 -1
  128. package/types/phaser/core/sound_manager.d.ts +2 -2
  129. package/types/phaser/core/sound_manager.d.ts.map +1 -1
  130. package/types/phaser/core/timer.d.ts +1 -1
  131. package/types/phaser/core/timer.d.ts.map +1 -1
  132. package/types/phaser/core/timer_event.d.ts +1 -1
  133. package/types/phaser/core/tween.d.ts +1 -1
  134. package/types/phaser/core/tween.d.ts.map +1 -1
  135. package/types/phaser/core/tween_data.d.ts +1 -1
  136. package/types/phaser/core/tween_data.d.ts.map +1 -1
  137. package/types/phaser/core/tween_easing.d.ts +31 -31
  138. package/types/phaser/display/bitmap_text.d.ts +5 -5
  139. package/types/phaser/display/bitmap_text.d.ts.map +1 -1
  140. package/types/phaser/display/button.d.ts +4 -4
  141. package/types/phaser/display/button.d.ts.map +1 -1
  142. package/types/phaser/display/canvas/buffer.d.ts +2 -2
  143. package/types/phaser/display/canvas/buffer.d.ts.map +1 -1
  144. package/types/phaser/display/canvas/graphics.d.ts +0 -3
  145. package/types/phaser/display/canvas/graphics.d.ts.map +1 -1
  146. package/types/phaser/display/canvas/masker.d.ts +0 -2
  147. package/types/phaser/display/canvas/masker.d.ts.map +1 -1
  148. package/types/phaser/display/canvas/pool.d.ts +0 -7
  149. package/types/phaser/display/canvas/pool.d.ts.map +1 -1
  150. package/types/phaser/display/canvas/renderer.d.ts +2 -2
  151. package/types/phaser/display/canvas/tinter.d.ts +0 -5
  152. package/types/phaser/display/canvas/tinter.d.ts.map +1 -1
  153. package/types/phaser/display/canvas/util.d.ts +0 -9
  154. package/types/phaser/display/canvas/util.d.ts.map +1 -1
  155. package/types/phaser/display/display_object.d.ts +5 -5
  156. package/types/phaser/display/display_object.d.ts.map +1 -1
  157. package/types/phaser/display/graphics.d.ts +10 -10
  158. package/types/phaser/display/graphics.d.ts.map +1 -1
  159. package/types/phaser/display/graphics_data.d.ts +1 -1
  160. package/types/phaser/display/graphics_data.d.ts.map +1 -1
  161. package/types/phaser/display/graphics_data_util.d.ts +0 -1
  162. package/types/phaser/display/graphics_data_util.d.ts.map +1 -1
  163. package/types/phaser/display/group.d.ts +6 -6
  164. package/types/phaser/display/group.d.ts.map +1 -1
  165. package/types/phaser/display/image.d.ts +13 -15
  166. package/types/phaser/display/image.d.ts.map +1 -1
  167. package/types/phaser/display/sprite_batch.d.ts +2 -3
  168. package/types/phaser/display/sprite_batch.d.ts.map +1 -1
  169. package/types/phaser/display/sprite_util.d.ts +0 -5
  170. package/types/phaser/display/sprite_util.d.ts.map +1 -1
  171. package/types/phaser/display/text.d.ts +7 -7
  172. package/types/phaser/display/text.d.ts.map +1 -1
  173. package/types/phaser/display/webgl/abstract_filter.d.ts +2 -2
  174. package/types/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  175. package/types/phaser/display/webgl/blend_manager.d.ts +1 -1
  176. package/types/phaser/display/webgl/earcut.d.ts +27 -27
  177. package/types/phaser/display/webgl/earcut_node.d.ts +1 -1
  178. package/types/phaser/display/webgl/fast_sprite_batch.d.ts +1 -1
  179. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  180. package/types/phaser/display/webgl/filter_manager.d.ts +2 -2
  181. package/types/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  182. package/types/phaser/display/webgl/filter_texture.d.ts +1 -1
  183. package/types/phaser/display/webgl/graphics.d.ts +10 -12
  184. package/types/phaser/display/webgl/graphics.d.ts.map +1 -1
  185. package/types/phaser/display/webgl/graphics_data.d.ts +2 -2
  186. package/types/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  187. package/types/phaser/display/webgl/mask_manager.d.ts +0 -2
  188. package/types/phaser/display/webgl/mask_manager.d.ts.map +1 -1
  189. package/types/phaser/display/webgl/render_texture.d.ts +4 -4
  190. package/types/phaser/display/webgl/render_texture.d.ts.map +1 -1
  191. package/types/phaser/display/webgl/renderer.d.ts +7 -7
  192. package/types/phaser/display/webgl/renderer.d.ts.map +1 -1
  193. package/types/phaser/display/webgl/shader/complex.d.ts +3 -3
  194. package/types/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  195. package/types/phaser/display/webgl/shader/fast.d.ts +3 -3
  196. package/types/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  197. package/types/phaser/display/webgl/shader/normal.d.ts +2 -2
  198. package/types/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  199. package/types/phaser/display/webgl/shader/primitive.d.ts +3 -3
  200. package/types/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  201. package/types/phaser/display/webgl/shader/strip.d.ts +3 -3
  202. package/types/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  203. package/types/phaser/display/webgl/shader_manager.d.ts +11 -11
  204. package/types/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  205. package/types/phaser/display/webgl/sprite_batch.d.ts +3 -3
  206. package/types/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  207. package/types/phaser/display/webgl/stencil_manager.d.ts +1 -1
  208. package/types/phaser/display/webgl/texture.d.ts +1 -1
  209. package/types/phaser/display/webgl/texture.d.ts.map +1 -1
  210. package/types/phaser/display/webgl/texture_util.d.ts +0 -2
  211. package/types/phaser/display/webgl/texture_util.d.ts.map +1 -1
  212. package/types/phaser/display/webgl/util.d.ts +0 -4
  213. package/types/phaser/display/webgl/util.d.ts.map +1 -1
  214. package/types/phaser/geom/circle.d.ts +1 -3
  215. package/types/phaser/geom/circle.d.ts.map +1 -1
  216. package/types/phaser/geom/ellipse.d.ts +1 -3
  217. package/types/phaser/geom/ellipse.d.ts.map +1 -1
  218. package/types/phaser/geom/line.d.ts +2 -3
  219. package/types/phaser/geom/line.d.ts.map +1 -1
  220. package/types/phaser/geom/matrix.d.ts +3 -5
  221. package/types/phaser/geom/matrix.d.ts.map +1 -1
  222. package/types/phaser/geom/point.d.ts +1 -2
  223. package/types/phaser/geom/point.d.ts.map +1 -1
  224. package/types/phaser/geom/polygon.d.ts +1 -1
  225. package/types/phaser/geom/polygon.d.ts.map +1 -1
  226. package/types/phaser/geom/rectangle.d.ts +2 -3
  227. package/types/phaser/geom/rectangle.d.ts.map +1 -1
  228. package/types/phaser/geom/rounded_rectangle.d.ts +0 -1
  229. package/types/phaser/geom/rounded_rectangle.d.ts.map +1 -1
  230. package/types/phaser/geom/util/circle.d.ts +0 -7
  231. package/types/phaser/geom/util/circle.d.ts.map +1 -1
  232. package/types/phaser/geom/util/ellipse.d.ts +0 -1
  233. package/types/phaser/geom/util/ellipse.d.ts.map +1 -1
  234. package/types/phaser/geom/util/line.d.ts +0 -5
  235. package/types/phaser/geom/util/line.d.ts.map +1 -1
  236. package/types/phaser/geom/util/matrix.d.ts +0 -3
  237. package/types/phaser/geom/util/matrix.d.ts.map +1 -1
  238. package/types/phaser/geom/util/point.d.ts +0 -20
  239. package/types/phaser/geom/util/point.d.ts.map +1 -1
  240. package/types/phaser/geom/util/polygon.d.ts +0 -1
  241. package/types/phaser/geom/util/polygon.d.ts.map +1 -1
  242. package/types/phaser/geom/util/rectangle.d.ts +0 -16
  243. package/types/phaser/geom/util/rectangle.d.ts.map +1 -1
  244. package/types/phaser/geom/util/rounded_rectangle.d.ts +0 -1
  245. package/types/phaser/geom/util/rounded_rectangle.d.ts.map +1 -1
  246. package/types/phaser/util/math.d.ts +0 -22
  247. package/types/phaser/util/math.d.ts.map +1 -1
package/README.md CHANGED
@@ -1,7 +1,7 @@
1
1
  @vpmedia/phaser
2
2
  ===============
3
3
 
4
- [![npm version](https://badge.fury.io/js/@vpmedia%2Fphaser.svg?v=1.13.0)](https://badge.fury.io/js/@vpmedia%2Fphaser)
4
+ [![npm version](https://badge.fury.io/js/@vpmedia%2Fphaser.svg?v=1.15.0)](https://badge.fury.io/js/@vpmedia%2Fphaser)
5
5
  [![Node.js CI](https://github.com/vpmedia/phaser/actions/workflows/node.js.yml/badge.svg)](https://github.com/vpmedia/phaser/actions/workflows/node.js.yml)
6
6
 
7
7
  @vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2.
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@vpmedia/phaser",
3
- "version": "1.13.0",
3
+ "version": "1.15.0",
4
4
  "description": "@vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2",
5
5
  "author": "Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)",
6
6
  "license": "MIT",
@@ -26,7 +26,7 @@
26
26
  "eslint-config-prettier": "^8.8.0",
27
27
  "eslint-plugin-import": "^2.27.5",
28
28
  "eslint-plugin-jest": "^27.2.1",
29
- "eslint-plugin-jsdoc": "^41.1.2",
29
+ "eslint-plugin-jsdoc": "^43.0.0",
30
30
  "eslint-plugin-prettier": "^4.2.1",
31
31
  "husky": "^8.0.3",
32
32
  "jest": "^29.5.0",
@@ -5,7 +5,7 @@
5
5
  */
6
6
  import { Animation } from './animation';
7
7
 
8
- export default class {
8
+ export class AnimationManager {
9
9
  constructor(sprite) {
10
10
  this.sprite = sprite;
11
11
  this.game = sprite.game;
@@ -8,7 +8,6 @@ import { FrameData } from './frame_data';
8
8
 
9
9
  /**
10
10
  * TBD.
11
- *
12
11
  * @param {object} game - TBD.
13
12
  * @param {object} key - TBD.
14
13
  * @param {number} frameWidth - TBD.
@@ -66,7 +65,6 @@ export function spriteSheet(game, key, frameWidth, frameHeight, frameMax, margin
66
65
 
67
66
  /**
68
67
  * TBD.
69
- *
70
68
  * @param {object} game - TBD.
71
69
  * @param {object} json - TBD.
72
70
  * @returns {object} TBD.
@@ -22,7 +22,7 @@ export const JSON = 7;
22
22
  export const XML = 8;
23
23
  export const RENDER_TEXTURE = 9;
24
24
 
25
- export default class {
25
+ export class Cache {
26
26
  constructor(game) {
27
27
  this.game = game;
28
28
  this.autoResolveURL = false;
@@ -30,6 +30,8 @@ export class Device {
30
30
  this.m4a = false;
31
31
  this.webm = false;
32
32
  this.dolby = false;
33
+ this.avif = false;
34
+ this.webp = false;
33
35
  this.fullscreen = false;
34
36
  this.requestFullscreen = '';
35
37
  this.cancelFullscreen = '';
@@ -7,7 +7,6 @@ import { Device } from "./device";
7
7
 
8
8
  /**
9
9
  * TBD.
10
- *
11
10
  * @param {Device} device - TBD.
12
11
  * @param {string} type - TBD.
13
12
  * @returns {boolean} TBD.
@@ -33,7 +32,6 @@ export function canPlayAudio(device, type) {
33
32
 
34
33
  /**
35
34
  * TBD.
36
- *
37
35
  * @param {Device} device - TBD.
38
36
  */
39
37
  export function checkOS(device) {
@@ -77,7 +75,6 @@ export function checkOS(device) {
77
75
 
78
76
  /**
79
77
  * TBD.
80
- *
81
78
  * @param {Device} device - TBD.
82
79
  */
83
80
  export function checkInput(device) {
@@ -98,7 +95,6 @@ export function checkInput(device) {
98
95
 
99
96
  /**
100
97
  * TBD.
101
- *
102
98
  * @param {Device} device - TBD.
103
99
  */
104
100
  export function checkFullScreenSupport(device) {
@@ -145,7 +141,6 @@ export function checkFullScreenSupport(device) {
145
141
 
146
142
  /**
147
143
  * TBD.
148
- *
149
144
  * @param {Device} device - TBD.
150
145
  */
151
146
  export function checkBrowser(device) {
@@ -167,7 +162,6 @@ export function checkBrowser(device) {
167
162
 
168
163
  /**
169
164
  * TBD.
170
- *
171
165
  * @param {Device} device - TBD.
172
166
  */
173
167
  export function checkAudio(device) {
@@ -214,7 +208,6 @@ export function checkAudio(device) {
214
208
 
215
209
  /**
216
210
  * TBD.
217
- *
218
211
  * @param {Device} device - TBD.
219
212
  */
220
213
  export function checkImage(device) {
@@ -239,7 +232,6 @@ export function checkImage(device) {
239
232
 
240
233
  /**
241
234
  * TBD.
242
- *
243
235
  * @param {Device} device - TBD.
244
236
  */
245
237
  export function initialize(device) {
@@ -253,7 +245,6 @@ export function initialize(device) {
253
245
 
254
246
  /**
255
247
  * TBD.
256
- *
257
248
  * @returns {Device} TBD.
258
249
  */
259
250
  export function createDevice() {
@@ -112,7 +112,7 @@ class DocumentBoundsRectangle {
112
112
  }
113
113
  }
114
114
 
115
- export default class {
115
+ export class DOM {
116
116
  constructor(device) {
117
117
  this.treatAsDesktop =
118
118
  device.desktop &&
@@ -5,7 +5,7 @@
5
5
  */
6
6
  import { Signal } from './signal';
7
7
 
8
- export default class {
8
+ export class EventManager {
9
9
  constructor(sprite) {
10
10
  this.parent = sprite;
11
11
  this._onAddedToGroup = null;
@@ -8,7 +8,6 @@ import { FrameData } from './frame_data';
8
8
 
9
9
  /**
10
10
  * TBD.
11
- *
12
11
  * @param {object} frame - TBD.
13
12
  * @param {object} output - TBD.
14
13
  * @returns {object} TBD.
@@ -21,7 +20,6 @@ export function cloneFrame(frame, output = null) {
21
20
 
22
21
  /**
23
22
  * TBD.
24
- *
25
23
  * @param {object} frameData - TBD.
26
24
  * @param {object} output - TBD.
27
25
  * @returns {object} TBD.
@@ -4,12 +4,12 @@
4
4
  * @author Andras Csizmadia <andras@vpmedia.hu>
5
5
  * @author Richard Davey <rich@photonstorm.com>
6
6
  */
7
- import CanvasRenderer from '../display/canvas/renderer';
8
- import WebGLRenderer from '../display/webgl/renderer';
7
+ import { CanvasRenderer } from '../display/canvas/renderer';
8
+ import { WebGLRenderer } from '../display/webgl/renderer';
9
9
  import { Signal } from './signal';
10
- import Loader from './loader';
11
- import Cache from './cache';
12
- import Input from './input';
10
+ import { Loader } from './loader';
11
+ import { Cache } from './cache';
12
+ import { Input } from './input';
13
13
  import { Device } from './device';
14
14
  import { GameObjectFactory } from './factory';
15
15
  import { RequestAnimationFrame } from './raf';
@@ -9,16 +9,16 @@ import { Image } from '../display/image';
9
9
  import { Signal } from './signal';
10
10
  import { Point } from '../geom/point';
11
11
  import { Circle } from '../geom/circle';
12
- import Mouse from './input_mouse';
13
- import MSPointer from './input_mspointer';
14
- import Pointer from './input_pointer';
15
- import Touch from './input_touch';
12
+ import { Mouse } from './input_mouse';
13
+ import { MSPointer } from './input_mspointer';
14
+ import { Pointer } from './input_pointer';
15
+ import { Touch } from './input_touch';
16
16
  import { POINTER_CURSOR, POINTER_CONTACT, MOUSE_TOUCH_COMBINE } from './const';
17
17
  import { create, remove } from '../display/canvas/pool';
18
18
 
19
19
  const MAX_POINTERS = 10;
20
20
 
21
- export default class {
21
+ export class Input {
22
22
  constructor(game) {
23
23
  this.game = game;
24
24
  this.hitCanvas = null;
@@ -7,7 +7,7 @@ import { Point } from '../geom/point';
7
7
  import { GROUP } from './const';
8
8
  import { distance } from '../util/math';
9
9
 
10
- export default class {
10
+ export class InputHandler {
11
11
  constructor(sprite) {
12
12
  this.sprite = sprite;
13
13
  this.game = sprite.game;
@@ -3,16 +3,14 @@
3
3
  * @author Andras Csizmadia <andras@vpmedia.hu>
4
4
  * @author Richard Davey <rich@photonstorm.com>
5
5
  */
6
- import { Signal } from './signal';
7
-
8
- const NO_BUTTON = -1;
6
+ /* const NO_BUTTON = -1;
9
7
  const LEFT_BUTTON = 0;
10
8
  const MIDDLE_BUTTON = 1;
11
9
  const RIGHT_BUTTON = 2;
12
10
  const BACK_BUTTON = 3;
13
11
  const FORWARD_BUTTON = 4;
14
12
  const WHEEL_UP = 1;
15
- const WHEEL_DOWN = -1;
13
+ const WHEEL_DOWN = -1; */
16
14
 
17
15
  class WheelEventProxy {
18
16
  constructor(scaleFactor, deltaMode) {
@@ -54,7 +52,7 @@ class WheelEventProxy {
54
52
  }
55
53
  }
56
54
 
57
- export default class {
55
+ export class Mouse {
58
56
  constructor(game) {
59
57
  this.game = game;
60
58
  this.input = game.input;
@@ -4,7 +4,7 @@
4
4
  * @author Richard Davey <rich@photonstorm.com>
5
5
  */
6
6
 
7
- export default class {
7
+ export class MSPointer {
8
8
  constructor(game) {
9
9
  this.game = game;
10
10
  this.input = game.input;
@@ -14,7 +14,7 @@ import {
14
14
  MOUSE_TOUCH_COMBINE,
15
15
  } from './const';
16
16
 
17
- export default class {
17
+ export class Pointer {
18
18
  constructor(game, id, pointerMode) {
19
19
  this.game = game;
20
20
  this.id = id;
@@ -4,7 +4,7 @@
4
4
  * @author Richard Davey <rich@photonstorm.com>
5
5
  */
6
6
 
7
- export default class {
7
+ export class Touch {
8
8
  constructor(game) {
9
9
  this.game = game;
10
10
  this.enabled = true;
@@ -9,7 +9,7 @@ import { canPlayAudio } from './device_util';
9
9
 
10
10
  const TEXTURE_ATLAS_JSON_HASH = 1;
11
11
 
12
- export default class {
12
+ export class Loader {
13
13
  constructor(game) {
14
14
  this.game = game;
15
15
  this.cache = game.cache;
@@ -8,7 +8,6 @@ import { Rectangle } from '../geom/rectangle';
8
8
 
9
9
  /**
10
10
  * TBD.
11
- *
12
11
  * @param {object} baseTexture - TBD.
13
12
  * @param {object} bitmapFontData - TBD.
14
13
  * @returns {object} TBD.
@@ -26,7 +25,6 @@ export function finalizeBitmapFont(baseTexture, bitmapFontData) {
26
25
 
27
26
  /**
28
27
  * TBD.
29
- *
30
28
  * @param {object} xml - TBD.
31
29
  * @param {object} baseTexture - TBD.
32
30
  * @param {number} xSpacing - TBD.
@@ -67,7 +65,6 @@ export function xmlBitmapFont(xml, baseTexture, xSpacing, ySpacing) {
67
65
 
68
66
  /**
69
67
  * TBD.
70
- *
71
68
  * @param {object} xml - TBD.
72
69
  * @param {object} baseTexture - TBD.
73
70
  * @param {number} xSpacing - TBD.
@@ -80,7 +77,6 @@ export function bitmapFont(xml, baseTexture, xSpacing, ySpacing) {
80
77
 
81
78
  /**
82
79
  * TBD.
83
- *
84
80
  * @param {object} json - TBD.
85
81
  * @param {object} baseTexture - TBD.
86
82
  * @param {number} xSpacing - TBD.
@@ -4,7 +4,7 @@
4
4
  * @author Richard Davey <rich@photonstorm.com>
5
5
  */
6
6
  import { Signal } from './signal';
7
- import DOM from './dom';
7
+ import { DOM } from './dom';
8
8
  import { Point } from '../geom/point';
9
9
  import { Rectangle } from '../geom/rectangle';
10
10
  import {
@@ -4,7 +4,7 @@
4
4
  * @author Richard Davey <rich@photonstorm.com>
5
5
  */
6
6
  import { Signal } from './signal';
7
- import TimerEvent from './timer_event';
7
+ import { TimerEvent } from './timer_event';
8
8
 
9
9
  export class Timer {
10
10
  constructor(game, autoDestroy = false) {
@@ -4,7 +4,7 @@
4
4
  * @author Richard Davey <rich@photonstorm.com>
5
5
  */
6
6
 
7
- export default class {
7
+ export class TimerEvent {
8
8
  constructor(timer, delay, tick, repeatCount, loop, callback, callbackContext, args) {
9
9
  this.timer = timer;
10
10
  this.delay = delay;
@@ -5,7 +5,7 @@
5
5
  */
6
6
 
7
7
  /**
8
- *
8
+ * TBD.
9
9
  * @param {number} k - TBD.
10
10
  * @returns {number} TBD.
11
11
  */
@@ -14,7 +14,7 @@ export function LinearNone(k) {
14
14
  }
15
15
 
16
16
  /**
17
- *
17
+ * TBD.
18
18
  * @param {number} k - TBD.
19
19
  * @returns {number} TBD.
20
20
  */
@@ -23,7 +23,7 @@ export function QuadraticIn(k) {
23
23
  }
24
24
 
25
25
  /**
26
- *
26
+ * TBD.
27
27
  * @param {number} k - TBD.
28
28
  * @returns {number} TBD.
29
29
  */
@@ -32,7 +32,7 @@ export function QuadraticOut(k) {
32
32
  }
33
33
 
34
34
  /**
35
- *
35
+ * TBD.
36
36
  * @param {number} k - TBD.
37
37
  * @returns {number} TBD.
38
38
  */
@@ -42,7 +42,7 @@ export function QuadraticInOut(k) {
42
42
  }
43
43
 
44
44
  /**
45
- *
45
+ * TBD.
46
46
  * @param {number} k - TBD.
47
47
  * @returns {number} TBD.
48
48
  */
@@ -51,7 +51,7 @@ export function CubicIn(k) {
51
51
  }
52
52
 
53
53
  /**
54
- *
54
+ * TBD.
55
55
  * @param {number} k - TBD.
56
56
  * @returns {number} TBD.
57
57
  */
@@ -60,7 +60,7 @@ export function CubicOut(k) {
60
60
  }
61
61
 
62
62
  /**
63
- *
63
+ * TBD.
64
64
  * @param {number} k - TBD.
65
65
  * @returns {number} TBD.
66
66
  */
@@ -70,7 +70,7 @@ export function CubicInOut(k) {
70
70
  }
71
71
 
72
72
  /**
73
- *
73
+ * TBD.
74
74
  * @param {number} k - TBD.
75
75
  * @returns {number} TBD.
76
76
  */
@@ -79,7 +79,7 @@ export function QuarticIn(k) {
79
79
  }
80
80
 
81
81
  /**
82
- *
82
+ * TBD.
83
83
  * @param {number} k - TBD.
84
84
  * @returns {number} TBD.
85
85
  */
@@ -88,7 +88,7 @@ export function QuarticOut(k) {
88
88
  }
89
89
 
90
90
  /**
91
- *
91
+ * TBD.
92
92
  * @param {number} k - TBD.
93
93
  * @returns {number} TBD.
94
94
  */
@@ -98,7 +98,7 @@ export function QuarticInOut(k) {
98
98
  }
99
99
 
100
100
  /**
101
- *
101
+ * TBD.
102
102
  * @param {number} k - TBD.
103
103
  * @returns {number} TBD.
104
104
  */
@@ -107,7 +107,7 @@ export function QuinticIn(k) {
107
107
  }
108
108
 
109
109
  /**
110
- *
110
+ * TBD.
111
111
  * @param {number} k - TBD.
112
112
  * @returns {number} TBD.
113
113
  */
@@ -116,7 +116,7 @@ export function QuinticOut(k) {
116
116
  }
117
117
 
118
118
  /**
119
- *
119
+ * TBD.
120
120
  * @param {number} k - TBD.
121
121
  * @returns {number} TBD.
122
122
  */
@@ -126,7 +126,7 @@ export function QuinticInOut(k) {
126
126
  }
127
127
 
128
128
  /**
129
- *
129
+ * TBD.
130
130
  * @param {number} k - TBD.
131
131
  * @returns {number} TBD.
132
132
  */
@@ -137,7 +137,7 @@ export function SinusoidalIn(k) {
137
137
  }
138
138
 
139
139
  /**
140
- *
140
+ * TBD.
141
141
  * @param {number} k - TBD.
142
142
  * @returns {number} TBD.
143
143
  */
@@ -148,7 +148,7 @@ export function SinusoidalOut(k) {
148
148
  }
149
149
 
150
150
  /**
151
- *
151
+ * TBD.
152
152
  * @param {number} k - TBD.
153
153
  * @returns {number} TBD.
154
154
  */
@@ -159,7 +159,7 @@ export function SinusoidalInOut(k) {
159
159
  }
160
160
 
161
161
  /**
162
- *
162
+ * TBD.
163
163
  * @param {number} k - TBD.
164
164
  * @returns {number} TBD.
165
165
  */
@@ -168,7 +168,7 @@ export function ExponentialIn(k) {
168
168
  }
169
169
 
170
170
  /**
171
- *
171
+ * TBD.
172
172
  * @param {number} k - TBD.
173
173
  * @returns {number} TBD.
174
174
  */
@@ -177,7 +177,7 @@ export function ExponentialOut(k) {
177
177
  }
178
178
 
179
179
  /**
180
- *
180
+ * TBD.
181
181
  * @param {number} k - TBD.
182
182
  * @returns {number} TBD.
183
183
  */
@@ -189,7 +189,7 @@ export function ExponentialInOut(k) {
189
189
  }
190
190
 
191
191
  /**
192
- *
192
+ * TBD.
193
193
  * @param {number} k - TBD.
194
194
  * @returns {number} TBD.
195
195
  */
@@ -198,7 +198,7 @@ export function CircularIn(k) {
198
198
  }
199
199
 
200
200
  /**
201
- *
201
+ * TBD.
202
202
  * @param {number} k - TBD.
203
203
  * @returns {number} TBD.
204
204
  */
@@ -207,7 +207,7 @@ export function CircularOut(k) {
207
207
  }
208
208
 
209
209
  /**
210
- *
210
+ * TBD.
211
211
  * @param {number} k - TBD.
212
212
  * @returns {number} TBD.
213
213
  */
@@ -217,7 +217,7 @@ export function CircularInOut(k) {
217
217
  }
218
218
 
219
219
  /**
220
- *
220
+ * TBD.
221
221
  * @param {number} k - TBD.
222
222
  * @returns {number} TBD.
223
223
  */
@@ -237,7 +237,7 @@ export function ElasticIn(k) {
237
237
  }
238
238
 
239
239
  /**
240
- *
240
+ * TBD.
241
241
  * @param {number} k - TBD.
242
242
  * @returns {number} TBD.
243
243
  */
@@ -257,7 +257,7 @@ export function ElasticOut(k) {
257
257
  }
258
258
 
259
259
  /**
260
- *
260
+ * TBD.
261
261
  * @param {number} k - TBD.
262
262
  * @returns {number} TBD.
263
263
  */
@@ -279,7 +279,7 @@ export function ElasticInOut(k) {
279
279
  }
280
280
 
281
281
  /**
282
- *
282
+ * TBD.
283
283
  * @param {number} k - TBD.
284
284
  * @returns {number} TBD.
285
285
  */
@@ -289,7 +289,7 @@ export function BackIn(k) {
289
289
  }
290
290
 
291
291
  /**
292
- *
292
+ * TBD.
293
293
  * @param {number} k - TBD.
294
294
  * @returns {number} TBD.
295
295
  */
@@ -299,7 +299,7 @@ export function BackOut(k) {
299
299
  }
300
300
 
301
301
  /**
302
- *
302
+ * TBD.
303
303
  * @param {number} k - TBD.
304
304
  * @returns {number} TBD.
305
305
  */
@@ -310,7 +310,7 @@ export function BackInOut(k) {
310
310
  }
311
311
 
312
312
  /**
313
- *
313
+ * TBD.
314
314
  * @param {number} k - TBD.
315
315
  * @returns {number} TBD.
316
316
  */
@@ -326,7 +326,7 @@ export function BounceOut(k) {
326
326
  }
327
327
 
328
328
  /**
329
- *
329
+ * TBD.
330
330
  * @param {number} k - TBD.
331
331
  * @returns {number} TBD.
332
332
  */
@@ -335,7 +335,7 @@ export function BounceIn(k) {
335
335
  }
336
336
 
337
337
  /**
338
- *
338
+ * TBD.
339
339
  * @param {number} k - TBD.
340
340
  * @returns {number} TBD.
341
341
  */
@@ -6,14 +6,14 @@
6
6
  */
7
7
  import { DisplayObject } from './display_object';
8
8
  import { Image } from './image';
9
+ import { Game } from '../core/game';
9
10
  import { Point } from '../geom/point';
10
11
  import { BITMAP_TEXT, SCALE_LINEAR, SCALE_NEAREST } from '../core/const';
11
12
 
12
13
  export class BitmapText extends DisplayObject {
13
14
  /**
14
15
  * TBD.
15
- *
16
- * @param {object} game - TBD.
16
+ * @param {Game} game - TBD.
17
17
  * @param {number} x - TBD.
18
18
  * @param {number} y - TBD.
19
19
  * @param {string} font - TBD.
@@ -6,7 +6,8 @@
6
6
  */
7
7
  import { Image } from './image';
8
8
  import { Signal } from '../core/signal';
9
- import InputHandler from '../core/input_handler';
9
+ import { Game } from '../core/game';
10
+ import { InputHandler } from '../core/input_handler';
10
11
  import { BUTTON, POINTER_CONTACT } from '../core/const';
11
12
 
12
13
  const STATE_OVER = 'Over';
@@ -18,8 +19,7 @@ const STATE_DISABLED = 'Disabled';
18
19
  export class Button extends Image {
19
20
  /**
20
21
  * TBD.
21
- *
22
- * @param {object} game - TBD.
22
+ * @param {Game} game - TBD.
23
23
  * @param {number} x - TBD.
24
24
  * @param {number} y - TBD.
25
25
  * @param {string} key - TBD.
@@ -6,7 +6,7 @@
6
6
  */
7
7
  import { create, removeByCanvas } from './pool';
8
8
 
9
- export default class {
9
+ export class CanvasBuffer {
10
10
  constructor(width, height) {
11
11
  this.width = width;
12
12
  this.height = height;