@volter/sdk 0.0.0-stage → 0.5.203

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (523) hide show
  1. package/LICENSE +202 -0
  2. package/NOTICE +20 -0
  3. package/README.md +38 -3
  4. package/package.json +510 -4
  5. package/src/account.ts +210 -0
  6. package/src/chrome.ts +88 -0
  7. package/src/client.ts +1646 -0
  8. package/src/commands.ts +66 -0
  9. package/src/contributions.ts +619 -0
  10. package/src/css-numeric-style.ts +97 -0
  11. package/src/document-probe.ts +282 -0
  12. package/src/editor-view.ts +225 -0
  13. package/src/extension.ts +40 -0
  14. package/src/generations.ts +178 -0
  15. package/src/host.ts +1157 -0
  16. package/src/http-transport.browser.ts +14 -0
  17. package/src/http-transport.node.ts +19 -0
  18. package/src/index.ts +131 -0
  19. package/src/kit/CapabilityCoverageSection.tsx +185 -0
  20. package/src/kit/account-client.ts +333 -0
  21. package/src/kit/action-registry.ts +317 -0
  22. package/src/kit/active-product.ts +76 -0
  23. package/src/kit/active-project.ts +155 -0
  24. package/src/kit/adapter-editor-config.ts +25 -0
  25. package/src/kit/adapter-module.ts +7 -0
  26. package/src/kit/adapter-observation.ts +49 -0
  27. package/src/kit/animation/animation-clock.ts +479 -0
  28. package/src/kit/animation/stage-transport.ts +385 -0
  29. package/src/kit/api/assets.ts +365 -0
  30. package/src/kit/api/project-open.ts +355 -0
  31. package/src/kit/api/project-source.ts +180 -0
  32. package/src/kit/api/project-state.ts +110 -0
  33. package/src/kit/api/relay.ts +270 -0
  34. package/src/kit/api/themes.ts +45 -0
  35. package/src/kit/api-asset-library-wire.ts +45 -0
  36. package/src/kit/api-base.ts +10 -0
  37. package/src/kit/api-build.ts +99 -0
  38. package/src/kit/api-git-wire.ts +56 -0
  39. package/src/kit/api-logs.ts +92 -0
  40. package/src/kit/api-project-identity.ts +74 -0
  41. package/src/kit/api-settings.ts +36 -0
  42. package/src/kit/api-worktrees.ts +205 -0
  43. package/src/kit/asset-capabilities.ts +344 -0
  44. package/src/kit/asset-compare-core.ts +171 -0
  45. package/src/kit/asset-editor-context.tsx +101 -0
  46. package/src/kit/asset-events.ts +96 -0
  47. package/src/kit/asset-inspector-actions.ts +87 -0
  48. package/src/kit/asset-selection-viewer-registry.ts +113 -0
  49. package/src/kit/asset-selection.ts +146 -0
  50. package/src/kit/asset-thumbnails.ts +25 -0
  51. package/src/kit/asset-viewers.ts +115 -0
  52. package/src/kit/asset-workflow/asset-import-jobs.ts +106 -0
  53. package/src/kit/asset-workflow/asset-ledger-backend.ts +126 -0
  54. package/src/kit/asset-workflow/asset-ledger.ts +156 -0
  55. package/src/kit/asset-workflow/asset-materialization-report.ts +140 -0
  56. package/src/kit/asset-workflow/asset-pack-manifest.ts +320 -0
  57. package/src/kit/asset-workflow/asset-types.ts +142 -0
  58. package/src/kit/asset-workflow/audio-preview-player.ts +193 -0
  59. package/src/kit/asset-workflow/audio-waveform.ts +22 -0
  60. package/src/kit/asset-workflow/cloud-asset-client.ts +263 -0
  61. package/src/kit/asset-workflow/hosted-asset-materialization.ts +236 -0
  62. package/src/kit/asset-workflow/image-view-scale.ts +31 -0
  63. package/src/kit/asset-workflow/import-contract.ts +124 -0
  64. package/src/kit/asset-workflow/ledger-write-lock.ts +244 -0
  65. package/src/kit/asset-workflow/pixi-spritesheet.ts +197 -0
  66. package/src/kit/asset-workflow/preview-resource-lifetime.ts +44 -0
  67. package/src/kit/asset-workflow/project-asset-commands.ts +20 -0
  68. package/src/kit/asset-workflow/project-content.ts +288 -0
  69. package/src/kit/asset-workflow/project-source-index.ts +545 -0
  70. package/src/kit/asset-workflow/thumbnail-system.ts +256 -0
  71. package/src/kit/authoring/active-adapter.ts +200 -0
  72. package/src/kit/authoring/active-systems.ts +422 -0
  73. package/src/kit/authoring/adapter-key.ts +18 -0
  74. package/src/kit/authoring/authoring-asset-url.ts +27 -0
  75. package/src/kit/authoring/bootstrap-state.ts +49 -0
  76. package/src/kit/authoring/boundary-authoring-adapter.ts +189 -0
  77. package/src/kit/authoring/canvas-scene-guides.ts +84 -0
  78. package/src/kit/authoring/composite-authoring-adapter.ts +2109 -0
  79. package/src/kit/authoring/consumer-actions.ts +531 -0
  80. package/src/kit/authoring/design-time-layers.ts +852 -0
  81. package/src/kit/authoring/design-time-mount-registry.ts +244 -0
  82. package/src/kit/authoring/edit-mode-authoring.ts +637 -0
  83. package/src/kit/authoring/empty-project-authoring.ts +22 -0
  84. package/src/kit/authoring/instance-source-menu.ts +135 -0
  85. package/src/kit/authoring/layered-pick.ts +185 -0
  86. package/src/kit/authoring/mounted-root-subjects.ts +146 -0
  87. package/src/kit/authoring/no-authoring-adapter.ts +59 -0
  88. package/src/kit/authoring/object3d-document-persistence.ts +122 -0
  89. package/src/kit/authoring/panel-authoring.ts +121 -0
  90. package/src/kit/authoring/project-authoring-session.ts +105 -0
  91. package/src/kit/authoring/provenance.ts +99 -0
  92. package/src/kit/authoring/react-canvas-navigation.ts +259 -0
  93. package/src/kit/authoring/react-design-canvas-style.ts +20 -0
  94. package/src/kit/authoring/react-story-board.ts +917 -0
  95. package/src/kit/authoring/selection-scope.ts +195 -0
  96. package/src/kit/authoring/shell-document-ops.ts +169 -0
  97. package/src/kit/authoring/story-board-chrome-fit.ts +107 -0
  98. package/src/kit/authoring/story-board-presentation.ts +111 -0
  99. package/src/kit/authoring/three-root.ts +67 -0
  100. package/src/kit/authoring/viewport-tool-context.ts +73 -0
  101. package/src/kit/authoring/viewport-tool-owner.ts +38 -0
  102. package/src/kit/authoring/world-session-state.ts +101 -0
  103. package/src/kit/authoring-seam-evidence.ts +300 -0
  104. package/src/kit/availability-tick.ts +66 -0
  105. package/src/kit/bitmap-label.ts +120 -0
  106. package/src/kit/boot-routing.ts +392 -0
  107. package/src/kit/breakpoint-state.ts +43 -0
  108. package/src/kit/build-identity.ts +16 -0
  109. package/src/kit/bytes-codec.ts +62 -0
  110. package/src/kit/cancellation-reason.ts +58 -0
  111. package/src/kit/canvas-frames.ts +88 -0
  112. package/src/kit/capture-camera-pose.ts +77 -0
  113. package/src/kit/capture-size.ts +88 -0
  114. package/src/kit/chrome-registry.ts +159 -0
  115. package/src/kit/chrome-slot-registry.ts +91 -0
  116. package/src/kit/collaboration-client.ts +264 -0
  117. package/src/kit/collaboration-presence.ts +41 -0
  118. package/src/kit/command-dispatch.ts +19 -0
  119. package/src/kit/command-listener.ts +2182 -0
  120. package/src/kit/command-registry.ts +71 -0
  121. package/src/kit/component-board-registry.ts +205 -0
  122. package/src/kit/component-states-registry.ts +199 -0
  123. package/src/kit/components/AlignToolbar.tsx +204 -0
  124. package/src/kit/components/ApplicationMenus.tsx +372 -0
  125. package/src/kit/components/AssetEditorShell.tsx +216 -0
  126. package/src/kit/components/AssetInspectorToolSection.tsx +124 -0
  127. package/src/kit/components/BoardRulers.tsx +354 -0
  128. package/src/kit/components/CanvasAddNodeDialogs.tsx +529 -0
  129. package/src/kit/components/CanvasSceneViewport.tsx +1195 -0
  130. package/src/kit/components/ChromeSlot.tsx +20 -0
  131. package/src/kit/components/CodeView.tsx +470 -0
  132. package/src/kit/components/CompactInspectorShell.tsx +39 -0
  133. package/src/kit/components/ConsolePanel.tsx +273 -0
  134. package/src/kit/components/GameplaySessionTimeline.tsx +295 -0
  135. package/src/kit/components/InspectionProjection.tsx +932 -0
  136. package/src/kit/components/Inspector.tsx +270 -0
  137. package/src/kit/components/InspectorCanvasPreview.tsx +35 -0
  138. package/src/kit/components/InspectorFieldsSection.tsx +290 -0
  139. package/src/kit/components/InspectorStoriesSection.tsx +92 -0
  140. package/src/kit/components/InspectorToolSection.tsx +96 -0
  141. package/src/kit/components/InspectorTransformSection.tsx +245 -0
  142. package/src/kit/components/LightExplorerPanel.tsx +433 -0
  143. package/src/kit/components/MediaProperties.tsx +145 -0
  144. package/src/kit/components/ProjectHeader.tsx +328 -0
  145. package/src/kit/components/ReactCanvasControls.tsx +358 -0
  146. package/src/kit/components/RootSelectionOverlay.tsx +3688 -0
  147. package/src/kit/components/RootTextEditor.tsx +79 -0
  148. package/src/kit/components/SaveStatus.tsx +70 -0
  149. package/src/kit/components/SurfaceCrashBoundary.tsx +105 -0
  150. package/src/kit/components/SurfaceStateOverlay.tsx +24 -0
  151. package/src/kit/components/ToolContributionSurfaces.tsx +49 -0
  152. package/src/kit/components/ToolHost.tsx +380 -0
  153. package/src/kit/components/Toolbar.tsx +811 -0
  154. package/src/kit/components/TransientHint.tsx +44 -0
  155. package/src/kit/components/VersionControlSection.tsx +470 -0
  156. package/src/kit/components/ViewportOverlaysMenu.tsx +177 -0
  157. package/src/kit/components/VolterLogo.tsx +18 -0
  158. package/src/kit/components/WorktreeSwitcher.tsx +712 -0
  159. package/src/kit/components/account-documents.tsx +1162 -0
  160. package/src/kit/components/asset-documents.tsx +794 -0
  161. package/src/kit/components/asset-editor-persistence.ts +216 -0
  162. package/src/kit/components/asset-selection-section.tsx +545 -0
  163. package/src/kit/components/asset-thumbnails.tsx +307 -0
  164. package/src/kit/components/asset-viewers/AudioViewer.tsx +201 -0
  165. package/src/kit/components/asset-viewers/GenericJsonViewer.tsx +102 -0
  166. package/src/kit/components/asset-viewers/ImageViewer.tsx +300 -0
  167. package/src/kit/components/asset-viewers/JsonAssetDocument.tsx +98 -0
  168. package/src/kit/components/asset-viewers/OnlineAssetDetail.tsx +426 -0
  169. package/src/kit/components/asset-viewers/SourceAssetViewer.tsx +356 -0
  170. package/src/kit/components/asset-viewers/SpritesheetSpriteView.tsx +102 -0
  171. package/src/kit/components/asset-viewers/VideoViewer.tsx +101 -0
  172. package/src/kit/components/asset-viewers/shader-source.ts +144 -0
  173. package/src/kit/components/board-guides.ts +150 -0
  174. package/src/kit/components/canvas-scene-hotkeys.ts +37 -0
  175. package/src/kit/components/canvas-temporary-pivot.ts +34 -0
  176. package/src/kit/components/core-utilities.tsx +94 -0
  177. package/src/kit/components/inspector-preview-section.tsx +223 -0
  178. package/src/kit/components/inspector-revert-label.ts +20 -0
  179. package/src/kit/components/inspector-selection.ts +42 -0
  180. package/src/kit/components/inspector-stories-gating.ts +171 -0
  181. package/src/kit/components/inspector-transform-subject.ts +11 -0
  182. package/src/kit/components/inspector-transform.ts +88 -0
  183. package/src/kit/components/kind-documents.tsx +544 -0
  184. package/src/kit/components/primitives/DraftColorInput.tsx +74 -0
  185. package/src/kit/components/project-tool-documents.tsx +402 -0
  186. package/src/kit/components/scene-documents.tsx +221 -0
  187. package/src/kit/components/status-contributions.tsx +407 -0
  188. package/src/kit/components/tool-documents.tsx +302 -0
  189. package/src/kit/components/tool-schema-form.tsx +262 -0
  190. package/src/kit/components/use-after-paint.ts +41 -0
  191. package/src/kit/components/use-project-image-assets.ts +86 -0
  192. package/src/kit/components/workspace-history.ts +32 -0
  193. package/src/kit/components/world-documents.tsx +570 -0
  194. package/src/kit/components/world-overlay-gestures.ts +1939 -0
  195. package/src/kit/composite-screenshot.ts +2238 -0
  196. package/src/kit/content-entry-source-registry.ts +184 -0
  197. package/src/kit/contribution-surfaces.ts +48 -0
  198. package/src/kit/coverage/canvas-reveal.ts +192 -0
  199. package/src/kit/coverage/design-time-surfaces.ts +101 -0
  200. package/src/kit/coverage/ontology-invariants.ts +466 -0
  201. package/src/kit/coverage/session-vitals.ts +503 -0
  202. package/src/kit/crash-null-boundary.ts +36 -0
  203. package/src/kit/creation-site-edit.ts +1491 -0
  204. package/src/kit/creation-site-registry.ts +160 -0
  205. package/src/kit/delegate-harness-registry.ts +134 -0
  206. package/src/kit/document-areas.ts +70 -0
  207. package/src/kit/document-context-registry.ts +193 -0
  208. package/src/kit/document-open-registry.ts +200 -0
  209. package/src/kit/document-play-extension.ts +221 -0
  210. package/src/kit/document-preview-source.ts +20 -0
  211. package/src/kit/document-renderer-session.ts +138 -0
  212. package/src/kit/document-stage-sessions.ts +26 -0
  213. package/src/kit/document-viewports.ts +120 -0
  214. package/src/kit/editor-api.ts +46 -0
  215. package/src/kit/editor-chrome-capture.ts +136 -0
  216. package/src/kit/editor-commands.ts +176 -0
  217. package/src/kit/editor-console.ts +580 -0
  218. package/src/kit/editor-current-view.ts +56 -0
  219. package/src/kit/editor-document-probe.ts +1166 -0
  220. package/src/kit/editor-git-client.ts +115 -0
  221. package/src/kit/editor-hotkeys.ts +728 -0
  222. package/src/kit/editor-lease-view.ts +39 -0
  223. package/src/kit/editor-lease.ts +415 -0
  224. package/src/kit/editor-mode.ts +19 -0
  225. package/src/kit/editor-notifications.ts +140 -0
  226. package/src/kit/editor-presence.ts +563 -0
  227. package/src/kit/editor-presentation-activity.ts +58 -0
  228. package/src/kit/editor-presentation-notice.ts +42 -0
  229. package/src/kit/editor-runtime.tsx +147 -0
  230. package/src/kit/editor-server-response.ts +86 -0
  231. package/src/kit/editor-session-attribution.ts +85 -0
  232. package/src/kit/editor-session-mode.ts +54 -0
  233. package/src/kit/editor-state-facets.ts +74 -0
  234. package/src/kit/editor-view-presentation.ts +777 -0
  235. package/src/kit/environment-images.ts +58 -0
  236. package/src/kit/eyedropper-session.ts +60 -0
  237. package/src/kit/files/file-provider.ts +62 -0
  238. package/src/kit/files/project-files.ts +270 -0
  239. package/src/kit/finders/index.ts +137 -0
  240. package/src/kit/finders/scenes-from-entrypoint-selection.ts +387 -0
  241. package/src/kit/frame/frame-parts.ts +30 -0
  242. package/src/kit/framed-document-capture.ts +34 -0
  243. package/src/kit/game-globals-prelude.ts +143 -0
  244. package/src/kit/game-surface-defaults.ts +33 -0
  245. package/src/kit/gameplay-dom-recording.ts +318 -0
  246. package/src/kit/gameplay-export-state.ts +14 -0
  247. package/src/kit/gameplay-replay.ts +417 -0
  248. package/src/kit/gameplay-session-time.ts +9 -0
  249. package/src/kit/gameplay-sessions.ts +204 -0
  250. package/src/kit/hierarchy-component-marks.ts +298 -0
  251. package/src/kit/hierarchy-internals.ts +197 -0
  252. package/src/kit/hierarchy-kind-icon.ts +217 -0
  253. package/src/kit/hierarchy-menu-registry.ts +67 -0
  254. package/src/kit/hierarchy-node-rows.ts +307 -0
  255. package/src/kit/hierarchy-panel-view.ts +280 -0
  256. package/src/kit/hierarchy-projection.ts +76 -0
  257. package/src/kit/hierarchy-row-media.ts +45 -0
  258. package/src/kit/hierarchy-row-model.ts +308 -0
  259. package/src/kit/hierarchy-rows.ts +11 -0
  260. package/src/kit/hierarchy-walk.ts +86 -0
  261. package/src/kit/history/editor-session.ts +25 -0
  262. package/src/kit/history/history-commands.ts +147 -0
  263. package/src/kit/history/history-delegate.ts +187 -0
  264. package/src/kit/history/history-limit-notices.ts +43 -0
  265. package/src/kit/history/history-service.ts +1189 -0
  266. package/src/kit/history/persistence-coordinator.ts +35 -0
  267. package/src/kit/history/project-file-history.ts +386 -0
  268. package/src/kit/history/project-root-history-backends.ts +139 -0
  269. package/src/kit/history/resource-registry.ts +209 -0
  270. package/src/kit/history/snapshot-store.ts +103 -0
  271. package/src/kit/history/source-history-backend.ts +546 -0
  272. package/src/kit/history-types.ts +124 -0
  273. package/src/kit/hmr-registration-group.ts +67 -0
  274. package/src/kit/hmr-stable-react-context.ts +23 -0
  275. package/src/kit/hotkeys.ts +190 -0
  276. package/src/kit/inference-diagnostics.ts +69 -0
  277. package/src/kit/initial-project.ts +80 -0
  278. package/src/kit/inspection/active-subject.ts +571 -0
  279. package/src/kit/inspection/active-surface.ts +142 -0
  280. package/src/kit/inspection/compose-subject.ts +1055 -0
  281. package/src/kit/inspection/compose.ts +7 -0
  282. package/src/kit/inspection/display.ts +171 -0
  283. package/src/kit/inspection/document-subject.ts +109 -0
  284. package/src/kit/inspection/game-subject.ts +85 -0
  285. package/src/kit/inspection/null-subject.ts +119 -0
  286. package/src/kit/inspection/serialize.ts +357 -0
  287. package/src/kit/inspection/use-active-inspection.ts +180 -0
  288. package/src/kit/inspection-model.ts +542 -0
  289. package/src/kit/inspection-node-media.ts +58 -0
  290. package/src/kit/inspector-presentation.ts +203 -0
  291. package/src/kit/inspector-property-grouping.ts +64 -0
  292. package/src/kit/inspector-section-registry.ts +221 -0
  293. package/src/kit/instance-source-actions.ts +163 -0
  294. package/src/kit/js-heap.ts +71 -0
  295. package/src/kit/key-actions.ts +91 -0
  296. package/src/kit/keymap-presets.ts +428 -0
  297. package/src/kit/layout-policy.ts +31 -0
  298. package/src/kit/light-explorer-model.ts +134 -0
  299. package/src/kit/live-canvas-frame.ts +55 -0
  300. package/src/kit/live-document.ts +296 -0
  301. package/src/kit/live-gesture-lock.ts +50 -0
  302. package/src/kit/live-seam-evidence.ts +11 -0
  303. package/src/kit/live-session-registry.ts +220 -0
  304. package/src/kit/live-transition.ts +391 -0
  305. package/src/kit/manifest-project.ts +107 -0
  306. package/src/kit/module-fetch-diagnosis.ts +192 -0
  307. package/src/kit/mount-failure-report.ts +154 -0
  308. package/src/kit/native-selection-style.ts +497 -0
  309. package/src/kit/object3d-document-write-policy.ts +137 -0
  310. package/src/kit/packaged-runtime.ts +108 -0
  311. package/src/kit/palettes/maya.palette.json +57 -0
  312. package/src/kit/palettes/substance.palette.json +57 -0
  313. package/src/kit/performance-profiler.ts +367 -0
  314. package/src/kit/performance-sources.ts +69 -0
  315. package/src/kit/photograph-notice.ts +141 -0
  316. package/src/kit/play-boot-phase.ts +166 -0
  317. package/src/kit/play-camera-flight.ts +35 -0
  318. package/src/kit/png-encode.worker.ts +26 -0
  319. package/src/kit/presentation-surface.ts +248 -0
  320. package/src/kit/product-command.ts +90 -0
  321. package/src/kit/project-adapter.ts +1140 -0
  322. package/src/kit/project-asset-refresh.ts +23 -0
  323. package/src/kit/project-asset-roots.ts +68 -0
  324. package/src/kit/project-local-state.ts +151 -0
  325. package/src/kit/project-manager.ts +243 -0
  326. package/src/kit/project-module-changes.ts +201 -0
  327. package/src/kit/project-module-split.ts +270 -0
  328. package/src/kit/project-play-layers.ts +25 -0
  329. package/src/kit/project-provenance.ts +115 -0
  330. package/src/kit/project-ready.ts +42 -0
  331. package/src/kit/project-shape.ts +68 -0
  332. package/src/kit/project-tools.ts +107 -0
  333. package/src/kit/projection-types.ts +44 -0
  334. package/src/kit/readiness.ts +113 -0
  335. package/src/kit/renderer-resource-counts.ts +27 -0
  336. package/src/kit/reported-play-state.ts +90 -0
  337. package/src/kit/resolve-contributed-command.ts +14 -0
  338. package/src/kit/resolve-relative-specifier.ts +33 -0
  339. package/src/kit/retained-document-states.ts +91 -0
  340. package/src/kit/scene-document-plan.ts +320 -0
  341. package/src/kit/scene-live-open.ts +210 -0
  342. package/src/kit/scoped-game-css.ts +152 -0
  343. package/src/kit/served-url.ts +5 -0
  344. package/src/kit/session-close.ts +17 -0
  345. package/src/kit/session-tombstone.ts +127 -0
  346. package/src/kit/settings/settings-provider.ts +82 -0
  347. package/src/kit/settings-store.ts +348 -0
  348. package/src/kit/shell-document-state.ts +27 -0
  349. package/src/kit/shell-store-door.ts +45 -0
  350. package/src/kit/shell-store.ts +722 -0
  351. package/src/kit/source-conflict.ts +122 -0
  352. package/src/kit/stage-context.ts +377 -0
  353. package/src/kit/stage-invalidation.ts +25 -0
  354. package/src/kit/stage-store-registry.ts +69 -0
  355. package/src/kit/startup-failure.ts +80 -0
  356. package/src/kit/state-report-deferral.ts +73 -0
  357. package/src/kit/storage/host-files-storage.ts +97 -0
  358. package/src/kit/storage/http-storage.ts +174 -0
  359. package/src/kit/storage/index.ts +75 -0
  360. package/src/kit/storage/mem-storage.ts +158 -0
  361. package/src/kit/storage/path-lock.ts +44 -0
  362. package/src/kit/storage/paths.ts +26 -0
  363. package/src/kit/storage-types.ts +127 -0
  364. package/src/kit/stories/StoryPreviewMount.tsx +306 -0
  365. package/src/kit/stories/compose-project-stories.ts +255 -0
  366. package/src/kit/stories/prefabs-finder.ts +54 -0
  367. package/src/kit/stories/prefabs-from-stories.ts +182 -0
  368. package/src/kit/stories/project-story-regions.ts +24 -0
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  376. package/src/kit/stories/story-preview-component.ts +7 -0
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  379. package/src/kit/story-document-openers.ts +36 -0
  380. package/src/kit/story-thumbnails.ts +47 -0
  381. package/src/kit/surface-keyboard.ts +101 -0
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  383. package/src/kit/system-seam-evidence.ts +72 -0
  384. package/src/kit/tab-census.ts +202 -0
  385. package/src/kit/tab-lifecycle-client.ts +227 -0
  386. package/src/kit/theme-library.ts +897 -0
  387. package/src/kit/theme-preference.ts +429 -0
  388. package/src/kit/three-viewport-presentation.ts +23 -0
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  391. package/src/kit/transform-mode-request.ts +66 -0
  392. package/src/kit/transient-hint.ts +78 -0
  393. package/src/kit/transport-strip.tsx +174 -0
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  399. package/src/kit/user-local-state.ts +105 -0
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  401. package/src/kit/viewport-editor-controls.ts +22 -0
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  406. package/src/kit/workspace-areas.ts +191 -0
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  410. package/src/kit/workspace-document-ids.ts +59 -0
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  412. package/src/kit/workspace-document-restore.ts +146 -0
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  414. package/src/kit/workspace-persistence-gate.ts +40 -0
  415. package/src/kit/workspace-play-utilities.ts +44 -0
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  417. package/src/kit/workspace-regions.ts +276 -0
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@@ -0,0 +1,217 @@
1
+ /**
2
+ * Hierarchy row glyphs. Canvas kinds used to fall through to a circle because
3
+ * KIND_ICON only named three-lane kinds — every Sprite/Text/Container looked
4
+ * the same.
5
+ *
6
+ * THE THREE OBJECT KINDS OWN THEIR NAMES, for the same reason
7
+ * `editorIcons.modeling` does (`components/primitives/editor-icons.ts` — read
8
+ * its docblock) and here the reason is COLOUR rather than shape. An icon set
9
+ * keys a glyph by `icon.iconName` and may give it a category TONE, so a tone
10
+ * on `cube` would tint EVERY site that asks for a cube — and measured in the
11
+ * live editor, the Blender set's `object` orange landed on the viewport
12
+ * header's Perspective/Orthographic dropdown (`Object3DDocumentToolbar.tsx`
13
+ * draws it with `faCube`) and on the transform-space toggle, neither of which
14
+ * is an object. `faLightbulb` and `faCamera` reuse the same way (the viewport
15
+ * lighting overlay, the camera view menu).
16
+ *
17
+ * Blender's evidence for the colour is the OUTLINER specifically — a row's
18
+ * type glyph — so the tone belongs to a name only the outliner asks for.
19
+ * The `icon` tuple stays Font Awesome's, so a set that does not carry these
20
+ * names paints exactly what it painted before.
21
+ */
22
+ import type { IconDefinition } from '@fortawesome/fontawesome-svg-core';
23
+ import {
24
+ faBookOpen,
25
+ faCamera,
26
+ faCircle,
27
+ faCircleDot,
28
+ faCirclePlay,
29
+ faCode,
30
+ faCube,
31
+ faDrawPolygon,
32
+ faFont,
33
+ faImage,
34
+ faLayerGroup,
35
+ faLightbulb,
36
+ faLink,
37
+ faList,
38
+ faObjectGroup,
39
+ faPuzzlePiece,
40
+ faSquare,
41
+ faSquareCheck,
42
+ faVideoSlash,
43
+ faVolumeHigh,
44
+ } from '@fortawesome/free-solid-svg-icons';
45
+
46
+ /** A definition under a name of OURS carrying Font Awesome's drawing until an
47
+ * icon set supplies its own — the same three lines as `editor-icons.ts`'s
48
+ * `meshGlyph`, kept local so this module's import closure stays FA-only. */
49
+ function outlinerGlyph(iconName: string, source: IconDefinition): IconDefinition {
50
+ return { ...source, iconName: iconName as IconDefinition['iconName'] };
51
+ }
52
+
53
+ const OUTLINER_OBJECT = outlinerGlyph('outliner-object', faCube);
54
+ const OUTLINER_LIGHT = outlinerGlyph('outliner-light', faLightbulb);
55
+ const OUTLINER_CAMERA = outlinerGlyph('outliner-camera', faCamera);
56
+ // The speaker is the header's mute button too (`HeaderTelemetry.tsx`), which is
57
+ // exactly the reuse this module's docblock names: an outliner tone on the bare
58
+ // `volume-high` would tint that control as well.
59
+ const OUTLINER_AUDIO = outlinerGlyph('outliner-audio', faVolumeHigh);
60
+ /**
61
+ * A DATABLOCK row, not an object row — the geometry a mesh carries
62
+ * (ARCHITECTURE-CORE §A model is
63
+ * data). Blender's Outliner draws it in the DATA green where the object above
64
+ * it is orange, which is the whole reason it gets a name of its own rather
65
+ * than reusing the rail's `properties-data`: the two are the same drawing but
66
+ * the two sites' STATES differ: the outliner composites its glyphs at α 0.80
67
+ * over the row, and so does the Properties rail's CLOSED tab, while its open
68
+ * tab paints the ink full. One ink, three states — the palette carries the
69
+ * ink and each site declares its own alpha (`theme.ts`'s category docblock
70
+ * carries the solve and the frames it was measured in).
71
+ */
72
+ const OUTLINER_DATA = outlinerGlyph('outliner-data', faDrawPolygon);
73
+ /**
74
+ * A MESH object's own mark. Blender's Outliner does not draw a cube for one:
75
+ * measured on `outliner.png`, the Cube row carries an apex-down triangle — the
76
+ * object-type sibling of the datablock's mark, in the object orange — while
77
+ * `outliner-object`'s cube stays for a generic three-object row that names no
78
+ * mesh. A set without the name draws Font Awesome's cube, exactly as before.
79
+ */
80
+ const OUTLINER_MESH = outlinerGlyph('outliner-mesh', faCube);
81
+
82
+ const KIND_ICON: Record<string, IconDefinition> = {
83
+ three: OUTLINER_OBJECT,
84
+ react: faCode,
85
+ canvas: faLayerGroup,
86
+ scene: faBookOpen,
87
+ mesh: OUTLINER_MESH,
88
+ 'skinned-mesh': OUTLINER_MESH,
89
+ 'mesh-data': OUTLINER_DATA,
90
+ // A MODEL DOCUMENT'S ROOT is the datablock, not an object carrying one
91
+ // (ARCHITECTURE-CORE §A model is data) — which is why `@volter/editor-blender` hangs a
92
+ // `mesh-data` row off it in the first place. These are the two kind names
93
+ // `source-object3d-authoring-adapter.ts` mints for that root, and they read
94
+ // the DATA glyph for the same reason `mesh-data` does. This is the "one
95
+ // line here and nothing else moves" the note below describes; the consumer
96
+ // that needed it is the Properties breadcrumb, whose glyph Blender takes
97
+ // from the datablock and never from the open tab.
98
+ 'three-source': OUTLINER_DATA,
99
+ 'model-asset': OUTLINER_DATA,
100
+ light: OUTLINER_LIGHT,
101
+ camera: OUTLINER_CAMERA,
102
+ audio: OUTLINER_AUDIO,
103
+ 'reflection-probe': faCircleDot,
104
+ group: faObjectGroup,
105
+ object: faCircle,
106
+ component: faPuzzlePiece,
107
+ img: faImage,
108
+ a: faLink,
109
+ ul: faList,
110
+ ol: faList,
111
+ li: faList,
112
+ button: faSquare,
113
+ sprite: faImage,
114
+ animatedsprite: faCirclePlay,
115
+ nineslicesprite: faImage,
116
+ tilingsprite: faImage,
117
+ text: faFont,
118
+ graphics: faSquare,
119
+ container: faObjectGroup,
120
+ };
121
+
122
+ /**
123
+ * THE TWO RESTRICTION-COLUMN GLYPHS THAT ARE NOT THE EYE — Blender's Disable
124
+ * in Renders column (`outliner_draw.cc:1363-1384`). Names of OURS for the same
125
+ * reason the outliner marks above have them: the bare `camera` name is the
126
+ * viewport header's camera menu, and a skin that drew Blender's
127
+ * `restrict_render_*` mark under it would repaint that menu too.
128
+ */
129
+ export const OUTLINER_RENDER_ON = outlinerGlyph('outliner-render-on', faCamera);
130
+ export const OUTLINER_RENDER_OFF = outlinerGlyph('outliner-render-off', faVideoSlash);
131
+
132
+ /**
133
+ * THE EXCLUDE COLUMN's pair — Blender's leftmost restriction column, drawn for
134
+ * `LayerCollection` rows (`outliner_draw.cc:1634-1653`). It asks for
135
+ * `ICON_NONE` on an icon toggle, which is how a boolean draws the WIDGET's own
136
+ * checkbox, so the marks are `checkbox_hlt` / `checkbox_dehlt` — named here the
137
+ * way the render pair is, because a bare `checkbox` name would repaint every
138
+ * checkbox in the editor.
139
+ */
140
+ export const OUTLINER_EXCLUDE_ON = outlinerGlyph('outliner-exclude-on', faSquareCheck);
141
+ export const OUTLINER_EXCLUDE_OFF = outlinerGlyph('outliner-exclude-off', faSquare);
142
+
143
+ /**
144
+ * A `blender-` KIND NAMES ITS OWN GLYPH, and that is the whole rule.
145
+ *
146
+ * `@volter/editor-blender`'s Outliner rows carry Blender's own `ICON_*` per row
147
+ * (`tree_element_get_icon`, `outliner_draw.cc:2619-2945`) — 70-odd marks across
148
+ * the object types, the data types, the modifier and constraint families. A
149
+ * table here with one line per mark would be a transcription of Blender's
150
+ * switch maintained in a second place; the adapter already knows the name, so
151
+ * the kind IS the name (`blender-outliner-ob-mesh`, `blender-mod-subsurf`) and
152
+ * the icon SET decides whether it draws it. A set that does not carry the name
153
+ * falls through to Font Awesome's circle, exactly as any unknown kind does.
154
+ */
155
+ const BLENDER_KIND = /^blender-[a-z0-9-]+$/;
156
+
157
+ export function hierarchyKindIcon(
158
+ kind: string,
159
+ fallback: IconDefinition = faCircle,
160
+ ): IconDefinition {
161
+ const known = KIND_ICON[kind];
162
+ if (known) return known;
163
+ if (BLENDER_KIND.test(kind)) return outlinerGlyph(kind, fallback);
164
+ return fallback;
165
+ }
166
+
167
+ /**
168
+ * THE DATABLOCK KINDS — the rows Blender's Outliner hangs OFF an object rather
169
+ * than under it, and the one place this editor decides which those are.
170
+ *
171
+ * Measured on `outliner.png`: at rest every object row is COLLAPSED and carries
172
+ * its datablock as an inline glyph after the label, one cell to the right
173
+ * (Camera's at src x 288-327, Cube's at 263-302, Light's at 266-291 — the label
174
+ * ink ends at 246/222/218, so the gap is 40-41 device px, one 20-point cell
175
+ * every time). Expanding is what produces the child row.
176
+ *
177
+ * WHY A KIND LIST AND NOT A ROLE. The datablock row is `role: 'element'`
178
+ * and so is every ordinary JSX
179
+ * child in the DOM and React lanes — a rule keyed on the role would collapse
180
+ * those trees by default, which is a regression, not a transcription. The KIND
181
+ * is the adapter's own vocabulary and this module is already where the host
182
+ * reads it: `KIND_ICON` above gives `mesh-data` the DATA glyph because it is a
183
+ * datablock. A future `light-data`/`camera-data` adds one line here and
184
+ * nothing else moves.
185
+ *
186
+ * `EditorNode` gains no field for this. The kind is open by construction (the
187
+ * previous unit's ruling), so a new noun on the kernel object would buy
188
+ * nothing that the name the adapter already sends does not.
189
+ */
190
+ const DATABLOCK_KINDS: ReadonlySet<string> = new Set([
191
+ 'mesh-data',
192
+ // Blender's own DATA marks, which is exactly what
193
+ // `tree_element_get_icon_from_id` (`outliner_draw.cc:2479-2610`) answers for
194
+ // a non-object ID: the mark a Model document's rows carry for an object's
195
+ // data, its materials and its shape keys. The object marks
196
+ // (`blender-outliner-ob-*`) are deliberately NOT here — those are the row
197
+ // itself, not something hung off it.
198
+ 'blender-material-data',
199
+ 'blender-shapekey-data',
200
+ 'blender-texture-data',
201
+ 'blender-image-data',
202
+ ]);
203
+
204
+ /** The prefixes of the same set that are keyed by a VALUE rather than a struct
205
+ * — a light's lamp type and a probe's (`outliner_draw.cc:2508-2521`,
206
+ * `:2578-2589`) — plus the `OUTLINER_DATA_*` family. */
207
+ const DATABLOCK_KIND_PREFIXES: readonly string[] = [
208
+ 'blender-outliner-data-',
209
+ 'blender-light-',
210
+ 'blender-lightprobe-',
211
+ ];
212
+
213
+ export function isDatablockKind(kind: string | undefined): boolean {
214
+ if (kind === undefined) return false;
215
+ if (DATABLOCK_KINDS.has(kind)) return true;
216
+ return DATABLOCK_KIND_PREFIXES.some((prefix) => kind.startsWith(prefix));
217
+ }
@@ -0,0 +1,67 @@
1
+ import type { ShellStore } from '@volter/sdk/kit/shell-store';
2
+ /**
3
+ * Hierarchy context-menu contribution registry — the escape hatch for
4
+ * first-party-only row actions that are NOT contract-expressible through
5
+ * `StructureProvider`/`InspectorProvider`. `GameHierarchy` (the contract-only
6
+ * shell) calls {@link getHierarchyMenuItems} and appends whatever comes back
7
+ * to its own Rename/Duplicate/Show-Hide/Lock/Delete items — it never branches
8
+ * on WHICH registration fired, keeping Rule Zero intact: the shell still
9
+ * speaks only the `AuthoringAdapter` contract, and only a REGISTRATION module
10
+ * is allowed to reach into store internals.
11
+ *
12
+ * PERMANENT adapter-module contribution seam, the same status as
13
+ * `inspector-section-registry.ts`: first-party affordances that aren't
14
+ * (yet, or ever) contract-expressible register through here instead of the
15
+ * contract-only shell branching on adapter identity. If a given affordance later
16
+ * becomes contract-expressible, its OWN registration is removed at that point —
17
+ * the registry mechanism itself is not temporary. Nothing registers today, and
18
+ * an empty registry is a legitimate state.
19
+ */
20
+
21
+
22
+ export interface HierarchyMenuContext {
23
+ /** The row's node id (an `EditorNode.id` — format-neutral). */
24
+ readonly nodeId: string;
25
+ readonly store: ShellStore;
26
+ }
27
+
28
+ export interface HierarchyMenuItem {
29
+ readonly label: string;
30
+ readonly action: () => void;
31
+ readonly color?: string;
32
+ }
33
+
34
+ type Matcher = (ctx: HierarchyMenuContext) => boolean;
35
+ type ItemsFactory = (ctx: HierarchyMenuContext) => HierarchyMenuItem[];
36
+
37
+ interface Registration {
38
+ readonly match: Matcher;
39
+ readonly items: ItemsFactory;
40
+ }
41
+
42
+ const registrations: Registration[] = [];
43
+
44
+ /**
45
+ * Register a set of first-party (or other non-contract) hierarchy context-menu
46
+ * items. `match` decides whether this registration applies to a given row;
47
+ * `items` builds the actual entries when it does (called only when `match`
48
+ * returns true). Returns an unregister function.
49
+ */
50
+ export function registerHierarchyMenuItems(match: Matcher, items: ItemsFactory): () => void {
51
+ const reg: Registration = { match, items };
52
+ registrations.push(reg);
53
+ return () => {
54
+ const idx = registrations.indexOf(reg);
55
+ if (idx >= 0) registrations.splice(idx, 1);
56
+ };
57
+ }
58
+
59
+ /** Every registered item that applies to `ctx`, in registration order. */
60
+ export function getHierarchyMenuItems(ctx: HierarchyMenuContext): HierarchyMenuItem[] {
61
+ return registrations.filter((r) => r.match(ctx)).flatMap((r) => r.items(ctx));
62
+ }
63
+
64
+ /** Test-only reset for module-level menu registrations. */
65
+ export function __resetHierarchyMenuRegistryForTest(): void {
66
+ registrations.length = 0;
67
+ }
@@ -0,0 +1,307 @@
1
+ /**
2
+ * Pure row-flattening for `IngestHierarchy` (no React) — D-W4 (F14/F18),
3
+ * extracted the same way `hierarchy-rows.ts` extracts `SceneHierarchy`'s
4
+ * equivalent, so the key/collapse/cycle-guard logic is unit-testable without
5
+ * rendering.
6
+ *
7
+ * §0.5's ground truth: an ingested game's structural ids
8
+ * (`ingest:<path>:<type>:<name>`, `@volter/editor-threejs/adapter/ingest/structural-ids`'s
9
+ * `assignStructuralIds`) are baked ONCE at capture and are the key every
10
+ * editor surface addresses an object by — never touched here. But
11
+ * `IngestHierarchy` re-reads the LIVE `Object3D` tree every render
12
+ * (`adapter.hierarchy.node(id)`), and a live game can reorder or clone
13
+ * subtrees after capture, so the SAME baked id can legitimately show up in
14
+ * more than one place in a single walk — `EditorNode.id` alone is no longer
15
+ * a safe React key, and naively recursing `childIds` with no guard can loop
16
+ * forever if a stale/duplicated id ever points back at one of its own
17
+ * ancestors.
18
+ *
19
+ * Per-parent child cap, copied from `hierarchy-rows.ts`'s
20
+ * `flattenVisibleRows`/ `CHILD_CAP`/`MORE_ID_PREFIX` (same constants, no
21
+ * drift). Unlike first-party (which only caps in play mode), the adapter
22
+ * panel's tree is BY DEFINITION a live game scene graph, so `capEnabled`
23
+ * defaults to `false` here (matching this function's PRE-cap behavior
24
+ * byte-for-byte — every existing caller/test that doesn't pass the new params
25
+ * keeps working unchanged) and `IngestHierarchy` explicitly turns it on for
26
+ * the browse view. Search bypasses the cap by calling with `capEnabled=false`
27
+ * (D-C4) — the exact same "flatten UNCAPPED, filter flat" shape this module
28
+ * already used for search before the cap existed.
29
+ */
30
+
31
+ import type { EditorNode, HierarchyProvider } from '@volter/project/adapter';
32
+ import { CHILD_CAP, MORE_ID_PREFIX } from './hierarchy-rows';
33
+
34
+ /** One flattened, render-ready row over an ingested game's live hierarchy. */
35
+ export interface HierarchyNodeRow {
36
+ readonly node: EditorNode;
37
+ readonly depth: number;
38
+ /**
39
+ * Render key material: the walk path (root index, then child index at
40
+ * each level) — NOT `node.id` alone. Stays unique across a render even
41
+ * when the id scheme collides, because it is derived from POSITION in
42
+ * the walk, not from the adapter's (potentially stale/duplicated) data.
43
+ */
44
+ readonly pathKey: string;
45
+ readonly hasChildren: boolean;
46
+ /** True when an ANCESTOR's `pathKey` is in the caller's collapsed-set —
47
+ * i.e. this row is inside a collapsed subtree (F18). The row itself is
48
+ * still included in the returned array (so a search can still find it);
49
+ * the component filters it out when not searching. */
50
+ readonly hiddenByCollapse: boolean;
51
+ /** Present on a synthetic "… N more" row that reveals capped siblings
52
+ * (D-C2) — `parentPathKey` is the capped parent's `pathKey`, `hidden` is
53
+ * how many of its children are not shown. Never present on a real row. */
54
+ readonly more?: { readonly parentPathKey: string; readonly hidden: number };
55
+ }
56
+
57
+ /**
58
+ * Backstop against a childIds list this guard's own dedup somehow doesn't
59
+ * anticipate (e.g. a very deep but genuinely acyclic live tree) — ingested
60
+ * games are not expected to nest anywhere near this deep; this is a second,
61
+ * independent safety net, not the primary guard (see `visited` below).
62
+ */
63
+ const MAX_DEPTH = 500;
64
+
65
+ /** How many of a parent's children to walk (D-C1/D-C3) — split out of `walk`
66
+ * below purely to keep that function's cognitive-complexity score down. */
67
+ function childLimit(
68
+ capEnabled: boolean,
69
+ revealed: ReadonlyMap<string, number>,
70
+ parentPathKey: string,
71
+ ): number {
72
+ return capEnabled
73
+ ? Math.max(CHILD_CAP, revealed.get(parentPathKey) ?? CHILD_CAP)
74
+ : Number.POSITIVE_INFINITY;
75
+ }
76
+
77
+ /** The synthetic "… N more" row for a capped parent (D-C2) — a render-only
78
+ * stub, never fed back to the adapter. Split out of `walk` below purely to
79
+ * keep that function's cognitive-complexity score down. */
80
+ function buildMoreRow(
81
+ parentPathKey: string,
82
+ depth: number,
83
+ parentId: string,
84
+ hiddenByCollapse: boolean,
85
+ hidden: number,
86
+ ): HierarchyNodeRow {
87
+ return {
88
+ node: {
89
+ id: `${MORE_ID_PREFIX}${parentPathKey}`,
90
+ label: '',
91
+ kind: 'object',
92
+ parentId,
93
+ childIds: [],
94
+ },
95
+ depth,
96
+ pathKey: `${parentPathKey}/__more__`,
97
+ hasChildren: false,
98
+ hiddenByCollapse,
99
+ more: { parentPathKey, hidden },
100
+ };
101
+ }
102
+
103
+ /**
104
+ * Flatten an ingest adapter's hierarchy into display rows.
105
+ *
106
+ * F14 cycle/dup guard: `visited` tracks every `node.id` already emitted in
107
+ * THIS walk. A live game reordering/cloning objects can make the same baked
108
+ * id reachable from more than one place (a real duplicate) or, in principle,
109
+ * from one of its own descendants (a cycle) — either way the id is stale
110
+ * data describing the CURRENT live scene, not a second logical node. The
111
+ * chosen semantics: render the first occurrence encountered (root-first,
112
+ * then depth-first child order) and silently skip every later one — no
113
+ * second row, and a cycle can never recurse forever. `collapsedKeys` is
114
+ * keyed by `pathKey`, not `node.id` (F18) — a walk-path is stable for "this
115
+ * position in the tree shape", which is what "collapsed" means to a user
116
+ * looking at the panel; keying by id would let a stale/reused id apply a
117
+ * collapse to the WRONG node after a live reorder, or fail to distinguish
118
+ * two positions that happen to share a duplicated id.
119
+ *
120
+ * D-C1/D-C3 cap: when `capEnabled`, each parent's children are limited to
121
+ * `max(CHILD_CAP, revealed.get(parentPathKey) ?? CHILD_CAP)` and a synthetic
122
+ * more-row is appended when some are hidden (D-C2). D-C5: children beyond
123
+ * the limit are never walked, so never added to `visited` — a duplicate id
124
+ * whose first structural occurrence was capped away still renders at its
125
+ * next reachable occurrence (the dedup guard's "once, not zero times"
126
+ * guarantee holds). D-C6: a COLLAPSED parent (its own `pathKey` is in
127
+ * `collapsedKeys`) contributes no child rows and no more-row at all when
128
+ * capped — the walk stops at the parent itself rather than descending and
129
+ * relying on `hiddenByCollapse` filtering, since a more-row would otherwise
130
+ * still need suppressing. Uncapped calls (search, D-C4) are unaffected:
131
+ * collapse only ever gates recursion when `capEnabled`, so a collapsed
132
+ * subtree's matches stay reachable when searching, exactly as before.
133
+ */
134
+ export function flattenHierarchyRows(
135
+ hierarchy: Pick<HierarchyProvider, 'roots' | 'node'>,
136
+ collapsedKeys: ReadonlySet<string>,
137
+ revealed: ReadonlyMap<string, number> = new Map(),
138
+ capEnabled = false,
139
+ ): HierarchyNodeRow[] {
140
+ const rows: HierarchyNodeRow[] = [];
141
+ const visited = new Set<string>();
142
+
143
+ const walk = (node: EditorNode, depth: number, pathKey: string, parentHidden: boolean): void => {
144
+ if (visited.has(node.id) || depth > MAX_DEPTH) return;
145
+ visited.add(node.id);
146
+
147
+ const hasChildren = node.childIds.length > 0;
148
+ rows.push({ node, depth, pathKey, hasChildren, hiddenByCollapse: parentHidden });
149
+
150
+ const isCollapsed = collapsedKeys.has(pathKey);
151
+ if (capEnabled && isCollapsed) return; // D-C6: nothing of a collapsed subtree renders.
152
+
153
+ const childHidden = parentHidden || isCollapsed;
154
+ const shown = Math.min(node.childIds.length, childLimit(capEnabled, revealed, pathKey));
155
+
156
+ for (let i = 0; i < shown; i++) {
157
+ const child = hierarchy.node(node.childIds[i]!);
158
+ if (child) walk(child, depth + 1, `${pathKey}.${i}`, childHidden);
159
+ }
160
+
161
+ if (capEnabled && node.childIds.length > shown) {
162
+ rows.push(
163
+ buildMoreRow(pathKey, depth + 1, node.id, childHidden, node.childIds.length - shown),
164
+ );
165
+ }
166
+ };
167
+
168
+ hierarchy.roots().forEach((root, i) => {
169
+ walk(root, 0, `r${i}`, false);
170
+ });
171
+ return rows;
172
+ }
173
+
174
+ /**
175
+ * Patch an uncapped structural snapshot after an identity-unique projection
176
+ * reports the parents whose direct child lists changed.
177
+ *
178
+ * Each changed parent's complete visible subtree is replaced in place. This
179
+ * preserves every unaffected row object and avoids asking the provider about
180
+ * the rest of a large world. Rebuilding the parent (not only its new child)
181
+ * is what preserves exact sibling order and walk-path keys after insert,
182
+ * remove, or reparent. `null` is the conservative answer whenever the delta
183
+ * cannot be related to the previous snapshot; the caller then takes the full
184
+ * {@link flattenHierarchyRows} path.
185
+ *
186
+ * This helper requires provider-unique ids. The live Three projector supplies
187
+ * that invariant when it supplies the parent delta; arbitrary hierarchy
188
+ * providers continue to use the full flattener and its duplicate-id guard.
189
+ */
190
+ export function patchUniqueHierarchyRows(
191
+ hierarchy: Pick<HierarchyProvider, 'node'>,
192
+ previous: readonly HierarchyNodeRow[],
193
+ changedParentIds: ReadonlySet<string>,
194
+ ): HierarchyNodeRow[] | null {
195
+ if (changedParentIds.size === 0) return previous as HierarchyNodeRow[];
196
+
197
+ const rowIndexById = new Map<string, number>();
198
+ for (let index = 0; index < previous.length; index += 1) {
199
+ const row = previous[index]!;
200
+ if (!row.more) rowIndexById.set(row.node.id, index);
201
+ }
202
+
203
+ interface Replacement {
204
+ readonly start: number;
205
+ readonly end: number;
206
+ readonly row: HierarchyNodeRow;
207
+ readonly node: EditorNode;
208
+ }
209
+ const candidates: Replacement[] = [];
210
+ for (const id of changedParentIds) {
211
+ const start = rowIndexById.get(id);
212
+ const node = hierarchy.node(id);
213
+ // A removed internal parent is covered by its changed surviving ancestor.
214
+ // Validate that relationship below after all surviving candidates are known.
215
+ if (start === undefined || node === null) continue;
216
+ const row = previous[start]!;
217
+ let end = start + 1;
218
+ while (end < previous.length && previous[end]!.depth > row.depth) end += 1;
219
+ candidates.push({ start, end, row, node });
220
+ }
221
+ if (candidates.length === 0) return null;
222
+
223
+ candidates.sort((a, b) => a.start - b.start);
224
+ const replacements: Replacement[] = [];
225
+ for (const candidate of candidates) {
226
+ const ancestor = replacements.at(-1);
227
+ if (ancestor && candidate.start < ancestor.end) continue;
228
+ replacements.push(candidate);
229
+ }
230
+
231
+ // Every changed parent that existed in the previous snapshot must either be
232
+ // rebuilt itself or lie inside a rebuilt ancestor. Otherwise the delta is
233
+ // incomplete for this view (for example a decorator hid the raw parent).
234
+ for (const id of changedParentIds) {
235
+ const oldIndex = rowIndexById.get(id);
236
+ if (oldIndex === undefined) continue;
237
+ if (!replacements.some(({ start, end }) => oldIndex >= start && oldIndex < end)) return null;
238
+ }
239
+
240
+ const flattenSubtree = (replacement: Replacement): HierarchyNodeRow[] | null => {
241
+ const rows: HierarchyNodeRow[] = [];
242
+ const visited = new Set<string>();
243
+ let valid = true;
244
+ const walk = (node: EditorNode, depth: number, pathKey: string): void => {
245
+ if (!valid) return;
246
+ if (visited.has(node.id) || depth > MAX_DEPTH) {
247
+ valid = false;
248
+ return;
249
+ }
250
+ visited.add(node.id);
251
+ rows.push({
252
+ node,
253
+ depth,
254
+ pathKey,
255
+ hasChildren: node.childIds.length > 0,
256
+ hiddenByCollapse: false,
257
+ });
258
+ for (let childIndex = 0; childIndex < node.childIds.length; childIndex += 1) {
259
+ const child = hierarchy.node(node.childIds[childIndex]!);
260
+ if (child) walk(child, depth + 1, `${pathKey}.${String(childIndex)}`);
261
+ }
262
+ };
263
+ walk(replacement.node, replacement.row.depth, replacement.row.pathKey);
264
+ return valid ? rows : null;
265
+ };
266
+
267
+ const next = [...previous];
268
+ for (let index = replacements.length - 1; index >= 0; index -= 1) {
269
+ const replacement = replacements[index]!;
270
+ const rows = flattenSubtree(replacement);
271
+ if (rows === null) return null;
272
+ next.splice(replacement.start, replacement.end - replacement.start, ...rows);
273
+ }
274
+ return next;
275
+ }
276
+
277
+ /** Stable React key for a row — walk path + id, so it never collides even
278
+ * when the underlying id scheme does (F14). */
279
+ export function hierarchyRowKey(row: Pick<HierarchyNodeRow, 'pathKey' | 'node'>): string {
280
+ return `${row.pathKey}:${row.node.id}`;
281
+ }
282
+
283
+ /**
284
+ * The pure start/end row-index math for the hierarchy panel's
285
+ * scroll-windowed rendering. Kept here (not inlined in the component) for two
286
+ * reasons: it is unit-testable standalone with no React/jsdom involved, and a
287
+ * tamper test can `vi.mock` this ONE function to neutralize windowing (return
288
+ * the full range) and prove the render-bounding behavior actually depends on
289
+ * it, not on some other accidental cap.
290
+ *
291
+ * `overscan` extra rows are kept rendered on each side of the visible band
292
+ * so a fast scroll or keyboard nav doesn't flash empty space before the next
293
+ * paint catches up. `end` is clamped to `totalRows`; `start` is clamped to 0
294
+ * (never negative near the top of the list).
295
+ */
296
+ export function hierarchyRowWindow(
297
+ totalRows: number,
298
+ scrollTop: number,
299
+ viewportPx: number,
300
+ rowH: number,
301
+ overscan: number,
302
+ ): { start: number; end: number } {
303
+ const start = Math.max(0, Math.floor(scrollTop / rowH) - overscan);
304
+ const visibleCount = Math.ceil(viewportPx / rowH) + overscan * 2;
305
+ const end = Math.min(totalRows, start + visibleCount);
306
+ return { start, end };
307
+ }