@vpmedia/phaser 1.125.0 → 1.127.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.d.ts CHANGED
@@ -2,6 +2,8 @@ export * as Const from './phaser/core/const.js';
2
2
  export { GameObjectFactory } from './phaser/core/factory.js';
3
3
  export { Game } from './phaser/core/game.js';
4
4
  export type { GameConfig } from './phaser/core/game.js';
5
+ export { getPageState, onPageStateChange, oncePageActive, PAGE_STATE_ACTIVE, PAGE_STATE_FROZEN, PAGE_STATE_HIDDEN, PAGE_STATE_PASSIVE, PAGE_STATE_TERMINATED, readPageState, startPageLifecycle, } from './phaser/core/page_lifecycle.js';
6
+ export type { PageState, PageStateListener } from './phaser/core/page_lifecycle.js';
5
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  export type { AppliedCallback, Callback, CandidateHandler, EasingFunction, InterpolationFunction, PointerMoveCallback, UserData, } from './phaser/core/callback.js';
6
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  export { Signal } from './phaser/core/signal.js';
7
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  export * as MathUtils from './phaser/util/math.js';
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,KAAK,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAE,iBAAiB,EAAE,MAAM,0BAA0B,CAAC;AAC7D,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,YAAY,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACxD,YAAY,EACV,eAAe,EACf,QAAQ,EACR,gBAAgB,EAChB,cAAc,EACd,qBAAqB,EACrB,mBAAmB,EACnB,QAAQ,GACT,MAAM,2BAA2B,CAAC;AACnC,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AACjD,OAAO,KAAK,SAAS,MAAM,uBAAuB,CAAC;AAEnD,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAE/C,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,OAAO,EAAE,MAAM,gCAAgC,CAAC;AAEzD,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AACjD,YAAY,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AAE1D,OAAO,EAAE,YAAY,EAAE,MAAM,gCAAgC,CAAC;AAE9D,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,YAAY,EAAE,MAAM,gCAAgC,CAAC;AAC9D,YAAY,EAAE,eAAe,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,gCAAgC,CAAC;AAE9F,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,YAAY,EAAE,MAAM,gCAAgC,CAAC;AAC9D,OAAO,EAAE,WAAW,EAAE,MAAM,+BAA+B,CAAC;AAE5D,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAE1D,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,SAAS,EAAE,MAAM,6BAA6B,CAAC;AACxD,OAAO,EAAE,YAAY,EAAE,MAAM,gCAAgC,CAAC;AAE9D,OAAO,EAAE,SAAS,EAAE,MAAM,4BAA4B,CAAC;AACvD,OAAO,EAAE,gBAAgB,EAAE,MAAM,oCAAoC,CAAC;AAEtE,OAAO,EAAE,WAAW,EAAE,MAAM,wCAAwC,CAAC;AACrE,OAAO,EAAE,OAAO,EAAE,MAAM,mCAAmC,CAAC;AAE5D,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AACjD,OAAO,EAAE,OAAO,EAAE,MAAM,0BAA0B,CAAC;AACnD,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AACjD,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,OAAO,EAAE,MAAM,0BAA0B,CAAC;AACnD,OAAO,EAAE,SAAS,EAAE,MAAM,4BAA4B,CAAC;AACvD,OAAO,EAAE,gBAAgB,EAAE,MAAM,oCAAoC,CAAC;AAEtE,OAAO,EAAE,UAAU,EAAE,MAAM,iCAAiC,CAAC;AAC7D,OAAO,EAAE,MAAM,EAAE,MAAM,4BAA4B,CAAC;AACpD,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AACxD,OAAO,EAAE,KAAK,EAAE,MAAM,2BAA2B,CAAC;AAClD,OAAO,EAAE,KAAK,EAAE,MAAM,2BAA2B,CAAC;AAClD,OAAO,EAAE,IAAI,EAAE,MAAM,0BAA0B,CAAC;AAEhD,OAAO,EACL,6BAA6B,EAC7B,kCAAkC,EAClC,mCAAmC,EACnC,uCAAuC,EACvC,mCAAmC,EACnC,6BAA6B,EAC7B,sCAAsC,EACtC,+BAA+B,GAChC,MAAM,6BAA6B,CAAC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,KAAK,MAAM,wBAAwB,CAAC;AAChD,OAAO,EAAE,iBAAiB,EAAE,MAAM,0BAA0B,CAAC;AAC7D,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,YAAY,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACxD,OAAO,EACL,YAAY,EACZ,iBAAiB,EACjB,cAAc,EACd,iBAAiB,EACjB,iBAAiB,EACjB,iBAAiB,EACjB,kBAAkB,EAClB,qBAAqB,EACrB,aAAa,EACb,kBAAkB,GACnB,MAAM,iCAAiC,CAAC;AACzC,YAAY,EAAE,SAAS,EAAE,iBAAiB,EAAE,MAAM,iCAAiC,CAAC;AACpF,YAAY,EACV,eAAe,EACf,QAAQ,EACR,gBAAgB,EAChB,cAAc,EACd,qBAAqB,EACrB,mBAAmB,EACnB,QAAQ,GACT,MAAM,2BAA2B,CAAC;AACnC,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AACjD,OAAO,KAAK,SAAS,MAAM,uBAAuB,CAAC;AAEnD,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAE/C,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,OAAO,EAAE,MAAM,gCAAgC,CAAC;AAEzD,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AACjD,YAAY,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AAE1D,OAAO,EAAE,YAAY,EAAE,MAAM,gCAAgC,CAAC;AAE9D,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,YAAY,EAAE,MAAM,gCAAgC,CAAC;AAC9D,YAAY,EAAE,eAAe,EAAE,UAAU,EAAE,UAAU,EAAE,MAAM,gCAAgC,CAAC;AAE9F,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,YAAY,EAAE,MAAM,gCAAgC,CAAC;AAC9D,OAAO,EAAE,WAAW,EAAE,MAAM,+BAA+B,CAAC;AAE5D,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAE1D,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,SAAS,EAAE,MAAM,6BAA6B,CAAC;AACxD,OAAO,EAAE,YAAY,EAAE,MAAM,gCAAgC,CAAC;AAE9D,OAAO,EAAE,SAAS,EAAE,MAAM,4BAA4B,CAAC;AACvD,OAAO,EAAE,gBAAgB,EAAE,MAAM,oCAAoC,CAAC;AAEtE,OAAO,EAAE,WAAW,EAAE,MAAM,wCAAwC,CAAC;AACrE,OAAO,EAAE,OAAO,EAAE,MAAM,mCAAmC,CAAC;AAE5D,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AACjD,OAAO,EAAE,OAAO,EAAE,MAAM,0BAA0B,CAAC;AACnD,OAAO,EAAE,IAAI,EAAE,MAAM,uBAAuB,CAAC;AAC7C,OAAO,EAAE,MAAM,EAAE,MAAM,yBAAyB,CAAC;AACjD,OAAO,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAC/C,OAAO,EAAE,OAAO,EAAE,MAAM,0BAA0B,CAAC;AACnD,OAAO,EAAE,SAAS,EAAE,MAAM,4BAA4B,CAAC;AACvD,OAAO,EAAE,gBAAgB,EAAE,MAAM,oCAAoC,CAAC;AAEtE,OAAO,EAAE,UAAU,EAAE,MAAM,iCAAiC,CAAC;AAC7D,OAAO,EAAE,MAAM,EAAE,MAAM,4BAA4B,CAAC;AACpD,OAAO,EAAE,aAAa,EAAE,MAAM,oCAAoC,CAAC;AACnE,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AACxD,OAAO,EAAE,KAAK,EAAE,MAAM,2BAA2B,CAAC;AAClD,OAAO,EAAE,KAAK,EAAE,MAAM,2BAA2B,CAAC;AAClD,OAAO,EAAE,IAAI,EAAE,MAAM,0BAA0B,CAAC;AAEhD,OAAO,EACL,6BAA6B,EAC7B,kCAAkC,EAClC,mCAAmC,EACnC,uCAAuC,EACvC,mCAAmC,EACnC,6BAA6B,EAC7B,sCAAsC,EACtC,+BAA+B,GAChC,MAAM,6BAA6B,CAAC"}
package/dist/index.js CHANGED
@@ -1,6 +1,5 @@
1
1
  import { getLogger } from "@logtape/logtape";
2
2
  import { v4 } from "uuid";
3
- import { PAGE_LIFECYCLE_STATE_ACTIVE, PAGE_LIFECYCLE_STATE_CHANGE_EVENT, addPageLifecycleCallback, getPageLifecycleEventEmitter } from "@vpmedia/simplify";
4
3
  //#region \0rolldown/runtime.js
5
4
  var __defProp = Object.defineProperty;
6
5
  var __exportAll = (all, no_symbols) => {
@@ -3947,7 +3946,7 @@ var FrameData = class {
3947
3946
  }
3948
3947
  getFrameIndexes(frames, useNumericIndex = true, output = null) {
3949
3948
  const result = output ?? [];
3950
- if (frames.length > 0) for (const f of frames) if (useNumericIndex && this._frames[f]) result.push(this._frames[f].index);
3949
+ if ((frames?.length ?? 0) > 0) for (const f of frames) if (useNumericIndex && this._frames[f]) result.push(this._frames[f].index);
3951
3950
  else {
3952
3951
  const found = this.getFrameByName(f);
3953
3952
  if (found) result.push(found.index);
@@ -5189,7 +5188,7 @@ var InputHandler = class {
5189
5188
  this.game.canvas.style.cursor = "pointer";
5190
5189
  this._setHandCursor = true;
5191
5190
  }
5192
- if (!silent && sendEvent && this.sprite !== null) this.sprite.events.onInputOver$dispatch(this.sprite, pointer);
5191
+ if (!silent && sendEvent && this.sprite?.events) this.sprite.events.onInputOver$dispatch(this.sprite, pointer);
5193
5192
  if (this.sprite.parent && this.sprite.parent.type === 7) this.sprite.parent.onChildInputOver.dispatch(this.sprite, pointer);
5194
5193
  }
5195
5194
  }
@@ -5208,7 +5207,7 @@ var InputHandler = class {
5208
5207
  this.game.canvas.style.cursor = "default";
5209
5208
  this._setHandCursor = false;
5210
5209
  }
5211
- if (!silent && this.sprite !== null) {
5210
+ if (!silent && this.sprite?.events) {
5212
5211
  this.sprite.events.onInputOut$dispatch(this.sprite, pointer);
5213
5212
  if (this.sprite?.parent?.type === 7) this.sprite.parent.onChildInputOut.dispatch(this.sprite, pointer);
5214
5213
  }
@@ -5227,7 +5226,7 @@ var InputHandler = class {
5227
5226
  data.timeDown = this.game.time.time;
5228
5227
  this.downPoint.setTo(pointer.x, pointer.y);
5229
5228
  pointer.dirty = true;
5230
- if (this.sprite !== null) {
5229
+ if (this.sprite?.events) {
5231
5230
  this.sprite.events.onInputDown$dispatch(this.sprite, pointer);
5232
5231
  if (this.sprite?.parent?.type === 7) this.sprite.parent.onChildInputDown.dispatch(this.sprite, pointer);
5233
5232
  if (this.sprite === null) return;
@@ -5266,7 +5265,7 @@ var InputHandler = class {
5266
5265
  data.timeUp = this.game.time.time;
5267
5266
  data.downDuration = data.timeUp - data.timeDown;
5268
5267
  let isOver = this.checkPointerOver(pointer);
5269
- if (this.sprite !== null) {
5268
+ if (this.sprite?.events) {
5270
5269
  if (!this.dragStopBlocksInputUp || this.dragStopBlocksInputUp && !(this.draggable && this.isDragged && this._draggedPointerID === pointer.id)) this.sprite.events.onInputUp$dispatch(this.sprite, pointer, isOver);
5271
5270
  if (this.sprite?.parent?.type === 7) this.sprite.parent.onChildInputUp.dispatch(this.sprite, pointer, isOver);
5272
5271
  if (isOver) isOver = this.checkPointerOver(pointer);
@@ -7737,7 +7736,7 @@ const buildPoly = (graphicsData, webGLData) => {
7737
7736
  const g = color[1] * alpha;
7738
7737
  const b = color[2] * alpha;
7739
7738
  const triangles = triangulate(points, null, 2);
7740
- if (triangles.length === 0) return false;
7739
+ if (!triangles?.length) return false;
7741
7740
  const vertPos = verts.length / 6;
7742
7741
  for (let i = 0; i < triangles.length; i += 3) {
7743
7742
  indices.push(triangles[i] + vertPos);
@@ -12930,7 +12929,7 @@ const checkFullScreenSupport = (device) => {
12930
12929
  device.cancelFullscreen = name;
12931
12930
  break;
12932
12931
  }
12933
- if (Element.ALLOW_KEYBOARD_INPUT !== void 0) device.fullscreenKeyboard = true;
12932
+ if (globalThis.Element && Element.ALLOW_KEYBOARD_INPUT !== void 0) device.fullscreenKeyboard = true;
12934
12933
  }
12935
12934
  };
12936
12935
  /**
@@ -14535,7 +14534,8 @@ var Input = class {
14535
14534
  if (!displayObject.worldVisible) return false;
14536
14535
  this.getLocalPosition(displayObject, pointer, this._localPoint);
14537
14536
  localPoint.copyFrom(this._localPoint);
14538
- if (displayObject.hitArea !== null) return displayObject.hitArea.contains(this._localPoint.x, this._localPoint.y);
14537
+ const { hitArea } = displayObject;
14538
+ if (hitArea && hitArea.contains) return hitArea.contains(this._localPoint.x, this._localPoint.y);
14539
14539
  else if (displayObject instanceof Image$1) {
14540
14540
  const { width } = displayObject.texture.frame;
14541
14541
  const { height } = displayObject.texture.frame;
@@ -15819,7 +15819,8 @@ var DOM = class {
15819
15819
  * @returns {boolean} True if bounds were successfully retrieved, false otherwise.
15820
15820
  */
15821
15821
  getBounds(element, cushion = 0) {
15822
- const target = element.nodeType === void 0 ? element[0] : element;
15822
+ const wrapped = element;
15823
+ const target = wrapped && !wrapped.nodeType ? element[0] : wrapped;
15823
15824
  if (target?.nodeType !== 1) return false;
15824
15825
  return this.calibrate(target.getBoundingClientRect(), cushion);
15825
15826
  }
@@ -16261,7 +16262,7 @@ var ScaleManager = class {
16261
16262
  this.aspectRatio = this.width / this.height;
16262
16263
  if (this.game.canvas) this.dom.getOffset(this.game.canvas, this.offset);
16263
16264
  this.bounds.setTo(this.offset.x, this.offset.y, this.width, this.height);
16264
- if (this.game.input) this.game.input.scale.setTo(this.scaleFactor.x, this.scaleFactor.y);
16265
+ if (this.game.input?.scale) this.game.input.scale.setTo(this.scaleFactor.x, this.scaleFactor.y);
16265
16266
  }
16266
16267
  /**
16267
16268
  * TBD.
@@ -17593,6 +17594,103 @@ var SoundSprite = class {
17593
17594
  }
17594
17595
  };
17595
17596
  //#endregion
17597
+ //#region src/phaser/core/page_lifecycle.ts
17598
+ /**
17599
+ * A minimal page lifecycle observer.
17600
+ * @see https://developer.chrome.com/docs/web-platform/page-lifecycle-api
17601
+ */
17602
+ /** The page is visible and has focus. */
17603
+ const PAGE_STATE_ACTIVE = "active";
17604
+ /** The page is visible but does not have focus. */
17605
+ const PAGE_STATE_PASSIVE = "passive";
17606
+ /** The page is not visible. */
17607
+ const PAGE_STATE_HIDDEN = "hidden";
17608
+ /** The browser has frozen the page to reclaim its resources. */
17609
+ const PAGE_STATE_FROZEN = "frozen";
17610
+ /** The page is being unloaded. */
17611
+ const PAGE_STATE_TERMINATED = "terminated";
17612
+ const listeners = /* @__PURE__ */ new Set();
17613
+ let currentState = null;
17614
+ let started = false;
17615
+ /**
17616
+ * Reads the state the page is in right now.
17617
+ * @returns {PageState} The current page state.
17618
+ */
17619
+ const readPageState = () => {
17620
+ if (document.visibilityState === "hidden") return PAGE_STATE_HIDDEN;
17621
+ return document.hasFocus() ? PAGE_STATE_ACTIVE : PAGE_STATE_PASSIVE;
17622
+ };
17623
+ /**
17624
+ * Records a new state and tells the listeners, ignoring transitions to the state already held.
17625
+ * @param {PageState} next - The state the page has entered.
17626
+ */
17627
+ const enterState = (next) => {
17628
+ const previous = currentState ?? readPageState();
17629
+ if (next === previous) return;
17630
+ currentState = next;
17631
+ const current = [...listeners];
17632
+ for (const listener of current) listener(next, previous);
17633
+ };
17634
+ /**
17635
+ * Starts observing the page, if it is not observed already.
17636
+ */
17637
+ const startPageLifecycle = () => {
17638
+ if (started) return;
17639
+ started = true;
17640
+ currentState = readPageState();
17641
+ for (const type of [
17642
+ "pageshow",
17643
+ "focus",
17644
+ "blur",
17645
+ "visibilitychange",
17646
+ "resume"
17647
+ ]) globalThis.addEventListener(type, (event) => {
17648
+ const fromElement = event.target !== globalThis && event.target !== document;
17649
+ if ((event.type === "blur" || event.type === "focus") && fromElement) return;
17650
+ enterState(readPageState());
17651
+ }, true);
17652
+ globalThis.addEventListener("freeze", () => {
17653
+ enterState(PAGE_STATE_FROZEN);
17654
+ }, true);
17655
+ globalThis.addEventListener("pagehide", (event) => {
17656
+ enterState(event.persisted ? PAGE_STATE_FROZEN : PAGE_STATE_TERMINATED);
17657
+ }, true);
17658
+ };
17659
+ /**
17660
+ * Returns the state the page is in, starting the observer on first use.
17661
+ * @returns {PageState} The current page state.
17662
+ */
17663
+ const getPageState = () => {
17664
+ startPageLifecycle();
17665
+ return currentState ?? readPageState();
17666
+ };
17667
+ /**
17668
+ * Registers a listener for every state change.
17669
+ * @param {PageStateListener} listener - The listener to call on each change.
17670
+ * @returns {() => void} A function that removes the listener again.
17671
+ */
17672
+ const onPageStateChange = (listener) => {
17673
+ startPageLifecycle();
17674
+ listeners.add(listener);
17675
+ return () => {
17676
+ listeners.delete(listener);
17677
+ };
17678
+ };
17679
+ /**
17680
+ * Runs a callback the next time the page becomes active, once.
17681
+ * @param {() => void} callback - The callback to run.
17682
+ * @returns {() => void} A function that cancels the pending callback.
17683
+ */
17684
+ const oncePageActive = (callback) => {
17685
+ const stop = onPageStateChange((state) => {
17686
+ if (state === "active") {
17687
+ stop();
17688
+ callback();
17689
+ }
17690
+ });
17691
+ return stop;
17692
+ };
17693
+ //#endregion
17596
17694
  //#region src/phaser/core/sound_manager.ts
17597
17695
  var SoundManager = class {
17598
17696
  game;
@@ -17684,7 +17782,7 @@ var SoundManager = class {
17684
17782
  this.masterGain.connect(this.context.destination);
17685
17783
  if (this.context.state === "suspended" || this.context.state === "interrupted") this.addUnlockHandlers();
17686
17784
  this.context.addEventListener("statechange", this.onContextStateChange, false);
17687
- getPageLifecycleEventEmitter().on(PAGE_LIFECYCLE_STATE_CHANGE_EVENT, this.onPageLifecycleChange);
17785
+ onPageStateChange(this.onPageLifecycleChange);
17688
17786
  }
17689
17787
  /**
17690
17788
  * Handles page lifecycle changes for audio management.
@@ -17833,7 +17931,7 @@ var SoundManager = class {
17833
17931
  error: typedError,
17834
17932
  tags: { "asset.key": key }
17835
17933
  });
17836
- if (typedError.name === "InvalidStateError") addPageLifecycleCallback(PAGE_LIFECYCLE_STATE_ACTIVE, () => {
17934
+ if (typedError.name === "InvalidStateError") oncePageActive(() => {
17837
17935
  this.decode(key);
17838
17936
  });
17839
17937
  else if (typedError.name === "EncodingError") this._watchList.remove(key);
@@ -20047,6 +20145,11 @@ var Game = class {
20047
20145
  this.parseConfigElement(config, "renderType", 0);
20048
20146
  this.parseConfigElement(config, "isForceDisabledAudio", false);
20049
20147
  this.parseConfigElement(config, "maxParallelDownloads", 16);
20148
+ this.parseConfigElement(config, "canvas");
20149
+ this.parseConfigElement(config, "isSkipTicker");
20150
+ this.parseConfigElement(config, "scaleMode");
20151
+ this.parseConfigElement(config, "fullScreenScaleMode");
20152
+ this.parseConfigElement(config, "fullScreenTarget");
20050
20153
  if (config.parent !== void 0) this.parent = config.parent;
20051
20154
  this.state = new SceneManager(this, config.state ?? null);
20052
20155
  }
@@ -20487,6 +20590,6 @@ var Line = class {
20487
20590
  }
20488
20591
  };
20489
20592
  //#endregion
20490
- export { Animation, AnimationManager, BaseTexture, BitmapText, Button, Cache, Circle, const_exports as Const, DisplayObject, ENGINE_ERROR_CANNOT_SET_FRAME, ENGINE_ERROR_CANNOT_SET_FRAME_NAME, ENGINE_ERROR_CREATING_AUDIO_CONTEXT, ENGINE_ERROR_CREATING_CANVAS_2D_CONTEXT, ENGINE_ERROR_CREATING_WEBGL_CONTEXT, ENGINE_ERROR_GETTING_DOCUMENT, ENGINE_ERROR_INVALID_BITMAP_FONT_ATLAS, ENGINE_ERROR_WEBGL_CONTEXT_LOST, Ellipse, Game, GameObjectFactory, Graphics, Group, Image$1 as Image, Input, Line, Loader, math_exports as MathUtils, Matrix, Point, Pointer, Polygon, Rectangle, RoundedRectangle, ScaleManager, Scene, SceneManager, Signal, Sound, SoundManager, SoundSprite, Text, Texture, Time, Timer, TimerEvent, Tween, TweenData, TweenManager };
20593
+ export { Animation, AnimationManager, BaseTexture, BitmapText, Button, Cache, Circle, const_exports as Const, DisplayObject, ENGINE_ERROR_CANNOT_SET_FRAME, ENGINE_ERROR_CANNOT_SET_FRAME_NAME, ENGINE_ERROR_CREATING_AUDIO_CONTEXT, ENGINE_ERROR_CREATING_CANVAS_2D_CONTEXT, ENGINE_ERROR_CREATING_WEBGL_CONTEXT, ENGINE_ERROR_GETTING_DOCUMENT, ENGINE_ERROR_INVALID_BITMAP_FONT_ATLAS, ENGINE_ERROR_WEBGL_CONTEXT_LOST, Ellipse, Game, GameObjectFactory, Graphics, Group, Image$1 as Image, Input, Line, Loader, math_exports as MathUtils, Matrix, PAGE_STATE_ACTIVE, PAGE_STATE_FROZEN, PAGE_STATE_HIDDEN, PAGE_STATE_PASSIVE, PAGE_STATE_TERMINATED, Point, Pointer, Polygon, Rectangle, RoundedRectangle, ScaleManager, Scene, SceneManager, Signal, Sound, SoundManager, SoundSprite, Text, Texture, Time, Timer, TimerEvent, Tween, TweenData, TweenManager, getPageState, onPageStateChange, oncePageActive, readPageState, startPageLifecycle };
20491
20594
 
20492
20595
  //# sourceMappingURL=index.js.map