@vpmedia/phaser 1.110.0 → 1.112.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.js CHANGED
@@ -1,5 +1,6 @@
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- import { Logger, PAGE_LIFECYCLE_STATE_ACTIVE, PAGE_LIFECYCLE_STATE_CHANGE_EVENT, addPageLifecycleCallback, getPageLifecycleEventEmitter } from "@vpmedia/simplify";
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+ import { getLogger } from "@logtape/logtape";
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  import { v4 } from "uuid";
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+ import { PAGE_LIFECYCLE_STATE_ACTIVE, PAGE_LIFECYCLE_STATE_CHANGE_EVENT, addPageLifecycleCallback, getPageLifecycleEventEmitter } from "@vpmedia/simplify";
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  //#region \0rolldown/runtime.js
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  var __defProp = Object.defineProperty;
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  var __exportAll = (all, no_symbols) => {
@@ -1678,14 +1679,14 @@ const detectCapabilities = (game) => {
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  window.PhaserRegistry.CAN_CANVAS_USE_MULTIPLY = canUseNewCanvasBlendModes();
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  } catch (error) {
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  const typedError = error instanceof Error ? error : new Error(String(error));
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- game.logger.exception("Tinter", typedError);
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+ game.logger.fatal("Tinter", { error: typedError });
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  window.PhaserRegistry.CAN_CANVAS_USE_MULTIPLY = false;
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  }
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  if (!window.PhaserRegistry.CAN_CANVAS_USE_MULTIPLY) try {
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  window.PhaserRegistry.CAN_CANVAS_HANDLE_ALPHA = checkInverseAlpha();
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  } catch (error) {
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  const typedError = error instanceof Error ? error : new Error(String(error));
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- game.logger.exception("Tinter", typedError);
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+ game.logger.fatal("Tinter", { error: typedError });
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  window.PhaserRegistry.CAN_CANVAS_HANDLE_ALPHA = false;
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  }
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  window.PhaserRegistry.CANVAS_TINT_METHOD = window.PhaserRegistry.CAN_CANVAS_USE_MULTIPLY ? tintWithMultiply : tintWithPerPixel;
@@ -3557,7 +3558,10 @@ var AnimationManager = class {
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  if (typeof value === "number" && this._frameData && this._frameData.getFrame(value) !== null) {
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  this.currentFrame = this._frameData.getFrame(value);
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  if (this.currentFrame) this.sprite.setFrame(this.currentFrame);
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- } else this.game.logger.exception("AnimationManager", /* @__PURE__ */ new Error(ENGINE_ERROR_CANNOT_SET_FRAME), { tags: { "asset.key": value } });
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+ } else this.game.logger.fatal("AnimationManager", {
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+ error: /* @__PURE__ */ new Error(ENGINE_ERROR_CANNOT_SET_FRAME),
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+ tags: { "asset.key": value }
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+ });
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  }
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  /**
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  * Gets the current frame name.
@@ -3577,7 +3581,10 @@ var AnimationManager = class {
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  this._frameIndex = this.currentFrame.index;
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  this.sprite.setFrame(this.currentFrame);
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  }
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- } else this.game.logger.exception("AnimationManager", /* @__PURE__ */ new Error(ENGINE_ERROR_CANNOT_SET_FRAME_NAME), { tags: { "asset.key": value } });
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+ } else this.game.logger.fatal("AnimationManager", {
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+ error: /* @__PURE__ */ new Error(ENGINE_ERROR_CANNOT_SET_FRAME_NAME),
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+ tags: { "asset.key": value }
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+ });
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  }
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  };
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  //#endregion
@@ -12879,14 +12886,14 @@ var Cache = class {
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  * @param {string} key - The unique key for the cache entry to remove.
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  */
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  removeSpriteSheet(key) {
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- delete this._cache.spriteSheet[key];
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+ delete this._cache.image[key];
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  }
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  /**
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  * Removes a texture atlas cache entry.
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  * @param {string} key - The unique key for the cache entry to remove.
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  */
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  removeTextureAtlas(key) {
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- delete this._cache.atlas[key];
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+ delete this._cache.image[key];
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  }
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  /**
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  * Clears all GL textures from the cache.
@@ -12996,7 +13003,7 @@ var Device = class {
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  };
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  //#endregion
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  //#region src/phaser/core/device_util.ts
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- const logger = new Logger("device");
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+ const logger = getLogger(["phaser", "device"]);
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  /**
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  * Check if the device can play a specific audio format.
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  * @param {Device} device - The device instance to check.
@@ -13100,7 +13107,10 @@ const canPlayType = (audioElement, type) => {
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  return canPlayResult === "maybe" || canPlayResult === "probably";
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  } catch (error) {
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  const typedError = error instanceof Error ? error : new Error(String(error));
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- logger.exception(`canPlayType error with type: ${type}`, typedError);
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+ logger.fatal("canPlayType error", {
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+ error: typedError,
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+ type
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+ });
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  return false;
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  }
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  };
@@ -13114,7 +13124,10 @@ const isMediaSourceTypeSupported = (type) => {
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  return MediaSource.isTypeSupported(type);
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  } catch (error) {
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  const typedError = error instanceof Error ? error : new Error(String(error));
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- logger.exception(`MediaSource.isTypeSupported error with type: ${type}`, typedError);
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+ logger.fatal("MediaSource.isTypeSupported error", {
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+ error: typedError,
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+ type
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+ });
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  return false;
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  }
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  return false;
@@ -15473,7 +15486,7 @@ var Loader = class {
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  } catch (error) {
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  const typedError = error instanceof Error ? error : new Error(String(error));
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  if (!scope.hasLoaded) scope.asyncComplete(file, typedError.message || "Exception");
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- else scope.game.logger.exception("Loader", typedError);
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+ else scope.game.logger.fatal("Loader", { error: typedError });
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  }
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  return null;
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  };
@@ -15487,7 +15500,7 @@ var Loader = class {
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  } catch (error) {
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  const typedError = error instanceof Error ? error : new Error(String(error));
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  if (!scope.hasLoaded) scope.asyncComplete(file, typedError.message || "Exception");
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- else scope.game.logger.exception("Loader", typedError);
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+ else scope.game.logger.fatal("Loader", { error: typedError });
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  }
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  return null;
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  };
@@ -17799,7 +17812,7 @@ var SoundManager = class {
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  this.context = null;
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  setAudioDisabledState();
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  const typedError = error instanceof Error ? error : new Error(String(error));
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- this.game.logger.exception("SoundManager", typedError);
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+ this.game.logger.fatal("SoundManager", { error: typedError });
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  }
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  else if (window.webkitAudioContext) try {
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  this.game.logger.info("initWebkitAudioContext");
@@ -17809,10 +17822,10 @@ var SoundManager = class {
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  this.context = null;
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  setAudioDisabledState();
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  const typedError = error instanceof Error ? error : new Error(String(error));
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- this.game.logger.exception("SoundManager", typedError);
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+ this.game.logger.fatal("SoundManager", { error: typedError });
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  }
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  if (!this.context) {
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- this.game.logger.exception("SoundManager", /* @__PURE__ */ new Error(ENGINE_ERROR_CREATING_AUDIO_CONTEXT));
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+ this.game.logger.fatal("SoundManager", { error: /* @__PURE__ */ new Error(ENGINE_ERROR_CREATING_AUDIO_CONTEXT) });
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  setAudioDisabledState();
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  return;
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  }
@@ -17917,10 +17930,13 @@ var SoundManager = class {
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  error
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  });
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  this.removeUnlockHandlers();
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- this.game.logger.exception("", error, { tags: {
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- "audio.initialState": initialState,
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- "audio.state": this.context.state
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- } });
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+ this.game.logger.fatal("SoundManager", {
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+ error,
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+ tags: {
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+ "audio.initialState": initialState,
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+ "audio.state": this.context.state
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+ }
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+ });
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  });
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  };
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  /**
@@ -17957,7 +17973,10 @@ var SoundManager = class {
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  this.game.cache.decodedSound(key, buffer);
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  }).catch((error) => {
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  const typedError = error instanceof Error ? error : new Error(String(error));
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- this.game.logger.exception("SoundManager", typedError, { tags: { "asset.key": key } });
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+ this.game.logger.fatal("SoundManager", {
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+ error: typedError,
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+ tags: { "asset.key": key }
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+ });
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  if (typedError.name === "InvalidStateError") addPageLifecycleCallback(PAGE_LIFECYCLE_STATE_ACTIVE, () => {
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  this.decode(key);
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  });
@@ -20139,7 +20158,7 @@ var Game = class {
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  if (window.PhaserRegistry?.GL_PROGRAM_INFO_LOG) this.logger.warn("WebGL program info", { log: window.PhaserRegistry.GL_PROGRAM_INFO_LOG });
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  if (window.PhaserRegistry?.GL_SHADER_INFO_LOG) this.logger.warn("WebGL shader info", { log: window.PhaserRegistry.GL_SHADER_INFO_LOG });
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  const typedError = error instanceof Error ? error : new Error(String(error));
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- this.logger.exception("Game", typedError);
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+ this.logger.fatal("Game", { error: typedError });
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  }
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  if (!isWebGlReady) {
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  if (this.contextLostBinded) this.canvas.removeEventListener("webglcontextlost", this.contextLostBinded, false);
@@ -20169,7 +20188,7 @@ var Game = class {
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  * @param {object} config - The configuration object to parse.
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  */
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  parseConfig(config) {
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- this.logger = config.logger ?? new Logger("phaser");
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+ this.logger = config.logger ?? getLogger(["phaser"]);
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  this.logger.info("parseConfig");
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  this.parseConfigElement(config, "width", 800);
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  this.parseConfigElement(config, "height", 600);