@vpmedia/phaser 1.111.0 → 1.113.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (296) hide show
  1. package/dist/index.js +1300 -1334
  2. package/dist/index.js.map +1 -1
  3. package/dist/phaser/core/animation.d.ts +14 -10
  4. package/dist/phaser/core/animation.d.ts.map +1 -1
  5. package/dist/phaser/core/animation_manager.d.ts +10 -8
  6. package/dist/phaser/core/animation_manager.d.ts.map +1 -1
  7. package/dist/phaser/core/animation_parser.d.ts +5 -4
  8. package/dist/phaser/core/animation_parser.d.ts.map +1 -1
  9. package/dist/phaser/core/array_set.d.ts.map +1 -1
  10. package/dist/phaser/core/cache.d.ts +4 -3
  11. package/dist/phaser/core/cache.d.ts.map +1 -1
  12. package/dist/phaser/core/const.d.ts.map +1 -1
  13. package/dist/phaser/core/device.d.ts.map +1 -1
  14. package/dist/phaser/core/device_util.d.ts.map +1 -1
  15. package/dist/phaser/core/dom.d.ts +3 -2
  16. package/dist/phaser/core/dom.d.ts.map +1 -1
  17. package/dist/phaser/core/event_manager.d.ts.map +1 -1
  18. package/dist/phaser/core/factory.d.ts +1 -1
  19. package/dist/phaser/core/factory.d.ts.map +1 -1
  20. package/dist/phaser/core/frame.d.ts.map +1 -1
  21. package/dist/phaser/core/frame_data.d.ts.map +1 -1
  22. package/dist/phaser/core/game.d.ts +1 -1
  23. package/dist/phaser/core/game.d.ts.map +1 -1
  24. package/dist/phaser/core/input.d.ts +8 -6
  25. package/dist/phaser/core/input.d.ts.map +1 -1
  26. package/dist/phaser/core/input_handler.d.ts +40 -30
  27. package/dist/phaser/core/input_handler.d.ts.map +1 -1
  28. package/dist/phaser/core/input_mouse.d.ts +3 -2
  29. package/dist/phaser/core/input_mouse.d.ts.map +1 -1
  30. package/dist/phaser/core/input_mspointer.d.ts +3 -2
  31. package/dist/phaser/core/input_mspointer.d.ts.map +1 -1
  32. package/dist/phaser/core/input_pointer.d.ts +6 -4
  33. package/dist/phaser/core/input_pointer.d.ts.map +1 -1
  34. package/dist/phaser/core/input_touch.d.ts +3 -2
  35. package/dist/phaser/core/input_touch.d.ts.map +1 -1
  36. package/dist/phaser/core/loader.d.ts +4 -3
  37. package/dist/phaser/core/loader.d.ts.map +1 -1
  38. package/dist/phaser/core/loader_parser.d.ts +9 -8
  39. package/dist/phaser/core/loader_parser.d.ts.map +1 -1
  40. package/dist/phaser/core/raf.d.ts +3 -2
  41. package/dist/phaser/core/raf.d.ts.map +1 -1
  42. package/dist/phaser/core/registry.d.ts +7 -0
  43. package/dist/phaser/core/registry.d.ts.map +1 -0
  44. package/dist/phaser/core/scale_manager.d.ts +1 -1
  45. package/dist/phaser/core/scale_manager.d.ts.map +1 -1
  46. package/dist/phaser/core/scene.d.ts +0 -1
  47. package/dist/phaser/core/scene.d.ts.map +1 -1
  48. package/dist/phaser/core/scene_manager.d.ts +1 -1
  49. package/dist/phaser/core/scene_manager.d.ts.map +1 -1
  50. package/dist/phaser/core/signal.d.ts +0 -1
  51. package/dist/phaser/core/signal.d.ts.map +1 -1
  52. package/dist/phaser/core/signal_binding.d.ts +4 -3
  53. package/dist/phaser/core/signal_binding.d.ts.map +1 -1
  54. package/dist/phaser/core/sound.d.ts +6 -4
  55. package/dist/phaser/core/sound.d.ts.map +1 -1
  56. package/dist/phaser/core/sound_manager.d.ts +3 -2
  57. package/dist/phaser/core/sound_manager.d.ts.map +1 -1
  58. package/dist/phaser/core/sound_sprite.d.ts +5 -4
  59. package/dist/phaser/core/sound_sprite.d.ts.map +1 -1
  60. package/dist/phaser/core/stage.d.ts +3 -2
  61. package/dist/phaser/core/stage.d.ts.map +1 -1
  62. package/dist/phaser/core/time.d.ts +1 -1
  63. package/dist/phaser/core/time.d.ts.map +1 -1
  64. package/dist/phaser/core/timer.d.ts +1 -1
  65. package/dist/phaser/core/timer.d.ts.map +1 -1
  66. package/dist/phaser/core/timer_event.d.ts.map +1 -1
  67. package/dist/phaser/core/tween.d.ts +10 -7
  68. package/dist/phaser/core/tween.d.ts.map +1 -1
  69. package/dist/phaser/core/tween_data.d.ts +3 -2
  70. package/dist/phaser/core/tween_data.d.ts.map +1 -1
  71. package/dist/phaser/core/tween_easing.d.ts.map +1 -1
  72. package/dist/phaser/core/tween_manager.d.ts +3 -2
  73. package/dist/phaser/core/tween_manager.d.ts.map +1 -1
  74. package/dist/phaser/core/world.d.ts +3 -2
  75. package/dist/phaser/core/world.d.ts.map +1 -1
  76. package/dist/phaser/display/bitmap_text.d.ts +3 -2
  77. package/dist/phaser/display/bitmap_text.d.ts.map +1 -1
  78. package/dist/phaser/display/button.d.ts +3 -2
  79. package/dist/phaser/display/button.d.ts.map +1 -1
  80. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -1
  81. package/dist/phaser/display/canvas/graphics.d.ts +7 -6
  82. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -1
  83. package/dist/phaser/display/canvas/pool.d.ts +2 -2
  84. package/dist/phaser/display/canvas/pool.d.ts.map +1 -1
  85. package/dist/phaser/display/canvas/renderer.d.ts +10 -8
  86. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -1
  87. package/dist/phaser/display/canvas/tinter.d.ts +3 -2
  88. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -1
  89. package/dist/phaser/display/canvas/util.d.ts +2 -2
  90. package/dist/phaser/display/canvas/util.d.ts.map +1 -1
  91. package/dist/phaser/display/display_object.d.ts +14 -12
  92. package/dist/phaser/display/display_object.d.ts.map +1 -1
  93. package/dist/phaser/display/graphics.d.ts +8 -5
  94. package/dist/phaser/display/graphics.d.ts.map +1 -1
  95. package/dist/phaser/display/graphics_data.d.ts.map +1 -1
  96. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -1
  97. package/dist/phaser/display/group.d.ts +4 -3
  98. package/dist/phaser/display/group.d.ts.map +1 -1
  99. package/dist/phaser/display/image.d.ts +13 -10
  100. package/dist/phaser/display/image.d.ts.map +1 -1
  101. package/dist/phaser/display/sprite_batch.d.ts +3 -2
  102. package/dist/phaser/display/sprite_batch.d.ts.map +1 -1
  103. package/dist/phaser/display/sprite_util.d.ts +18 -15
  104. package/dist/phaser/display/sprite_util.d.ts.map +1 -1
  105. package/dist/phaser/display/text.d.ts +11 -9
  106. package/dist/phaser/display/text.d.ts.map +1 -1
  107. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -1
  108. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -1
  109. package/dist/phaser/display/webgl/blend_manager.d.ts +0 -1
  110. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -1
  111. package/dist/phaser/display/webgl/earcut.d.ts +1 -1
  112. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -1
  113. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -1
  114. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts +4 -3
  115. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -1
  116. package/dist/phaser/display/webgl/filter_manager.d.ts +2 -1
  117. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -1
  118. package/dist/phaser/display/webgl/filter_texture.d.ts +2 -1
  119. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -1
  120. package/dist/phaser/display/webgl/graphics.d.ts +7 -6
  121. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -1
  122. package/dist/phaser/display/webgl/graphics_data.d.ts +2 -1
  123. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -1
  124. package/dist/phaser/display/webgl/render_texture.d.ts +4 -2
  125. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -1
  126. package/dist/phaser/display/webgl/renderer.d.ts +16 -11
  127. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -1
  128. package/dist/phaser/display/webgl/shader/complex.d.ts +16 -6
  129. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -1
  130. package/dist/phaser/display/webgl/shader/fast.d.ts +19 -7
  131. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -1
  132. package/dist/phaser/display/webgl/shader/normal.d.ts +33 -12
  133. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -1
  134. package/dist/phaser/display/webgl/shader/primitive.d.ts +15 -6
  135. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -1
  136. package/dist/phaser/display/webgl/shader/strip.d.ts +15 -6
  137. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -1
  138. package/dist/phaser/display/webgl/shader_manager.d.ts +16 -11
  139. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -1
  140. package/dist/phaser/display/webgl/sprite_batch.d.ts +29 -20
  141. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -1
  142. package/dist/phaser/display/webgl/stencil_manager.d.ts +12 -10
  143. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -1
  144. package/dist/phaser/display/webgl/texture.d.ts +3 -2
  145. package/dist/phaser/display/webgl/texture.d.ts.map +1 -1
  146. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -1
  147. package/dist/phaser/display/webgl/util.d.ts.map +1 -1
  148. package/dist/phaser/geom/circle.d.ts +4 -1
  149. package/dist/phaser/geom/circle.d.ts.map +1 -1
  150. package/dist/phaser/geom/ellipse.d.ts.map +1 -1
  151. package/dist/phaser/geom/line.d.ts +1 -1
  152. package/dist/phaser/geom/line.d.ts.map +1 -1
  153. package/dist/phaser/geom/matrix.d.ts.map +1 -1
  154. package/dist/phaser/geom/point.d.ts.map +1 -1
  155. package/dist/phaser/geom/polygon.d.ts.map +1 -1
  156. package/dist/phaser/geom/rectangle.d.ts.map +1 -1
  157. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -1
  158. package/dist/phaser/geom/util/circle.d.ts.map +1 -1
  159. package/dist/phaser/geom/util/ellipse.d.ts +3 -2
  160. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -1
  161. package/dist/phaser/geom/util/line.d.ts.map +1 -1
  162. package/dist/phaser/geom/util/matrix.d.ts +2 -2
  163. package/dist/phaser/geom/util/matrix.d.ts.map +1 -1
  164. package/dist/phaser/geom/util/point.d.ts.map +1 -1
  165. package/dist/phaser/geom/util/rectangle.d.ts +1 -1
  166. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -1
  167. package/dist/phaser/util/math.d.ts.map +1 -1
  168. package/package.json +5 -4
  169. package/src/phaser/core/animation.ts +64 -60
  170. package/src/phaser/core/animation_manager.ts +54 -55
  171. package/src/phaser/core/animation_parser.ts +9 -9
  172. package/src/phaser/core/array_set.ts +16 -17
  173. package/src/phaser/core/cache.ts +92 -93
  174. package/src/phaser/core/const.ts +1 -1
  175. package/src/phaser/core/device.ts +24 -29
  176. package/src/phaser/core/device_util.ts +28 -32
  177. package/src/phaser/core/dom.ts +54 -65
  178. package/src/phaser/core/event_manager.ts +64 -94
  179. package/src/phaser/core/factory.ts +14 -14
  180. package/src/phaser/core/frame.ts +28 -28
  181. package/src/phaser/core/frame_data.test.ts +100 -0
  182. package/src/phaser/core/frame_data.ts +24 -24
  183. package/src/phaser/core/frame_util.ts +2 -2
  184. package/src/phaser/core/game.ts +50 -51
  185. package/src/phaser/core/input.ts +104 -110
  186. package/src/phaser/core/input_handler.test.ts +113 -0
  187. package/src/phaser/core/input_handler.ts +199 -218
  188. package/src/phaser/core/input_mouse.ts +71 -54
  189. package/src/phaser/core/input_mspointer.ts +52 -39
  190. package/src/phaser/core/input_pointer.ts +81 -80
  191. package/src/phaser/core/input_touch.ts +49 -36
  192. package/src/phaser/core/loader.ts +175 -154
  193. package/src/phaser/core/loader_parser.ts +39 -57
  194. package/src/phaser/core/raf.ts +8 -7
  195. package/src/phaser/core/registry.test.ts +31 -0
  196. package/src/phaser/core/registry.ts +9 -0
  197. package/src/phaser/core/scale_manager.ts +156 -152
  198. package/src/phaser/core/scene.ts +9 -13
  199. package/src/phaser/core/scene_manager.ts +47 -47
  200. package/src/phaser/core/signal.test.ts +4 -4
  201. package/src/phaser/core/signal.ts +41 -52
  202. package/src/phaser/core/signal_binding.ts +26 -25
  203. package/src/phaser/core/signal_dispatch.test.ts +180 -0
  204. package/src/phaser/core/sound.ts +75 -83
  205. package/src/phaser/core/sound_manager.ts +58 -56
  206. package/src/phaser/core/sound_sprite.ts +17 -16
  207. package/src/phaser/core/stage.ts +25 -24
  208. package/src/phaser/core/time.ts +52 -52
  209. package/src/phaser/core/timer.test.ts +187 -0
  210. package/src/phaser/core/timer.ts +82 -69
  211. package/src/phaser/core/timer_event.ts +10 -10
  212. package/src/phaser/core/tween.ts +90 -93
  213. package/src/phaser/core/tween_data.ts +45 -51
  214. package/src/phaser/core/tween_easing.test.ts +106 -0
  215. package/src/phaser/core/tween_easing.ts +151 -123
  216. package/src/phaser/core/tween_manager.ts +19 -18
  217. package/src/phaser/core/world.ts +4 -3
  218. package/src/phaser/display/bitmap_text.ts +56 -64
  219. package/src/phaser/display/button.ts +33 -32
  220. package/src/phaser/display/canvas/buffer.ts +8 -8
  221. package/src/phaser/display/canvas/graphics.ts +36 -37
  222. package/src/phaser/display/canvas/masker.ts +2 -2
  223. package/src/phaser/display/canvas/pool.test.ts +106 -0
  224. package/src/phaser/display/canvas/pool.ts +25 -27
  225. package/src/phaser/display/canvas/renderer.ts +32 -31
  226. package/src/phaser/display/canvas/tinter.ts +27 -27
  227. package/src/phaser/display/canvas/util.ts +7 -10
  228. package/src/phaser/display/display_object.ts +114 -118
  229. package/src/phaser/display/graphics.ts +121 -119
  230. package/src/phaser/display/graphics_data.ts +12 -12
  231. package/src/phaser/display/graphics_data_util.ts +2 -3
  232. package/src/phaser/display/group.ts +50 -57
  233. package/src/phaser/display/image.ts +55 -52
  234. package/src/phaser/display/sprite_batch.ts +3 -2
  235. package/src/phaser/display/sprite_util.ts +48 -54
  236. package/src/phaser/display/text.ts +199 -204
  237. package/src/phaser/display/webgl/abstract_filter.ts +9 -9
  238. package/src/phaser/display/webgl/base_texture.ts +21 -24
  239. package/src/phaser/display/webgl/blend_manager.ts +6 -10
  240. package/src/phaser/display/webgl/earcut.ts +73 -37
  241. package/src/phaser/display/webgl/earcut_node.ts +10 -10
  242. package/src/phaser/display/webgl/fast_sprite_batch.ts +34 -34
  243. package/src/phaser/display/webgl/filter_manager.ts +13 -12
  244. package/src/phaser/display/webgl/filter_texture.ts +14 -13
  245. package/src/phaser/display/webgl/graphics.ts +51 -57
  246. package/src/phaser/display/webgl/graphics_data.ts +15 -14
  247. package/src/phaser/display/webgl/mask_manager.ts +2 -2
  248. package/src/phaser/display/webgl/render_texture.ts +26 -25
  249. package/src/phaser/display/webgl/renderer.ts +57 -62
  250. package/src/phaser/display/webgl/shader/complex.ts +28 -12
  251. package/src/phaser/display/webgl/shader/fast.ts +30 -12
  252. package/src/phaser/display/webgl/shader/normal.ts +70 -57
  253. package/src/phaser/display/webgl/shader/primitive.ts +26 -11
  254. package/src/phaser/display/webgl/shader/shader.test.ts +148 -0
  255. package/src/phaser/display/webgl/shader/strip.ts +27 -12
  256. package/src/phaser/display/webgl/shader_manager.test.ts +124 -0
  257. package/src/phaser/display/webgl/shader_manager.ts +26 -34
  258. package/src/phaser/display/webgl/sprite_batch.ts +67 -61
  259. package/src/phaser/display/webgl/stencil_manager.ts +23 -34
  260. package/src/phaser/display/webgl/texture.ts +43 -50
  261. package/src/phaser/display/webgl/texture_util.ts +2 -3
  262. package/src/phaser/display/webgl/util.ts +26 -25
  263. package/src/phaser/geom/circle.test.ts +2 -3
  264. package/src/phaser/geom/circle.ts +36 -36
  265. package/src/phaser/geom/ellipse.test.ts +73 -71
  266. package/src/phaser/geom/ellipse.ts +14 -14
  267. package/src/phaser/geom/line.test.ts +5 -5
  268. package/src/phaser/geom/line.ts +35 -35
  269. package/src/phaser/geom/matrix.test.ts +1 -1
  270. package/src/phaser/geom/matrix.ts +27 -27
  271. package/src/phaser/geom/point.test.ts +1 -2
  272. package/src/phaser/geom/point.ts +35 -35
  273. package/src/phaser/geom/polygon.test.ts +82 -0
  274. package/src/phaser/geom/polygon.ts +16 -16
  275. package/src/phaser/geom/rectangle.test.ts +14 -14
  276. package/src/phaser/geom/rectangle.ts +83 -75
  277. package/src/phaser/geom/rounded_rectangle.test.ts +1 -7
  278. package/src/phaser/geom/rounded_rectangle.ts +9 -9
  279. package/src/phaser/geom/util/circle.test.ts +25 -23
  280. package/src/phaser/geom/util/circle.ts +9 -18
  281. package/src/phaser/geom/util/ellipse.test.ts +7 -5
  282. package/src/phaser/geom/util/ellipse.ts +3 -2
  283. package/src/phaser/geom/util/line.test.ts +10 -8
  284. package/src/phaser/geom/util/line.ts +6 -16
  285. package/src/phaser/geom/util/matrix.test.ts +20 -18
  286. package/src/phaser/geom/util/matrix.ts +8 -15
  287. package/src/phaser/geom/util/point.test.ts +8 -6
  288. package/src/phaser/geom/util/point.ts +24 -28
  289. package/src/phaser/geom/util/polygon.test.ts +12 -10
  290. package/src/phaser/geom/util/polygon.ts +2 -2
  291. package/src/phaser/geom/util/rectangle.test.ts +10 -8
  292. package/src/phaser/geom/util/rectangle.ts +18 -37
  293. package/src/phaser/geom/util/rounded_rectangle.test.ts +11 -9
  294. package/src/phaser/geom/util/rounded_rectangle.ts +1 -1
  295. package/src/phaser/util/math.test.ts +11 -11
  296. package/src/phaser/util/math.ts +29 -46
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"earcut.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/earcut.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAE,MAAM,kBAAkB,CAAC;AAExC;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,IAAI,EAAE,GAAG,OA2DnC;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,UAEtC;AAED;;;;;;;;GAQG;AACH,wBAAgB,MAAM,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,UAapF;AAED;;;;;;GAMG;AACH,wBAAgB,UAAU,CAAC,KAAK,EAAE,GAAG,EAAE,IAAI,SAAI,EAAE,IAAI,SAAI,EAAE,IAAI,SAAI,QAalE;AAED;;;;GAIG;AACH,wBAAgB,WAAW,CAAC,KAAK,EAAE,GAAG,OAUrC;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,eAAe,CAC7B,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,EACV,EAAE,EAAE,MAAM,WAOX;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,UAE1C;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,WAEtC;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,WAE5D;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,WAS/C;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,WAI3C;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,WAY1C;AAED;;;;;GAKG;AACH,wBAAgB,eAAe,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,WAU7C;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAAE,GAAG,EAAE,CAAC,EAAE,GAAG,QAc1C;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,IAAI,EAAE,GAAG,QAYpE;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,CAAC,EAAE,GAAG,QAShC;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,GAAG,EAAE,GAAG,WAgB7B;AAED;;;;;;;GAOG;AACH,wBAAgB,WAAW,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,SAAI,EAAE,IAAI,SAAI,EAAE,IAAI,SAAI,WA0CjE;AAED;;;;;;;;GAQG;AACH,wBAAgB,UAAU,CAAC,IAAI,EAAE,GAAG,EAAE,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,oBAqBhG;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,EAAE,GAAG,OAsBjD;AAED;;;;;GAKG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,GAAG,EAAE,SAAS,EAAE,GAAG,OA8CvD;AAED;;;;GAIG;AACH,wBAAgB,aAAa,CAAC,IAAI,EAAE,GAAG,EAAE,SAAS,EAAE,GAAG,QAMtD;AAED;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,GAAG,EAAE,WAAW,EAAE,GAAG,EAAE,SAAS,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,OA0BnF;AAED;;;;;;GAMG;AACH,wBAAgB,sBAAsB,CAAC,KAAK,EAAE,GAAG,EAAE,SAAS,EAAE,GAAG,EAAE,GAAG,EAAE,MAAM,OAmB7E;AAED;;;;;;;;GAQG;AACH,wBAAgB,WAAW,CAAC,KAAK,EAAE,GAAG,EAAE,SAAS,EAAE,GAAG,EAAE,GAAG,EAAE,MAAM,EAAE,IAAI,SAAI,EAAE,IAAI,SAAI,EAAE,IAAI,SAAI,QAqBhG;AAED;;;;;;;;;GASG;AACH,wBAAgB,YAAY,CAC1B,GAAG,EAAE,GAAG,EACR,SAAS,EAAE,GAAG,EACd,GAAG,EAAE,MAAM,EACX,IAAI,CAAC,EAAE,MAAM,EACb,IAAI,CAAC,EAAE,MAAM,EACb,IAAI,CAAC,EAAE,MAAM,EACb,IAAI,CAAC,EAAE,GAAG,QA4CX;AAED;;;;;;GAMG;AACH,wBAAgB,WAAW,CAAC,IAAI,EAAE,GAAG,EAAE,WAAW,EAAE,GAAG,EAAE,GAAG,SAAI,YA6C/D"}
@@ -1 +1 @@
1
- {"version":3,"file":"earcut_node.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/earcut_node.ts"],"names":[],"mappings":"AAAA,qBAAa,IAAI;IACf,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACjB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,OAAO,EAAE,OAAO,CAAC;IAEjB;;;;;OAKG;IACH,YAAY,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAgB1C;CACF"}
1
+ {"version":3,"file":"earcut_node.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/earcut_node.ts"],"names":[],"mappings":"AAAA,qBAAa,IAAI;IACR,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,IAAI,EAAE,IAAI,GAAG,IAAI,CAAC;IAClB,CAAC,EAAE,MAAM,GAAG,IAAI,CAAC;IACjB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,KAAK,EAAE,IAAI,GAAG,IAAI,CAAC;IACnB,OAAO,EAAE,OAAO,CAAC;IAExB;;;;;OAKG;IACH,YAAmB,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAgBjD;CACF"}
@@ -1,6 +1,7 @@
1
1
  import type { IdentifiedWebGLRenderingContext } from './util.js';
2
+ import type { Image } from '../../display/image.js';
2
3
  export declare class FastSpriteBatch {
3
- [key: string]: any;
4
+ gl: any;
4
5
  vertSize: any;
5
6
  maxSize: any;
6
7
  size: any;
@@ -43,9 +44,9 @@ export declare class FastSpriteBatch {
43
44
  render(spriteBatch: any): void;
44
45
  /**
45
46
  * Renders a sprite using WebGL.
46
- * @param {import('../../display/image.js').Image} sprite - The sprite to render.
47
+ * @param {Image} sprite - The sprite to render.
47
48
  */
48
- renderSprite(sprite: import('../../display/image.js').Image): void;
49
+ renderSprite(sprite: Image): void;
49
50
  /**
50
51
  * Binds the sprite batch to the WebGL context.
51
52
  */
@@ -1 +1 @@
1
- {"version":3,"file":"fast_sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/fast_sprite_batch.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,+BAA+B,EAAE,MAAM,WAAW,CAAC;AAEjE,qBAAa,eAAe;IAC1B,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,QAAQ,EAAG,GAAG,CAAC;IACf,OAAO,EAAG,GAAG,CAAC;IACd,IAAI,EAAG,GAAG,CAAC;IACX,QAAQ,EAAG,GAAG,CAAC;IACf,OAAO,EAAG,GAAG,CAAC;IACd,YAAY,EAAG,GAAG,CAAC;IACnB,WAAW,EAAG,GAAG,CAAC;IAClB,cAAc,EAAG,GAAG,CAAC;IACrB,OAAO,EAAG,GAAG,CAAC;IACd,gBAAgB,EAAG,GAAG,CAAC;IACvB,kBAAkB,EAAG,GAAG,CAAC;IACzB,gBAAgB,EAAG,GAAG,CAAC;IACvB,aAAa,EAAG,GAAG,CAAC;IACpB,MAAM,EAAG,GAAG,CAAC;IACb,MAAM,EAAG,GAAG,CAAC;IACb;;;OAGG;IACH,YAAY,EAAE,EAAE,+BAA+B,EA6B9C;IAED;;;OAGG;IACH,UAAU,CAAC,EAAE,EAAE,+BAA+B,QAW7C;IAED;;;;OAIG;IACH,KAAK,CAAC,WAAW,EAAE,GAAG,EAAE,aAAa,EAAE,GAAG,QAKzC;IAED;;OAEG;IACH,GAAG,SAEF;IAED;;;OAGG;IACH,MAAM,CAAC,WAAW,EAAE,GAAG,QAkBtB;IAED;;;OAGG;IACH,YAAY,CAAC,MAAM,EAAE,OAAO,wBAAwB,EAAE,KAAK,QAqG1D;IAED;;OAEG;IACH,KAAK,SAwBJ;IAED;;OAEG;IACH,IAAI,SAEH;IAED;;OAEG;IACH,KAAK,SAoBJ;CACF"}
1
+ {"version":3,"file":"fast_sprite_batch.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/fast_sprite_batch.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,+BAA+B,EAAE,MAAM,WAAW,CAAC;AACjE,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,wBAAwB,CAAC;AAEpD,qBAAa,eAAe;IACnB,EAAE,EAAG,GAAG,CAAC;IACT,QAAQ,EAAE,GAAG,CAAM;IACnB,OAAO,EAAE,GAAG,CAAO;IACnB,IAAI,EAAG,GAAG,CAAC;IACX,QAAQ,EAAG,GAAG,CAAC;IACf,OAAO,EAAG,GAAG,CAAC;IACd,YAAY,EAAG,GAAG,CAAC;IACnB,WAAW,EAAG,GAAG,CAAC;IAClB,cAAc,EAAG,GAAG,CAAC;IACrB,OAAO,EAAG,GAAG,CAAC;IACd,gBAAgB,EAAG,GAAG,CAAC;IACvB,kBAAkB,EAAG,GAAG,CAAC;IACzB,gBAAgB,EAAG,GAAG,CAAC;IACvB,aAAa,EAAG,GAAG,CAAC;IACpB,MAAM,EAAG,GAAG,CAAC;IACb,MAAM,EAAG,GAAG,CAAC;IACpB;;;OAGG;IACH,YAAmB,EAAE,EAAE,+BAA+B,EA4BrD;IAED;;;OAGG;IACI,UAAU,CAAC,EAAE,EAAE,+BAA+B,QAWpD;IAED;;;;OAIG;IACI,KAAK,CAAC,WAAW,EAAE,GAAG,EAAE,aAAa,EAAE,GAAG,QAKhD;IAED;;OAEG;IACI,GAAG,SAET;IAED;;;OAGG;IACI,MAAM,CAAC,WAAW,EAAE,GAAG,QAkB7B;IAED;;;OAGG;IACI,YAAY,CAAC,MAAM,EAAE,KAAK,QAqGhC;IAED;;OAEG;IACI,KAAK,SAwBX;IAED;;OAEG;IACI,IAAI,SAEV;IAED;;OAEG;IACI,KAAK,SAoBX;CACF"}
@@ -1,5 +1,6 @@
1
1
  export declare class WebGLFilterManager {
2
- [key: string]: any;
2
+ gl: WebGLRenderingContext;
3
+ texturePool: any[];
3
4
  filterStack: any;
4
5
  offsetX: any;
5
6
  offsetY: any;
@@ -1 +1 @@
1
- {"version":3,"file":"filter_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_manager.ts"],"names":[],"mappings":"AAAA,qBAAa,kBAAkB;IAC7B,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,WAAW,EAAG,GAAG,CAAC;IAClB,OAAO,EAAG,GAAG,CAAC;IACd,OAAO,EAAG,GAAG,CAAC;IACd;;OAEG;IACH,cAIC;IAED;;;OAGG;IACH,UAAU,CAAC,EAAE,EAAE,qBAAqB,QAInC;IAED;;OAEG;IACH,KAAK,SAEJ;IAED;;OAEG;IACH,UAAU,SAET;IAED;;OAEG;IACH,SAAS,SAER;IAED;;OAEG;IACH,eAAe,SAEd;IAED;;OAEG;IACH,iBAAiB,SAEhB;IAED;;OAEG;IACH,OAAO,SAEN;CACF"}
1
+ {"version":3,"file":"filter_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_manager.ts"],"names":[],"mappings":"AAAA,qBAAa,kBAAkB;IACtB,EAAE,EAAG,qBAAqB,CAAC;IAC3B,WAAW,EAAG,GAAG,EAAE,CAAC;IACpB,WAAW,EAAG,GAAG,CAAC;IAClB,OAAO,EAAG,GAAG,CAAC;IACd,OAAO,EAAG,GAAG,CAAC;IACrB;;OAEG;IACH,cAIC;IAED;;;OAGG;IACI,UAAU,CAAC,EAAE,EAAE,qBAAqB,QAI1C;IAED;;OAEG;IACI,KAAK,SAEX;IAED;;OAEG;IACI,UAAU,SAEhB;IAED;;OAEG;IACI,SAAS,SAEf;IAED;;OAEG;IACI,eAAe,SAErB;IAED;;OAEG;IACI,iBAAiB,SAEvB;IAED;;OAEG;IACI,OAAO,SAEb;CACF"}
@@ -1,5 +1,6 @@
1
1
  export declare class FilterTexture {
2
- [key: string]: any;
2
+ width: number;
3
+ height: number;
3
4
  gl: any;
4
5
  frameBuffer: any;
5
6
  texture: any;
@@ -1 +1 @@
1
- {"version":3,"file":"filter_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_texture.ts"],"names":[],"mappings":"AAEA,qBAAa,aAAa;IACxB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,EAAE,EAAG,GAAG,CAAC;IACT,WAAW,EAAG,GAAG,CAAC;IAClB,OAAO,EAAG,GAAG,CAAC;IACd,YAAY,EAAG,GAAG,CAAC;IACnB;;;;;;OAMG;IACH,YAAY,EAAE,EAAE,qBAAqB,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAkBtF;IAED;;OAEG;IACH,KAAK,SAIJ;IAED;;;;OAIG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,QAYnC;IAED;;OAEG;IACH,OAAO,SAQN;CACF"}
1
+ {"version":3,"file":"filter_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/filter_texture.ts"],"names":[],"mappings":"AAEA,qBAAa,aAAa;IACjB,KAAK,EAAG,MAAM,CAAC;IACf,MAAM,EAAG,MAAM,CAAC;IAChB,EAAE,EAAG,GAAG,CAAC;IACT,WAAW,EAAG,GAAG,CAAC;IAClB,OAAO,EAAG,GAAG,CAAC;IACd,YAAY,EAAG,GAAG,CAAC;IAC1B;;;;;;OAMG;IACH,YAAmB,EAAE,EAAE,qBAAqB,EAAE,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,MAAM,EAkB7F;IAED;;OAEG;IACI,KAAK,SAIX;IAED;;;;OAIG;IACI,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,QAY1C;IAED;;OAEG;IACI,OAAO,SAQb;CACF"}
@@ -1,15 +1,16 @@
1
1
  import { GraphicsData } from './graphics_data.js';
2
2
  import type { IdentifiedWebGLRenderingContext } from './util.js';
3
+ import type { Graphics } from '../graphics.js';
3
4
  /**
4
5
  * Updates the graphics data for WebGL rendering.
5
6
  * @returns {number} The number of vertices in the graphics data.
6
7
  */
7
- export declare const getStencilBufferLimit: () => any;
8
+ export declare const getStencilBufferLimit: () => number;
8
9
  /**
9
10
  * Updates the graphics data for WebGL rendering.
10
11
  * @returns {object[]} The graphics data array.
11
12
  */
12
- export declare const getGraphicsDataPool: () => any;
13
+ export declare const getGraphicsDataPool: () => any[];
13
14
  /**
14
15
  * Updates the graphics data for WebGL rendering.
15
16
  * @param {object} webGL - The WebGL context.
@@ -67,14 +68,14 @@ export declare const buildComplexPoly: (graphicsData: any, webGLData: GraphicsDa
67
68
  export declare const buildPoly: (graphicsData: any, webGLData: GraphicsData) => boolean;
68
69
  /**
69
70
  * TBD.
70
- * @param {import('../graphics.js').Graphics} graphics - The graphics object to update.
71
+ * @param {Graphics} graphics - The graphics object to update.
71
72
  * @param {WebGLRenderingContext & { id: number }} gl - The WebGL rendering context.
72
73
  */
73
- export declare const updateGraphics: (graphics: import('../graphics.js').Graphics, gl: IdentifiedWebGLRenderingContext) => void;
74
+ export declare const updateGraphics: (graphics: Graphics, gl: IdentifiedWebGLRenderingContext) => void;
74
75
  /**
75
76
  * Updates the graphics data for WebGL rendering.
76
- * @param {import('../graphics.js').Graphics} graphics - The graphics object to update.
77
+ * @param {Graphics} graphics - The graphics object to update.
77
78
  * @param {object} renderSession - The rendering session.
78
79
  */
79
- export declare const renderGraphics: (graphics: import('../graphics.js').Graphics, renderSession: any) => void;
80
+ export declare const renderGraphics: (graphics: Graphics, renderSession: any) => void;
80
81
  //# sourceMappingURL=graphics.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"graphics.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,KAAK,EAAE,+BAA+B,EAAE,MAAM,WAAW,CAAC;AAEjE;;;GAGG;AACH,eAAO,MAAM,qBAAqB,WAKjC,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,mBAAmB,WAK/B,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,UAAU,UAAW,GAAG,QAAQ,MAAM,QAgBlD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,SAAS,iBAAkB,GAAG,aAAa,YAAY,SA8JnE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,iBAAkB,GAAG,aAAa,YAAY,SAqCxE,CAAC;AAEF;;;;;;;;;GASG;AACH,eAAO,MAAM,oBAAoB,UACxB,MAAM,SACN,MAAM,OACR,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,aA4BZ,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,qBAAqB,iBAAkB,GAAG,aAAa,YAAY,SA2C/E,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,WAAW,iBAAkB,GAAG,aAAa,YAAY,SA4CrE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,iBAAkB,GAAG,aAAa,YAAY,SAqC1E,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,SAAS,iBAAkB,GAAG,aAAa,YAAY,YA+BnE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,aAAc,OAAO,gBAAgB,EAAE,QAAQ,MAAM,+BAA+B,SAkF9G,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,aAAc,OAAO,gBAAgB,EAAE,QAAQ,iBAAiB,GAAG,SAwC7F,CAAC"}
1
+ {"version":3,"file":"graphics.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics.ts"],"names":[],"mappings":"AAIA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAClD,OAAO,KAAK,EAAE,+BAA+B,EAAE,MAAM,WAAW,CAAC;AACjE,OAAO,KAAK,EAAE,QAAQ,EAAE,MAAM,gBAAgB,CAAC;AAE/C;;;GAGG;AACH,eAAO,MAAM,qBAAqB,cAGjC,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,mBAAmB,aAG/B,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,UAAU,UAAW,GAAG,QAAQ,MAAM,QAgBlD,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,SAAS,iBAAkB,GAAG,aAAa,YAAY,SA8JnE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,iBAAkB,GAAG,aAAa,YAAY,SAqCxE,CAAC;AAEF;;;;;;;;;GASG;AACH,eAAO,MAAM,oBAAoB,UACxB,MAAM,SACN,MAAM,OACR,MAAM,OACN,MAAM,OACN,MAAM,OACN,MAAM,aA4BZ,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,qBAAqB,iBAAkB,GAAG,aAAa,YAAY,SA2C/E,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,WAAW,iBAAkB,GAAG,aAAa,YAAY,SA4CrE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,gBAAgB,iBAAkB,GAAG,aAAa,YAAY,SAqC1E,CAAC;AAEF;;;;;GAKG;AACH,eAAO,MAAM,SAAS,iBAAkB,GAAG,aAAa,YAAY,YA+BnE,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,aAAc,QAAQ,MAAM,+BAA+B,SA+ErF,CAAC;AAEF;;;;GAIG;AACH,eAAO,MAAM,cAAc,aAAc,QAAQ,iBAAiB,GAAG,SAwCpE,CAAC"}
@@ -1,5 +1,6 @@
1
1
  export declare class GraphicsData {
2
- [key: string]: any;
2
+ glPoints: Float32Array | null;
3
+ glIndicies: Uint16Array | null;
3
4
  gl: any;
4
5
  color: any;
5
6
  points: any;
@@ -1 +1 @@
1
- {"version":3,"file":"graphics_data.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics_data.ts"],"names":[],"mappings":"AAAA,qBAAa,YAAY;IACvB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,EAAE,EAAG,GAAG,CAAC;IACT,KAAK,EAAG,GAAG,CAAC;IACZ,MAAM,EAAG,GAAG,CAAC;IACb,OAAO,EAAG,GAAG,CAAC;IACd,MAAM,EAAG,GAAG,CAAC;IACb,WAAW,EAAG,GAAG,CAAC;IAClB,IAAI,EAAG,GAAG,CAAC;IACX,KAAK,EAAG,GAAG,CAAC;IACZ,KAAK,EAAG,GAAG,CAAC;IACZ;;;OAGG;IACH,YAAY,EAAE,EAAE,qBAAqB,EAWpC;IAED;;OAEG;IACH,KAAK,SAKJ;IAED;;OAEG;IACH,MAAM,SAUL;CACF"}
1
+ {"version":3,"file":"graphics_data.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/graphics_data.ts"],"names":[],"mappings":"AAAA,qBAAa,YAAY;IAChB,QAAQ,EAAG,YAAY,GAAG,IAAI,CAAC;IAC/B,UAAU,EAAG,WAAW,GAAG,IAAI,CAAC;IAChC,EAAE,EAAG,GAAG,CAAC;IACT,KAAK,EAAG,GAAG,CAAC;IACZ,MAAM,EAAG,GAAG,CAAC;IACb,OAAO,EAAG,GAAG,CAAC;IACd,MAAM,EAAG,GAAG,CAAC;IACb,WAAW,EAAG,GAAG,CAAC;IAClB,IAAI,EAAG,GAAG,CAAC;IACX,KAAK,EAAG,GAAG,CAAC;IACZ,KAAK,EAAG,GAAG,CAAC;IACnB;;;OAGG;IACH,YAAmB,EAAE,EAAE,qBAAqB,EAW3C;IAED;;OAEG;IACI,KAAK,SAKX;IAED;;OAEG;IACI,MAAM,SAUZ;CACF"}
@@ -1,4 +1,6 @@
1
1
  import { Texture } from './texture.js';
2
+ import type { WebGLRenderer } from './renderer.js';
3
+ import type { CanvasRenderer } from '../canvas/renderer.js';
2
4
  export declare class RenderTexture extends Texture {
3
5
  [key: string]: any;
4
6
  width: any;
@@ -15,11 +17,11 @@ export declare class RenderTexture extends Texture {
15
17
  * Creates a new RenderTexture instance.
16
18
  * @param {number} width - The width of the render texture.
17
19
  * @param {number} height - The height of the render texture.
18
- * @param {import('./renderer.js').WebGLRenderer|import('../canvas/renderer.js').CanvasRenderer} renderer - The renderer to use.
20
+ * @param {WebGLRenderer|CanvasRenderer} renderer - The renderer to use.
19
21
  * @param {number} scaleMode - The scale mode to use.
20
22
  * @param {number} resolution - The resolution to use.
21
23
  */
22
- constructor(width: number, height: number, renderer: import('./renderer.js').WebGLRenderer | import('../canvas/renderer.js').CanvasRenderer, scaleMode: number, resolution?: number);
24
+ constructor(width: number, height: number, renderer: WebGLRenderer | CanvasRenderer, scaleMode: number, resolution?: number);
23
25
  /**
24
26
  * Destroys this render texture and cleans up resources.
25
27
  */
@@ -1 +1 @@
1
- {"version":3,"file":"render_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/render_texture.ts"],"names":[],"mappings":"AAMA,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AAEvC,qBAAa,aAAc,SAAQ,OAAO;IACxC,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACX,KAAK,EAAE,GAAG,CAAC;IACX,MAAM,EAAE,GAAG,CAAC;IACpB,UAAU,EAAG,GAAG,CAAC;IACT,KAAK,EAAE,GAAG,CAAC;IACX,IAAI,EAAE,GAAG,CAAC;IAClB,QAAQ,EAAG,GAAG,CAAC;IACf,aAAa,EAAG,GAAG,CAAC;IACpB,MAAM,EAAG,GAAG,CAAC;IACb,UAAU,EAAG,GAAG,CAAC;IACT,KAAK,EAAE,GAAG,CAAC;IACnB;;;;;;;OAOG;IACH,YACE,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,OAAO,eAAe,EAAE,aAAa,GAAG,OAAO,uBAAuB,EAAE,cAAc,EAChG,SAAS,EAAE,MAAM,EACjB,UAAU,GAAE,MAAU,EAkCvB;IAED;;OAEG;IACH,MAAM,SAEL;IAED;;OAEG;IACH,KAAK,SAEJ;IAED;;OAEG;IACH,WAAW,SAEV;IAED;;OAEG;IACH,YAAY,SAEX;IAED;;;OAGG;IACH,QAAQ,qBAIP;IAED;;;OAGG;IACH,SAAS,WAER;IAED;;;OAGG;IACH,SAAS,IAAI,iBAAiB,GAAG,IAAI,CAGpC;CACF"}
1
+ {"version":3,"file":"render_texture.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/render_texture.ts"],"names":[],"mappings":"AAMA,OAAO,EAAE,OAAO,EAAE,MAAM,cAAc,CAAC;AACvC,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,eAAe,CAAC;AACnD,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,uBAAuB,CAAC;AAE5D,qBAAa,aAAc,SAAQ,OAAO;IACxC,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACJ,KAAK,EAAE,GAAG,CAAC;IACX,MAAM,EAAE,GAAG,CAAC;IACpB,UAAU,EAAG,GAAG,CAAC;IACT,KAAK,EAAE,GAAG,CAAC;IACX,IAAI,EAAE,GAAG,CAAC;IAClB,QAAQ,EAAG,GAAG,CAAC;IACf,aAAa,EAAG,GAAG,CAAC;IACpB,MAAM,EAAG,GAAG,CAAC;IACb,UAAU,EAAG,GAAG,CAAC;IACT,KAAK,EAAE,GAAG,CAAC;IAC1B;;;;;;;OAOG;IACH,YACE,KAAK,EAAE,MAAM,EACb,MAAM,EAAE,MAAM,EACd,QAAQ,EAAE,aAAa,GAAG,cAAc,EACxC,SAAS,EAAE,MAAM,EACjB,UAAU,SAAI,EAiCf;IAED;;OAEG;IACI,MAAM,SAEZ;IAED;;OAEG;IACI,KAAK,SAEX;IAED;;OAEG;IACI,WAAW,SAEjB;IAED;;OAEG;IACI,YAAY,SAElB;IAED;;;OAGG;IACI,QAAQ,qBAId;IAED;;;OAGG;IACI,SAAS,WAEf;IAED;;;OAGG;IACI,SAAS,IAAI,iBAAiB,GAAG,IAAI,CAG3C;CACF"}
@@ -1,6 +1,11 @@
1
+ import type { Game } from '../../core/game.js';
2
+ import type { Stage } from '../../core/stage.js';
3
+ import type { BaseTexture } from './base_texture.js';
1
4
  import { Point } from '../../geom/point.js';
5
+ import type { IdentifiedWebGLRenderingContext } from './util.js';
2
6
  export declare class WebGLRenderer {
3
- [key: string]: any;
7
+ gl: IdentifiedWebGLRenderingContext;
8
+ glContextId: number;
4
9
  type: any;
5
10
  resolution: any;
6
11
  autoResize: any;
@@ -20,9 +25,9 @@ export declare class WebGLRenderer {
20
25
  renderSession: any;
21
26
  /**
22
27
  * Creates a new WebGLRenderer instance.
23
- * @param {import('../../core/game.js').Game} game - The game instance.
28
+ * @param {Game} game - The game instance.
24
29
  */
25
- constructor(game: import('../../core/game.js').Game);
30
+ constructor(game: Game);
26
31
  /**
27
32
  * Destroys this renderer and cleans up resources.
28
33
  */
@@ -33,21 +38,21 @@ export declare class WebGLRenderer {
33
38
  initRegistry(): void;
34
39
  /**
35
40
  * Initializes the WebGL context for rendering.
36
- * @param {import('../../core/game.js').Game} game - The game instance.
41
+ * @param {Game} game - The game instance.
37
42
  * @throws {Error}
38
43
  */
39
- initContext(game: import('../../core/game.js').Game): void;
44
+ initContext(game: Game): void;
40
45
  /**
41
46
  * Renders the stage to WebGL.
42
- * @param {import('../../core/stage.js').Stage} stage - The root stage to render.
47
+ * @param {Stage} stage - The root stage to render.
43
48
  */
44
- render(stage: import('../../core/stage.js').Stage): void;
49
+ render(stage: Stage): void;
45
50
  /**
46
51
  * Renders a display object to WebGL.
47
- * @param {import('../../display/display_object.js').DisplayObject} displayObject - The display object to render.
52
+ * @param {DisplayObject} displayObject - The display object to render.
48
53
  * @param {Point} projection - The projection matrix.
49
54
  * @param {object} buffer - The render buffer.
50
- * @param {import('../../geom/matrix.js').Matrix} matrix - The transformation matrix.
55
+ * @param {Matrix} matrix - The transformation matrix.
51
56
  */
52
57
  renderDisplayObject(displayObject: any, projection: Point, buffer?: any, matrix?: any): void;
53
58
  /**
@@ -58,10 +63,10 @@ export declare class WebGLRenderer {
58
63
  resize(width: number, height: number): void;
59
64
  /**
60
65
  * Updates a texture in the WebGL context.
61
- * @param {import('./base_texture.js').BaseTexture} texture - The base texture to update.
66
+ * @param {BaseTexture} texture - The base texture to update.
62
67
  * @returns {boolean} Whether the update was successful.
63
68
  */
64
- updateTexture(texture: import('./base_texture.js').BaseTexture): boolean;
69
+ updateTexture(texture: BaseTexture): boolean;
65
70
  /**
66
71
  * Maps blend modes to WebGL rendering operations.
67
72
  */
@@ -1 +1 @@
1
- {"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/renderer.ts"],"names":[],"mappings":"AAsBA,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAW5C,qBAAa,aAAa;IACxB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,IAAI,EAAG,GAAG,CAAC;IACX,UAAU,EAAG,GAAG,CAAC;IACjB,UAAU,EAAG,GAAG,CAAC;IACjB,WAAW,EAAG,GAAG,CAAC;IAClB,iBAAiB,EAAG,GAAG,CAAC;IACxB,KAAK,EAAG,GAAG,CAAC;IACZ,MAAM,EAAG,GAAG,CAAC;IACb,IAAI,EAAG,GAAG,CAAC;IACX,eAAe,EAAG,GAAG,CAAC;IACtB,UAAU,EAAG,GAAG,CAAC;IACjB,MAAM,EAAG,GAAG,CAAC;IACb,aAAa,EAAG,GAAG,CAAC;IACpB,WAAW,EAAG,GAAG,CAAC;IAClB,aAAa,EAAG,GAAG,CAAC;IACpB,cAAc,EAAG,GAAG,CAAC;IACrB,gBAAgB,EAAG,GAAG,CAAC;IACvB,aAAa,EAAG,GAAG,CAAC;IACpB;;;OAGG;IACH,YAAY,IAAI,EAAE,OAAO,oBAAoB,EAAE,IAAI,EAuClD;IAED;;OAEG;IACH,OAAO,SAuBN;IAED;;OAEG;IACH,YAAY,SAUX;IAED;;;;OAIG;IACH,WAAW,CAAC,IAAI,EAAE,OAAO,oBAAoB,EAAE,IAAI,QAsClD;IAED;;;OAGG;IACH,MAAM,CAAC,KAAK,EAAE,OAAO,qBAAqB,EAAE,KAAK,QAgBhD;IAED;;;;;;OAMG;IACH,mBAAmB,CAAC,aAAa,EAAE,GAAG,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,CAAC,EAAE,GAAG,EAAE,MAAM,CAAC,EAAE,GAAG,QAkBpF;IAED;;;;OAIG;IACH,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,QAYnC;IAED;;;;OAIG;IACH,aAAa,CAAC,OAAO,EAAE,OAAO,mBAAmB,EAAE,WAAW,WAoC7D;IAED;;OAEG;IACH,aAAa,SAwBZ;CACF"}
1
+ {"version":3,"file":"renderer.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/renderer.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,IAAI,EAAE,MAAM,oBAAoB,CAAC;AAC/C,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,mBAAmB,CAAC;AAuBrD,OAAO,EAAE,KAAK,EAAE,MAAM,qBAAqB,CAAC;AAS5C,OAAO,KAAK,EAAE,+BAA+B,EAAE,MAAM,WAAW,CAAC;AAGjE,qBAAa,aAAa;IACjB,EAAE,EAAG,+BAA+B,CAAC;IACrC,WAAW,EAAG,MAAM,CAAC;IACrB,IAAI,EAAG,GAAG,CAAC;IACX,UAAU,EAAG,GAAG,CAAC;IACjB,UAAU,EAAG,GAAG,CAAC;IACjB,WAAW,EAAG,GAAG,CAAC;IAClB,iBAAiB,EAAG,GAAG,CAAC;IACxB,KAAK,EAAG,GAAG,CAAC;IACZ,MAAM,EAAG,GAAG,CAAC;IACb,IAAI,EAAG,GAAG,CAAC;IACX,eAAe,EAAG,GAAG,CAAC;IACtB,UAAU,EAAG,GAAG,CAAC;IACjB,MAAM,EAAG,GAAG,CAAC;IACb,aAAa,EAAG,GAAG,CAAC;IACpB,WAAW,EAAG,GAAG,CAAC;IAClB,aAAa,EAAG,GAAG,CAAC;IACpB,cAAc,EAAG,GAAG,CAAC;IACrB,gBAAgB,EAAG,GAAG,CAAC;IACvB,aAAa,EAAG,GAAG,CAAC;IAC3B;;;OAGG;IACH,YAAmB,IAAI,EAAE,IAAI,EAuC5B;IAED;;OAEG;IACI,OAAO,SAsBb;IAED;;OAEG;IACI,YAAY,SAIlB;IAED;;;;OAIG;IACI,WAAW,CAAC,IAAI,EAAE,IAAI,QAqC5B;IAED;;;OAGG;IACI,MAAM,CAAC,KAAK,EAAE,KAAK,QAgBzB;IAED;;;;;;OAMG;IACI,mBAAmB,CAAC,aAAa,EAAE,GAAG,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,CAAC,EAAE,GAAG,EAAE,MAAM,CAAC,EAAE,GAAG,QAkB3F;IAED;;;;OAIG;IACI,MAAM,CAAC,KAAK,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,QAY1C;IAED;;;;OAIG;IACI,aAAa,CAAC,OAAO,EAAE,WAAW,WAkCxC;IAED;;OAEG;IACI,aAAa,SAwBnB;CACF"}
@@ -1,10 +1,20 @@
1
1
  export declare class ComplexPrimitiveShader {
2
- [key: string]: any;
3
- gl: any;
4
- _UID: any;
5
- program: any;
6
- fragmentSrc: any;
7
- vertexSrc: any;
2
+ gl: WebGLRenderingContext | null;
3
+ _UID: string;
4
+ program: WebGLProgram | null;
5
+ fragmentSrc: string[];
6
+ vertexSrc: string[];
7
+ projectionVector: WebGLUniformLocation | null;
8
+ offsetVector: WebGLUniformLocation | null;
9
+ tintColor: WebGLUniformLocation | null;
10
+ color: WebGLUniformLocation | null;
11
+ flipY: WebGLUniformLocation | null;
12
+ translationMatrix: WebGLUniformLocation | null;
13
+ alpha: WebGLUniformLocation | null;
14
+ aVertexPosition: number;
15
+ colorAttribute: number | undefined;
16
+ uniforms: unknown;
17
+ attributes: (number | undefined)[] | null;
8
18
  /**
9
19
  * Creates a new ComplexShader instance.
10
20
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
@@ -1 +1 @@
1
- {"version":3,"file":"complex.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/complex.ts"],"names":[],"mappings":"AAKA,qBAAa,sBAAsB;IACjC,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IAChB;;;OAGG;IACH,YAAY,EAAE,EAAE,qBAAqB,EAiCpC;IAED;;OAEG;IACH,IAAI,SAiBH;IAED;;OAEG;IACH,OAAO,SAKN;CACF"}
1
+ {"version":3,"file":"complex.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/complex.ts"],"names":[],"mappings":"AAKA,qBAAa,sBAAsB;IAC1B,EAAE,EAAE,qBAAqB,GAAG,IAAI,CAAC;IACjC,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,YAAY,GAAG,IAAI,CAAC;IAC7B,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB,SAAS,EAAE,MAAM,EAAE,CAAC;IACpB,gBAAgB,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAC/C,YAAY,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAC3C,SAAS,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACxC,KAAK,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACpC,KAAK,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACpC,iBAAiB,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAChD,KAAK,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACpC,eAAe,EAAG,MAAM,CAAC;IACzB,cAAc,EAAE,MAAM,GAAG,SAAS,CAAC;IACnC,QAAQ,EAAE,OAAO,CAAQ;IACzB,UAAU,EAAE,CAAC,MAAM,GAAG,SAAS,CAAC,EAAE,GAAG,IAAI,CAAQ;IACxD;;;OAGG;IACH,YAAmB,EAAE,EAAE,qBAAqB,EAiC3C;IAED;;OAEG;IACI,IAAI,IAAI,IAAI,CAuBlB;IAED;;OAEG;IACI,OAAO,IAAI,IAAI,CAKrB;CACF"}
@@ -1,11 +1,23 @@
1
1
  export declare class FastShader {
2
- [key: string]: any;
3
- gl: any;
4
- _UID: any;
5
- program: any;
6
- textureCount: any;
7
- fragmentSrc: any;
8
- vertexSrc: any;
2
+ gl: WebGLRenderingContext | null;
3
+ _UID: string;
4
+ program: WebGLProgram | null;
5
+ textureCount: number;
6
+ fragmentSrc: string[];
7
+ vertexSrc: string[];
8
+ uSampler: WebGLUniformLocation | null;
9
+ projectionVector: WebGLUniformLocation | null;
10
+ offsetVector: WebGLUniformLocation | null;
11
+ dimensions: WebGLUniformLocation | null;
12
+ uMatrix: WebGLUniformLocation | null;
13
+ uniforms: unknown;
14
+ aVertexPosition: number;
15
+ aPositionCoord: number;
16
+ aScale: number;
17
+ aRotation: number;
18
+ aTextureCoord: number;
19
+ colorAttribute: number;
20
+ attributes: number[] | null;
9
21
  /**
10
22
  * Creates a new FastShader instance.
11
23
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
@@ -1 +1 @@
1
- {"version":3,"file":"fast.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/fast.ts"],"names":[],"mappings":"AAKA,qBAAa,UAAU;IACrB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,YAAY,EAAG,GAAG,CAAC;IACnB,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IAChB;;;OAGG;IACH,YAAY,EAAE,EAAE,qBAAqB,EA6CpC;IAED;;OAEG;IACH,IAAI,SAmCH;IAED;;OAEG;IACH,OAAO,SAKN;CACF"}
1
+ {"version":3,"file":"fast.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/fast.ts"],"names":[],"mappings":"AAKA,qBAAa,UAAU;IACd,EAAE,EAAE,qBAAqB,GAAG,IAAI,CAAC;IACjC,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,YAAY,GAAG,IAAI,CAAC;IAC7B,YAAY,EAAE,MAAM,CAAC;IACrB,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB,SAAS,EAAE,MAAM,EAAE,CAAC;IACpB,QAAQ,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACvC,gBAAgB,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAC/C,YAAY,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAC3C,UAAU,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACzC,OAAO,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACtC,QAAQ,EAAE,OAAO,CAAQ;IACzB,eAAe,EAAG,MAAM,CAAC;IACzB,cAAc,EAAG,MAAM,CAAC;IACxB,MAAM,EAAG,MAAM,CAAC;IAChB,SAAS,EAAG,MAAM,CAAC;IACnB,aAAa,EAAG,MAAM,CAAC;IACvB,cAAc,EAAG,MAAM,CAAC;IACxB,UAAU,EAAE,MAAM,EAAE,GAAG,IAAI,CAAQ;IAC1C;;;OAGG;IACH,YAAmB,EAAE,EAAE,qBAAqB,EA6C3C;IAED;;OAEG;IACI,IAAI,IAAI,IAAI,CAyClB;IAED;;OAEG;IACI,OAAO,IAAI,IAAI,CAKrB;CACF"}
@@ -1,20 +1,41 @@
1
+ export type ShaderUniform = {
2
+ type: string;
3
+ value: any;
4
+ uniformLocation?: WebGLUniformLocation | null;
5
+ glFunc?: (...args: any[]) => void;
6
+ glMatrix?: boolean;
7
+ glValueLength?: number;
8
+ transpose?: boolean;
9
+ textureData?: Record<string, any>;
10
+ _init?: boolean;
11
+ };
1
12
  export declare class NormalShader {
2
- [key: string]: any;
3
- gl: any;
4
- _UID: any;
5
- program: any;
6
- fragmentSrc: any;
7
- vertexSrc: any;
8
- textureCount: any;
9
- firstRun: any;
10
- dirty: any;
11
- uniforms: any;
12
- attributes: any;
13
+ gl: WebGLRenderingContext & {
14
+ id: number;
15
+ };
16
+ _UID: string;
17
+ program: WebGLProgram | null;
18
+ fragmentSrc: string[];
19
+ vertexSrc: string[] | null;
20
+ textureCount: number;
21
+ firstRun: boolean;
22
+ dirty: boolean;
23
+ uniforms: Record<string, ShaderUniform>;
24
+ attributes: number[];
25
+ uSampler: WebGLUniformLocation | null;
26
+ projectionVector: WebGLUniformLocation | null;
27
+ offsetVector: WebGLUniformLocation | null;
28
+ dimensions: WebGLUniformLocation | null;
29
+ aVertexPosition: number;
30
+ aTextureCoord: number;
31
+ colorAttribute: number;
13
32
  /**
14
33
  * Creates a new NormalShader instance.
15
34
  * @param {WebGLRenderingContext & { id: number }} gl - The WebGL rendering context.
16
35
  */
17
- constructor(gl: WebGLRenderingContext);
36
+ constructor(gl: WebGLRenderingContext & {
37
+ id: number;
38
+ });
18
39
  /**
19
40
  * Destroys this shader and cleans up resources.
20
41
  */
@@ -1 +1 @@
1
- {"version":3,"file":"normal.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/normal.ts"],"names":[],"mappings":"AAyBA,qBAAa,YAAY;IACvB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IAChB,YAAY,EAAG,GAAG,CAAC;IACnB,QAAQ,EAAG,GAAG,CAAC;IACf,KAAK,EAAG,GAAG,CAAC;IACZ,QAAQ,EAAG,GAAG,CAAC;IACf,UAAU,EAAG,GAAG,CAAC;IACjB;;;OAGG;IACH,YAAY,EAAE,EAAE,qBAAqB,EAsBpC;IAED;;OAEG;IACH,IAAI,SA+BH;IAED;;OAEG;IACH,YAAY,SAuCX;IAED;;;OAGG;IACH,aAAa,CAAC,OAAO,EAAE,GAAG,QA+CzB;IAED;;OAEG;IACH,YAAY,SA6CX;IAED;;OAEG;IACH,OAAO,SAKN;CACF"}
1
+ {"version":3,"file":"normal.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/normal.ts"],"names":[],"mappings":"AA2BA,MAAM,MAAM,aAAa,GAAG;IAC1B,IAAI,EAAE,MAAM,CAAC;IACb,KAAK,EAAE,GAAG,CAAC;IACX,eAAe,CAAC,EAAE,oBAAoB,GAAG,IAAI,CAAC;IAC9C,MAAM,CAAC,EAAE,CAAC,GAAG,IAAI,EAAE,GAAG,EAAE,KAAK,IAAI,CAAC;IAClC,QAAQ,CAAC,EAAE,OAAO,CAAC;IACnB,aAAa,CAAC,EAAE,MAAM,CAAC;IACvB,SAAS,CAAC,EAAE,OAAO,CAAC;IACpB,WAAW,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CAAC;IAClC,KAAK,CAAC,EAAE,OAAO,CAAC;CACjB,CAAC;AAEF,qBAAa,YAAY;IAChB,EAAE,EAAE,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,CAAC;IAC3C,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,YAAY,GAAG,IAAI,CAAC;IAC7B,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB,SAAS,EAAE,MAAM,EAAE,GAAG,IAAI,CAAC;IAC3B,YAAY,EAAE,MAAM,CAAC;IACrB,QAAQ,EAAE,OAAO,CAAC;IAClB,KAAK,EAAE,OAAO,CAAC;IACf,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC;IACxC,UAAU,EAAE,MAAM,EAAE,CAAC;IACrB,QAAQ,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACvC,gBAAgB,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAC/C,YAAY,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAC3C,UAAU,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACzC,eAAe,EAAG,MAAM,CAAC;IACzB,aAAa,EAAG,MAAM,CAAC;IACvB,cAAc,EAAG,MAAM,CAAC;IAC/B;;;OAGG;IACH,YAAmB,EAAE,EAAE,qBAAqB,GAAG;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,EAsB5D;IAED;;OAEG;IACI,IAAI,IAAI,IAAI,CAiClB;IAED;;OAEG;IACI,YAAY,SAmClB;IAED;;;OAGG;IACI,aAAa,CAAC,OAAO,EAAE,GAAG,QA+ChC;IAED;;OAEG;IACI,YAAY,SAyClB;IAED;;OAEG;IACI,OAAO,IAAI,IAAI,CAIrB;CACF"}
@@ -1,10 +1,19 @@
1
1
  export declare class PrimitiveShader {
2
- [key: string]: any;
3
- gl: any;
4
- _UID: any;
5
- program: any;
6
- fragmentSrc: any;
7
- vertexSrc: any;
2
+ gl: WebGLRenderingContext | null;
3
+ _UID: string;
4
+ program: WebGLProgram | null;
5
+ fragmentSrc: string[];
6
+ vertexSrc: string[];
7
+ projectionVector: WebGLUniformLocation | null;
8
+ offsetVector: WebGLUniformLocation | null;
9
+ tintColor: WebGLUniformLocation | null;
10
+ flipY: WebGLUniformLocation | null;
11
+ translationMatrix: WebGLUniformLocation | null;
12
+ alpha: WebGLUniformLocation | null;
13
+ aVertexPosition: number;
14
+ colorAttribute: number;
15
+ uniforms: unknown;
16
+ attributes: number[] | null;
8
17
  /**
9
18
  * Creates a new PrimitiveShader instance.
10
19
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
@@ -1 +1 @@
1
- {"version":3,"file":"primitive.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/primitive.ts"],"names":[],"mappings":"AAKA,qBAAa,eAAe;IAC1B,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IAChB;;;OAGG;IACH,YAAY,EAAE,EAAE,qBAAqB,EAgCpC;IAED;;OAEG;IACH,IAAI,SAgBH;IAED;;OAEG;IACH,OAAO,SAKN;CACF"}
1
+ {"version":3,"file":"primitive.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/primitive.ts"],"names":[],"mappings":"AAKA,qBAAa,eAAe;IACnB,EAAE,EAAE,qBAAqB,GAAG,IAAI,CAAC;IACjC,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,YAAY,GAAG,IAAI,CAAC;IAC7B,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB,SAAS,EAAE,MAAM,EAAE,CAAC;IACpB,gBAAgB,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAC/C,YAAY,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAC3C,SAAS,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACxC,KAAK,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACpC,iBAAiB,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAChD,KAAK,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACpC,eAAe,EAAG,MAAM,CAAC;IACzB,cAAc,EAAG,MAAM,CAAC;IACxB,QAAQ,EAAE,OAAO,CAAQ;IACzB,UAAU,EAAE,MAAM,EAAE,GAAG,IAAI,CAAQ;IAC1C;;;OAGG;IACH,YAAmB,EAAE,EAAE,qBAAqB,EAgC3C;IAED;;OAEG;IACI,IAAI,IAAI,IAAI,CAsBlB;IAED;;OAEG;IACI,OAAO,IAAI,IAAI,CAKrB;CACF"}
@@ -1,10 +1,19 @@
1
1
  export declare class StripShader {
2
- [key: string]: any;
3
- gl: any;
4
- _UID: any;
5
- program: any;
6
- fragmentSrc: any;
7
- vertexSrc: any;
2
+ gl: WebGLRenderingContext | null;
3
+ _UID: string;
4
+ program: WebGLProgram | null;
5
+ fragmentSrc: string[];
6
+ vertexSrc: string[];
7
+ uSampler: WebGLUniformLocation | null;
8
+ projectionVector: WebGLUniformLocation | null;
9
+ offsetVector: WebGLUniformLocation | null;
10
+ translationMatrix: WebGLUniformLocation | null;
11
+ alpha: WebGLUniformLocation | null;
12
+ colorAttribute: number;
13
+ aVertexPosition: number;
14
+ aTextureCoord: number;
15
+ uniforms: unknown;
16
+ attributes: number[] | null;
8
17
  /**
9
18
  * Creates a new StripShader instance.
10
19
  * @param {WebGLRenderingContext} gl - The WebGL rendering context.
@@ -1 +1 @@
1
- {"version":3,"file":"strip.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/strip.ts"],"names":[],"mappings":"AAKA,qBAAa,WAAW;IACtB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,EAAE,EAAG,GAAG,CAAC;IACT,IAAI,EAAG,GAAG,CAAC;IACX,OAAO,EAAG,GAAG,CAAC;IACd,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IAChB;;;OAGG;IACH,YAAY,EAAE,EAAE,qBAAqB,EAoCpC;IAED;;OAEG;IACH,IAAI,SAiBH;IAED;;OAEG;IACH,OAAO,SAKN;CACF"}
1
+ {"version":3,"file":"strip.d.ts","sourceRoot":"","sources":["../../../../../src/phaser/display/webgl/shader/strip.ts"],"names":[],"mappings":"AAKA,qBAAa,WAAW;IACf,EAAE,EAAE,qBAAqB,GAAG,IAAI,CAAC;IACjC,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,YAAY,GAAG,IAAI,CAAC;IAC7B,WAAW,EAAE,MAAM,EAAE,CAAC;IACtB,SAAS,EAAE,MAAM,EAAE,CAAC;IACpB,QAAQ,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACvC,gBAAgB,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAC/C,YAAY,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAC3C,iBAAiB,EAAG,oBAAoB,GAAG,IAAI,CAAC;IAChD,KAAK,EAAG,oBAAoB,GAAG,IAAI,CAAC;IACpC,cAAc,EAAG,MAAM,CAAC;IACxB,eAAe,EAAG,MAAM,CAAC;IACzB,aAAa,EAAG,MAAM,CAAC;IACvB,QAAQ,EAAE,OAAO,CAAQ;IACzB,UAAU,EAAE,MAAM,EAAE,GAAG,IAAI,CAAQ;IAC1C;;;OAGG;IACH,YAAmB,EAAE,EAAE,qBAAqB,EAoC3C;IAED;;OAEG;IACI,IAAI,IAAI,IAAI,CAuBlB;IAED;;OAEG;IACI,OAAO,IAAI,IAAI,CAKrB;CACF"}
@@ -1,17 +1,22 @@
1
+ import { ComplexPrimitiveShader } from './shader/complex.js';
2
+ import { FastShader } from './shader/fast.js';
1
3
  import { NormalShader } from './shader/normal.js';
4
+ import { PrimitiveShader } from './shader/primitive.js';
5
+ import { StripShader } from './shader/strip.js';
2
6
  import type { IdentifiedWebGLRenderingContext } from './util.js';
3
7
  export declare class WebGLShaderManager {
4
- [key: string]: any;
5
- gl: any;
6
- primitiveShader: any;
7
- complexPrimitiveShader: any;
8
- defaultShader: any;
9
- fastShader: any;
10
- stripShader: any;
11
- maxAttibs: any;
12
- attribState: any;
13
- tempAttribState: any;
14
- stack: any;
8
+ gl: IdentifiedWebGLRenderingContext;
9
+ primitiveShader: PrimitiveShader | null;
10
+ complexPrimitiveShader: ComplexPrimitiveShader | null;
11
+ defaultShader: NormalShader | null;
12
+ fastShader: FastShader | null;
13
+ stripShader: StripShader | null;
14
+ maxAttibs: number;
15
+ attribState: (boolean | undefined)[];
16
+ tempAttribState: (boolean | undefined)[];
17
+ stack: NormalShader[];
18
+ currentShader: NormalShader | null;
19
+ _currentId: string | null;
15
20
  /**
16
21
  * Initializes the shader manager with a WebGL context.
17
22
  */
@@ -1 +1 @@
1
- {"version":3,"file":"shader_manager.d.ts","sourceRoot":"","sources":["../../../../src/phaser/display/webgl/shader_manager.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,YAAY,EAAE,MAAM,oBAAoB,CAAC;AAGlD,OAAO,KAAK,EAAE,+BAA+B,EAAE,MAAM,WAAW,CAAC;AAEjE,qBAAa,kBAAkB;IAC7B,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAAC;IACnB,EAAE,EAAG,GAAG,CAAC;IACT,eAAe,EAAG,GAAG,CAAC;IACtB,sBAAsB,EAAG,GAAG,CAAC;IAC7B,aAAa,EAAG,GAAG,CAAC;IACpB,UAAU,EAAG,GAAG,CAAC;IACjB,WAAW,EAAG,GAAG,CAAC;IAClB,SAAS,EAAG,GAAG,CAAC;IAChB,WAAW,EAAG,GAAG,CAAC;IAClB,eAAe,EAAG,GAAG,CAAC;IACtB,KAAK,EAAG,GAAG,CAAC;IACZ;;OAEG;IACH,cAcC;IAED;;;OAGG;IACH,UAAU,CAAC,EAAE,EAAE,+BAA+B,QAQ7C;IAED;;;OAGG;IACH,UAAU,CAAC,OAAO,EAAE,MAAM,EAAE,QAsB3B;IAED;;;;OAIG;IACH,SAAS,CAAC,MAAM,EAAE,YAAY,WAS7B;IAED;;OAEG;IACH,OAAO,SAWN;CACF"}
1
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@@ -1,22 +1,31 @@
1
+ import { NormalShader } from './shader/normal.js';
1
2
  import type { IdentifiedWebGLRenderingContext } from './util.js';
3
+ import type { Image } from '../../display/image.js';
4
+ import type { Matrix } from '../../geom/matrix.js';
5
+ import type { BaseTexture } from './base_texture.js';
2
6
  export declare class WebGLSpriteBatch {
3
- [key: string]: any;
4
- vertSize: any;
5
- size: any;
6
- vertices: any;
7
- positions: any;
8
- colors: any;
9
- indices: any;
10
- lastIndexCount: any;
11
- drawing: any;
12
- currentBatchSize: any;
7
+ vertSize: number;
8
+ size: number;
9
+ vertices: ArrayBuffer | null;
10
+ positions: Float32Array | null;
11
+ colors: Uint32Array | null;
12
+ indices: Uint16Array | null;
13
+ lastIndexCount: number;
14
+ drawing: boolean;
15
+ currentBatchSize: number;
13
16
  currentBaseTexture: any;
14
- dirty: any;
15
- textures: any;
16
- blendModes: any;
17
- shaders: any;
18
- sprites: any;
17
+ dirty: boolean;
18
+ textures: any[];
19
+ blendModes: number[];
20
+ shaders: NormalShader[];
21
+ sprites: any[];
19
22
  defaultShader: any;
23
+ gl: IdentifiedWebGLRenderingContext;
24
+ vertexBuffer: WebGLBuffer | null;
25
+ indexBuffer: WebGLBuffer | null;
26
+ currentBlendMode: number;
27
+ renderSession: any;
28
+ shader: NormalShader | null;
20
29
  /**
21
30
  * Creates a new SpriteBatch instance.
22
31
  */
@@ -37,10 +46,10 @@ export declare class WebGLSpriteBatch {
37
46
  end(): void;
38
47
  /**
39
48
  * Renders a sprite using the sprite batch.
40
- * @param {import('../../display/image.js').Image} sprite - The sprite to render.
41
- * @param {import('../../geom/matrix.js').Matrix} matrix - The transformation matrix.
49
+ * @param {Image} sprite - The sprite to render.
50
+ * @param {Matrix} matrix - The transformation matrix.
42
51
  */
43
- render(sprite: import('../../display/image.js').Image, matrix: import('../../geom/matrix.js').Matrix): void;
52
+ render(sprite: Image, matrix: Matrix): void;
44
53
  /**
45
54
  * Binds the sprite batch to the WebGL context.
46
55
  */
@@ -51,11 +60,11 @@ export declare class WebGLSpriteBatch {
51
60
  flush(): void;
52
61
  /**
53
62
  * Updates the sprite batch with a new texture.
54
- * @param {import('./base_texture.js').BaseTexture} texture - The texture to use.
63
+ * @param {BaseTexture} texture - The texture to use.
55
64
  * @param {number} size - The size of the batch.
56
65
  * @param {number} startIndex - The start index in the batch.
57
66
  */
58
- renderBatch(texture: import('./base_texture.js').BaseTexture, size: number, startIndex: number): void;
67
+ renderBatch(texture: BaseTexture, size: number, startIndex: number): void;
59
68
  /**
60
69
  * Destroys this sprite batch and cleans up resources.
61
70
  */
@@ -1 +1 @@
1
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