@voicenter-team/events-sdk 0.0.119 → 0.0.121

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -137,7 +137,7 @@ declare interface CurrentCallEnded extends CurrentCallUTCExtended {
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  duration: number
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  }
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- export declare interface CurrentCallUTCExtended extends ExtensionCall {
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+ declare interface CurrentCallUTCExtended extends ExtensionCall {
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  callStarted_UTC: number
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  callStarted_UTC_CLIENT: number
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  callAnswered_UTC: number
@@ -809,7 +809,6 @@ declare class LoggerClass {
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  keepAliveEmit(): void;
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  keepAliveResponse(data: KeepAliveResponseEvent): void;
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  eventLog<T extends EventTypeNames>(eventName: T, data: EventDataMap[T]): void;
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- private getStaticData;
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  }
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  export declare interface LoggerConfig {
@@ -1137,74 +1136,24 @@ export declare interface Socket {
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  Version: string
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  }
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- /**
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- * SocketIoClass handles WebSocket connections and real-time event management.
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- * Prevents duplicate connections and events with robust state management.
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- */
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  declare class SocketIoClass {
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  private readonly eventsSdkClass;
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- /** The active Socket.IO connection instance */
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+ constructor(eventsSdkClass: EventsSdkClass);
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  io: SocketTyped | undefined;
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- /** The Socket.IO function used to create connections based on version */
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  ioFunction: TypedSocketIo | undefined;
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- /** Timestamp of the last received event, used for keep-alive calculations */
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  lastEventTimestamp: number;
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- /** Flag indicating whether automatic reconnection should be attempted */
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  doReconnect: boolean;
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- /** Current connection state */
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- private connectionState;
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- /** Keep-alive interval handle */
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  private keepAliveInterval;
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- /** Reconnection timeout handle */
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- private reconnectTimeout;
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- /** Network reconnect timeout handle (debounced) */
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- private networkReconnectTimeout;
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- /** Current reconnection delay in seconds */
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+ private keepReconnectInterval;
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+ private keepReconnectTimeout;
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+ private connected;
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  private reconnectionTime;
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- /** Maximum reconnection delay in seconds */
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- private readonly maxReconnectionDelay;
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- /** Network event cleanup functions */
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- private networkCleanup;
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- /**
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- * Creates an instance of SocketIoClass and sets up network event listeners.
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- */
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- constructor(eventsSdkClass: EventsSdkClass);
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- /**
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- * Sets up network event listeners
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- */
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- private setupNetworkListeners;
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- /**
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- * Handles network online with debouncing to prevent rapid reconnects
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- */
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- private handleNetworkOnline;
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- /**
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- * Determines and sets the appropriate Socket.IO function based on client version.
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- */
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  getSocketIoFunction(Client: string): void;
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- /**
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- * Initializes a new Socket.IO connection. Prevents multiple simultaneous connections.
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- */
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  initSocketConnection(): void;
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- /**
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- * Clears the keep-alive interval
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- */
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  clearKeepAliveInterval(): void;
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- /**
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- * Initializes the keep-alive mechanism
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- */
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  initKeepAlive(): void;
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- /**
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- * Closes all active connections and cleans up resources properly
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- */
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- closeAllConnections(): Promise<void>;
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- /**
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- * Sets up event listeners for all Socket.IO events
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- */
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+ closeAllConnections(): void;
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  initSocketEvents(): void;
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- /**
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- * Updates timestamp on every event to prevent unnecessary keep-alives
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- */
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- private updateEventTimestamp;
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  private onLoginSuccessEvent;
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  private onQueueEvent;
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  private onExtensionEvent;
@@ -1212,31 +1161,11 @@ declare class SocketIoClass {
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  private onLoginStatusEvent;
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  private onAllExtensionStatus;
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  private onAllDialerStatus;
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- /**
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- * Handles keep-alive response - fixed to prevent multiple connections
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- */
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  private onKeepAliveResponse;
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  private onExtensionsUpdatedEvent;
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- /**
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- * Handles successful connection
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- */
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  private onConnect;
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- /**
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- * Schedules reconnection with exponential backoff
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- */
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- private scheduleReconnect;
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- /**
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- * Handles disconnection
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- */
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  private onDisconnect;
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- /**
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- * Handles connection errors
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- */
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  private onConnectError;
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- /**
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- * Cleanup when shutting down
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- */
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- destroy(): Promise<void>;
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  }
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  export declare type SocketTyped = Socket_2<EventCallbackRegistry, ServerEmitEventCallbackRegistry>