@vived/app 2.41.0 → 2.42.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,9 @@
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+ import { Quaternion } from "../ValueObjects";
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+ export declare class MemoizedQuaternion {
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+ private _val;
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+ get val(): Quaternion;
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+ set val(v: Quaternion);
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+ setValQuietly(val: Quaternion): void;
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+ private onChangeCallback;
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+ constructor(initialValue: Quaternion, onChangeCallback: () => void);
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+ }
@@ -0,0 +1,23 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.MemoizedQuaternion = void 0;
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+ const ValueObjects_1 = require("../ValueObjects");
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+ class MemoizedQuaternion {
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+ constructor(initialValue, onChangeCallback) {
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+ this._val = initialValue;
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+ this.onChangeCallback = onChangeCallback;
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+ }
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+ get val() {
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+ return this._val;
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+ }
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+ set val(v) {
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+ if (ValueObjects_1.Quaternion.Equal(v, this._val))
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+ return;
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+ this._val = v;
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+ this.onChangeCallback();
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+ }
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+ setValQuietly(val) {
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+ this._val = val;
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+ }
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+ }
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+ exports.MemoizedQuaternion = MemoizedQuaternion;
@@ -1,5 +1,6 @@
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+ import { Quaternion, Vector3 } from "../ValueObjects";
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  import { ObservableEntity } from "./ObservableEntity";
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- import { SceneModelData } from "./SceneModelData";
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+ import { SceneModelObjectDTOv1, SceneModelObjectDTOv0 as SceneModelObjectDTOv0, SceneModelObject } from "./SceneModelObject";
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  export declare enum SceneModelState {
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  INIT = "Initialized",
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  LOADING = "Loading",
@@ -8,16 +9,77 @@ export declare enum SceneModelState {
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  }
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  export declare abstract class SceneModel extends ObservableEntity {
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  abstract readonly id: string;
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- abstract get meshHasBeenSetup(): boolean;
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- abstract set meshHasBeenSetup(val: boolean);
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- abstract addData(id: string, data: SceneModelData): void;
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- abstract hasData(id: string): boolean;
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- abstract getData(id: string): SceneModelData | undefined;
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- abstract get activeDataID(): string | undefined;
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- abstract set activeDataID(val: string | undefined);
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- abstract get state(): SceneModelState;
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- abstract set state(val: SceneModelState);
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- abstract get error(): Error | undefined;
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- abstract set error(val: Error | undefined);
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+ abstract name: string;
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+ abstract state: SceneModelState;
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+ abstract error: Error | undefined;
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+ abstract bounds_min: Vector3;
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+ abstract bounds_max: Vector3;
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+ abstract defaultPosition: Vector3;
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+ abstract defaultRotation: Quaternion;
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+ abstract defaultScale: number;
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+ abstract hasObject(id: string): boolean;
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+ abstract getObjectById(id: string): SceneModelObject | undefined;
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+ abstract getObjectByPath(path: string): SceneModelObject | undefined;
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+ abstract addObject(object: SceneModelObject): void;
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+ abstract removeObject(id: string): void;
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+ abstract getAllObjects(): SceneModelObject[];
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+ abstract applyData(data: SceneModelDTO): void;
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+ abstract toData(): SceneModelDTO;
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  }
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  export declare function makeSceneModel(id: string): SceneModel;
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+ export declare type SceneModelDTO = SceneModelDTOV0 | SceneModelDTOv1;
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+ export interface SceneModelDTOV0 {
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+ version: number;
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+ objects: SceneModelObjectDTOv0[];
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+ name: string;
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+ description: string;
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+ bounds_min: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ };
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+ bounds_max: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ };
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+ defaultPosition: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ };
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+ defaultRotation: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ w: number;
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+ };
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+ defaultScale: number;
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+ }
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+ export interface SceneModelDTOv1 {
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+ version: number;
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+ objects: SceneModelObjectDTOv1[];
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+ name: string;
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+ bounds_min: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ };
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+ bounds_max: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ };
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+ defaultPosition: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ };
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+ defaultRotation: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ w: number;
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+ };
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+ defaultScale: number;
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+ }
@@ -1,9 +1,13 @@
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  "use strict";
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  Object.defineProperty(exports, "__esModule", { value: true });
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  exports.makeSceneModel = exports.SceneModel = exports.SceneModelState = void 0;
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- const MemoizedBoolean_1 = require("./MemoizedBoolean");
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+ const ValueObjects_1 = require("../ValueObjects");
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+ const MemoizedNumber_1 = require("./MemoizedNumber");
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+ const MemoizedQuaternion_1 = require("./MemoizedQuaternion");
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  const MemoizedString_1 = require("./MemoizedString");
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+ const MemoizedVector3_1 = require("./MemoizedVector3");
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  const ObservableEntity_1 = require("./ObservableEntity");
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+ const SceneModelObject_1 = require("./SceneModelObject");
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  var SceneModelState;
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  (function (SceneModelState) {
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  SceneModelState["INIT"] = "Initialized";
@@ -21,51 +25,176 @@ exports.makeSceneModel = makeSceneModel;
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  class SceneModelImp extends SceneModel {
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  constructor(id) {
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  super();
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- this.dataLookup = new Map();
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- this.memoizedMeshHasBeenSetup = new MemoizedBoolean_1.MemoizedBoolean(false, this.notify);
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- this.memoizedState = new MemoizedString_1.MemoizedString(SceneModelState.INIT, this.notify);
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+ this._name = new MemoizedString_1.MemoizedString("", this.notify);
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+ this._boundsMin = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
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+ this._boundsMax = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
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+ this._defaultPosition = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
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+ this._defaultRotation = new MemoizedQuaternion_1.MemoizedQuaternion(ValueObjects_1.Quaternion.Identity(), this.notify);
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+ this._defaultScale = new MemoizedNumber_1.MemoizedNumber(1, this.notify);
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+ this._state = new MemoizedString_1.MemoizedString(SceneModelState.INIT, this.notify);
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+ this.sceneModelObjectLookup = new Map();
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+ this.hasObject = (id) => {
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+ return this.sceneModelObjectLookup.has(id);
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+ };
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+ this.getObjectById = (id) => {
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+ return this.sceneModelObjectLookup.get(id);
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+ };
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+ this.getObjectByPath = (path) => {
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+ let rVal;
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+ this.sceneModelObjectLookup.forEach((sceneModelObject) => {
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+ if (sceneModelObject.hasMeshPath(path)) {
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+ rVal = sceneModelObject;
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+ }
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+ });
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+ return rVal;
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+ };
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+ this.addObject = (object) => {
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+ if (this.sceneModelObjectLookup.has(object.id)) {
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+ const orig = this.sceneModelObjectLookup.get(object.id);
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+ orig === null || orig === void 0 ? void 0 : orig.removeObserver(this.notify);
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+ }
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+ this.sceneModelObjectLookup.set(object.id, object);
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+ object.addObserver(this.notify);
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+ this.notify();
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+ };
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+ this.removeObject = (id) => {
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+ const orig = this.sceneModelObjectLookup.get(id);
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+ if (orig) {
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+ this.sceneModelObjectLookup.delete(id);
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+ orig.removeObserver(this.notify);
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+ this.notify();
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+ }
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+ };
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+ this.getAllObjects = () => {
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+ return Array.from(this.sceneModelObjectLookup.values());
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+ };
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+ this.applyData = (data) => {
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+ if (data.version === 0) {
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+ this.applyDataV0(data);
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+ }
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+ else if (data.version === 1) {
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+ this.applyDataV1(data);
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+ }
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+ else {
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+ throw new Error(`applyData unsupported version number: ${data.version}`);
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+ }
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+ };
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+ this.toData = () => {
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+ const data = {
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+ version: 1,
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+ bounds_max: this.bounds_max.dto,
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+ bounds_min: this.bounds_min.dto,
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+ defaultPosition: this.defaultPosition.dto,
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+ defaultRotation: this.defaultRotation.dto,
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+ defaultScale: this.defaultScale,
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+ name: this.name,
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+ objects: this.getAllObjects().map((obj) => obj.toData()),
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+ };
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+ return data;
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+ };
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  this.id = id;
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  }
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- get meshHasBeenSetup() {
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- return this.memoizedMeshHasBeenSetup.val;
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+ get name() {
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+ return this._name.val;
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  }
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- set meshHasBeenSetup(val) {
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- this.memoizedMeshHasBeenSetup.val = val;
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+ set name(name) {
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+ this._name.val = name;
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  }
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- addData(id, data) {
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- this.dataLookup.set(id, data);
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- this.notify();
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+ get bounds_min() {
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+ return this._boundsMin.val;
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  }
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- hasData(id) {
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- return this.dataLookup.has(id);
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+ set bounds_min(bounds_min) {
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+ this._boundsMin.val = bounds_min;
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  }
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- getData(id) {
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- return this.dataLookup.get(id);
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+ get bounds_max() {
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+ return this._boundsMax.val;
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  }
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- get activeDataID() {
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- return this._activeDataID;
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+ set bounds_max(bounds_max) {
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+ this._boundsMax.val = bounds_max;
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  }
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- set activeDataID(val) {
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- if (this._activeDataID === val)
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- return;
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- if (val !== undefined && !this.hasData(val)) {
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- console.warn("[SceneModel] Model does not have data id " + val);
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- return;
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- }
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- this._activeDataID = val;
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- this.notify();
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+ get defaultPosition() {
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+ return this._defaultPosition.val;
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+ }
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+ set defaultPosition(position) {
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+ this._defaultPosition.val = position;
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+ }
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+ get defaultRotation() {
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+ return this._defaultRotation.val;
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+ }
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+ set defaultRotation(rotation) {
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+ this._defaultRotation.val = rotation;
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+ }
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+ get defaultScale() {
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+ return this._defaultScale.val;
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+ }
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+ set defaultScale(scale) {
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+ this._defaultScale.val = scale;
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  }
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  get state() {
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- return this.memoizedState.val;
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+ return this._state.val;
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  }
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  set state(val) {
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- this.memoizedState.val = val;
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+ this._state.val = val;
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  }
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  get error() {
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  return this._error;
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  }
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  set error(val) {
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  this._error = val;
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- this.memoizedState.val = SceneModelState.ERROR;
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+ this._state.val = SceneModelState.ERROR;
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+ }
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+ applyDataV0(data) {
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+ this._name.setValQuietly(data.name);
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+ this._boundsMin.setValQuietly(ValueObjects_1.Vector3.FromDTO(data.bounds_min));
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+ this._boundsMax.setValQuietly(ValueObjects_1.Vector3.FromDTO(data.bounds_max));
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+ this._defaultPosition.setValQuietly(ValueObjects_1.Vector3.FromDTO(data.defaultPosition));
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+ this._defaultScale.setValQuietly(data.defaultScale);
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+ this._defaultRotation.setValQuietly(ValueObjects_1.Quaternion.FromDTO(data.defaultRotation));
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+ const objectsToKeep = [];
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+ data.objects.forEach((objectDTO) => {
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+ const existingObj = this.sceneModelObjectLookup.get(objectDTO.id);
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+ if (existingObj) {
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+ existingObj.applyData(objectDTO);
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+ }
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+ else {
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+ const newObj = SceneModelObject_1.makeSceneModelObject(objectDTO);
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+ this.addObject(newObj);
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+ }
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+ objectsToKeep.push(objectDTO.id);
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+ });
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+ const allObjects = Array.from(this.sceneModelObjectLookup.keys());
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+ allObjects.forEach((obj) => {
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+ if (!objectsToKeep.includes(obj)) {
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+ this.removeObject(obj);
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+ }
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+ });
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+ this.notify();
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+ }
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+ applyDataV1(data) {
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+ this._name.setValQuietly(data.name);
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+ this._boundsMin.setValQuietly(ValueObjects_1.Vector3.FromDTO(data.bounds_min));
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+ this._boundsMax.setValQuietly(ValueObjects_1.Vector3.FromDTO(data.bounds_max));
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+ this._defaultPosition.setValQuietly(ValueObjects_1.Vector3.FromDTO(data.defaultPosition));
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+ this._defaultScale.setValQuietly(data.defaultScale);
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+ this._defaultRotation.setValQuietly(ValueObjects_1.Quaternion.FromDTO(data.defaultRotation));
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+ const objectsToKeep = [];
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+ data.objects.forEach((objectDTO) => {
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+ const existingObj = this.sceneModelObjectLookup.get(objectDTO.id);
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+ if (existingObj) {
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+ existingObj.applyData(objectDTO);
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+ }
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+ else {
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+ const newObj = SceneModelObject_1.makeSceneModelObject(objectDTO);
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+ this.addObject(newObj);
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+ }
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+ objectsToKeep.push(objectDTO.id);
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+ });
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+ const allObjects = Array.from(this.sceneModelObjectLookup.keys());
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+ allObjects.forEach((obj) => {
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+ if (!objectsToKeep.includes(obj)) {
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+ this.removeObject(obj);
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+ }
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+ });
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+ this.notify();
70
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  }
71
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  }
@@ -0,0 +1,40 @@
1
+ import { ObservableEntity } from "./ObservableEntity";
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+ export declare abstract class SceneModelObject extends ObservableEntity {
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+ abstract readonly id: string;
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+ abstract label: string;
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+ abstract meshPaths: string[];
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+ abstract addMeshPath(path: string): void;
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+ abstract hasMeshPath(path: string): boolean;
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+ abstract removeMeshPath(path: string): void;
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+ abstract toData(): SceneModelObjectDTO;
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+ abstract applyData(data: SceneModelObjectDTO): void;
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+ }
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+ export declare function makeSceneModelObject(dto: SceneModelObjectDTO): SceneObjectImp;
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+ declare class SceneObjectImp extends SceneModelObject {
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+ readonly id: string;
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+ private _label;
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+ get label(): string;
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+ set label(label: string);
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+ private _meshPaths;
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+ get meshPaths(): string[];
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+ set meshPaths(paths: string[]);
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+ addMeshPath: (path: string) => void;
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+ hasMeshPath: (path: string) => boolean;
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+ removeMeshPath: (path: string) => void;
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+ toData: () => SceneModelObjectDTO;
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+ applyData: (data: SceneModelObjectDTO) => void;
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+ constructor(dto: SceneModelObjectDTO);
27
+ }
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+ export declare type SceneModelObjectDTO = SceneModelObjectDTOv0 | SceneModelObjectDTOv1;
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+ export interface SceneModelObjectDTOv1 {
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+ version: number;
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+ id: string;
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+ meshPaths: string[];
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+ label: string;
34
+ }
35
+ export interface SceneModelObjectDTOv0 {
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+ id: string;
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+ meshPaths: string[];
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+ label: string;
39
+ }
40
+ export {};
@@ -0,0 +1,77 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.makeSceneModelObject = exports.SceneModelObject = void 0;
4
+ const MemoizedString_1 = require("./MemoizedString");
5
+ const ObservableEntity_1 = require("./ObservableEntity");
6
+ class SceneModelObject extends ObservableEntity_1.ObservableEntity {
7
+ }
8
+ exports.SceneModelObject = SceneModelObject;
9
+ function makeSceneModelObject(dto) {
10
+ return new SceneObjectImp(dto);
11
+ }
12
+ exports.makeSceneModelObject = makeSceneModelObject;
13
+ class SceneObjectImp extends SceneModelObject {
14
+ constructor(dto) {
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+ super();
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+ this._label = new MemoizedString_1.MemoizedString("", this.notify);
17
+ this._meshPaths = [];
18
+ this.addMeshPath = (path) => {
19
+ if (this._meshPaths.includes(path))
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+ return;
21
+ this._meshPaths.push(path);
22
+ this.notify();
23
+ };
24
+ this.hasMeshPath = (path) => {
25
+ return this._meshPaths.includes(path);
26
+ };
27
+ this.removeMeshPath = (path) => {
28
+ const index = this._meshPaths.indexOf(path);
29
+ if (index >= 0) {
30
+ this._meshPaths.splice(index, 1);
31
+ this.notify();
32
+ }
33
+ };
34
+ this.toData = () => {
35
+ const dto = {
36
+ version: 1,
37
+ id: this.id,
38
+ label: this.label,
39
+ meshPaths: [...this._meshPaths],
40
+ };
41
+ return dto;
42
+ };
43
+ this.applyData = (data) => {
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+ this.label = data.label;
45
+ this.meshPaths = data.meshPaths;
46
+ };
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+ this.id = dto.id;
48
+ this._label.setValQuietly(dto.label);
49
+ this._meshPaths = [...dto.meshPaths];
50
+ }
51
+ get label() {
52
+ return this._label.val;
53
+ }
54
+ set label(label) {
55
+ this._label.val = label;
56
+ }
57
+ get meshPaths() {
58
+ return [...this._meshPaths];
59
+ }
60
+ set meshPaths(paths) {
61
+ let pathsHaveChanged = false;
62
+ if (paths.length !== this._meshPaths.length) {
63
+ pathsHaveChanged = true;
64
+ }
65
+ else {
66
+ paths.forEach((path, i) => {
67
+ if (path !== this._meshPaths[i]) {
68
+ pathsHaveChanged = true;
69
+ }
70
+ });
71
+ }
72
+ if (!pathsHaveChanged)
73
+ return;
74
+ this._meshPaths = paths;
75
+ this.notify();
76
+ }
77
+ }
@@ -1,14 +1,11 @@
1
1
  import { ObservableEntityRepo } from "./ObservableEntityRepo";
2
- import { SceneModel } from "./SceneModel";
3
- import { SceneModelDataDTO } from "./SceneModelData";
2
+ import { SceneModel, SceneModelDTO } from "./SceneModel";
4
3
  export declare abstract class SceneModelRepo extends ObservableEntityRepo<SceneModel> {
5
4
  abstract get activeModel(): SceneModel | undefined;
6
- abstract get activeModelID(): string;
7
- abstract set activeModelID(id: string);
8
- abstract get isLoadingModel(): boolean;
9
- abstract set isLoadingModel(val: boolean);
5
+ abstract activeModelID: string;
6
+ abstract isLoadingSceneModel: boolean;
10
7
  abstract modelLoader(modelID: string): Promise<void>;
11
- abstract dataLoader(dataID: string): Promise<SceneModelDataDTO>;
8
+ abstract dataLoader(dataID: string): Promise<SceneModelDTO>;
12
9
  abstract clearActiveModel(): void;
13
10
  }
14
11
  export declare function makeSceneModelRepo(): SceneModelRepo;
@@ -33,10 +33,10 @@ class SceneModelRepoImp extends SceneModelRepo {
33
33
  }
34
34
  this.memoizedActiveModelID.val = id;
35
35
  }
36
- get isLoadingModel() {
36
+ get isLoadingSceneModel() {
37
37
  return this.memoizedIsLoading.val;
38
38
  }
39
- set isLoadingModel(val) {
39
+ set isLoadingSceneModel(val) {
40
40
  this.memoizedIsLoading.val = val;
41
41
  }
42
42
  clearActiveModel() {
@@ -8,16 +8,4 @@ export declare abstract class SceneObject extends ObservableEntity {
8
8
  abstract set enabled(enabled: boolean);
9
9
  abstract transform: TransformNode;
10
10
  }
11
- export declare function makeSceneObject(id: string): SceneObjectImp;
12
- declare class SceneObjectImp extends SceneObject {
13
- readonly id: string;
14
- private memoizedLabel;
15
- get label(): string;
16
- set label(label: string);
17
- private memoizedEnabled;
18
- get enabled(): boolean;
19
- set enabled(enabled: boolean);
20
- transform: TransformNode;
21
- constructor(id: string);
22
- }
23
- export {};
11
+ export declare function makeSceneObject(id: string): SceneObject;
@@ -4,34 +4,33 @@ export * from "./AppHandler";
4
4
  export * from "./Babylon";
5
5
  export * from "./BaseApp";
6
6
  export * from "./DevicePreview";
7
- export * from "./FramedScreenContainer";
8
7
  export * from "./FramedScreen";
8
+ export * from "./FramedScreenContainer";
9
9
  export * from "./HoverLabels";
10
10
  export * from "./KeyboardInput";
11
11
  export * from "./MemoizedBoolean";
12
12
  export * from "./MemoizedNumber";
13
+ export * from "./MemoizedQuaternion";
13
14
  export * from "./MemoizedString";
14
15
  export * from "./MemoizedVector2";
15
16
  export * from "./MemoizedVector3";
16
- export * from "./SceneModelData";
17
17
  export * from "./MessageSystem";
18
- export * from "./ModelObject";
19
- export * from "./ObservableEntity";
20
- export * from "./ObserverList";
21
- export * from "./StateMachine";
22
- export * from "./Tool";
23
- export * from "./ToolRepository";
24
- export * from "./TransformNode";
25
- export * from "./UndoRedo";
26
18
  export * from "./MouseInput";
27
19
  export * from "./ObservableEntity";
28
- export * from "./TouchInput";
29
- export * from "./QuestionChallengeAnswer";
20
+ export * from "./ObservableEntityRepo";
21
+ export * from "./ObserverList";
30
22
  export * from "./QuestionChallenge";
23
+ export * from "./QuestionChallengeAnswer";
31
24
  export * from "./SceneModel";
32
- export * from "./SceneModelData";
25
+ export * from "./SceneModelObject";
33
26
  export * from "./SceneModelRepo";
34
27
  export * from "./SceneObject";
35
28
  export * from "./SceneObjectsRepo";
36
29
  export * from "./SceneRoot";
30
+ export * from "./StateMachine";
31
+ export * from "./Tool";
32
+ export * from "./ToolRepository";
33
+ export * from "./TouchInput";
34
+ export * from "./TransformNode";
35
+ export * from "./UndoRedo";
37
36
  export * from "./WorkPlane";
@@ -16,34 +16,33 @@ __exportStar(require("./AppHandler"), exports);
16
16
  __exportStar(require("./Babylon"), exports);
17
17
  __exportStar(require("./BaseApp"), exports);
18
18
  __exportStar(require("./DevicePreview"), exports);
19
- __exportStar(require("./FramedScreenContainer"), exports);
20
19
  __exportStar(require("./FramedScreen"), exports);
20
+ __exportStar(require("./FramedScreenContainer"), exports);
21
21
  __exportStar(require("./HoverLabels"), exports);
22
22
  __exportStar(require("./KeyboardInput"), exports);
23
23
  __exportStar(require("./MemoizedBoolean"), exports);
24
24
  __exportStar(require("./MemoizedNumber"), exports);
25
+ __exportStar(require("./MemoizedQuaternion"), exports);
25
26
  __exportStar(require("./MemoizedString"), exports);
26
27
  __exportStar(require("./MemoizedVector2"), exports);
27
28
  __exportStar(require("./MemoizedVector3"), exports);
28
- __exportStar(require("./SceneModelData"), exports);
29
29
  __exportStar(require("./MessageSystem"), exports);
30
- __exportStar(require("./ModelObject"), exports);
31
- __exportStar(require("./ObservableEntity"), exports);
32
- __exportStar(require("./ObserverList"), exports);
33
- __exportStar(require("./StateMachine"), exports);
34
- __exportStar(require("./Tool"), exports);
35
- __exportStar(require("./ToolRepository"), exports);
36
- __exportStar(require("./TransformNode"), exports);
37
- __exportStar(require("./UndoRedo"), exports);
38
30
  __exportStar(require("./MouseInput"), exports);
39
31
  __exportStar(require("./ObservableEntity"), exports);
40
- __exportStar(require("./TouchInput"), exports);
41
- __exportStar(require("./QuestionChallengeAnswer"), exports);
32
+ __exportStar(require("./ObservableEntityRepo"), exports);
33
+ __exportStar(require("./ObserverList"), exports);
42
34
  __exportStar(require("./QuestionChallenge"), exports);
35
+ __exportStar(require("./QuestionChallengeAnswer"), exports);
43
36
  __exportStar(require("./SceneModel"), exports);
44
- __exportStar(require("./SceneModelData"), exports);
37
+ __exportStar(require("./SceneModelObject"), exports);
45
38
  __exportStar(require("./SceneModelRepo"), exports);
46
39
  __exportStar(require("./SceneObject"), exports);
47
40
  __exportStar(require("./SceneObjectsRepo"), exports);
48
41
  __exportStar(require("./SceneRoot"), exports);
42
+ __exportStar(require("./StateMachine"), exports);
43
+ __exportStar(require("./Tool"), exports);
44
+ __exportStar(require("./ToolRepository"), exports);
45
+ __exportStar(require("./TouchInput"), exports);
46
+ __exportStar(require("./TransformNode"), exports);
47
+ __exportStar(require("./UndoRedo"), exports);
49
48
  __exportStar(require("./WorkPlane"), exports);
@@ -30,6 +30,17 @@ export declare class Quaternion {
30
30
  * @returns A Quaterion
31
31
  */
32
32
  static FromArray(values: [number, number, number, number]): Quaternion;
33
+ /**
34
+ * Creates a Quaterion from a Data Transfer Object
35
+ * @param dto The Data Transfer Object
36
+ * @returns The Quaternion
37
+ */
38
+ static FromDTO(dto: {
39
+ x: number;
40
+ y: number;
41
+ z: number;
42
+ w: number;
43
+ }): Quaternion;
33
44
  /**
34
45
  * Creates an Identity Quaternion
35
46
  * @returns An Identity Quaternion
@@ -86,6 +97,15 @@ export declare class Quaternion {
86
97
  toArray(): [number, number, number, number];
87
98
  get angle(): Angle;
88
99
  get axis(): Vector3;
100
+ /**
101
+ * Get the vector as a Data Transfer Object
102
+ */
103
+ get dto(): {
104
+ x: number;
105
+ y: number;
106
+ z: number;
107
+ w: number;
108
+ };
89
109
  readonly x: number;
90
110
  readonly y: number;
91
111
  readonly z: number;
@@ -69,6 +69,14 @@ class Quaternion {
69
69
  static FromArray(values) {
70
70
  return new Quaternion(values[0], values[1], values[2], values[3]);
71
71
  }
72
+ /**
73
+ * Creates a Quaterion from a Data Transfer Object
74
+ * @param dto The Data Transfer Object
75
+ * @returns The Quaternion
76
+ */
77
+ static FromDTO(dto) {
78
+ return new Quaternion(dto.x, dto.y, dto.z, dto.w);
79
+ }
72
80
  /**
73
81
  * Creates an Identity Quaternion
74
82
  * @returns An Identity Quaternion
@@ -239,5 +247,11 @@ class Quaternion {
239
247
  const z = this.z / Math.sqrt(1 - this.w * this.w);
240
248
  return new Vector3_1.Vector3(x, y, z);
241
249
  }
250
+ /**
251
+ * Get the vector as a Data Transfer Object
252
+ */
253
+ get dto() {
254
+ return { x: this.x, y: this.y, z: this.z, w: this.w };
255
+ }
242
256
  }
243
257
  exports.Quaternion = Quaternion;
@@ -17,6 +17,15 @@ export declare class Vector2 {
17
17
  * @returns True if Vector A === Vector B
18
18
  */
19
19
  static Equal(a: Vector2, b: Vector2): boolean;
20
+ /**
21
+ * Creates a Vector from a Data Transfer Object
22
+ * @param dto The Data Transfer Object
23
+ * @returns The Vector
24
+ */
25
+ static FromDTO(dto: {
26
+ x: number;
27
+ y: number;
28
+ }): Vector2;
20
29
  /**
21
30
  * Adds Vector B to Vector A
22
31
  * @param a Vector A
@@ -100,5 +109,12 @@ export declare class Vector2 {
100
109
  * Retuns the vector as an array of numbers [x,y]
101
110
  */
102
111
  get array(): [number, number];
112
+ /**
113
+ * Get the vector as a Data Transfer Object
114
+ */
115
+ get dto(): {
116
+ x: number;
117
+ y: number;
118
+ };
103
119
  constructor(x: number, y: number);
104
120
  }
@@ -34,6 +34,14 @@ class Vector2 {
34
34
  return false;
35
35
  return true;
36
36
  }
37
+ /**
38
+ * Creates a Vector from a Data Transfer Object
39
+ * @param dto The Data Transfer Object
40
+ * @returns The Vector
41
+ */
42
+ static FromDTO(dto) {
43
+ return new Vector2(dto.x, dto.y);
44
+ }
37
45
  /**
38
46
  * Adds Vector B to Vector A
39
47
  * @param a Vector A
@@ -86,6 +94,12 @@ class Vector2 {
86
94
  get array() {
87
95
  return [this.x, this.y];
88
96
  }
97
+ /**
98
+ * Get the vector as a Data Transfer Object
99
+ */
100
+ get dto() {
101
+ return { x: this.x, y: this.y };
102
+ }
89
103
  }
90
104
  exports.Vector2 = Vector2;
91
105
  /**
@@ -52,6 +52,16 @@ export declare class Vector3 {
52
52
  * @returns The Vector
53
53
  */
54
54
  static FromArray(values: [number, number, number]): Vector3;
55
+ /**
56
+ * Creates a Vector from a Data Transfer Object
57
+ * @param dto The Data Transfer Object
58
+ * @returns The Vector
59
+ */
60
+ static FromDTO(dto: {
61
+ x: number;
62
+ y: number;
63
+ z: number;
64
+ }): Vector3;
55
65
  /**
56
66
  * Adds Vector B to Vector A
57
67
  * @param a Vector A
@@ -129,5 +139,13 @@ export declare class Vector3 {
129
139
  * @returns an array representing the vector
130
140
  */
131
141
  get array(): [number, number, number];
142
+ /**
143
+ * Get the vector as a Data Transfer Object
144
+ */
145
+ get dto(): {
146
+ x: number;
147
+ y: number;
148
+ z: number;
149
+ };
132
150
  constructor(x: number, y: number, z: number);
133
151
  }
@@ -78,6 +78,14 @@ class Vector3 {
78
78
  static FromArray(values) {
79
79
  return new Vector3(values[0], values[1], values[2]);
80
80
  }
81
+ /**
82
+ * Creates a Vector from a Data Transfer Object
83
+ * @param dto The Data Transfer Object
84
+ * @returns The Vector
85
+ */
86
+ static FromDTO(dto) {
87
+ return new Vector3(dto.x, dto.y, dto.z);
88
+ }
81
89
  /**
82
90
  * Gets the magnitude of the Vector3
83
91
  * @returns the magnitude of the Vector3
@@ -110,6 +118,12 @@ class Vector3 {
110
118
  get array() {
111
119
  return [this.x, this.y, this.z];
112
120
  }
121
+ /**
122
+ * Get the vector as a Data Transfer Object
123
+ */
124
+ get dto() {
125
+ return { x: this.x, y: this.y, z: this.z };
126
+ }
113
127
  }
114
128
  exports.Vector3 = Vector3;
115
129
  /**
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@vived/app",
3
- "version": "2.41.0",
3
+ "version": "2.42.1",
4
4
  "description": "Public package for the VIVED Learning App system",
5
5
  "main": "lib/index.js",
6
6
  "types": "lib/index.d.ts",
@@ -1,10 +0,0 @@
1
- import { ObservableEntity } from "./ObservableEntity";
2
- export declare abstract class ModelObject extends ObservableEntity {
3
- abstract readonly id: string;
4
- abstract get label(): string;
5
- abstract set label(label: string);
6
- abstract get meshPaths(): string[];
7
- abstract addMeshPath(path: string): void;
8
- abstract removeMeshPath(path: string): void;
9
- }
10
- export declare function makeModelObject(id: string): ModelObject;
@@ -1,42 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.makeModelObject = exports.ModelObject = void 0;
4
- const MemoizedString_1 = require("./MemoizedString");
5
- const ObservableEntity_1 = require("./ObservableEntity");
6
- class ModelObject extends ObservableEntity_1.ObservableEntity {
7
- }
8
- exports.ModelObject = ModelObject;
9
- function makeModelObject(id) {
10
- return new ModelObjectImp(id);
11
- }
12
- exports.makeModelObject = makeModelObject;
13
- class ModelObjectImp extends ModelObject {
14
- constructor(id) {
15
- super();
16
- this.memoizedLabel = new MemoizedString_1.MemoizedString("", this.notify);
17
- this._meshPaths = new Set([]);
18
- this.id = id;
19
- }
20
- get label() {
21
- return this.memoizedLabel.val;
22
- }
23
- set label(label) {
24
- this.memoizedLabel.val = label;
25
- }
26
- get meshPaths() {
27
- return Array.from(this._meshPaths);
28
- }
29
- addMeshPath(path) {
30
- if (this._meshPaths.has(path)) {
31
- return;
32
- }
33
- this._meshPaths.add(path);
34
- this.notify();
35
- }
36
- removeMeshPath(path) {
37
- if (this._meshPaths.has(path)) {
38
- this._meshPaths.delete(path);
39
- this.notify();
40
- }
41
- }
42
- }
@@ -1,68 +0,0 @@
1
- import { Quaternion, Vector3 } from "../ValueObjects";
2
- import { ModelObject } from "./ModelObject";
3
- import { ObservableEntity } from "./ObservableEntity";
4
- export interface SceneModelDataDTO {
5
- version: number;
6
- objects: ObjectData[];
7
- name: string;
8
- description: string;
9
- bounds_min: {
10
- x: number;
11
- y: number;
12
- z: number;
13
- };
14
- bounds_max: {
15
- x: number;
16
- y: number;
17
- z: number;
18
- };
19
- defaultPosition: {
20
- x: number;
21
- y: number;
22
- z: number;
23
- };
24
- defaultRotation: {
25
- x: number;
26
- y: number;
27
- z: number;
28
- w: number;
29
- };
30
- defaultScale: number;
31
- }
32
- export interface ObjectData {
33
- id: string;
34
- meshPaths: string[];
35
- label: string;
36
- }
37
- export declare abstract class SceneModelData extends ObservableEntity {
38
- abstract readonly objects: ModelObject[];
39
- abstract hasObject(id: string): boolean;
40
- abstract getObjectById(id: string): ModelObject | undefined;
41
- abstract getObjectByPath(path: string): ModelObject | undefined;
42
- abstract addObject(object: ModelObject): void;
43
- abstract deleteObject(id: string): void;
44
- abstract get modelFile(): File | undefined;
45
- abstract set modelFile(file: File | undefined);
46
- abstract get version(): number;
47
- abstract set version(scale: number);
48
- abstract get name(): string;
49
- abstract set name(name: string);
50
- abstract get description(): string;
51
- abstract set description(name: string);
52
- abstract get image(): Blob | undefined;
53
- abstract set image(image: Blob | undefined);
54
- abstract get imageURL(): string | undefined;
55
- abstract get bounds_min(): Vector3;
56
- abstract set bounds_min(position: Vector3);
57
- abstract get bounds_max(): Vector3;
58
- abstract set bounds_max(position: Vector3);
59
- abstract get defaultPosition(): Vector3;
60
- abstract set defaultPosition(position: Vector3);
61
- abstract get defaultRotation(): Quaternion;
62
- abstract set defaultRotation(rotation: Quaternion);
63
- abstract get defaultScale(): number;
64
- abstract set defaultScale(scale: number);
65
- abstract getData(): SceneModelDataDTO;
66
- abstract setData(data: SceneModelDataDTO): void;
67
- }
68
- export declare function makeSceneModelData(): SceneModelData;
@@ -1,174 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.makeSceneModelData = exports.SceneModelData = void 0;
4
- const ValueObjects_1 = require("../ValueObjects");
5
- const MemoizedNumber_1 = require("./MemoizedNumber");
6
- const MemoizedString_1 = require("./MemoizedString");
7
- const MemoizedVector3_1 = require("./MemoizedVector3");
8
- const ModelObject_1 = require("./ModelObject");
9
- const ObservableEntity_1 = require("./ObservableEntity");
10
- class SceneModelData extends ObservableEntity_1.ObservableEntity {
11
- }
12
- exports.SceneModelData = SceneModelData;
13
- function makeSceneModelData() {
14
- return new SceneModelDataImp();
15
- }
16
- exports.makeSceneModelData = makeSceneModelData;
17
- class SceneModelDataImp extends SceneModelData {
18
- constructor() {
19
- super(...arguments);
20
- this.objects = [];
21
- this._modelFile = undefined;
22
- this._memoizedVersion = new MemoizedNumber_1.MemoizedNumber(0, this.notify);
23
- this._memoizedName = new MemoizedString_1.MemoizedString("", this.notify);
24
- this._memoizedDescription = new MemoizedString_1.MemoizedString("", this.notify);
25
- this._image = undefined;
26
- this._memoizedBoundsMin = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
27
- this._memoizedBoundsMax = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
28
- this._memoizedDefaultPosition = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
29
- this._defaultRotation = ValueObjects_1.Quaternion.Identity();
30
- this._memoizedDefaultScale = new MemoizedNumber_1.MemoizedNumber(1, this.notify);
31
- this._imageURL = undefined;
32
- }
33
- hasObject(id) {
34
- return !!this.objects.find((obj) => obj.id === id);
35
- }
36
- getObjectById(id) {
37
- return this.objects.find((obj) => obj.id === id);
38
- }
39
- getObjectByPath(path) {
40
- let rVal;
41
- this.objects.forEach((obj) => {
42
- if (obj.meshPaths.includes(path)) {
43
- rVal = obj;
44
- }
45
- });
46
- return rVal;
47
- }
48
- addObject(object) {
49
- object.addObserver(this.notify);
50
- this.objects.push(object);
51
- this.notify();
52
- }
53
- deleteObject(id) {
54
- this.objects = this.objects.filter((obj) => {
55
- if (obj.id === id) {
56
- obj.removeObserver(this.notify);
57
- return false;
58
- }
59
- return true;
60
- });
61
- this.notify();
62
- }
63
- get modelFile() {
64
- return this._modelFile;
65
- }
66
- set modelFile(file) {
67
- this._modelFile = file;
68
- this.notify();
69
- }
70
- get version() {
71
- return this._memoizedVersion.val;
72
- }
73
- set version(version) {
74
- this._memoizedVersion.val = version;
75
- }
76
- get name() {
77
- return this._memoizedName.val;
78
- }
79
- set name(name) {
80
- this._memoizedName.val = name;
81
- }
82
- get description() {
83
- return this._memoizedDescription.val;
84
- }
85
- set description(description) {
86
- this._memoizedDescription.val = description;
87
- }
88
- get image() {
89
- return this._image;
90
- }
91
- set image(image) {
92
- if (!this._image && !image)
93
- return;
94
- if (this._image && image && this._image.size === image.size)
95
- return;
96
- this._image = image;
97
- if (image === undefined) {
98
- this._imageURL = undefined;
99
- }
100
- else {
101
- this._imageURL = URL.createObjectURL(image);
102
- }
103
- this.notify();
104
- }
105
- get imageURL() {
106
- return this._imageURL;
107
- }
108
- get bounds_min() {
109
- return this._memoizedBoundsMin.val;
110
- }
111
- set bounds_min(bounds_min) {
112
- this._memoizedBoundsMin.val = bounds_min;
113
- }
114
- get bounds_max() {
115
- return this._memoizedBoundsMax.val;
116
- }
117
- set bounds_max(bounds_max) {
118
- this._memoizedBoundsMax.val = bounds_max;
119
- }
120
- get defaultPosition() {
121
- return this._memoizedDefaultPosition.val;
122
- }
123
- set defaultPosition(position) {
124
- this._memoizedDefaultPosition.val = position;
125
- }
126
- get defaultRotation() {
127
- return this._defaultRotation;
128
- }
129
- set defaultRotation(rotation) {
130
- if (ValueObjects_1.Quaternion.Equal(this._defaultRotation, rotation))
131
- return;
132
- this._defaultRotation = rotation;
133
- this.notify();
134
- }
135
- get defaultScale() {
136
- return this._memoizedDefaultScale.val;
137
- }
138
- set defaultScale(scale) {
139
- this._memoizedDefaultScale.val = scale;
140
- }
141
- getData() {
142
- return {
143
- version: this.version,
144
- objects: this.objects.map((obj) => ({
145
- id: obj.id,
146
- label: obj.label,
147
- meshPaths: [...obj.meshPaths],
148
- })),
149
- name: this.name,
150
- description: this.description,
151
- bounds_min: this.bounds_min,
152
- bounds_max: this.bounds_max,
153
- defaultPosition: this.defaultPosition,
154
- defaultRotation: this.defaultRotation,
155
- defaultScale: this.defaultScale,
156
- };
157
- }
158
- setData(data) {
159
- this.version = data.version;
160
- data.objects.forEach((obj) => {
161
- const modelObject = ModelObject_1.makeModelObject(obj.id);
162
- modelObject.label = obj.label;
163
- obj.meshPaths.forEach((path) => modelObject.addMeshPath(path));
164
- this.addObject(modelObject);
165
- });
166
- this.name = data.name;
167
- this.description = data.description;
168
- this.bounds_min = data.bounds_min;
169
- this.bounds_max = data.bounds_max;
170
- this.defaultPosition = data.defaultPosition;
171
- this.defaultRotation = data.defaultRotation;
172
- this.defaultScale = data.defaultScale;
173
- }
174
- }