@voluma/vlam 0.2.0 → 0.2.1

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Files changed (2) hide show
  1. package/README.md +9 -1
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -15,6 +15,12 @@ Local site and generated API: `npm run dev` (http://localhost:5170, viewer at `/
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  > Package `@voluma/vlam`, public **0.2.0**. APIs may still move before 1.0.
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+ ## Important notice!
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+ This is a pre-release. The API can still change in breaking ways before v1.0. Great for prototypes and experiments, not yet recommended for production.
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+ Phones and laptops with integrated graphics, like a MacBook Air, still need a lot of testing and tuning. Frame rate and image quality on those devices are not final.
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  ## Install
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  ```bash
@@ -47,7 +53,9 @@ renderer.setAnimationLoop(() => {
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  });
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  ```
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- Formats: `.sog`, `.ply`, `.spz`, `.splat`, `.ksplat`, `.rad`. Large scenes: `StreamedSplatMesh`.
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+ Supported formats: `.sog`, `.ply`, `.spz`, `.splat`, `.ksplat`, `.lcc`, `.lcc2`, `.rad`, `.radc`.
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  ## Contributing
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package/package.json CHANGED
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  {
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  "name": "@voluma/vlam",
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- "version": "0.2.0",
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+ "version": "0.2.1",
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  "description": "VLAM! - A lightweight WebGPU Gaussian splat viewer for three.js, built for high performance, streaming LOD, and fully customizable rendering through an open shader pipeline.",
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  "license": "MIT",
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  "author": "Voluma",