@volter/editor-threejs 0.5.62 → 0.5.63

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package/package.json CHANGED
@@ -1,7 +1,7 @@
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  {
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  "name": "@volter/editor-threejs",
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  "author": "Volter AI, Inc.",
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- "version": "0.5.62",
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+ "version": "0.5.63",
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  "publishConfig": {
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  "access": "public"
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  },
@@ -35,7 +35,7 @@
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  "typecheck": "tsc -p tsconfig.json"
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  },
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  "dependencies": {
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- "@volter/editor-project": "0.5.62",
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+ "@volter/editor-project": "0.5.63",
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  "@sparkjsdev/spark": "^2.1.0",
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  "three.quarks": "^0.16.0",
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  "zod": "^4.3.6"
@@ -10,6 +10,12 @@ export interface SceneCaptureOptions {
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  transparent?: boolean;
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  toneMapping?: THREE.ToneMapping;
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  exposure?: number;
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+ /** Caller-owned scene-linear effect. The input carries a depth texture;
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+ * the returned target remains caller-owned and must contain half floats. */
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+ effect?: {
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+ render(renderer: THREE.WebGLRenderer, input: THREE.WebGLRenderTarget,
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+ scene: THREE.Scene, camera: THREE.Camera): THREE.WebGLRenderTarget;
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+ } | undefined;
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  }
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  export interface LinearCaptureFrame {
@@ -66,6 +72,7 @@ function capture(
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  let completed = false;
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  try {
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  hdr = new THREE.WebGLRenderTarget(renderWidth, renderHeight, { type: THREE.HalfFloatType });
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+ if (options.effect) hdr.depthTexture = new THREE.DepthTexture(renderWidth, renderHeight);
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  renderer.shadowMap.enabled = true;
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  renderer.shadowMap.type = THREE.PCFSoftShadowMap;
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  renderer.outputColorSpace = THREE.SRGBColorSpace;
@@ -76,9 +83,12 @@ function capture(
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  renderer.setRenderTarget(hdr);
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  renderer.clear();
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  renderer.render(scene, camera);
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+ const resolved = options.effect?.render(renderer, hdr, scene, camera) ?? hdr;
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+ if (resolved.texture.type !== THREE.HalfFloatType || resolved.width !== renderWidth || resolved.height !== renderHeight)
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+ throw new Error('Scene capture effect must return a same-size half-float target');
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  if (linear) {
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  const pixels = new Uint16Array(renderWidth * renderHeight * 4);
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- renderer.readRenderTargetPixels(hdr, 0, 0, renderWidth, renderHeight, pixels);
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+ renderer.readRenderTargetPixels(resolved, 0, 0, renderWidth, renderHeight, pixels);
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  completed = true;
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  return { pixels, width, height };
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  }
@@ -86,7 +96,7 @@ function capture(
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  viewportCaptureOutputPass(options.transparent === true).render(
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  renderer,
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  display,
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- hdr,
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+ resolved,
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  0,
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  false,
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  );