@vived/app 2.9.1 → 2.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (42) hide show
  1. package/lib/Entities/FocusCamera.d.ts +70 -0
  2. package/lib/Entities/FocusCamera.js +243 -0
  3. package/lib/Entities/MouseInput.js +5 -1
  4. package/lib/Entities/OrbitCamera.d.ts +59 -0
  5. package/lib/Entities/OrbitCamera.js +173 -4
  6. package/lib/Entities/index.d.ts +1 -1
  7. package/lib/Entities/index.js +1 -1
  8. package/lib/Interface/Controllers/makeAppHandler.d.ts +1 -1
  9. package/lib/Interface/Controllers/makeAppHandler.js +12 -10
  10. package/lib/PresentationManagers/FocusCameraPM.d.ts +14 -0
  11. package/lib/PresentationManagers/FocusCameraPM.js +31 -0
  12. package/lib/PresentationManagers/index.d.ts +1 -1
  13. package/lib/PresentationManagers/index.js +1 -1
  14. package/lib/UseCases/FocusCamera/BumpDollyFocusCamera.d.ts +16 -0
  15. package/lib/UseCases/FocusCamera/BumpDollyFocusCamera.js +63 -0
  16. package/lib/UseCases/FocusCamera/LerpFocusCamera.d.ts +36 -0
  17. package/lib/UseCases/FocusCamera/LerpFocusCamera.js +71 -0
  18. package/lib/UseCases/FocusCamera/PinchDollyFocusCamera.d.ts +10 -0
  19. package/lib/UseCases/FocusCamera/PinchDollyFocusCamera.js +35 -0
  20. package/lib/UseCases/FocusCamera/PixelDollyFocusCamera.d.ts +10 -0
  21. package/lib/UseCases/FocusCamera/PixelDollyFocusCamera.js +36 -0
  22. package/lib/UseCases/FocusCamera/PixelOrbitFocusCamera.d.ts +10 -0
  23. package/lib/UseCases/FocusCamera/PixelOrbitFocusCamera.js +24 -0
  24. package/lib/UseCases/FocusCamera/PixelPlanePanFocusCamera.d.ts +10 -0
  25. package/lib/UseCases/FocusCamera/PixelPlanePanFocusCamera.js +32 -0
  26. package/lib/UseCases/FocusCamera/SerializeFocusCamera.d.ts +22 -0
  27. package/lib/UseCases/FocusCamera/SerializeFocusCamera.js +81 -0
  28. package/lib/UseCases/FocusCamera/index.d.ts +7 -0
  29. package/lib/UseCases/FocusCamera/index.js +19 -0
  30. package/lib/UseCases/OrbitCamera/LerpOrbitCamera.d.ts +36 -0
  31. package/lib/UseCases/OrbitCamera/LerpOrbitCamera.js +71 -0
  32. package/lib/UseCases/OrbitCamera/PixelDolly_OrbitCamera.d.ts +9 -0
  33. package/lib/UseCases/OrbitCamera/PixelDolly_OrbitCamera.js +31 -0
  34. package/lib/UseCases/OrbitCamera/PixelPlanePan_OrbitCamera.d.ts +10 -0
  35. package/lib/UseCases/OrbitCamera/PixelPlanePan_OrbitCamera.js +31 -0
  36. package/lib/UseCases/OrbitCamera/SerializeOrbitCamera.d.ts +22 -0
  37. package/lib/UseCases/OrbitCamera/SerializeOrbitCamera.js +81 -0
  38. package/lib/UseCases/OrbitCamera/index.d.ts +4 -0
  39. package/lib/UseCases/OrbitCamera/index.js +16 -0
  40. package/lib/UseCases/index.d.ts +1 -2
  41. package/lib/UseCases/index.js +1 -2
  42. package/package.json +1 -1
@@ -0,0 +1,70 @@
1
+ import { Vector3 } from ".";
2
+ export declare type OnFocusCameraChange = () => void;
3
+ export interface FocusCameraLerper {
4
+ cancelLerp: () => void;
5
+ }
6
+ export interface FocusCameraData {
7
+ defaultAlpha?: number;
8
+ defaultBeta?: number;
9
+ defaultRadius?: number;
10
+ defaultTarget?: {
11
+ x: number;
12
+ y: number;
13
+ z: number;
14
+ };
15
+ nearClip?: number;
16
+ farClip?: number;
17
+ alphaLimit?: {
18
+ min: number;
19
+ max: number;
20
+ };
21
+ betaLimit?: {
22
+ min: number;
23
+ max: number;
24
+ };
25
+ radiusLimit?: {
26
+ min: number;
27
+ max: number;
28
+ };
29
+ targetLimit?: {
30
+ min: {
31
+ x: number;
32
+ y: number;
33
+ z: number;
34
+ };
35
+ max: {
36
+ x: number;
37
+ y: number;
38
+ z: number;
39
+ };
40
+ };
41
+ }
42
+ export interface FocusCamera {
43
+ alpha: number;
44
+ beta: number;
45
+ radius: number;
46
+ target: Vector3;
47
+ direction: Vector3;
48
+ cameraPosition: Vector3;
49
+ nearClip: number;
50
+ farClip: number;
51
+ defaultAlpha: number;
52
+ defaultBeta: number;
53
+ defaultRadius: number;
54
+ defaultTarget: Vector3;
55
+ setAlphaLimits: (min: number, max: number) => void;
56
+ clearAlphaLimits: () => void;
57
+ setBetaLimits: (min: number, max: number) => void;
58
+ clearBetaLimits: () => void;
59
+ setRadiusLimits: (min: number, max: number) => void;
60
+ clearRadiusLimits: () => void;
61
+ setTargetLimits: (min: Vector3, max: Vector3) => void;
62
+ clearTargetLimits: () => void;
63
+ registerLerp: (lerper: FocusCameraLerper) => void;
64
+ lerpCompleted: () => void;
65
+ cancelLerp: () => void;
66
+ applyData: (data: FocusCameraData) => void;
67
+ addObserver: (observer: OnFocusCameraChange) => void;
68
+ removeObserver: (observer: OnFocusCameraChange) => void;
69
+ }
70
+ export declare function makeFocusCamera(): FocusCamera;
@@ -0,0 +1,243 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.makeFocusCamera = void 0;
4
+ const _1 = require(".");
5
+ function makeFocusCamera() {
6
+ return new FocusCameraImp();
7
+ }
8
+ exports.makeFocusCamera = makeFocusCamera;
9
+ class FocusCameraImp {
10
+ constructor() {
11
+ this.farClip = 100;
12
+ this.nearClip = 0.01;
13
+ this.defaultAlpha = 0;
14
+ this.defaultBeta = 30;
15
+ this.defaultRadius = 8;
16
+ this.defaultTarget = _1.Vector3.Zero();
17
+ this.limitRadius = false;
18
+ this.minRadius = 0;
19
+ this.maxRadius = 0;
20
+ this.limitAlpha = false;
21
+ this.minAlpha = 0;
22
+ this.maxAlpha = 0;
23
+ this.limitBeta = false;
24
+ this.minBeta = 0;
25
+ this.maxBeta = 0;
26
+ this.limitTarget = false;
27
+ this.maxTargetPosition = _1.Vector3.Zero();
28
+ this.minTargetPosition = _1.Vector3.Zero();
29
+ this.observers = new _1.ObserverList();
30
+ this.memoizedAlpha = new _1.MemoizedNumber(0, this.observers.notify);
31
+ this.memoizedBeta = new _1.MemoizedNumber(0, this.observers.notify);
32
+ this.memoizedRadius = new _1.MemoizedNumber(1, this.observers.notify);
33
+ this.memoizedTarget = new _1.MemoizedVector3(_1.Vector3.Zero(), this.observers.notify);
34
+ this.setRadiusLimits = (min, max) => {
35
+ if (min < 0) {
36
+ throw new Error("[Orbit Camera] Mininum Radius must be greater >= 0");
37
+ }
38
+ if (max < min) {
39
+ throw new Error("[Orbit Camera] Max radius must be >= min radius");
40
+ }
41
+ this.maxRadius = max;
42
+ this.minRadius = min;
43
+ this.limitRadius = true;
44
+ this.radius = this.radius;
45
+ };
46
+ this.clearRadiusLimits = () => {
47
+ this.maxRadius = 0;
48
+ this.minRadius = 0;
49
+ this.limitRadius = false;
50
+ };
51
+ this.setAlphaLimits = (min, max) => {
52
+ if (min > max) {
53
+ throw new Error("[Orbit Camera] Max alpha must be >= min alpha");
54
+ }
55
+ if (min < -180) {
56
+ throw new Error("[Orbit Camera] Min alpha must be >= -180");
57
+ }
58
+ if (max > 180) {
59
+ throw new Error("[Orbit Camera] Max alpha must be <= 180");
60
+ }
61
+ this.maxAlpha = max;
62
+ this.minAlpha = min;
63
+ this.limitAlpha = true;
64
+ this.alpha = this.alpha;
65
+ };
66
+ this.clearAlphaLimits = () => {
67
+ this.maxAlpha = 0;
68
+ this.minAlpha = 0;
69
+ this.limitAlpha = false;
70
+ };
71
+ this.setBetaLimits = (min, max) => {
72
+ if (min > max) {
73
+ throw new Error("[Orbit Camera] Max beta must be >= min beta");
74
+ }
75
+ if (min < -180) {
76
+ throw new Error("[Orbit Camera] Min beta must be >= -180");
77
+ }
78
+ if (max > 180) {
79
+ throw new Error("[Orbit Camera] Max beta must be <= 180");
80
+ }
81
+ this.maxBeta = max;
82
+ this.minBeta = min;
83
+ this.limitBeta = true;
84
+ this.beta = this.beta;
85
+ };
86
+ this.clearBetaLimits = () => {
87
+ this.maxBeta = 0;
88
+ this.minBeta = 0;
89
+ this.limitBeta = false;
90
+ };
91
+ this.setTargetLimits = (min, max) => {
92
+ const minArray = min.asArray();
93
+ const maxArray = max.asArray();
94
+ for (let i = 0; i < 3; i++) {
95
+ if (minArray[i] > maxArray[i]) {
96
+ throw new Error("[Orbit Camera] Min target must be less than the max target");
97
+ }
98
+ }
99
+ this.maxTargetPosition = max;
100
+ this.minTargetPosition = min;
101
+ this.limitTarget = true;
102
+ this.target = this.target;
103
+ };
104
+ this.clearTargetLimits = () => {
105
+ this.maxTargetPosition = _1.Vector3.Zero();
106
+ this.minTargetPosition = _1.Vector3.Zero();
107
+ this.limitTarget = false;
108
+ };
109
+ this.registerLerp = (lerper) => {
110
+ if (this.currentLerp) {
111
+ this.currentLerp.cancelLerp();
112
+ }
113
+ this.currentLerp = lerper;
114
+ };
115
+ this.lerpCompleted = () => {
116
+ this.currentLerp = undefined;
117
+ };
118
+ this.cancelLerp = () => {
119
+ var _a;
120
+ (_a = this.currentLerp) === null || _a === void 0 ? void 0 : _a.cancelLerp();
121
+ this.currentLerp = undefined;
122
+ };
123
+ this.applyData = (data) => {
124
+ if (data.defaultAlpha !== undefined) {
125
+ this.defaultAlpha = data.defaultAlpha;
126
+ }
127
+ if (data.defaultBeta !== undefined) {
128
+ this.defaultBeta = data.defaultBeta;
129
+ }
130
+ if (data.defaultRadius !== undefined) {
131
+ this.defaultRadius = data.defaultRadius;
132
+ }
133
+ if (data.defaultTarget !== undefined) {
134
+ const { x, y, z } = data.defaultTarget;
135
+ this.defaultTarget = new _1.Vector3(x, y, z);
136
+ }
137
+ if (data.nearClip !== undefined) {
138
+ this.nearClip = data.nearClip;
139
+ }
140
+ if (data.farClip !== undefined) {
141
+ this.farClip = data.farClip;
142
+ }
143
+ if (data.alphaLimit !== undefined) {
144
+ this.setAlphaLimits(data.alphaLimit.min, data.alphaLimit.max);
145
+ }
146
+ if (data.betaLimit !== undefined) {
147
+ this.setBetaLimits(data.betaLimit.min, data.betaLimit.max);
148
+ }
149
+ if (data.radiusLimit !== undefined) {
150
+ this.setRadiusLimits(data.radiusLimit.min, data.radiusLimit.max);
151
+ }
152
+ if (data.targetLimit !== undefined) {
153
+ const { max, min } = data.targetLimit;
154
+ this.setTargetLimits(new _1.Vector3(min.x, min.y, min.z), new _1.Vector3(max.x, max.y, max.z));
155
+ }
156
+ };
157
+ this.addObserver = (observer) => {
158
+ this.observers.add(observer);
159
+ };
160
+ this.removeObserver = (observer) => {
161
+ this.observers.remove(observer);
162
+ };
163
+ }
164
+ get alpha() {
165
+ return this.memoizedAlpha.val;
166
+ }
167
+ set alpha(val) {
168
+ let clampedVal = this.clampAngle(val);
169
+ if (this.limitAlpha) {
170
+ clampedVal = Math.min(clampedVal, this.maxAlpha);
171
+ clampedVal = Math.max(clampedVal, this.minAlpha);
172
+ }
173
+ this.memoizedAlpha.val = clampedVal;
174
+ }
175
+ get beta() {
176
+ return this.memoizedBeta.val;
177
+ }
178
+ set beta(val) {
179
+ let clampedVal = this.clampAngle(val);
180
+ if (this.limitBeta) {
181
+ clampedVal = Math.min(clampedVal, this.maxBeta);
182
+ clampedVal = Math.max(clampedVal, this.minBeta);
183
+ }
184
+ this.memoizedBeta.val = clampedVal;
185
+ }
186
+ get radius() {
187
+ return this.memoizedRadius.val;
188
+ }
189
+ set radius(val) {
190
+ let clampedVal = Math.max(val, 0);
191
+ if (this.limitRadius) {
192
+ clampedVal = Math.min(clampedVal, this.maxRadius);
193
+ clampedVal = Math.max(clampedVal, this.minRadius);
194
+ }
195
+ this.memoizedRadius.val = clampedVal;
196
+ }
197
+ get target() {
198
+ return this.memoizedTarget.getVector();
199
+ }
200
+ set target(val) {
201
+ const targetVals = val.asArray();
202
+ if (this.limitTarget) {
203
+ const maxVals = this.maxTargetPosition.asArray();
204
+ const minVals = this.minTargetPosition.asArray();
205
+ for (let i = 0; i < 3; i++) {
206
+ let v = targetVals[i];
207
+ v = Math.min(v, maxVals[i]);
208
+ v = Math.max(v, minVals[i]);
209
+ targetVals[i] = v;
210
+ }
211
+ }
212
+ this.memoizedTarget.setVector(new _1.Vector3(targetVals[0], targetVals[1], targetVals[2]));
213
+ }
214
+ get direction() {
215
+ const yLength = -Math.sin(this.degToRad(this.beta));
216
+ const horizontalLenght = Math.cos(this.degToRad(this.beta));
217
+ const alphaRadians = this.degToRad(this.alpha);
218
+ const xLength = -horizontalLenght * Math.sin(alphaRadians);
219
+ const zLength = horizontalLenght * Math.cos(alphaRadians);
220
+ return new _1.Vector3(xLength, yLength, zLength);
221
+ }
222
+ get cameraPosition() {
223
+ const localOffset = this.direction.copy();
224
+ localOffset.setLength(-this.radius);
225
+ return this.target.add(localOffset);
226
+ }
227
+ degToRad(degrees) {
228
+ return (degrees * Math.PI) / 180;
229
+ }
230
+ clampAngle(angle) {
231
+ const isNegative = angle < 0 ? true : false;
232
+ const absAngle = Math.abs(angle);
233
+ const revolutions = Math.floor(absAngle / 360);
234
+ let angleWithoutRevolutions = absAngle - revolutions * 360;
235
+ if (angleWithoutRevolutions > 180) {
236
+ angleWithoutRevolutions = angleWithoutRevolutions - 360;
237
+ }
238
+ if (isNegative) {
239
+ angleWithoutRevolutions *= -1;
240
+ }
241
+ return angleWithoutRevolutions;
242
+ }
243
+ }
@@ -10,6 +10,7 @@ class MouseInputImp {
10
10
  constructor() {
11
11
  this.controllers = [];
12
12
  this.maxClickMovement = 5; // pixels
13
+ this.isPressed = false;
13
14
  this._eventElement = undefined;
14
15
  this.setEventElement = (eventElement) => {
15
16
  if (this._eventElement)
@@ -47,6 +48,7 @@ class MouseInputImp {
47
48
  c.onDown(e);
48
49
  }
49
50
  });
51
+ this.isPressed = true;
50
52
  this.pressEvent = e;
51
53
  };
52
54
  this.onMouseUp = (e) => {
@@ -56,6 +58,7 @@ class MouseInputImp {
56
58
  c.onUp(e);
57
59
  }
58
60
  });
61
+ this.isPressed = false;
59
62
  if (!this.pressEvent)
60
63
  return;
61
64
  const deltaX = this.pressEvent.screenX - e.screenX;
@@ -88,7 +91,7 @@ class MouseInputImp {
88
91
  };
89
92
  this.onMouseOut = (e) => {
90
93
  e.preventDefault();
91
- if (!this.pressEvent)
94
+ if (!this.isPressed)
92
95
  return;
93
96
  this.controllers.forEach((c) => {
94
97
  if (c.onUp) {
@@ -96,6 +99,7 @@ class MouseInputImp {
96
99
  }
97
100
  });
98
101
  this.pressEvent = undefined;
102
+ this.isPressed = false;
99
103
  };
100
104
  this.onWheel = (e) => {
101
105
  e.preventDefault();
@@ -3,14 +3,73 @@ export declare type OnOrbitCameraChange = () => void;
3
3
  export interface CameraLerper {
4
4
  cancelLerp: () => void;
5
5
  }
6
+ export interface CameraData {
7
+ defaultAlpha?: number;
8
+ defaultBeta?: number;
9
+ defaultRadius?: number;
10
+ defaultTarget?: {
11
+ x: number;
12
+ y: number;
13
+ z: number;
14
+ };
15
+ nearClip?: number;
16
+ farClip?: number;
17
+ alphaLimit?: {
18
+ min: number;
19
+ max: number;
20
+ };
21
+ betaLimit?: {
22
+ min: number;
23
+ max: number;
24
+ };
25
+ radiusLimit?: {
26
+ min: number;
27
+ max: number;
28
+ };
29
+ targetLimit?: {
30
+ min: {
31
+ x: number;
32
+ y: number;
33
+ z: number;
34
+ };
35
+ max: {
36
+ x: number;
37
+ y: number;
38
+ z: number;
39
+ };
40
+ };
41
+ dollyRollSensitivity?: number;
42
+ dollyPixelSensitivity?: number;
43
+ orbitPixelSensitivity?: number;
44
+ dollyPinchSensitivity?: number;
45
+ }
6
46
  export interface OrbitCamera {
7
47
  alpha: number;
8
48
  beta: number;
9
49
  radius: number;
10
50
  target: Vector3;
51
+ nearClip: number;
52
+ farClip: number;
53
+ defaultAlpha: number;
54
+ defaultBeta: number;
55
+ defaultRadius: number;
56
+ defaultTarget: Vector3;
57
+ dollyRollSensitivity: number;
58
+ dollyPixelSensitivity: number;
59
+ dollyPinchSensitivity: number;
60
+ orbitPixelSensitivity: number;
61
+ setAlphaLimits: (min: number, max: number) => void;
62
+ clearAlphaLimits: () => void;
63
+ setBetaLimits: (min: number, max: number) => void;
64
+ clearBetaLimits: () => void;
65
+ setRadiusLimits: (min: number, max: number) => void;
66
+ clearRadiusLimits: () => void;
67
+ setTargetLimits: (min: Vector3, max: Vector3) => void;
68
+ clearTargetLimits: () => void;
11
69
  registerLerp: (lerper: CameraLerper) => void;
12
70
  lerpCompleted: () => void;
13
71
  cancelLerp: () => void;
72
+ applyData: (data: CameraData) => void;
14
73
  addObserver: (observer: OnOrbitCameraChange) => void;
15
74
  removeObserver: (observer: OnOrbitCameraChange) => void;
16
75
  }
@@ -8,11 +8,108 @@ function makeOrbitCamera() {
8
8
  exports.makeOrbitCamera = makeOrbitCamera;
9
9
  class OrbitCameraImp {
10
10
  constructor() {
11
+ this.farClip = 100;
12
+ this.nearClip = 0.01;
13
+ this.defaultAlpha = 0;
14
+ this.defaultBeta = 30;
15
+ this.defaultRadius = 8;
16
+ this.defaultTarget = _1.Vector3.Zero();
17
+ this.orbitPixelSensitivity = 0.5;
18
+ this.dollyPixelSensitivity = 0.01;
19
+ this.dollyRollSensitivity = 0.001;
20
+ this.dollyPinchSensitivity = 0.005;
21
+ this.limitRadius = false;
22
+ this.minRadius = 0;
23
+ this.maxRadius = 0;
24
+ this.limitAlpha = false;
25
+ this.minAlpha = 0;
26
+ this.maxAlpha = 0;
27
+ this.limitBeta = false;
28
+ this.minBeta = 0;
29
+ this.maxBeta = 0;
30
+ this.limitTarget = false;
31
+ this.maxTargetPosition = _1.Vector3.Zero();
32
+ this.minTargetPosition = _1.Vector3.Zero();
11
33
  this.observers = new _1.ObserverList();
12
34
  this.memoizedAlpha = new _1.MemoizedNumber(0, this.observers.notify);
13
35
  this.memoizedBeta = new _1.MemoizedNumber(0, this.observers.notify);
14
36
  this.memoizedRadius = new _1.MemoizedNumber(1, this.observers.notify);
15
37
  this.memoizedTarget = new _1.MemoizedVector3(_1.Vector3.Zero(), this.observers.notify);
38
+ this.setRadiusLimits = (min, max) => {
39
+ if (min < 0) {
40
+ throw new Error("[Orbit Camera] Mininum Radius must be greater >= 0");
41
+ }
42
+ if (max < min) {
43
+ throw new Error("[Orbit Camera] Max radius must be >= min radius");
44
+ }
45
+ this.maxRadius = max;
46
+ this.minRadius = min;
47
+ this.limitRadius = true;
48
+ this.radius = this.radius;
49
+ };
50
+ this.clearRadiusLimits = () => {
51
+ this.maxRadius = 0;
52
+ this.minRadius = 0;
53
+ this.limitRadius = false;
54
+ };
55
+ this.setAlphaLimits = (min, max) => {
56
+ if (min > max) {
57
+ throw new Error("[Orbit Camera] Max alpha must be >= min alpha");
58
+ }
59
+ if (min < -180) {
60
+ throw new Error("[Orbit Camera] Min alpha must be >= -180");
61
+ }
62
+ if (max > 180) {
63
+ throw new Error("[Orbit Camera] Max alpha must be <= 180");
64
+ }
65
+ this.maxAlpha = max;
66
+ this.minAlpha = min;
67
+ this.limitAlpha = true;
68
+ this.alpha = this.alpha;
69
+ };
70
+ this.clearAlphaLimits = () => {
71
+ this.maxAlpha = 0;
72
+ this.minAlpha = 0;
73
+ this.limitAlpha = false;
74
+ };
75
+ this.setBetaLimits = (min, max) => {
76
+ if (min > max) {
77
+ throw new Error("[Orbit Camera] Max beta must be >= min beta");
78
+ }
79
+ if (min < -180) {
80
+ throw new Error("[Orbit Camera] Min beta must be >= -180");
81
+ }
82
+ if (max > 180) {
83
+ throw new Error("[Orbit Camera] Max beta must be <= 180");
84
+ }
85
+ this.maxBeta = max;
86
+ this.minBeta = min;
87
+ this.limitBeta = true;
88
+ this.beta = this.beta;
89
+ };
90
+ this.clearBetaLimits = () => {
91
+ this.maxBeta = 0;
92
+ this.minBeta = 0;
93
+ this.limitBeta = false;
94
+ };
95
+ this.setTargetLimits = (min, max) => {
96
+ const minArray = min.asArray();
97
+ const maxArray = max.asArray();
98
+ for (let i = 0; i < 3; i++) {
99
+ if (minArray[i] > maxArray[i]) {
100
+ throw new Error("[Orbit Camera] Min target must be less than the max target");
101
+ }
102
+ }
103
+ this.maxTargetPosition = max;
104
+ this.minTargetPosition = min;
105
+ this.limitTarget = true;
106
+ this.target = this.target;
107
+ };
108
+ this.clearTargetLimits = () => {
109
+ this.maxTargetPosition = _1.Vector3.Zero();
110
+ this.minTargetPosition = _1.Vector3.Zero();
111
+ this.limitTarget = false;
112
+ };
16
113
  this.registerLerp = (lerper) => {
17
114
  if (this.currentLerp) {
18
115
  this.currentLerp.cancelLerp();
@@ -27,6 +124,52 @@ class OrbitCameraImp {
27
124
  (_a = this.currentLerp) === null || _a === void 0 ? void 0 : _a.cancelLerp();
28
125
  this.currentLerp = undefined;
29
126
  };
127
+ this.applyData = (data) => {
128
+ if (data.defaultAlpha !== undefined) {
129
+ this.defaultAlpha = data.defaultAlpha;
130
+ }
131
+ if (data.defaultBeta !== undefined) {
132
+ this.defaultBeta = data.defaultBeta;
133
+ }
134
+ if (data.defaultRadius !== undefined) {
135
+ this.defaultRadius = data.defaultRadius;
136
+ }
137
+ if (data.defaultTarget !== undefined) {
138
+ const { x, y, z } = data.defaultTarget;
139
+ this.defaultTarget = new _1.Vector3(x, y, z);
140
+ }
141
+ if (data.nearClip !== undefined) {
142
+ this.nearClip = data.nearClip;
143
+ }
144
+ if (data.farClip !== undefined) {
145
+ this.farClip = data.farClip;
146
+ }
147
+ if (data.alphaLimit !== undefined) {
148
+ this.setAlphaLimits(data.alphaLimit.min, data.alphaLimit.max);
149
+ }
150
+ if (data.betaLimit !== undefined) {
151
+ this.setBetaLimits(data.betaLimit.min, data.betaLimit.max);
152
+ }
153
+ if (data.radiusLimit !== undefined) {
154
+ this.setRadiusLimits(data.radiusLimit.min, data.radiusLimit.max);
155
+ }
156
+ if (data.targetLimit !== undefined) {
157
+ const { max, min } = data.targetLimit;
158
+ this.setTargetLimits(new _1.Vector3(min.x, min.y, min.z), new _1.Vector3(max.x, max.y, max.z));
159
+ }
160
+ if (data.dollyRollSensitivity !== undefined) {
161
+ this.dollyRollSensitivity = data.dollyRollSensitivity;
162
+ }
163
+ if (data.dollyPixelSensitivity !== undefined) {
164
+ this.dollyPixelSensitivity = data.dollyPixelSensitivity;
165
+ }
166
+ if (data.dollyPinchSensitivity !== undefined) {
167
+ this.dollyPinchSensitivity = data.dollyPinchSensitivity;
168
+ }
169
+ if (data.orbitPixelSensitivity !== undefined) {
170
+ this.orbitPixelSensitivity = data.orbitPixelSensitivity;
171
+ }
172
+ };
30
173
  this.addObserver = (observer) => {
31
174
  this.observers.add(observer);
32
175
  };
@@ -38,25 +181,51 @@ class OrbitCameraImp {
38
181
  return this.memoizedAlpha.val;
39
182
  }
40
183
  set alpha(val) {
41
- this.memoizedAlpha.val = this.clampAngle(val);
184
+ let clampedVal = this.clampAngle(val);
185
+ if (this.limitAlpha) {
186
+ clampedVal = Math.min(clampedVal, this.maxAlpha);
187
+ clampedVal = Math.max(clampedVal, this.minAlpha);
188
+ }
189
+ this.memoizedAlpha.val = clampedVal;
42
190
  }
43
191
  get beta() {
44
192
  return this.memoizedBeta.val;
45
193
  }
46
194
  set beta(val) {
47
- this.memoizedBeta.val = this.clampAngle(val);
195
+ let clampedVal = this.clampAngle(val);
196
+ if (this.limitBeta) {
197
+ clampedVal = Math.min(clampedVal, this.maxBeta);
198
+ clampedVal = Math.max(clampedVal, this.minBeta);
199
+ }
200
+ this.memoizedBeta.val = clampedVal;
48
201
  }
49
202
  get radius() {
50
203
  return this.memoizedRadius.val;
51
204
  }
52
205
  set radius(val) {
53
- this.memoizedRadius.val = val < 0 ? 0 : val;
206
+ let clampedVal = Math.max(val, 0);
207
+ if (this.limitRadius) {
208
+ clampedVal = Math.min(clampedVal, this.maxRadius);
209
+ clampedVal = Math.max(clampedVal, this.minRadius);
210
+ }
211
+ this.memoizedRadius.val = clampedVal;
54
212
  }
55
213
  get target() {
56
214
  return this.memoizedTarget.getVector();
57
215
  }
58
216
  set target(val) {
59
- this.memoizedTarget.setVector(val);
217
+ const targetVals = val.asArray();
218
+ if (this.limitTarget) {
219
+ const maxVals = this.maxTargetPosition.asArray();
220
+ const minVals = this.minTargetPosition.asArray();
221
+ for (let i = 0; i < 3; i++) {
222
+ let v = targetVals[i];
223
+ v = Math.min(v, maxVals[i]);
224
+ v = Math.max(v, minVals[i]);
225
+ targetVals[i] = v;
226
+ }
227
+ }
228
+ this.memoizedTarget.setVector(new _1.Vector3(targetVals[0], targetVals[1], targetVals[2]));
60
229
  }
61
230
  clampAngle(angle) {
62
231
  const isNegative = angle < 0 ? true : false;
@@ -10,7 +10,7 @@ export * from "./MemoizedString";
10
10
  export * from "./MemoizedVector2";
11
11
  export * from "./MemoizedVector3";
12
12
  export * from "./ObserverList";
13
- export * from "./OrbitCamera";
13
+ export * from "./FocusCamera";
14
14
  export * from "./ParametricLine";
15
15
  export * from "./ParametricPlane";
16
16
  export * from "./StateMachine";
@@ -22,7 +22,7 @@ __exportStar(require("./MemoizedString"), exports);
22
22
  __exportStar(require("./MemoizedVector2"), exports);
23
23
  __exportStar(require("./MemoizedVector3"), exports);
24
24
  __exportStar(require("./ObserverList"), exports);
25
- __exportStar(require("./OrbitCamera"), exports);
25
+ __exportStar(require("./FocusCamera"), exports);
26
26
  __exportStar(require("./ParametricLine"), exports);
27
27
  __exportStar(require("./ParametricPlane"), exports);
28
28
  __exportStar(require("./StateMachine"), exports);
@@ -9,4 +9,4 @@ export interface AppHandlerFunctions {
9
9
  setState: (finalState: string, duration?: number) => void;
10
10
  setDevicePreview: (x: number, y: number) => void;
11
11
  }
12
- export declare function makeAppHandler(functions: AppHandlerFunctions): Handler;
12
+ export declare function makeAppHandler(functions: AppHandlerFunctions, verbose?: boolean): Handler;