@voltro/plugin-rooms 0.0.0-stage → 0.88.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (495) hide show
  1. package/CHANGELOG.md +24492 -0
  2. package/LICENSE +61 -0
  3. package/README.md +9204 -2
  4. package/SECURITY.md +56 -0
  5. package/THIRD-PARTY-NOTICES.md +12496 -0
  6. package/dist/actor.js +1473 -0
  7. package/dist/apiBinding.js +677 -0
  8. package/dist/apiRegistryBinding.js +398 -0
  9. package/dist/apiReservations.js +432 -0
  10. package/dist/baselines.js +72 -0
  11. package/dist/bots.d.ts +1485 -0
  12. package/dist/bots.js +562 -0
  13. package/dist/catalog.js +79 -0
  14. package/dist/checkpointJson.js +23 -0
  15. package/dist/checkpointStore.js +385 -0
  16. package/dist/client.js +55 -0
  17. package/dist/clockSync.js +50 -0
  18. package/dist/collision.js +155 -0
  19. package/dist/commandDelivery.js +100 -0
  20. package/dist/commandRecord.js +10 -0
  21. package/dist/commandWithdrawal.js +182 -0
  22. package/dist/connection.js +496 -0
  23. package/dist/controlCarrier.js +374 -0
  24. package/dist/controlRegistry.js +78 -0
  25. package/dist/controlTarget.js +44 -0
  26. package/dist/controlTransport.js +573 -0
  27. package/dist/developmentBinding.js +112 -0
  28. package/dist/directory.js +322 -0
  29. package/dist/directoryProjection.js +116 -0
  30. package/dist/errors.d.ts +125 -0
  31. package/dist/errors.js +52 -0
  32. package/dist/fixed.d.ts +284 -0
  33. package/dist/fixed.js +10 -0
  34. package/dist/fixed32.js +133 -0
  35. package/dist/fixedCollision.js +59 -0
  36. package/dist/fixedCollision32.js +108 -0
  37. package/dist/fixedMath.js +55 -0
  38. package/dist/fixedRaw.js +10 -0
  39. package/dist/fixedSlabs.js +33 -0
  40. package/dist/fixedTrig.js +47 -0
  41. package/dist/fixedTrig32.js +37 -0
  42. package/dist/fixedVectors.js +112 -0
  43. package/dist/fixedVectors32.js +94 -0
  44. package/dist/fixedWide.js +49 -0
  45. package/dist/fixedWords.js +45 -0
  46. package/dist/gateway.js +56 -0
  47. package/dist/geometry-retention-app/rooms.geometryJournalRetention.workflow.server.tsx +4 -0
  48. package/dist/geometry-retention-app/rooms.geometryJournalRetention.workflow.tsx +14 -0
  49. package/dist/geometry-worker/worker.d.mts +2 -0
  50. package/dist/geometry-worker/worker.mjs +50 -0
  51. package/dist/geometry.d.ts +2249 -0
  52. package/dist/geometry.js +40 -0
  53. package/dist/geometryActivation.js +81 -0
  54. package/dist/geometryActorInventory.js +107 -0
  55. package/dist/geometryAdminClient.js +86 -0
  56. package/dist/geometryAdminData.js +31 -0
  57. package/dist/geometryAdminFixtures.js +49 -0
  58. package/dist/geometryAdminPorts.js +4 -0
  59. package/dist/geometryAdminRpc.js +57 -0
  60. package/dist/geometryAdminRpcRoutes.js +48 -0
  61. package/dist/geometryAdminSchemas.js +38 -0
  62. package/dist/geometryAdministration.js +189 -0
  63. package/dist/geometryAdministrationPorts.js +4 -0
  64. package/dist/geometryApiBinding.js +164 -0
  65. package/dist/geometryAppStorage.js +57 -0
  66. package/dist/geometryArtifacts.js +197 -0
  67. package/dist/geometryAssetBundle.js +116 -0
  68. package/dist/geometryAssetClient.js +24 -0
  69. package/dist/geometryAssetData.js +105 -0
  70. package/dist/geometryAssetHttp.js +122 -0
  71. package/dist/geometryAssetPorts.js +4 -0
  72. package/dist/geometryAssetRpc.js +29 -0
  73. package/dist/geometryAssetRpcRoutes.js +39 -0
  74. package/dist/geometryAssetStorageGrant.js +102 -0
  75. package/dist/geometryBoxOverlap.js +109 -0
  76. package/dist/geometryCatalogueDigest.js +110 -0
  77. package/dist/geometryCellCoverage.js +84 -0
  78. package/dist/geometryCellLoader.js +27 -0
  79. package/dist/geometryChannel.js +133 -0
  80. package/dist/geometryChunkHttp.js +53 -0
  81. package/dist/geometryChunkLeases.js +21 -0
  82. package/dist/geometryClient.d.ts +1429 -0
  83. package/dist/geometryClient.js +148 -0
  84. package/dist/geometryClientChunks.js +329 -0
  85. package/dist/geometryClientDelta.js +24 -0
  86. package/dist/geometryClientHttp.js +36 -0
  87. package/dist/geometryClientInterest.js +108 -0
  88. package/dist/geometryClientStatic.js +33 -0
  89. package/dist/geometryCms.d.ts +763 -0
  90. package/dist/geometryCms.js +216 -0
  91. package/dist/geometryCommitCoordinator.js +240 -0
  92. package/dist/geometryCompactionFixture.js +83 -0
  93. package/dist/geometryCompactionStrategies.js +37 -0
  94. package/dist/geometryConnectionClient.js +22 -0
  95. package/dist/geometryDerivationFixtures.js +140 -0
  96. package/dist/geometryDerivationStrategies.js +26 -0
  97. package/dist/geometryDigest.js +12 -0
  98. package/dist/geometryEditChannel.js +69 -0
  99. package/dist/geometryEditIngress.js +262 -0
  100. package/dist/geometryEdits.js +365 -0
  101. package/dist/geometryEnvelope.js +40 -0
  102. package/dist/geometryGridRaycast.js +91 -0
  103. package/dist/geometryGridSweep.js +91 -0
  104. package/dist/geometryHeightfield.js +165 -0
  105. package/dist/geometryHeightfieldRaycast.js +73 -0
  106. package/dist/geometryHeightfieldSweep.js +84 -0
  107. package/dist/geometryHeightfieldVolume.js +44 -0
  108. package/dist/geometryHost.js +321 -0
  109. package/dist/geometryHostDirectory.js +206 -0
  110. package/dist/geometryHostMutations.js +136 -0
  111. package/dist/geometryHostStreams.js +123 -0
  112. package/dist/geometryHttpBody.js +75 -0
  113. package/dist/geometryHttpRoutes.js +111 -0
  114. package/dist/geometryImportGltf.js +299 -0
  115. package/dist/geometryImportLdtk.js +53 -0
  116. package/dist/geometryImportPng.js +143 -0
  117. package/dist/geometryImportPublication.js +66 -0
  118. package/dist/geometryImportTiled.js +38 -0
  119. package/dist/geometryImportTiles.js +135 -0
  120. package/dist/geometryImportVox.js +129 -0
  121. package/dist/geometryImportedSource.js +100 -0
  122. package/dist/geometryInspectEndpoint.js +247 -0
  123. package/dist/geometryInspection.js +91 -0
  124. package/dist/geometryInstall.js +120 -0
  125. package/dist/geometryJournalArchiveData.js +20 -0
  126. package/dist/geometryJournalArchiveIndex.js +329 -0
  127. package/dist/geometryJournalArchiveTable.js +20 -0
  128. package/dist/geometryJournalCompaction.js +99 -0
  129. package/dist/geometryJournalPatch.js +46 -0
  130. package/dist/geometryJournalRetention.js +111 -0
  131. package/dist/geometryJournalRetentionSchemas.js +35 -0
  132. package/dist/geometryJournalRetentionSweep.js +111 -0
  133. package/dist/geometryJournalRetentionWorkflow.js +27 -0
  134. package/dist/geometryJournalRetentionWorkflowData.js +30 -0
  135. package/dist/geometryJournalStorage.js +147 -0
  136. package/dist/geometryLoader.js +117 -0
  137. package/dist/geometryManifest.js +112 -0
  138. package/dist/geometryManifestChannel.js +92 -0
  139. package/dist/geometryManifestClient.js +121 -0
  140. package/dist/geometryManifestData.js +48 -0
  141. package/dist/geometryManifestPorts.js +4 -0
  142. package/dist/geometryManifestPublication.js +108 -0
  143. package/dist/geometryManifestSource.js +67 -0
  144. package/dist/geometryMigrationJournal.js +13 -0
  145. package/dist/geometryMigrationStrategies.js +6 -0
  146. package/dist/geometryMigrations.js +322 -0
  147. package/dist/geometryNativeMetadata.js +51 -0
  148. package/dist/geometryPatch.js +169 -0
  149. package/dist/geometryPersistence.js +448 -0
  150. package/dist/geometryPersistenceCapture.js +68 -0
  151. package/dist/geometryPersistenceData.js +139 -0
  152. package/dist/geometryPersistencePorts.js +4 -0
  153. package/dist/geometryPlayerAdmission.js +33 -0
  154. package/dist/geometryPlayerEditOwner.js +264 -0
  155. package/dist/geometryPlayerEdits.js +48 -0
  156. package/dist/geometryPrepared.js +187 -0
  157. package/dist/geometryPrivacyFence.js +23 -0
  158. package/dist/geometryProceduralPublication.js +90 -0
  159. package/dist/geometryProceduralWorker.js +163 -0
  160. package/dist/geometryPublication.js +109 -0
  161. package/dist/geometryRayAlgebra.js +115 -0
  162. package/dist/geometryReadClient.js +156 -0
  163. package/dist/geometryReadPorts.js +4 -0
  164. package/dist/geometryReadRpc.js +26 -0
  165. package/dist/geometryReadRpcRoutes.js +46 -0
  166. package/dist/geometryReliablePublication.js +81 -0
  167. package/dist/geometryReloadPorts.js +45 -0
  168. package/dist/geometryReloadSource.js +277 -0
  169. package/dist/geometryRenderCache.js +164 -0
  170. package/dist/geometryRenderLod.js +101 -0
  171. package/dist/geometryRollback.js +124 -0
  172. package/dist/geometryRollbackCoordinator.js +202 -0
  173. package/dist/geometryRollbackPorts.js +45 -0
  174. package/dist/geometryRollbackSource.js +208 -0
  175. package/dist/geometryRollbackStore.js +197 -0
  176. package/dist/geometrySchemas.js +26 -0
  177. package/dist/geometryServer.d.ts +2766 -0
  178. package/dist/geometryServer.js +62 -0
  179. package/dist/geometryShapeRaycast.js +110 -0
  180. package/dist/geometryShapeSegments.js +33 -0
  181. package/dist/geometryShapes.js +222 -0
  182. package/dist/geometrySnapshot.js +75 -0
  183. package/dist/geometrySnapshotChannel.js +159 -0
  184. package/dist/geometrySnapshotClient.js +158 -0
  185. package/dist/geometrySnapshotPreparation.js +75 -0
  186. package/dist/geometrySnapshotServer.js +190 -0
  187. package/dist/geometrySqlOwner.js +20 -0
  188. package/dist/geometryStorage.js +126 -0
  189. package/dist/geometryStorageGrant.js +68 -0
  190. package/dist/geometryStorageIdentity.js +8 -0
  191. package/dist/geometryTileArtifact.js +9 -0
  192. package/dist/geometryTileCodec.js +193 -0
  193. package/dist/geometryTileCollision.js +95 -0
  194. package/dist/geometryTileNavigation.js +127 -0
  195. package/dist/geometryTileView.js +34 -0
  196. package/dist/geometryVersionActivation.js +113 -0
  197. package/dist/geometryVersionClient.js +237 -0
  198. package/dist/geometryVersionCompare.js +39 -0
  199. package/dist/geometryVersionMigration.js +105 -0
  200. package/dist/geometryVoxel.js +252 -0
  201. package/dist/geometryWorldEntitySubject.js +31 -0
  202. package/dist/geometryWorldExtent.js +11 -0
  203. package/dist/geometryWorldMetadata.js +37 -0
  204. package/dist/geometryWorldStrategyFixtures.js +126 -0
  205. package/dist/geometryWorldView.js +306 -0
  206. package/dist/host.js +127 -0
  207. package/dist/hostBinding.js +276 -0
  208. package/dist/hostCellObservation.js +113 -0
  209. package/dist/hostClientCapacity.js +89 -0
  210. package/dist/hostCommandScope.js +63 -0
  211. package/dist/hostController.js +3093 -0
  212. package/dist/hostDeployment.js +64 -0
  213. package/dist/hostDrain.js +151 -0
  214. package/dist/hostDrainPorts.js +4 -0
  215. package/dist/hostDriver.js +178 -0
  216. package/dist/hostLane.js +287 -0
  217. package/dist/hostListener.js +78 -0
  218. package/dist/hostListenerBinding.js +18 -0
  219. package/dist/hostLoopObservation.js +89 -0
  220. package/dist/hostMetrics.js +55 -0
  221. package/dist/hostRegistryBinding.js +417 -0
  222. package/dist/hostSelection.js +15 -0
  223. package/dist/hostShutdown.js +46 -0
  224. package/dist/hostTurnObservation.js +52 -0
  225. package/dist/identities.js +3 -0
  226. package/dist/index.d.ts +8632 -0
  227. package/dist/index.js +231 -0
  228. package/dist/inputReceipts.js +62 -0
  229. package/dist/inputRedundancy.js +54 -0
  230. package/dist/inspect.js +237 -0
  231. package/dist/lockstep.d.ts +436 -0
  232. package/dist/lockstep.js +381 -0
  233. package/dist/lockstepAdmission.js +261 -0
  234. package/dist/lockstepAdmissionCodec.js +93 -0
  235. package/dist/lockstepAdmissionPorts.js +4 -0
  236. package/dist/lockstepClientSession.js +577 -0
  237. package/dist/lockstepDefinition.js +147 -0
  238. package/dist/lockstepHostLoop.js +242 -0
  239. package/dist/lockstepInitialAdmission.js +66 -0
  240. package/dist/lockstepInitialStrategyFixtures.js +44 -0
  241. package/dist/lockstepJournal.js +394 -0
  242. package/dist/lockstepJournalCodec.js +253 -0
  243. package/dist/lockstepJournalPorts.js +4 -0
  244. package/dist/lockstepJournalRebuild.js +207 -0
  245. package/dist/lockstepJournalRows.js +56 -0
  246. package/dist/lockstepMembers.js +130 -0
  247. package/dist/lockstepMessages.js +46 -0
  248. package/dist/lockstepOwnedRoom.js +763 -0
  249. package/dist/lockstepPolicies.js +83 -0
  250. package/dist/lockstepReact.js +46 -0
  251. package/dist/lockstepRecoveryTruth.js +120 -0
  252. package/dist/lockstepRosterConfig.js +31 -0
  253. package/dist/lockstepSeed.js +11 -0
  254. package/dist/lockstepSeedFixture.js +19 -0
  255. package/dist/lockstepServer.d.ts +3897 -0
  256. package/dist/lockstepServer.js +324 -0
  257. package/dist/lockstepServerConfig.js +100 -0
  258. package/dist/lockstepServerRoles.js +402 -0
  259. package/dist/lockstepServerStrategyFixtures.js +32 -0
  260. package/dist/lockstepStrategies.js +5 -0
  261. package/dist/lockstepStrategyFixtures.js +136 -0
  262. package/dist/lockstepTerminal.js +89 -0
  263. package/dist/lockstepTerminalPorts.js +4 -0
  264. package/dist/lockstepTransport.js +772 -0
  265. package/dist/lockstepTransportConfig.js +31 -0
  266. package/dist/lockstepWireRoster.js +33 -0
  267. package/dist/matchRoomProvider.js +31 -0
  268. package/dist/matchRooms.js +18 -0
  269. package/dist/membershipObserver.js +46 -0
  270. package/dist/moderation.js +97 -0
  271. package/dist/movementSpecials.js +103 -0
  272. package/dist/ownership.js +16 -0
  273. package/dist/ownershipWithdrawal.js +17 -0
  274. package/dist/pcg32.js +95 -0
  275. package/dist/ports.d.ts +1241 -0
  276. package/dist/ports.js +10 -0
  277. package/dist/quaternion.js +69 -0
  278. package/dist/react.d.ts +406 -0
  279. package/dist/react.js +108 -0
  280. package/dist/reaper-app/rooms.reaper.workflow.server.tsx +5 -0
  281. package/dist/reaper-app/rooms.reaper.workflow.tsx +13 -0
  282. package/dist/reaper.js +242 -0
  283. package/dist/reaperSchemas.js +41 -0
  284. package/dist/reaperWorkflow.js +69 -0
  285. package/dist/recovery.js +188 -0
  286. package/dist/recoverySeats.js +25 -0
  287. package/dist/replay.d.ts +273 -0
  288. package/dist/replay.js +484 -0
  289. package/dist/replayPorts.js +4 -0
  290. package/dist/replayRecording.js +66 -0
  291. package/dist/replaySchema.js +156 -0
  292. package/dist/replayStorage.d.ts +149 -0
  293. package/dist/replayStorage.js +484 -0
  294. package/dist/reservationBatch.js +421 -0
  295. package/dist/reservationSchemas.js +16 -0
  296. package/dist/reservations.js +258 -0
  297. package/dist/reservePort.js +68 -0
  298. package/dist/resolvedOptions.js +3 -0
  299. package/dist/room.d.ts +1006 -0
  300. package/dist/room.js +283 -0
  301. package/dist/roomAccessSweep.js +94 -0
  302. package/dist/roomAppCommandControl.js +58 -0
  303. package/dist/roomAuthoringStrategy.js +16 -0
  304. package/dist/roomErasure.js +197 -0
  305. package/dist/roomPoolRuntimeDefaults.js +23 -0
  306. package/dist/roomPoolSelection.js +18 -0
  307. package/dist/roomPoolTopology.js +211 -0
  308. package/dist/rpc.d.ts +551 -0
  309. package/dist/rpc.js +111 -0
  310. package/dist/rpcClient.js +151 -0
  311. package/dist/rpcRoutes.js +27 -0
  312. package/dist/runtime.js +1122 -0
  313. package/dist/schemaHistory.js +97 -0
  314. package/dist/seatStore.js +150 -0
  315. package/dist/seatStrategyFixtures.js +51 -0
  316. package/dist/seatSubject.js +31 -0
  317. package/dist/seats.js +129 -0
  318. package/dist/serverSession.js +810 -0
  319. package/dist/serverSessionConfig.js +42 -0
  320. package/dist/sessionAdmission.js +52 -0
  321. package/dist/sidecarAdmission.js +102 -0
  322. package/dist/sidecarConfig.js +115 -0
  323. package/dist/sidecarConfigPublication.js +63 -0
  324. package/dist/sidecarHostListener.js +207 -0
  325. package/dist/sidecarIpc.js +204 -0
  326. package/dist/sidecarPeer.js +309 -0
  327. package/dist/sidecarProcessPort.js +27 -0
  328. package/dist/sidecarRuntime.js +167 -0
  329. package/dist/sidecarSelection.js +141 -0
  330. package/dist/sidecarWire.js +177 -0
  331. package/dist/sidecarWrites.js +162 -0
  332. package/dist/simulation.d.ts +391 -0
  333. package/dist/simulation.js +281 -0
  334. package/dist/simulationAuthoring.js +28 -0
  335. package/dist/simulationBytes.js +26 -0
  336. package/dist/simulationConformance.js +304 -0
  337. package/dist/simulationInputHistoryCapture.js +34 -0
  338. package/dist/simulationInputHistoryWire.js +192 -0
  339. package/dist/simulationOptionsWire.js +77 -0
  340. package/dist/simulationRecoveryWire.js +133 -0
  341. package/dist/simulationReplay.js +126 -0
  342. package/dist/simulationSnapshotWire.js +111 -0
  343. package/dist/simulationState.js +177 -0
  344. package/dist/snapshotBlob.js +125 -0
  345. package/dist/snapshotBlobCleanup.js +92 -0
  346. package/dist/snapshotBlobIndex.js +37 -0
  347. package/dist/snapshotBudget.js +79 -0
  348. package/dist/snapshotChain.js +184 -0
  349. package/dist/snapshotErasure.js +171 -0
  350. package/dist/snapshotInspection.js +104 -0
  351. package/dist/snapshotSegmentBlobs.js +57 -0
  352. package/dist/snapshotUploads.js +165 -0
  353. package/dist/socketTransport.js +252 -0
  354. package/dist/spatial.js +103 -0
  355. package/dist/spectatorPolicy.js +25 -0
  356. package/dist/spectatorProducer.js +88 -0
  357. package/dist/startFailureCause.js +3 -0
  358. package/dist/stateCodec.js +657 -0
  359. package/dist/strategies.d.ts +210 -0
  360. package/dist/strategies.js +8 -0
  361. package/dist/strategiesServer.d.ts +286 -0
  362. package/dist/strategiesServer.js +11 -0
  363. package/dist/strategyFixtures.js +181 -0
  364. package/dist/streamFraming.js +121 -0
  365. package/dist/streamTransport.js +265 -0
  366. package/dist/subjectAdmission.js +49 -0
  367. package/dist/subjectPrivacy.js +280 -0
  368. package/dist/subjectPrivacyBinding.js +89 -0
  369. package/dist/systemManifest.js +181 -0
  370. package/dist/tables.js +158 -0
  371. package/dist/testHarness.js +88 -0
  372. package/dist/testing.d.ts +3684 -0
  373. package/dist/testing.js +220 -0
  374. package/dist/testingPorts.js +270 -0
  375. package/dist/testingServer.d.ts +4060 -0
  376. package/dist/testingServer.js +18 -0
  377. package/dist/transform.d.ts +692 -0
  378. package/dist/transform.js +216 -0
  379. package/dist/transform3d.js +117 -0
  380. package/dist/transformCollection.js +23 -0
  381. package/dist/transformCollection3d.js +23 -0
  382. package/dist/transformCollectionCore.js +155 -0
  383. package/dist/transformFrames.js +120 -0
  384. package/dist/transformPrediction3d.js +126 -0
  385. package/dist/transformRules.js +122 -0
  386. package/dist/transformSchemas.js +19 -0
  387. package/dist/transport.js +31 -0
  388. package/dist/transportAuthoring.js +28 -0
  389. package/dist/transportCleanup.js +21 -0
  390. package/dist/transportConformance.js +123 -0
  391. package/dist/transportConnector.js +81 -0
  392. package/dist/transportEndpoints.js +37 -0
  393. package/dist/transportsServer.d.ts +5515 -0
  394. package/dist/transportsServer.js +6 -0
  395. package/dist/viewProjection.js +15 -0
  396. package/dist/web.d.ts +2286 -0
  397. package/dist/web.js +517 -0
  398. package/dist/webTransportClient.js +172 -0
  399. package/dist/wire.d.ts +992 -0
  400. package/dist/wire.js +491 -0
  401. package/dist/withdrawalPort.js +27 -0
  402. package/dist/world.d.ts +1894 -0
  403. package/dist/world.js +332 -0
  404. package/dist/worldActorReceipts.js +47 -0
  405. package/dist/worldActorTransferSnapshot.js +13 -0
  406. package/dist/worldAdmissionPending.js +7 -0
  407. package/dist/worldBoundaryCoordinator.js +147 -0
  408. package/dist/worldCatalog.js +80 -0
  409. package/dist/worldCellAllocation.js +202 -0
  410. package/dist/worldCellDestination.js +67 -0
  411. package/dist/worldCells.js +488 -0
  412. package/dist/worldChange.js +31 -0
  413. package/dist/worldClient.js +663 -0
  414. package/dist/worldClientControl.js +140 -0
  415. package/dist/worldClientPendingInput.js +15 -0
  416. package/dist/worldClientRpc.js +132 -0
  417. package/dist/worldClientRpcRoutes.js +42 -0
  418. package/dist/worldClientSchemas.js +27 -0
  419. package/dist/worldCommands.js +139 -0
  420. package/dist/worldData.js +41 -0
  421. package/dist/worldDefaultBinding.js +376 -0
  422. package/dist/worldDefaultGroupAdmission.js +81 -0
  423. package/dist/worldDefaultGroupAppServices.js +30 -0
  424. package/dist/worldDefaultGroupCompensation.js +108 -0
  425. package/dist/worldDefaultGroupContinuation.js +95 -0
  426. package/dist/worldDefaultGroupControl.js +71 -0
  427. package/dist/worldDefaultGroupMembers.js +84 -0
  428. package/dist/worldDefaultGroups.js +20 -0
  429. package/dist/worldDefaultPending.js +78 -0
  430. package/dist/worldDefaultService.js +244 -0
  431. package/dist/worldEntities.js +2979 -0
  432. package/dist/worldEntityCodec.js +20 -0
  433. package/dist/worldEntityHandoffView.js +153 -0
  434. package/dist/worldGeometry.js +169 -0
  435. package/dist/worldGhostAdmission.js +64 -0
  436. package/dist/worldGhostDestination.js +117 -0
  437. package/dist/worldGhostGateway.js +131 -0
  438. package/dist/worldGhostHandshake.js +107 -0
  439. package/dist/worldGhostHost.js +41 -0
  440. package/dist/worldGhostIngress.js +131 -0
  441. package/dist/worldGhostNeighborhood.js +69 -0
  442. package/dist/worldGhostNeighbors.js +85 -0
  443. package/dist/worldGhostOutbound.js +109 -0
  444. package/dist/worldGhostPublisher.js +215 -0
  445. package/dist/worldGhostReceiver.js +212 -0
  446. package/dist/worldGhostSender.js +145 -0
  447. package/dist/worldGhostSocket.js +77 -0
  448. package/dist/worldGhostWire.js +171 -0
  449. package/dist/worldGroupCommand.js +48 -0
  450. package/dist/worldGroupDeadline.js +114 -0
  451. package/dist/worldGroupPreparation.js +114 -0
  452. package/dist/worldGroupReadyControl.js +127 -0
  453. package/dist/worldGroupSupervisor.js +119 -0
  454. package/dist/worldHandoffMetrics.js +58 -0
  455. package/dist/worldHandoffView.js +99 -0
  456. package/dist/worldHostSource.js +68 -0
  457. package/dist/worldInspectEndpoint.js +249 -0
  458. package/dist/worldInspection.js +108 -0
  459. package/dist/worldInstanceAdmission.js +30 -0
  460. package/dist/worldInstanceAllocation.js +115 -0
  461. package/dist/worldInstanceDestination.js +63 -0
  462. package/dist/worldInstanceExpiry.js +281 -0
  463. package/dist/worldInstanceExpirySupervisor.js +87 -0
  464. package/dist/worldInstanceLifecycle.js +102 -0
  465. package/dist/worldInstanceState.js +51 -0
  466. package/dist/worldInstances.js +477 -0
  467. package/dist/worldJoin.js +55 -0
  468. package/dist/worldLayers.js +150 -0
  469. package/dist/worldLeases.js +77 -0
  470. package/dist/worldManifest.js +24 -0
  471. package/dist/worldMovement.js +62 -0
  472. package/dist/worldPersistence.js +133 -0
  473. package/dist/worldProjection.js +220 -0
  474. package/dist/worldReact.js +109 -0
  475. package/dist/worldRecoveryActor.js +34 -0
  476. package/dist/worldReturnAnchor.js +48 -0
  477. package/dist/worldRoomHooks.js +56 -0
  478. package/dist/worldRoomPool.js +26 -0
  479. package/dist/worldRoomSteps.js +132 -0
  480. package/dist/worldSeatBinding.js +35 -0
  481. package/dist/worldServer.d.ts +6936 -0
  482. package/dist/worldServer.js +48 -0
  483. package/dist/worldSourceSeatPending.js +8 -0
  484. package/dist/worldStrategyFixtures.js +163 -0
  485. package/dist/worldTesting.js +26 -0
  486. package/dist/worldTransitionDefaults.js +197 -0
  487. package/dist/worldTransitionExecutor.js +518 -0
  488. package/dist/worldTransitionGroup.js +112 -0
  489. package/dist/worldTransitionPhysicalSteps.js +39 -0
  490. package/dist/worldTransitionResolver.js +227 -0
  491. package/dist/worldTransitionSeatGroup.js +63 -0
  492. package/dist/worldTransitionSeats.js +259 -0
  493. package/dist/worldTransitionState.js +94 -0
  494. package/dist/worldTransitions.js +100 -0
  495. package/package.json +189 -4
package/dist/bots.js ADDED
@@ -0,0 +1,562 @@
1
+ import { BudgetExceeded as e, ProtocolError as t, RoomAuthoringError as n } from "./errors.js";
2
+ import { RoomInputCodec as r } from "./stateCodec.js";
3
+ import { projectRoomView as i } from "./viewProjection.js";
4
+ import { Effect as a, Result as o, Schema as s } from "effect";
5
+ // src/bots.ts
6
+ function c(e) {
7
+ throw new t({ detail: e });
8
+ }
9
+ var l = (e) => Number.isFinite(e) ? e : c("Bot helper requires finite numbers"), u = (e) => {
10
+ if (typeof e != "function") return c("Bot helper requires the caller-owned replay random source");
11
+ let t = e();
12
+ return Number.isFinite(t) && t >= 0 && t < 1 ? t : c("Bot random source must return a number in [0, 1)");
13
+ }, d = (e) => {
14
+ (a.isEffect(e) || e && typeof e == "object" && "then" in e) && (e instanceof Promise && e.catch(() => void 0), c("Bot behavior must return synchronous intention data"));
15
+ }, f = (e) => {
16
+ if (!e || typeof e != "object" || Array.isArray(e) || Object.keys(e).some((e) => ![
17
+ "name",
18
+ "view",
19
+ "input",
20
+ "memory",
21
+ "initialMemory",
22
+ "decide",
23
+ "maxInputs",
24
+ "maxRandomDraws"
25
+ ].includes(e)) || typeof e.name != "string" || !e.name.trim() || e.name.length > 191 || ![
26
+ e.view,
27
+ e.input,
28
+ e.memory
29
+ ].every(s.isSchema) || typeof e.initialMemory != "function" || typeof e.decide != "function") throw new n({
30
+ room: "",
31
+ detail: "Invalid implemented Bot behavior"
32
+ });
33
+ let t = e.maxInputs ?? 64, r = e.maxRandomDraws ?? 256;
34
+ if (![t, r].every((e) => Number.isSafeInteger(e) && e > 0 && e <= 4096)) throw new n({
35
+ room: e.name,
36
+ detail: "Bot decision and random draw budgets must be bounded positive integers"
37
+ });
38
+ return Object.freeze({
39
+ _tag: "RoomBotDescriptor",
40
+ name: e.name,
41
+ view: e.view,
42
+ input: e.input,
43
+ memory: e.memory,
44
+ initialMemory: e.initialMemory,
45
+ decide: e.decide,
46
+ maxInputs: t,
47
+ maxRandomDraws: r
48
+ });
49
+ }, p = class {
50
+ rng;
51
+ descriptor;
52
+ memory;
53
+ lastTick = null;
54
+ pendingRandom = [];
55
+ deciding = !1;
56
+ decision = null;
57
+ constructor(e, t) {
58
+ this.rng = t, e && typeof e == "object" || c("Bot brain requires an admitted behavior");
59
+ let { _tag: n, ...r } = e;
60
+ (n !== "RoomBotDescriptor" || typeof t != "function") && c("Bot brain requires an admitted behavior and replay random source"), this.descriptor = f(r);
61
+ let i = this.descriptor.initialMemory();
62
+ d(i), this.memory = structuredClone(s.decodeUnknownSync(s.toType(this.descriptor.memory))(i, { onExcessProperty: "error" }));
63
+ }
64
+ step(t, n, r = 1) {
65
+ if (this.deciding || !Number.isSafeInteger(n) || n < 0 || this.lastTick !== null && n < this.lastTick || !Number.isFinite(r) || r < 0) return c("Invalid or reentrant Bot decision boundary");
66
+ if (n === this.lastTick) return [];
67
+ let i = structuredClone(s.decodeUnknownSync(s.toType(this.descriptor.view))(t, { onExcessProperty: "error" })), a = structuredClone(this.memory), o = 0, l = Object.freeze({});
68
+ this.decision = l, this.deciding = !0;
69
+ try {
70
+ let t = Object.freeze({
71
+ view: i,
72
+ memory: a,
73
+ tick: n,
74
+ difficulty: r,
75
+ rng: () => {
76
+ if (this.decision !== l) return c("Bot random capability cannot escape its decision boundary");
77
+ if (o >= this.descriptor.maxRandomDraws) throw new e({
78
+ budget: "botRandomDraws",
79
+ limit: this.descriptor.maxRandomDraws
80
+ });
81
+ return o === this.pendingRandom.length && this.pendingRandom.push(u(this.rng)), this.pendingRandom[o++];
82
+ }
83
+ }), f = this.descriptor.decide(t);
84
+ if (d(f), !Array.isArray(f)) return c("Bot decisions must return an array of intentions");
85
+ if (f.length > this.descriptor.maxInputs) throw new e({
86
+ budget: "botDecisionInputs",
87
+ limit: this.descriptor.maxInputs
88
+ });
89
+ for (let e = 0; e < f.length; e++) if (!Object.hasOwn(f, e)) return c("Sparse Bot intention arrays are refused");
90
+ let p = f.map((e) => structuredClone(s.encodeSync(this.descriptor.input)(s.decodeUnknownSync(s.toType(this.descriptor.input))(e, { onExcessProperty: "error" }), { onExcessProperty: "error" }))), m = structuredClone(s.decodeUnknownSync(s.toType(this.descriptor.memory))(a, { onExcessProperty: "error" }));
91
+ return this.memory = m, this.lastTick = n, this.pendingRandom.splice(0, o), Object.freeze(p);
92
+ } finally {
93
+ this.deciding = !1, this.decision = null;
94
+ }
95
+ }
96
+ snapshot() {
97
+ return this.deciding ? c("Bot memory snapshot must wait for the decision boundary") : Object.freeze({
98
+ version: 1,
99
+ memory: structuredClone(this.memory),
100
+ lastTick: this.lastTick,
101
+ pendingRandom: Object.freeze([...this.pendingRandom])
102
+ });
103
+ }
104
+ restore(e) {
105
+ if (this.deciding || !e || e.version !== 1 || !Array.isArray(e.pendingRandom) || e.pendingRandom.length > this.descriptor.maxRandomDraws || !Array.from(e.pendingRandom).every((e) => Number.isFinite(e) && e >= 0 && e < 1) || e.lastTick !== null && (!Number.isSafeInteger(e.lastTick) || e.lastTick < 0) || Object.keys(e).some((e) => ![
106
+ "version",
107
+ "memory",
108
+ "lastTick",
109
+ "pendingRandom"
110
+ ].includes(e))) return c("Invalid Bot memory/random snapshot");
111
+ let t = structuredClone(s.decodeUnknownSync(s.toType(this.descriptor.memory))(e.memory, { onExcessProperty: "error" }));
112
+ this.memory = t, this.lastTick = e.lastTick, this.pendingRandom.splice(0, this.pendingRandom.length, ...e.pendingRandom);
113
+ }
114
+ }, m = class {
115
+ connection;
116
+ brain;
117
+ now;
118
+ send;
119
+ interval;
120
+ difficulty;
121
+ nextSendAt;
122
+ lastTime;
123
+ current = null;
124
+ stopped = !1;
125
+ failed = null;
126
+ submitted = 0;
127
+ constructor(e, t, n, r, i) {
128
+ this.connection = e, (!i || typeof i != "object" || Array.isArray(i) || Object.keys(i).some((e) => !["sendRate", "difficulty"].includes(e)) || !Number.isFinite(i.sendRate) || i.sendRate <= 0 || i.sendRate > 128 || !Number.isFinite(i.difficulty ?? 1) || (i.difficulty ?? 1) < 0 || typeof r?.now != "function" || typeof e?.send != "function" || !t || t.view.ast !== e.manifest.state.ast || t.input.ast !== e.manifest.input.ast) && c("Bot network client requires explicit cadence and the actual connection state/input schemas"), this.brain = new p(t, n), this.now = r.now.bind(r), this.send = e.send.bind(e), this.interval = 1e3 / i.sendRate, this.difficulty = i.difficulty ?? 1, this.lastTime = this.now(), (!Number.isFinite(this.lastTime) || this.lastTime < 0 || !Number.isFinite(this.interval)) && c("Invalid Bot network monotonic clock/cadence"), this.nextSendAt = this.lastTime;
129
+ }
130
+ get failure() {
131
+ return this.failed;
132
+ }
133
+ metrics() {
134
+ return Object.freeze({
135
+ submitted: this.submitted,
136
+ stopped: this.stopped,
137
+ failed: this.failed !== null
138
+ });
139
+ }
140
+ snapshot() {
141
+ return this.brain.snapshot();
142
+ }
143
+ turn() {
144
+ if (this.current) return this.current;
145
+ if (this.failed) return Promise.reject(this.failed.cause);
146
+ if (this.stopped) return Promise.reject(new t({ detail: "Bot network client is fenced" }));
147
+ let e = Promise.resolve().then(() => this.execute());
148
+ return this.current = e, e.then(() => {
149
+ this.current = null;
150
+ }, () => {
151
+ this.current = null;
152
+ }), e;
153
+ }
154
+ async execute() {
155
+ let e = this.connection.lastAppliedTick, t = null;
156
+ try {
157
+ if (this.stopped) return [];
158
+ let n = this.now();
159
+ if ((!Number.isFinite(n) || n < this.lastTime) && c("Bot network clock must remain finite and monotonic"), this.lastTime = n, n < this.nextSendAt || this.connection.status !== "joined" || e < 0) return [];
160
+ let r = this.connection.state;
161
+ if (r === null) return [];
162
+ let i = this.nextSendAt + (Math.floor((n - this.nextSendAt) / this.interval) + 1) * this.interval;
163
+ (!Number.isFinite(i) || i <= n) && c("Bot network send cadence is exhausted");
164
+ let a = this.brain.step(r, e, this.difficulty);
165
+ this.nextSendAt = i;
166
+ let o = [];
167
+ for (t = 0; t < a.length && !this.stopped; t++) {
168
+ let e = s.decodeUnknownSync(this.brain.descriptor.input)(a[t], { onExcessProperty: "error" }), n = await this.send(e);
169
+ (!Number.isSafeInteger(n) || n < 0) && c("Bot connection returned an invalid submitted sequence"), this.submitted++, o.push(n);
170
+ }
171
+ return Object.freeze(o);
172
+ } catch (n) {
173
+ throw this.failed = Object.freeze({
174
+ tick: e,
175
+ intentionIndex: t,
176
+ cause: n
177
+ }), n;
178
+ }
179
+ }
180
+ fence() {
181
+ this.stopped = !0;
182
+ }
183
+ async close() {
184
+ if (this.fence(), this.current && await this.current, this.failed) throw this.failed.cause;
185
+ }
186
+ }, h = class e {
187
+ actor;
188
+ identity;
189
+ countsAsPlayer;
190
+ brain;
191
+ codec;
192
+ now;
193
+ interval;
194
+ difficulty;
195
+ view;
196
+ lease = null;
197
+ nextSendAt;
198
+ lastTime;
199
+ sequence = 0;
200
+ stopped = !1;
201
+ cleaned = !1;
202
+ closing = null;
203
+ failed = null;
204
+ constructor(e, t, n, i, a) {
205
+ this.actor = e, (!t || ![t.sessionId, t.tenantId].every((e) => typeof e == "string" && e.length > 0 && e.length <= 191) || t.subjectId !== null && (typeof t.subjectId != "string" || !t.subjectId || t.subjectId.length > 191) || !a || typeof a != "object" || Array.isArray(a) || Object.keys(a).some((e) => ![
206
+ "sendRate",
207
+ "difficulty",
208
+ "countsAsPlayer"
209
+ ].includes(e)) || !n || n.view.ast !== e.descriptor.state.ast || n.input.ast !== e.descriptor.input.ast) && c("Local Bot requires trusted identity and the actual actor state/input schemas");
210
+ let o = a.sendRate ?? e.descriptor.sendRate;
211
+ (!Number.isFinite(o) || o <= 0 || o > e.descriptor.tickRate || !Number.isFinite(a.difficulty ?? 1) || (a.difficulty ?? 1) < 0 || a.countsAsPlayer !== void 0 && typeof a.countsAsPlayer != "boolean") && c("Invalid local Bot cadence/difficulty/capacity options"), this.identity = Object.freeze({
212
+ sessionId: t.sessionId,
213
+ subjectId: t.subjectId,
214
+ tenantId: t.tenantId
215
+ }), this.countsAsPlayer = a.countsAsPlayer ?? !0, this.brain = new p(n, i), this.codec = new r(e.descriptor.input), this.now = e.monotonicNow.bind(e), this.view = e.descriptor.view, this.interval = 1e3 / o, this.difficulty = a.difficulty ?? 1, this.lastTime = this.now(), (!Number.isFinite(this.lastTime) || this.lastTime < 0 || !Number.isFinite(this.interval)) && c("Invalid local Bot clock/cadence"), this.nextSendAt = this.lastTime;
216
+ }
217
+ static async attach(t, n, r, i, a = {}) {
218
+ let o = new e(t, n, r, i, a);
219
+ return o.lease = await t.joinBotAsync({
220
+ ...o.identity,
221
+ send: () => {},
222
+ kick: () => o.fence()
223
+ }, o.countsAsPlayer), o;
224
+ }
225
+ get failure() {
226
+ return this.failed;
227
+ }
228
+ get isClosed() {
229
+ return this.cleaned;
230
+ }
231
+ isCurrent() {
232
+ return this.lease?.isCurrent() === !0;
233
+ }
234
+ snapshot() {
235
+ return this.brain.snapshot();
236
+ }
237
+ turn() {
238
+ if (this.failed) throw this.failed.cause;
239
+ if (this.stopped || !this.lease) return c("Local Bot is fenced or not attached");
240
+ let e = this.actor.lastGoodSnapshot(), t = null;
241
+ try {
242
+ if (!this.lease.isCurrent()) return c("Local Bot actor membership was withdrawn");
243
+ let n = this.now();
244
+ if (!Number.isFinite(n) || n < this.lastTime) return c("Local Bot clock must be finite and monotonic");
245
+ if (this.lastTime = n, n < this.nextSendAt || this.actor.isLifecycleBusy()) return [];
246
+ let r = this.nextSendAt + (Math.floor((n - this.nextSendAt) / this.interval) + 1) * this.interval;
247
+ if (!Number.isFinite(r) || r <= n) return c("Local Bot send cadence is exhausted");
248
+ let a = i(this.actor.descriptor.state, this.view, {
249
+ state: e.state,
250
+ tick: e.tick,
251
+ client: {
252
+ ...this.identity,
253
+ isBot: !0,
254
+ countsAsPlayer: this.countsAsPlayer
255
+ },
256
+ role: "player"
257
+ }), l = this.brain.step(a, e.tick, this.difficulty);
258
+ this.nextSendAt = r;
259
+ let u = [];
260
+ for (t = 0; t < l.length && !this.stopped; t++) {
261
+ if (!Number.isSafeInteger(this.sequence)) return c("Local Bot intention sequence is exhausted");
262
+ let n = s.decodeUnknownSync(this.brain.descriptor.input)(l[t], { onExcessProperty: "error" }), r = this.codec.full(n);
263
+ if (o.isFailure(r)) throw r.failure;
264
+ if (!this.lease.input(this.sequence, e.tick, l[t], r.success.byteLength)) return c("Local Bot submitted a duplicate intention sequence");
265
+ u.push(this.sequence++);
266
+ }
267
+ return Object.freeze(u);
268
+ } catch (n) {
269
+ throw this.failed = Object.freeze({
270
+ tick: e.tick,
271
+ intentionIndex: t,
272
+ cause: n
273
+ }), n;
274
+ }
275
+ }
276
+ fence() {
277
+ this.stopped = !0;
278
+ }
279
+ close() {
280
+ if (this.fence(), this.cleaned) return Promise.resolve();
281
+ if (this.closing) return this.closing;
282
+ let e = Promise.resolve().then(async () => {
283
+ this.lease && await this.lease.leave(), this.cleaned = !0;
284
+ });
285
+ return this.closing = e, e.then(() => {
286
+ this.closing = null;
287
+ }, () => {
288
+ this.closing = null;
289
+ }), e;
290
+ }
291
+ }, g = class {
292
+ actor;
293
+ options;
294
+ startedAt;
295
+ lastTime;
296
+ ordinal = 0;
297
+ bots = /* @__PURE__ */ new Map();
298
+ current = null;
299
+ kind = null;
300
+ stopped = !1;
301
+ closing = null;
302
+ constructor(e, t) {
303
+ this.actor = e, (!t || typeof t != "object" || Array.isArray(t) || Object.keys(t).some((e) => ![
304
+ "toMin",
305
+ "afterMs",
306
+ "removeWhenHuman",
307
+ "behaviors",
308
+ "makeIdentity",
309
+ "random",
310
+ "difficultyFrom"
311
+ ].includes(e)) || !Number.isSafeInteger(t.toMin) || t.toMin < 0 || t.toMin > e.descriptor.maxClients || !Number.isSafeInteger(t.afterMs ?? 1e4) || (t.afterMs ?? 1e4) < 0 || (t.afterMs ?? 1e4) > 2147483647 || t.removeWhenHuman !== void 0 && typeof t.removeWhenHuman != "boolean" || !Array.isArray(t.behaviors) || !t.behaviors.length || t.behaviors.length > 128 || typeof t.makeIdentity != "function" || typeof t.random != "function" || t.difficultyFrom !== void 0 && typeof t.difficultyFrom != "function") && c("Invalid explicit local Bot fill options");
312
+ let n = /* @__PURE__ */ new Set(), r = Array.from(t.behaviors, (t) => {
313
+ (!t || t._tag !== "RoomBotDescriptor" || t.view.ast !== e.descriptor.state.ast || t.input.ast !== e.descriptor.input.ast || n.has(t.name)) && c("Bot fill requires distinct actual room behaviors"), n.add(t.name);
314
+ let { _tag: r, ...i } = t;
315
+ return f(i);
316
+ });
317
+ this.options = Object.freeze({
318
+ toMin: t.toMin,
319
+ afterMs: t.afterMs ?? 1e4,
320
+ removeWhenHuman: t.removeWhenHuman ?? !0,
321
+ behaviors: Object.freeze(r),
322
+ makeIdentity: t.makeIdentity,
323
+ random: t.random,
324
+ difficultyFrom: t.difficultyFrom ?? (() => 1)
325
+ }), this.startedAt = e.monotonicNow(), this.lastTime = this.startedAt;
326
+ }
327
+ metrics() {
328
+ let e = this.actor.roster();
329
+ return Object.freeze({
330
+ humans: e.filter((e) => !e.isBot && e.countsAsPlayer).length,
331
+ bots: e.filter((e) => e.isBot && e.countsAsPlayer).length,
332
+ npcs: e.filter((e) => e.isBot && !e.countsAsPlayer).length,
333
+ ownedBots: this.bots.size
334
+ });
335
+ }
336
+ desiredBots() {
337
+ let e = [...this.bots.values()].filter((e) => e.isCurrent()).length;
338
+ return Math.max(0, Math.min(this.options.toMin - (this.actor.playerCount() - e), e + this.actor.availablePlayerSlots()));
339
+ }
340
+ execute(e, r) {
341
+ if (this.current) return e === "turn" && this.kind === "turn" ? this.current : Promise.reject(new n({
342
+ room: this.actor.descriptor.name,
343
+ detail: "Bot fill admission must wait for its accepted operation"
344
+ }));
345
+ if (this.stopped) return Promise.reject(new t({ detail: "Bot fill is fenced" }));
346
+ let i = Promise.resolve().then(r);
347
+ return this.kind = e, this.current = i, i.then(() => {
348
+ this.current = null, this.kind = null;
349
+ }, () => {
350
+ this.current = null, this.kind = null;
351
+ }), i;
352
+ }
353
+ turn() {
354
+ return this.execute("turn", async () => {
355
+ if (this.stopped) return;
356
+ let e = this.actor.monotonicNow();
357
+ if (e < this.lastTime) return c("Bot fill clock must be monotonic");
358
+ this.lastTime = e;
359
+ for (let [e, t] of this.bots) t.isCurrent() || (await t.close(), this.bots.delete(e));
360
+ if (this.options.removeWhenHuman) for (; this.bots.size > this.desiredBots() && !this.stopped;) {
361
+ let [e, t] = this.bots.entries().next().value;
362
+ await t.close(), this.bots.delete(e);
363
+ }
364
+ if (e - this.startedAt >= this.options.afterMs) for (; this.bots.size < this.desiredBots() && !this.stopped && !this.actor.isLifecycleBusy();) {
365
+ if (!Number.isSafeInteger(this.ordinal)) return c("Bot fill identity ordinal is exhausted");
366
+ let e = this.ordinal++, t = this.options.makeIdentity(e);
367
+ if (d(t), !t || typeof t != "object" || !("sessionId" in t) || typeof t.sessionId != "string" || this.bots.has(t.sessionId)) return c("Bot fill identity factory returned invalid or reused membership");
368
+ let n = this.actor.lastGoodSnapshot(), r = this.options.difficultyFrom(Object.freeze({
369
+ state: structuredClone(n.state),
370
+ options: structuredClone(this.actor.options),
371
+ tick: n.tick,
372
+ roster: this.actor.roster()
373
+ }));
374
+ if (d(r), typeof r != "number" || !Number.isFinite(r) || r < 0) return c("Bot fill difficulty must return a synchronous finite nonnegative value");
375
+ let i = await h.attach(this.actor, t, this.options.behaviors[e % this.options.behaviors.length], this.options.random(e), { difficulty: r });
376
+ this.bots.set(i.identity.sessionId, i), this.stopped && i.fence();
377
+ }
378
+ for (let e of this.bots.values()) {
379
+ if (this.stopped) break;
380
+ e.turn();
381
+ }
382
+ });
383
+ }
384
+ admitHuman(e, t) {
385
+ let n = Object.freeze({
386
+ sessionId: e.sessionId,
387
+ subjectId: e.subjectId,
388
+ tenantId: e.tenantId,
389
+ isBot: e.isBot,
390
+ countsAsPlayer: e.countsAsPlayer,
391
+ send: e.send.bind(e),
392
+ kick: e.kick.bind(e)
393
+ });
394
+ return this.execute("human", async () => {
395
+ if (this.stopped) return c("Bot fill was fenced before human admission");
396
+ let e = this.actor.humanAdmissionNeedsReplacement(n);
397
+ if (this.options.removeWhenHuman && e) {
398
+ let e = [...this.bots.values()].find((e) => e.isCurrent());
399
+ e && (await e.close(), this.bots.delete(e.identity.sessionId));
400
+ }
401
+ if (this.stopped) return c("Bot fill was fenced before human join");
402
+ await this.actor.joinAsync(n, t);
403
+ });
404
+ }
405
+ fence() {
406
+ this.stopped = !0;
407
+ for (let e of this.bots.values()) e.fence();
408
+ }
409
+ close() {
410
+ if (this.fence(), this.closing) return this.closing;
411
+ let e = Promise.resolve().then(async () => {
412
+ let e = [];
413
+ if (this.current) try {
414
+ await this.current;
415
+ } catch (t) {
416
+ e.push(t);
417
+ }
418
+ for (let [t, n] of [...this.bots].reverse()) try {
419
+ await n.close(), this.bots.delete(t);
420
+ } catch (t) {
421
+ e.push(t);
422
+ }
423
+ if (e.length) throw AggregateError(e, "Bot fill cleanup retains failed local members");
424
+ });
425
+ return this.closing = e, e.then(() => {
426
+ this.closing = null;
427
+ }, () => {
428
+ this.closing = null;
429
+ }), e;
430
+ }
431
+ }, _ = (e) => ({
432
+ x: l(e.x),
433
+ y: l(e.y)
434
+ }), v = (e, t, n) => {
435
+ let r = _(e), i = _(t), a = l(i.x - r.x), o = l(i.y - r.y), s = Math.hypot(a, o);
436
+ return !Number.isFinite(n) || n < 0 || !Number.isFinite(s) ? c("Invalid Bot steering magnitude") : Object.freeze(s === 0 ? {
437
+ x: 0,
438
+ y: 0
439
+ } : {
440
+ x: a / s * n,
441
+ y: o / s * n
442
+ });
443
+ }, y = Object.freeze({
444
+ seek: (e, t, n = 1) => v(e, t, n),
445
+ flee: (e, t, n = 1) => {
446
+ let r = v(e, t, n);
447
+ return Object.freeze({
448
+ x: r.x === 0 ? 0 : -r.x,
449
+ y: r.y === 0 ? 0 : -r.y
450
+ });
451
+ },
452
+ wander: (e, t, n, r = 1) => {
453
+ if (!Number.isFinite(t) || t < 0 || !Number.isFinite(r) || r < 0) return c("Invalid Bot wander budget");
454
+ let i = l(l(e) + (u(n) * 2 - 1) * t), a = i % 360 * Math.PI / 180;
455
+ return Object.freeze({
456
+ headingDegrees: i,
457
+ intention: Object.freeze({
458
+ x: Math.cos(a) * r,
459
+ y: Math.sin(a) * r
460
+ })
461
+ });
462
+ }
463
+ }), b = (e, t, n) => ![e, t].every((e) => Number.isSafeInteger(e) && e >= 0 && e <= 2147483647) || e + t > 2147483647 ? c("Invalid Bot reaction delay budget") : Math.max(0, Math.round(e + (u(n) * 2 - 1) * t)), x = (e, t) => {
464
+ if (!Number.isFinite(e) || e < 0 || e > 180) return c("Invalid Bot aim error budget");
465
+ let n = (u(t) * 2 - 1) * e;
466
+ return n === 0 ? 0 : n;
467
+ }, S = (e) => {
468
+ if (!e || Object.keys(e).some((e) => e !== "actions") || !Array.isArray(e.actions) || e.actions.length > 4096) return c("Invalid bounded Bot utility actions");
469
+ let t = /* @__PURE__ */ new Set(), n = Array.from(e.actions, (e) => !e || typeof e != "object" || Object.keys(e).some((e) => ![
470
+ "id",
471
+ "action",
472
+ "score"
473
+ ].includes(e)) || typeof e.id != "string" || !e.id.trim() || e.id.length > 191 || t.has(e.id) || typeof e.score != "function" ? c("Invalid Bot utility action identity or scorer") : (t.add(e.id), Object.freeze({
474
+ id: e.id,
475
+ action: structuredClone(e.action),
476
+ score: e.score
477
+ })));
478
+ return (e) => {
479
+ let t = null, r = -Infinity;
480
+ for (let i of n) {
481
+ let n = i.score(e);
482
+ if (d(n), typeof n != "number" || !Number.isFinite(n)) return c("Bot utility scorers must return synchronous finite scores");
483
+ n > r && (r = n, t = i.action);
484
+ }
485
+ return t === null ? null : structuredClone(t);
486
+ };
487
+ }, C = (t) => {
488
+ if (!Array.isArray(t) || !t.length || !Array.isArray(t[0]) || !t[0].length) return c("Bot nav grid must be a nonempty rectangle");
489
+ let n = t[0].length, r = t.length;
490
+ if (n * r > 65536 || Array.from(t).some((e) => !Array.isArray(e) || e.length !== n || Array.from(e).some((e) => typeof e != "boolean"))) return c("Invalid bounded rectangular Bot nav grid");
491
+ let i = t.map((e) => [...e]), a = (e) => ![e.x, e.y].every(Number.isSafeInteger) || e.x < 0 || e.y < 0 || e.x >= n || e.y >= r ? c("Bot path point is outside its integer grid") : e.y * n + e.x;
492
+ return Object.freeze({
493
+ width: n,
494
+ height: r,
495
+ path: (t, o, s = 8192) => {
496
+ if (!Number.isSafeInteger(s) || s < 1 || s > 65536) return c("Invalid Bot path search budget");
497
+ let l = a(t), u = a(o);
498
+ if (!i[t.y][t.x] || !i[o.y][o.x]) return null;
499
+ let d = [], f = /* @__PURE__ */ new Map([[l, 0]]), p = /* @__PURE__ */ new Map(), m = /* @__PURE__ */ new Set(), h = (e, t) => e.score < t.score || e.score === t.score && e.order < t.order, g = (e) => {
500
+ let t = d.length;
501
+ for (d.push(e); t > 0;) {
502
+ let n = Math.floor((t - 1) / 2);
503
+ if (!h(e, d[n])) break;
504
+ d[t] = d[n], t = n;
505
+ }
506
+ d[t] = e;
507
+ }, _ = () => {
508
+ let e = d[0], t = d.pop();
509
+ if (d.length) {
510
+ let e = 0;
511
+ for (; e * 2 + 1 < d.length;) {
512
+ let n = e * 2 + 1;
513
+ if (n + 1 < d.length && h(d[n + 1], d[n]) && n++, !h(d[n], t)) break;
514
+ d[e] = d[n], e = n;
515
+ }
516
+ d[e] = t;
517
+ }
518
+ return e;
519
+ }, v = 0;
520
+ for (g({
521
+ key: l,
522
+ cost: 0,
523
+ score: Math.abs(t.x - o.x) + Math.abs(t.y - o.y),
524
+ order: v++
525
+ }); d.length;) {
526
+ let t = _();
527
+ if (m.has(t.key) || t.cost !== f.get(t.key)) continue;
528
+ if (m.size >= s) throw new e({
529
+ budget: "botNavVisited",
530
+ limit: s
531
+ });
532
+ if (m.add(t.key), t.key === u) {
533
+ let e = [], t = u;
534
+ for (; t !== void 0;) e.push(Object.freeze({
535
+ x: t % n,
536
+ y: Math.floor(t / n)
537
+ })), t = p.get(t);
538
+ return Object.freeze(e.reverse());
539
+ }
540
+ let a = t.key % n, c = Math.floor(t.key / n);
541
+ for (let [e, s] of [
542
+ [1, 0],
543
+ [0, 1],
544
+ [-1, 0],
545
+ [0, -1]
546
+ ]) {
547
+ let l = a + e, u = c + s, d = u * n + l;
548
+ if (l < 0 || u < 0 || l >= n || u >= r || !i[u][l] || m.has(d)) continue;
549
+ let h = t.cost + 1;
550
+ h >= (f.get(d) ?? Infinity) || (f.set(d, h), p.set(d, t.key), g({
551
+ key: d,
552
+ cost: h,
553
+ score: h + Math.abs(l - o.x) + Math.abs(u - o.y),
554
+ order: v++
555
+ }));
556
+ }
557
+ }
558
+ return null;
559
+ }
560
+ });
561
+ };
562
+ export { p as RoomBotBrain, g as RoomBotFill, h as RoomBotLocalClient, m as RoomBotNetworkClient, x as aimError, f as defineBot, C as navGrid, b as reactionDelay, y as steer, S as utilityAI };
@@ -0,0 +1,79 @@
1
+ import { RoomAuthoringError as e } from "./errors.js";
2
+ import { defineRoom as t } from "./room.js";
3
+ import { roomCodecs as n } from "./web.js";
4
+ import { advanceRoomSchemaHistory as r, validateRoomSchemaHistory as i } from "./schemaHistory.js";
5
+ import { Schema as a } from "effect";
6
+ // src/catalog.ts
7
+ var o = async (n, r, i = {}) => {
8
+ let o = i.maxRooms ?? 256;
9
+ if (!Number.isSafeInteger(o) || o < 1) throw new e({
10
+ room: "catalog",
11
+ detail: "Room inventory budget must be a positive safe integer"
12
+ });
13
+ let c = [...new Set(n)].sort();
14
+ if (c.length > o) throw new e({
15
+ room: "catalog",
16
+ detail: "Room inventory exceeds its declared budget"
17
+ });
18
+ let l = [];
19
+ for (let n of c) {
20
+ let i = (await r(n)).default;
21
+ if (!i || typeof i != "object" || Object.getOwnPropertyDescriptor(i, "_tag")?.value !== "RoomDescriptor") throw new e({
22
+ room: n,
23
+ detail: "Room modules must default-export a defineRoom descriptor"
24
+ });
25
+ for (let t of [
26
+ "state",
27
+ "input",
28
+ "options"
29
+ ]) if (!a.isSchema(Object.getOwnPropertyDescriptor(i, t)?.value)) throw new e({
30
+ room: n,
31
+ detail: "Room descriptor schemas are malformed"
32
+ });
33
+ let o = t(i);
34
+ l.push({
35
+ source: n,
36
+ descriptor: o
37
+ });
38
+ }
39
+ return new s(l, i);
40
+ }, s = class {
41
+ descriptors = /* @__PURE__ */ new Map();
42
+ history;
43
+ constructor(a, o = {}) {
44
+ let s = o.maxRooms ?? 256;
45
+ if (!Number.isSafeInteger(s) || s < 1 || a.length > s) throw new e({
46
+ room: "catalog",
47
+ detail: "Room inventory exceeds its declared budget"
48
+ });
49
+ let c = i(o.previousHistory ?? {
50
+ version: 1,
51
+ rooms: {}
52
+ }, { maxRooms: s });
53
+ for (let { source: i, descriptor: o } of a) {
54
+ let a = t(o), l = this.descriptors.get(a.name);
55
+ if (l) throw new e({
56
+ room: a.name,
57
+ detail: `Duplicate room name in ${l.source} and ${i}`
58
+ });
59
+ let u = n(a);
60
+ c = r(c, a.name, u.schemaHash, u.state.fieldManifest(), { maxRooms: s }), this.descriptors.set(a.name, Object.freeze({
61
+ source: i,
62
+ descriptor: a
63
+ }));
64
+ }
65
+ this.history = c;
66
+ }
67
+ get(t) {
68
+ let n = this.descriptors.get(t);
69
+ if (!n) throw new e({
70
+ room: t,
71
+ detail: "Room name is not present in the admitted inventory"
72
+ });
73
+ return n.descriptor;
74
+ }
75
+ inventory() {
76
+ return Object.freeze([...this.descriptors.values()].sort((e, t) => e.descriptor.name < t.descriptor.name ? -1 : +(e.descriptor.name > t.descriptor.name)));
77
+ }
78
+ };
79
+ export { s as RoomCatalog, o as loadRoomCatalog };
@@ -0,0 +1,23 @@
1
+ import { ProtocolError as e } from "./errors.js";
2
+ // src/checkpointJson.ts
3
+ function t(t) {
4
+ throw new e({ detail: t });
5
+ }
6
+ var n = (e, r = 0) => {
7
+ if (r > 128) return t("Checkpoint JSON depth exceeds its budget");
8
+ if (e === null || typeof e == "boolean" || typeof e == "string") return JSON.stringify(e);
9
+ if (typeof e == "number") return Number.isFinite(e) && !Object.is(e, -0) ? JSON.stringify(e) : t("Checkpoint JSON numbers must be finite and lossless");
10
+ if (Array.isArray(e)) {
11
+ let i = [];
12
+ for (let a = 0; a < e.length; a++) {
13
+ if (!Object.hasOwn(e, a)) return t("Sparse checkpoint arrays are refused");
14
+ i.push(n(e[a], r + 1));
15
+ }
16
+ return `[${i.join(",")}]`;
17
+ }
18
+ return typeof e == "object" && (Object.getPrototypeOf(e) === Object.prototype || Object.getPrototypeOf(e) === null) ? Reflect.ownKeys(e).length === Object.keys(e).length ? `{${Object.keys(e).sort().map((i) => {
19
+ let a = Object.getOwnPropertyDescriptor(e, i);
20
+ return !a || !("value" in a) ? t("Checkpoint accessors are refused") : `${JSON.stringify(i)}:${n(a.value, r + 1)}`;
21
+ }).join(",")}}` : t("Non-JSON checkpoint properties are refused") : t("Checkpoint values must be lossless JSON data");
22
+ };
23
+ export { n as canonicalRoomJson };