@vnejs/plugins.view.coralina.gamemenu 0.0.1 → 0.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,9 @@
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+ export const TRANSITION = 500;
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+ export const ZINDEX = 3000;
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+ export const LOC_LABEL = "gameMenu";
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+
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+ export const VIEW_PROPS = {
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+ screen: { isIgnoreOnScreenshot: true, withBackgroundBlur: true, withBackgroundDark: true, zIndex: ZINDEX, transition: TRANSITION },
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+ position: { isCentered: true },
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+ controls: { flexDirection: "column", flexGap: 60, textSize: 96, textAlign: "center" },
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+ };
package/index.js CHANGED
@@ -1,8 +1,9 @@
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  import { regPlugin } from "@vnejs/shared";
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  import { SUBSCRIBE_EVENTS } from "./const/events";
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+ import * as params from "./const/params";
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  import { GameMenuController } from "./modules/controller";
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  import { GameMenuView } from "./modules/view";
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- regPlugin("GAMEMENU_VIEW", { events: SUBSCRIBE_EVENTS }, [GameMenuController, GameMenuView]);
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+ regPlugin("GAMEMENU_VIEW", { events: SUBSCRIBE_EVENTS, params }, [GameMenuController, GameMenuView]);
@@ -1,9 +1,9 @@
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- import { Module } from "@vnejs/module";
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+ import { ModuleController } from "@vnejs/module.components";
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  const toStateItem = ({ onClick, ...item }) => item;
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  const onRealItems = (item) => !item.isDisabled && !item.isHide;
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- export class GameMenuController extends Module.Controller {
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+ export class GameMenuController extends ModuleController {
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  name = "gameMenu.controller";
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  updateEvent = this.EVENTS.GAMEMENU_VIEW.UPDATE;
@@ -15,7 +15,7 @@ export class GameMenuController extends Module.Controller {
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  [this.CONST.CONTROLS.BUTTONS.ARROW_UP]: this.decCurrentItem,
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  [this.CONST.CONTROLS.BUTTONS.ARROW_BOTTOM]: this.incCurrentItem,
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  };
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- controlsIndex = 3000;
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+ controlsIndex = this.PARAMS.GAMEMENU_VIEW.ZINDEX;
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  subscribe = () => {
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  this.on(this.EVENTS.GAMEMENU_VIEW.CLICK, this.onClick);
@@ -33,7 +33,6 @@ export class GameMenuController extends Module.Controller {
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  beforeShow = async () => {
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  await this.updateStateItems();
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- this.currentItem = null;
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  this.maxCurrentItem = this.state.realItems.length - 1;
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  };
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@@ -44,11 +43,7 @@ export class GameMenuController extends Module.Controller {
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  click = (items, index) => index !== null && items[index] && items[index].onClick && items[index].onClick();
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- getItems = async () => {
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- const [items] = await this.emit(this.EVENTS.GAMEMENU.ITEMS);
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-
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- return items;
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- };
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+ getItems = () => this.emitOne(this.EVENTS.GAMEMENU.ITEMS);
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  updateStateItems = async () => {
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  const items = (await this.getItems()).map(toStateItem);
package/modules/view.js CHANGED
@@ -1,12 +1,14 @@
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- import { Module } from "@vnejs/module";
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+ import { ModuleView } from "@vnejs/module.components";
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  import { render } from "../view";
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- export class GameMenuView extends Module.View {
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+ export class GameMenuView extends ModuleView {
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  name = "gameMenu.view";
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- locLabel = "gameMenu";
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- animationTime = 300;
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- renderFunc = render;
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+
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+ locLabel = this.PARAMS.GAMEMENU_VIEW.LOC_LABEL;
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+ animationTime = this.PARAMS.GAMEMENU_VIEW.TRANSITION;
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  updateEvent = this.EVENTS.GAMEMENU_VIEW.UPDATE;
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- updateHandler = this.onUpdateReactComponent;
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+
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+ renderFunc = render;
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+ updateHandler = this.onUpdateStoreComponent;
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  }
package/package.json CHANGED
@@ -1,18 +1,17 @@
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  {
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  "name": "@vnejs/plugins.view.coralina.gamemenu",
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- "version": "0.0.1",
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+ "version": "0.1.1",
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  "main": "index.js",
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  "scripts": {
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  "test": "echo \"Error: no test specified\" && exit 1",
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+ "publish:major:plugin": "npm run publish:major",
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+ "publish:minor:plugin": "npm run publish:minor",
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+ "publish:patch:plugin": "npm run publish:patch",
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  "publish:major": "npm version major && npm publish --access public",
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  "publish:minor": "npm version minor && npm publish --access public",
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  "publish:patch": "npm version patch && npm publish --access public"
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  },
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  "author": "",
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  "license": "ISC",
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- "description": "",
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- "peerDependencies": {
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- "@vnejs/shared": "*",
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- "@vnejs/module": "*"
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- }
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+ "description": ""
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  }
package/view/index.jsx CHANGED
@@ -1,44 +1,33 @@
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- import React from "react";
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+ import React, { useCallback, useEffect, useMemo, useState } from "react";
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  import ReactDOM from "react-dom";
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- import { cn } from "@bem-react/classname";
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+ import { PositionBox, Screen, TextControls } from "@vnejs/uis.base";
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- import "./index.styl";
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+ const EMPTY_ARRAY = [];
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+ const EMPTY_OBJ = {};
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- const b = cn("GameMenu");
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+ const GameMenu = ({ store, onMount, ...props } = {}) => {
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+ const [{ isShow = false, isForce = false, items = EMPTY_ARRAY, locs = EMPTY_OBJ, currentItem: selectedIndex = null }, setState] = useState({});
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+ const [texts, setTexts] = useState([]);
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- class GameMenu extends React.Component {
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- state = {};
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+ useEffect(() => store.subscribe(setState), []);
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+ useEffect(() => void onMount(), []);
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- onClick = ({ currentTarget: { dataset: { index = 0 } = {} } = {} }) =>
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- this.props.emit(this.props.EVENTS.GAMEMENU_VIEW.CLICK, { index });
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+ const onClick = useCallback((index) => props.emit(props.EVENTS.GAMEMENU_VIEW.CLICK, { index }), []);
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+ const mapItemsToText = useCallback(({ locKey, isDisabled, isHide }, i) => ({ isDisabled, isNotRender: isHide, value: i, text: locs[locKey] }), [locs]);
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- renderItem = ({ locKey, isDisabled, isHide }, i) => {
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- const { currentItem = null, locs = {}, realItems = [] } = this.state;
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- const isCurrent = currentItem !== null && realItems[currentItem].locKey === locKey;
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+ useEffect(() => void setTexts(items.map(mapItemsToText)), [items, mapItemsToText]);
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- if (isHide) return;
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- return (
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- <div
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- className={b("button", { isCurrent, isDisabled }, ["textWrap_72"])}
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- onClick={isDisabled ? undefined : this.onClick}
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- data-index={i}
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- key={locKey}
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- >
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- <span className="text">{locs[locKey]}</span>
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- </div>
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- );
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- };
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+ const propsScreen = useMemo(() => ({ ...props.PARAMS.GAMEMENU_VIEW.VIEW_PROPS.screen, isShow, isForce, isDisableAutoread: isShow }), [isShow, isForce]);
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+ const propsControls = useMemo(() => ({ ...props.PARAMS.GAMEMENU_VIEW.VIEW_PROPS.controls, selectedIndex, texts, onClick }), [selectedIndex, texts]);
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- render() {
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- const { isShow = false, isForce = false, items = [] } = this.state;
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+ return (
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+ <Screen {...propsScreen}>
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+ <PositionBox {...props.PARAMS.GAMEMENU_VIEW.VIEW_PROPS.position}>
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+ <TextControls {...propsControls} />
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+ </PositionBox>
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+ </Screen>
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+ );
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+ };
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- return (
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- <div className={b({ isShow, isForce })} data-html2canvas-ignore="1" vne-autoread-disable={isShow ? "1" : ""}>
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- <div className={b("menu")}>{items.map(this.renderItem)}</div>
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- </div>
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- );
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- }
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- }
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-
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- export const render = (props, root, resolve) => ReactDOM.render(<GameMenu {...props} />, root, resolve);
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+ export const render = (props, root) => ReactDOM.render(<GameMenu {...props} />, root);
package/view/index.styl DELETED
@@ -1,44 +0,0 @@
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- .GameMenu
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- display: flex
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- justify-content: center
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- align-items: center
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- position: absolute
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- top: 0
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- right: 0
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- bottom: 0
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- left: 0
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- backdrop-filter: blur(5px) brightness(0.5)
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- opacity: 0
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- z-index: 4000
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- pointer-events: none
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- font-family: 'Montserrat'
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-
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- &-menu
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- display: flex
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- flex-direction: column
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- justify-content: center
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- align-items: center
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- height: 100%
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- gap: 2.5%
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-
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- &-button
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- cursor: pointer
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- text-align: center
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- box-sizing: border-box
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- color: rgba(255,255,255,0.6)
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- width: 100%
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- font-weight: 400
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- transition: transform 300ms, text-shadow 300ms, color 300ms
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-
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- &_isCurrent,
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- &:hover
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- transform: scale(1.5)
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- color: rgba(255,255,255,0.85)
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- text-shadow: 0px 5px 25px rgba(255,255,255,0.75)
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-
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- &_isShow
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- opacity: 1
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- pointer-events: all
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-
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- &:not(&_isForce)
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- transition: opacity 500ms