@vived/app 2.6.0 → 2.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (80) hide show
  1. package/README.md +1 -151
  2. package/lib/Core/BaseApp/UseCase.js +1 -1
  3. package/lib/Entities/Babylon.d.ts +31 -0
  4. package/lib/Entities/Babylon.js +99 -0
  5. package/lib/Entities/BaseApp.d.ts +7 -0
  6. package/lib/Entities/BaseApp.js +27 -0
  7. package/lib/Entities/Color.d.ts +20 -0
  8. package/lib/Entities/Color.js +59 -0
  9. package/lib/Entities/DevicePreview.d.ts +11 -0
  10. package/lib/Entities/DevicePreview.js +44 -0
  11. package/lib/Entities/KeyboardInput.d.ts +14 -0
  12. package/lib/Entities/KeyboardInput.js +76 -0
  13. package/lib/Entities/LineSegment2D.d.ts +11 -0
  14. package/lib/Entities/LineSegment2D.js +70 -0
  15. package/lib/Entities/MemoizedBoolean.d.ts +7 -0
  16. package/lib/Entities/MemoizedBoolean.js +19 -0
  17. package/lib/Entities/MemoizedNumber.d.ts +7 -0
  18. package/lib/Entities/MemoizedNumber.js +19 -0
  19. package/lib/Entities/MemoizedString.d.ts +7 -0
  20. package/lib/Entities/MemoizedString.js +19 -0
  21. package/lib/Entities/MemoizedVector2.d.ts +12 -0
  22. package/lib/Entities/MemoizedVector2.js +37 -0
  23. package/lib/Entities/MemoizedVector3.d.ts +14 -0
  24. package/lib/Entities/MemoizedVector3.js +46 -0
  25. package/lib/Entities/MouseInput.d.ts +15 -0
  26. package/lib/Entities/MouseInput.js +109 -0
  27. package/lib/Entities/MouseSceneInput.d.ts +15 -0
  28. package/lib/Entities/MouseSceneInput.js +109 -0
  29. package/lib/Entities/ObserverList.d.ts +6 -0
  30. package/lib/Entities/ObserverList.js +23 -0
  31. package/lib/Entities/OrbitCamera.d.ts +17 -0
  32. package/lib/Entities/OrbitCamera.js +74 -0
  33. package/lib/Entities/ParametricLine.d.ts +29 -0
  34. package/lib/Entities/ParametricLine.js +79 -0
  35. package/lib/Entities/ParametricPlane.d.ts +20 -0
  36. package/lib/Entities/ParametricPlane.js +63 -0
  37. package/lib/Entities/StateMachine.d.ts +25 -0
  38. package/lib/Entities/StateMachine.js +81 -0
  39. package/lib/Entities/UndoRedo.d.ts +22 -0
  40. package/lib/Entities/UndoRedo.js +61 -0
  41. package/lib/Entities/Vector2.d.ts +21 -0
  42. package/lib/Entities/Vector2.js +83 -0
  43. package/lib/Entities/Vector3.d.ts +19 -0
  44. package/lib/Entities/Vector3.js +75 -0
  45. package/lib/Entities/index.d.ts +20 -0
  46. package/lib/Entities/index.js +32 -0
  47. package/lib/PresentationManagers/DevicePreviewPM.d.ts +13 -0
  48. package/lib/PresentationManagers/DevicePreviewPM.js +25 -0
  49. package/lib/PresentationManagers/HasRedoPM.d.ts +9 -0
  50. package/lib/PresentationManagers/HasRedoPM.js +22 -0
  51. package/lib/PresentationManagers/HasUndoPM.d.ts +9 -0
  52. package/lib/PresentationManagers/HasUndoPM.js +22 -0
  53. package/lib/PresentationManagers/IsAuthoringPM.d.ts +9 -0
  54. package/lib/PresentationManagers/IsAuthoringPM.js +22 -0
  55. package/lib/PresentationManagers/OrbitCameraPM.d.ts +14 -0
  56. package/lib/PresentationManagers/OrbitCameraPM.js +31 -0
  57. package/lib/PresentationManagers/ShowBabylonInspectorPM.d.ts +9 -0
  58. package/lib/PresentationManagers/ShowBabylonInspectorPM.js +22 -0
  59. package/lib/PresentationManagers/index.d.ts +6 -0
  60. package/lib/PresentationManagers/index.js +18 -0
  61. package/lib/UseCases/LerpOrbitCamera.d.ts +36 -0
  62. package/lib/UseCases/LerpOrbitCamera.js +71 -0
  63. package/lib/UseCases/SerializeCamera.d.ts +21 -0
  64. package/lib/UseCases/SerializeCamera.js +59 -0
  65. package/lib/UseCases/SerializeOrbitCamera.d.ts +21 -0
  66. package/lib/UseCases/SerializeOrbitCamera.js +59 -0
  67. package/lib/UseCases/SerializedCamDemo.d.ts +0 -0
  68. package/lib/UseCases/SerializedCamDemo.js +1 -0
  69. package/lib/UseCases/index.d.ts +3 -0
  70. package/lib/UseCases/index.js +15 -0
  71. package/lib/UseCases/setDevicePreview.d.ts +2 -0
  72. package/lib/UseCases/setDevicePreview.js +14 -0
  73. package/lib/Utilities/degreesToRadians.d.ts +1 -0
  74. package/lib/Utilities/degreesToRadians.js +7 -0
  75. package/lib/Utilities/index.d.ts +1 -0
  76. package/lib/Utilities/index.js +13 -0
  77. package/lib/index.d.ts +7 -2
  78. package/lib/index.js +8 -2
  79. package/package.json +1 -2
  80. package/CHANGELOG.md +0 -58
@@ -0,0 +1,7 @@
1
+ export declare class MemoizedNumber {
2
+ private _val;
3
+ get val(): number;
4
+ set val(b: number);
5
+ private onChangeCallback;
6
+ constructor(initialValue: number, onChangeCallback: () => void);
7
+ }
@@ -0,0 +1,19 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MemoizedNumber = void 0;
4
+ class MemoizedNumber {
5
+ constructor(initialValue, onChangeCallback) {
6
+ this._val = initialValue;
7
+ this.onChangeCallback = onChangeCallback;
8
+ }
9
+ get val() {
10
+ return this._val;
11
+ }
12
+ set val(b) {
13
+ if (this._val === b)
14
+ return;
15
+ this._val = b;
16
+ this.onChangeCallback();
17
+ }
18
+ }
19
+ exports.MemoizedNumber = MemoizedNumber;
@@ -0,0 +1,7 @@
1
+ export declare class MemoizedString {
2
+ private _val;
3
+ get val(): string;
4
+ set val(b: string);
5
+ private onChangeCallback;
6
+ constructor(initialValue: string, onChangeCallback: () => void);
7
+ }
@@ -0,0 +1,19 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MemoizedString = void 0;
4
+ class MemoizedString {
5
+ constructor(initialValue, onChangeCallback) {
6
+ this._val = initialValue;
7
+ this.onChangeCallback = onChangeCallback;
8
+ }
9
+ get val() {
10
+ return this._val;
11
+ }
12
+ set val(b) {
13
+ if (this._val === b)
14
+ return;
15
+ this._val = b;
16
+ this.onChangeCallback();
17
+ }
18
+ }
19
+ exports.MemoizedString = MemoizedString;
@@ -0,0 +1,12 @@
1
+ import { Vector2 } from "./Vector2";
2
+ export declare class MemoizedVector2 {
3
+ private _val;
4
+ get x(): number;
5
+ set x(x: number);
6
+ get y(): number;
7
+ set y(y: number);
8
+ getVector(): Vector2;
9
+ setVector(vec: Vector2): void;
10
+ private onChangeCallback;
11
+ constructor(initialValue: Vector2, onChangeCallback: () => void);
12
+ }
@@ -0,0 +1,37 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MemoizedVector2 = void 0;
4
+ class MemoizedVector2 {
5
+ constructor(initialValue, onChangeCallback) {
6
+ this._val = initialValue.copy();
7
+ this.onChangeCallback = onChangeCallback;
8
+ }
9
+ get x() {
10
+ return this._val.x;
11
+ }
12
+ set x(x) {
13
+ if (this._val.x === x)
14
+ return;
15
+ this._val.x = x;
16
+ this.onChangeCallback();
17
+ }
18
+ get y() {
19
+ return this._val.y;
20
+ }
21
+ set y(y) {
22
+ if (this._val.y === y)
23
+ return;
24
+ this._val.y = y;
25
+ this.onChangeCallback();
26
+ }
27
+ getVector() {
28
+ return this._val.copy();
29
+ }
30
+ setVector(vec) {
31
+ if (vec.x === this._val.x && vec.y === this._val.y)
32
+ return;
33
+ this._val = vec.copy();
34
+ this.onChangeCallback();
35
+ }
36
+ }
37
+ exports.MemoizedVector2 = MemoizedVector2;
@@ -0,0 +1,14 @@
1
+ import { Vector3 } from "./Vector3";
2
+ export declare class MemoizedVector3 {
3
+ private _val;
4
+ get x(): number;
5
+ set x(x: number);
6
+ get y(): number;
7
+ set y(y: number);
8
+ get z(): number;
9
+ set z(z: number);
10
+ getVector(): Vector3;
11
+ setVector(vec: Vector3): void;
12
+ private onChangeCallback;
13
+ constructor(initialValue: Vector3, onChangeCallback: () => void);
14
+ }
@@ -0,0 +1,46 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MemoizedVector3 = void 0;
4
+ class MemoizedVector3 {
5
+ constructor(initialValue, onChangeCallback) {
6
+ this._val = initialValue.copy();
7
+ this.onChangeCallback = onChangeCallback;
8
+ }
9
+ get x() {
10
+ return this._val.x;
11
+ }
12
+ set x(x) {
13
+ if (this._val.x === x)
14
+ return;
15
+ this._val.x = x;
16
+ this.onChangeCallback();
17
+ }
18
+ get y() {
19
+ return this._val.y;
20
+ }
21
+ set y(y) {
22
+ if (this._val.y === y)
23
+ return;
24
+ this._val.y = y;
25
+ this.onChangeCallback();
26
+ }
27
+ get z() {
28
+ return this._val.z;
29
+ }
30
+ set z(z) {
31
+ if (this._val.z === z)
32
+ return;
33
+ this._val.z = z;
34
+ this.onChangeCallback();
35
+ }
36
+ getVector() {
37
+ return this._val.copy();
38
+ }
39
+ setVector(vec) {
40
+ if (vec.x === this._val.x && vec.y === this._val.y && vec.z === this._val.z)
41
+ return;
42
+ this._val = vec.copy();
43
+ this.onChangeCallback();
44
+ }
45
+ }
46
+ exports.MemoizedVector3 = MemoizedVector3;
@@ -0,0 +1,15 @@
1
+ export interface MouseController {
2
+ onClick?: (e: MouseEvent) => void;
3
+ onDown?: (e: MouseEvent) => void;
4
+ onUp?: (e: MouseEvent) => void;
5
+ onMove?: (e: MouseEvent) => void;
6
+ onWheel?: (e: WheelEvent) => void;
7
+ }
8
+ export interface MouseInput {
9
+ eventElement: HTMLElement | undefined;
10
+ setEventElement: (eventElement: HTMLElement) => void;
11
+ clearInputElement: () => void;
12
+ registerController: (controller: MouseController) => void;
13
+ removeController: (controller: MouseController) => void;
14
+ }
15
+ export declare function makeMouseSceneInput(): MouseInput;
@@ -0,0 +1,109 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.makeMouseSceneInput = void 0;
4
+ const _1 = require(".");
5
+ function makeMouseSceneInput() {
6
+ return new MouseInputImp();
7
+ }
8
+ exports.makeMouseSceneInput = makeMouseSceneInput;
9
+ class MouseInputImp {
10
+ constructor() {
11
+ this.controllers = [];
12
+ this.maxClickMovement = 5; // pixels
13
+ this._eventElement = undefined;
14
+ this.setEventElement = (eventElement) => {
15
+ if (this._eventElement)
16
+ this.clearInputElement();
17
+ eventElement.addEventListener("mousedown", this.onMouseDown);
18
+ eventElement.addEventListener("mouseup", this.onMouseUp);
19
+ eventElement.addEventListener("mousemove", this.onMouseMove);
20
+ eventElement.addEventListener("mouseout", this.onMouseOut);
21
+ eventElement.addEventListener("wheel", this.onWheel);
22
+ this._eventElement = eventElement;
23
+ };
24
+ this.clearInputElement = () => {
25
+ if (!this._eventElement)
26
+ return;
27
+ this._eventElement.removeEventListener("mousedown", this.onMouseDown);
28
+ this._eventElement.removeEventListener("mouseup", this.onMouseUp);
29
+ this._eventElement.removeEventListener("mousemove", this.onMouseMove);
30
+ this._eventElement.removeEventListener("mouseout", this.onMouseOut);
31
+ this._eventElement.removeEventListener("wheel", this.onWheel);
32
+ this._eventElement = undefined;
33
+ };
34
+ this.registerController = (controller) => {
35
+ this.controllers.push(controller);
36
+ };
37
+ this.removeController = (controller) => {
38
+ const index = this.controllers.indexOf(controller);
39
+ if (index >= 0) {
40
+ this.controllers.splice(index, 1);
41
+ }
42
+ };
43
+ this.onMouseDown = (e) => {
44
+ const mousePos = new _1.Vector2(e.offsetX, e.offsetY);
45
+ this.controllers.forEach((c) => {
46
+ if (c.onDown) {
47
+ c.onDown(e);
48
+ }
49
+ });
50
+ this.pressEvent = e;
51
+ };
52
+ this.onMouseUp = (e) => {
53
+ this.controllers.forEach((c) => {
54
+ if (c.onUp) {
55
+ c.onUp(e);
56
+ }
57
+ });
58
+ if (!this.pressEvent)
59
+ return;
60
+ const deltaX = this.pressEvent.screenX - e.screenX;
61
+ const deltaY = this.pressEvent.screenY - e.screenY;
62
+ const delta = new _1.Vector2(deltaX, deltaY);
63
+ if (delta.magnitued < this.maxClickMovement) {
64
+ this.controllers.forEach((c) => {
65
+ if (c.onClick) {
66
+ c.onClick(e);
67
+ }
68
+ });
69
+ }
70
+ this.pressEvent = undefined;
71
+ };
72
+ this.onMouseMove = (e) => {
73
+ this.controllers.forEach((c) => {
74
+ if (c.onMove) {
75
+ c.onMove(e);
76
+ }
77
+ });
78
+ if (!this.pressEvent)
79
+ return;
80
+ const deltaX = this.pressEvent.screenX - e.screenX;
81
+ const deltaY = this.pressEvent.screenY - e.screenY;
82
+ const delta = new _1.Vector2(deltaX, deltaY);
83
+ if (delta.magnitued > this.maxClickMovement) {
84
+ this.pressEvent = undefined;
85
+ }
86
+ };
87
+ this.onMouseOut = (e) => {
88
+ if (!this.pressEvent)
89
+ return;
90
+ const mousePos = new _1.Vector2(e.offsetX, e.offsetY);
91
+ this.controllers.forEach((c) => {
92
+ if (c.onUp) {
93
+ c.onUp(e);
94
+ }
95
+ });
96
+ this.pressEvent = undefined;
97
+ };
98
+ this.onWheel = (e) => {
99
+ this.controllers.forEach((c) => {
100
+ if (c.onWheel) {
101
+ c.onWheel(e);
102
+ }
103
+ });
104
+ };
105
+ }
106
+ get eventElement() {
107
+ return this._eventElement;
108
+ }
109
+ }
@@ -0,0 +1,15 @@
1
+ export interface MouseController {
2
+ onClick?: (e: MouseEvent) => void;
3
+ onDown?: (e: MouseEvent) => void;
4
+ onUp?: (e: MouseEvent) => void;
5
+ onMove?: (e: MouseEvent) => void;
6
+ onWheel?: (e: WheelEvent) => void;
7
+ }
8
+ export interface MouseSceneInput {
9
+ eventElement: HTMLElement | undefined;
10
+ setEventElement: (eventElement: HTMLElement) => void;
11
+ clearInputElement: () => void;
12
+ registerController: (controller: MouseController) => void;
13
+ removeController: (controller: MouseController) => void;
14
+ }
15
+ export declare function makeMouseSceneInput(): MouseSceneInput;
@@ -0,0 +1,109 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.makeMouseSceneInput = void 0;
4
+ const _1 = require(".");
5
+ function makeMouseSceneInput() {
6
+ return new MouseSceneInputImp();
7
+ }
8
+ exports.makeMouseSceneInput = makeMouseSceneInput;
9
+ class MouseSceneInputImp {
10
+ constructor() {
11
+ this.controllers = [];
12
+ this.maxClickMovement = 5; // pixels
13
+ this._eventElement = undefined;
14
+ this.setEventElement = (eventElement) => {
15
+ if (this._eventElement)
16
+ this.clearInputElement();
17
+ eventElement.addEventListener("mousedown", this.onMouseDown);
18
+ eventElement.addEventListener("mouseup", this.onMouseUp);
19
+ eventElement.addEventListener("mousemove", this.onMouseMove);
20
+ eventElement.addEventListener("mouseout", this.onMouseOut);
21
+ eventElement.addEventListener("wheel", this.onWheel);
22
+ this._eventElement = eventElement;
23
+ };
24
+ this.clearInputElement = () => {
25
+ if (!this._eventElement)
26
+ return;
27
+ this._eventElement.removeEventListener("mousedown", this.onMouseDown);
28
+ this._eventElement.removeEventListener("mouseup", this.onMouseUp);
29
+ this._eventElement.removeEventListener("mousemove", this.onMouseMove);
30
+ this._eventElement.removeEventListener("mouseout", this.onMouseOut);
31
+ this._eventElement.removeEventListener("wheel", this.onWheel);
32
+ this._eventElement = undefined;
33
+ };
34
+ this.registerController = (controller) => {
35
+ this.controllers.push(controller);
36
+ };
37
+ this.removeController = (controller) => {
38
+ const index = this.controllers.indexOf(controller);
39
+ if (index >= 0) {
40
+ this.controllers.splice(index, 1);
41
+ }
42
+ };
43
+ this.onMouseDown = (e) => {
44
+ const mousePos = new _1.Vector2(e.offsetX, e.offsetY);
45
+ this.controllers.forEach((c) => {
46
+ if (c.onDown) {
47
+ c.onDown(e);
48
+ }
49
+ });
50
+ this.pressEvent = e;
51
+ };
52
+ this.onMouseUp = (e) => {
53
+ this.controllers.forEach((c) => {
54
+ if (c.onUp) {
55
+ c.onUp(e);
56
+ }
57
+ });
58
+ if (!this.pressEvent)
59
+ return;
60
+ const deltaX = this.pressEvent.screenX - e.screenX;
61
+ const deltaY = this.pressEvent.screenY - e.screenY;
62
+ const delta = new _1.Vector2(deltaX, deltaY);
63
+ if (delta.magnitued < this.maxClickMovement) {
64
+ this.controllers.forEach((c) => {
65
+ if (c.onClick) {
66
+ c.onClick(e);
67
+ }
68
+ });
69
+ }
70
+ this.pressEvent = undefined;
71
+ };
72
+ this.onMouseMove = (e) => {
73
+ this.controllers.forEach((c) => {
74
+ if (c.onMove) {
75
+ c.onMove(e);
76
+ }
77
+ });
78
+ if (!this.pressEvent)
79
+ return;
80
+ const deltaX = this.pressEvent.screenX - e.screenX;
81
+ const deltaY = this.pressEvent.screenY - e.screenY;
82
+ const delta = new _1.Vector2(deltaX, deltaY);
83
+ if (delta.magnitued > this.maxClickMovement) {
84
+ this.pressEvent = undefined;
85
+ }
86
+ };
87
+ this.onMouseOut = (e) => {
88
+ if (!this.pressEvent)
89
+ return;
90
+ const mousePos = new _1.Vector2(e.offsetX, e.offsetY);
91
+ this.controllers.forEach((c) => {
92
+ if (c.onUp) {
93
+ c.onUp(e);
94
+ }
95
+ });
96
+ this.pressEvent = undefined;
97
+ };
98
+ this.onWheel = (e) => {
99
+ this.controllers.forEach((c) => {
100
+ if (c.onWheel) {
101
+ c.onWheel(e);
102
+ }
103
+ });
104
+ };
105
+ }
106
+ get eventElement() {
107
+ return this._eventElement;
108
+ }
109
+ }
@@ -0,0 +1,6 @@
1
+ export declare class ObserverList<T> {
2
+ private observers;
3
+ notify: (msg: T) => void;
4
+ add: (obs: (msg: T) => void) => void;
5
+ remove: (obs: (msg: T) => void) => void;
6
+ }
@@ -0,0 +1,23 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ObserverList = void 0;
4
+ class ObserverList {
5
+ constructor() {
6
+ this.observers = [];
7
+ this.notify = (msg) => {
8
+ this.observers.forEach((obs) => {
9
+ obs(msg);
10
+ });
11
+ };
12
+ this.add = (obs) => {
13
+ this.observers.push(obs);
14
+ };
15
+ this.remove = (obs) => {
16
+ const index = this.observers.indexOf(obs);
17
+ if (index >= 0) {
18
+ this.observers.splice(index, 1);
19
+ }
20
+ };
21
+ }
22
+ }
23
+ exports.ObserverList = ObserverList;
@@ -0,0 +1,17 @@
1
+ import { Vector3 } from ".";
2
+ export declare type OnOrbitCameraChange = () => void;
3
+ export interface CameraLerper {
4
+ cancelLerp: () => void;
5
+ }
6
+ export interface OrbitCamera {
7
+ alpha: number;
8
+ beta: number;
9
+ radius: number;
10
+ target: Vector3;
11
+ registerLerp: (lerper: CameraLerper) => void;
12
+ lerpCompleted: () => void;
13
+ cancelLerp: () => void;
14
+ addObserver: (observer: OnOrbitCameraChange) => void;
15
+ removeObserver: (observer: OnOrbitCameraChange) => void;
16
+ }
17
+ export declare function makeOrbitCamera(): OrbitCamera;
@@ -0,0 +1,74 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.makeOrbitCamera = void 0;
4
+ const _1 = require(".");
5
+ function makeOrbitCamera() {
6
+ return new OrbitCameraImp();
7
+ }
8
+ exports.makeOrbitCamera = makeOrbitCamera;
9
+ class OrbitCameraImp {
10
+ constructor() {
11
+ this.observers = new _1.ObserverList();
12
+ this.memoizedAlpha = new _1.MemoizedNumber(0, this.observers.notify);
13
+ this.memoizedBeta = new _1.MemoizedNumber(0, this.observers.notify);
14
+ this.memoizedRadius = new _1.MemoizedNumber(1, this.observers.notify);
15
+ this.memoizedTarget = new _1.MemoizedVector3(_1.Vector3.Zero(), this.observers.notify);
16
+ this.registerLerp = (lerper) => {
17
+ if (this.currentLerp) {
18
+ this.currentLerp.cancelLerp();
19
+ }
20
+ this.currentLerp = lerper;
21
+ };
22
+ this.lerpCompleted = () => {
23
+ this.currentLerp = undefined;
24
+ };
25
+ this.cancelLerp = () => {
26
+ var _a;
27
+ (_a = this.currentLerp) === null || _a === void 0 ? void 0 : _a.cancelLerp();
28
+ this.currentLerp = undefined;
29
+ };
30
+ this.addObserver = (observer) => {
31
+ this.observers.add(observer);
32
+ };
33
+ this.removeObserver = (observer) => {
34
+ this.observers.remove(observer);
35
+ };
36
+ }
37
+ get alpha() {
38
+ return this.memoizedAlpha.val;
39
+ }
40
+ set alpha(val) {
41
+ this.memoizedAlpha.val = this.clampAngle(val);
42
+ }
43
+ get beta() {
44
+ return this.memoizedBeta.val;
45
+ }
46
+ set beta(val) {
47
+ this.memoizedBeta.val = this.clampAngle(val);
48
+ }
49
+ get radius() {
50
+ return this.memoizedRadius.val;
51
+ }
52
+ set radius(val) {
53
+ this.memoizedRadius.val = val < 0 ? 0 : val;
54
+ }
55
+ get target() {
56
+ return this.memoizedTarget.getVector();
57
+ }
58
+ set target(val) {
59
+ this.memoizedTarget.setVector(val);
60
+ }
61
+ clampAngle(angle) {
62
+ const isNegative = angle < 0 ? true : false;
63
+ const absAngle = Math.abs(angle);
64
+ const revolutions = Math.floor(absAngle / 360);
65
+ let angleWithoutRevolutions = absAngle - revolutions * 360;
66
+ if (angleWithoutRevolutions > 180) {
67
+ angleWithoutRevolutions = angleWithoutRevolutions - 360;
68
+ }
69
+ if (isNegative) {
70
+ angleWithoutRevolutions *= -1;
71
+ }
72
+ return angleWithoutRevolutions;
73
+ }
74
+ }
@@ -0,0 +1,29 @@
1
+ import { Vector3 } from "./Vector3";
2
+ export interface LineParameters {
3
+ x0: number;
4
+ y0: number;
5
+ z0: number;
6
+ a: number;
7
+ b: number;
8
+ c: number;
9
+ }
10
+ export declare class ParametricLine {
11
+ private x0;
12
+ private y0;
13
+ private z0;
14
+ private a;
15
+ private b;
16
+ private c;
17
+ static FromTwoPoint(p1: Vector3, p2: Vector3): ParametricLine;
18
+ static FromPointDirection(point: Vector3, direction: Vector3): ParametricLine;
19
+ static Forward(): ParametricLine;
20
+ static Backward(): ParametricLine;
21
+ static Up(): ParametricLine;
22
+ static Down(): ParametricLine;
23
+ static Left(): ParametricLine;
24
+ static Right(): ParametricLine;
25
+ getPointAtDistance(distance: number): Vector3;
26
+ getParameters(): LineParameters;
27
+ copy(): ParametricLine;
28
+ constructor(parameters: LineParameters);
29
+ }
@@ -0,0 +1,79 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.ParametricLine = void 0;
4
+ const Vector3_1 = require("./Vector3");
5
+ class ParametricLine {
6
+ constructor(parameters) {
7
+ this.x0 = parameters.x0;
8
+ this.y0 = parameters.y0;
9
+ this.z0 = parameters.z0;
10
+ this.a = parameters.a;
11
+ this.b = parameters.b;
12
+ this.c = parameters.c;
13
+ }
14
+ static FromTwoPoint(p1, p2) {
15
+ const dir = p2.subtract(p1).unit;
16
+ return this.FromPointDirection(p1, dir);
17
+ }
18
+ static FromPointDirection(point, direction) {
19
+ return new ParametricLine({
20
+ x0: point.x,
21
+ y0: point.y,
22
+ z0: point.z,
23
+ a: direction.x,
24
+ b: direction.y,
25
+ c: direction.z,
26
+ });
27
+ }
28
+ static Forward() {
29
+ const p = Vector3_1.Vector3.Zero();
30
+ const d = new Vector3_1.Vector3(0, 0, 1);
31
+ return this.FromPointDirection(p, d);
32
+ }
33
+ static Backward() {
34
+ const p = Vector3_1.Vector3.Zero();
35
+ const d = new Vector3_1.Vector3(0, 0, -1);
36
+ return this.FromPointDirection(p, d);
37
+ }
38
+ static Up() {
39
+ const p = Vector3_1.Vector3.Zero();
40
+ const d = new Vector3_1.Vector3(0, 1, 0);
41
+ return this.FromPointDirection(p, d);
42
+ }
43
+ static Down() {
44
+ const p = Vector3_1.Vector3.Zero();
45
+ const d = new Vector3_1.Vector3(0, -1, 0);
46
+ return this.FromPointDirection(p, d);
47
+ }
48
+ static Left() {
49
+ const p = Vector3_1.Vector3.Zero();
50
+ const d = new Vector3_1.Vector3(-1, 0, 0);
51
+ return this.FromPointDirection(p, d);
52
+ }
53
+ static Right() {
54
+ const p = Vector3_1.Vector3.Zero();
55
+ const d = new Vector3_1.Vector3(1, 0, 0);
56
+ return this.FromPointDirection(p, d);
57
+ }
58
+ getPointAtDistance(distance) {
59
+ const x = this.x0 + this.a * distance;
60
+ const y = this.y0 + this.b * distance;
61
+ const z = this.z0 + this.c * distance;
62
+ return new Vector3_1.Vector3(x, y, z);
63
+ }
64
+ getParameters() {
65
+ return {
66
+ x0: this.x0,
67
+ y0: this.y0,
68
+ z0: this.z0,
69
+ a: this.a,
70
+ b: this.b,
71
+ c: this.c,
72
+ };
73
+ }
74
+ copy() {
75
+ const parameters = this.getParameters();
76
+ return new ParametricLine(parameters);
77
+ }
78
+ }
79
+ exports.ParametricLine = ParametricLine;
@@ -0,0 +1,20 @@
1
+ import { ParametricLine } from "./ParametricLine";
2
+ import { Vector3 } from "./Vector3";
3
+ export interface PlaneParameters {
4
+ a: number;
5
+ b: number;
6
+ c: number;
7
+ d: number;
8
+ }
9
+ export declare class ParametricPlane {
10
+ static FromPointNormal(point: Vector3, normal: Vector3): ParametricPlane;
11
+ static FromThreePoints(A: Vector3, B: Vector3, C: Vector3): ParametricPlane;
12
+ static XY(): ParametricPlane;
13
+ static ZX(): ParametricPlane;
14
+ static YZ(): ParametricPlane;
15
+ private point;
16
+ private normal;
17
+ getParameters(): PlaneParameters;
18
+ intersectLine(line: ParametricLine): Vector3 | undefined;
19
+ constructor(point: Vector3, normal: Vector3);
20
+ }