@vnejs/tools 0.0.29 → 0.0.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/resize/audio.js +10 -5
- package/src/resize/image.js +12 -11
- package/src/resize/utils.js +62 -0
- package/src/resize/video.js +12 -11
package/package.json
CHANGED
package/src/resize/audio.js
CHANGED
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@@ -1,10 +1,12 @@
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1
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const path = require("path");
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const { createDir, getFilesInDir, readDir } = require("../utils/filesystem");
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-
const { clear, ffmpeg } = require("./utils");
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const { clear, ffmpeg, Semaphore } = require("./utils");
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const gameDir = path.join(process.env.PWD, "game");
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8
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const semaphore = new Semaphore(8);
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9
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const resizeOne = async (toDirName, mediaDir, mediaTypes, quality, fromDirName, options) => {
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const promises = [];
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@@ -46,14 +48,16 @@ const resizeOne = async (toDirName, mediaDir, mediaTypes, quality, fromDirName,
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})
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);
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for (let i = 0; i < promises.length; i++)
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for (let i = 0; i < promises.length; i++) {
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await semaphore.push(i, 1, promises[i]);
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}
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};
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const resize = async (toDirName, mediaTypes, quality, fromDirName, options) => {
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const mods = await readDir(gameDir);
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for (let i = 0; i < mods.length; i++) {
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await resizeOne(toDirName, path.join(gameDir, mods[i], "media"), mediaTypes, quality, fromDirName, options);
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}
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};
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module.exports = async (options) => {
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@@ -71,4 +75,5 @@ module.exports = async (options) => {
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addPromise(["128", "all"].includes(options.target), 128);
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for (let i = 0; i < promises.length; i++) await promises[i]();
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await semaphore.waitAll();
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};
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package/src/resize/image.js
CHANGED
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@@ -2,10 +2,12 @@ const path = require("path");
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const sharp = require("sharp");
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const { createDir, getFilesInDir, readFile, readDir } = require("../utils/filesystem");
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-
const { clear } = require("./utils");
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const { clear, Semaphore } = require("./utils");
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const gameDir = path.join(process.env.PWD, "game");
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const semaphore = new Semaphore(8);
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const resizeOne = async (toDirName, mediaDir, mediaTypes, getSizes, fromDirName, options) => {
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const promises = [];
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const quality = options.web ? 80 : 100;
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@@ -50,16 +52,16 @@ const resizeOne = async (toDirName, mediaDir, mediaTypes, getSizes, fromDirName,
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})
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);
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-
for (let i = 0; i < promises.length; i++)
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for (let i = 0; i < promises.length; i++) {
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await semaphore.push(i, 1, promises[i]);
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}
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};
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const resize = async (toDirName, mediaTypes, getSizes, fromDirName, options) => {
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const mods = await readDir(gameDir);
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)
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);
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for (let i = 0; i < mods.length; i++) {
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await resizeOne(toDirName, path.join(gameDir, mods[i], "media"), mediaTypes, getSizes, fromDirName, options);
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}
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};
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module.exports = async (options) => {
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@@ -69,10 +71,8 @@ module.exports = async (options) => {
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if (!c) return;
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const dirName = `${height}p`;
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await clear(dirName, options.media);
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await
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resize(dirName, options.media, (d) => [Math.round((d.width * height) / 2160)], "original-4k", options),
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]);
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await resize(dirName, options.media, (d) => [Math.round((d.width * height) / 1080)], "original", options);
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await resize(dirName, options.media, (d) => [Math.round((d.width * height) / 2160)], "original-4k", options);
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});
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addPromise(["all", "mobile", "360"].includes(options.target), 360);
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@@ -83,4 +83,5 @@ module.exports = async (options) => {
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addPromise(["all", "desktop", "2160"].includes(options.target), 2160);
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for (let i = 0; i < promises.length; i++) await promises[i]();
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await semaphore.waitAll();
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};
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package/src/resize/utils.js
CHANGED
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@@ -16,3 +16,65 @@ const clear = async (dirName, mediaTypes) => {
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};
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module.exports = { clearOne, clear, ffmpeg };
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const getPromiseField = (e) => e.promise;
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const onlyNotInProcessWithResolve = (e) => !e.inProcess && e.resolve;
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const byWeight = (a, b) => b.weight - a.weight;
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const race = (e) => (e.length ? Promise.race(e.map(getPromiseField)) : new Promise(setImmediate));
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class Semaphore {
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queue = {};
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queueCurrent = [];
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queueSorted = [];
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length = 0;
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weight = 0;
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maxWeight = 999;
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isQueueStarted = false;
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constructor(maxWeight) {
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this.maxWeight = maxWeight;
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}
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push = (key, weight, func) => {
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const element = this.queue[key];
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if (element) {
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if (element.weight > weight && !element.inProcess) Object.assign(element, { weight, func });
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return element.promise;
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}
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const obj = { key, weight, func, inProcess: false };
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const promise = new Promise((resolve) => (obj.resolve = resolve));
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obj.promise = promise;
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this.queueSorted = [];
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this.queue[key] = obj;
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this.length++;
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!this.isQueueStarted && this._startQueue();
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return promise;
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};
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waitAll = () => Promise.all(this.queueCurrent.map(getPromiseField));
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_startQueue = async () => {
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this.isQueueStarted = true;
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while (this.length) {
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this.queueSorted = this.queueSorted.length ? this.queueSorted : this._recalcSortedQueue();
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while (this._isCanAddNewElement(this.queueSorted)) this._start(this.queueSorted.pop());
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await race(this.queueCurrent);
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}
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this.isQueueStarted = false;
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};
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_start = (e) => {
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this.weight += e.weight;
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e.inProcess = true;
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this.queueCurrent.push(e);
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e.func().then(() => {
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this.weight -= e.weight;
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this.queueCurrent = this.queueCurrent.filter((a) => a.key !== e.key);
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this.length--;
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delete this.queue[e.key];
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e.resolve();
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});
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};
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_isCanAddNewElement = (queue) => queue.length && this.maxWeight >= this.weight + queue[queue.length - 1].weight;
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_recalcSortedQueue = () => Object.values(this.queue).filter(onlyNotInProcessWithResolve).sort(byWeight);
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}
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module.exports.Semaphore = Semaphore;
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package/src/resize/video.js
CHANGED
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@@ -1,10 +1,12 @@
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1
1
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const path = require("path");
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2
2
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3
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const { createDir, getFilesInDir, readDir } = require("../utils/filesystem");
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4
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const { clear, ffmpeg } = require("./utils");
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4
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const { clear, ffmpeg, Semaphore } = require("./utils");
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const gameDir = path.join(process.env.PWD, "game");
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const semaphore = new Semaphore(8);
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const resizeOne = async (toDirName, mediaDir, mediaTypes, height, fromDirName, options) => {
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const promises = [];
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@@ -46,14 +48,16 @@ const resizeOne = async (toDirName, mediaDir, mediaTypes, height, fromDirName, o
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})
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);
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for (let i = 0; i < promises.length; i++)
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for (let i = 0; i < promises.length; i++) {
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await semaphore.push(i, 1, promises[i]);
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}
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};
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const resize = async (toDirName, mediaTypes, height, fromDirName, options) => {
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const mods = await readDir(gameDir);
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for (let i = 0; i < mods.length; i++) {
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await resizeOne(toDirName, path.join(gameDir, mods[i], "media"), mediaTypes, height, fromDirName, options);
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}
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};
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module.exports = async (options) => {
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@@ -64,14 +68,10 @@ module.exports = async (options) => {
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const dirName = `${height}p`;
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await clear(dirName, options.media);
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await
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resize(dirName, options.media, height, "original-4k", options),
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]);
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await resize(dirName, options.media, height, "original", options);
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await resize(dirName, options.media, height, "original-4k", options);
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});
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console.log(9999);
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addPromise(["all", "mobile", "360"].includes(options.target), 360);
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addPromise(["all", "mobile", "540"].includes(options.target), 540);
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addPromise(["all", "mobile", "desktop", "test", "720"].includes(options.target), 720);
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@@ -80,4 +80,5 @@ module.exports = async (options) => {
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addPromise(["all", "desktop", "2160"].includes(options.target), 2160);
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for (let i = 0; i < promises.length; i++) await promises[i]();
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await semaphore.waitAll();
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};
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