@vived/app 3.4.0 → 3.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/AppObjectComponents/Dispatcher/Factories/makeBasicDispatcher.js +8 -0
- package/lib/AppObjectComponents/Dispatcher/UC/GoToNextStateUC.d.ts +10 -0
- package/lib/AppObjectComponents/Dispatcher/UC/GoToNextStateUC.js +44 -0
- package/lib/AppObjectComponents/Dispatcher/UC/GoToPreviousStateUC.d.ts +10 -0
- package/lib/AppObjectComponents/Dispatcher/UC/GoToPreviousStateUC.js +44 -0
- package/lib/AppObjectComponents/Dispatcher/UC/HasNextStateUC.d.ts +10 -0
- package/lib/AppObjectComponents/Dispatcher/UC/HasNextStateUC.js +54 -0
- package/lib/AppObjectComponents/Dispatcher/UC/HasPreviousStateUC.d.ts +10 -0
- package/lib/AppObjectComponents/Dispatcher/UC/HasPreviousStateUC.js +54 -0
- package/lib/AppObjectComponents/Dispatcher/index.d.ts +4 -0
- package/lib/AppObjectComponents/Dispatcher/index.js +4 -0
- package/lib/AppObjectComponents/StoredView/Entities/StoredView.d.ts +13 -0
- package/lib/AppObjectComponents/StoredView/Entities/StoredView.js +64 -0
- package/lib/AppObjectComponents/StoredView/UC/SerializeStoredView.d.ts +27 -0
- package/lib/AppObjectComponents/StoredView/UC/SerializeStoredView.js +82 -0
- package/lib/AppObjectComponents/StoredView/index.d.ts +2 -0
- package/lib/AppObjectComponents/StoredView/index.js +14 -0
- package/lib/AppObjectComponents/Transform3D/UseCases/StickTransform3D.js +10 -2
- package/lib/Entities/AppDispatcher.d.ts +0 -4
- package/lib/Entities/AppDispatcher.js +0 -38
- package/lib/Entities/FocusCamera.d.ts +70 -0
- package/lib/Entities/FocusCamera.js +272 -0
- package/lib/Entities/MemoizedBoolean.d.ts +8 -0
- package/lib/Entities/MemoizedBoolean.js +22 -0
- package/lib/Entities/MemoizedNumber.d.ts +8 -0
- package/lib/Entities/MemoizedNumber.js +22 -0
- package/lib/Entities/MemoizedQuaternion.d.ts +9 -0
- package/lib/Entities/MemoizedQuaternion.js +23 -0
- package/lib/Entities/MemoizedString.d.ts +8 -0
- package/lib/Entities/MemoizedString.js +22 -0
- package/lib/Entities/MemoizedVector2.d.ts +9 -0
- package/lib/Entities/MemoizedVector2.js +23 -0
- package/lib/Entities/MemoizedVector3.d.ts +9 -0
- package/lib/Entities/MemoizedVector3.js +23 -0
- package/lib/Entities/MeshModel.d.ts +68 -0
- package/lib/Entities/MeshModel.js +174 -0
- package/lib/Entities/ModelObject.d.ts +10 -0
- package/lib/Entities/ModelObject.js +42 -0
- package/lib/PresentationManagers/FocusCameraPM.d.ts +15 -0
- package/lib/PresentationManagers/FocusCameraPM.js +31 -0
- package/lib/PresentationManagers/FocusCameraPosRotPM.d.ts +13 -0
- package/lib/PresentationManagers/FocusCameraPosRotPM.js +28 -0
- package/lib/PresentationManagers/SceneModel/SceneMeshOverlayPM.d.ts +15 -0
- package/lib/PresentationManagers/SceneModel/SceneMeshOverlayPM.js +34 -0
- package/lib/UseCases/FocusCamera/BumpDollyFocusCamera.d.ts +17 -0
- package/lib/UseCases/FocusCamera/BumpDollyFocusCamera.js +64 -0
- package/lib/UseCases/FocusCamera/LerpFocusCamera.d.ts +36 -0
- package/lib/UseCases/FocusCamera/LerpFocusCamera.js +71 -0
- package/lib/UseCases/FocusCamera/PinchDollyFocusCamera.d.ts +11 -0
- package/lib/UseCases/FocusCamera/PinchDollyFocusCamera.js +36 -0
- package/lib/UseCases/FocusCamera/PixelDollyFocusCamera.d.ts +11 -0
- package/lib/UseCases/FocusCamera/PixelDollyFocusCamera.js +36 -0
- package/lib/UseCases/FocusCamera/PixelOrbitFocusCamera.d.ts +11 -0
- package/lib/UseCases/FocusCamera/PixelOrbitFocusCamera.js +26 -0
- package/lib/UseCases/FocusCamera/PixelPlanePanFocusCamera.d.ts +11 -0
- package/lib/UseCases/FocusCamera/PixelPlanePanFocusCamera.js +33 -0
- package/lib/UseCases/FocusCamera/SerializeFocusCamera.d.ts +22 -0
- package/lib/UseCases/FocusCamera/SerializeFocusCamera.js +81 -0
- package/lib/UseCases/FocusCamera/index.d.ts +7 -0
- package/lib/UseCases/FocusCamera/index.js +19 -0
- package/lib/UseCases/SceneModel/SerializeActiveModel.d.ts +18 -0
- package/lib/UseCases/SceneModel/SerializeActiveModel.js +74 -0
- package/lib/UseCases/SceneModel/SetMeshesEnabledHook.d.ts +7 -0
- package/lib/UseCases/SceneModel/SetMeshesEnabledHook.js +22 -0
- package/lib/UseCases/SceneModel/SetSceneModelMeshOverlayColor.d.ts +2 -0
- package/lib/UseCases/SceneModel/SetSceneModelMeshOverlayColor.js +13 -0
- package/lib/UseCases/SceneModel/index.d.ts +3 -0
- package/lib/UseCases/SceneModel/index.js +3 -0
- package/lib/UseCases/SceneModel/loadNewModel.d.ts +2 -2
- package/lib/UseCases/SceneModel/loadNewModel.js +17 -15
- package/lib/UseCases/SceneObjects/PeelSceneObject.d.ts +18 -0
- package/lib/UseCases/SceneObjects/PeelSceneObject.js +61 -0
- package/lib/UseCases/SceneObjects/index.d.ts +1 -0
- package/lib/UseCases/SceneObjects/index.js +13 -0
- package/package.json +1 -1
- package/lib/AppObject/IsEnabledPM.d.ts +0 -11
- package/lib/AppObject/IsEnabledPM.js +0 -29
- package/lib/AppObjectComponents/Transform3D/UseCases/getStickUC.d.ts +0 -3
- package/lib/AppObjectComponents/Transform3D/UseCases/getStickUC.js +0 -8
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.makeFocusCamera = void 0;
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const _1 = require(".");
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const ValueObjects_1 = require("../ValueObjects");
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function makeFocusCamera() {
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return new FocusCameraImp();
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}
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exports.makeFocusCamera = makeFocusCamera;
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class FocusCameraImp {
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constructor() {
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this.farClip = 100;
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this.nearClip = 0.01;
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this.defaultAlpha = 0;
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this.defaultBeta = 30;
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this.defaultRadius = 8;
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this.defaultTarget = ValueObjects_1.Vector3.Zero();
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this.limitRadius = false;
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this.minRadius = 0;
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this.maxRadius = 0;
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this.limitAlpha = false;
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this.minAlpha = 0;
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this.maxAlpha = 0;
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this.limitBeta = false;
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this.minBeta = 0;
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this.maxBeta = 0;
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this.limitTarget = false;
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this.maxTargetPosition = ValueObjects_1.Vector3.Zero();
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this.minTargetPosition = ValueObjects_1.Vector3.Zero();
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this.observers = new _1.ObserverList();
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this.memoizedAlpha = new _1.MemoizedNumber(0, this.observers.notify);
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this.memoizedBeta = new _1.MemoizedNumber(0, this.observers.notify);
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this.memoizedRadius = new _1.MemoizedNumber(1, this.observers.notify);
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this.memoizedTarget = new _1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.observers.notify);
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this.setRadiusLimits = (min, max) => {
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let minToUse = min;
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let maxToUse = max;
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if (min < 0) {
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console.warn("[Orbit Camera Entity] Mininum Radius must be greater >= 0, forcing to 0");
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minToUse = 0;
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}
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if (max < minToUse) {
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console.warn(`[Orbit Camera] Max radius must be >= min radius. Forcing to ${minToUse}`);
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maxToUse = minToUse;
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}
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this.maxRadius = maxToUse;
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this.minRadius = minToUse;
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this.limitRadius = true;
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this.radius = this.radius;
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};
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this.clearRadiusLimits = () => {
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this.maxRadius = 0;
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this.minRadius = 0;
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this.limitRadius = false;
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};
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this.setAlphaLimits = (min, max) => {
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let minToUse = min;
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let maxToUse = max;
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if (min < -180) {
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minToUse = -180;
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console.warn("[Orbit Camera] Min alpha must be >= -180. Forcing to -180");
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}
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if (max > 180) {
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maxToUse = 180;
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console.warn("[Orbit Camera] Max alpha must be <= 180. Forcing to 180");
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}
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if (minToUse > maxToUse) {
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const absMin = Math.abs(minToUse);
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const absMax = Math.abs(maxToUse);
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const closestToZero = absMin < absMax ? minToUse : maxToUse;
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minToUse = closestToZero;
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maxToUse = closestToZero;
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console.warn(`[Orbit Camera] Max alpha must be <= Min Alpha. Forcing to ${closestToZero}`);
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}
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this.maxAlpha = maxToUse;
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this.minAlpha = minToUse;
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this.limitAlpha = true;
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this.alpha = this.alpha;
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};
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this.clearAlphaLimits = () => {
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this.maxAlpha = 0;
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this.minAlpha = 0;
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this.limitAlpha = false;
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};
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this.setBetaLimits = (min, max) => {
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let minToUse = min;
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let maxToUse = max;
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if (min < -180) {
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minToUse = -180;
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console.warn("[Orbit Camera] Min beta must be >= -180. Forcing to -180");
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}
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if (max > 180) {
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maxToUse = 180;
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console.warn("[Orbit Camera] Max beta must be <= 180. Forcing to 180");
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}
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if (minToUse > maxToUse) {
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const absMin = Math.abs(minToUse);
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const absMax = Math.abs(maxToUse);
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const closestToZero = absMin < absMax ? minToUse : maxToUse;
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minToUse = closestToZero;
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maxToUse = closestToZero;
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console.warn(`[Orbit Camera] Max beta must be <= Min beta. Forcing to ${closestToZero}`);
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}
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this.maxBeta = maxToUse;
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this.minBeta = minToUse;
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this.limitBeta = true;
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this.beta = this.beta;
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};
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this.clearBetaLimits = () => {
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this.maxBeta = 0;
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this.minBeta = 0;
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this.limitBeta = false;
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};
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this.setTargetLimits = (min, max) => {
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const minArray = min.array;
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const maxArray = max.array;
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for (let i = 0; i < 3; i++) {
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if (minArray[i] > maxArray[i]) {
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console.warn("[Orbit Camera] Target limit min's components must all be <= the max. Limits not set");
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return;
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}
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}
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this.maxTargetPosition = max;
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this.minTargetPosition = min;
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this.limitTarget = true;
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this.target = this.target;
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};
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this.clearTargetLimits = () => {
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this.maxTargetPosition = ValueObjects_1.Vector3.Zero();
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this.minTargetPosition = ValueObjects_1.Vector3.Zero();
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this.limitTarget = false;
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};
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this.registerLerp = (lerper) => {
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if (this.currentLerp) {
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this.currentLerp.cancelLerp();
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}
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this.currentLerp = lerper;
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};
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this.lerpCompleted = () => {
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this.currentLerp = undefined;
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};
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this.cancelLerp = () => {
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var _a;
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(_a = this.currentLerp) === null || _a === void 0 ? void 0 : _a.cancelLerp();
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this.currentLerp = undefined;
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};
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this.applyData = (data) => {
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if (data.defaultAlpha !== undefined) {
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this.defaultAlpha = data.defaultAlpha;
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}
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if (data.defaultBeta !== undefined) {
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this.defaultBeta = data.defaultBeta;
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}
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if (data.defaultRadius !== undefined) {
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this.defaultRadius = data.defaultRadius;
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}
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if (data.defaultTarget !== undefined) {
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const { x, y, z } = data.defaultTarget;
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this.defaultTarget = new ValueObjects_1.Vector3(x, y, z);
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}
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if (data.nearClip !== undefined) {
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this.nearClip = data.nearClip;
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}
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if (data.farClip !== undefined) {
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this.farClip = data.farClip;
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}
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if (data.alphaLimit !== undefined) {
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this.setAlphaLimits(data.alphaLimit.min, data.alphaLimit.max);
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}
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if (data.betaLimit !== undefined) {
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this.setBetaLimits(data.betaLimit.min, data.betaLimit.max);
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}
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if (data.radiusLimit !== undefined) {
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this.setRadiusLimits(data.radiusLimit.min, data.radiusLimit.max);
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}
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if (data.targetLimit !== undefined) {
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const { max, min } = data.targetLimit;
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this.setTargetLimits(new ValueObjects_1.Vector3(min.x, min.y, min.z), new ValueObjects_1.Vector3(max.x, max.y, max.z));
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}
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};
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this.addObserver = (observer) => {
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this.observers.add(observer);
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};
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this.removeObserver = (observer) => {
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this.observers.remove(observer);
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};
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}
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get alpha() {
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return this.memoizedAlpha.val;
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}
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set alpha(val) {
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let valToUse = val;
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if (this.limitAlpha) {
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valToUse = Math.min(valToUse, this.maxAlpha);
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valToUse = Math.max(valToUse, this.minAlpha);
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}
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else {
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valToUse = this.clampAngle(val);
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}
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this.memoizedAlpha.val = valToUse;
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}
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get beta() {
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return this.memoizedBeta.val;
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}
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set beta(val) {
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let valToUse = val;
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if (this.limitBeta) {
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valToUse = Math.min(valToUse, this.maxBeta);
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valToUse = Math.max(valToUse, this.minBeta);
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}
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else {
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valToUse = this.clampAngle(val);
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}
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this.memoizedBeta.val = valToUse;
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}
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get radius() {
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return this.memoizedRadius.val;
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}
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set radius(val) {
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let clampedVal = Math.max(val, 0);
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if (this.limitRadius) {
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clampedVal = Math.min(clampedVal, this.maxRadius);
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clampedVal = Math.max(clampedVal, this.minRadius);
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}
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this.memoizedRadius.val = clampedVal;
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}
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get target() {
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return this.memoizedTarget.val;
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}
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set target(val) {
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const targetVals = val.array;
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if (this.limitTarget) {
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const maxVals = this.maxTargetPosition.array;
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const minVals = this.minTargetPosition.array;
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for (let i = 0; i < 3; i++) {
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let v = targetVals[i];
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v = Math.min(v, maxVals[i]);
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v = Math.max(v, minVals[i]);
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239
|
+
targetVals[i] = v;
|
|
240
|
+
}
|
|
241
|
+
}
|
|
242
|
+
this.memoizedTarget.val = ValueObjects_1.Vector3.FromArray(targetVals);
|
|
243
|
+
}
|
|
244
|
+
get direction() {
|
|
245
|
+
const yLength = -Math.sin(this.degToRad(this.beta));
|
|
246
|
+
const horizontalLenght = Math.cos(this.degToRad(this.beta));
|
|
247
|
+
const alphaRadians = this.degToRad(this.alpha);
|
|
248
|
+
const xLength = horizontalLenght * Math.sin(alphaRadians);
|
|
249
|
+
const zLength = horizontalLenght * Math.cos(alphaRadians);
|
|
250
|
+
return new ValueObjects_1.Vector3(xLength, yLength, zLength);
|
|
251
|
+
}
|
|
252
|
+
get cameraPosition() {
|
|
253
|
+
const localOffset = ValueObjects_1.Vector3.NewVectorOfLength(this.direction, -this.radius);
|
|
254
|
+
return ValueObjects_1.Vector3.Add(this.target, localOffset);
|
|
255
|
+
}
|
|
256
|
+
degToRad(degrees) {
|
|
257
|
+
return (degrees * Math.PI) / 180;
|
|
258
|
+
}
|
|
259
|
+
clampAngle(angle) {
|
|
260
|
+
const isNegative = angle < 0 ? true : false;
|
|
261
|
+
const absAngle = Math.abs(angle);
|
|
262
|
+
const revolutions = Math.floor(absAngle / 360);
|
|
263
|
+
let angleWithoutRevolutions = absAngle - revolutions * 360;
|
|
264
|
+
if (angleWithoutRevolutions > 180) {
|
|
265
|
+
angleWithoutRevolutions = angleWithoutRevolutions - 360;
|
|
266
|
+
}
|
|
267
|
+
if (isNegative) {
|
|
268
|
+
angleWithoutRevolutions *= -1;
|
|
269
|
+
}
|
|
270
|
+
return angleWithoutRevolutions;
|
|
271
|
+
}
|
|
272
|
+
}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.MemoizedBoolean = void 0;
|
|
4
|
+
class MemoizedBoolean {
|
|
5
|
+
constructor(initialValue, onChangeCallback) {
|
|
6
|
+
this._val = initialValue;
|
|
7
|
+
this.onChangeCallback = onChangeCallback;
|
|
8
|
+
}
|
|
9
|
+
get val() {
|
|
10
|
+
return this._val;
|
|
11
|
+
}
|
|
12
|
+
set val(b) {
|
|
13
|
+
if (this._val === b)
|
|
14
|
+
return;
|
|
15
|
+
this._val = b;
|
|
16
|
+
this.onChangeCallback();
|
|
17
|
+
}
|
|
18
|
+
setValQuietly(val) {
|
|
19
|
+
this._val = val;
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
exports.MemoizedBoolean = MemoizedBoolean;
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.MemoizedNumber = void 0;
|
|
4
|
+
class MemoizedNumber {
|
|
5
|
+
constructor(initialValue, onChangeCallback) {
|
|
6
|
+
this._val = initialValue;
|
|
7
|
+
this.onChangeCallback = onChangeCallback;
|
|
8
|
+
}
|
|
9
|
+
get val() {
|
|
10
|
+
return this._val;
|
|
11
|
+
}
|
|
12
|
+
set val(b) {
|
|
13
|
+
if (this._val === b)
|
|
14
|
+
return;
|
|
15
|
+
this._val = b;
|
|
16
|
+
this.onChangeCallback();
|
|
17
|
+
}
|
|
18
|
+
setValQuietly(val) {
|
|
19
|
+
this._val = val;
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
exports.MemoizedNumber = MemoizedNumber;
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { Quaternion } from "../ValueObjects";
|
|
2
|
+
export declare class MemoizedQuaternion {
|
|
3
|
+
private _val;
|
|
4
|
+
get val(): Quaternion;
|
|
5
|
+
set val(v: Quaternion);
|
|
6
|
+
setValQuietly(val: Quaternion): void;
|
|
7
|
+
private onChangeCallback;
|
|
8
|
+
constructor(initialValue: Quaternion, onChangeCallback: () => void);
|
|
9
|
+
}
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.MemoizedQuaternion = void 0;
|
|
4
|
+
const ValueObjects_1 = require("../ValueObjects");
|
|
5
|
+
class MemoizedQuaternion {
|
|
6
|
+
constructor(initialValue, onChangeCallback) {
|
|
7
|
+
this._val = initialValue;
|
|
8
|
+
this.onChangeCallback = onChangeCallback;
|
|
9
|
+
}
|
|
10
|
+
get val() {
|
|
11
|
+
return this._val;
|
|
12
|
+
}
|
|
13
|
+
set val(v) {
|
|
14
|
+
if (ValueObjects_1.Quaternion.Equal(v, this._val))
|
|
15
|
+
return;
|
|
16
|
+
this._val = v;
|
|
17
|
+
this.onChangeCallback();
|
|
18
|
+
}
|
|
19
|
+
setValQuietly(val) {
|
|
20
|
+
this._val = val;
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
exports.MemoizedQuaternion = MemoizedQuaternion;
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.MemoizedString = void 0;
|
|
4
|
+
class MemoizedString {
|
|
5
|
+
constructor(initialValue, onChangeCallback) {
|
|
6
|
+
this._val = initialValue;
|
|
7
|
+
this.onChangeCallback = onChangeCallback;
|
|
8
|
+
}
|
|
9
|
+
get val() {
|
|
10
|
+
return this._val;
|
|
11
|
+
}
|
|
12
|
+
set val(b) {
|
|
13
|
+
if (this._val === b)
|
|
14
|
+
return;
|
|
15
|
+
this._val = b;
|
|
16
|
+
this.onChangeCallback();
|
|
17
|
+
}
|
|
18
|
+
setValQuietly(val) {
|
|
19
|
+
this._val = val;
|
|
20
|
+
}
|
|
21
|
+
}
|
|
22
|
+
exports.MemoizedString = MemoizedString;
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { Vector2 } from "../ValueObjects";
|
|
2
|
+
export declare class MemoizedVector2 {
|
|
3
|
+
private _val;
|
|
4
|
+
get val(): Vector2;
|
|
5
|
+
set val(v: Vector2);
|
|
6
|
+
setValQuietly(val: Vector2): void;
|
|
7
|
+
private onChangeCallback;
|
|
8
|
+
constructor(initialValue: Vector2, onChangeCallback: () => void);
|
|
9
|
+
}
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.MemoizedVector2 = void 0;
|
|
4
|
+
const ValueObjects_1 = require("../ValueObjects");
|
|
5
|
+
class MemoizedVector2 {
|
|
6
|
+
constructor(initialValue, onChangeCallback) {
|
|
7
|
+
this._val = initialValue;
|
|
8
|
+
this.onChangeCallback = onChangeCallback;
|
|
9
|
+
}
|
|
10
|
+
get val() {
|
|
11
|
+
return this._val;
|
|
12
|
+
}
|
|
13
|
+
set val(v) {
|
|
14
|
+
if (ValueObjects_1.Vector2.Equal(v, this._val))
|
|
15
|
+
return;
|
|
16
|
+
this._val = v;
|
|
17
|
+
this.onChangeCallback();
|
|
18
|
+
}
|
|
19
|
+
setValQuietly(val) {
|
|
20
|
+
this._val = val;
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
exports.MemoizedVector2 = MemoizedVector2;
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { Vector3 } from "../ValueObjects/Vector3";
|
|
2
|
+
export declare class MemoizedVector3 {
|
|
3
|
+
private _val;
|
|
4
|
+
get val(): Vector3;
|
|
5
|
+
set val(v: Vector3);
|
|
6
|
+
setValQuietly(val: Vector3): void;
|
|
7
|
+
private onChangeCallback;
|
|
8
|
+
constructor(initialValue: Vector3, onChangeCallback: () => void);
|
|
9
|
+
}
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
"use strict";
|
|
2
|
+
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.MemoizedVector3 = void 0;
|
|
4
|
+
const Vector3_1 = require("../ValueObjects/Vector3");
|
|
5
|
+
class MemoizedVector3 {
|
|
6
|
+
constructor(initialValue, onChangeCallback) {
|
|
7
|
+
this._val = initialValue;
|
|
8
|
+
this.onChangeCallback = onChangeCallback;
|
|
9
|
+
}
|
|
10
|
+
get val() {
|
|
11
|
+
return this._val;
|
|
12
|
+
}
|
|
13
|
+
set val(v) {
|
|
14
|
+
if (Vector3_1.Vector3.Equal(v, this._val))
|
|
15
|
+
return;
|
|
16
|
+
this._val = v;
|
|
17
|
+
this.onChangeCallback();
|
|
18
|
+
}
|
|
19
|
+
setValQuietly(val) {
|
|
20
|
+
this._val = val;
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
exports.MemoizedVector3 = MemoizedVector3;
|
|
@@ -0,0 +1,68 @@
|
|
|
1
|
+
import { Quaternion, Vector3 } from "../ValueObjects";
|
|
2
|
+
import { ModelObject } from "./ModelObject";
|
|
3
|
+
import { ObservableEntity } from "./ObservableEntity";
|
|
4
|
+
export interface MeshModelData {
|
|
5
|
+
version: number;
|
|
6
|
+
objects: ObjectData[];
|
|
7
|
+
name: string;
|
|
8
|
+
description: string;
|
|
9
|
+
bounds_min: {
|
|
10
|
+
x: number;
|
|
11
|
+
y: number;
|
|
12
|
+
z: number;
|
|
13
|
+
};
|
|
14
|
+
bounds_max: {
|
|
15
|
+
x: number;
|
|
16
|
+
y: number;
|
|
17
|
+
z: number;
|
|
18
|
+
};
|
|
19
|
+
defaultPosition: {
|
|
20
|
+
x: number;
|
|
21
|
+
y: number;
|
|
22
|
+
z: number;
|
|
23
|
+
};
|
|
24
|
+
defaultRotation: {
|
|
25
|
+
x: number;
|
|
26
|
+
y: number;
|
|
27
|
+
z: number;
|
|
28
|
+
w: number;
|
|
29
|
+
};
|
|
30
|
+
defaultScale: number;
|
|
31
|
+
}
|
|
32
|
+
export interface ObjectData {
|
|
33
|
+
id: string;
|
|
34
|
+
meshPaths: string[];
|
|
35
|
+
label: string;
|
|
36
|
+
}
|
|
37
|
+
export declare abstract class MeshModel extends ObservableEntity {
|
|
38
|
+
abstract readonly objects: ModelObject[];
|
|
39
|
+
abstract hasObject(id: string): boolean;
|
|
40
|
+
abstract getObjectById(id: string): ModelObject | undefined;
|
|
41
|
+
abstract getObjectByPath(path: string): ModelObject | undefined;
|
|
42
|
+
abstract addObject(object: ModelObject): void;
|
|
43
|
+
abstract deleteObject(id: string): void;
|
|
44
|
+
abstract get modelFile(): File | undefined;
|
|
45
|
+
abstract set modelFile(file: File | undefined);
|
|
46
|
+
abstract get version(): number;
|
|
47
|
+
abstract set version(scale: number);
|
|
48
|
+
abstract get name(): string;
|
|
49
|
+
abstract set name(name: string);
|
|
50
|
+
abstract get description(): string;
|
|
51
|
+
abstract set description(name: string);
|
|
52
|
+
abstract get image(): Blob | undefined;
|
|
53
|
+
abstract set image(image: Blob | undefined);
|
|
54
|
+
abstract get imageURL(): string | undefined;
|
|
55
|
+
abstract get bounds_min(): Vector3;
|
|
56
|
+
abstract set bounds_min(position: Vector3);
|
|
57
|
+
abstract get bounds_max(): Vector3;
|
|
58
|
+
abstract set bounds_max(position: Vector3);
|
|
59
|
+
abstract get defaultPosition(): Vector3;
|
|
60
|
+
abstract set defaultPosition(position: Vector3);
|
|
61
|
+
abstract get defaultRotation(): Quaternion;
|
|
62
|
+
abstract set defaultRotation(rotation: Quaternion);
|
|
63
|
+
abstract get defaultScale(): number;
|
|
64
|
+
abstract set defaultScale(scale: number);
|
|
65
|
+
abstract getData(): MeshModelData;
|
|
66
|
+
abstract setData(data: MeshModelData): void;
|
|
67
|
+
}
|
|
68
|
+
export declare function makeMeshModel(): MeshModel;
|