@vived/app 2.15.4 → 2.15.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/Entities/DevicePreview.js +7 -2
- package/lib/Entities/FocusCamera.js +57 -28
- package/lib/Entities/QuestionChallenge.js +1 -1
- package/lib/Entities/StateMachine.d.ts +3 -2
- package/lib/Entities/StateMachine.js +9 -2
- package/lib/PresentationManagers/DevicePreviewPM.d.ts +1 -0
- package/lib/PresentationManagers/DevicePreviewPM.js +6 -1
- package/lib/PresentationManagers/ShowBabylonInspectorPM.js +5 -3
- package/lib/UseCases/FocusCamera/PixelOrbitFocusCamera.js +2 -1
- package/lib/UseCases/FocusCamera/PixelPlanePanFocusCamera.js +2 -1
- package/lib/ValueObjects/Result.d.ts +30 -0
- package/lib/ValueObjects/Result.js +45 -0
- package/lib/ValueObjects/index.d.ts +1 -0
- package/lib/ValueObjects/index.js +1 -0
- package/package.json +1 -1
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@@ -13,12 +13,17 @@ class DevicePreviewImp {
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this._usePreview = false;
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this._previewSize = ValueObjects_1.Vector2.Zero();
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this.setDevicePreview = (x, y) => {
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-
if (this.
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this._previewSize.x === x &&
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if (this._previewSize.x === x &&
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this._previewSize.y === y)
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return;
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this._usePreview = true;
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this._previewSize = new ValueObjects_1.Vector2(x, y);
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if (x > 0 && y > 0) {
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this._usePreview = true;
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}
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else {
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this._usePreview = false;
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}
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this.observers.notify();
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};
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this.clearDevicePreview = () => {
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@@ -33,14 +33,18 @@ class FocusCameraImp {
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this.memoizedRadius = new _1.MemoizedNumber(1, this.observers.notify);
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this.memoizedTarget = new _1.MemoizedVector3(ValueObjects_1.Vector3.Zero(), this.observers.notify);
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this.setRadiusLimits = (min, max) => {
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let minToUse = min;
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let maxToUse = max;
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if (min < 0) {
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-
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console.warn("[Orbit Camera Entity] Mininum Radius must be greater >= 0, forcing to 0");
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minToUse = 0;
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}
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if (max <
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-
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if (max < minToUse) {
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console.warn(`[Orbit Camera] Max radius must be >= min radius. Forcing to ${minToUse}`);
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maxToUse = minToUse;
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}
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this.maxRadius =
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this.minRadius =
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this.maxRadius = maxToUse;
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this.minRadius = minToUse;
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this.limitRadius = true;
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this.radius = this.radius;
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};
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@@ -50,17 +54,26 @@ class FocusCameraImp {
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this.limitRadius = false;
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};
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this.setAlphaLimits = (min, max) => {
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-
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}
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let minToUse = min;
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let maxToUse = max;
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if (min < -180) {
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-
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minToUse = -180;
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console.warn("[Orbit Camera] Min alpha must be >= -180. Forcing to -180");
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}
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if (max > 180) {
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-
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maxToUse = 180;
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console.warn("[Orbit Camera] Max alpha must be <= 180. Forcing to 180");
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}
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if (minToUse > maxToUse) {
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const absMin = Math.abs(minToUse);
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const absMax = Math.abs(maxToUse);
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const closestToZero = absMin < absMax ? minToUse : maxToUse;
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minToUse = closestToZero;
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maxToUse = closestToZero;
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console.warn(`[Orbit Camera] Max alpha must be <= Min Alpha. Forcing to ${closestToZero}`);
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}
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this.maxAlpha =
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this.minAlpha =
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this.maxAlpha = maxToUse;
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this.minAlpha = minToUse;
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this.limitAlpha = true;
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this.alpha = this.alpha;
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};
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@@ -70,17 +83,26 @@ class FocusCameraImp {
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this.limitAlpha = false;
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};
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this.setBetaLimits = (min, max) => {
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-
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-
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}
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let minToUse = min;
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let maxToUse = max;
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if (min < -180) {
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-
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minToUse = -180;
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console.warn("[Orbit Camera] Min beta must be >= -180. Forcing to -180");
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}
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if (max > 180) {
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-
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maxToUse = 180;
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console.warn("[Orbit Camera] Max beta must be <= 180. Forcing to 180");
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}
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-
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if (minToUse > maxToUse) {
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const absMin = Math.abs(minToUse);
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const absMax = Math.abs(maxToUse);
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const closestToZero = absMin < absMax ? minToUse : maxToUse;
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minToUse = closestToZero;
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maxToUse = closestToZero;
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console.warn(`[Orbit Camera] Max beta must be <= Min beta. Forcing to ${closestToZero}`);
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}
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this.maxBeta = maxToUse;
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this.minBeta = minToUse;
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this.limitBeta = true;
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this.beta = this.beta;
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};
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@@ -94,7 +116,8 @@ class FocusCameraImp {
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const maxArray = max.array;
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for (let i = 0; i < 3; i++) {
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if (minArray[i] > maxArray[i]) {
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-
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console.warn("[Orbit Camera] Target limit min's components must all be <= the max. Limits not set");
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return;
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}
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}
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this.maxTargetPosition = max;
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@@ -166,23 +189,29 @@ class FocusCameraImp {
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return this.memoizedAlpha.val;
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}
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set alpha(val) {
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let
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let valToUse = val;
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if (this.limitAlpha) {
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valToUse = Math.min(valToUse, this.maxAlpha);
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valToUse = Math.max(valToUse, this.minAlpha);
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}
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else {
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valToUse = this.clampAngle(val);
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}
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this.memoizedAlpha.val =
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this.memoizedAlpha.val = valToUse;
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}
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get beta() {
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return this.memoizedBeta.val;
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}
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set beta(val) {
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let
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let valToUse = val;
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if (this.limitBeta) {
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valToUse = Math.min(valToUse, this.maxBeta);
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valToUse = Math.max(valToUse, this.minBeta);
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}
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else {
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valToUse = this.clampAngle(val);
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}
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this.memoizedBeta.val =
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this.memoizedBeta.val = valToUse;
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}
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get radius() {
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return this.memoizedRadius.val;
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@@ -26,7 +26,7 @@ class QuestionChallengeImp {
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};
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this.addAnswer = (answer) => {
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if (this.answerLookup.has(answer.id)) {
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console.warn(`Answer with ID ${answer.id} already exists. Overwriting`);
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}
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this.answerLookup.set(answer.id, answer);
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this.reset();
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@@ -1,3 +1,4 @@
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import { Result } from "../ValueObjects";
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export interface SerializedStates {
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version: number;
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systems: SystemState[];
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export interface StateMachine {
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transitionEaseFunction: (normalizedTime: number) => number;
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getSerializedStates(): SerializedStates;
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setSerializedStates(state: SerializedStates, transitionTime: number):
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setSerializedStates(state: SerializedStates, transitionTime: number): Result<null, Error>;
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applySerializedStatesString: (state: string, duration?: number) => void;
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setDefaultState(transitionTime: number): void;
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registerSerializedSystem(serializedSystem: SerializedSystem):
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registerSerializedSystem(serializedSystem: SerializedSystem): Result<null, Error>;
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}
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export declare function makeStateMachine(): StateMachine;
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.makeStateMachine = void 0;
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const ValueObjects_1 = require("../ValueObjects");
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function makeStateMachine() {
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return new StateMachineImp();
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}
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};
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this.registerSerializedSystem = (serializedSystem) => {
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if (this.serializedSystems.has(serializedSystem.name)) {
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const err = new Error(`[StateMachine] Duplicate stateable systems encountered: ${serializedSystem.name}`);
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console.error(err.message);
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return ValueObjects_1.reject(err);
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}
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this.serializedSystems.set(serializedSystem.name, serializedSystem);
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return ValueObjects_1.resolve(null);
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};
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this.getSerializedStates = () => {
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const systems = Array.from(this.serializedSystems.values());
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system.applyDefaultState(duration);
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}
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});
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return ValueObjects_1.resolve(null);
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}
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// Here is where we will add support for future versions
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else {
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const err = new Error(`[StateMachine] Unsupported sereialized state encountered: ${state.version}`);
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console.error(err.message);
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return ValueObjects_1.reject(err);
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}
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};
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this.setDefaultState = (duration) => {
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.DevicePreviewPM = void 0;
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exports.defaultDevicePreviewVM = exports.DevicePreviewPM = void 0;
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class DevicePreviewPM {
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constructor(devicePreview, updateView) {
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this.doUpdateView = () => {
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}
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}
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exports.DevicePreviewPM = DevicePreviewPM;
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exports.defaultDevicePreviewVM = {
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x: 0,
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y: 0,
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useDevicePreview: false,
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};
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constructor(babylon, updateView) {
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this.doUpdateView = () => {
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const showInspector = this.babylon.showInspector;
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const hasCanvas = this.babylon.renderCanvas === undefined ? false : true;
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const showBeShown = hasCanvas && showInspector;
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if (showBeShown === this.lastSetState)
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return;
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this.updateView(
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this.lastSetState =
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this.updateView(showBeShown);
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this.lastSetState = showBeShown;
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};
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this.babylon = babylon;
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this.updateView = updateView;
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this.sensitivity = 0.5;
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this.doOrbit = (pixelPosition) => {
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if (!this.previousPixelPos) {
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console.error("[PixelOrbitFocusCamera] You must initialize first!");
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return;
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}
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const pixelChange = ValueObjects_1.Vector2.Subtract(pixelPosition, this.previousPixelPos);
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this.focusCamera.alpha += pixelChange.x * this.sensitivity;
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this.babylon = babylon;
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this.doPan = (pixelPosition) => {
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if (!this.plane || !this.previousPixelPos) {
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console.error("[PixelPlanePan_OrbitCamera] You must initialize first!");
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return;
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}
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const initialRay = this.babylon.sceneRay(this.previousPixelPos);
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const finalRay = this.babylon.sceneRay(pixelPosition);
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export declare type Result<T, E> = Resolved<T, E> | Rejected<T, E>;
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export declare const resolve: <T, E = never>(value: T) => Resolved<T, E>;
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export declare const reject: <T = never, E = unknown>(err: E) => Rejected<T, E>;
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interface IResult<T, E> {
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isResolved: boolean;
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isRejected: boolean;
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value?: T;
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error?: E;
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then<A>(f: (t: T) => A): Result<A, E>;
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catch<U>(f: (e: E) => U): Result<T, U>;
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}
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export declare class Rejected<T, E> implements IResult<T, E> {
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readonly error: E;
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readonly value: undefined;
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get isResolved(): boolean;
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get isRejected(): boolean;
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then<A>(_f: (t: T) => A): Result<A, E>;
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catch<U>(f: (e: E) => U): Result<T, U>;
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constructor(error: E);
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}
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export declare class Resolved<T, E> implements IResult<T, E> {
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readonly value: T;
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readonly error: undefined;
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get isResolved(): boolean;
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get isRejected(): boolean;
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then<A>(f: (t: T) => A): Result<A, E>;
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catch<U>(_f: (e: E) => U): Result<T, U>;
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constructor(value: T);
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}
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export {};
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
|
+
exports.Resolved = exports.Rejected = exports.reject = exports.resolve = void 0;
|
|
4
|
+
const resolve = (value) => new Resolved(value);
|
|
5
|
+
exports.resolve = resolve;
|
|
6
|
+
const reject = (err) => new Rejected(err);
|
|
7
|
+
exports.reject = reject;
|
|
8
|
+
class Rejected {
|
|
9
|
+
constructor(error) {
|
|
10
|
+
this.value = undefined;
|
|
11
|
+
this.error = error;
|
|
12
|
+
}
|
|
13
|
+
get isResolved() {
|
|
14
|
+
return false;
|
|
15
|
+
}
|
|
16
|
+
get isRejected() {
|
|
17
|
+
return true;
|
|
18
|
+
}
|
|
19
|
+
then(_f) {
|
|
20
|
+
return exports.reject(this.error);
|
|
21
|
+
}
|
|
22
|
+
catch(f) {
|
|
23
|
+
return exports.reject(f(this.error));
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
exports.Rejected = Rejected;
|
|
27
|
+
class Resolved {
|
|
28
|
+
constructor(value) {
|
|
29
|
+
this.error = undefined;
|
|
30
|
+
this.value = value;
|
|
31
|
+
}
|
|
32
|
+
get isResolved() {
|
|
33
|
+
return true;
|
|
34
|
+
}
|
|
35
|
+
get isRejected() {
|
|
36
|
+
return false;
|
|
37
|
+
}
|
|
38
|
+
then(f) {
|
|
39
|
+
return exports.resolve(f(this.value));
|
|
40
|
+
}
|
|
41
|
+
catch(_f) {
|
|
42
|
+
return exports.resolve(this.value);
|
|
43
|
+
}
|
|
44
|
+
}
|
|
45
|
+
exports.Resolved = Resolved;
|