@vived/app 2.49.0 → 2.50.1

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Files changed (77) hide show
  1. package/lib/Entities/Babylon.js +2 -2
  2. package/lib/Entities/BaseApp.js +1 -1
  3. package/lib/Entities/FocusCamera.d.ts +70 -0
  4. package/lib/Entities/FocusCamera.js +272 -0
  5. package/lib/Entities/FramedScreen.js +1 -1
  6. package/lib/Entities/FramedScreenContainer.js +2 -2
  7. package/lib/Entities/HoverLabels.js +1 -1
  8. package/lib/Entities/Memoized/MemoizedAngle.d.ts +9 -0
  9. package/lib/Entities/Memoized/MemoizedAngle.js +22 -0
  10. package/lib/Entities/Memoized/MemoizedBoolean.d.ts +8 -0
  11. package/lib/Entities/Memoized/MemoizedBoolean.js +22 -0
  12. package/lib/Entities/{MemoizedColor.d.ts → Memoized/MemoizedColor.d.ts} +1 -1
  13. package/lib/Entities/{MemoizedColor.js → Memoized/MemoizedColor.js} +1 -1
  14. package/lib/Entities/Memoized/MemoizedNumber.d.ts +8 -0
  15. package/lib/Entities/Memoized/MemoizedNumber.js +22 -0
  16. package/lib/Entities/Memoized/MemoizedQuaternion.d.ts +9 -0
  17. package/lib/Entities/Memoized/MemoizedQuaternion.js +23 -0
  18. package/lib/Entities/Memoized/MemoizedString.d.ts +8 -0
  19. package/lib/Entities/Memoized/MemoizedString.js +22 -0
  20. package/lib/Entities/Memoized/MemoizedVector2.d.ts +9 -0
  21. package/lib/Entities/Memoized/MemoizedVector2.js +23 -0
  22. package/lib/Entities/Memoized/MemoizedVector3.d.ts +9 -0
  23. package/lib/Entities/Memoized/MemoizedVector3.js +23 -0
  24. package/lib/Entities/MeshModel.d.ts +68 -0
  25. package/lib/Entities/MeshModel.js +174 -0
  26. package/lib/Entities/ModelObject.d.ts +10 -0
  27. package/lib/Entities/ModelObject.js +42 -0
  28. package/lib/Entities/SceneModel.js +4 -4
  29. package/lib/Entities/SceneModelMesh.d.ts +16 -0
  30. package/lib/Entities/SceneModelMesh.js +25 -2
  31. package/lib/Entities/SceneModelRepo.js +2 -2
  32. package/lib/Entities/SceneObject.js +2 -2
  33. package/lib/Entities/Tool.js +1 -1
  34. package/lib/Entities/index.d.ts +8 -7
  35. package/lib/Entities/index.js +8 -7
  36. package/lib/PresentationManagers/FocusCameraPM.d.ts +15 -0
  37. package/lib/PresentationManagers/FocusCameraPM.js +31 -0
  38. package/lib/PresentationManagers/FocusCameraPosRotPM.d.ts +13 -0
  39. package/lib/PresentationManagers/FocusCameraPosRotPM.js +28 -0
  40. package/lib/PresentationManagers/SceneModel/SceneMeshOverlayPM.d.ts +15 -0
  41. package/lib/PresentationManagers/SceneModel/SceneMeshOverlayPM.js +34 -0
  42. package/lib/UseCases/FocusCamera/BumpDollyFocusCamera.d.ts +17 -0
  43. package/lib/UseCases/FocusCamera/BumpDollyFocusCamera.js +64 -0
  44. package/lib/UseCases/FocusCamera/LerpFocusCamera.d.ts +36 -0
  45. package/lib/UseCases/FocusCamera/LerpFocusCamera.js +71 -0
  46. package/lib/UseCases/FocusCamera/PinchDollyFocusCamera.d.ts +11 -0
  47. package/lib/UseCases/FocusCamera/PinchDollyFocusCamera.js +36 -0
  48. package/lib/UseCases/FocusCamera/PixelDollyFocusCamera.d.ts +11 -0
  49. package/lib/UseCases/FocusCamera/PixelDollyFocusCamera.js +36 -0
  50. package/lib/UseCases/FocusCamera/PixelOrbitFocusCamera.d.ts +11 -0
  51. package/lib/UseCases/FocusCamera/PixelOrbitFocusCamera.js +26 -0
  52. package/lib/UseCases/FocusCamera/PixelPlanePanFocusCamera.d.ts +11 -0
  53. package/lib/UseCases/FocusCamera/PixelPlanePanFocusCamera.js +33 -0
  54. package/lib/UseCases/FocusCamera/SerializeFocusCamera.d.ts +22 -0
  55. package/lib/UseCases/FocusCamera/SerializeFocusCamera.js +81 -0
  56. package/lib/UseCases/FocusCamera/index.d.ts +7 -0
  57. package/lib/UseCases/{SceneObject → FocusCamera}/index.js +7 -1
  58. package/lib/UseCases/SceneModel/SetSceneModelMeshOverlayColor.d.ts +2 -0
  59. package/lib/UseCases/SceneModel/SetSceneModelMeshOverlayColor.js +13 -0
  60. package/lib/UseCases/SceneModel/index.d.ts +1 -0
  61. package/lib/UseCases/SceneModel/index.js +1 -0
  62. package/package.json +1 -1
  63. package/lib/Entities/ModelMesh.d.ts +0 -53
  64. package/lib/Entities/ModelMesh.js +0 -106
  65. package/lib/Entities/SceneModelObject.d.ts +0 -40
  66. package/lib/Entities/SceneModelObject.js +0 -77
  67. package/lib/UseCases/SceneModel/PeelSceneMeshBase.d.ts +0 -20
  68. package/lib/UseCases/SceneModel/PeelSceneMeshBase.js +0 -66
  69. package/lib/UseCases/SceneModel/setActiveSceneModel.d.ts +0 -2
  70. package/lib/UseCases/SceneModel/setActiveSceneModel.js +0 -90
  71. package/lib/UseCases/SceneModel/setupSceneModelFromData.d.ts +0 -2
  72. package/lib/UseCases/SceneModel/setupSceneModelFromData.js +0 -72
  73. package/lib/UseCases/SceneObject/PeelSceneObjectBase.d.ts +0 -20
  74. package/lib/UseCases/SceneObject/PeelSceneObjectBase.js +0 -66
  75. package/lib/UseCases/SceneObject/index.d.ts +0 -1
  76. package/lib/UseCases/SceneRoot/initializeSceneRoot.d.ts +0 -2
  77. package/lib/UseCases/SceneRoot/initializeSceneRoot.js +0 -9
@@ -0,0 +1,68 @@
1
+ import { Quaternion, Vector3 } from "../ValueObjects";
2
+ import { ModelObject } from "./ModelObject";
3
+ import { ObservableEntity } from "./ObservableEntity";
4
+ export interface MeshModelData {
5
+ version: number;
6
+ objects: ObjectData[];
7
+ name: string;
8
+ description: string;
9
+ bounds_min: {
10
+ x: number;
11
+ y: number;
12
+ z: number;
13
+ };
14
+ bounds_max: {
15
+ x: number;
16
+ y: number;
17
+ z: number;
18
+ };
19
+ defaultPosition: {
20
+ x: number;
21
+ y: number;
22
+ z: number;
23
+ };
24
+ defaultRotation: {
25
+ x: number;
26
+ y: number;
27
+ z: number;
28
+ w: number;
29
+ };
30
+ defaultScale: number;
31
+ }
32
+ export interface ObjectData {
33
+ id: string;
34
+ meshPaths: string[];
35
+ label: string;
36
+ }
37
+ export declare abstract class MeshModel extends ObservableEntity {
38
+ abstract readonly objects: ModelObject[];
39
+ abstract hasObject(id: string): boolean;
40
+ abstract getObjectById(id: string): ModelObject | undefined;
41
+ abstract getObjectByPath(path: string): ModelObject | undefined;
42
+ abstract addObject(object: ModelObject): void;
43
+ abstract deleteObject(id: string): void;
44
+ abstract get modelFile(): File | undefined;
45
+ abstract set modelFile(file: File | undefined);
46
+ abstract get version(): number;
47
+ abstract set version(scale: number);
48
+ abstract get name(): string;
49
+ abstract set name(name: string);
50
+ abstract get description(): string;
51
+ abstract set description(name: string);
52
+ abstract get image(): Blob | undefined;
53
+ abstract set image(image: Blob | undefined);
54
+ abstract get imageURL(): string | undefined;
55
+ abstract get bounds_min(): Vector3;
56
+ abstract set bounds_min(position: Vector3);
57
+ abstract get bounds_max(): Vector3;
58
+ abstract set bounds_max(position: Vector3);
59
+ abstract get defaultPosition(): Vector3;
60
+ abstract set defaultPosition(position: Vector3);
61
+ abstract get defaultRotation(): Quaternion;
62
+ abstract set defaultRotation(rotation: Quaternion);
63
+ abstract get defaultScale(): number;
64
+ abstract set defaultScale(scale: number);
65
+ abstract getData(): MeshModelData;
66
+ abstract setData(data: MeshModelData): void;
67
+ }
68
+ export declare function makeMeshModel(): MeshModel;
@@ -0,0 +1,174 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.makeMeshModel = exports.MeshModel = void 0;
4
+ const ValueObjects_1 = require("../ValueObjects");
5
+ const MemoizedNumber_1 = require("./MemoizedNumber");
6
+ const MemoizedString_1 = require("./MemoizedString");
7
+ const MemoizedVector3_1 = require("./MemoizedVector3");
8
+ const ModelObject_1 = require("./ModelObject");
9
+ const ObservableEntity_1 = require("./ObservableEntity");
10
+ class MeshModel extends ObservableEntity_1.ObservableEntity {
11
+ }
12
+ exports.MeshModel = MeshModel;
13
+ function makeMeshModel() {
14
+ return new MeshModelImp();
15
+ }
16
+ exports.makeMeshModel = makeMeshModel;
17
+ class MeshModelImp extends MeshModel {
18
+ constructor() {
19
+ super(...arguments);
20
+ this.objects = [];
21
+ this._modelFile = undefined;
22
+ this._memoizedVersion = new MemoizedNumber_1.MemoizedNumber(0, this.notify);
23
+ this._memoizedName = new MemoizedString_1.MemoizedString("", this.notify);
24
+ this._memoizedDescription = new MemoizedString_1.MemoizedString("", this.notify);
25
+ this._image = undefined;
26
+ this._memoizedBoundsMin = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
27
+ this._memoizedBoundsMax = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
28
+ this._memoizedDefaultPosition = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
29
+ this._defaultRotation = ValueObjects_1.Quaternion.Identity();
30
+ this._memoizedDefaultScale = new MemoizedNumber_1.MemoizedNumber(1, this.notify);
31
+ this._imageURL = undefined;
32
+ }
33
+ hasObject(id) {
34
+ return !!this.objects.find((obj) => obj.id === id);
35
+ }
36
+ getObjectById(id) {
37
+ return this.objects.find((obj) => obj.id === id);
38
+ }
39
+ getObjectByPath(path) {
40
+ let rVal;
41
+ this.objects.forEach((obj) => {
42
+ if (obj.meshPaths.includes(path)) {
43
+ rVal = obj;
44
+ }
45
+ });
46
+ return rVal;
47
+ }
48
+ addObject(object) {
49
+ object.addObserver(this.notify);
50
+ this.objects.push(object);
51
+ this.notify();
52
+ }
53
+ deleteObject(id) {
54
+ this.objects = this.objects.filter((obj) => {
55
+ if (obj.id === id) {
56
+ obj.removeObserver(this.notify);
57
+ return false;
58
+ }
59
+ return true;
60
+ });
61
+ this.notify();
62
+ }
63
+ get modelFile() {
64
+ return this._modelFile;
65
+ }
66
+ set modelFile(file) {
67
+ this._modelFile = file;
68
+ this.notify();
69
+ }
70
+ get version() {
71
+ return this._memoizedVersion.val;
72
+ }
73
+ set version(version) {
74
+ this._memoizedVersion.val = version;
75
+ }
76
+ get name() {
77
+ return this._memoizedName.val;
78
+ }
79
+ set name(name) {
80
+ this._memoizedName.val = name;
81
+ }
82
+ get description() {
83
+ return this._memoizedDescription.val;
84
+ }
85
+ set description(description) {
86
+ this._memoizedDescription.val = description;
87
+ }
88
+ get image() {
89
+ return this._image;
90
+ }
91
+ set image(image) {
92
+ if (!this._image && !image)
93
+ return;
94
+ if (this._image && image && this._image.size === image.size)
95
+ return;
96
+ this._image = image;
97
+ if (image === undefined) {
98
+ this._imageURL = undefined;
99
+ }
100
+ else {
101
+ this._imageURL = URL.createObjectURL(image);
102
+ }
103
+ this.notify();
104
+ }
105
+ get imageURL() {
106
+ return this._imageURL;
107
+ }
108
+ get bounds_min() {
109
+ return this._memoizedBoundsMin.val;
110
+ }
111
+ set bounds_min(bounds_min) {
112
+ this._memoizedBoundsMin.val = bounds_min;
113
+ }
114
+ get bounds_max() {
115
+ return this._memoizedBoundsMax.val;
116
+ }
117
+ set bounds_max(bounds_max) {
118
+ this._memoizedBoundsMax.val = bounds_max;
119
+ }
120
+ get defaultPosition() {
121
+ return this._memoizedDefaultPosition.val;
122
+ }
123
+ set defaultPosition(position) {
124
+ this._memoizedDefaultPosition.val = position;
125
+ }
126
+ get defaultRotation() {
127
+ return this._defaultRotation;
128
+ }
129
+ set defaultRotation(rotation) {
130
+ if (ValueObjects_1.Quaternion.Equal(this._defaultRotation, rotation))
131
+ return;
132
+ this._defaultRotation = rotation;
133
+ this.notify();
134
+ }
135
+ get defaultScale() {
136
+ return this._memoizedDefaultScale.val;
137
+ }
138
+ set defaultScale(scale) {
139
+ this._memoizedDefaultScale.val = scale;
140
+ }
141
+ getData() {
142
+ return {
143
+ version: this.version,
144
+ objects: this.objects.map((obj) => ({
145
+ id: obj.id,
146
+ label: obj.label,
147
+ meshPaths: [...obj.meshPaths],
148
+ })),
149
+ name: this.name,
150
+ description: this.description,
151
+ bounds_min: this.bounds_min,
152
+ bounds_max: this.bounds_max,
153
+ defaultPosition: this.defaultPosition,
154
+ defaultRotation: this.defaultRotation,
155
+ defaultScale: this.defaultScale,
156
+ };
157
+ }
158
+ setData(data) {
159
+ this.version = data.version;
160
+ data.objects.forEach((obj) => {
161
+ const modelObject = ModelObject_1.makeModelObject(obj.id);
162
+ modelObject.label = obj.label;
163
+ obj.meshPaths.forEach((path) => modelObject.addMeshPath(path));
164
+ this.addObject(modelObject);
165
+ });
166
+ this.name = data.name;
167
+ this.description = data.description;
168
+ this.bounds_min = data.bounds_min;
169
+ this.bounds_max = data.bounds_max;
170
+ this.defaultPosition = data.defaultPosition;
171
+ this.defaultRotation = data.defaultRotation;
172
+ this.defaultScale = data.defaultScale;
173
+ }
174
+ }
@@ -0,0 +1,10 @@
1
+ import { ObservableEntity } from "./ObservableEntity";
2
+ export declare abstract class ModelObject extends ObservableEntity {
3
+ abstract readonly id: string;
4
+ abstract get label(): string;
5
+ abstract set label(label: string);
6
+ abstract get meshPaths(): string[];
7
+ abstract addMeshPath(path: string): void;
8
+ abstract removeMeshPath(path: string): void;
9
+ }
10
+ export declare function makeModelObject(id: string): ModelObject;
@@ -0,0 +1,42 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.makeModelObject = exports.ModelObject = void 0;
4
+ const MemoizedString_1 = require("./MemoizedString");
5
+ const ObservableEntity_1 = require("./ObservableEntity");
6
+ class ModelObject extends ObservableEntity_1.ObservableEntity {
7
+ }
8
+ exports.ModelObject = ModelObject;
9
+ function makeModelObject(id) {
10
+ return new ModelObjectImp(id);
11
+ }
12
+ exports.makeModelObject = makeModelObject;
13
+ class ModelObjectImp extends ModelObject {
14
+ constructor(id) {
15
+ super();
16
+ this.memoizedLabel = new MemoizedString_1.MemoizedString("", this.notify);
17
+ this._meshPaths = new Set([]);
18
+ this.id = id;
19
+ }
20
+ get label() {
21
+ return this.memoizedLabel.val;
22
+ }
23
+ set label(label) {
24
+ this.memoizedLabel.val = label;
25
+ }
26
+ get meshPaths() {
27
+ return Array.from(this._meshPaths);
28
+ }
29
+ addMeshPath(path) {
30
+ if (this._meshPaths.has(path)) {
31
+ return;
32
+ }
33
+ this._meshPaths.add(path);
34
+ this.notify();
35
+ }
36
+ removeMeshPath(path) {
37
+ if (this._meshPaths.has(path)) {
38
+ this._meshPaths.delete(path);
39
+ this.notify();
40
+ }
41
+ }
42
+ }
@@ -2,10 +2,10 @@
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.makeSceneModel = exports.SceneModel = exports.SceneModelState = void 0;
4
4
  const ValueObjects_1 = require("../ValueObjects");
5
- const MemoizedNumber_1 = require("./MemoizedNumber");
6
- const MemoizedQuaternion_1 = require("./MemoizedQuaternion");
7
- const MemoizedString_1 = require("./MemoizedString");
8
- const MemoizedVector3_1 = require("./MemoizedVector3");
5
+ const MemoizedNumber_1 = require("./Memoized/MemoizedNumber");
6
+ const MemoizedQuaternion_1 = require("./Memoized/MemoizedQuaternion");
7
+ const MemoizedString_1 = require("./Memoized/MemoizedString");
8
+ const MemoizedVector3_1 = require("./Memoized/MemoizedVector3");
9
9
  const ObservableEntity_1 = require("./ObservableEntity");
10
10
  const SceneModelMesh_1 = require("./SceneModelMesh");
11
11
  var SceneModelState;
@@ -1,10 +1,22 @@
1
1
  import { Vector3, Vector3DTO } from "../ValueObjects";
2
2
  import { ObservableEntity } from "./ObservableEntity";
3
3
  import { SceneObject } from "./SceneObject";
4
+ export declare enum Color {
5
+ GREEN = "Green",
6
+ PINK = "Pink",
7
+ YELLOW = "Yellow",
8
+ RED = "Red",
9
+ BLUE = "Blue",
10
+ WHITE = "White",
11
+ PURPLE = "Purple",
12
+ BLACK = "Black",
13
+ ORANGE = "Orange"
14
+ }
4
15
  export interface SceneModelMeshStateDTO {
5
16
  id: string;
6
17
  shown: boolean;
7
18
  position: Vector3DTO;
19
+ overlayColor: Color | undefined;
8
20
  }
9
21
  export declare abstract class SceneModelMesh extends ObservableEntity {
10
22
  abstract readonly id: string;
@@ -13,6 +25,7 @@ export declare abstract class SceneModelMesh extends ObservableEntity {
13
25
  abstract sceneObject: SceneObject | undefined;
14
26
  abstract shown: boolean;
15
27
  abstract position: Vector3;
28
+ abstract overlayColor: Color | undefined;
16
29
  abstract get canBeStuck(): boolean;
17
30
  abstract stick(durationMS: number, easeFn: (val: number) => number, onStickComplete?: () => void): void;
18
31
  abstract moveTo(position: Vector3, durationMS: number, easeFn: (val: number) => number, onStickComplete?: () => void): void;
@@ -31,6 +44,9 @@ declare class SceneModelMeshImp extends SceneModelMesh {
31
44
  set sceneObject(so: SceneObject | undefined);
32
45
  get position(): Vector3;
33
46
  set position(p: Vector3);
47
+ private _overlayColor;
48
+ get overlayColor(): Color | undefined;
49
+ set overlayColor(overlayColor: Color | undefined);
34
50
  get canBeStuck(): boolean;
35
51
  moveTo(position: Vector3, durationMS: number, easeFn: (val: number) => number, onMoveComplete?: () => void): void;
36
52
  stick: (durationMS: number, easeFn: (val: number) => number, onStickComplete?: (() => void) | undefined) => void;
@@ -1,9 +1,21 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.makeSceneModelMesh = exports.SceneModelMesh = void 0;
3
+ exports.makeSceneModelMesh = exports.SceneModelMesh = exports.Color = void 0;
4
4
  const ValueObjects_1 = require("../ValueObjects");
5
- const MemoizedString_1 = require("./MemoizedString");
5
+ const MemoizedString_1 = require("./Memoized/MemoizedString");
6
6
  const ObservableEntity_1 = require("./ObservableEntity");
7
+ var Color;
8
+ (function (Color) {
9
+ Color["GREEN"] = "Green";
10
+ Color["PINK"] = "Pink";
11
+ Color["YELLOW"] = "Yellow";
12
+ Color["RED"] = "Red";
13
+ Color["BLUE"] = "Blue";
14
+ Color["WHITE"] = "White";
15
+ Color["PURPLE"] = "Purple";
16
+ Color["BLACK"] = "Black";
17
+ Color["ORANGE"] = "Orange";
18
+ })(Color = exports.Color || (exports.Color = {}));
7
19
  class SceneModelMesh extends ObservableEntity_1.ObservableEntity {
8
20
  }
9
21
  exports.SceneModelMesh = SceneModelMesh;
@@ -14,6 +26,7 @@ exports.makeSceneModelMesh = makeSceneModelMesh;
14
26
  class SceneModelMeshImp extends SceneModelMesh {
15
27
  constructor(id) {
16
28
  super();
29
+ this._overlayColor = undefined;
17
30
  this.stick = (durationMS, easeFn, onStickComplete) => {
18
31
  this.moveTo(ValueObjects_1.Vector3.Zero(), durationMS, easeFn, onStickComplete);
19
32
  };
@@ -78,6 +91,15 @@ class SceneModelMeshImp extends SceneModelMesh {
78
91
  }
79
92
  this._sceneObject.transform.localPosition = p;
80
93
  }
94
+ get overlayColor() {
95
+ return this._overlayColor;
96
+ }
97
+ set overlayColor(overlayColor) {
98
+ if (this._overlayColor !== overlayColor) {
99
+ this._overlayColor = overlayColor;
100
+ this.notify();
101
+ }
102
+ }
81
103
  get canBeStuck() {
82
104
  if (!this._sceneObject) {
83
105
  console.warn("Scene Mesh doea not have a scene object");
@@ -153,6 +175,7 @@ class SceneModelMeshImp extends SceneModelMesh {
153
175
  id: this.id,
154
176
  position: this.position.dto,
155
177
  shown: this.shown,
178
+ overlayColor: this.overlayColor,
156
179
  };
157
180
  }
158
181
  }
@@ -1,8 +1,8 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.makeSceneModelRepo = exports.SceneModelRepo = void 0;
4
- const MemoizedBoolean_1 = require("./MemoizedBoolean");
5
- const MemoizedString_1 = require("./MemoizedString");
4
+ const MemoizedBoolean_1 = require("./Memoized/MemoizedBoolean");
5
+ const MemoizedString_1 = require("./Memoized/MemoizedString");
6
6
  const ObservableEntityRepo_1 = require("./ObservableEntityRepo");
7
7
  class SceneModelRepo extends ObservableEntityRepo_1.ObservableEntityRepo {
8
8
  }
@@ -1,8 +1,8 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.makeSceneObject = exports.SceneObject = void 0;
4
- const MemoizedBoolean_1 = require("./MemoizedBoolean");
5
- const MemoizedString_1 = require("./MemoizedString");
4
+ const MemoizedBoolean_1 = require("./Memoized/MemoizedBoolean");
5
+ const MemoizedString_1 = require("./Memoized/MemoizedString");
6
6
  const ObservableEntity_1 = require("./ObservableEntity");
7
7
  const TransformNode_1 = require("./TransformNode");
8
8
  class SceneObject extends ObservableEntity_1.ObservableEntity {
@@ -1,7 +1,7 @@
1
1
  "use strict";
2
2
  Object.defineProperty(exports, "__esModule", { value: true });
3
3
  exports.makeTool = exports.Tool = exports.ToolState = void 0;
4
- const MemoizedString_1 = require("./MemoizedString");
4
+ const MemoizedString_1 = require("./Memoized/MemoizedString");
5
5
  const ObservableEntity_1 = require("./ObservableEntity");
6
6
  var ToolState;
7
7
  (function (ToolState) {
@@ -8,13 +8,6 @@ export * from "./FramedScreen";
8
8
  export * from "./FramedScreenContainer";
9
9
  export * from "./HoverLabels";
10
10
  export * from "./KeyboardInput";
11
- export * from "./MemoizedBoolean";
12
- export * from "./MemoizedColor";
13
- export * from "./MemoizedNumber";
14
- export * from "./MemoizedQuaternion";
15
- export * from "./MemoizedString";
16
- export * from "./MemoizedVector2";
17
- export * from "./MemoizedVector3";
18
11
  export * from "./MessageSystem";
19
12
  export * from "./MouseInput";
20
13
  export * from "./ObservableEntity";
@@ -35,3 +28,11 @@ export * from "./TouchInput";
35
28
  export * from "./TransformNode";
36
29
  export * from "./UndoRedo";
37
30
  export * from "./WorkPlane";
31
+ export * from "./Memoized/MemoizedAngle";
32
+ export * from "./Memoized/MemoizedBoolean";
33
+ export * from "./Memoized/MemoizedColor";
34
+ export * from "./Memoized/MemoizedNumber";
35
+ export * from "./Memoized/MemoizedQuaternion";
36
+ export * from "./Memoized/MemoizedString";
37
+ export * from "./Memoized/MemoizedVector2";
38
+ export * from "./Memoized/MemoizedVector3";
@@ -20,13 +20,6 @@ __exportStar(require("./FramedScreen"), exports);
20
20
  __exportStar(require("./FramedScreenContainer"), exports);
21
21
  __exportStar(require("./HoverLabels"), exports);
22
22
  __exportStar(require("./KeyboardInput"), exports);
23
- __exportStar(require("./MemoizedBoolean"), exports);
24
- __exportStar(require("./MemoizedColor"), exports);
25
- __exportStar(require("./MemoizedNumber"), exports);
26
- __exportStar(require("./MemoizedQuaternion"), exports);
27
- __exportStar(require("./MemoizedString"), exports);
28
- __exportStar(require("./MemoizedVector2"), exports);
29
- __exportStar(require("./MemoizedVector3"), exports);
30
23
  __exportStar(require("./MessageSystem"), exports);
31
24
  __exportStar(require("./MouseInput"), exports);
32
25
  __exportStar(require("./ObservableEntity"), exports);
@@ -47,3 +40,11 @@ __exportStar(require("./TouchInput"), exports);
47
40
  __exportStar(require("./TransformNode"), exports);
48
41
  __exportStar(require("./UndoRedo"), exports);
49
42
  __exportStar(require("./WorkPlane"), exports);
43
+ __exportStar(require("./Memoized/MemoizedAngle"), exports);
44
+ __exportStar(require("./Memoized/MemoizedBoolean"), exports);
45
+ __exportStar(require("./Memoized/MemoizedColor"), exports);
46
+ __exportStar(require("./Memoized/MemoizedNumber"), exports);
47
+ __exportStar(require("./Memoized/MemoizedQuaternion"), exports);
48
+ __exportStar(require("./Memoized/MemoizedString"), exports);
49
+ __exportStar(require("./Memoized/MemoizedVector2"), exports);
50
+ __exportStar(require("./Memoized/MemoizedVector3"), exports);
@@ -0,0 +1,15 @@
1
+ import { FocusCamera } from "../Entities";
2
+ import { Vector3 } from "../ValueObjects";
3
+ export interface FocusCameraVM {
4
+ alphaEuler: Vector3;
5
+ betaEuler: Vector3;
6
+ cameraLocalPosition: Vector3;
7
+ target: Vector3;
8
+ }
9
+ export declare class FocusCameraPM {
10
+ private orbitCam;
11
+ private view;
12
+ dispose(): void;
13
+ private doUpdateView;
14
+ constructor(orbitCamera: FocusCamera, view: (vm: FocusCameraVM) => void);
15
+ }
@@ -0,0 +1,31 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.FocusCameraPM = void 0;
4
+ const Utilities_1 = require("../Utilities");
5
+ const ValueObjects_1 = require("../ValueObjects");
6
+ class FocusCameraPM {
7
+ constructor(orbitCamera, view) {
8
+ this.doUpdateView = () => {
9
+ const { alpha, beta, radius, target } = this.orbitCam;
10
+ const alphaRadians = Utilities_1.degreesToRadians(alpha);
11
+ const alphaEuler = new ValueObjects_1.Vector3(0, alphaRadians, 0);
12
+ const betaRadians = Utilities_1.degreesToRadians(beta);
13
+ const betaEuler = new ValueObjects_1.Vector3(betaRadians, 0, 0);
14
+ const cameraLocalPosition = new ValueObjects_1.Vector3(0, 0, -radius);
15
+ this.view({
16
+ alphaEuler,
17
+ betaEuler,
18
+ cameraLocalPosition,
19
+ target,
20
+ });
21
+ };
22
+ this.orbitCam = orbitCamera;
23
+ this.view = view;
24
+ this.doUpdateView();
25
+ this.orbitCam.addObserver(this.doUpdateView);
26
+ }
27
+ dispose() {
28
+ this.orbitCam.removeObserver(this.doUpdateView);
29
+ }
30
+ }
31
+ exports.FocusCameraPM = FocusCameraPM;
@@ -0,0 +1,13 @@
1
+ import { FocusCamera } from "../Entities";
2
+ import { Vector3 } from "../ValueObjects";
3
+ export interface FocusCameraPosRotVM {
4
+ position: Vector3;
5
+ rotation: Vector3;
6
+ }
7
+ export declare class FocusCameraPosRotPM {
8
+ private focusCam;
9
+ private view;
10
+ dispose(): void;
11
+ private doUpdateView;
12
+ constructor(orbitCamera: FocusCamera, view: (vm: FocusCameraPosRotVM) => void);
13
+ }
@@ -0,0 +1,28 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.FocusCameraPosRotPM = void 0;
4
+ const Utilities_1 = require("../Utilities");
5
+ const ValueObjects_1 = require("../ValueObjects");
6
+ class FocusCameraPosRotPM {
7
+ constructor(orbitCamera, view) {
8
+ this.doUpdateView = () => {
9
+ const { alpha, beta } = this.focusCam;
10
+ const alphaRadians = Utilities_1.degreesToRadians(alpha);
11
+ const betaRadians = Utilities_1.degreesToRadians(beta);
12
+ const position = this.focusCam.cameraPosition;
13
+ const rotation = new ValueObjects_1.Vector3(betaRadians, alphaRadians, 0);
14
+ this.view({
15
+ position,
16
+ rotation,
17
+ });
18
+ };
19
+ this.focusCam = orbitCamera;
20
+ this.view = view;
21
+ this.doUpdateView();
22
+ this.focusCam.addObserver(this.doUpdateView);
23
+ }
24
+ dispose() {
25
+ this.focusCam.removeObserver(this.doUpdateView);
26
+ }
27
+ }
28
+ exports.FocusCameraPosRotPM = FocusCameraPosRotPM;
@@ -0,0 +1,15 @@
1
+ import { Color, SceneModel } from "../../Entities";
2
+ import { PresentionManager } from "../PresentationManager";
3
+ export interface SceneMeshOverlayColorVM {
4
+ overlayColor: Color | undefined;
5
+ }
6
+ export declare class SceneMeshOverlayPM extends PresentionManager {
7
+ private sceneModel;
8
+ private id;
9
+ private updateView;
10
+ private previousVM?;
11
+ doUpdateView: () => void;
12
+ private vmHasChanged;
13
+ constructor(sceneModel: SceneModel, id: string, updateView: (vm: SceneMeshOverlayColorVM) => void);
14
+ }
15
+ export declare const defaultSceneModelVM: SceneMeshOverlayColorVM;
@@ -0,0 +1,34 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.defaultSceneModelVM = exports.SceneMeshOverlayPM = void 0;
4
+ const PresentationManager_1 = require("../PresentationManager");
5
+ class SceneMeshOverlayPM extends PresentationManager_1.PresentionManager {
6
+ constructor(sceneModel, id, updateView) {
7
+ super(sceneModel);
8
+ this.sceneModel = sceneModel;
9
+ this.id = id;
10
+ this.updateView = updateView;
11
+ this.doUpdateView = () => {
12
+ const sceneModelMesh = this.sceneModel.getMeshById(this.id);
13
+ const vm = {
14
+ overlayColor: sceneModelMesh === null || sceneModelMesh === void 0 ? void 0 : sceneModelMesh.overlayColor,
15
+ };
16
+ if (!this.vmHasChanged(vm))
17
+ return;
18
+ this.updateView(vm);
19
+ this.previousVM = vm;
20
+ };
21
+ this.doUpdateView();
22
+ }
23
+ vmHasChanged(vm) {
24
+ if (this.previousVM === undefined)
25
+ return true;
26
+ if (this.previousVM.overlayColor !== vm.overlayColor)
27
+ return true;
28
+ return false;
29
+ }
30
+ }
31
+ exports.SceneMeshOverlayPM = SceneMeshOverlayPM;
32
+ exports.defaultSceneModelVM = {
33
+ overlayColor: undefined,
34
+ };
@@ -0,0 +1,17 @@
1
+ import { FocusCamera } from "../../Entities";
2
+ import { Vector3 } from "../../ValueObjects";
3
+ export declare class BumpDollyFocusCamera {
4
+ private focusCamera;
5
+ bumpDurationMS: number;
6
+ bumpLerp: (percent: number) => number;
7
+ bumpAmount: number;
8
+ private interval?;
9
+ private chrono;
10
+ private delta;
11
+ private initialRadius;
12
+ private finalRadius;
13
+ private pickPoint?;
14
+ private onTick;
15
+ bump(direction: "IN" | "OUT", target?: Vector3): void;
16
+ constructor(focusCamera: FocusCamera);
17
+ }