@vpmedia/phaser 1.1.0 → 1.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/phaser.cjs +1 -1
- package/dist/phaser.cjs.LICENSE.txt +1 -1
- package/dist/phaser.cjs.map +1 -1
- package/dist/phaser.js +1 -1
- package/dist/phaser.js.LICENSE.txt +1 -1
- package/dist/phaser.js.map +1 -1
- package/package.json +1 -1
- package/src/index.js +8 -101
- package/src/phaser/core/scene_manager.js +0 -1
- package/src/phaser/display/webgl/shader/complex.js +1 -1
- package/src/phaser/display/webgl/shader/fast.js +1 -1
- package/src/phaser/display/webgl/shader/normal.js +1 -1
- package/src/phaser/display/webgl/shader/primitive.js +1 -1
- package/src/phaser/display/webgl/shader/strip.js +1 -1
- package/src/phaser/util/math.js +17 -0
- package/src/phaser/util/string.js +0 -32
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@vpmedia/phaser",
|
|
3
|
-
"version": "1.1.
|
|
3
|
+
"version": "1.1.2",
|
|
4
4
|
"description": "@vpmedia/phaser is the modern ECMAScript port of the popular Phaser game engine v2.6.2",
|
|
5
5
|
"author": "Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)",
|
|
6
6
|
"license": "MIT",
|
package/src/index.js
CHANGED
|
@@ -3,38 +3,12 @@
|
|
|
3
3
|
* @author Richard Davey <rich@photonstorm.com>
|
|
4
4
|
* @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
|
|
5
5
|
*/
|
|
6
|
+
// core
|
|
6
7
|
import * as Const from './phaser/core/const';
|
|
7
|
-
import
|
|
8
|
-
import * as AnimationParser from './phaser/core/animation_parser';
|
|
9
|
-
import ArraySet from './phaser/core/array_set';
|
|
10
|
-
import Device from './phaser/core/device';
|
|
11
|
-
import * as DeviceUtils from './phaser/core/device_util';
|
|
12
|
-
import DOM from './phaser/core/dom';
|
|
13
|
-
import EventManager from './phaser/core/event_manager';
|
|
14
|
-
import Frame from './phaser/core/frame';
|
|
15
|
-
import FrameData from './phaser/core/frame_data';
|
|
16
|
-
import InputManager from './phaser/core/input';
|
|
17
|
-
import InputMouse from './phaser/core/input_mouse';
|
|
18
|
-
import InputMSPointer from './phaser/core/input_mspointer';
|
|
19
|
-
import InputPointer from './phaser/core/input_pointer';
|
|
20
|
-
import InputTouch from './phaser/core/input_touch';
|
|
21
|
-
import Loader from './phaser/core/loader';
|
|
22
|
-
import GameLoopRAF from './phaser/core/raf';
|
|
23
|
-
import ScaleManager from './phaser/core/scale_manager';
|
|
24
|
-
import Scene from './phaser/core/scene';
|
|
25
|
-
import SceneManager from './phaser/core/scene_manager';
|
|
8
|
+
import Game from './phaser/core/game';
|
|
26
9
|
import Signal from './phaser/core/signal';
|
|
27
|
-
import
|
|
28
|
-
|
|
29
|
-
import SoundSprite from './phaser/core/sound_sprite';
|
|
30
|
-
import SoundManager from './phaser/core/sound_manager';
|
|
31
|
-
import Time from './phaser/core/time';
|
|
32
|
-
import Timer from './phaser/core/timer';
|
|
33
|
-
import TimerEvent from './phaser/core/timer_event';
|
|
34
|
-
import Tween from './phaser/core/tween';
|
|
35
|
-
import TweenData from './phaser/core/tween_data';
|
|
36
|
-
import * as TweenEasing from './phaser/core/tween_easing';
|
|
37
|
-
import TweenManager from './phaser/core/tween_manager';
|
|
10
|
+
import * as MathUtils from './phaser/util/math';
|
|
11
|
+
// geom
|
|
38
12
|
import Circle from './phaser/geom/circle';
|
|
39
13
|
import Ellipse from './phaser/geom/ellipse';
|
|
40
14
|
import Line from './phaser/geom/line';
|
|
@@ -42,95 +16,28 @@ import Matrix from './phaser/geom/matrix';
|
|
|
42
16
|
import Point from './phaser/geom/point';
|
|
43
17
|
import Polygon from './phaser/geom/polygon';
|
|
44
18
|
import Rectangle from './phaser/geom/rectangle';
|
|
45
|
-
import * as MathUtils from './phaser/util/math';
|
|
46
|
-
import * as StringUtils from './phaser/util/string';
|
|
47
19
|
import RoundedRectangle from './phaser/geom/rounded_rectangle';
|
|
48
|
-
|
|
49
|
-
import * as EllipseUtils from './phaser/geom/util/ellipse';
|
|
50
|
-
import * as LineUtils from './phaser/geom/util/line';
|
|
51
|
-
import * as MatrixUtils from './phaser/geom/util/matrix';
|
|
52
|
-
import * as PointUtils from './phaser/geom/util/point';
|
|
53
|
-
import * as PolygonUtils from './phaser/geom/util/polygon';
|
|
54
|
-
import * as RectangleUtils from './phaser/geom/util/rectangle';
|
|
55
|
-
import * as RoundedRectangleUtils from './phaser/geom/util/rounded_rectangle';
|
|
56
|
-
import GraphicsData from './phaser/display/graphics_data';
|
|
57
|
-
import * as CanvasPool from './phaser/display/canvas/pool';
|
|
58
|
-
import * as CanvasUtils from './phaser/display/canvas/util';
|
|
59
|
-
import * as CanvasTinter from './phaser/display/canvas/tinter';
|
|
60
|
-
import * as CanvasMasker from './phaser/display/canvas/masker';
|
|
61
|
-
import * as CanvasGraphics from './phaser/display/canvas/graphics';
|
|
62
|
-
import CanvasBuffer from './phaser/display/canvas/buffer';
|
|
63
|
-
import CanvasRenderer from './phaser/display/canvas/renderer';
|
|
64
|
-
import * as EarCut from './phaser/display/webgl/earcut';
|
|
65
|
-
import Game from './phaser/core/game';
|
|
20
|
+
// display
|
|
66
21
|
import BitmapText from './phaser/display/bitmap_text';
|
|
67
22
|
import DisplayObject from './phaser/display/display_object';
|
|
68
23
|
import Button from './phaser/display/button';
|
|
69
24
|
import Image from './phaser/display/image';
|
|
70
25
|
import Group from './phaser/display/group';
|
|
71
26
|
import Text from './phaser/display/text';
|
|
72
|
-
|
|
27
|
+
// exports
|
|
73
28
|
export {
|
|
74
29
|
Const,
|
|
75
|
-
|
|
76
|
-
AnimationParser,
|
|
77
|
-
ArraySet,
|
|
78
|
-
DOM,
|
|
79
|
-
Device,
|
|
80
|
-
DeviceUtils,
|
|
81
|
-
EventManager,
|
|
82
|
-
Frame,
|
|
83
|
-
FrameData,
|
|
84
|
-
InputManager,
|
|
85
|
-
InputMouse,
|
|
86
|
-
InputMSPointer,
|
|
87
|
-
InputPointer,
|
|
88
|
-
InputTouch,
|
|
89
|
-
Loader,
|
|
90
|
-
GameLoopRAF,
|
|
91
|
-
MathUtils,
|
|
92
|
-
StringUtils,
|
|
93
|
-
ScaleManager,
|
|
94
|
-
Scene,
|
|
95
|
-
SceneManager,
|
|
30
|
+
Game,
|
|
96
31
|
Signal,
|
|
97
|
-
|
|
98
|
-
Sound,
|
|
99
|
-
SoundSprite,
|
|
100
|
-
SoundManager,
|
|
101
|
-
Time,
|
|
102
|
-
Timer,
|
|
103
|
-
TimerEvent,
|
|
104
|
-
Tween,
|
|
105
|
-
TweenData,
|
|
106
|
-
TweenEasing,
|
|
107
|
-
TweenManager,
|
|
32
|
+
MathUtils,
|
|
108
33
|
Circle,
|
|
109
|
-
CircleUtils,
|
|
110
34
|
Ellipse,
|
|
111
|
-
EllipseUtils,
|
|
112
35
|
Line,
|
|
113
|
-
LineUtils,
|
|
114
36
|
Matrix,
|
|
115
|
-
MatrixUtils,
|
|
116
37
|
Point,
|
|
117
|
-
PointUtils,
|
|
118
38
|
Polygon,
|
|
119
|
-
PolygonUtils,
|
|
120
39
|
Rectangle,
|
|
121
|
-
RectangleUtils,
|
|
122
40
|
RoundedRectangle,
|
|
123
|
-
RoundedRectangleUtils,
|
|
124
|
-
Game,
|
|
125
|
-
GraphicsData,
|
|
126
|
-
CanvasPool,
|
|
127
|
-
CanvasUtils,
|
|
128
|
-
CanvasBuffer,
|
|
129
|
-
CanvasTinter,
|
|
130
|
-
CanvasMasker,
|
|
131
|
-
CanvasGraphics,
|
|
132
|
-
CanvasRenderer,
|
|
133
|
-
EarCut,
|
|
134
41
|
BitmapText,
|
|
135
42
|
Button,
|
|
136
43
|
DisplayObject,
|
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
* @author Mat Groves http://matgroves.com/ @Doormat23
|
|
5
5
|
* @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
|
|
6
6
|
*/
|
|
7
|
-
import { generateShaderID } from '../../../util/
|
|
7
|
+
import { generateShaderID } from '../../../util/math';
|
|
8
8
|
import { compileProgram } from '../util';
|
|
9
9
|
|
|
10
10
|
// the next one is used for rendering triangle strips
|
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
* @author Mat Groves http://matgroves.com/ @Doormat23
|
|
5
5
|
* @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
|
|
6
6
|
*/
|
|
7
|
-
import { generateShaderID } from '../../../util/
|
|
7
|
+
import { generateShaderID } from '../../../util/math';
|
|
8
8
|
import { compileProgram } from '../util';
|
|
9
9
|
|
|
10
10
|
// this shader is used for the fast sprite rendering
|
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
* @author Mat Groves http://matgroves.com/ @Doormat23
|
|
5
5
|
* @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
|
|
6
6
|
*/
|
|
7
|
-
import { generateShaderID } from '../../../util/
|
|
7
|
+
import { generateShaderID } from '../../../util/math';
|
|
8
8
|
import { compileProgram } from '../util';
|
|
9
9
|
|
|
10
10
|
const defaultVertexSrc = [
|
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
* @author Mat Groves http://matgroves.com/ @Doormat23
|
|
5
5
|
* @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
|
|
6
6
|
*/
|
|
7
|
-
import { generateShaderID } from '../../../util/
|
|
7
|
+
import { generateShaderID } from '../../../util/math';
|
|
8
8
|
import { compileProgram } from '../util';
|
|
9
9
|
|
|
10
10
|
// the next one is used for rendering primitives
|
|
@@ -4,7 +4,7 @@
|
|
|
4
4
|
* @author Mat Groves http://matgroves.com/ @Doormat23
|
|
5
5
|
* @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
|
|
6
6
|
*/
|
|
7
|
-
import { generateShaderID } from '../../../util/
|
|
7
|
+
import { generateShaderID } from '../../../util/math';
|
|
8
8
|
import { compileProgram } from '../util';
|
|
9
9
|
|
|
10
10
|
// the next one is used for rendering triangle strips
|
package/src/phaser/util/math.js
CHANGED
|
@@ -293,5 +293,22 @@ export function valueToColor(value, out) {
|
|
|
293
293
|
out.color = getColor(out.r, out.g, out.b);
|
|
294
294
|
out.color32 = getColor32(out.a * 255, out.r, out.g, out.b);
|
|
295
295
|
return out;
|
|
296
|
+
}
|
|
296
297
|
|
|
298
|
+
/**
|
|
299
|
+
* TBD
|
|
300
|
+
*
|
|
301
|
+
* @returns {string} TBD
|
|
302
|
+
*/
|
|
303
|
+
export function generateID() {
|
|
304
|
+
return (((1 + Math.random()) * 0x10000) | 0).toString(16).substring(1);
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
/**
|
|
308
|
+
* TBD
|
|
309
|
+
*
|
|
310
|
+
* @returns {string} TBD
|
|
311
|
+
*/
|
|
312
|
+
export function generateShaderID() {
|
|
313
|
+
return (`${generateID()}${generateID()}-${generateID()}`).toLowerCase();
|
|
297
314
|
}
|
|
@@ -1,32 +0,0 @@
|
|
|
1
|
-
/**
|
|
2
|
-
* @author Andras Csizmadia <andras@vpmedia.hu>
|
|
3
|
-
* @author Richard Davey <rich@photonstorm.com>
|
|
4
|
-
* @copyright Copyright (c) 2018-present Richard Davey, Photon Storm Ltd., Andras Csizmadia <andras@vpmedia.hu> (www.vpmedia.hu)
|
|
5
|
-
*/
|
|
6
|
-
|
|
7
|
-
/**
|
|
8
|
-
* TBD
|
|
9
|
-
*
|
|
10
|
-
* @returns {string} TBD
|
|
11
|
-
*/
|
|
12
|
-
export function generateID() {
|
|
13
|
-
return (((1 + Math.random()) * 0x10000) | 0).toString(16).substring(1);
|
|
14
|
-
}
|
|
15
|
-
|
|
16
|
-
/**
|
|
17
|
-
* TBD
|
|
18
|
-
*
|
|
19
|
-
* @returns {string} TBD
|
|
20
|
-
*/
|
|
21
|
-
export function generateUUID() {
|
|
22
|
-
return (`${generateID()}${generateID()}-${generateID()}-4${generateID().substr(0, 3)}-${generateID()}-${generateID()}${generateID()}${generateID()}`).toLowerCase();
|
|
23
|
-
}
|
|
24
|
-
|
|
25
|
-
/**
|
|
26
|
-
* TBD
|
|
27
|
-
*
|
|
28
|
-
* @returns {string} TBD
|
|
29
|
-
*/
|
|
30
|
-
export function generateShaderID() {
|
|
31
|
-
return (`${generateID()}${generateID()}-${generateID()}`).toLowerCase();
|
|
32
|
-
}
|