@volter/supercode-terminal 0.2.61 → 0.2.62

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package/index.mjs CHANGED
@@ -1069,12 +1069,20 @@ export class PaneServerHost {
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  }
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  async #request(op, args, extra = {}) {
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- const connection = await this.#connect();
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- const id = this.#next++;
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- return new Promise((resolve, reject) => {
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- this.#pending.set(id, { resolve, reject });
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- connection.write(`${JSON.stringify({ id, op, args, ...extra })}\n`);
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- });
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+ // A server that is leaving refuses a request unrun (`pane_server_restarting`): it is asked again of the next one.
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+ for (let attempt = 0; ; attempt += 1) {
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+ const connection = await this.#connect();
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+ const id = this.#next++;
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+ try {
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+ return await new Promise((resolve, reject) => {
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+ this.#pending.set(id, { resolve, reject, connection });
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+ connection.write(`${JSON.stringify({ id, op, args, ...extra })}\n`);
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+ });
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+ } catch (error) {
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+ if (error?.code !== 'pane_server_restarting' || attempt >= 20) throw error;
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+ await sleep(250);
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+ }
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+ }
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  }
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  #connect() {
@@ -1124,15 +1132,27 @@ export class PaneServerHost {
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  const waiter = this.#pending.get(message.id);
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  if (!waiter) continue;
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  this.#pending.delete(message.id);
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- if (message.error) waiter.reject(new TerminalHostError(message.error.code, message.error.message));
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+ if (message.error) {
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+ // The server ends after a runtime that failed to load: the next request opens a new connection.
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+ // The server is leaving: this client lets go of it, and its next request opens (or starts) the next one.
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+ if (message.error.code === 'pane_runtime_missing' || message.error.code === 'pane_server_restarting') {
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+ if (this.#connection === connection) this.#connection = null;
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+ connection.end();
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+ }
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+ waiter.reject(new TerminalHostError(message.error.code, message.error.message));
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+ }
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  else waiter.resolve(message.result);
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  }
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  });
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  // The server went (or this connection did): waiting requests fail, and viewers are told; the next call reconnects.
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  connection.on('close', () => {
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  if (this.#connection === connection) this.#connection = null;
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- for (const waiter of this.#pending.values()) waiter.reject(new TerminalHostError('pane_server_unreachable', 'The pane server connection closed.'));
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- this.#pending.clear();
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+ // Only the requests sent on this connection fail with it; one already replaced keeps the next one's requests.
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+ for (const [id, waiter] of this.#pending) {
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+ if (waiter.connection && waiter.connection !== connection) continue;
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+ this.#pending.delete(id);
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+ waiter.reject(new TerminalHostError('pane_server_unreachable', 'The pane server connection closed.'));
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+ }
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  for (const relay of [...this.#streams.values()]) { relay.disposed = true; relay.socket?.close?.(1011, 'pane server connection closed'); }
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  this.#streams.clear();
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  });
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@volter/supercode-terminal",
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- "version": "0.2.61",
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+ "version": "0.2.62",
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  "type": "module",
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  "description": "Optional leak-safe terminal and tmux host adapter for Volter Harness frontends",
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  "exports": {
@@ -20,6 +20,18 @@ const clients = new Set();
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  const IDLE_EXIT_MS = 60_000;
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  let idleTimer = null;
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+ let leaving = false;
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+ /**
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+ * Leave once no client holds a connection: each client closes its own on the answer that says the runtime is missing
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+ * (or on a refusal while this server is leaving), so nothing it sends is lost between servers. A client that never
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+ * closes (an older daemon) is ended after a few seconds.
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+ */
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+ function leave() {
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+ const done = () => { host.dispose(); process.exit(0); };
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+ if (!clients.size) done();
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+ setTimeout(() => { server.close(); for (const connection of clients) connection.end(); setTimeout(done, 500); }, 3_000).unref?.();
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+ }
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+
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  const OPS = new Set(['listSessions', 'createSession', 'capture', 'sendInput', 'closeSession', 'renameWindow', 'issueAttachment', 'bindContext']);
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  function scheduleIdleExit() {
@@ -86,19 +98,23 @@ const server = createServer((connection) => {
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  const { id, op, args = [] } = message;
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  if (op === 'attach') { attach(id, args, message.stream); continue; }
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  if (!OPS.has(op)) { refuse(id, { code: 'unsupported', message: `pane server: no operation ${op}` }); continue; }
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+ // A server that is leaving runs nothing more: the request is refused unrun, and its client asks the next server.
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+ if (leaving) { refuse(id, { code: 'pane_server_restarting', message: 'The pane server is restarting; ask again.' }); continue; }
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  Promise.resolve().then(() => host[op](...args)).then((result) => answer(id, result), async (error) => {
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- refuse(id, error);
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- // The pane runtime failed to load in this process: with no pane to keep, it ends once the answer is out, so
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+ // The pane runtime failed to load in this process: with no pane to keep, it ends once its answers are out, so
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  // the next request starts a pane server that loads the runtime afresh (one installed since this one started).
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- if (error?.code === 'pane_runtime_missing' && !(await host.listSessions().catch(() => [])).length) {
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- connection.end(() => { host.dispose(); process.exit(0); });
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- }
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+ if (error?.code === 'pane_runtime_missing') leaving = true;
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+ refuse(id, error);
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+ if (!leaving) return;
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+ if ((await host.listSessions().catch(() => [])).length) { leaving = false; return; }
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+ leave();
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  });
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  }
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  });
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  // A client that goes (its daemon restarting) takes only its viewers with it: the panes stay.
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  connection.on('close', () => {
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  clients.delete(connection);
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+ if (leaving && !clients.size) { host.dispose(); process.exit(0); }
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  for (const { socketLike, attachment } of streams.values()) { socketLike.emitClose(); attachment?.dispose(); }
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  streams.clear();
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  scheduleIdleExit();