@vpmedia/phaser 1.101.0 → 1.103.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (477) hide show
  1. package/dist/index.d.ts +38 -0
  2. package/dist/index.d.ts.map +1 -0
  3. package/dist/index.js +20112 -0
  4. package/dist/index.js.map +1 -0
  5. package/{types → dist}/phaser/core/animation.d.ts +41 -83
  6. package/dist/phaser/core/animation.d.ts.map +1 -0
  7. package/{types → dist}/phaser/core/animation_manager.d.ts +37 -55
  8. package/dist/phaser/core/animation_manager.d.ts.map +1 -0
  9. package/dist/phaser/core/animation_parser.d.ts +21 -0
  10. package/dist/phaser/core/animation_parser.d.ts.map +1 -0
  11. package/{types → dist}/phaser/core/array_set.d.ts +13 -13
  12. package/dist/phaser/core/array_set.d.ts.map +1 -0
  13. package/{types → dist}/phaser/core/cache.d.ts +78 -91
  14. package/dist/phaser/core/cache.d.ts.map +1 -0
  15. package/dist/phaser/core/const.d.ts +262 -0
  16. package/dist/phaser/core/const.d.ts.map +1 -0
  17. package/dist/phaser/core/device.d.ts +8 -0
  18. package/dist/phaser/core/device.d.ts.map +1 -0
  19. package/dist/phaser/core/device_util.d.ts +65 -0
  20. package/dist/phaser/core/device_util.d.ts.map +1 -0
  21. package/dist/phaser/core/dom.d.ts +75 -0
  22. package/dist/phaser/core/dom.d.ts.map +1 -0
  23. package/dist/phaser/core/error_code.d.ts +9 -0
  24. package/dist/phaser/core/error_code.d.ts.map +1 -0
  25. package/{types → dist}/phaser/core/event_manager.d.ts +17 -35
  26. package/dist/phaser/core/event_manager.d.ts.map +1 -0
  27. package/{types → dist}/phaser/core/factory.d.ts +9 -15
  28. package/dist/phaser/core/factory.d.ts.map +1 -0
  29. package/{types → dist}/phaser/core/frame.d.ts +7 -28
  30. package/dist/phaser/core/frame.d.ts.map +1 -0
  31. package/{types → dist}/phaser/core/frame_data.d.ts +12 -15
  32. package/dist/phaser/core/frame_data.d.ts.map +1 -0
  33. package/dist/phaser/core/frame_util.d.ts +15 -0
  34. package/dist/phaser/core/frame_util.d.ts.map +1 -0
  35. package/{types → dist}/phaser/core/game.d.ts +7 -74
  36. package/dist/phaser/core/game.d.ts.map +1 -0
  37. package/dist/phaser/core/input.d.ts +160 -0
  38. package/dist/phaser/core/input.d.ts.map +1 -0
  39. package/{types → dist}/phaser/core/input_handler.d.ts +32 -93
  40. package/dist/phaser/core/input_handler.d.ts.map +1 -0
  41. package/dist/phaser/core/input_mouse.d.ts +61 -0
  42. package/dist/phaser/core/input_mouse.d.ts.map +1 -0
  43. package/dist/phaser/core/input_mspointer.d.ts +51 -0
  44. package/dist/phaser/core/input_mspointer.d.ts.map +1 -0
  45. package/dist/phaser/core/input_pointer.d.ts +106 -0
  46. package/dist/phaser/core/input_pointer.d.ts.map +1 -0
  47. package/dist/phaser/core/input_touch.d.ts +55 -0
  48. package/dist/phaser/core/input_touch.d.ts.map +1 -0
  49. package/{types → dist}/phaser/core/loader.d.ts +39 -78
  50. package/dist/phaser/core/loader.d.ts.map +1 -0
  51. package/dist/phaser/core/loader_parser.d.ts +35 -0
  52. package/dist/phaser/core/loader_parser.d.ts.map +1 -0
  53. package/{types → dist}/phaser/core/raf.d.ts +5 -5
  54. package/dist/phaser/core/raf.d.ts.map +1 -0
  55. package/{types → dist}/phaser/core/scale_manager.d.ts +41 -124
  56. package/dist/phaser/core/scale_manager.d.ts.map +1 -0
  57. package/{types → dist}/phaser/core/scene.d.ts +6 -4
  58. package/dist/phaser/core/scene.d.ts.map +1 -0
  59. package/{types → dist}/phaser/core/scene_manager.d.ts +12 -29
  60. package/dist/phaser/core/scene_manager.d.ts.map +1 -0
  61. package/{types → dist}/phaser/core/signal.d.ts +21 -17
  62. package/dist/phaser/core/signal.d.ts.map +1 -0
  63. package/{types → dist}/phaser/core/signal_binding.d.ts +15 -15
  64. package/dist/phaser/core/signal_binding.d.ts.map +1 -0
  65. package/{types → dist}/phaser/core/sound.d.ts +22 -75
  66. package/dist/phaser/core/sound.d.ts.map +1 -0
  67. package/{types → dist}/phaser/core/sound_manager.d.ts +20 -43
  68. package/dist/phaser/core/sound_manager.d.ts.map +1 -0
  69. package/dist/phaser/core/sound_sprite.d.ts +27 -0
  70. package/dist/phaser/core/sound_sprite.d.ts.map +1 -0
  71. package/{types → dist}/phaser/core/stage.d.ts +29 -17
  72. package/dist/phaser/core/stage.d.ts.map +1 -0
  73. package/{types → dist}/phaser/core/time.d.ts +12 -64
  74. package/dist/phaser/core/time.d.ts.map +1 -0
  75. package/{types → dist}/phaser/core/timer.d.ts +14 -54
  76. package/dist/phaser/core/timer.d.ts.map +1 -0
  77. package/{types → dist}/phaser/core/timer_event.d.ts +2 -11
  78. package/dist/phaser/core/timer_event.d.ts.map +1 -0
  79. package/{types → dist}/phaser/core/tween.d.ts +21 -62
  80. package/dist/phaser/core/tween.d.ts.map +1 -0
  81. package/{types → dist}/phaser/core/tween_data.d.ts +9 -35
  82. package/dist/phaser/core/tween_data.d.ts.map +1 -0
  83. package/dist/phaser/core/tween_easing.d.ts +187 -0
  84. package/dist/phaser/core/tween_easing.d.ts.map +1 -0
  85. package/{types → dist}/phaser/core/tween_manager.d.ts +9 -18
  86. package/dist/phaser/core/tween_manager.d.ts.map +1 -0
  87. package/{types → dist}/phaser/core/world.d.ts +3 -3
  88. package/dist/phaser/core/world.d.ts.map +1 -0
  89. package/{types → dist}/phaser/display/bitmap_text.d.ts +52 -71
  90. package/dist/phaser/display/bitmap_text.d.ts.map +1 -0
  91. package/{types → dist}/phaser/display/button.d.ts +25 -37
  92. package/dist/phaser/display/button.d.ts.map +1 -0
  93. package/{types → dist}/phaser/display/canvas/buffer.d.ts +3 -7
  94. package/dist/phaser/display/canvas/buffer.d.ts.map +1 -0
  95. package/dist/phaser/display/canvas/graphics.d.ts +18 -0
  96. package/dist/phaser/display/canvas/graphics.d.ts.map +1 -0
  97. package/dist/phaser/display/canvas/masker.d.ts +12 -0
  98. package/dist/phaser/display/canvas/masker.d.ts.map +1 -0
  99. package/dist/phaser/display/canvas/pool.d.ts +40 -0
  100. package/dist/phaser/display/canvas/pool.d.ts.map +1 -0
  101. package/{types → dist}/phaser/display/canvas/renderer.d.ts +6 -28
  102. package/dist/phaser/display/canvas/renderer.d.ts.map +1 -0
  103. package/dist/phaser/display/canvas/tinter.d.ts +41 -0
  104. package/dist/phaser/display/canvas/tinter.d.ts.map +1 -0
  105. package/dist/phaser/display/canvas/util.d.ts +70 -0
  106. package/dist/phaser/display/canvas/util.d.ts.map +1 -0
  107. package/{types → dist}/phaser/display/display_object.d.ts +63 -124
  108. package/dist/phaser/display/display_object.d.ts.map +1 -0
  109. package/{types → dist}/phaser/display/graphics.d.ts +59 -65
  110. package/dist/phaser/display/graphics.d.ts.map +1 -0
  111. package/{types → dist}/phaser/display/graphics_data.d.ts +2 -12
  112. package/dist/phaser/display/graphics_data.d.ts.map +1 -0
  113. package/dist/phaser/display/graphics_data_util.d.ts +8 -0
  114. package/dist/phaser/display/graphics_data_util.d.ts.map +1 -0
  115. package/{types → dist}/phaser/display/group.d.ts +27 -45
  116. package/dist/phaser/display/group.d.ts.map +1 -0
  117. package/{types → dist}/phaser/display/image.d.ts +54 -53
  118. package/dist/phaser/display/image.d.ts.map +1 -0
  119. package/dist/phaser/display/sprite_batch.d.ts +9 -0
  120. package/dist/phaser/display/sprite_batch.d.ts.map +1 -0
  121. package/dist/phaser/display/sprite_util.d.ts +35 -0
  122. package/dist/phaser/display/sprite_util.d.ts.map +1 -0
  123. package/{types → dist}/phaser/display/text.d.ts +176 -181
  124. package/dist/phaser/display/text.d.ts.map +1 -0
  125. package/{types → dist}/phaser/display/webgl/abstract_filter.d.ts +2 -8
  126. package/dist/phaser/display/webgl/abstract_filter.d.ts.map +1 -0
  127. package/{types → dist}/phaser/display/webgl/base_texture.d.ts +3 -15
  128. package/dist/phaser/display/webgl/base_texture.d.ts.map +1 -0
  129. package/{types → dist}/phaser/display/webgl/blend_manager.d.ts +7 -5
  130. package/dist/phaser/display/webgl/blend_manager.d.ts.map +1 -0
  131. package/{types → dist}/phaser/display/webgl/earcut.d.ts +28 -27
  132. package/dist/phaser/display/webgl/earcut.d.ts.map +1 -0
  133. package/{types → dist}/phaser/display/webgl/earcut_node.d.ts +11 -11
  134. package/dist/phaser/display/webgl/earcut_node.d.ts.map +1 -0
  135. package/{types → dist}/phaser/display/webgl/fast_sprite_batch.d.ts +6 -28
  136. package/dist/phaser/display/webgl/fast_sprite_batch.d.ts.map +1 -0
  137. package/{types → dist}/phaser/display/webgl/filter_manager.d.ts +6 -7
  138. package/dist/phaser/display/webgl/filter_manager.d.ts.map +1 -0
  139. package/{types → dist}/phaser/display/webgl/filter_texture.d.ts +3 -9
  140. package/dist/phaser/display/webgl/filter_texture.d.ts.map +1 -0
  141. package/dist/phaser/display/webgl/graphics.d.ts +78 -0
  142. package/dist/phaser/display/webgl/graphics.d.ts.map +1 -0
  143. package/dist/phaser/display/webgl/graphics_data.d.ts +16 -0
  144. package/dist/phaser/display/webgl/graphics_data.d.ts.map +1 -0
  145. package/dist/phaser/display/webgl/mask_manager.d.ts +13 -0
  146. package/dist/phaser/display/webgl/mask_manager.d.ts.map +1 -0
  147. package/{types → dist}/phaser/display/webgl/render_texture.d.ts +5 -13
  148. package/dist/phaser/display/webgl/render_texture.d.ts.map +1 -0
  149. package/dist/phaser/display/webgl/renderer.d.ts +51 -0
  150. package/dist/phaser/display/webgl/renderer.d.ts.map +1 -0
  151. package/dist/phaser/display/webgl/shader/complex.d.ts +16 -0
  152. package/dist/phaser/display/webgl/shader/complex.d.ts.map +1 -0
  153. package/dist/phaser/display/webgl/shader/fast.d.ts +16 -0
  154. package/dist/phaser/display/webgl/shader/fast.d.ts.map +1 -0
  155. package/dist/phaser/display/webgl/shader/normal.d.ts +29 -0
  156. package/dist/phaser/display/webgl/shader/normal.d.ts.map +1 -0
  157. package/dist/phaser/display/webgl/shader/primitive.d.ts +16 -0
  158. package/dist/phaser/display/webgl/shader/primitive.d.ts.map +1 -0
  159. package/dist/phaser/display/webgl/shader/strip.d.ts +16 -0
  160. package/dist/phaser/display/webgl/shader/strip.d.ts.map +1 -0
  161. package/dist/phaser/display/webgl/shader_manager.d.ts +27 -0
  162. package/dist/phaser/display/webgl/shader_manager.d.ts.map +1 -0
  163. package/{types → dist}/phaser/display/webgl/sprite_batch.d.ts +9 -32
  164. package/dist/phaser/display/webgl/sprite_batch.d.ts.map +1 -0
  165. package/{types → dist}/phaser/display/webgl/stencil_manager.d.ts +9 -9
  166. package/dist/phaser/display/webgl/stencil_manager.d.ts.map +1 -0
  167. package/dist/phaser/display/webgl/texture.d.ts +36 -0
  168. package/dist/phaser/display/webgl/texture.d.ts.map +1 -0
  169. package/dist/phaser/display/webgl/texture_util.d.ts +17 -0
  170. package/dist/phaser/display/webgl/texture_util.d.ts.map +1 -0
  171. package/dist/phaser/display/webgl/util.d.ts +54 -0
  172. package/dist/phaser/display/webgl/util.d.ts.map +1 -0
  173. package/{types → dist}/phaser/geom/circle.d.ts +35 -41
  174. package/dist/phaser/geom/circle.d.ts.map +1 -0
  175. package/{types → dist}/phaser/geom/ellipse.d.ts +12 -18
  176. package/dist/phaser/geom/ellipse.d.ts.map +1 -0
  177. package/{types → dist}/phaser/geom/line.d.ts +20 -23
  178. package/dist/phaser/geom/line.d.ts.map +1 -0
  179. package/{types → dist}/phaser/geom/matrix.d.ts +21 -29
  180. package/dist/phaser/geom/matrix.d.ts.map +1 -0
  181. package/{types → dist}/phaser/geom/point.d.ts +30 -33
  182. package/dist/phaser/geom/point.d.ts.map +1 -0
  183. package/{types → dist}/phaser/geom/polygon.d.ts +18 -24
  184. package/dist/phaser/geom/polygon.d.ts.map +1 -0
  185. package/{types → dist}/phaser/geom/rectangle.d.ts +74 -79
  186. package/dist/phaser/geom/rectangle.d.ts.map +1 -0
  187. package/{types → dist}/phaser/geom/rounded_rectangle.d.ts +9 -9
  188. package/dist/phaser/geom/rounded_rectangle.d.ts.map +1 -0
  189. package/dist/phaser/geom/util/circle.d.ts +55 -0
  190. package/dist/phaser/geom/util/circle.d.ts.map +1 -0
  191. package/dist/phaser/geom/util/ellipse.d.ts +9 -0
  192. package/dist/phaser/geom/util/ellipse.d.ts.map +1 -0
  193. package/dist/phaser/geom/util/line.d.ts +42 -0
  194. package/dist/phaser/geom/util/line.d.ts.map +1 -0
  195. package/dist/phaser/geom/util/matrix.d.ts +18 -0
  196. package/dist/phaser/geom/util/matrix.d.ts.map +1 -0
  197. package/dist/phaser/geom/util/point.d.ts +159 -0
  198. package/dist/phaser/geom/util/point.d.ts.map +1 -0
  199. package/dist/phaser/geom/util/polygon.d.ts +8 -0
  200. package/dist/phaser/geom/util/polygon.d.ts.map +1 -0
  201. package/dist/phaser/geom/util/rectangle.d.ts +123 -0
  202. package/dist/phaser/geom/util/rectangle.d.ts.map +1 -0
  203. package/dist/phaser/geom/util/rounded_rectangle.d.ts +8 -0
  204. package/dist/phaser/geom/util/rounded_rectangle.d.ts.map +1 -0
  205. package/dist/phaser/util/math.d.ts +154 -0
  206. package/dist/phaser/util/math.d.ts.map +1 -0
  207. package/package.json +32 -25
  208. package/src/phaser/core/{animation.js → animation.ts} +2 -1
  209. package/src/phaser/core/{animation_manager.js → animation_manager.ts} +2 -1
  210. package/src/phaser/core/{array_set.js → array_set.ts} +4 -1
  211. package/src/phaser/core/{cache.js → cache.ts} +2 -1
  212. package/src/phaser/core/{device.js → device.ts} +2 -1
  213. package/src/phaser/core/{dom.js → dom.ts} +7 -0
  214. package/src/phaser/core/{event_manager.js → event_manager.ts} +2 -1
  215. package/src/phaser/core/{factory.js → factory.ts} +1 -0
  216. package/src/phaser/core/{frame.js → frame.ts} +2 -1
  217. package/src/phaser/core/{frame_data.js → frame_data.ts} +2 -1
  218. package/src/phaser/core/{frame_util.js → frame_util.ts} +2 -1
  219. package/src/phaser/core/{game.js → game.ts} +1 -0
  220. package/src/phaser/core/{input.js → input.ts} +1 -0
  221. package/src/phaser/core/{input_handler.js → input_handler.ts} +1 -0
  222. package/src/phaser/core/{input_mouse.js → input_mouse.ts} +1 -0
  223. package/src/phaser/core/{input_mspointer.js → input_mspointer.ts} +1 -0
  224. package/src/phaser/core/{input_pointer.js → input_pointer.ts} +1 -0
  225. package/src/phaser/core/{input_touch.js → input_touch.ts} +1 -0
  226. package/src/phaser/core/{loader.js → loader.ts} +2 -1
  227. package/src/phaser/core/{loader_parser.js → loader_parser.ts} +2 -1
  228. package/src/phaser/core/{raf.js → raf.ts} +3 -0
  229. package/src/phaser/core/{scale_manager.js → scale_manager.ts} +1 -0
  230. package/src/phaser/core/{scene.js → scene.ts} +1 -0
  231. package/src/phaser/core/{scene_manager.js → scene_manager.ts} +1 -0
  232. package/src/phaser/core/{signal.js → signal.ts} +7 -0
  233. package/src/phaser/core/{signal_binding.js → signal_binding.ts} +10 -0
  234. package/src/phaser/core/{sound.js → sound.ts} +2 -1
  235. package/src/phaser/core/{sound_manager.js → sound_manager.ts} +2 -1
  236. package/src/phaser/core/{sound_sprite.js → sound_sprite.ts} +2 -1
  237. package/src/phaser/core/{stage.js → stage.ts} +1 -0
  238. package/src/phaser/core/{time.js → time.ts} +2 -1
  239. package/src/phaser/core/{timer.js → timer.ts} +2 -1
  240. package/src/phaser/core/{timer_event.js → timer_event.ts} +2 -1
  241. package/src/phaser/core/{tween.js → tween.ts} +2 -1
  242. package/src/phaser/core/{tween_data.js → tween_data.ts} +2 -1
  243. package/src/phaser/core/{tween_manager.js → tween_manager.ts} +2 -1
  244. package/src/phaser/core/{world.js → world.ts} +1 -0
  245. package/src/phaser/display/{bitmap_text.js → bitmap_text.ts} +1 -0
  246. package/src/phaser/display/{button.js → button.ts} +1 -0
  247. package/src/phaser/display/canvas/{buffer.js → buffer.ts} +1 -0
  248. package/src/phaser/display/canvas/{graphics.js → graphics.ts} +1 -0
  249. package/src/phaser/display/canvas/{masker.js → masker.ts} +1 -0
  250. package/src/phaser/display/canvas/{pool.js → pool.ts} +1 -0
  251. package/src/phaser/display/canvas/{renderer.js → renderer.ts} +1 -0
  252. package/src/phaser/display/canvas/{tinter.js → tinter.ts} +1 -0
  253. package/src/phaser/display/{display_object.js → display_object.ts} +1 -0
  254. package/src/phaser/display/{graphics.js → graphics.ts} +1 -0
  255. package/src/phaser/display/{graphics_data.js → graphics_data.ts} +1 -0
  256. package/src/phaser/display/{graphics_data_util.js → graphics_data_util.ts} +1 -0
  257. package/src/phaser/display/{group.js → group.ts} +1 -0
  258. package/src/phaser/display/{image.js → image.ts} +1 -0
  259. package/src/phaser/display/{sprite_batch.js → sprite_batch.ts} +1 -0
  260. package/src/phaser/display/{sprite_util.js → sprite_util.ts} +1 -0
  261. package/src/phaser/display/{text.js → text.ts} +1 -0
  262. package/src/phaser/display/webgl/{abstract_filter.js → abstract_filter.ts} +1 -0
  263. package/src/phaser/display/webgl/{base_texture.js → base_texture.ts} +1 -0
  264. package/src/phaser/display/webgl/{blend_manager.js → blend_manager.ts} +1 -0
  265. package/src/phaser/display/webgl/{earcut.js → earcut.ts} +2 -2
  266. package/src/phaser/display/webgl/{earcut_node.js → earcut_node.ts} +10 -0
  267. package/src/phaser/display/webgl/{fast_sprite_batch.js → fast_sprite_batch.ts} +1 -0
  268. package/src/phaser/display/webgl/{filter_manager.js → filter_manager.ts} +1 -0
  269. package/src/phaser/display/webgl/{filter_texture.js → filter_texture.ts} +1 -0
  270. package/src/phaser/display/webgl/{graphics.js → graphics.ts} +1 -0
  271. package/src/phaser/display/webgl/{graphics_data.js → graphics_data.ts} +1 -0
  272. package/src/phaser/display/webgl/{mask_manager.js → mask_manager.ts} +1 -0
  273. package/src/phaser/display/webgl/{render_texture.js → render_texture.ts} +1 -0
  274. package/src/phaser/display/webgl/{renderer.js → renderer.ts} +1 -0
  275. package/src/phaser/display/webgl/shader/{complex.js → complex.ts} +1 -0
  276. package/src/phaser/display/webgl/shader/{fast.js → fast.ts} +1 -0
  277. package/src/phaser/display/webgl/shader/{normal.js → normal.ts} +1 -0
  278. package/src/phaser/display/webgl/shader/{primitive.js → primitive.ts} +1 -0
  279. package/src/phaser/display/webgl/shader/{strip.js → strip.ts} +1 -0
  280. package/src/phaser/display/webgl/{shader_manager.js → shader_manager.ts} +1 -0
  281. package/src/phaser/display/webgl/{sprite_batch.js → sprite_batch.ts} +1 -0
  282. package/src/phaser/display/webgl/{stencil_manager.js → stencil_manager.ts} +1 -0
  283. package/src/phaser/display/webgl/{texture.js → texture.ts} +1 -0
  284. package/src/phaser/display/webgl/{texture_util.js → texture_util.ts} +1 -0
  285. package/src/phaser/geom/{circle.js → circle.ts} +7 -1
  286. package/src/phaser/geom/{ellipse.js → ellipse.ts} +6 -0
  287. package/src/phaser/geom/{line.js → line.ts} +4 -0
  288. package/src/phaser/geom/{matrix.js → matrix.ts} +8 -0
  289. package/src/phaser/geom/{point.js → point.ts} +5 -1
  290. package/src/phaser/geom/{polygon.js → polygon.ts} +6 -0
  291. package/src/phaser/geom/{rectangle.js → rectangle.ts} +10 -4
  292. package/src/phaser/geom/{rounded_rectangle.js → rounded_rectangle.ts} +7 -0
  293. package/CHANGELOG.md +0 -264
  294. package/SECURITY.md +0 -5
  295. package/typedefs/global.d.ts +0 -7
  296. package/types/index.d.ts +0 -38
  297. package/types/index.d.ts.map +0 -1
  298. package/types/phaser/core/animation.d.ts.map +0 -1
  299. package/types/phaser/core/animation_manager.d.ts.map +0 -1
  300. package/types/phaser/core/animation_parser.d.ts +0 -4
  301. package/types/phaser/core/animation_parser.d.ts.map +0 -1
  302. package/types/phaser/core/array_set.d.ts.map +0 -1
  303. package/types/phaser/core/cache.d.ts.map +0 -1
  304. package/types/phaser/core/const.d.ts +0 -262
  305. package/types/phaser/core/const.d.ts.map +0 -1
  306. package/types/phaser/core/device.d.ts +0 -96
  307. package/types/phaser/core/device.d.ts.map +0 -1
  308. package/types/phaser/core/device_util.d.ts +0 -13
  309. package/types/phaser/core/device_util.d.ts.map +0 -1
  310. package/types/phaser/core/dom.d.ts +0 -180
  311. package/types/phaser/core/dom.d.ts.map +0 -1
  312. package/types/phaser/core/error_code.d.ts +0 -9
  313. package/types/phaser/core/error_code.d.ts.map +0 -1
  314. package/types/phaser/core/event_manager.d.ts.map +0 -1
  315. package/types/phaser/core/factory.d.ts.map +0 -1
  316. package/types/phaser/core/frame.d.ts.map +0 -1
  317. package/types/phaser/core/frame_data.d.ts.map +0 -1
  318. package/types/phaser/core/frame_util.d.ts +0 -5
  319. package/types/phaser/core/frame_util.d.ts.map +0 -1
  320. package/types/phaser/core/game.d.ts.map +0 -1
  321. package/types/phaser/core/input.d.ts +0 -219
  322. package/types/phaser/core/input.d.ts.map +0 -1
  323. package/types/phaser/core/input_handler.d.ts.map +0 -1
  324. package/types/phaser/core/input_mouse.d.ts +0 -86
  325. package/types/phaser/core/input_mouse.d.ts.map +0 -1
  326. package/types/phaser/core/input_mspointer.d.ts +0 -67
  327. package/types/phaser/core/input_mspointer.d.ts.map +0 -1
  328. package/types/phaser/core/input_pointer.d.ts +0 -170
  329. package/types/phaser/core/input_pointer.d.ts.map +0 -1
  330. package/types/phaser/core/input_touch.d.ts +0 -73
  331. package/types/phaser/core/input_touch.d.ts.map +0 -1
  332. package/types/phaser/core/loader.d.ts.map +0 -1
  333. package/types/phaser/core/loader_parser.d.ts +0 -5
  334. package/types/phaser/core/loader_parser.d.ts.map +0 -1
  335. package/types/phaser/core/raf.d.ts.map +0 -1
  336. package/types/phaser/core/scale_manager.d.ts.map +0 -1
  337. package/types/phaser/core/scene.d.ts.map +0 -1
  338. package/types/phaser/core/scene_manager.d.ts.map +0 -1
  339. package/types/phaser/core/signal.d.ts.map +0 -1
  340. package/types/phaser/core/signal_binding.d.ts.map +0 -1
  341. package/types/phaser/core/sound.d.ts.map +0 -1
  342. package/types/phaser/core/sound_manager.d.ts.map +0 -1
  343. package/types/phaser/core/sound_sprite.d.ts +0 -36
  344. package/types/phaser/core/sound_sprite.d.ts.map +0 -1
  345. package/types/phaser/core/stage.d.ts.map +0 -1
  346. package/types/phaser/core/time.d.ts.map +0 -1
  347. package/types/phaser/core/timer.d.ts.map +0 -1
  348. package/types/phaser/core/timer_event.d.ts.map +0 -1
  349. package/types/phaser/core/tween.d.ts.map +0 -1
  350. package/types/phaser/core/tween_data.d.ts.map +0 -1
  351. package/types/phaser/core/tween_easing.d.ts +0 -32
  352. package/types/phaser/core/tween_easing.d.ts.map +0 -1
  353. package/types/phaser/core/tween_manager.d.ts.map +0 -1
  354. package/types/phaser/core/world.d.ts.map +0 -1
  355. package/types/phaser/display/bitmap_text.d.ts.map +0 -1
  356. package/types/phaser/display/button.d.ts.map +0 -1
  357. package/types/phaser/display/canvas/buffer.d.ts.map +0 -1
  358. package/types/phaser/display/canvas/graphics.d.ts +0 -4
  359. package/types/phaser/display/canvas/graphics.d.ts.map +0 -1
  360. package/types/phaser/display/canvas/masker.d.ts +0 -3
  361. package/types/phaser/display/canvas/masker.d.ts.map +0 -1
  362. package/types/phaser/display/canvas/pool.d.ts +0 -11
  363. package/types/phaser/display/canvas/pool.d.ts.map +0 -1
  364. package/types/phaser/display/canvas/renderer.d.ts.map +0 -1
  365. package/types/phaser/display/canvas/tinter.d.ts +0 -7
  366. package/types/phaser/display/canvas/tinter.d.ts.map +0 -1
  367. package/types/phaser/display/canvas/util.d.ts +0 -10
  368. package/types/phaser/display/canvas/util.d.ts.map +0 -1
  369. package/types/phaser/display/display_object.d.ts.map +0 -1
  370. package/types/phaser/display/graphics.d.ts.map +0 -1
  371. package/types/phaser/display/graphics_data.d.ts.map +0 -1
  372. package/types/phaser/display/graphics_data_util.d.ts +0 -3
  373. package/types/phaser/display/graphics_data_util.d.ts.map +0 -1
  374. package/types/phaser/display/group.d.ts.map +0 -1
  375. package/types/phaser/display/image.d.ts.map +0 -1
  376. package/types/phaser/display/sprite_batch.d.ts +0 -4
  377. package/types/phaser/display/sprite_batch.d.ts.map +0 -1
  378. package/types/phaser/display/sprite_util.d.ts +0 -6
  379. package/types/phaser/display/sprite_util.d.ts.map +0 -1
  380. package/types/phaser/display/text.d.ts.map +0 -1
  381. package/types/phaser/display/webgl/abstract_filter.d.ts.map +0 -1
  382. package/types/phaser/display/webgl/base_texture.d.ts.map +0 -1
  383. package/types/phaser/display/webgl/blend_manager.d.ts.map +0 -1
  384. package/types/phaser/display/webgl/earcut.d.ts.map +0 -1
  385. package/types/phaser/display/webgl/earcut_node.d.ts.map +0 -1
  386. package/types/phaser/display/webgl/fast_sprite_batch.d.ts.map +0 -1
  387. package/types/phaser/display/webgl/filter_manager.d.ts.map +0 -1
  388. package/types/phaser/display/webgl/filter_texture.d.ts.map +0 -1
  389. package/types/phaser/display/webgl/graphics.d.ts +0 -16
  390. package/types/phaser/display/webgl/graphics.d.ts.map +0 -1
  391. package/types/phaser/display/webgl/graphics_data.d.ts +0 -27
  392. package/types/phaser/display/webgl/graphics_data.d.ts.map +0 -1
  393. package/types/phaser/display/webgl/mask_manager.d.ts +0 -3
  394. package/types/phaser/display/webgl/mask_manager.d.ts.map +0 -1
  395. package/types/phaser/display/webgl/render_texture.d.ts.map +0 -1
  396. package/types/phaser/display/webgl/renderer.d.ts +0 -87
  397. package/types/phaser/display/webgl/renderer.d.ts.map +0 -1
  398. package/types/phaser/display/webgl/shader/complex.d.ts +0 -33
  399. package/types/phaser/display/webgl/shader/complex.d.ts.map +0 -1
  400. package/types/phaser/display/webgl/shader/fast.d.ts +0 -36
  401. package/types/phaser/display/webgl/shader/fast.d.ts.map +0 -1
  402. package/types/phaser/display/webgl/shader/normal.d.ts +0 -52
  403. package/types/phaser/display/webgl/shader/normal.d.ts.map +0 -1
  404. package/types/phaser/display/webgl/shader/primitive.d.ts +0 -32
  405. package/types/phaser/display/webgl/shader/primitive.d.ts.map +0 -1
  406. package/types/phaser/display/webgl/shader/strip.d.ts +0 -33
  407. package/types/phaser/display/webgl/shader/strip.d.ts.map +0 -1
  408. package/types/phaser/display/webgl/shader_manager.d.ts +0 -44
  409. package/types/phaser/display/webgl/shader_manager.d.ts.map +0 -1
  410. package/types/phaser/display/webgl/sprite_batch.d.ts.map +0 -1
  411. package/types/phaser/display/webgl/stencil_manager.d.ts.map +0 -1
  412. package/types/phaser/display/webgl/texture.d.ts +0 -63
  413. package/types/phaser/display/webgl/texture.d.ts.map +0 -1
  414. package/types/phaser/display/webgl/texture_util.d.ts +0 -5
  415. package/types/phaser/display/webgl/texture_util.d.ts.map +0 -1
  416. package/types/phaser/display/webgl/util.d.ts +0 -15
  417. package/types/phaser/display/webgl/util.d.ts.map +0 -1
  418. package/types/phaser/geom/circle.d.ts.map +0 -1
  419. package/types/phaser/geom/ellipse.d.ts.map +0 -1
  420. package/types/phaser/geom/line.d.ts.map +0 -1
  421. package/types/phaser/geom/matrix.d.ts.map +0 -1
  422. package/types/phaser/geom/point.d.ts.map +0 -1
  423. package/types/phaser/geom/polygon.d.ts.map +0 -1
  424. package/types/phaser/geom/rectangle.d.ts.map +0 -1
  425. package/types/phaser/geom/rounded_rectangle.d.ts.map +0 -1
  426. package/types/phaser/geom/util/circle.d.ts +0 -10
  427. package/types/phaser/geom/util/circle.d.ts.map +0 -1
  428. package/types/phaser/geom/util/ellipse.d.ts +0 -2
  429. package/types/phaser/geom/util/ellipse.d.ts.map +0 -1
  430. package/types/phaser/geom/util/line.d.ts +0 -8
  431. package/types/phaser/geom/util/line.d.ts.map +0 -1
  432. package/types/phaser/geom/util/matrix.d.ts +0 -5
  433. package/types/phaser/geom/util/matrix.d.ts.map +0 -1
  434. package/types/phaser/geom/util/point.d.ts +0 -22
  435. package/types/phaser/geom/util/point.d.ts.map +0 -1
  436. package/types/phaser/geom/util/polygon.d.ts +0 -3
  437. package/types/phaser/geom/util/polygon.d.ts.map +0 -1
  438. package/types/phaser/geom/util/rectangle.d.ts +0 -19
  439. package/types/phaser/geom/util/rectangle.d.ts.map +0 -1
  440. package/types/phaser/geom/util/rounded_rectangle.d.ts +0 -3
  441. package/types/phaser/geom/util/rounded_rectangle.d.ts.map +0 -1
  442. package/types/phaser/util/math.d.ts +0 -58
  443. package/types/phaser/util/math.d.ts.map +0 -1
  444. /package/src/{index.js → index.ts} +0 -0
  445. /package/src/phaser/core/{animation_parser.js → animation_parser.ts} +0 -0
  446. /package/src/phaser/core/{const.js → const.ts} +0 -0
  447. /package/src/phaser/core/{device_util.js → device_util.ts} +0 -0
  448. /package/src/phaser/core/{error_code.js → error_code.ts} +0 -0
  449. /package/src/phaser/core/{signal.test.js → signal.test.ts} +0 -0
  450. /package/src/phaser/core/{tween_easing.js → tween_easing.ts} +0 -0
  451. /package/src/phaser/display/canvas/{util.js → util.ts} +0 -0
  452. /package/src/phaser/display/webgl/{util.js → util.ts} +0 -0
  453. /package/src/phaser/geom/{circle.test.js → circle.test.ts} +0 -0
  454. /package/src/phaser/geom/{ellipse.test.js → ellipse.test.ts} +0 -0
  455. /package/src/phaser/geom/{line.test.js → line.test.ts} +0 -0
  456. /package/src/phaser/geom/{matrix.test.js → matrix.test.ts} +0 -0
  457. /package/src/phaser/geom/{point.test.js → point.test.ts} +0 -0
  458. /package/src/phaser/geom/{rectangle.test.js → rectangle.test.ts} +0 -0
  459. /package/src/phaser/geom/{rounded_rectangle.test.js → rounded_rectangle.test.ts} +0 -0
  460. /package/src/phaser/geom/util/{circle.test.js → circle.test.ts} +0 -0
  461. /package/src/phaser/geom/util/{circle.js → circle.ts} +0 -0
  462. /package/src/phaser/geom/util/{ellipse.test.js → ellipse.test.ts} +0 -0
  463. /package/src/phaser/geom/util/{ellipse.js → ellipse.ts} +0 -0
  464. /package/src/phaser/geom/util/{line.test.js → line.test.ts} +0 -0
  465. /package/src/phaser/geom/util/{line.js → line.ts} +0 -0
  466. /package/src/phaser/geom/util/{matrix.test.js → matrix.test.ts} +0 -0
  467. /package/src/phaser/geom/util/{matrix.js → matrix.ts} +0 -0
  468. /package/src/phaser/geom/util/{point.test.js → point.test.ts} +0 -0
  469. /package/src/phaser/geom/util/{point.js → point.ts} +0 -0
  470. /package/src/phaser/geom/util/{polygon.test.js → polygon.test.ts} +0 -0
  471. /package/src/phaser/geom/util/{polygon.js → polygon.ts} +0 -0
  472. /package/src/phaser/geom/util/{rectangle.test.js → rectangle.test.ts} +0 -0
  473. /package/src/phaser/geom/util/{rectangle.js → rectangle.ts} +0 -0
  474. /package/src/phaser/geom/util/{rounded_rectangle.test.js → rounded_rectangle.test.ts} +0 -0
  475. /package/src/phaser/geom/util/{rounded_rectangle.js → rounded_rectangle.ts} +0 -0
  476. /package/src/phaser/util/{math.test.js → math.test.ts} +0 -0
  477. /package/src/phaser/util/{math.js → math.ts} +0 -0
@@ -1,123 +1,26 @@
1
- export class ScaleManager {
1
+ export declare class ScaleManager {
2
2
  /**
3
3
  * TBD.
4
4
  * @param {import('./game.js').Game} game - TBD.
5
5
  * @param {number} width - TBD.
6
6
  * @param {number} height - TBD.
7
7
  */
8
- constructor(game: import("./game.js").Game, width: number, height: number);
9
- game: import("./game.js").Game;
10
- dom: DOM;
11
- width: number;
12
- height: number;
13
- minWidth: number;
14
- maxWidth: number;
15
- minHeight: number;
16
- maxHeight: number;
17
- offset: Point;
18
- forceLandscape: boolean;
19
- forcePortrait: boolean;
20
- incorrectOrientation: boolean;
21
- _pageAlignHorizontally: boolean;
22
- _pageAlignVertically: boolean;
23
- onOrientationChange: Signal;
24
- enterIncorrectOrientation: Signal;
25
- leaveIncorrectOrientation: Signal;
26
- hasPhaserSetFullScreen: boolean;
27
- fullScreenTarget: any;
28
- _createdFullScreenTarget: HTMLDivElement;
29
- onFullScreenInit: Signal;
30
- onFullScreenChange: Signal;
31
- onFullScreenError: Signal;
32
- screenOrientation: string;
33
- scaleFactor: Point;
34
- scaleFactorInversed: Point;
35
- margin: {
36
- left: number;
37
- top: number;
38
- right: number;
39
- bottom: number;
40
- x: number;
41
- y: number;
42
- };
43
- bounds: Rectangle;
44
- aspectRatio: number;
45
- sourceAspectRatio: number;
46
- /** @type {Event | null | undefined} */
47
- event: Event | null | undefined;
48
- windowConstraints: {
49
- right: string;
50
- bottom: string;
51
- };
52
- compatibility: {
53
- supportsFullScreen: boolean;
54
- orientationFallback: any;
55
- noMargins: boolean;
56
- canExpandParent: boolean;
57
- clickTrampoline: string;
58
- };
59
- _scaleMode: number;
60
- _fullScreenScaleMode: number;
61
- parentIsWindow: boolean;
62
- parentNode: HTMLElement;
63
- parentScaleFactor: Point;
64
- trackParentInterval: number;
65
- onSizeChange: Signal;
66
- onResize: Function;
67
- onResizeContext: any;
68
- _pendingScaleMode: any;
69
- _fullScreenRestore: {
70
- targetWidth: any;
71
- targetHeight: any;
72
- };
73
- _gameSize: Rectangle;
74
- _userScaleFactor: Point;
75
- _userScaleTrim: Point;
76
- _lastUpdate: number;
77
- _updateThrottle: number;
78
- _updateThrottleReset: number;
79
- _parentBounds: Rectangle;
80
- _tempBounds: Rectangle;
81
- _lastReportedCanvasSize: Rectangle;
82
- _lastReportedGameSize: Rectangle;
83
- _booted: boolean;
8
+ constructor(game: any, width: any, height: any);
84
9
  /**
85
10
  * TBD.
86
11
  */
87
12
  boot(): void;
88
- _orientationChange: (event: any) => void;
89
- _windowResize: (event: any) => void;
90
- _fullScreenChange: (event: any) => void;
91
- _fullScreenError: (event: any) => void;
92
- /**
93
- * TBD.
94
- */
95
- set scaleMode(value: number);
96
- /**
97
- * TBD.
98
- * @returns {number} TBD.
99
- */
100
- get scaleMode(): number;
101
13
  /**
102
14
  * TBD.
103
15
  * @param {object} config - TBD.
104
16
  */
105
- parseConfig(config: object): void;
106
- /**
107
- * TBD.
108
- */
109
- set fullScreenScaleMode(value: number);
110
- /**
111
- * TBD.
112
- * @returns {number} TBD.
113
- */
114
- get fullScreenScaleMode(): number;
17
+ parseConfig(config: any): void;
115
18
  /**
116
19
  * TBD.
117
20
  * @param {number} width - TBD.
118
21
  * @param {number} height - TBD.
119
22
  */
120
- setupScale(width: number, height: number): void;
23
+ setupScale(width: any, height: any): void;
121
24
  /**
122
25
  * TBD.
123
26
  */
@@ -127,7 +30,7 @@ export class ScaleManager {
127
30
  * @param {number} width - TBD.
128
31
  * @param {number} height - TBD.
129
32
  */
130
- setGameSize(width: number, height: number): void;
33
+ setGameSize(width: any, height: any): void;
131
34
  /**
132
35
  * TBD.
133
36
  * @param {number} hScale - TBD.
@@ -135,13 +38,13 @@ export class ScaleManager {
135
38
  * @param {number} hTrim - TBD.
136
39
  * @param {number} vTrim - TBD.
137
40
  */
138
- setUserScale(hScale: number, vScale: number, hTrim: number, vTrim: number): void;
41
+ setUserScale(hScale: any, vScale: any, hTrim: any, vTrim: any): void;
139
42
  /**
140
43
  * TBD.
141
44
  * @param {Function} callback - TBD.
142
45
  * @param {object} context - TBD.
143
46
  */
144
- setResizeCallback(callback: Function, context: object): void;
47
+ setResizeCallback(callback: any, context: any): void;
145
48
  /**
146
49
  * TBD.
147
50
  */
@@ -153,7 +56,7 @@ export class ScaleManager {
153
56
  * @param {number} maxWidth - TBD.
154
57
  * @param {number} maxHeight - TBD.
155
58
  */
156
- setMinMax(minWidth: number, minHeight: number, maxWidth: number, maxHeight: number): void;
59
+ setMinMax(minWidth: any, minHeight: any, maxWidth: any, maxHeight: any): void;
157
60
  /**
158
61
  * TBD.
159
62
  */
@@ -168,7 +71,7 @@ export class ScaleManager {
168
71
  * @param {number} height - TBD.
169
72
  * @param {boolean} resize - TBD.
170
73
  */
171
- updateDimensions(width: number, height: number, resize: boolean): void;
74
+ updateDimensions(width: any, height: any, resize: any): void;
172
75
  /**
173
76
  * TBD.
174
77
  */
@@ -184,7 +87,7 @@ export class ScaleManager {
184
87
  * @param {string} orientation - TBD.
185
88
  * @returns {string} TBD.
186
89
  */
187
- classifyOrientation(orientation: string): string;
90
+ classifyOrientation(orientation: any): "portrait" | "landscape";
188
91
  /**
189
92
  * TBD.
190
93
  * @returns {boolean} TBD.
@@ -194,12 +97,12 @@ export class ScaleManager {
194
97
  * TBD.
195
98
  * @param {Event} event - TBD.
196
99
  */
197
- orientationChange(event: Event): void;
100
+ orientationChange(event: any): void;
198
101
  /**
199
102
  * TBD.
200
103
  * @param {Event} event - TBD.
201
104
  */
202
- windowResize(event: Event): void;
105
+ windowResize(event: any): void;
203
106
  /**
204
107
  * TBD.
205
108
  */
@@ -213,13 +116,13 @@ export class ScaleManager {
213
116
  * @param {Rectangle} target - TBD.
214
117
  * @returns {Rectangle} TBD.
215
118
  */
216
- getParentBounds(target: Rectangle): Rectangle;
119
+ getParentBounds(target: any): any;
217
120
  /**
218
121
  * TBD.
219
122
  * @param {boolean} horizontal - TBD.
220
123
  * @param {boolean} vertical - TBD.
221
124
  */
222
- alignCanvas(horizontal: boolean, vertical: boolean): void;
125
+ alignCanvas(horizontal: any, vertical: any): void;
223
126
  /**
224
127
  * TBD.
225
128
  */
@@ -238,7 +141,7 @@ export class ScaleManager {
238
141
  * TBD.
239
142
  * @param {boolean} force - TBD.
240
143
  */
241
- queueUpdate(force: boolean): void;
144
+ queueUpdate(force: any): void;
242
145
  /**
243
146
  * TBD.
244
147
  */
@@ -267,7 +170,7 @@ export class ScaleManager {
267
170
  * @param {boolean} allowTrampoline - TBD.
268
171
  * @returns {boolean} TBD.
269
172
  */
270
- startFullScreen(antialias: boolean, allowTrampoline: boolean): boolean;
173
+ startFullScreen(antialias: any, allowTrampoline: any): boolean;
271
174
  /**
272
175
  * TBD.
273
176
  * @returns {boolean} TBD.
@@ -281,17 +184,17 @@ export class ScaleManager {
281
184
  * TBD.
282
185
  * @param {boolean} enteringFullscreen - TBD.
283
186
  */
284
- prepScreenMode(enteringFullscreen: boolean): void;
187
+ prepScreenMode(enteringFullscreen: any): void;
285
188
  /**
286
189
  * TBD.
287
190
  * @param {Event} event - TBD.
288
191
  */
289
- fullScreenChange(event: Event): void;
192
+ fullScreenChange(event: any): void;
290
193
  /**
291
194
  * TBD.
292
195
  * @param {Event} [event] - TBD.
293
196
  */
294
- fullScreenError(event?: Event): void;
197
+ fullScreenError(event: any): void;
295
198
  /**
296
199
  * TBD.
297
200
  */
@@ -300,22 +203,40 @@ export class ScaleManager {
300
203
  * TBD.
301
204
  * @returns {ParentNode | null} TBD.
302
205
  */
303
- get boundingParent(): ParentNode | null;
206
+ get boundingParent(): any;
207
+ /**
208
+ * TBD.
209
+ * @returns {number} TBD.
210
+ */
211
+ get scaleMode(): any;
212
+ /**
213
+ * TBD.
214
+ */
215
+ set scaleMode(value: any);
216
+ /**
217
+ * TBD.
218
+ * @returns {number} TBD.
219
+ */
220
+ get fullScreenScaleMode(): any;
221
+ /**
222
+ * TBD.
223
+ */
224
+ set fullScreenScaleMode(value: any);
304
225
  /**
305
226
  * TBD.
306
227
  * @returns {number} TBD.
307
228
  */
308
- get currentScaleMode(): number;
229
+ get currentScaleMode(): any;
309
230
  /**
310
231
  * TBD.
311
232
  * @returns {boolean} TBD.
312
233
  */
313
- get pageAlignHorizontally(): boolean;
234
+ get pageAlignHorizontally(): any;
314
235
  /**
315
236
  * TBD.
316
237
  * @returns {boolean} TBD.
317
238
  */
318
- get pageAlignVertically(): boolean;
239
+ get pageAlignVertically(): any;
319
240
  /**
320
241
  * TBD.
321
242
  * @returns {boolean} TBD.
@@ -342,8 +263,4 @@ export class ScaleManager {
342
263
  */
343
264
  get isGameLandscape(): boolean;
344
265
  }
345
- import { DOM } from './dom.js';
346
- import { Point } from '../geom/point.js';
347
- import { Signal } from './signal.js';
348
- import { Rectangle } from '../geom/rectangle.js';
349
266
  //# sourceMappingURL=scale_manager.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scale_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/scale_manager.ts"],"names":[],"mappings":"AAOA,qBAAa,YAAY;IACvB;;;;;OAKG;gBACS,IAAI,KAAA,EAAE,KAAK,KAAA,EAAE,MAAM,KAAA;IA+E/B;;OAEG;IACH,IAAI;IA4CJ;;;OAGG;IACH,WAAW,CAAC,MAAM,KAAA;IAkBlB;;;;OAIG;IACH,UAAU,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAkDxB;;OAEG;IACH,YAAY;IAIZ;;;;OAIG;IACH,WAAW,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAQzB;;;;;;OAMG;IACH,YAAY,CAAC,MAAM,KAAA,EAAE,MAAM,KAAA,EAAE,KAAK,KAAA,EAAE,KAAK,KAAA;IAMzC;;;;OAIG;IACH,iBAAiB,CAAC,QAAQ,KAAA,EAAE,OAAO,KAAA;IAKnC;;OAEG;IACH,gBAAgB;IAoBhB;;;;;;OAMG;IACH,SAAS,CAAC,QAAQ,KAAA,EAAE,SAAS,KAAA,EAAE,QAAQ,KAAA,EAAE,SAAS,KAAA;IAWlD;;OAEG;IACH,SAAS;IA8BT;;OAEG;IACH,WAAW;IAMX;;;;;OAKG;IACH,gBAAgB,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA,EAAE,MAAM,KAAA;IAatC;;OAEG;IACH,sBAAsB;IAiBtB;;;;OAIG;IACH,gBAAgB,CAAC,cAAc,UAAQ,EAAE,aAAa,UAAQ;IAM9D;;;;OAIG;IACH,mBAAmB,CAAC,WAAW,KAAA;IAS/B;;;OAGG;IACH,sBAAsB;IAoBtB;;;OAGG;IACH,iBAAiB,CAAC,KAAK,KAAA;IAKvB;;;OAGG;IACH,YAAY,CAAC,KAAK,KAAA;IAKlB;;OAEG;IACH,OAAO;IAIP;;OAEG;IACH,YAAY;IAuCZ;;;;OAIG;IACH,eAAe,CAAC,MAAM,KAAA;IAiCtB;;;;OAIG;IACH,WAAW,CAAC,UAAU,KAAA,EAAE,QAAQ,KAAA;IA2ChC;;OAEG;IACH,UAAU;IAMV;;OAEG;IACH,YAAY;IAgBZ;;;;OAIG;IACH,WAAW,CAAC,QAAQ,SAAoB,EAAE,SAAS,SAAqB;IAYxE;;;OAGG;IACH,WAAW,CAAC,KAAK,KAAA;IAQjB;;OAEG;IACH,KAAK;IAIL;;OAEG;IACH,UAAU;IAKV;;;OAGG;IACH,UAAU,CAAC,SAAS,UAAQ;IAc5B;;OAEG;IACH,WAAW;IAgBX;;;OAGG;IACH,sBAAsB;IAQtB;;;;;OAKG;IACH,eAAe,CAAC,SAAS,KAAA,EAAE,eAAe,KAAA;IAkD1C;;;OAGG;IACH,cAAc;IASd;;OAEG;IACH,oBAAoB;IAYpB;;;OAGG;IACH,cAAc,CAAC,kBAAkB,KAAA;IA8BjC;;;OAGG;IACH,gBAAgB,CAAC,KAAK,KAAA;IAetB;;;OAGG;IACH,eAAe,CAAC,KAAK,KAAA;IAMrB;;OAEG;IACH,OAAO;IAiBP;;;OAGG;IACH,IAAI,cAAc,QAMjB;IAED;;;OAGG;IACH,IAAI,SAAS,QAEZ;IAED;;OAEG;IACH,IAAI,SAAS,CAAC,KAAK,KAAA,EASlB;IAED;;;OAGG;IACH,IAAI,mBAAmB,QAEtB;IAED;;OAEG;IACH,IAAI,mBAAmB,CAAC,KAAK,KAAA,EAa5B;IAED;;;OAGG;IACH,IAAI,gBAAgB,QAEnB;IAED;;;OAGG;IACH,IAAI,qBAAqB,QAExB;IAED;;;OAGG;IACH,IAAI,mBAAmB,QAEtB;IAED;;;OAGG;IACH,IAAI,YAAY,YAOf;IAED;;;OAGG;IACH,IAAI,UAAU,YAEb;IAED;;;OAGG;IACH,IAAI,WAAW,YAEd;IAED;;;OAGG;IACH,IAAI,cAAc,YAEjB;IAED;;;OAGG;IACH,IAAI,eAAe,YAElB;CACF"}
@@ -1,6 +1,8 @@
1
- export class Scene {
2
- game: any;
3
- key: string;
1
+ export declare class Scene {
2
+ /**
3
+ * Creates a new Scene instance.
4
+ */
5
+ constructor();
4
6
  /**
5
7
  * Initialize the scene.
6
8
  * This method is called before preload() and create().
@@ -26,7 +28,7 @@ export class Scene {
26
28
  * @param {number} width - The new width of the scene.
27
29
  * @param {number} height - The new height of the scene.
28
30
  */
29
- resize(width: number, height: number): void;
31
+ resize(width: any, height: any): void;
30
32
  /**
31
33
  * Update the scene while paused.
32
34
  * This method is called every frame while the scene is paused.
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/scene.ts"],"names":[],"mappings":"AACA,qBAAa,KAAK;IAChB;;OAEG;;IAMH;;;OAGG;IACH,IAAI;IAIJ;;;OAGG;IACH,OAAO;IAIP;;;OAGG;IACH,MAAM;IAIN;;;OAGG;IACH,MAAM;IAIN;;;;OAIG;IACH,MAAM,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAIpB;;;OAGG;IACH,WAAW;IAIX;;;OAGG;IACH,QAAQ;CAGT"}
@@ -1,25 +1,10 @@
1
- export class SceneManager {
1
+ export declare class SceneManager {
2
2
  /**
3
3
  * Creates a new SceneManager instance.
4
4
  * @param {import('./game.js').Game} game - The game instance this manager belongs to.
5
5
  * @param {string} pendingState - The state to load when the game boots.
6
6
  */
7
- constructor(game: import("./game.js").Game, pendingState: string);
8
- game: import("./game.js").Game;
9
- states: {};
10
- _pendingState: string;
11
- _clearWorld: boolean;
12
- _clearCache: boolean;
13
- _created: boolean;
14
- _args: any[];
15
- current: string;
16
- onInitCallback: any;
17
- onPreloadCallback: any;
18
- onCreateCallback: any;
19
- onUpdateCallback: any;
20
- onResizeCallback: any;
21
- onPauseUpdateCallback: any;
22
- onShutDownCallback: any;
7
+ constructor(game: any, pendingState: any);
23
8
  /**
24
9
  * Initialize the scene manager.
25
10
  * This method is called when the game boots and sets up the initial state.
@@ -32,13 +17,12 @@ export class SceneManager {
32
17
  * @param {boolean} autoStart - Whether to start this state immediately.
33
18
  * @returns {Scene|object} The created scene or state object.
34
19
  */
35
- add(key: string, state: object, autoStart?: boolean): Scene | object;
20
+ add(key: any, state: any, autoStart?: boolean): any;
36
21
  /**
37
22
  * Remove a scene state from the manager.
38
23
  * @param {string} key - The unique key for the state to remove.
39
24
  */
40
- remove(key: string): void;
41
- callbackContext: any;
25
+ remove(key: any): void;
42
26
  /**
43
27
  * Start a scene state.
44
28
  * @param {string} key - The unique key for the state to start.
@@ -46,7 +30,7 @@ export class SceneManager {
46
30
  * @param {boolean} clearCache - Whether to clear the cache before starting.
47
31
  * @param {...any} args - Additional arguments to pass to the state.
48
32
  */
49
- start(key: string, clearWorld?: boolean, clearCache?: boolean, ...args: any[]): void;
33
+ start(key: any, clearWorld?: boolean, clearCache?: boolean, ...args: any[]): void;
50
34
  /**
51
35
  * Restart the current scene state.
52
36
  * @param {boolean} clearWorld - Whether to clear the world before restarting.
@@ -69,27 +53,27 @@ export class SceneManager {
69
53
  * @param {string} key - The unique key for the state to check.
70
54
  * @returns {boolean} True if the scene exists, false otherwise.
71
55
  */
72
- checkState(key: string): boolean;
56
+ checkState(key: any): boolean;
73
57
  /**
74
58
  * Link a scene state to the manager.
75
59
  * @param {string} key - The unique key for the state to link.
76
60
  */
77
- link(key: string): void;
61
+ link(key: any): void;
78
62
  /**
79
63
  * Unlink a scene state from the manager.
80
64
  * @param {string} key - The unique key for the state to unlink.
81
65
  */
82
- unlink(key: string): void;
66
+ unlink(key: any): void;
83
67
  /**
84
68
  * Set the current scene state.
85
69
  * @param {string} key - The unique key for the state to set as current.
86
70
  */
87
- setCurrentState(key: string): void;
71
+ setCurrentState(key: any): void;
88
72
  /**
89
73
  * Get the current scene state.
90
74
  * @returns {Scene} The current scene state.
91
75
  */
92
- getCurrentState(): Scene;
76
+ getCurrentState(): any;
93
77
  /**
94
78
  * Handle loading completion.
95
79
  * This method is called when scene loading is complete.
@@ -110,7 +94,7 @@ export class SceneManager {
110
94
  * @param {number} width - The new width of the scene.
111
95
  * @param {number} height - The new height of the scene.
112
96
  */
113
- resize(width: number, height: number): void;
97
+ resize(width: any, height: any): void;
114
98
  /**
115
99
  * Destroy the scene manager.
116
100
  * This method is called when the scene manager is about to be destroyed.
@@ -125,7 +109,6 @@ export class SceneManager {
125
109
  * Get whether the scene has been created.
126
110
  * @returns {boolean} True if the scene has been created, false otherwise.
127
111
  */
128
- get created(): boolean;
112
+ get created(): any;
129
113
  }
130
- import { Scene } from './scene.js';
131
114
  //# sourceMappingURL=scene_manager.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene_manager.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/scene_manager.ts"],"names":[],"mappings":"AAGA,qBAAa,YAAY;IACvB;;;;OAIG;gBACS,IAAI,KAAA,EAAE,YAAY,KAAA;IAqB9B;;;OAGG;IACH,IAAI;IAMJ;;;;;;OAMG;IACH,GAAG,CAAC,GAAG,KAAA,EAAE,KAAK,KAAA,EAAE,SAAS,UAAQ;IAqBjC;;;OAGG;IACH,MAAM,CAAC,GAAG,KAAA;IAcV;;;;;;OAMG;IACH,KAAK,CAAC,GAAG,KAAA,EAAE,UAAU,UAAO,EAAE,UAAU,UAAQ,EAAE,GAAG,IAAI,OAAA;IAYzD;;;;;OAKG;IACH,OAAO,CAAC,UAAU,UAAO,EAAE,UAAU,UAAQ,EAAE,GAAG,IAAI,OAAA;IAStD;;;OAGG;IACH,SAAS;IA+BT;;;OAGG;IACH,iBAAiB;IAkBjB;;;;OAIG;IACH,UAAU,CAAC,GAAG,KAAA;IAUd;;;OAGG;IACH,IAAI,CAAC,GAAG,KAAA;IAKR;;;OAGG;IACH,MAAM,CAAC,GAAG,KAAA;IAMV;;;OAGG;IACH,eAAe,CAAC,GAAG,KAAA;IAoBnB;;;OAGG;IACH,eAAe;IAIf;;;OAGG;IACH,YAAY;IASZ;;;OAGG;IACH,MAAM;IAMN;;;OAGG;IACH,WAAW;IAMX;;;;OAIG;IACH,MAAM,CAAC,KAAK,KAAA,EAAE,MAAM,KAAA;IAMpB;;;OAGG;IACH,OAAO;IAiBP;;;OAGG;IACH,KAAK;IAIL;;;OAGG;IACH,IAAI,OAAO,QAEV;CACF"}
@@ -1,17 +1,22 @@
1
- export class Signal {
2
- _bindings: any[];
3
- _prevParams: any[];
1
+ export declare class Signal {
2
+ _bindings: any;
3
+ _prevParams: any;
4
4
  memorize: boolean;
5
5
  _shouldPropagate: boolean;
6
6
  active: boolean;
7
- _boundDispatch: (...rest: any[]) => void;
7
+ _boundDispatch: any;
8
+ /**
9
+ * Creates a new Signal instance.
10
+ * A Signal is a simple event system that allows you to dispatch events and listen for them.
11
+ */
12
+ constructor();
8
13
  /**
9
14
  * Validates that a listener is a function.
10
15
  * @param {Function} listener - The listener to validate.
11
16
  * @param {string} fnName - The name of the function this validation is for.
12
17
  * @throws {Error} If the listener is not a function.
13
18
  */
14
- validateListener(listener: Function, fnName: string): void;
19
+ validateListener(listener: any, fnName: any): void;
15
20
  /**
16
21
  * Register a new listener with the signal.
17
22
  * @param {Function} listener - The function to call when the signal is dispatched.
@@ -22,26 +27,26 @@ export class Signal {
22
27
  * @returns {SignalBinding} The binding for this listener.
23
28
  * @throws {Error} If the listener is already registered with a different once setting.
24
29
  */
25
- _registerListener(listener: Function, isOnce?: boolean, listenerContext?: object, priority?: number, args?: any[]): SignalBinding;
30
+ _registerListener(listener: any, isOnce?: boolean, listenerContext?: any, priority?: number, args?: any): any;
26
31
  /**
27
32
  * Add a binding to the list of listeners.
28
33
  * @param {SignalBinding} binding - The binding to add.
29
34
  */
30
- _addBinding(binding: SignalBinding): void;
35
+ _addBinding(binding: any): void;
31
36
  /**
32
37
  * Find the index of a listener in the bindings array.
33
38
  * @param {Function} listener - The listener to find.
34
39
  * @param {object} context - The context of the listener.
35
40
  * @returns {number} The index of the listener in the bindings array, or -1 if not found.
36
41
  */
37
- _indexOfListener(listener: Function, context?: object): number;
42
+ _indexOfListener(listener: any, context?: any): any;
38
43
  /**
39
44
  * Check if a listener is registered with the signal.
40
45
  * @param {Function} listener - The listener to check.
41
46
  * @param {object} context - The context of the listener.
42
47
  * @returns {boolean} True if the listener is registered, false otherwise.
43
48
  */
44
- has(listener: Function, context?: object): boolean;
49
+ has(listener: any, context?: any): boolean;
45
50
  /**
46
51
  * Add a listener that will be called every time the signal is dispatched.
47
52
  * @param {Function} listener - The function to call when the signal is dispatched.
@@ -50,7 +55,7 @@ export class Signal {
50
55
  * @param {...any} args - Additional arguments to pass to the listener.
51
56
  * @returns {SignalBinding} The binding for this listener.
52
57
  */
53
- add(listener: Function, listenerContext?: object, priority?: number, ...args: any[]): SignalBinding;
58
+ add(listener: any, listenerContext?: any, priority?: number, ...args: any[]): any;
54
59
  /**
55
60
  * Add a listener that will be called only once when the signal is dispatched.
56
61
  * @param {Function} listener - The function to call when the signal is dispatched.
@@ -59,24 +64,24 @@ export class Signal {
59
64
  * @param {...any} args - Additional arguments to pass to the listener.
60
65
  * @returns {SignalBinding} The binding for this listener.
61
66
  */
62
- addOnce(listener: Function, listenerContext?: object, priority?: number, ...args: any[]): SignalBinding;
67
+ addOnce(listener: any, listenerContext?: any, priority?: number, ...args: any[]): any;
63
68
  /**
64
69
  * Remove a listener from the signal.
65
70
  * @param {Function} listener - The listener to remove.
66
71
  * @param {object} context - The context of the listener.
67
72
  * @returns {Function} The removed listener function.
68
73
  */
69
- remove(listener: Function, context?: object): Function;
74
+ remove(listener: any, context?: any): any;
70
75
  /**
71
76
  * Remove all listeners from the signal, or only those in a specific context.
72
77
  * @param {object} context - The context to filter listeners by, or null to remove all.
73
78
  */
74
- removeAll(context?: object): void;
79
+ removeAll(context?: any): void;
75
80
  /**
76
81
  * Get the number of listeners registered with the signal.
77
82
  * @returns {number} The number of registered listeners.
78
83
  */
79
- getNumListeners(): number;
84
+ getNumListeners(): any;
80
85
  /**
81
86
  * Stop the signal from propagating to other listeners.
82
87
  * This method prevents any remaining listeners from being called.
@@ -106,12 +111,11 @@ export class Signal {
106
111
  * Get a bound version of the dispatch function.
107
112
  * @returns {Function} A function that will dispatch the signal with the correct context.
108
113
  */
109
- get boundDispatch(): Function;
114
+ get boundDispatch(): any;
110
115
  /**
111
116
  * Promisify the Signal.
112
117
  * @returns {Promise<any>} The resolved result.
113
118
  */
114
- toPromise(): Promise<any>;
119
+ toPromise(): Promise<unknown>;
115
120
  }
116
- import { SignalBinding } from './signal_binding.js';
117
121
  //# sourceMappingURL=signal.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"signal.d.ts","sourceRoot":"","sources":["../../../src/phaser/core/signal.ts"],"names":[],"mappings":"AAEA,qBAAa,MAAM;IACjB,SAAS,EAAE,GAAG,CAAC;IACf,WAAW,EAAE,GAAG,CAAC;IACjB,QAAQ,EAAE,OAAO,CAAC;IAClB,gBAAgB,EAAE,OAAO,CAAC;IAC1B,MAAM,EAAE,OAAO,CAAC;IAChB,cAAc,EAAE,GAAG,CAAC;IAEpB;;;OAGG;;IAUH;;;;;OAKG;IACH,gBAAgB,CAAC,QAAQ,KAAA,EAAE,MAAM,KAAA;IAQjC;;;;;;;;;OASG;IACH,iBAAiB,CAAC,QAAQ,KAAA,EAAE,MAAM,UAAQ,EAAE,eAAe,MAAO,EAAE,QAAQ,SAAI,EAAE,IAAI,MAAO;IAsB7F;;;OAGG;IACH,WAAW,CAAC,OAAO,KAAA;IAYnB;;;;;OAKG;IACH,gBAAgB,CAAC,QAAQ,KAAA,EAAE,OAAO,MAAO;IAgBzC;;;;;OAKG;IACH,GAAG,CAAC,QAAQ,KAAA,EAAE,OAAO,MAAO;IAI5B;;;;;;;OAOG;IACH,GAAG,CAAC,QAAQ,KAAA,EAAE,eAAe,MAAO,EAAE,QAAQ,SAAI,EAAE,GAAG,IAAI,OAAA;IAK3D;;;;;;;OAOG;IACH,OAAO,CAAC,QAAQ,KAAA,EAAE,eAAe,MAAO,EAAE,QAAQ,SAAI,EAAE,GAAG,IAAI,OAAA;IAK/D;;;;;OAKG;IACH,MAAM,CAAC,QAAQ,KAAA,EAAE,OAAO,MAAO;IAW/B;;;OAGG;IACH,SAAS,CAAC,OAAO,MAAO;IAqBxB;;;OAGG;IACH,eAAe;IAIf;;;OAGG;IACH,IAAI;IAIJ;;;OAGG;IACH,QAAQ,CAAC,GAAG,IAAI,OAAA;IAwBhB;;;OAGG;IACH,MAAM;IAMN;;;OAGG;IACH,OAAO;IAMP;;;OAGG;IACH,QAAQ;IAIR;;;OAGG;IACH,IAAI,aAAa,QAMhB;IAED;;;OAGG;IACH,SAAS;CAOV"}
@@ -1,4 +1,13 @@
1
- export class SignalBinding {
1
+ export declare class SignalBinding {
2
+ _signal: any;
3
+ _listener: any;
4
+ _args: any;
5
+ _priority: number;
6
+ _isOnce: boolean;
7
+ context: any;
8
+ callCount: number;
9
+ active: boolean;
10
+ params: any;
2
11
  /**
3
12
  * TBD.
4
13
  * @param {import('./signal.js').Signal} signal - TBD.
@@ -8,27 +17,18 @@ export class SignalBinding {
8
17
  * @param {number} priority - TBD.
9
18
  * @param {...any} args - TBD.
10
19
  */
11
- constructor(signal: import("./signal.js").Signal, listener: Function, isOnce?: boolean, listenerContext?: object, priority?: number, args?: any[]);
12
- _signal: import("./signal.js").Signal;
13
- _listener: Function;
14
- _args: any;
15
- _priority: number;
16
- _isOnce: boolean;
17
- context: any;
18
- callCount: number;
19
- active: boolean;
20
- params: any;
20
+ constructor(signal: any, listener: any, isOnce?: boolean, listenerContext?: any, priority?: number, args?: any);
21
21
  /**
22
22
  * TBD.
23
23
  * @param {any[]} paramsArr - TBD.
24
24
  * @returns {Function} TBD.
25
25
  */
26
- execute(paramsArr: any[]): Function;
26
+ execute(paramsArr: any): any;
27
27
  /**
28
28
  * TBD.
29
29
  * @returns {Function} TBD.
30
30
  */
31
- detach(): Function;
31
+ detach(): any;
32
32
  /**
33
33
  * TBD.
34
34
  * @returns {boolean} TBD.
@@ -43,12 +43,12 @@ export class SignalBinding {
43
43
  * TBD.
44
44
  * @returns {Function} TBD.
45
45
  */
46
- getListener(): Function;
46
+ getListener(): any;
47
47
  /**
48
48
  * TBD.
49
49
  * @returns {import('./signal.js').Signal} TBD.
50
50
  */
51
- getSignal(): import("./signal.js").Signal;
51
+ getSignal(): any;
52
52
  /**
53
53
  * TBD.
54
54
  */
@@ -0,0 +1 @@
1
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