@vosjs/cli 0.54.1 → 0.55.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/dist/{chunk-M7FLXLBN.js → chunk-FQA7LFXG.js} +532 -133
- package/dist/chunk-FQA7LFXG.js.map +1 -0
- package/dist/cli.js +5 -3
- package/dist/cli.js.map +1 -1
- package/dist/index.js +1 -1
- package/dist/{run-SYDEWMK2.js → run-QREATZCN.js} +2 -2
- package/package.json +3 -3
- package/skills/VERSION +1 -1
- package/skills/vos-port/SKILL.md +7 -2
- package/dist/chunk-M7FLXLBN.js.map +0 -1
- /package/dist/{run-SYDEWMK2.js.map → run-QREATZCN.js.map} +0 -0
package/README.md
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@@ -195,7 +195,7 @@ vos build port/program/program.mjs # real functions → config.json; refuses a
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vos compare port/program --against ./piece/renders/render.mp4 # per-frame SSIM and source | vos | difference sheets; exit 1 under 0.95
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```
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`inventory` reads the page as a browser renders it (computed styles, not CSS text): a HyperFrames composition's root `data-*`, its `<audio data-start data-volume>`, the scenes its timeline reveals, and each word laid out where it settles in its scene (the piece's own `window.__timelines`, seeked). A page that paints on a canvas gets the words and faces its scripts name. `compare` needs ffmpeg on PATH; it judges every frame on its own, because one missing element is a frame's failure that an average would hide.
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`inventory` reads the page as a browser renders it (computed styles, not CSS text): a HyperFrames composition's root `data-*`, its `<audio data-start data-volume>`, the scenes its timeline reveals, and each word laid out where it settles in its scene (the piece's own `window.__timelines`, seeked). A Remotion project is bundled with its own `@remotion/bundler` (its dependencies installed) and its first composition mounted the way Remotion's renderer mounts it: the `<Sequence>`s are the scenes, named by the component each holds (a sequence lying over a longer one is a transition, not a scene), the words are read nine tenths into each scene, the palette is named after the colour constants the source declares, and `<Audio>` is the score. Every scene's ground (the frame-filling colour behind it) is measured, and the scaffold stands each scene on it. A word animated one span per letter is read as one `split` word, in its letters' face. A page that paints on a canvas gets the words and faces its scripts name. `compare` needs ffmpeg on PATH; it judges every frame on its own, because one missing element is a frame's failure that an average would hide.
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## The take directory
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