@volter/supercode-frontend-vscode 0.1.39 → 0.1.41

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package/README.md CHANGED
@@ -152,8 +152,10 @@ owns no processes.
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  The permission group offers **Ask for approval** and, on an answerable interactive attachment,
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  **Auto approve**. Policies are scoped by conversation and read throughout the turn: switching to
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  **Auto approve** while a turn runs answers the approvals already waiting and every later one.
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- A lifecycle host may declare `defaultPermission: "autoApprove"` for conversations no one has
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- picked a mode for (Model Editor does); it applies to Claude Code and Codex where the runtime answers approvals
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+ A lifecycle host may start the conversations it creates in **Auto approve**: it records
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+ `defaultPermission: "autoApprove"` on each such conversation and declares `newChatPermission` for the new
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+ chat's picker (Model Editor does). A conversation without its own recorded default asks, so one that existed
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+ before a host began doing this keeps its behaviour. It applies to Claude Code and Codex where the runtime answers approvals
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  through Chat, every other harness keeps its own prompts, and a person's explicit pick always
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  wins. Only a pick that differs from the default (or replaces an earlier pick) is saved, so the
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  default is never stored as a choice (a pick equal to the default follows the default if it later
package/dist/extension.js CHANGED
@@ -13,6 +13,8 @@ import { acceptedDecisions, opaqueText, projectEvent, projectPendingRequests, pr
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  const SESSION_SCHEME = 'supercode';
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  /** The harnesses whose model and reasoning effort a new chat can set (the host passes them to the CLI). */
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  const CONFIGURABLE_HARNESSES = ['claude-code', 'codex'];
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+ /** How long an automatic approval may go unanswered before its card is shown for the person to answer. */
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+ const AUTO_ANSWER_SETTLE_MS = 15_000;
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  const PARTICIPANT_ID = 'supercode.chat';
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  const DEFAULT_PARTICIPANT_ID = 'supercode.chat.default';
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  /** `package.json` gates the `isDefault` participant on this key. */
@@ -372,18 +374,22 @@ export async function activate(context) {
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  // The approval sweeps of each conversation's running turns, so a picker change reaches a turn already running.
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  const runningTurns = new Map();
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  const answeredRequests = new Map();
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- // The host's default for a conversation no one has chosen for (Model Editor declares Auto approve).
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- const hostDefault = () => controls?.state.defaultPermission === 'autoApprove' ? 'autoApprove' : 'ask';
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+ // The mode a NEW chat's picker shows (`HostState.newChatPermission`; Model Editor declares Auto approve). It is
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+ // never applied to a conversation that exists: that reads its own recorded default below.
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+ const newChatDefault = () => controls?.state.newChatPermission === 'autoApprove' ? 'autoApprove' : 'ask';
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  const canAnswer = (connection) => Boolean(connection.session.descriptor?.actions.respond && connection.session.permissions.has('approve'));
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- // The host's default for one conversation: Auto approve only for a conversation the host manages and only
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- // where this Chat can answer the runtime's approvals, read from its live connection, or, while it is not
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- // connected, from the harness the host records for it (hosted Claude Code and Codex answer through Chat).
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- // A runtime attached by address and every other harness keep their own prompts.
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+ // The default of one conversation: the one the host recorded for THAT conversation when it created it
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+ // (`ManagedChatSession.defaultPermission`), so a conversation that existed before a host began starting chats
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+ // in Auto approve keeps asking. Auto approve only for a conversation the host manages and only where this Chat
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+ // can answer the runtime's approvals, read from its live connection, or, while it is not connected, from its
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+ // harness (hosted Claude Code and Codex answer through Chat). A runtime attached by address and every other
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+ // harness keep their own prompts.
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  const defaultFor = (id) => {
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- if (hostDefault() !== 'autoApprove' || attachedIds.has(id))
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+ const session = controls?.state.sessions.find(entry => entry.id === id);
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+ if (session?.defaultPermission !== 'autoApprove' || attachedIds.has(id))
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  return 'ask';
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  const connection = frontends.get(id);
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- const harness = controls?.state.sessions.find(session => session.id === id)?.selection.harness ?? '';
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+ const harness = session.selection.harness;
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  // Only the harnesses whose approvals this default was decided for; a runtime that answers through another
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  // protocol (an ACP agent) keeps asking until a host names it.
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  return ['claude-code', 'codex'].includes(harness) && (!connection || canAnswer(connection)) ? 'autoApprove' : 'ask';
@@ -429,6 +435,16 @@ export async function activate(context) {
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  // reports them, and never taken for the conversation the host manages.
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  const attachedIds = new Set();
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  const managed = () => frontends.all.find((connection) => !attachedIds.has(connection.id));
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+ // The host runs one conversation at a time, so a running or waiting turn refuses a new or another chat. This is
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+ // the sentence that refusal says to the person; each caller picks the one place it is shown (see its uses).
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+ const busyRefusal = (active, action) => {
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+ if (!active)
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+ return;
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+ if (active.session.pendingRequests.size)
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+ return `The current chat is waiting for your answer. Answer it or cancel the turn before ${action}.`;
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+ if (active.session.descriptor?.turn_state === 'busy')
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+ return `A turn is still running in the current chat. Let it finish or cancel it before ${action}.`;
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+ };
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  // The attached runtime the person is looking at: the Chat names its harness, not the host's.
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  let focusedAttached;
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  let approvalAvailable = false;
@@ -491,7 +507,7 @@ export async function activate(context) {
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  }
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  const currentOptions = (resource) => {
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  const id = resource ? boundId(resource) : controls?.state.activeSession;
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- return { permissions: id ? approvalFor(id) : permission ?? hostDefault() };
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+ return { permissions: id ? approvalFor(id) : permission ?? newChatDefault() };
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  };
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  const savedConnections = new Map();
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  const saveManagedHistory = async (connection) => {
@@ -670,9 +686,11 @@ export async function activate(context) {
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  return existing.pending;
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  const pending = applying.then(async () => {
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  const active = managed();
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- if (active && active.id !== id && (active.session.descriptor?.turn_state === 'busy' || active.session.pendingRequests.size))
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- throw new Error('Finish or cancel the active turn before opening another conversation.');
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  if (active && active.id !== id) {
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+ // Thrown as is: the workbench shows a focus command's error, and a send writes it into the chat.
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+ const refusal = busyRefusal(active, 'opening another conversation');
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+ if (refusal)
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+ throw new Error(refusal);
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  // Capture the exact saved transcript while its runtime still belongs
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  // to the host. Subsequent background content reads need no activation.
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  await saveManagedHistory(active);
@@ -710,8 +728,12 @@ export async function activate(context) {
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  if (!controls)
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  throw new Error('This host does not expose harness or model configuration.');
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  const active = managed();
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- if (active?.session.descriptor?.turn_state === 'busy' || active?.session.pendingRequests.size)
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- throw new Error('Finish or cancel the current turn before starting a new chat.');
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+ // A send from a blank chat lands here, and the workbench does not show its error: say it, then refuse.
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+ const refusal = busyRefusal(active, 'starting a new chat');
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+ if (refusal) {
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+ void vscode.window.showWarningMessage(refusal);
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+ throw new Error(refusal);
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+ }
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  if (active)
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  await saveManagedHistory(active);
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  const state = await controls.select(selection);
@@ -722,9 +744,13 @@ export async function activate(context) {
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  const openNewChat = async () => {
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  if (!controls || !granted.has('chatSessionsProvider'))
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  throw new Error('This host does not expose native conversation creation.');
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- const active = managed();
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- if (active?.session.descriptor?.turn_state === 'busy' || active?.session.pendingRequests.size)
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- throw new Error('Finish or cancel the current turn before starting a new chat.');
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+ // Its callers (the new-chat pickers) swallow the cancellation, so the warning is the one message shown. An error
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+ // would reach the person as a bare "Canceled" or not at all through the contributed-command boundary.
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+ const refusal = busyRefusal(managed(), 'starting a new chat');
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+ if (refusal) {
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+ void vscode.window.showWarningMessage(refusal);
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+ throw new vscode.CancellationError();
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+ }
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  // Code-OSS materializes this untitled session on first send, awaiting our
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  // newChatSessionItemHandler before accepting/clearing the draft. Never boot
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  // beside the old widget and reveal another resource after it accepts input.
@@ -785,20 +811,23 @@ export async function activate(context) {
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  const chooseNewChat = async (pick) => {
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  if (pendingDraft?.choosing)
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  throw new Error('Finish choosing an agent before starting another chat.');
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- // Open before the picker: a send can beat its result across the extension-
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- // host boundary. Materialization awaits this exact draft's choice too.
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- const draft = await openNewChat();
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- const picking = (async () => {
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- const choice = await pick();
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- if (activeDraft() !== draft)
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- throw new vscode.CancellationError();
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- draft.choice = choice;
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- controlsChanged.fire();
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- if (choice.kind !== 'agent')
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- throw new vscode.CancellationError();
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- })();
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- draft.choosing = picking;
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+ let draft;
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+ let picking;
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  try {
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+ // Open before the picker: a send can beat its result across the extension-
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+ // host boundary. Materialization awaits this exact draft's choice too.
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+ // Inside the try: a busy refusal is a cancellation already explained.
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+ const opened = draft = await openNewChat();
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+ picking = (async () => {
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+ const choice = await pick();
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+ if (activeDraft() !== opened)
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+ throw new vscode.CancellationError();
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+ opened.choice = choice;
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+ controlsChanged.fire();
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+ if (choice.kind !== 'agent')
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+ throw new vscode.CancellationError();
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+ })();
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+ opened.choosing = picking;
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  await picking;
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  }
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  catch (error) {
@@ -806,9 +835,9 @@ export async function activate(context) {
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  throw error;
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  }
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  finally {
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- if (draft.choosing === picking)
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+ if (draft && draft.choosing === picking)
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  draft.choosing = undefined;
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- if (draft.choice?.kind === 'signIn') {
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+ if (draft?.choice?.kind === 'signIn') {
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  void refreshSetup().catch(error => log.warn(`Could not refresh sign-in: ${String(error)}`)).finally(pollSetup);
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  }
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  }
@@ -873,7 +902,7 @@ export async function activate(context) {
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  const connection = await pending;
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  // The picker shows the host's default until someone changes it; only a change is the person's choice.
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  const picked = turnPermission(inputState.groups.find(group => group.id === 'permissions')?.selected?.id);
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- choosePermission(connection.id, picked, permission !== undefined ? null : hostDefault());
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+ choosePermission(connection.id, picked, permission !== undefined ? null : newChatDefault());
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  permission = undefined;
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  if (pendingDraft === draft) {
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  pendingDraft = undefined;
@@ -961,17 +990,20 @@ export async function activate(context) {
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  return { kind: 'agent', selection: { harness: harness.id, model: '', effort: '' } };
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  });
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  }));
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- context.subscriptions.push(vscode.commands.registerCommand('supercode.frontend.configureModel', async (resource, sessionId) => {
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+ context.subscriptions.push(vscode.commands.registerCommand('supercode.frontend.configureModel', async (resource, _sessionId) => {
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  if (!controls || focusedAttached)
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  throw new Error('Model settings require a host-managed conversation.');
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  await controls.refresh();
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- // The native session-options picker prepends its exact resource to command arguments.
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- const bound = resource ? boundId(resource) : undefined;
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- if (resource && (!bound || (sessionId && bound !== sessionId)))
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- throw new Error('Model settings have no matching conversation binding.');
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+ // The native session-options picker prepends its widget's resource to command arguments, so the resource is the
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+ // conversation the person clicked from. `sessionId` is not used: the workbench keeps one option-group list per
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+ // session type, last written by whichever input state updated, so any chat's dropdown can carry another
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+ // conversation's id. A resource with no binding (a blank draft) is no conversation; only the command palette,
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+ // which passes no resource, falls back to the active one. Either way the choice opens a new chat.
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+ const bound = resource ? boundId(resource) : controls.state.activeSession ?? undefined;
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  // The conversation it was opened from sets the agent and the current values; with none open (a fresh project,
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- // the command palette) the person picks the agent first. Either way the choice opens a new chat.
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- const selected = controls.state.sessions.find(session => session.id === (bound ?? controls.state.activeSession));
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+ // the command palette) the person picks the agent first. A running turn refuses the new chat before any picker
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+ // opens, and says so (`openNewChat`).
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+ const selected = controls.state.sessions.find(session => session.id === bound);
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  // An agent that still needs sign-in is set up from the agent picker first, as there.
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  const needsSignIn = new Set((controls.state.setup?.actions ?? []).filter(action => action.kind === 'login').map(action => action.harness));
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  const configurable = controls.state.harnesses.filter(harness => CONFIGURABLE_HARNESSES.includes(harness.id) && !needsSignIn.has(harness.id));
@@ -1034,25 +1066,36 @@ export async function activate(context) {
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  catch {
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  log.info(text.trim());
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  } };
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+ const label = opaqueText(named ?? `request #${pending.id}`, 200);
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+ // A card this watch hid is shown when its automatic answer fails or does not settle: a typed reply cannot
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+ // reach a running turn, its buttons can. With the response closed, the person is told an approval waits.
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+ const showCard = () => {
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+ if (!unshown.delete(pending.id) || !connection.session.pendingRequests.has(pending.id))
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+ return;
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+ try {
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+ writeProjected(stream, projectPendingRequests([pending], {
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+ connectionId: connection.id,
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+ canRespond: connection.session.descriptor?.actions.respond !== false,
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+ }), granted, { toolInputs: new Map(), toolNames: new Map() });
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+ }
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+ catch {
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+ void vscode.window.showWarningMessage(`${connection.label}: ${label} is waiting for approval. Open its chat to answer it.`);
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+ }
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+ };
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+ const unsettled = setTimeout(() => {
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+ note(`\nAuto approve has had no answer for ${label} for ${AUTO_ANSWER_SETTLE_MS / 1000} s. Use the approval buttons to answer.\n`);
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+ showCard();
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+ }, AUTO_ANSWER_SETTLE_MS);
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  void connection.session.respond({ kind: 'approval', request_id: pending.id, decision: 'allow' }).then(() => {
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+ clearTimeout(unsettled);
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  // A card that was never shown needs no note: its resolution line says it was allowed.
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  if (unshown.has(pending.id))
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  return;
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- note(`\n_auto-approved: ${opaqueText(named ?? `request #${pending.id}`, 200)}_\n`);
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+ note(`\n_auto-approved: ${label}_\n`);
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  }, error => {
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+ clearTimeout(unsettled);
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  note(`\nApproval failed: ${String(error.message || error)}. Use the approval buttons to answer.\n`);
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- // A card this watch hid is shown now: a typed reply cannot reach a running turn, its buttons can.
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- if (unshown.delete(pending.id) && connection.session.pendingRequests.has(pending.id)) {
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- try {
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- writeProjected(stream, projectPendingRequests([pending], {
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- connectionId: connection.id,
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- canRespond: connection.session.descriptor?.actions.respond !== false,
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- }), granted, { toolInputs: new Map(), toolNames: new Map() });
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- }
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- catch {
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- log.info(`Approval card for request #${pending.id} could not be shown: the response has closed`);
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- }
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- }
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+ showCard();
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  });
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  }
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  };
@@ -13,12 +13,14 @@ export interface ChatChoice {
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  autoStart?: boolean;
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  efforts?: string[];
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  }
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+ /** `defaultPermission`: the approval mode the host started this conversation in when no one picked one; absent, it asks. */
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  export interface ManagedChatSession {
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  id: string;
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  selection: ChatSelection;
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  identity: string | null;
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  title: string;
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  created: number;
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+ defaultPermission?: 'ask' | 'autoApprove';
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  }
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  /** Host-owned operations. The host revalidates commands before native terminal execution. */
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  export interface ChatSetupAction {
@@ -51,9 +53,9 @@ export interface HostState {
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  actualModel?: string | null;
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  configurable: boolean;
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  setup?: ChatSetupState;
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- /** The approval mode of a conversation no one has picked one for. `autoApprove` takes effect only
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- * where the runtime can answer approvals through Chat; absent, every conversation asks. */
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- defaultPermission?: 'ask' | 'autoApprove';
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+ /** The mode a new chat's picker shows. A conversation's own default is its `ManagedChatSession.defaultPermission`;
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+ * this is never applied to one that exists. `autoApprove` takes effect only where the runtime can answer approvals. */
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+ newChatPermission?: 'ask' | 'autoApprove';
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  }
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  export interface HostSelectionResult extends HostState {
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  connection: Record<string, string>;
package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@volter/supercode-frontend-vscode",
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  "displayName": "Volter Harness",
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- "version": "0.1.39",
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+ "version": "0.1.41",
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  "type": "module",
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  "description": "VS Code chat-view frontend for an existing Volter Harness SDK runtime",
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  "publisher": "volter-ai-dev",