@voctiv/agent-sdk 0.2.7 → 0.2.9

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Files changed (38) hide show
  1. package/README.md +156 -13
  2. package/dist/define-script.d.ts +7 -334
  3. package/dist/define-script.d.ts.map +1 -1
  4. package/dist/define-script.js +4 -3
  5. package/dist/define-script.js.map +1 -1
  6. package/dist/index.d.ts +10 -5
  7. package/dist/index.d.ts.map +1 -1
  8. package/dist/index.js +1 -1
  9. package/dist/index.js.map +1 -1
  10. package/dist/types/asr-handle.d.ts +23 -10
  11. package/dist/types/asr-handle.d.ts.map +1 -1
  12. package/dist/types/errors.d.ts +19 -0
  13. package/dist/types/errors.d.ts.map +1 -0
  14. package/dist/types/errors.js +3 -0
  15. package/dist/types/errors.js.map +1 -0
  16. package/dist/types/legacy-phrase.d.ts +10 -9
  17. package/dist/types/legacy-phrase.d.ts.map +1 -1
  18. package/dist/types/llm.d.ts +78 -0
  19. package/dist/types/llm.d.ts.map +1 -0
  20. package/dist/types/llm.js +3 -0
  21. package/dist/types/llm.js.map +1 -0
  22. package/dist/types/media-channel.d.ts +32 -567
  23. package/dist/types/media-channel.d.ts.map +1 -1
  24. package/dist/types/mixer.d.ts +40 -9
  25. package/dist/types/mixer.d.ts.map +1 -1
  26. package/dist/types/platform.d.ts +164 -0
  27. package/dist/types/platform.d.ts.map +1 -0
  28. package/dist/types/platform.js +3 -0
  29. package/dist/types/platform.js.map +1 -0
  30. package/dist/types/script-context.d.ts +170 -0
  31. package/dist/types/script-context.d.ts.map +1 -0
  32. package/dist/types/script-context.js +3 -0
  33. package/dist/types/script-context.js.map +1 -0
  34. package/dist/types/sip.d.ts +485 -0
  35. package/dist/types/sip.d.ts.map +1 -0
  36. package/dist/types/sip.js +3 -0
  37. package/dist/types/sip.js.map +1 -0
  38. package/package.json +1 -1
@@ -0,0 +1,485 @@
1
+ import type { Observable } from 'rxjs';
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+ import type { DtmfEvent, SipInfo, SipSignal } from './events';
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+ import type { MediaChannel } from './media-channel';
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+ /**
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+ * SIP call state visible to script developers.
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+ *
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+ * ### Lifecycle
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+ *
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+ * ```
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+ * outbound 183 w/ SDP
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+ * idle ──► ringing ─────────────────► early ──► active ──► terminated
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+ * │ ▲ ▲
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+ * │ inbound │ │
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+ * │ sendProgress()───────┘ │
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+ * └───────────────────────────────────┘ (early may be skipped)
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+ * ```
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+ *
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+ * | State | Meaning | How you get here |
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+ * |---|---|---|
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+ * | **`idle`** | Call object exists but no SIP signalling has started yet. | Initial state. |
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+ * | **`ringing`** | INVITE sent (outbound) or received (inbound); remote party is ringing. No media yet. | Automatic after INVITE. |
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+ * | **`early`** | RTP pipeline is up — you can **send and receive audio**, run ASR, play TTS. This is the "pre-answer" phase before final 200 OK. | **Outbound:** remote sends 183 Session Progress with SDP. **Inbound:** your script calls `sip.sendProgress()`. |
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+ * | **`active`** | 200 OK received/sent — the call is fully established. | **Outbound:** remote answers. **Inbound:** your script calls `sip.answer()`. |
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+ * | **`holding`** | Local hold is active. | Your script calls `sip.hold()`. |
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+ * | **`terminated`** | Call ended (BYE, CANCEL, or error). No further audio is possible. | Either side hangs up, or network error. |
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+ *
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+ * > **Note:** not every call goes through every state. A fast answer may jump
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+ * > `ringing` → `active` without `early`. An unanswered outbound call may go
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+ * > `ringing` → `terminated`. Inbound calls stay in `ringing` until you call
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+ * > either `sendProgress()` (→ `early`) or `answer()` (→ `active`).
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+ */
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+ export type SipState = 'idle' | 'ringing' | 'early' | 'active' | 'holding' | 'terminated';
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+ /**
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+ * A SIP 1xx provisional response forwarded to the script.
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+ *
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+ * Provisional responses are sent by the remote party **before** the final answer (200 OK).
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+ * Common examples:
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+ *
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+ * | Code | Phrase | Typical meaning |
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+ * |------|--------|-----------------|
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+ * | 100 | Trying | Request received, processing |
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+ * | 180 | Ringing | Remote phone is ringing (may carry SDP → early media) |
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+ * | 183 | Session Progress | Early media available — SDP is present, RTP can flow |
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+ *
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+ * Subscribe to `sip.progress$` to track every provisional response. The `sdp` field
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+ * is present only when the response carries a Session Description (media offer/answer).
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+ */
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+ export interface SipProgressEvent {
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+ /** SIP status code (100–199). */
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+ statusCode: number;
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+ /** Human-readable reason phrase, e.g. `"Ringing"`, `"Session Progress"`. */
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+ statusPhrase: string;
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+ /** Raw SDP body when the provisional response carries a media description. */
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+ sdp?: string;
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+ }
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+ /**
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+ * SIP channel API — call-state observables, DTMF, INFO, hold/mute/hangup,
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+ * outbound **`makeCall`**, **`bridge`**, and **pre-answer media**.
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+ *
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+ * ---
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+ *
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+ * ### Pre-answer media (early media)
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+ *
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+ * Both **inbound** and **outbound** calls support full-duplex audio **before** the
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+ * 200 OK answer. In the `"early"` state the RTP pipeline is fully operational —
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+ * ASR, TTS, `audio.say()`, `audio.play()`, and DTMF all work **exactly the same**
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+ * as in the `"active"` state.
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+ *
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+ * #### Outbound calls
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+ *
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+ * The remote side may send **183 Session Progress** with SDP (e.g. an IVR greeting,
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+ * ringback tone, or DTMF challenge). The call enters `"early"` automatically.
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+ *
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+ * #### Inbound calls
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+ *
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+ * Call `sip.sendProgress()` to send **183 Session Progress** to the caller. The call
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+ * enters `"early"` and audio flows in both directions before final 200 OK. The API
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+ * does not mark the call answered until `sip.answer()`; external billing still depends
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+ * on carrier policy. Call `sip.answer()` later to complete the answer.
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+ *
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+ * ---
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+ *
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+ * ### Quick examples
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+ *
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+ * #### Outbound — interact with an IVR before answer
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+ *
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+ * ```ts
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+ * const call = await channel.sip.makeCall({ sipUri: 'sip:+1234@trunk.example.com' });
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+ *
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+ * // Wait until RTP is ready (early media or full answer)
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+ * await call.sip.waitForEarly();
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+ * // Audio flows — start ASR to listen to the remote IVR
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+ * const asr = await call.createAsr();
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+ * asr.result$.subscribe((text) => {
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+ * if (/press 1/i.test(text)) call.sip.sendDtmf('1');
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+ * });
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+ *
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+ * // Optionally wait for the actual answer
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+ * await call.sip.waitForAnswer();
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+ * await call.audio.say('Hello! We are calling about your order.');
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+ * ```
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+ *
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+ * #### Inbound — collect data before the final answer
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+ *
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+ * ```ts
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+ * // Inbound call arrives — state is 'ringing'
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+ * channel.sip.sendProgress();
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+ * // State is now 'early' — full duplex audio before final 200 OK
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+ *
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+ * const asr = await channel.createAsr();
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+ * await channel.audio.say('Please say your account number.');
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+ * const account = await firstValueFrom(asr.result$);
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+ *
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+ * // Now send final answer
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+ * channel.sip.answer();
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+ * await channel.audio.say(`Thank you! Looking up account ${account}…`);
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+ * ```
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+ *
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+ * #### Inbound — simple answer (no pre-answer)
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+ *
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+ * ```ts
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+ * // Inbound call — answer immediately
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+ * channel.sip.answer();
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+ * await channel.audio.say('Welcome!');
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+ * ```
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+ *
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+ * #### Audio auto-buffering
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+ *
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+ * You do **not** need to manually wait for early/answer before calling `audio.say()`
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+ * or `audio.play()`. These methods automatically defer until the RTP pipeline is ready
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+ * and resolve as no-ops if the call terminates first. The explicit `waitForEarly()` /
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+ * `waitForAnswer()` await points are useful when you need to **sequence logic** around
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+ * call state (e.g. create ASR only after media is available).
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+ */
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+ export interface ChannelSip {
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+ /**
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+ * Emits every time the remote party sends a DTMF digit (RFC 2833 in-band or SIP INFO).
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+ *
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+ * ```ts
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+ * sip.dtmf$.subscribe(({ digit, duration }) => {
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+ * console.log(`User pressed ${digit}`);
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+ * });
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+ * ```
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+ */
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+ readonly dtmf$: Observable<DtmfEvent>;
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+ /**
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+ * Raw SIP INFO messages received on this call leg.
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+ *
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+ * Useful for carrier-specific signalling (e.g. `application/dtmf-relay`). On the
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+ * current SIP runtime this stream is low-level and may not include parsed body
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+ * details for every Sofia event; prefer `dtmf$` for DTMF.
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+ */
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+ readonly sipInfo$: Observable<SipInfo>;
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+ /**
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+ * Low-level SIP state-change events from the underlying Sofia stack.
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+ *
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+ * Prefer the higher-level **`state$`**, **`progress$`**, **`early$`**, **`answered$`**
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+ * observables unless you need raw Sofia event details.
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+ */
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+ readonly sipSignal$: Observable<SipSignal>;
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+ /**
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+ * Live observable of the current call state.
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+ *
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+ * Emits the new {@link SipState} every time the call transitions. Starts with the
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+ * state the call was in when the script began (typically `"ringing"` for inbound,
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+ * `"idle"` or `"ringing"` for outbound).
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+ *
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+ * ```ts
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+ * sip.state$.subscribe((state) => {
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+ * console.log(`Call state → ${state}`);
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+ * });
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+ * ```
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+ *
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+ * > **Tip:** for one-shot checks use the synchronous `sip.state` getter instead.
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+ */
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+ readonly state$: Observable<SipState>;
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+ /**
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+ * Current call state at the moment of access (synchronous).
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+ *
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+ * Returns one of: `'idle'`, `'ringing'`, `'early'`, `'active'`, `'holding'`, `'terminated'`.
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+ *
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+ * ```ts
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+ * if (sip.state === 'active') {
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+ * await audio.say('Call is live');
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+ * }
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+ * ```
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+ */
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+ readonly state: SipState;
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+ /**
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+ * Whether the call has been answered — `true` after 200 OK is received (outbound)
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+ * or sent (inbound via `sip.answer()`).
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+ *
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+ * This is a synchronous getter. For an awaitable version use {@link waitForAnswer}.
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+ *
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+ * ```ts
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+ * if (!sip.isAnswered) {
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+ * console.log('Still waiting for answer…');
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+ * }
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+ * ```
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+ */
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+ readonly isAnswered: boolean;
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+ /**
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+ * Emits every SIP 1xx provisional response (180 Ringing, 183 Session Progress, etc.).
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+ *
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+ * Useful for tracking ringing state, ringback-tone detection, or reading SDP from
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+ * early 183 responses. Each event is a {@link SipProgressEvent} with `statusCode`,
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+ * `statusPhrase`, and optionally `sdp`.
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+ *
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+ * ```ts
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+ * sip.progress$.subscribe(({ statusCode, statusPhrase }) => {
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+ * console.log(`1xx: ${statusCode} ${statusPhrase}`);
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+ * });
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+ * ```
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+ *
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+ * > **Note:** `progress$` may emit **zero** events if the remote party answers
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+ * > immediately (200 OK without any provisional).
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+ */
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+ readonly progress$: Observable<SipProgressEvent>;
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+ /**
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+ * Emits **once** when early media becomes available — the RTP pipeline is up and
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+ * audio can be sent/received **before** the call is formally answered.
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+ *
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+ * **Outbound:** fires automatically when the remote side sends a 1xx with SDP
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+ * (typically **183 Session Progress**).
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+ *
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+ * **Inbound:** fires after your script calls `sip.sendProgress()`.
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+ *
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+ * After this event fires:
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+ * - `audio.say()` / `audio.play()` will be heard by the remote party
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+ * - `createAsr()` will receive remote audio
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+ * - `dtmf$` will deliver in-band DTMF
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+ * - The API has not marked the call answered yet; carrier billing policy may vary
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+ *
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+ * If the call is answered without any early media (outbound: no 183 with SDP;
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+ * inbound: `answer()` called directly), `early$` **may not emit at all** —
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+ * use `answered$` or `waitForAnswer()` instead.
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+ *
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+ * ```ts
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+ * sip.early$.subscribe(() => {
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+ * console.log('Early media — RTP is flowing before answer');
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+ * });
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+ * ```
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+ */
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+ readonly early$: Observable<void>;
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+ /**
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+ * Emits **once** when the call is answered (200 OK received for outbound,
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+ * or sent for inbound after `sip.answer()`).
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+ *
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+ * After this event the call state is `"active"` and the call is fully established.
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+ *
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+ * ```ts
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+ * sip.answered$.subscribe(() => {
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+ * console.log('Call answered — full duplex');
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+ * });
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+ * ```
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+ *
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+ * > For the awaitable version see {@link waitForAnswer}.
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+ */
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+ readonly answered$: Observable<void>;
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+ /**
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+ * Returns a `Promise` that resolves when the call is answered (200 OK).
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+ *
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+ * If the call is **already answered** at the time of calling, resolves immediately.
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+ *
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+ * Useful in outbound scenarios where you want to block until the remote party picks up:
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+ *
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+ * ```ts
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+ * const call = await channel.sip.makeCall({ sipUri: destination });
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+ * await call.sip.waitForAnswer();
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+ * await call.audio.say('You have picked up!');
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+ * ```
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+ *
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+ * > **Warning:** if the call is never answered (busy, timeout, rejection) and your
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+ * > script does not handle `events.terminated$`, this Promise will remain pending
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+ * > until the call terminates (at which point the script exits).
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+ */
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+ waitForAnswer(): Promise<void>;
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+ /**
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+ * Returns a `Promise` that resolves as soon as the RTP pipeline is ready —
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+ * either on **early media** or on **answer**, whichever comes first.
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+ *
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+ * If the call is already in `"early"` or `"active"` state, resolves immediately.
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+ *
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+ * #### Outbound usage
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+ *
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+ * The recommended await point when you want to start ASR / play audio
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+ * **as early as possible** (including pre-answer):
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+ *
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+ * ```ts
290
+ * const call = await channel.sip.makeCall({ sipUri: destination });
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+ *
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+ * // Don't wait for full answer — start as soon as any media path exists
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+ * await call.sip.waitForEarly();
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+ *
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+ * // ASR is already receiving remote audio (IVR prompts, ringback, etc.)
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+ * const asr = await call.createAsr();
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+ * asr.result$.subscribe((text) => console.log('Heard:', text));
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+ *
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+ * // Play DTMF to navigate an IVR — works even before 200 OK
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+ * call.sip.sendDtmf('1');
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+ * ```
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+ *
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+ * #### Inbound usage
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+ *
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+ * For inbound calls you must call `sendProgress()` **first** to trigger early media,
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+ * then `waitForEarly()` resolves:
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+ *
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+ * ```ts
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+ * channel.sip.sendProgress();
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+ * await channel.sip.waitForEarly(); // resolves immediately after sendProgress()
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+ * const asr = await channel.createAsr();
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+ * ```
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+ *
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+ * > **Tip:** some carriers answer outbound calls without early media (180 without SDP).
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+ * > In that case `waitForEarly()` resolves only when the 200 OK arrives.
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+ */
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+ waitForEarly(): Promise<void>;
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+ /**
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+ * Send a DTMF digit to the remote party.
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+ *
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+ * SIP channels delegate to the telephony stack. WS channels validate one digit
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+ * and emit `dtmf-send` to the connected client. Headless channels ignore it.
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+ *
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+ * @param digit - One of `0`–`9`, `*`, `#`.
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+ * @param duration - Tone duration in milliseconds (default **250 ms**).
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+ *
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+ * ```ts
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+ * // Navigate an IVR: press 1, wait, press 3
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+ * sip.sendDtmf('1');
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+ * await new Promise((r) => setTimeout(r, 2000));
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+ * sip.sendDtmf('3');
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+ * ```
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+ */
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+ sendDtmf(digit: string, duration?: number): void;
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+ /**
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+ * Send a SIP INFO request with an arbitrary content type and body on this call leg.
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+ *
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+ * No-op on WS and headless channels.
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+ *
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+ * @param contentType - MIME type, e.g. `"application/dtmf-relay"`.
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+ * @param body - Raw text body of the INFO request.
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+ */
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+ sendInfo(contentType: string, body: string): void;
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+ /**
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+ * Put the SIP call on hold (sends re-INVITE with `a=sendonly`).
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+ *
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+ * The remote party hears silence (or hold music if your carrier supports it).
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+ * Call {@link unhold} to resume.
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+ */
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+ hold(): void;
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+ /**
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+ * Resume a held SIP call (sends re-INVITE with `a=sendrecv`).
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+ */
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+ unhold(): void;
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+ /**
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+ * Suppress outgoing SIP audio locally — the remote party hears silence,
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+ * but you still receive their audio.
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+ *
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+ * This does **not** send a re-INVITE; it simply stops feeding PCM
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+ * to the RTP encoder. Call {@link unmute} to resume.
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+ */
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+ mute(): void;
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+ /** Resume sending audio after {@link mute}. No-op on WS/headless channels. */
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+ unmute(): void;
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+ /**
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+ * Hang up the call.
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+ *
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+ * SIP channels send BYE. WS channels disconnect the socket. Headless channels destroy
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+ * the synthetic channel. After this call `events.terminated$` will emit and the session ends.
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+ */
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+ hangup(): void;
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+ /**
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+ * Answer an **inbound** call (sends 200 OK with SDP).
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+ *
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+ * No-op if the call is already answered or if this is an outbound call. Also no-op
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+ * on WS/headless channels. After answering, the state transitions to `"active"` and
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+ * the API records the call answer time.
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+ *
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+ * If the call is in `"early"` state (after `sendProgress()`), `answer()` promotes it
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+ * to `"active"` — audio was already flowing and the final answer is now sent.
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+ *
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+ * ```ts
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+ * // Simple: answer immediately
384
+ * channel.sip.answer();
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+ * await channel.audio.say('Hello, how can I help?');
386
+ * ```
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+ *
388
+ * ```ts
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+ * // Advanced: pre-answer → answer
390
+ * channel.sip.sendProgress(); // early media before final 200 OK
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+ * await channel.audio.say('One moment…');
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+ * channel.sip.answer(); // final 200 OK
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+ * await channel.audio.say('How can I help?');
394
+ * ```
395
+ */
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+ answer(): void;
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+ /**
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+ * Send **183 Session Progress** with SDP on an **inbound** call, enabling
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+ * early media (full-duplex audio) **before** the 200 OK answer.
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+ *
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+ * After calling `sendProgress()`:
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+ * - The call state transitions to `"early"` and `early$` emits.
403
+ * - `audio.say()`, `audio.play()`, `createAsr()`, `dtmf$` all work —
404
+ * exactly the same as in the `"active"` state.
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+ * - The remote party hears your audio before the final 200 OK. The API still treats
406
+ * the call as not answered; external billing depends on carrier policy.
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+ *
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+ * Call `sip.answer()` later to send the final 200 OK and transition to `"active"`.
409
+ *
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+ * No-op if the call is already in `"early"` or `"active"` state, or if this is
411
+ * an outbound / WS / headless channel.
412
+ *
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+ * ### Typical use case: play a greeting before answering
414
+ *
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+ * ```ts
416
+ * // Inbound call arrives — state is 'ringing'
417
+ * channel.sip.sendProgress();
418
+ * // State is now 'early' — audio flows before final 200 OK
419
+ *
420
+ * await channel.audio.say('Please hold while we connect you…');
421
+ *
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+ * // Now answer with final 200 OK
423
+ * channel.sip.answer();
424
+ * await channel.audio.say('Hello! How can I help?');
425
+ * ```
426
+ *
427
+ * ### Typical use case: start ASR before answering
428
+ *
429
+ * ```ts
430
+ * channel.sip.sendProgress();
431
+ * const asr = await channel.createAsr();
432
+ * await channel.audio.say('Hi! What is your account number?');
433
+ * const result = await firstValueFrom(asr.result$);
434
+ * // Collected account number before sending final 200 OK
435
+ * channel.sip.answer();
436
+ * ```
437
+ */
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+ sendProgress(): void;
439
+ /**
440
+ * Initiate an **outbound** SIP call to the given SIP URI.
441
+ *
442
+ * Returns a new {@link MediaChannel} representing the B-leg. The returned channel
443
+ * has its own `sip`, `audio`, `events`, etc. — use `waitForAnswer()` or
444
+ * `waitForEarly()` on the B-leg before sending audio.
445
+ *
446
+ * Supported only by the main-thread SIP channel. Worker-isolated, WS, and headless
447
+ * channels throw because the current worker bridge does not proxy nested call legs.
448
+ *
449
+ * @param opts.sipUri - Full SIP URI, e.g. `"sip:+12025551234@trunk.carrier.com"`.
450
+ * @param opts.fromUri - Optional caller-ID override SIP URI.
451
+ * @returns A new `MediaChannel` for the outbound leg.
452
+ *
453
+ * ```ts
454
+ * const bLeg = await channel.sip.makeCall({
455
+ * sipUri: 'sip:+12025551234@trunk.carrier.com',
456
+ * });
457
+ * await bLeg.sip.waitForAnswer();
458
+ * // Bridge both legs so callers hear each other
459
+ * const teardown = channel.sip.bridge(bLeg);
460
+ * ```
461
+ */
462
+ makeCall(opts: {
463
+ sipUri: string;
464
+ fromUri?: string;
465
+ }): Promise<MediaChannel>;
466
+ /**
467
+ * Cross-connect audio between this SIP call and another SIP call (conference bridge).
468
+ *
469
+ * Both parties hear each other in real time. Returns a teardown function
470
+ * that disconnects the bridge when called. ScriptEngine only bridges two
471
+ * `SipMediaChannel` instances directly; non-SIP channels return a no-op teardown
472
+ * or throw depending on the host.
473
+ *
474
+ * @param other - The other `MediaChannel` (e.g. an outbound B-leg).
475
+ * @returns A function to tear down the bridge.
476
+ *
477
+ * ```ts
478
+ * const teardown = channel.sip.bridge(bLeg);
479
+ * // ... later
480
+ * teardown(); // disconnect the bridge
481
+ * ```
482
+ */
483
+ bridge(other: MediaChannel): () => void;
484
+ }
485
+ //# sourceMappingURL=sip.d.ts.map
@@ -0,0 +1 @@
1
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@@ -0,0 +1,3 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ //# sourceMappingURL=sip.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sip.js","sourceRoot":"","sources":["../../src/types/sip.ts"],"names":[],"mappings":""}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@voctiv/agent-sdk",
3
- "version": "0.2.7",
3
+ "version": "0.2.9",
4
4
  "description": "Voctiv TypeScript agent SDK: defineScript and platform types for the voice/dialog scripting runtime.",
5
5
  "license": "UNLICENSED",
6
6
  "author": "",