@vived/app 2.40.1 → 2.42.0

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@@ -34,7 +34,7 @@ export interface SpinnerDTO {
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  export declare abstract class AppDispatcher {
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  abstract registerHostHandler: (hostHandler: Handler) => void;
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  abstract dispatch: (request: Request) => void;
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- abstract stateHasChanged: (state: object, validationErrorMessage?: string) => void;
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+ abstract stateHasChanged: (state: object, assets: string[], validationErrorMessage?: string) => void;
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  abstract stateIsCompleted: () => void;
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  abstract goToPreviousState: () => void;
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  abstract goToNextState: () => void;
@@ -21,12 +21,13 @@ class AppDistpatcherImp extends AppDispatcher {
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  }
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  this.hostHandler(request);
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  };
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- this.stateHasChanged = (stateObject, validationErrorMessage) => {
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+ this.stateHasChanged = (stateObject, assets, validationErrorMessage) => {
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  const payload = {
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  stateObject,
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+ assets,
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  validationErrorMessage,
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  };
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- this.formRequestAndDispatch("ON_STATE_CHANGE", 2, payload);
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+ this.formRequestAndDispatch("ON_STATE_CHANGE", 3, payload);
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  };
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  this.stateIsCompleted = () => {
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  this.formRequestAndDispatch("ON_STATE_COMPLETED", 1);
@@ -0,0 +1,9 @@
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+ import { Quaternion } from "../ValueObjects";
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+ export declare class MemoizedQuaternion {
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+ private _val;
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+ get val(): Quaternion;
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+ set val(v: Quaternion);
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+ setValQuietly(val: Quaternion): void;
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+ private onChangeCallback;
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+ constructor(initialValue: Quaternion, onChangeCallback: () => void);
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+ }
@@ -0,0 +1,23 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.MemoizedQuaternion = void 0;
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+ const ValueObjects_1 = require("../ValueObjects");
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+ class MemoizedQuaternion {
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+ constructor(initialValue, onChangeCallback) {
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+ this._val = initialValue;
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+ this.onChangeCallback = onChangeCallback;
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+ }
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+ get val() {
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+ return this._val;
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+ }
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+ set val(v) {
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+ if (ValueObjects_1.Quaternion.Equal(v, this._val))
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+ return;
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+ this._val = v;
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+ this.onChangeCallback();
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+ }
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+ setValQuietly(val) {
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+ this._val = val;
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+ }
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+ }
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+ exports.MemoizedQuaternion = MemoizedQuaternion;
@@ -0,0 +1,14 @@
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+ import { ObservableEntity } from "./ObservableEntity";
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+ export declare class ObservableEntityRepo<T extends ObservableEntity> extends ObservableEntity {
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+ private entityLookup;
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+ has: (id: string) => boolean;
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+ add: (id: string, entity: T) => void;
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+ remove: (id: string) => void;
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+ clear: () => void;
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+ get: (id: string) => T | undefined;
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+ getAll: () => T[];
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+ set: (entities: {
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+ id: string;
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+ entity: T;
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+ }[]) => void;
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+ }
@@ -0,0 +1,60 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.ObservableEntityRepo = void 0;
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+ const ObservableEntity_1 = require("./ObservableEntity");
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+ class ObservableEntityRepo extends ObservableEntity_1.ObservableEntity {
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+ constructor() {
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+ super(...arguments);
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+ this.entityLookup = new Map();
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+ this.has = (id) => {
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+ return this.entityLookup.has(id);
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+ };
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+ this.add = (id, entity) => {
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+ const existing = this.entityLookup.get(id);
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+ if (existing) {
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+ existing.removeObserver(this.notify);
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+ }
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+ this.entityLookup.set(id, entity);
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+ entity.addObserver(this.notify);
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+ this.notify();
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+ };
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+ this.remove = (id) => {
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+ const existing = this.entityLookup.get(id);
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+ if (!existing)
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+ return;
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+ this.entityLookup.delete(id);
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+ existing.removeObserver(this.notify);
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+ this.notify();
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+ };
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+ this.clear = () => {
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+ if (this.entityLookup.size === 0)
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+ return;
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+ this.entityLookup.forEach((entity) => {
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+ entity.removeObserver(this.notify);
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+ });
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+ this.entityLookup.clear();
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+ this.notify();
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+ };
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+ this.get = (id) => {
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+ return this.entityLookup.get(id);
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+ };
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+ this.getAll = () => {
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+ return Array.from(this.entityLookup.values());
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+ };
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+ this.set = (entities) => {
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+ if (this.entityLookup.size === 0 && entities.length === 0) {
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+ return;
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+ }
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+ this.entityLookup.forEach((entity) => {
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+ entity.removeObserver(this.notify);
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+ });
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+ this.entityLookup.clear();
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+ entities.forEach((e) => {
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+ this.entityLookup.set(e.id, e.entity);
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+ e.entity.addObserver(this.notify);
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+ });
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+ this.notify();
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+ };
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+ }
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+ }
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+ exports.ObservableEntityRepo = ObservableEntityRepo;
@@ -0,0 +1,85 @@
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+ import { Quaternion, Vector3 } from "../ValueObjects";
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+ import { ObservableEntity } from "./ObservableEntity";
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+ import { SceneModelObjectDTOv1, SceneModelObjectDTOv0 as SceneModelObjectDTOv0, SceneModelObject } from "./SceneModelObject";
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+ export declare enum SceneModelState {
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+ INIT = "Initialized",
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+ LOADING = "Loading",
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+ READY = "Ready",
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+ ERROR = "Error"
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+ }
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+ export declare abstract class SceneModel extends ObservableEntity {
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+ abstract readonly id: string;
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+ abstract name: string;
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+ abstract state: SceneModelState;
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+ abstract error: Error | undefined;
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+ abstract bounds_min: Vector3;
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+ abstract bounds_max: Vector3;
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+ abstract defaultPosition: Vector3;
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+ abstract defaultRotation: Quaternion;
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+ abstract defaultScale: number;
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+ abstract hasObject(id: string): boolean;
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+ abstract getObjectById(id: string): SceneModelObject | undefined;
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+ abstract getObjectByPath(path: string): SceneModelObject | undefined;
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+ abstract addObject(object: SceneModelObject): void;
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+ abstract removeObject(id: string): void;
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+ abstract getAllObjects(): SceneModelObject[];
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+ abstract applyData(data: SceneModelDTO): void;
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+ abstract toData(): SceneModelDTO;
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+ }
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+ export declare function makeSceneModel(id: string): SceneModel;
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+ export declare type SceneModelDTO = SceneModelDTOV0 | SceneModelDTOv1;
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+ export interface SceneModelDTOV0 {
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+ version: number;
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+ objects: SceneModelObjectDTOv0[];
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+ name: string;
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+ description: string;
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+ bounds_min: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ };
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+ bounds_max: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ };
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+ defaultPosition: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ };
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+ defaultRotation: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ w: number;
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+ };
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+ defaultScale: number;
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+ }
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+ export interface SceneModelDTOv1 {
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+ version: number;
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+ objects: SceneModelObjectDTOv1[];
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+ name: string;
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+ bounds_min: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ };
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+ bounds_max: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ };
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+ defaultPosition: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ };
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+ defaultRotation: {
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+ x: number;
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+ y: number;
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+ z: number;
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+ w: number;
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+ };
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+ defaultScale: number;
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+ }
@@ -0,0 +1,200 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.makeSceneModel = exports.SceneModel = exports.SceneModelState = void 0;
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+ const ValueObjects_1 = require("../ValueObjects");
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+ const MemoizedNumber_1 = require("./MemoizedNumber");
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+ const MemoizedQuaternion_1 = require("./MemoizedQuaternion");
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+ const MemoizedString_1 = require("./MemoizedString");
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+ const MemoizedVector3_1 = require("./MemoizedVector3");
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+ const ObservableEntity_1 = require("./ObservableEntity");
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+ const SceneModelObject_1 = require("./SceneModelObject");
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+ var SceneModelState;
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+ (function (SceneModelState) {
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+ SceneModelState["INIT"] = "Initialized";
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+ SceneModelState["LOADING"] = "Loading";
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+ SceneModelState["READY"] = "Ready";
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+ SceneModelState["ERROR"] = "Error";
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+ })(SceneModelState = exports.SceneModelState || (exports.SceneModelState = {}));
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+ class SceneModel extends ObservableEntity_1.ObservableEntity {
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+ }
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+ exports.SceneModel = SceneModel;
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+ function makeSceneModel(id) {
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+ return new SceneModelImp(id);
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+ }
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+ exports.makeSceneModel = makeSceneModel;
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+ class SceneModelImp extends SceneModel {
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+ constructor(id) {
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+ super();
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+ this._name = new MemoizedString_1.MemoizedString("", this.notify);
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+ this._boundsMin = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
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+ this._boundsMax = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
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+ this._defaultPosition = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
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+ this._defaultRotation = new MemoizedQuaternion_1.MemoizedQuaternion(ValueObjects_1.Quaternion.Identity(), this.notify);
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+ this._defaultScale = new MemoizedNumber_1.MemoizedNumber(1, this.notify);
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+ this._state = new MemoizedString_1.MemoizedString(SceneModelState.INIT, this.notify);
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+ this.sceneModelObjectLookup = new Map();
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+ this.hasObject = (id) => {
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+ return this.sceneModelObjectLookup.has(id);
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+ };
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+ this.getObjectById = (id) => {
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+ return this.sceneModelObjectLookup.get(id);
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+ };
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+ this.getObjectByPath = (path) => {
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+ let rVal;
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+ this.sceneModelObjectLookup.forEach((sceneModelObject) => {
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+ if (sceneModelObject.hasMeshPath(path)) {
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+ rVal = sceneModelObject;
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+ }
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+ });
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+ return rVal;
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+ };
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+ this.addObject = (object) => {
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+ if (this.sceneModelObjectLookup.has(object.id)) {
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+ const orig = this.sceneModelObjectLookup.get(object.id);
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+ orig === null || orig === void 0 ? void 0 : orig.removeObserver(this.notify);
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+ }
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+ this.sceneModelObjectLookup.set(object.id, object);
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+ object.addObserver(this.notify);
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+ this.notify();
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+ };
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+ this.removeObject = (id) => {
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+ const orig = this.sceneModelObjectLookup.get(id);
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+ if (orig) {
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+ this.sceneModelObjectLookup.delete(id);
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+ orig.removeObserver(this.notify);
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+ this.notify();
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+ }
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+ };
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+ this.getAllObjects = () => {
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+ return Array.from(this.sceneModelObjectLookup.values());
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+ };
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+ this.applyData = (data) => {
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+ if (data.version === 0) {
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+ this.applyDataV0(data);
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+ }
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+ else if (data.version === 1) {
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+ this.applyDataV1(data);
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+ }
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+ else {
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+ throw new Error(`applyData unsupported version number: ${data.version}`);
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+ }
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+ };
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+ this.toData = () => {
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+ const data = {
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+ version: 1,
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+ bounds_max: this.bounds_max.dto,
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+ bounds_min: this.bounds_min.dto,
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+ defaultPosition: this.defaultPosition.dto,
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+ defaultRotation: this.defaultRotation.dto,
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+ defaultScale: this.defaultScale,
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+ name: this.name,
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+ objects: this.getAllObjects().map((obj) => obj.toData()),
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+ };
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+ return data;
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+ };
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+ this.id = id;
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+ }
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+ get name() {
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+ return this._name.val;
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+ }
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+ set name(name) {
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+ this._name.val = name;
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+ }
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+ get bounds_min() {
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+ return this._boundsMin.val;
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+ }
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+ set bounds_min(bounds_min) {
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+ this._boundsMin.val = bounds_min;
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+ }
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+ get bounds_max() {
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+ return this._boundsMax.val;
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+ }
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+ set bounds_max(bounds_max) {
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+ this._boundsMax.val = bounds_max;
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+ }
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+ get defaultPosition() {
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+ return this._defaultPosition.val;
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+ }
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+ set defaultPosition(position) {
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+ this._defaultPosition.val = position;
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+ }
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+ get defaultRotation() {
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+ return this._defaultRotation.val;
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+ }
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+ set defaultRotation(rotation) {
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+ this._defaultRotation.val = rotation;
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+ }
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+ get defaultScale() {
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+ return this._defaultScale.val;
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+ }
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+ set defaultScale(scale) {
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+ this._defaultScale.val = scale;
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+ }
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+ get state() {
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+ return this._state.val;
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+ }
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+ set state(val) {
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+ this._state.val = val;
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+ }
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+ get error() {
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+ return this._error;
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+ }
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+ set error(val) {
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+ this._error = val;
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+ this._state.val = SceneModelState.ERROR;
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+ }
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+ applyDataV0(data) {
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+ this._name.setValQuietly(data.name);
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+ this._boundsMin.setValQuietly(ValueObjects_1.Vector3.FromDTO(data.bounds_min));
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+ this._boundsMax.setValQuietly(ValueObjects_1.Vector3.FromDTO(data.bounds_max));
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+ this._defaultPosition.setValQuietly(ValueObjects_1.Vector3.FromDTO(data.defaultPosition));
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+ this._defaultScale.setValQuietly(data.defaultScale);
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+ this._defaultRotation.setValQuietly(ValueObjects_1.Quaternion.FromDTO(data.defaultRotation));
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+ const objectsToKeep = [];
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+ data.objects.forEach((objectDTO) => {
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+ const existingObj = this.sceneModelObjectLookup.get(objectDTO.id);
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+ if (existingObj) {
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+ existingObj.applyData(objectDTO);
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+ }
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+ else {
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+ const newObj = SceneModelObject_1.makeSceneModelObject(objectDTO);
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+ this.addObject(newObj);
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+ }
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+ objectsToKeep.push(objectDTO.id);
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+ });
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+ const allObjects = Array.from(this.sceneModelObjectLookup.keys());
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+ allObjects.forEach((obj) => {
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+ if (!objectsToKeep.includes(obj)) {
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+ this.removeObject(obj);
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+ }
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+ });
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+ this.notify();
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+ }
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+ applyDataV1(data) {
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+ this._name.setValQuietly(data.name);
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+ this._boundsMin.setValQuietly(ValueObjects_1.Vector3.FromDTO(data.bounds_min));
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+ this._boundsMax.setValQuietly(ValueObjects_1.Vector3.FromDTO(data.bounds_max));
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+ this._defaultPosition.setValQuietly(ValueObjects_1.Vector3.FromDTO(data.defaultPosition));
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+ this._defaultScale.setValQuietly(data.defaultScale);
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+ this._defaultRotation.setValQuietly(ValueObjects_1.Quaternion.FromDTO(data.defaultRotation));
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+ const objectsToKeep = [];
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+ data.objects.forEach((objectDTO) => {
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+ const existingObj = this.sceneModelObjectLookup.get(objectDTO.id);
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+ if (existingObj) {
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+ existingObj.applyData(objectDTO);
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+ }
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+ else {
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+ const newObj = SceneModelObject_1.makeSceneModelObject(objectDTO);
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+ this.addObject(newObj);
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+ }
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+ objectsToKeep.push(objectDTO.id);
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+ });
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+ const allObjects = Array.from(this.sceneModelObjectLookup.keys());
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+ allObjects.forEach((obj) => {
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+ if (!objectsToKeep.includes(obj)) {
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+ this.removeObject(obj);
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+ }
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+ });
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+ this.notify();
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+ }
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+ }
@@ -0,0 +1,40 @@
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+ import { ObservableEntity } from "./ObservableEntity";
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+ export declare abstract class SceneModelObject extends ObservableEntity {
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+ abstract readonly id: string;
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+ abstract label: string;
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+ abstract meshPaths: string[];
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+ abstract addMeshPath(path: string): void;
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+ abstract hasMeshPath(path: string): boolean;
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+ abstract removeMeshPath(path: string): void;
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+ abstract toData(): SceneModelObjectDTO;
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+ abstract applyData(data: SceneModelObjectDTO): void;
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+ }
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+ export declare function makeSceneModelObject(dto: SceneModelObjectDTO): SceneObjectImp;
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+ declare class SceneObjectImp extends SceneModelObject {
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+ readonly id: string;
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+ private _label;
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+ get label(): string;
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+ set label(label: string);
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+ private _meshPaths;
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+ get meshPaths(): string[];
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+ set meshPaths(paths: string[]);
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+ addMeshPath: (path: string) => void;
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+ hasMeshPath: (path: string) => boolean;
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+ removeMeshPath: (path: string) => void;
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+ toData: () => SceneModelObjectDTO;
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+ applyData: (data: SceneModelObjectDTO) => void;
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+ constructor(dto: SceneModelObjectDTO);
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+ }
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+ export declare type SceneModelObjectDTO = SceneModelObjectDTOv0 | SceneModelObjectDTOv1;
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+ export interface SceneModelObjectDTOv1 {
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+ version: number;
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+ id: string;
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+ meshPaths: string[];
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+ label: string;
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+ }
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+ export interface SceneModelObjectDTOv0 {
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+ id: string;
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+ meshPaths: string[];
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+ label: string;
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+ }
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+ export {};
@@ -0,0 +1,77 @@
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+ "use strict";
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+ Object.defineProperty(exports, "__esModule", { value: true });
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+ exports.makeSceneModelObject = exports.SceneModelObject = void 0;
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+ const MemoizedString_1 = require("./MemoizedString");
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+ const ObservableEntity_1 = require("./ObservableEntity");
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+ class SceneModelObject extends ObservableEntity_1.ObservableEntity {
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+ }
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+ exports.SceneModelObject = SceneModelObject;
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+ function makeSceneModelObject(dto) {
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+ return new SceneObjectImp(dto);
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+ }
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+ exports.makeSceneModelObject = makeSceneModelObject;
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+ class SceneObjectImp extends SceneModelObject {
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+ constructor(dto) {
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+ super();
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+ this._label = new MemoizedString_1.MemoizedString("", this.notify);
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+ this._meshPaths = [];
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+ this.addMeshPath = (path) => {
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+ if (this._meshPaths.includes(path))
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+ return;
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+ this._meshPaths.push(path);
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+ this.notify();
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+ };
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+ this.hasMeshPath = (path) => {
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+ return this._meshPaths.includes(path);
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+ };
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+ this.removeMeshPath = (path) => {
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+ const index = this._meshPaths.indexOf(path);
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+ if (index >= 0) {
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+ this._meshPaths.splice(index, 1);
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+ this.notify();
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+ }
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+ };
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+ this.toData = () => {
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+ const dto = {
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+ version: 1,
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+ id: this.id,
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+ label: this.label,
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+ meshPaths: [...this._meshPaths],
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+ };
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+ return dto;
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+ };
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+ this.applyData = (data) => {
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+ this.label = data.label;
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+ this.meshPaths = data.meshPaths;
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+ };
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+ this.id = dto.id;
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+ this._label.setValQuietly(dto.label);
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+ this._meshPaths = [...dto.meshPaths];
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+ }
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+ get label() {
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+ return this._label.val;
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+ }
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+ set label(label) {
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+ this._label.val = label;
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+ }
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+ get meshPaths() {
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+ return [...this._meshPaths];
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+ }
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+ set meshPaths(paths) {
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+ let pathsHaveChanged = false;
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+ if (paths.length !== this._meshPaths.length) {
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+ pathsHaveChanged = true;
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+ }
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+ else {
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+ paths.forEach((path, i) => {
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+ if (path !== this._meshPaths[i]) {
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+ pathsHaveChanged = true;
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+ }
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+ });
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+ }
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+ if (!pathsHaveChanged)
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+ return;
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+ this._meshPaths = paths;
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+ this.notify();
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+ }
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+ }
@@ -0,0 +1,11 @@
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+ import { ObservableEntityRepo } from "./ObservableEntityRepo";
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+ import { SceneModel, SceneModelDTO } from "./SceneModel";
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+ export declare abstract class SceneModelRepo extends ObservableEntityRepo<SceneModel> {
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+ abstract get activeModel(): SceneModel | undefined;
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+ abstract activeModelID: string;
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+ abstract isLoadingSceneModel: boolean;
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+ abstract modelLoader(modelID: string): Promise<void>;
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+ abstract dataLoader(dataID: string): Promise<SceneModelDTO>;
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+ abstract clearActiveModel(): void;
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+ }
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+ export declare function makeSceneModelRepo(): SceneModelRepo;
@@ -0,0 +1,48 @@
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+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.makeSceneModelRepo = exports.SceneModelRepo = void 0;
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+ const MemoizedBoolean_1 = require("./MemoizedBoolean");
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+ const MemoizedString_1 = require("./MemoizedString");
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+ const ObservableEntityRepo_1 = require("./ObservableEntityRepo");
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+ class SceneModelRepo extends ObservableEntityRepo_1.ObservableEntityRepo {
8
+ }
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+ exports.SceneModelRepo = SceneModelRepo;
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+ function makeSceneModelRepo() {
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+ return new SceneModelRepoImp();
12
+ }
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+ exports.makeSceneModelRepo = makeSceneModelRepo;
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+ class SceneModelRepoImp extends SceneModelRepo {
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+ constructor() {
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+ super(...arguments);
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+ this.memoizedActiveModelID = new MemoizedString_1.MemoizedString("", this.notify);
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+ this.memoizedIsLoading = new MemoizedBoolean_1.MemoizedBoolean(false, this.notify);
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+ }
20
+ modelLoader( /*modelID: string*/) {
21
+ return Promise.reject(new Error(`SceneModelRepo function modelLoader has not been injected`));
22
+ }
23
+ dataLoader( /*dataID: string*/) {
24
+ return Promise.reject(new Error(`SceneModelRepo function dataLoader has not been injected`));
25
+ }
26
+ get activeModelID() {
27
+ return this.memoizedActiveModelID.val;
28
+ }
29
+ set activeModelID(id) {
30
+ if (!this.has(id)) {
31
+ console.warn("[SceneModelRepo] Unknown Model ID ", id);
32
+ return;
33
+ }
34
+ this.memoizedActiveModelID.val = id;
35
+ }
36
+ get isLoadingSceneModel() {
37
+ return this.memoizedIsLoading.val;
38
+ }
39
+ set isLoadingSceneModel(val) {
40
+ this.memoizedIsLoading.val = val;
41
+ }
42
+ clearActiveModel() {
43
+ this.memoizedActiveModelID.val = "";
44
+ }
45
+ get activeModel() {
46
+ return this.get(this.memoizedActiveModelID.val);
47
+ }
48
+ }
@@ -0,0 +1,23 @@
1
+ import { ObservableEntity } from "./ObservableEntity";
2
+ import { TransformNode } from "./TransformNode";
3
+ export declare abstract class SceneObject extends ObservableEntity {
4
+ abstract readonly id: string;
5
+ abstract get label(): string;
6
+ abstract set label(label: string);
7
+ abstract get enabled(): boolean;
8
+ abstract set enabled(enabled: boolean);
9
+ abstract transform: TransformNode;
10
+ }
11
+ export declare function makeSceneObject(id: string): SceneObjectImp;
12
+ declare class SceneObjectImp extends SceneObject {
13
+ readonly id: string;
14
+ private memoizedLabel;
15
+ get label(): string;
16
+ set label(label: string);
17
+ private memoizedEnabled;
18
+ get enabled(): boolean;
19
+ set enabled(enabled: boolean);
20
+ transform: TransformNode;
21
+ constructor(id: string);
22
+ }
23
+ export {};
@@ -0,0 +1,36 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.makeSceneObject = exports.SceneObject = void 0;
4
+ const MemoizedBoolean_1 = require("./MemoizedBoolean");
5
+ const MemoizedString_1 = require("./MemoizedString");
6
+ const ObservableEntity_1 = require("./ObservableEntity");
7
+ const TransformNode_1 = require("./TransformNode");
8
+ class SceneObject extends ObservableEntity_1.ObservableEntity {
9
+ }
10
+ exports.SceneObject = SceneObject;
11
+ function makeSceneObject(id) {
12
+ return new SceneObjectImp(id);
13
+ }
14
+ exports.makeSceneObject = makeSceneObject;
15
+ class SceneObjectImp extends SceneObject {
16
+ constructor(id) {
17
+ super();
18
+ this.memoizedLabel = new MemoizedString_1.MemoizedString("", this.notify);
19
+ this.memoizedEnabled = new MemoizedBoolean_1.MemoizedBoolean(true, this.notify);
20
+ this.transform = TransformNode_1.makeTransformNode();
21
+ this.id = id;
22
+ this.transform.addObserver(this.notify);
23
+ }
24
+ get label() {
25
+ return this.memoizedLabel.val;
26
+ }
27
+ set label(label) {
28
+ this.memoizedLabel.val = label;
29
+ }
30
+ get enabled() {
31
+ return this.memoizedEnabled.val;
32
+ }
33
+ set enabled(enabled) {
34
+ this.memoizedEnabled.val = enabled;
35
+ }
36
+ }
@@ -0,0 +1,9 @@
1
+ import { ObservableEntityRepo } from "./ObservableEntityRepo";
2
+ import { SceneObject } from "./SceneObject";
3
+ export declare abstract class SceneObjectsRepo extends ObservableEntityRepo<SceneObject> {
4
+ abstract get pressedSceneObject(): string | null;
5
+ abstract set pressedSceneObject(sceneObjectId: string | null);
6
+ abstract get hoveredSceneObject(): string | null;
7
+ abstract set hoveredSceneObject(sceneObjectId: string | null);
8
+ }
9
+ export declare function makeSceneObjectRepo(): SceneObjectsRepo;
@@ -0,0 +1,38 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.makeSceneObjectRepo = exports.SceneObjectsRepo = void 0;
4
+ const ObservableEntityRepo_1 = require("./ObservableEntityRepo");
5
+ class SceneObjectsRepo extends ObservableEntityRepo_1.ObservableEntityRepo {
6
+ }
7
+ exports.SceneObjectsRepo = SceneObjectsRepo;
8
+ function makeSceneObjectRepo() {
9
+ return new SceneObjectsRepoImp();
10
+ }
11
+ exports.makeSceneObjectRepo = makeSceneObjectRepo;
12
+ class SceneObjectsRepoImp extends SceneObjectsRepo {
13
+ constructor() {
14
+ super(...arguments);
15
+ this._pressedSceneObject = null;
16
+ this._hoveredSceneObject = null;
17
+ }
18
+ get pressedSceneObject() {
19
+ return this._pressedSceneObject;
20
+ }
21
+ set pressedSceneObject(sceneObjectId) {
22
+ if (sceneObjectId === this._pressedSceneObject) {
23
+ return;
24
+ }
25
+ this._pressedSceneObject = sceneObjectId;
26
+ this.notify();
27
+ }
28
+ get hoveredSceneObject() {
29
+ return this._hoveredSceneObject;
30
+ }
31
+ set hoveredSceneObject(sceneObjectId) {
32
+ if (sceneObjectId === this._hoveredSceneObject) {
33
+ return;
34
+ }
35
+ this._hoveredSceneObject = sceneObjectId;
36
+ this.notify();
37
+ }
38
+ }
@@ -4,28 +4,33 @@ export * from "./AppHandler";
4
4
  export * from "./Babylon";
5
5
  export * from "./BaseApp";
6
6
  export * from "./DevicePreview";
7
- export * from "./FramedScreenContainer";
8
7
  export * from "./FramedScreen";
8
+ export * from "./FramedScreenContainer";
9
9
  export * from "./HoverLabels";
10
10
  export * from "./KeyboardInput";
11
11
  export * from "./MemoizedBoolean";
12
12
  export * from "./MemoizedNumber";
13
+ export * from "./MemoizedQuaternion";
13
14
  export * from "./MemoizedString";
14
15
  export * from "./MemoizedVector2";
15
16
  export * from "./MemoizedVector3";
16
- export * from "./MeshModel";
17
17
  export * from "./MessageSystem";
18
- export * from "./ModelObject";
18
+ export * from "./MouseInput";
19
+ export * from "./ObservableEntity";
20
+ export * from "./ObservableEntityRepo";
19
21
  export * from "./ObserverList";
22
+ export * from "./QuestionChallenge";
23
+ export * from "./QuestionChallengeAnswer";
24
+ export * from "./SceneModel";
25
+ export * from "./SceneModelObject";
26
+ export * from "./SceneModelRepo";
27
+ export * from "./SceneObject";
28
+ export * from "./SceneObjectsRepo";
29
+ export * from "./SceneRoot";
20
30
  export * from "./StateMachine";
21
31
  export * from "./Tool";
22
32
  export * from "./ToolRepository";
33
+ export * from "./TouchInput";
23
34
  export * from "./TransformNode";
24
35
  export * from "./UndoRedo";
25
- export * from "./MouseInput";
26
- export * from "./ObservableEntity";
27
- export * from "./TouchInput";
28
- export * from "./QuestionChallengeAnswer";
29
- export * from "./QuestionChallenge";
30
- export * from "./SceneRoot";
31
36
  export * from "./WorkPlane";
@@ -16,28 +16,33 @@ __exportStar(require("./AppHandler"), exports);
16
16
  __exportStar(require("./Babylon"), exports);
17
17
  __exportStar(require("./BaseApp"), exports);
18
18
  __exportStar(require("./DevicePreview"), exports);
19
- __exportStar(require("./FramedScreenContainer"), exports);
20
19
  __exportStar(require("./FramedScreen"), exports);
20
+ __exportStar(require("./FramedScreenContainer"), exports);
21
21
  __exportStar(require("./HoverLabels"), exports);
22
22
  __exportStar(require("./KeyboardInput"), exports);
23
23
  __exportStar(require("./MemoizedBoolean"), exports);
24
24
  __exportStar(require("./MemoizedNumber"), exports);
25
+ __exportStar(require("./MemoizedQuaternion"), exports);
25
26
  __exportStar(require("./MemoizedString"), exports);
26
27
  __exportStar(require("./MemoizedVector2"), exports);
27
28
  __exportStar(require("./MemoizedVector3"), exports);
28
- __exportStar(require("./MeshModel"), exports);
29
29
  __exportStar(require("./MessageSystem"), exports);
30
- __exportStar(require("./ModelObject"), exports);
30
+ __exportStar(require("./MouseInput"), exports);
31
+ __exportStar(require("./ObservableEntity"), exports);
32
+ __exportStar(require("./ObservableEntityRepo"), exports);
31
33
  __exportStar(require("./ObserverList"), exports);
34
+ __exportStar(require("./QuestionChallenge"), exports);
35
+ __exportStar(require("./QuestionChallengeAnswer"), exports);
36
+ __exportStar(require("./SceneModel"), exports);
37
+ __exportStar(require("./SceneModelObject"), exports);
38
+ __exportStar(require("./SceneModelRepo"), exports);
39
+ __exportStar(require("./SceneObject"), exports);
40
+ __exportStar(require("./SceneObjectsRepo"), exports);
41
+ __exportStar(require("./SceneRoot"), exports);
32
42
  __exportStar(require("./StateMachine"), exports);
33
43
  __exportStar(require("./Tool"), exports);
34
44
  __exportStar(require("./ToolRepository"), exports);
45
+ __exportStar(require("./TouchInput"), exports);
35
46
  __exportStar(require("./TransformNode"), exports);
36
47
  __exportStar(require("./UndoRedo"), exports);
37
- __exportStar(require("./MouseInput"), exports);
38
- __exportStar(require("./ObservableEntity"), exports);
39
- __exportStar(require("./TouchInput"), exports);
40
- __exportStar(require("./QuestionChallengeAnswer"), exports);
41
- __exportStar(require("./QuestionChallenge"), exports);
42
- __exportStar(require("./SceneRoot"), exports);
43
48
  __exportStar(require("./WorkPlane"), exports);
@@ -30,6 +30,17 @@ export declare class Quaternion {
30
30
  * @returns A Quaterion
31
31
  */
32
32
  static FromArray(values: [number, number, number, number]): Quaternion;
33
+ /**
34
+ * Creates a Quaterion from a Data Transfer Object
35
+ * @param dto The Data Transfer Object
36
+ * @returns The Quaternion
37
+ */
38
+ static FromDTO(dto: {
39
+ x: number;
40
+ y: number;
41
+ z: number;
42
+ w: number;
43
+ }): Quaternion;
33
44
  /**
34
45
  * Creates an Identity Quaternion
35
46
  * @returns An Identity Quaternion
@@ -86,6 +97,15 @@ export declare class Quaternion {
86
97
  toArray(): [number, number, number, number];
87
98
  get angle(): Angle;
88
99
  get axis(): Vector3;
100
+ /**
101
+ * Get the vector as a Data Transfer Object
102
+ */
103
+ get dto(): {
104
+ x: number;
105
+ y: number;
106
+ z: number;
107
+ w: number;
108
+ };
89
109
  readonly x: number;
90
110
  readonly y: number;
91
111
  readonly z: number;
@@ -69,6 +69,14 @@ class Quaternion {
69
69
  static FromArray(values) {
70
70
  return new Quaternion(values[0], values[1], values[2], values[3]);
71
71
  }
72
+ /**
73
+ * Creates a Quaterion from a Data Transfer Object
74
+ * @param dto The Data Transfer Object
75
+ * @returns The Quaternion
76
+ */
77
+ static FromDTO(dto) {
78
+ return new Quaternion(dto.x, dto.y, dto.z, dto.w);
79
+ }
72
80
  /**
73
81
  * Creates an Identity Quaternion
74
82
  * @returns An Identity Quaternion
@@ -239,5 +247,11 @@ class Quaternion {
239
247
  const z = this.z / Math.sqrt(1 - this.w * this.w);
240
248
  return new Vector3_1.Vector3(x, y, z);
241
249
  }
250
+ /**
251
+ * Get the vector as a Data Transfer Object
252
+ */
253
+ get dto() {
254
+ return { x: this.x, y: this.y, z: this.z, w: this.w };
255
+ }
242
256
  }
243
257
  exports.Quaternion = Quaternion;
@@ -17,6 +17,15 @@ export declare class Vector2 {
17
17
  * @returns True if Vector A === Vector B
18
18
  */
19
19
  static Equal(a: Vector2, b: Vector2): boolean;
20
+ /**
21
+ * Creates a Vector from a Data Transfer Object
22
+ * @param dto The Data Transfer Object
23
+ * @returns The Vector
24
+ */
25
+ static FromDTO(dto: {
26
+ x: number;
27
+ y: number;
28
+ }): Vector2;
20
29
  /**
21
30
  * Adds Vector B to Vector A
22
31
  * @param a Vector A
@@ -100,5 +109,12 @@ export declare class Vector2 {
100
109
  * Retuns the vector as an array of numbers [x,y]
101
110
  */
102
111
  get array(): [number, number];
112
+ /**
113
+ * Get the vector as a Data Transfer Object
114
+ */
115
+ get dto(): {
116
+ x: number;
117
+ y: number;
118
+ };
103
119
  constructor(x: number, y: number);
104
120
  }
@@ -34,6 +34,14 @@ class Vector2 {
34
34
  return false;
35
35
  return true;
36
36
  }
37
+ /**
38
+ * Creates a Vector from a Data Transfer Object
39
+ * @param dto The Data Transfer Object
40
+ * @returns The Vector
41
+ */
42
+ static FromDTO(dto) {
43
+ return new Vector2(dto.x, dto.y);
44
+ }
37
45
  /**
38
46
  * Adds Vector B to Vector A
39
47
  * @param a Vector A
@@ -86,6 +94,12 @@ class Vector2 {
86
94
  get array() {
87
95
  return [this.x, this.y];
88
96
  }
97
+ /**
98
+ * Get the vector as a Data Transfer Object
99
+ */
100
+ get dto() {
101
+ return { x: this.x, y: this.y };
102
+ }
89
103
  }
90
104
  exports.Vector2 = Vector2;
91
105
  /**
@@ -52,6 +52,16 @@ export declare class Vector3 {
52
52
  * @returns The Vector
53
53
  */
54
54
  static FromArray(values: [number, number, number]): Vector3;
55
+ /**
56
+ * Creates a Vector from a Data Transfer Object
57
+ * @param dto The Data Transfer Object
58
+ * @returns The Vector
59
+ */
60
+ static FromDTO(dto: {
61
+ x: number;
62
+ y: number;
63
+ z: number;
64
+ }): Vector3;
55
65
  /**
56
66
  * Adds Vector B to Vector A
57
67
  * @param a Vector A
@@ -129,5 +139,13 @@ export declare class Vector3 {
129
139
  * @returns an array representing the vector
130
140
  */
131
141
  get array(): [number, number, number];
142
+ /**
143
+ * Get the vector as a Data Transfer Object
144
+ */
145
+ get dto(): {
146
+ x: number;
147
+ y: number;
148
+ z: number;
149
+ };
132
150
  constructor(x: number, y: number, z: number);
133
151
  }
@@ -78,6 +78,14 @@ class Vector3 {
78
78
  static FromArray(values) {
79
79
  return new Vector3(values[0], values[1], values[2]);
80
80
  }
81
+ /**
82
+ * Creates a Vector from a Data Transfer Object
83
+ * @param dto The Data Transfer Object
84
+ * @returns The Vector
85
+ */
86
+ static FromDTO(dto) {
87
+ return new Vector3(dto.x, dto.y, dto.z);
88
+ }
81
89
  /**
82
90
  * Gets the magnitude of the Vector3
83
91
  * @returns the magnitude of the Vector3
@@ -110,6 +118,12 @@ class Vector3 {
110
118
  get array() {
111
119
  return [this.x, this.y, this.z];
112
120
  }
121
+ /**
122
+ * Get the vector as a Data Transfer Object
123
+ */
124
+ get dto() {
125
+ return { x: this.x, y: this.y, z: this.z };
126
+ }
113
127
  }
114
128
  exports.Vector3 = Vector3;
115
129
  /**
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@vived/app",
3
- "version": "2.40.1",
3
+ "version": "2.42.0",
4
4
  "description": "Public package for the VIVED Learning App system",
5
5
  "main": "lib/index.js",
6
6
  "types": "lib/index.d.ts",
@@ -1,68 +0,0 @@
1
- import { Quaternion, Vector3 } from "../ValueObjects";
2
- import { ModelObject } from "./ModelObject";
3
- import { ObservableEntity } from "./ObservableEntity";
4
- export interface MeshModelData {
5
- version: number;
6
- objects: ObjectData[];
7
- name: string;
8
- description: string;
9
- bounds_min: {
10
- x: number;
11
- y: number;
12
- z: number;
13
- };
14
- bounds_max: {
15
- x: number;
16
- y: number;
17
- z: number;
18
- };
19
- defaultPosition: {
20
- x: number;
21
- y: number;
22
- z: number;
23
- };
24
- defaultRotation: {
25
- x: number;
26
- y: number;
27
- z: number;
28
- w: number;
29
- };
30
- defaultScale: number;
31
- }
32
- export interface ObjectData {
33
- id: string;
34
- meshPaths: string[];
35
- label: string;
36
- }
37
- export declare abstract class MeshModel extends ObservableEntity {
38
- abstract readonly objects: ModelObject[];
39
- abstract hasObject(id: string): boolean;
40
- abstract getObjectById(id: string): ModelObject | undefined;
41
- abstract getObjectByPath(path: string): ModelObject | undefined;
42
- abstract addObject(object: ModelObject): void;
43
- abstract deleteObject(id: string): void;
44
- abstract get modelFile(): File | undefined;
45
- abstract set modelFile(file: File | undefined);
46
- abstract get version(): number;
47
- abstract set version(scale: number);
48
- abstract get name(): string;
49
- abstract set name(name: string);
50
- abstract get description(): string;
51
- abstract set description(name: string);
52
- abstract get image(): Blob | undefined;
53
- abstract set image(image: Blob | undefined);
54
- abstract get imageURL(): string | undefined;
55
- abstract get bounds_min(): Vector3;
56
- abstract set bounds_min(position: Vector3);
57
- abstract get bounds_max(): Vector3;
58
- abstract set bounds_max(position: Vector3);
59
- abstract get defaultPosition(): Vector3;
60
- abstract set defaultPosition(position: Vector3);
61
- abstract get defaultRotation(): Quaternion;
62
- abstract set defaultRotation(rotation: Quaternion);
63
- abstract get defaultScale(): number;
64
- abstract set defaultScale(scale: number);
65
- abstract getData(): MeshModelData;
66
- abstract setData(data: MeshModelData): void;
67
- }
68
- export declare function makeMeshModel(): MeshModel;
@@ -1,174 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.makeMeshModel = exports.MeshModel = void 0;
4
- const ValueObjects_1 = require("../ValueObjects");
5
- const MemoizedNumber_1 = require("./MemoizedNumber");
6
- const MemoizedString_1 = require("./MemoizedString");
7
- const MemoizedVector3_1 = require("./MemoizedVector3");
8
- const ModelObject_1 = require("./ModelObject");
9
- const ObservableEntity_1 = require("./ObservableEntity");
10
- class MeshModel extends ObservableEntity_1.ObservableEntity {
11
- }
12
- exports.MeshModel = MeshModel;
13
- function makeMeshModel() {
14
- return new MeshModelImp();
15
- }
16
- exports.makeMeshModel = makeMeshModel;
17
- class MeshModelImp extends MeshModel {
18
- constructor() {
19
- super(...arguments);
20
- this.objects = [];
21
- this._modelFile = undefined;
22
- this._memoizedVersion = new MemoizedNumber_1.MemoizedNumber(0, this.notify);
23
- this._memoizedName = new MemoizedString_1.MemoizedString("", this.notify);
24
- this._memoizedDescription = new MemoizedString_1.MemoizedString("", this.notify);
25
- this._image = undefined;
26
- this._memoizedBoundsMin = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
27
- this._memoizedBoundsMax = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
28
- this._memoizedDefaultPosition = new MemoizedVector3_1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.notify);
29
- this._defaultRotation = ValueObjects_1.Quaternion.Identity();
30
- this._memoizedDefaultScale = new MemoizedNumber_1.MemoizedNumber(1, this.notify);
31
- this._imageURL = undefined;
32
- }
33
- hasObject(id) {
34
- return !!this.objects.find((obj) => obj.id === id);
35
- }
36
- getObjectById(id) {
37
- return this.objects.find((obj) => obj.id === id);
38
- }
39
- getObjectByPath(path) {
40
- let rVal;
41
- this.objects.forEach((obj) => {
42
- if (obj.meshPaths.includes(path)) {
43
- rVal = obj;
44
- }
45
- });
46
- return rVal;
47
- }
48
- addObject(object) {
49
- object.addObserver(this.notify);
50
- this.objects.push(object);
51
- this.notify();
52
- }
53
- deleteObject(id) {
54
- this.objects = this.objects.filter((obj) => {
55
- if (obj.id === id) {
56
- obj.removeObserver(this.notify);
57
- return false;
58
- }
59
- return true;
60
- });
61
- this.notify();
62
- }
63
- get modelFile() {
64
- return this._modelFile;
65
- }
66
- set modelFile(file) {
67
- this._modelFile = file;
68
- this.notify();
69
- }
70
- get version() {
71
- return this._memoizedVersion.val;
72
- }
73
- set version(version) {
74
- this._memoizedVersion.val = version;
75
- }
76
- get name() {
77
- return this._memoizedName.val;
78
- }
79
- set name(name) {
80
- this._memoizedName.val = name;
81
- }
82
- get description() {
83
- return this._memoizedDescription.val;
84
- }
85
- set description(description) {
86
- this._memoizedDescription.val = description;
87
- }
88
- get image() {
89
- return this._image;
90
- }
91
- set image(image) {
92
- if (!this._image && !image)
93
- return;
94
- if (this._image && image && this._image.size === image.size)
95
- return;
96
- this._image = image;
97
- if (image === undefined) {
98
- this._imageURL = undefined;
99
- }
100
- else {
101
- this._imageURL = URL.createObjectURL(image);
102
- }
103
- this.notify();
104
- }
105
- get imageURL() {
106
- return this._imageURL;
107
- }
108
- get bounds_min() {
109
- return this._memoizedBoundsMin.val;
110
- }
111
- set bounds_min(bounds_min) {
112
- this._memoizedBoundsMin.val = bounds_min;
113
- }
114
- get bounds_max() {
115
- return this._memoizedBoundsMax.val;
116
- }
117
- set bounds_max(bounds_max) {
118
- this._memoizedBoundsMax.val = bounds_max;
119
- }
120
- get defaultPosition() {
121
- return this._memoizedDefaultPosition.val;
122
- }
123
- set defaultPosition(position) {
124
- this._memoizedDefaultPosition.val = position;
125
- }
126
- get defaultRotation() {
127
- return this._defaultRotation;
128
- }
129
- set defaultRotation(rotation) {
130
- if (ValueObjects_1.Quaternion.Equal(this._defaultRotation, rotation))
131
- return;
132
- this._defaultRotation = rotation;
133
- this.notify();
134
- }
135
- get defaultScale() {
136
- return this._memoizedDefaultScale.val;
137
- }
138
- set defaultScale(scale) {
139
- this._memoizedDefaultScale.val = scale;
140
- }
141
- getData() {
142
- return {
143
- version: this.version,
144
- objects: this.objects.map((obj) => ({
145
- id: obj.id,
146
- label: obj.label,
147
- meshPaths: [...obj.meshPaths],
148
- })),
149
- name: this.name,
150
- description: this.description,
151
- bounds_min: this.bounds_min,
152
- bounds_max: this.bounds_max,
153
- defaultPosition: this.defaultPosition,
154
- defaultRotation: this.defaultRotation,
155
- defaultScale: this.defaultScale,
156
- };
157
- }
158
- setData(data) {
159
- this.version = data.version;
160
- data.objects.forEach((obj) => {
161
- const modelObject = ModelObject_1.makeModelObject(obj.id);
162
- modelObject.label = obj.label;
163
- obj.meshPaths.forEach((path) => modelObject.addMeshPath(path));
164
- this.addObject(modelObject);
165
- });
166
- this.name = data.name;
167
- this.description = data.description;
168
- this.bounds_min = data.bounds_min;
169
- this.bounds_max = data.bounds_max;
170
- this.defaultPosition = data.defaultPosition;
171
- this.defaultRotation = data.defaultRotation;
172
- this.defaultScale = data.defaultScale;
173
- }
174
- }
@@ -1,10 +0,0 @@
1
- import { ObservableEntity } from "./ObservableEntity";
2
- export declare abstract class ModelObject extends ObservableEntity {
3
- abstract readonly id: string;
4
- abstract get label(): string;
5
- abstract set label(label: string);
6
- abstract get meshPaths(): string[];
7
- abstract addMeshPath(path: string): void;
8
- abstract removeMeshPath(path: string): void;
9
- }
10
- export declare function makeModelObject(id: string): ModelObject;
@@ -1,42 +0,0 @@
1
- "use strict";
2
- Object.defineProperty(exports, "__esModule", { value: true });
3
- exports.makeModelObject = exports.ModelObject = void 0;
4
- const MemoizedString_1 = require("./MemoizedString");
5
- const ObservableEntity_1 = require("./ObservableEntity");
6
- class ModelObject extends ObservableEntity_1.ObservableEntity {
7
- }
8
- exports.ModelObject = ModelObject;
9
- function makeModelObject(id) {
10
- return new ModelObjectImp(id);
11
- }
12
- exports.makeModelObject = makeModelObject;
13
- class ModelObjectImp extends ModelObject {
14
- constructor(id) {
15
- super();
16
- this.memoizedLabel = new MemoizedString_1.MemoizedString("", this.notify);
17
- this._meshPaths = new Set([]);
18
- this.id = id;
19
- }
20
- get label() {
21
- return this.memoizedLabel.val;
22
- }
23
- set label(label) {
24
- this.memoizedLabel.val = label;
25
- }
26
- get meshPaths() {
27
- return Array.from(this._meshPaths);
28
- }
29
- addMeshPath(path) {
30
- if (this._meshPaths.has(path)) {
31
- return;
32
- }
33
- this._meshPaths.add(path);
34
- this.notify();
35
- }
36
- removeMeshPath(path) {
37
- if (this._meshPaths.has(path)) {
38
- this._meshPaths.delete(path);
39
- this.notify();
40
- }
41
- }
42
- }