@vpmedia/phaser 1.1.8 → 1.2.1

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package/README.md CHANGED
@@ -1,7 +1,7 @@
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  @vpmedia/phaser
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  ===============
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- [![npm version](https://badge.fury.io/js/@vpmedia%2Fphaser.svg?v=1.1.8)](https://badge.fury.io/js/@vpmedia%2Fphaser)
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+ [![npm version](https://badge.fury.io/js/@vpmedia%2Fphaser.svg?v=1.2.1)](https://badge.fury.io/js/@vpmedia%2Fphaser)
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  [![Node.js CI](https://github.com/vpmedia/phaser/actions/workflows/node.js.yml/badge.svg)](https://github.com/vpmedia/phaser/actions/workflows/node.js.yml)
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  @vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@vpmedia/phaser",
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- "version": "1.1.8",
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+ "version": "1.2.1",
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  "description": "@vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2",
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  "author": "Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)",
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  "license": "MIT",
@@ -191,6 +191,29 @@ export function checkAudio(device) {
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  }
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  }
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+ /**
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+ *
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+ * @param {object} device TBD
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+ */
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+ export function checkImage(device) {
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+ device.avif = false;
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+ device.webp = false;
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+ try {
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+ const avif = new Image();
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+ avif.src = "data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAAB0AAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAIAAAACAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQ0MAAAAABNjb2xybmNseAACAAIAAYAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAACVtZGF0EgAKCBgANogQEAwgMg8f8D///8WfhwB8+ErK42A=";
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+ avif.onload = function () {
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+ device.avif = true;
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+ };
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+ const webp = new Image();
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+ webp.src = "data:image/webp;base64,UklGRh4AAABXRUJQVlA4TBEAAAAvAAAAAAfQ//73v/+BiOh/AAA=";
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+ webp.onload = function () {
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+ device.webp = true;
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+ };
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+ } catch (e) {
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+ // pass
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+ }
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+ }
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+
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  /**
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  *
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  * @param {object} device TBD
@@ -199,6 +222,7 @@ export function initialize(device) {
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  checkOS(device);
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  checkBrowser(device);
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  checkAudio(device);
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+ // checkImage(device);
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  checkFullScreenSupport(device);
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  checkInput(device);
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  }
@@ -8,7 +8,6 @@ import Button from '../display/button';
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  import Group from '../display/group';
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  import Graphics from '../display/graphics';
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  import Image from '../display/image';
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- import SpriteBatch from '../display/sprite_batch';
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  import Text from '../display/text';
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  export default class {
@@ -17,10 +16,6 @@ export default class {
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  this.game = game;
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  }
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- existing(object) {
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- return this.game.world.add(object);
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- }
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-
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  image(x, y, key, frame, group = null) {
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  if (!group) {
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  group = this.game.world;
@@ -32,20 +27,6 @@ export default class {
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  return new Group(this.game, parent, name, addToStage);
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  }
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- spriteBatch(parent = null, name = 'group', addToStage = false) {
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- return new SpriteBatch(this.game, parent, name, addToStage);
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- }
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-
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- audio(key, volume, loop, connect) {
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- console.warn('[GameObjectFactory] game.add.audio() is deprecated, use game.sound.add() directly.');
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- return this.game.sound.add(key, volume, loop, connect);
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- }
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-
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- sound(key, volume, loop, connect) {
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- console.warn('[GameObjectFactory] game.add.sound() is deprecated, use game.sound.add() directly.');
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- return this.game.sound.add(key, volume, loop, connect);
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- }
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-
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  text(x, y, text, style, group = null) {
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  const parent = group || this.game.world;
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  return parent.add(new Text(this.game, x, y, text, style));
@@ -61,14 +42,9 @@ export default class {
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  return parent.add(new Graphics(this.game, x, y));
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  }
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- bitmapText(x, y, font, text, size, group = null) {
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+ bitmapText(x, y, font, text, size, group = null, align = 'left') {
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  const parent = group || this.game.world;
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- return parent.add(new BitmapText(this.game, x, y, font, text, size));
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- }
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-
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- tween(object) {
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- console.warn('game.add.tween(target) is deprecated, please use game.tweens.create(target) directly.');
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- return this.game.tweens.create(object);
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+ return parent.add(new BitmapText(this.game, x, y, font, text, size, align));
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  }
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  }