@volter/supercode-frontend-vscode 0.1.40 → 0.1.42

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package/README.md CHANGED
@@ -155,7 +155,8 @@ The permission group offers **Ask for approval** and, on an answerable interacti
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  A lifecycle host may start the conversations it creates in **Auto approve**: it records
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  `defaultPermission: "autoApprove"` on each such conversation and declares `newChatPermission` for the new
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  chat's picker (Model Editor does). A conversation without its own recorded default asks, so one that existed
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- before a host began doing this keeps its behaviour. It applies to Claude Code and Codex where the runtime answers approvals
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+ before a host began doing this keeps its behaviour. A new blank chat does not inherit the previous conversation's permission choice.
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+ It applies to Claude Code and Codex where the runtime answers approvals
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  through Chat, every other harness keeps its own prompts, and a person's explicit pick always
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  wins. Only a pick that differs from the default (or replaces an earlier pick) is saved, so the
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  default is never stored as a choice (a pick equal to the default follows the default if it later
@@ -403,7 +404,13 @@ the extension manifest beside those bytes with no build step of its own.
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  Conversation creation uses `ChatSessionItemController.newChatSessionItemHandler`.
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  Permissions use `getChatSessionInputState` and its change/disposal events, with
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  per-conversation preferences persisted in workspace state. New untitled chats
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- start with Ask; old untitled bindings are read only for backwards compatibility.
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+ start with the host's new-chat default and offer modes for the selected draft's harness,
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+ independently of the previous runtime. The paired native host exposes actual
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+ `initialSessionOptions` separately from its type-wide previous input state, so an
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+ explicit draft choice survives materialization. Draft input groups refresh after
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+ agent selection without overwriting the person's choice. Stock hosts without
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+ that optional context retain their previous-state contract; old untitled bindings
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+ are read only for backwards compatibility.
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  Restored response cancellation interrupts the runtime and waits for acknowledgement.
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  Session-list updates consistently prioritize pending input over busy status.
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package/dist/extension.js CHANGED
@@ -435,6 +435,16 @@ export async function activate(context) {
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  // reports them, and never taken for the conversation the host manages.
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  const attachedIds = new Set();
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  const managed = () => frontends.all.find((connection) => !attachedIds.has(connection.id));
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+ // The host runs one conversation at a time, so a running or waiting turn refuses a new or another chat. This is
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+ // the sentence that refusal says to the person; each caller picks the one place it is shown (see its uses).
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+ const busyRefusal = (active, action) => {
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+ if (!active)
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+ return;
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+ if (active.session.pendingRequests.size)
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+ return `The current chat is waiting for your answer. Answer it or cancel the turn before ${action}.`;
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+ if (active.session.descriptor?.turn_state === 'busy')
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+ return `A turn is still running in the current chat. Let it finish or cancel it before ${action}.`;
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+ };
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  // The attached runtime the person is looking at: the Chat names its harness, not the host's.
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  let focusedAttached;
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  let approvalAvailable = false;
@@ -496,7 +506,7 @@ export async function activate(context) {
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  }));
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  }
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  const currentOptions = (resource) => {
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- const id = resource ? boundId(resource) : controls?.state.activeSession;
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+ const id = resource ? boundId(resource) : activeDraft() ? undefined : controls?.state.activeSession;
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  return { permissions: id ? approvalFor(id) : permission ?? newChatDefault() };
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  };
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  const savedConnections = new Map();
@@ -676,9 +686,11 @@ export async function activate(context) {
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  return existing.pending;
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  const pending = applying.then(async () => {
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  const active = managed();
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- if (active && active.id !== id && (active.session.descriptor?.turn_state === 'busy' || active.session.pendingRequests.size))
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- throw new Error('Finish or cancel the active turn before opening another conversation.');
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  if (active && active.id !== id) {
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+ // Thrown as is: the workbench shows a focus command's error, and a send writes it into the chat.
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+ const refusal = busyRefusal(active, 'opening another conversation');
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+ if (refusal)
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+ throw new Error(refusal);
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  // Capture the exact saved transcript while its runtime still belongs
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  // to the host. Subsequent background content reads need no activation.
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  await saveManagedHistory(active);
@@ -716,8 +728,12 @@ export async function activate(context) {
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  if (!controls)
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  throw new Error('This host does not expose harness or model configuration.');
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  const active = managed();
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- if (active?.session.descriptor?.turn_state === 'busy' || active?.session.pendingRequests.size)
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- throw new Error('Finish or cancel the current turn before starting a new chat.');
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+ // A send from a blank chat lands here, and the workbench does not show its error: say it, then refuse.
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+ const refusal = busyRefusal(active, 'starting a new chat');
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+ if (refusal) {
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+ void vscode.window.showWarningMessage(refusal);
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+ throw new Error(refusal);
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+ }
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  if (active)
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  await saveManagedHistory(active);
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  const state = await controls.select(selection);
@@ -728,9 +744,13 @@ export async function activate(context) {
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  const openNewChat = async () => {
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  if (!controls || !granted.has('chatSessionsProvider'))
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  throw new Error('This host does not expose native conversation creation.');
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- const active = managed();
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- if (active?.session.descriptor?.turn_state === 'busy' || active?.session.pendingRequests.size)
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- throw new Error('Finish or cancel the current turn before starting a new chat.');
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+ // Its callers (the new-chat pickers) swallow the cancellation, so the warning is the one message shown. An error
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+ // would reach the person as a bare "Canceled" or not at all through the contributed-command boundary.
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+ const refusal = busyRefusal(managed(), 'starting a new chat');
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+ if (refusal) {
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+ void vscode.window.showWarningMessage(refusal);
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+ throw new vscode.CancellationError();
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+ }
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  // Code-OSS materializes this untitled session on first send, awaiting our
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  // newChatSessionItemHandler before accepting/clearing the draft. Never boot
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  // beside the old widget and reveal another resource after it accepts input.
@@ -791,20 +811,23 @@ export async function activate(context) {
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  const chooseNewChat = async (pick) => {
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  if (pendingDraft?.choosing)
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  throw new Error('Finish choosing an agent before starting another chat.');
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- // Open before the picker: a send can beat its result across the extension-
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- // host boundary. Materialization awaits this exact draft's choice too.
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- const draft = await openNewChat();
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- const picking = (async () => {
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- const choice = await pick();
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- if (activeDraft() !== draft)
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- throw new vscode.CancellationError();
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- draft.choice = choice;
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- controlsChanged.fire();
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- if (choice.kind !== 'agent')
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- throw new vscode.CancellationError();
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- })();
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- draft.choosing = picking;
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+ let draft;
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+ let picking;
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  try {
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+ // Open before the picker: a send can beat its result across the extension-
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+ // host boundary. Materialization awaits this exact draft's choice too.
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+ // Inside the try: a busy refusal is a cancellation already explained.
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+ const opened = draft = await openNewChat();
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+ picking = (async () => {
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+ const choice = await pick();
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+ if (activeDraft() !== opened)
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+ throw new vscode.CancellationError();
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+ opened.choice = choice;
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+ controlsChanged.fire();
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+ if (choice.kind !== 'agent')
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+ throw new vscode.CancellationError();
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+ })();
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+ opened.choosing = picking;
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  await picking;
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  }
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  catch (error) {
@@ -812,9 +835,9 @@ export async function activate(context) {
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  throw error;
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  }
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  finally {
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- if (draft.choosing === picking)
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+ if (draft && draft.choosing === picking)
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  draft.choosing = undefined;
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- if (draft.choice?.kind === 'signIn') {
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+ if (draft?.choice?.kind === 'signIn') {
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  void refreshSetup().catch(error => log.warn(`Could not refresh sign-in: ${String(error)}`)).finally(pollSetup);
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  }
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  }
@@ -829,11 +852,16 @@ export async function activate(context) {
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  if (controls?.state.setup && !controls.state.setup.ready)
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  return [];
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  const id = resource ? boundId(resource) : undefined;
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- const active = resource ? (id ? frontends.get(id) : undefined) : managed();
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- const canApprove = active?.session.descriptor?.actions.respond && active.session.permissions.has('approve');
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+ const active = id ? frontends.get(id) : undefined;
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+ // A new draft's harness, not the previous runtime, owns its offered modes.
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+ const harness = resource ? controls?.state.sessions.find(session => session.id === id)?.selection.harness : draftSelection()?.harness;
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+ const canApprove = resource ? (active ? canAnswer(active) : ['claude-code', 'codex'].includes(harness ?? ''))
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+ : (harness ? ['claude-code', 'codex'].includes(harness) : newChatDefault() === 'autoApprove' || ['claude-code', 'codex'].includes(controls?.state.selection.harness ?? ''));
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+ // An unbound input is a new chat, not the active conversation left behind it.
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+ const selectedPermission = resource ? currentOptions(resource).permissions : permission ?? newChatDefault();
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  const permissionItems = [{ id: 'ask', name: canApprove ? 'Ask for approval' : 'Harness permissions', description: canApprove ? 'Show each approval requested by the harness.' : 'Approval controls are unavailable for this harness.' },
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  ...((canApprove || (!active && resource && currentOptions(resource).permissions === 'autoApprove')) ? [{ id: 'autoApprove', name: 'Auto approve', description: 'Approve the requests the harness would ask you about, including requests to run outside its sandbox. Its deny rules still apply.' }] : [])];
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- const groups = [{ id: 'permissions', name: 'Permissions', kind: 'permissions', items: permissionItems, selected: permissionItems.find(i => i.id === currentOptions(resource).permissions) }];
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+ const groups = [{ id: 'permissions', name: 'Permissions', kind: 'permissions', items: permissionItems, selected: permissionItems.find(i => i.id === selectedPermission) ?? permissionItems[0] }];
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  const selected = controls?.state.sessions.find(session => session.id === id);
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  if (selected && ['claude-code', 'codex'].includes(selected.selection.harness)) {
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  // Native session-option commands remain reachable for nondelegating providers,
@@ -878,7 +906,8 @@ export async function activate(context) {
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  applying = pending.then(() => undefined, () => undefined);
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  const connection = await pending;
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  // The picker shows the host's default until someone changes it; only a change is the person's choice.
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- const picked = turnPermission(inputState.groups.find(group => group.id === 'permissions')?.selected?.id);
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+ const selected = inputState.groups.find(group => group.id === 'permissions')?.selected?.id;
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+ const picked = selected === 'ask' || selected === 'autoApprove' ? selected : permission ?? newChatDefault();
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  choosePermission(connection.id, picked, permission !== undefined ? null : newChatDefault());
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  permission = undefined;
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  if (pendingDraft === draft) {
@@ -967,17 +996,20 @@ export async function activate(context) {
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  return { kind: 'agent', selection: { harness: harness.id, model: '', effort: '' } };
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  });
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  }));
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- context.subscriptions.push(vscode.commands.registerCommand('supercode.frontend.configureModel', async (resource, sessionId) => {
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+ context.subscriptions.push(vscode.commands.registerCommand('supercode.frontend.configureModel', async (resource, _sessionId) => {
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  if (!controls || focusedAttached)
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  throw new Error('Model settings require a host-managed conversation.');
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  await controls.refresh();
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- // The native session-options picker prepends its exact resource to command arguments.
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- const bound = resource ? boundId(resource) : undefined;
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- if (resource && (!bound || (sessionId && bound !== sessionId)))
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- throw new Error('Model settings have no matching conversation binding.');
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+ // The native session-options picker prepends its widget's resource to command arguments, so the resource is the
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+ // conversation the person clicked from. `sessionId` is not used: the workbench keeps one option-group list per
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+ // session type, last written by whichever input state updated, so any chat's dropdown can carry another
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+ // conversation's id. A resource with no binding (a blank draft) is no conversation; only the command palette,
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+ // which passes no resource, falls back to the active one. Either way the choice opens a new chat.
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+ const bound = resource ? boundId(resource) : controls.state.activeSession ?? undefined;
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  // The conversation it was opened from sets the agent and the current values; with none open (a fresh project,
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- // the command palette) the person picks the agent first. Either way the choice opens a new chat.
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- const selected = controls.state.sessions.find(session => session.id === (bound ?? controls.state.activeSession));
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+ // the command palette) the person picks the agent first. A running turn refuses the new chat before any picker
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+ // opens, and says so (`openNewChat`).
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+ const selected = controls.state.sessions.find(session => session.id === bound);
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  // An agent that still needs sign-in is set up from the agent picker first, as there.
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  const needsSignIn = new Set((controls.state.setup?.actions ?? []).filter(action => action.kind === 'login').map(action => action.harness));
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  const configurable = controls.state.harnesses.filter(harness => CONFIGURABLE_HARNESSES.includes(harness.id) && !needsSignIn.has(harness.id));
@@ -1650,19 +1682,30 @@ function registerSessions(context, frontends, participant, granted, handler, his
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  context.subscriptions.push(controller, frontends.onDidChange(refreshItems));
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  if (controls) {
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  const states = new Set();
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- controller.getChatSessionInputState = (resource, { previousInputState }) => {
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- const previous = previousInputState?.groups.find(group => group.id === 'permissions')?.selected?.id;
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- // Saved conversation preferences survive extension-host reloads. Native input state
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- // owns live changes; a blank conversation always starts with its own Ask default.
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- const groups = controls.options(resource).map(group => ({ ...group,
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- selected: group.items.find(item => item.id === (resource ? group.selected?.id : previous ?? group.selected?.id)) ?? group.selected,
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- }));
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- const state = controller.createChatSessionInputState(groups);
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+ const draftPermissions = new WeakMap();
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+ const applyOptions = (groups, options) => groups.map(group => {
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+ const value = options.find(option => option.optionId === group.id)?.value;
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+ const selected = group.items.find(item => item.id === value);
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+ return selected ? { ...group, selected } : group;
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+ });
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+ controller.getChatSessionInputState = (resource, inputContext) => {
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+ const groups = controls.options(resource);
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+ // Native request options belong to this draft. previousInputState may instead
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+ // be the type-wide last chat, so the paired host exposes them separately.
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+ // Stock hosts without that context keep their existing previous-state contract.
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+ const initial = inputContext.initialSessionOptions ?? inputContext.previousInputState?.groups.flatMap(group => group.selected ? [{ optionId: group.id, value: group.selected.id }] : []) ?? [];
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+ const state = controller.createChatSessionInputState(resource ? groups : applyOptions(groups, initial));
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+ const initialPermission = initial.find(option => option.optionId === 'permissions')?.value;
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+ if (!resource && initialPermission)
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+ draftPermissions.set(state, initialPermission);
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  states.add(state);
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  const changed = state.onDidChange(() => {
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  const target = state.sessionResource ?? resource;
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+ const value = state.groups.find(group => group.id === 'permissions')?.selected?.id;
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  if (target)
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- controls.setPermission(target, state.groups.find(group => group.id === 'permissions')?.selected?.id);
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+ controls.setPermission(target, value);
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+ else if (value)
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+ draftPermissions.set(state, value);
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  });
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  const disposed = state.onDidDispose(() => { states.delete(state); changed.dispose(); disposed.dispose(); });
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  return state;
@@ -1675,8 +1718,9 @@ function registerSessions(context, frontends, participant, granted, handler, his
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  context.subscriptions.push(controls.changed(() => {
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  refreshItems();
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  for (const state of states) {
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- if (state.sessionResource)
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- state.groups = controls.options(state.sessionResource);
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+ const groups = controls.options(state.sessionResource);
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+ const value = draftPermissions.get(state);
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+ state.groups = state.sessionResource || !value ? groups : applyOptions(groups, [{ optionId: 'permissions', value }]);
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  }
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  }));
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  }
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@volter/supercode-frontend-vscode",
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  "displayName": "Volter Harness",
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- "version": "0.1.40",
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+ "version": "0.1.42",
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  "type": "module",
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  "description": "VS Code chat-view frontend for an existing Volter Harness SDK runtime",
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  "publisher": "volter-ai-dev",