@vodailoc/kilo-kit-mcp 1.1.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.mcp/kilo-kit.example.json +8 -0
- package/LICENSE +190 -0
- package/QUICKSTART.md +298 -0
- package/README.md +395 -0
- package/mcp/README.md +132 -0
- package/mcp/dist/formatters.js +77 -0
- package/mcp/dist/frontmatter.js +54 -0
- package/mcp/dist/paths.js +22 -0
- package/mcp/dist/registry.js +185 -0
- package/mcp/dist/router.js +98 -0
- package/mcp/dist/server.js +223 -0
- package/mcp/dist/smoke.js +57 -0
- package/mcp/dist/types.js +1 -0
- package/mcp/dist/validator.js +35 -0
- package/mcp/package.json +30 -0
- package/package.json +57 -0
- package/skills/README.md +647 -0
- package/skills/SKILLS_INDEX.md +139 -0
- package/skills/agent-frameworks/claukit/SKILL.md +61 -0
- package/skills/agent-frameworks/claukit/references/guardrails.md +42 -0
- package/skills/agent-frameworks/claukit/references/integration-hints.md +67 -0
- package/skills/agent-frameworks/claukit/references/mission-briefs.md +38 -0
- package/skills/agent-frameworks/claukit/references/skills-directory.md +70 -0
- package/skills/ai-media/ai-multimodal/.env.example +97 -0
- package/skills/ai-media/ai-multimodal/SKILL.md +357 -0
- package/skills/ai-media/ai-multimodal/references/audio-processing.md +373 -0
- package/skills/ai-media/ai-multimodal/references/image-generation.md +558 -0
- package/skills/ai-media/ai-multimodal/references/video-analysis.md +502 -0
- package/skills/ai-media/ai-multimodal/references/vision-understanding.md +483 -0
- package/skills/ai-media/ai-multimodal/scripts/document_converter.py +395 -0
- package/skills/ai-media/ai-multimodal/scripts/gemini_batch_process.py +480 -0
- package/skills/ai-media/ai-multimodal/scripts/media_optimizer.py +506 -0
- package/skills/ai-media/ai-multimodal/scripts/requirements.txt +26 -0
- package/skills/ai-media/ai-multimodal/scripts/tests/requirements.txt +20 -0
- package/skills/ai-media/ai-multimodal/scripts/tests/test_document_converter.py +299 -0
- package/skills/ai-media/ai-multimodal/scripts/tests/test_gemini_batch_process.py +362 -0
- package/skills/ai-media/ai-multimodal/scripts/tests/test_media_optimizer.py +373 -0
- package/skills/ai-media/geo-fundamentals/SKILL.md +156 -0
- package/skills/ai-media/geo-fundamentals/scripts/geo_checker.py +289 -0
- package/skills/ai-media/media-processing/SKILL.md +358 -0
- package/skills/ai-media/media-processing/references/ffmpeg-encoding.md +358 -0
- package/skills/ai-media/media-processing/references/ffmpeg-filters.md +503 -0
- package/skills/ai-media/media-processing/references/ffmpeg-streaming.md +403 -0
- package/skills/ai-media/media-processing/references/format-compatibility.md +375 -0
- package/skills/ai-media/media-processing/references/imagemagick-batch.md +612 -0
- package/skills/ai-media/media-processing/references/imagemagick-editing.md +623 -0
- package/skills/ai-media/media-processing/scripts/batch_resize.py +342 -0
- package/skills/ai-media/media-processing/scripts/media_convert.py +311 -0
- package/skills/ai-media/media-processing/scripts/requirements.txt +24 -0
- package/skills/ai-media/media-processing/scripts/tests/requirements.txt +2 -0
- package/skills/ai-media/media-processing/scripts/tests/test_batch_resize.py +372 -0
- package/skills/ai-media/media-processing/scripts/tests/test_media_convert.py +259 -0
- package/skills/ai-media/media-processing/scripts/tests/test_video_optimize.py +397 -0
- package/skills/ai-media/media-processing/scripts/video_optimize.py +414 -0
- package/skills/ai-media/screenshot/LICENSE.txt +201 -0
- package/skills/ai-media/screenshot/SKILL.md +267 -0
- package/skills/ai-media/screenshot/agents/openai.yaml +6 -0
- package/skills/ai-media/screenshot/assets/screenshot-small.svg +5 -0
- package/skills/ai-media/screenshot/assets/screenshot.png +0 -0
- package/skills/ai-media/screenshot/scripts/ensure_macos_permissions.sh +54 -0
- package/skills/ai-media/screenshot/scripts/macos_display_info.swift +22 -0
- package/skills/ai-media/screenshot/scripts/macos_permissions.swift +40 -0
- package/skills/ai-media/screenshot/scripts/macos_window_info.swift +126 -0
- package/skills/ai-media/screenshot/scripts/take_screenshot.ps1 +163 -0
- package/skills/ai-media/screenshot/scripts/take_screenshot.py +585 -0
- package/skills/ai-media/seo-fundamentals/SKILL.md +129 -0
- package/skills/ai-media/seo-fundamentals/scripts/seo_checker.py +219 -0
- package/skills/ai-media/sora/LICENSE.txt +201 -0
- package/skills/ai-media/sora/SKILL.md +153 -0
- package/skills/ai-media/sora/agents/openai.yaml +6 -0
- package/skills/ai-media/sora/assets/sora-small.svg +4 -0
- package/skills/ai-media/sora/assets/sora.png +0 -0
- package/skills/ai-media/sora/references/cinematic-shots.md +53 -0
- package/skills/ai-media/sora/references/cli.md +248 -0
- package/skills/ai-media/sora/references/codex-network.md +28 -0
- package/skills/ai-media/sora/references/prompting.md +137 -0
- package/skills/ai-media/sora/references/sample-prompts.md +95 -0
- package/skills/ai-media/sora/references/social-ads.md +42 -0
- package/skills/ai-media/sora/references/troubleshooting.md +58 -0
- package/skills/ai-media/sora/references/video-api.md +45 -0
- package/skills/ai-media/sora/scripts/sora.py +970 -0
- package/skills/design/aesthetic/SKILL.md +121 -0
- package/skills/design/aesthetic/assets/design-guideline-template.md +163 -0
- package/skills/design/aesthetic/assets/design-story-template.md +135 -0
- package/skills/design/aesthetic/references/design-principles.md +62 -0
- package/skills/design/aesthetic/references/design-resources.md +75 -0
- package/skills/design/aesthetic/references/micro-interactions.md +53 -0
- package/skills/design/aesthetic/references/storytelling-design.md +50 -0
- package/skills/design/figma/LICENSE.txt +202 -0
- package/skills/design/figma/SKILL.md +42 -0
- package/skills/design/figma/agents/openai.yaml +14 -0
- package/skills/design/figma/assets/figma-small.svg +3 -0
- package/skills/design/figma/assets/figma.png +0 -0
- package/skills/design/figma/assets/icon.svg +28 -0
- package/skills/design/figma/references/figma-mcp-config.md +35 -0
- package/skills/design/figma/references/figma-tools-and-prompts.md +34 -0
- package/skills/design/figma-implement-design/LICENSE.txt +202 -0
- package/skills/design/figma-implement-design/SKILL.md +264 -0
- package/skills/design/figma-implement-design/agents/openai.yaml +14 -0
- package/skills/design/figma-implement-design/assets/figma-small.svg +3 -0
- package/skills/design/figma-implement-design/assets/figma.png +0 -0
- package/skills/design/figma-implement-design/assets/icon.svg +28 -0
- package/skills/design/frontend-design/SKILL.md +42 -0
- package/skills/design/frontend-design/references/animejs.md +396 -0
- package/skills/design/mobile-design/SKILL.md +394 -0
- package/skills/design/mobile-design/decision-trees.md +516 -0
- package/skills/design/mobile-design/mobile-backend.md +491 -0
- package/skills/design/mobile-design/mobile-color-system.md +420 -0
- package/skills/design/mobile-design/mobile-debugging.md +122 -0
- package/skills/design/mobile-design/mobile-design-thinking.md +357 -0
- package/skills/design/mobile-design/mobile-navigation.md +458 -0
- package/skills/design/mobile-design/mobile-performance.md +767 -0
- package/skills/design/mobile-design/mobile-testing.md +356 -0
- package/skills/design/mobile-design/mobile-typography.md +433 -0
- package/skills/design/mobile-design/platform-android.md +666 -0
- package/skills/design/mobile-design/platform-ios.md +561 -0
- package/skills/design/mobile-design/scripts/mobile_audit.py +670 -0
- package/skills/design/mobile-design/touch-psychology.md +537 -0
- package/skills/design/tailwind-patterns/SKILL.md +269 -0
- package/skills/design/ui-styling/LICENSE.txt +202 -0
- package/skills/design/ui-styling/SKILL.md +321 -0
- package/skills/design/ui-styling/canvas-fonts/ArsenalSC-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/ArsenalSC-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/BigShoulders-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/BigShoulders-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/BigShoulders-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Boldonse-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/Boldonse-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/BricolageGrotesque-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/BricolageGrotesque-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/BricolageGrotesque-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/CrimsonPro-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/CrimsonPro-Italic.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/CrimsonPro-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/CrimsonPro-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/DMMono-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/DMMono-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/EricaOne-OFL.txt +94 -0
- package/skills/design/ui-styling/canvas-fonts/EricaOne-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/GeistMono-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/GeistMono-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/GeistMono-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Gloock-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/Gloock-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/IBMPlexMono-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/IBMPlexMono-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/IBMPlexMono-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/IBMPlexSerif-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/IBMPlexSerif-BoldItalic.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/IBMPlexSerif-Italic.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/IBMPlexSerif-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/InstrumentSans-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/InstrumentSans-BoldItalic.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/InstrumentSans-Italic.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/InstrumentSans-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/InstrumentSans-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/InstrumentSerif-Italic.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/InstrumentSerif-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Italiana-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/Italiana-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/JetBrainsMono-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/JetBrainsMono-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/JetBrainsMono-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Jura-Light.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Jura-Medium.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Jura-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/LibreBaskerville-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/LibreBaskerville-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Lora-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Lora-BoldItalic.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Lora-Italic.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Lora-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/Lora-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/NationalPark-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/NationalPark-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/NationalPark-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/NothingYouCouldDo-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/NothingYouCouldDo-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Outfit-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Outfit-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/Outfit-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/PixelifySans-Medium.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/PixelifySans-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/PoiretOne-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/PoiretOne-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/RedHatMono-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/RedHatMono-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/RedHatMono-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Silkscreen-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/Silkscreen-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/SmoochSans-Medium.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/SmoochSans-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/Tektur-Medium.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/Tektur-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/Tektur-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/WorkSans-Bold.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/WorkSans-BoldItalic.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/WorkSans-Italic.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/WorkSans-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/WorkSans-Regular.ttf +0 -0
- package/skills/design/ui-styling/canvas-fonts/YoungSerif-OFL.txt +93 -0
- package/skills/design/ui-styling/canvas-fonts/YoungSerif-Regular.ttf +0 -0
- package/skills/design/ui-styling/references/canvas-design-system.md +320 -0
- package/skills/design/ui-styling/references/shadcn-accessibility.md +471 -0
- package/skills/design/ui-styling/references/shadcn-components.md +424 -0
- package/skills/design/ui-styling/references/shadcn-theming.md +373 -0
- package/skills/design/ui-styling/references/tailwind-customization.md +483 -0
- package/skills/design/ui-styling/references/tailwind-responsive.md +382 -0
- package/skills/design/ui-styling/references/tailwind-utilities.md +455 -0
- package/skills/design/ui-styling/scripts/requirements.txt +17 -0
- package/skills/design/ui-styling/scripts/shadcn_add.py +292 -0
- package/skills/design/ui-styling/scripts/tailwind_config_gen.py +456 -0
- package/skills/design/ui-styling/scripts/tests/coverage-ui.json +1 -0
- package/skills/design/ui-styling/scripts/tests/requirements.txt +3 -0
- package/skills/design/ui-styling/scripts/tests/test_shadcn_add.py +266 -0
- package/skills/design/ui-styling/scripts/tests/test_tailwind_config_gen.py +336 -0
- package/skills/engineering/api-patterns/SKILL.md +81 -0
- package/skills/engineering/api-patterns/api-style.md +42 -0
- package/skills/engineering/api-patterns/auth.md +24 -0
- package/skills/engineering/api-patterns/documentation.md +26 -0
- package/skills/engineering/api-patterns/graphql.md +41 -0
- package/skills/engineering/api-patterns/rate-limiting.md +31 -0
- package/skills/engineering/api-patterns/response.md +37 -0
- package/skills/engineering/api-patterns/rest.md +40 -0
- package/skills/engineering/api-patterns/scripts/api_validator.py +211 -0
- package/skills/engineering/api-patterns/security-testing.md +122 -0
- package/skills/engineering/api-patterns/trpc.md +41 -0
- package/skills/engineering/api-patterns/versioning.md +22 -0
- package/skills/engineering/app-builder/SKILL.md +75 -0
- package/skills/engineering/app-builder/agent-coordination.md +71 -0
- package/skills/engineering/app-builder/feature-building.md +53 -0
- package/skills/engineering/app-builder/project-detection.md +34 -0
- package/skills/engineering/app-builder/scaffolding.md +118 -0
- package/skills/engineering/app-builder/tech-stack.md +40 -0
- package/skills/engineering/app-builder/templates/SKILL.md +39 -0
- package/skills/engineering/app-builder/templates/astro-static/TEMPLATE.md +76 -0
- package/skills/engineering/app-builder/templates/chrome-extension/TEMPLATE.md +92 -0
- package/skills/engineering/app-builder/templates/cli-tool/TEMPLATE.md +88 -0
- package/skills/engineering/app-builder/templates/electron-desktop/TEMPLATE.md +88 -0
- package/skills/engineering/app-builder/templates/express-api/TEMPLATE.md +83 -0
- package/skills/engineering/app-builder/templates/flutter-app/TEMPLATE.md +90 -0
- package/skills/engineering/app-builder/templates/monorepo-turborepo/TEMPLATE.md +90 -0
- package/skills/engineering/app-builder/templates/nextjs-fullstack/TEMPLATE.md +82 -0
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- package/skills/engineering/app-builder/templates/nuxt-app/TEMPLATE.md +101 -0
- package/skills/engineering/app-builder/templates/python-fastapi/TEMPLATE.md +83 -0
- package/skills/engineering/app-builder/templates/react-native-app/TEMPLATE.md +93 -0
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- package/skills/engineering/architecture/context-discovery.md +43 -0
- package/skills/engineering/architecture/examples.md +94 -0
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- package/skills/engineering/aspnet-core/references/realtime-grpc-and-background-work.md +58 -0
- package/skills/engineering/aspnet-core/references/security-and-identity.md +75 -0
- package/skills/engineering/aspnet-core/references/source-map.md +43 -0
- package/skills/engineering/aspnet-core/references/stack-selection.md +63 -0
- package/skills/engineering/aspnet-core/references/testing-performance-and-operations.md +92 -0
- package/skills/engineering/aspnet-core/references/ui-blazor.md +53 -0
- package/skills/engineering/aspnet-core/references/ui-mvc.md +56 -0
- package/skills/engineering/aspnet-core/references/ui-razor-pages.md +55 -0
- package/skills/engineering/aspnet-core/references/versioning-and-upgrades.md +51 -0
- package/skills/engineering/backend-development/SKILL.md +95 -0
- package/skills/engineering/backend-development/references/backend-api-design.md +495 -0
- package/skills/engineering/backend-development/references/backend-architecture.md +454 -0
- package/skills/engineering/backend-development/references/backend-authentication.md +338 -0
- package/skills/engineering/backend-development/references/backend-code-quality.md +659 -0
- package/skills/engineering/backend-development/references/backend-debugging.md +904 -0
- package/skills/engineering/backend-development/references/backend-devops.md +494 -0
- package/skills/engineering/backend-development/references/backend-mindset.md +387 -0
- package/skills/engineering/backend-development/references/backend-performance.md +397 -0
- package/skills/engineering/backend-development/references/backend-security.md +290 -0
- package/skills/engineering/backend-development/references/backend-technologies.md +256 -0
- package/skills/engineering/backend-development/references/backend-testing.md +429 -0
- package/skills/engineering/better-auth/SKILL.md +204 -0
- package/skills/engineering/better-auth/references/advanced-features.md +553 -0
- package/skills/engineering/better-auth/references/database-integration.md +577 -0
- package/skills/engineering/better-auth/references/email-password-auth.md +416 -0
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|
+
|
|
54
|
+
# Navigate
|
|
55
|
+
response = page.goto(url, wait_until="networkidle", timeout=30000)
|
|
56
|
+
|
|
57
|
+
# Basic info
|
|
58
|
+
result["page"] = {
|
|
59
|
+
"title": page.title(),
|
|
60
|
+
"url": page.url,
|
|
61
|
+
"status_code": response.status if response else None
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
# Health checks
|
|
65
|
+
result["health"] = {
|
|
66
|
+
"loaded": response.ok if response else False,
|
|
67
|
+
"has_title": bool(page.title()),
|
|
68
|
+
"has_h1": page.locator("h1").count() > 0,
|
|
69
|
+
"has_links": page.locator("a").count() > 0,
|
|
70
|
+
"has_images": page.locator("img").count() > 0
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
# Console errors
|
|
74
|
+
console_errors = []
|
|
75
|
+
page.on("console", lambda msg: console_errors.append(msg.text) if msg.type == "error" else None)
|
|
76
|
+
|
|
77
|
+
# Performance metrics
|
|
78
|
+
result["performance"] = {
|
|
79
|
+
"dom_content_loaded": page.evaluate("window.performance.timing.domContentLoadedEventEnd - window.performance.timing.navigationStart"),
|
|
80
|
+
"load_complete": page.evaluate("window.performance.timing.loadEventEnd - window.performance.timing.navigationStart")
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
# Screenshot - uses system temp directory (cross-platform, auto-cleaned)
|
|
84
|
+
if take_screenshot:
|
|
85
|
+
# Cross-platform: Windows=%TEMP%, Linux/macOS=/tmp
|
|
86
|
+
screenshot_dir = os.path.join(tempfile.gettempdir(), "maestro_screenshots")
|
|
87
|
+
os.makedirs(screenshot_dir, exist_ok=True)
|
|
88
|
+
screenshot_path = os.path.join(screenshot_dir, f"screenshot_{datetime.now().strftime('%Y%m%d_%H%M%S')}.png")
|
|
89
|
+
page.screenshot(path=screenshot_path, full_page=True)
|
|
90
|
+
result["screenshot"] = screenshot_path
|
|
91
|
+
result["screenshot_note"] = "Saved to temp directory (auto-cleaned by OS)"
|
|
92
|
+
|
|
93
|
+
# Element counts
|
|
94
|
+
result["elements"] = {
|
|
95
|
+
"links": page.locator("a").count(),
|
|
96
|
+
"buttons": page.locator("button").count(),
|
|
97
|
+
"inputs": page.locator("input").count(),
|
|
98
|
+
"images": page.locator("img").count(),
|
|
99
|
+
"forms": page.locator("form").count()
|
|
100
|
+
}
|
|
101
|
+
|
|
102
|
+
browser.close()
|
|
103
|
+
|
|
104
|
+
result["status"] = "success" if result["health"]["loaded"] else "failed"
|
|
105
|
+
result["summary"] = "[OK] Page loaded successfully" if result["status"] == "success" else "[X] Page failed to load"
|
|
106
|
+
|
|
107
|
+
except Exception as e:
|
|
108
|
+
result["status"] = "error"
|
|
109
|
+
result["error"] = str(e)
|
|
110
|
+
result["summary"] = f"[X] Error: {str(e)[:100]}"
|
|
111
|
+
|
|
112
|
+
return result
|
|
113
|
+
|
|
114
|
+
|
|
115
|
+
def run_accessibility_check(url: str) -> dict:
|
|
116
|
+
"""Run basic accessibility check."""
|
|
117
|
+
if not PLAYWRIGHT_AVAILABLE:
|
|
118
|
+
return {"error": "Playwright not installed"}
|
|
119
|
+
|
|
120
|
+
result = {"url": url, "accessibility": {}}
|
|
121
|
+
|
|
122
|
+
try:
|
|
123
|
+
with sync_playwright() as p:
|
|
124
|
+
browser = p.chromium.launch(headless=True)
|
|
125
|
+
page = browser.new_page()
|
|
126
|
+
page.goto(url, wait_until="networkidle", timeout=30000)
|
|
127
|
+
|
|
128
|
+
# Basic a11y checks
|
|
129
|
+
result["accessibility"] = {
|
|
130
|
+
"images_with_alt": page.locator("img[alt]").count(),
|
|
131
|
+
"images_without_alt": page.locator("img:not([alt])").count(),
|
|
132
|
+
"buttons_with_label": page.locator("button[aria-label], button:has-text('')").count(),
|
|
133
|
+
"links_with_text": page.locator("a:has-text('')").count(),
|
|
134
|
+
"form_labels": page.locator("label").count(),
|
|
135
|
+
"headings": {
|
|
136
|
+
"h1": page.locator("h1").count(),
|
|
137
|
+
"h2": page.locator("h2").count(),
|
|
138
|
+
"h3": page.locator("h3").count()
|
|
139
|
+
}
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
browser.close()
|
|
143
|
+
result["status"] = "success"
|
|
144
|
+
|
|
145
|
+
except Exception as e:
|
|
146
|
+
result["status"] = "error"
|
|
147
|
+
result["error"] = str(e)
|
|
148
|
+
|
|
149
|
+
return result
|
|
150
|
+
|
|
151
|
+
|
|
152
|
+
if __name__ == "__main__":
|
|
153
|
+
if len(sys.argv) < 2:
|
|
154
|
+
print(json.dumps({
|
|
155
|
+
"error": "Usage: python playwright_runner.py <url> [--screenshot] [--a11y]",
|
|
156
|
+
"examples": [
|
|
157
|
+
"python playwright_runner.py https://example.com",
|
|
158
|
+
"python playwright_runner.py https://example.com --screenshot",
|
|
159
|
+
"python playwright_runner.py https://example.com --a11y"
|
|
160
|
+
]
|
|
161
|
+
}, indent=2))
|
|
162
|
+
sys.exit(1)
|
|
163
|
+
|
|
164
|
+
url = sys.argv[1]
|
|
165
|
+
take_screenshot = "--screenshot" in sys.argv
|
|
166
|
+
check_a11y = "--a11y" in sys.argv
|
|
167
|
+
|
|
168
|
+
if check_a11y:
|
|
169
|
+
result = run_accessibility_check(url)
|
|
170
|
+
else:
|
|
171
|
+
result = run_basic_test(url, take_screenshot)
|
|
172
|
+
|
|
173
|
+
print(json.dumps(result, indent=2))
|
|
@@ -0,0 +1,117 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: write-a-skill
|
|
3
|
+
description: Create new agent skills with proper structure, progressive disclosure, and bundled resources. Use when user wants to create, write, or build a new skill.
|
|
4
|
+
---
|
|
5
|
+
|
|
6
|
+
# Writing Skills
|
|
7
|
+
|
|
8
|
+
## Process
|
|
9
|
+
|
|
10
|
+
1. **Gather requirements** - ask user about:
|
|
11
|
+
- What task/domain does the skill cover?
|
|
12
|
+
- What specific use cases should it handle?
|
|
13
|
+
- Does it need executable scripts or just instructions?
|
|
14
|
+
- Any reference materials to include?
|
|
15
|
+
|
|
16
|
+
2. **Draft the skill** - create:
|
|
17
|
+
- SKILL.md with concise instructions
|
|
18
|
+
- Additional reference files if content exceeds 500 lines
|
|
19
|
+
- Utility scripts if deterministic operations needed
|
|
20
|
+
|
|
21
|
+
3. **Review with user** - present draft and ask:
|
|
22
|
+
- Does this cover your use cases?
|
|
23
|
+
- Anything missing or unclear?
|
|
24
|
+
- Should any section be more/less detailed?
|
|
25
|
+
|
|
26
|
+
## Skill Structure
|
|
27
|
+
|
|
28
|
+
```
|
|
29
|
+
skill-name/
|
|
30
|
+
├── SKILL.md # Main instructions (required)
|
|
31
|
+
├── REFERENCE.md # Detailed docs (if needed)
|
|
32
|
+
├── EXAMPLES.md # Usage examples (if needed)
|
|
33
|
+
└── scripts/ # Utility scripts (if needed)
|
|
34
|
+
└── helper.js
|
|
35
|
+
```
|
|
36
|
+
|
|
37
|
+
## SKILL.md Template
|
|
38
|
+
|
|
39
|
+
```md
|
|
40
|
+
---
|
|
41
|
+
name: skill-name
|
|
42
|
+
description: Brief description of capability. Use when [specific triggers].
|
|
43
|
+
---
|
|
44
|
+
|
|
45
|
+
# Skill Name
|
|
46
|
+
|
|
47
|
+
## Quick start
|
|
48
|
+
|
|
49
|
+
[Minimal working example]
|
|
50
|
+
|
|
51
|
+
## Workflows
|
|
52
|
+
|
|
53
|
+
[Step-by-step processes with checklists for complex tasks]
|
|
54
|
+
|
|
55
|
+
## Advanced features
|
|
56
|
+
|
|
57
|
+
[Link to separate files: See [REFERENCE.md](REFERENCE.md)]
|
|
58
|
+
```
|
|
59
|
+
|
|
60
|
+
## Description Requirements
|
|
61
|
+
|
|
62
|
+
The description is **the only thing your agent sees** when deciding which skill to load. It's surfaced in the system prompt alongside all other installed skills. Your agent reads these descriptions and picks the relevant skill based on the user's request.
|
|
63
|
+
|
|
64
|
+
**Goal**: Give your agent just enough info to know:
|
|
65
|
+
|
|
66
|
+
1. What capability this skill provides
|
|
67
|
+
2. When/why to trigger it (specific keywords, contexts, file types)
|
|
68
|
+
|
|
69
|
+
**Format**:
|
|
70
|
+
|
|
71
|
+
- Max 1024 chars
|
|
72
|
+
- Write in third person
|
|
73
|
+
- First sentence: what it does
|
|
74
|
+
- Second sentence: "Use when [specific triggers]"
|
|
75
|
+
|
|
76
|
+
**Good example**:
|
|
77
|
+
|
|
78
|
+
```
|
|
79
|
+
Extract text and tables from PDF files, fill forms, merge documents. Use when working with PDF files or when user mentions PDFs, forms, or document extraction.
|
|
80
|
+
```
|
|
81
|
+
|
|
82
|
+
**Bad example**:
|
|
83
|
+
|
|
84
|
+
```
|
|
85
|
+
Helps with documents.
|
|
86
|
+
```
|
|
87
|
+
|
|
88
|
+
The bad example gives your agent no way to distinguish this from other document skills.
|
|
89
|
+
|
|
90
|
+
## When to Add Scripts
|
|
91
|
+
|
|
92
|
+
Add utility scripts when:
|
|
93
|
+
|
|
94
|
+
- Operation is deterministic (validation, formatting)
|
|
95
|
+
- Same code would be generated repeatedly
|
|
96
|
+
- Errors need explicit handling
|
|
97
|
+
|
|
98
|
+
Scripts save tokens and improve reliability vs generated code.
|
|
99
|
+
|
|
100
|
+
## When to Split Files
|
|
101
|
+
|
|
102
|
+
Split into separate files when:
|
|
103
|
+
|
|
104
|
+
- SKILL.md exceeds 100 lines
|
|
105
|
+
- Content has distinct domains (finance vs sales schemas)
|
|
106
|
+
- Advanced features are rarely needed
|
|
107
|
+
|
|
108
|
+
## Review Checklist
|
|
109
|
+
|
|
110
|
+
After drafting, verify:
|
|
111
|
+
|
|
112
|
+
- [ ] Description includes triggers ("Use when...")
|
|
113
|
+
- [ ] SKILL.md under 100 lines
|
|
114
|
+
- [ ] No time-sensitive info
|
|
115
|
+
- [ ] Consistent terminology
|
|
116
|
+
- [ ] Concrete examples included
|
|
117
|
+
- [ ] References one level deep
|
|
@@ -0,0 +1,119 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: 2d-games
|
|
3
|
+
description: 2D game development principles. Sprites, tilemaps, physics, camera.
|
|
4
|
+
allowed-tools: Read, Write, Edit, Glob, Grep
|
|
5
|
+
---
|
|
6
|
+
|
|
7
|
+
# 2D Game Development
|
|
8
|
+
|
|
9
|
+
> Principles for 2D game systems.
|
|
10
|
+
|
|
11
|
+
---
|
|
12
|
+
|
|
13
|
+
## 1. Sprite Systems
|
|
14
|
+
|
|
15
|
+
### Sprite Organization
|
|
16
|
+
|
|
17
|
+
| Component | Purpose |
|
|
18
|
+
|-----------|---------|
|
|
19
|
+
| **Atlas** | Combine textures, reduce draw calls |
|
|
20
|
+
| **Animation** | Frame sequences |
|
|
21
|
+
| **Pivot** | Rotation/scale origin |
|
|
22
|
+
| **Layering** | Z-order control |
|
|
23
|
+
|
|
24
|
+
### Animation Principles
|
|
25
|
+
|
|
26
|
+
- Frame rate: 8-24 FPS typical
|
|
27
|
+
- Squash and stretch for impact
|
|
28
|
+
- Anticipation before action
|
|
29
|
+
- Follow-through after action
|
|
30
|
+
|
|
31
|
+
---
|
|
32
|
+
|
|
33
|
+
## 2. Tilemap Design
|
|
34
|
+
|
|
35
|
+
### Tile Considerations
|
|
36
|
+
|
|
37
|
+
| Factor | Recommendation |
|
|
38
|
+
|--------|----------------|
|
|
39
|
+
| **Size** | 16x16, 32x32, 64x64 |
|
|
40
|
+
| **Auto-tiling** | Use for terrain |
|
|
41
|
+
| **Collision** | Simplified shapes |
|
|
42
|
+
|
|
43
|
+
### Layers
|
|
44
|
+
|
|
45
|
+
| Layer | Content |
|
|
46
|
+
|-------|---------|
|
|
47
|
+
| Background | Non-interactive scenery |
|
|
48
|
+
| Terrain | Walkable ground |
|
|
49
|
+
| Props | Interactive objects |
|
|
50
|
+
| Foreground | Parallax overlay |
|
|
51
|
+
|
|
52
|
+
---
|
|
53
|
+
|
|
54
|
+
## 3. 2D Physics
|
|
55
|
+
|
|
56
|
+
### Collision Shapes
|
|
57
|
+
|
|
58
|
+
| Shape | Use Case |
|
|
59
|
+
|-------|----------|
|
|
60
|
+
| Box | Rectangular objects |
|
|
61
|
+
| Circle | Balls, rounded |
|
|
62
|
+
| Capsule | Characters |
|
|
63
|
+
| Polygon | Complex shapes |
|
|
64
|
+
|
|
65
|
+
### Physics Considerations
|
|
66
|
+
|
|
67
|
+
- Pixel-perfect vs physics-based
|
|
68
|
+
- Fixed timestep for consistency
|
|
69
|
+
- Layers for filtering
|
|
70
|
+
|
|
71
|
+
---
|
|
72
|
+
|
|
73
|
+
## 4. Camera Systems
|
|
74
|
+
|
|
75
|
+
### Camera Types
|
|
76
|
+
|
|
77
|
+
| Type | Use |
|
|
78
|
+
|------|-----|
|
|
79
|
+
| **Follow** | Track player |
|
|
80
|
+
| **Look-ahead** | Anticipate movement |
|
|
81
|
+
| **Multi-target** | Two-player |
|
|
82
|
+
| **Room-based** | Metroidvania |
|
|
83
|
+
|
|
84
|
+
### Screen Shake
|
|
85
|
+
|
|
86
|
+
- Short duration (50-200ms)
|
|
87
|
+
- Diminishing intensity
|
|
88
|
+
- Use sparingly
|
|
89
|
+
|
|
90
|
+
---
|
|
91
|
+
|
|
92
|
+
## 5. Genre Patterns
|
|
93
|
+
|
|
94
|
+
### Platformer
|
|
95
|
+
|
|
96
|
+
- Coyote time (leniency after edge)
|
|
97
|
+
- Jump buffering
|
|
98
|
+
- Variable jump height
|
|
99
|
+
|
|
100
|
+
### Top-down
|
|
101
|
+
|
|
102
|
+
- 8-directional or free movement
|
|
103
|
+
- Aim-based or auto-aim
|
|
104
|
+
- Consider rotation or not
|
|
105
|
+
|
|
106
|
+
---
|
|
107
|
+
|
|
108
|
+
## 6. Anti-Patterns
|
|
109
|
+
|
|
110
|
+
| ❌ Don't | ✅ Do |
|
|
111
|
+
|----------|-------|
|
|
112
|
+
| Separate textures | Use atlases |
|
|
113
|
+
| Complex collision shapes | Simplified collision |
|
|
114
|
+
| Jittery camera | Smooth following |
|
|
115
|
+
| Pixel-perfect on physics | Choose one approach |
|
|
116
|
+
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> **Remember:** 2D is about clarity. Every pixel should communicate.
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---
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name: 3d-games
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description: 3D game development principles. Rendering, shaders, physics, cameras.
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allowed-tools: Read, Write, Edit, Glob, Grep
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---
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# 3D Game Development
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> Principles for 3D game systems.
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---
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## 1. Rendering Pipeline
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### Stages
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```
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1. Vertex Processing → Transform geometry
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2. Rasterization → Convert to pixels
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3. Fragment Processing → Color pixels
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4. Output → To screen
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```
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### Optimization Principles
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| Technique | Purpose |
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|-----------|---------|
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| **Frustum culling** | Don't render off-screen |
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| **Occlusion culling** | Don't render hidden |
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| **LOD** | Less detail at distance |
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| **Batching** | Combine draw calls |
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---
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## 2. Shader Principles
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### Shader Types
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| Type | Purpose |
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|------|---------|
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| **Vertex** | Position, normals |
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| **Fragment/Pixel** | Color, lighting |
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| **Compute** | General computation |
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### When to Write Custom Shaders
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- Special effects (water, fire, portals)
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- Stylized rendering (toon, sketch)
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- Performance optimization
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- Unique visual identity
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---
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## 3. 3D Physics
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### Collision Shapes
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| Shape | Use Case |
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|-------|----------|
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| **Box** | Buildings, crates |
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| **Sphere** | Balls, quick checks |
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| **Capsule** | Characters |
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| **Mesh** | Terrain (expensive) |
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### Principles
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- Simple colliders, complex visuals
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- Layer-based filtering
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- Raycasting for line-of-sight
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---
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## 4. Camera Systems
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### Camera Types
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| Type | Use |
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|------|-----|
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| **Third-person** | Action, adventure |
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| **First-person** | Immersive, FPS |
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| **Isometric** | Strategy, RPG |
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| **Orbital** | Inspection, editors |
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### Camera Feel
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- Smooth following (lerp)
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- Collision avoidance
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- Look-ahead for movement
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- FOV changes for speed
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---
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## 5. Lighting
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### Light Types
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| Type | Use |
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|------|-----|
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| **Directional** | Sun, moon |
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| **Point** | Lamps, torches |
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| **Spot** | Flashlight, stage |
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| **Ambient** | Base illumination |
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### Performance Consideration
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- Real-time shadows are expensive
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- Bake when possible
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- Shadow cascades for large worlds
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---
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## 6. Level of Detail (LOD)
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### LOD Strategy
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| Distance | Model |
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|----------|-------|
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| Near | Full detail |
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| Medium | 50% triangles |
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| Far | 25% or billboard |
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---
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## 7. Anti-Patterns
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| ❌ Don't | ✅ Do |
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|----------|-------|
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| Mesh colliders everywhere | Simple shapes |
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| Real-time shadows on mobile | Baked or blob shadows |
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| One LOD for all distances | Distance-based LOD |
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| Unoptimized shaders | Profile and simplify |
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---
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> **Remember:** 3D is about illusion. Create the impression of detail, not the detail itself.
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