@vitessce/scatterplot-embedding 3.6.18 → 3.7.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{deflate-Ccvs6Lib.js → deflate-BgSunY3u.js} +1 -1
- package/dist/{index-DiAoKAaO.js → index-FjD__8Hd.js} +80 -32
- package/dist/index.js +1 -1
- package/dist/{jpeg-DUYY678x.js → jpeg-YYASIY-4.js} +1 -1
- package/dist/{lerc-C2z5Ot31.js → lerc-DNPCSfFo.js} +1 -1
- package/dist/{lzw-BhXUNPHF.js → lzw-BlBBDcB3.js} +1 -1
- package/dist/{packbits-D_7psHiO.js → packbits-uyBfUErz.js} +1 -1
- package/dist/{raw-HSp42GhA.js → raw-DY_w4Euo.js} +1 -1
- package/dist/{webimage-CaeLt8Sq.js → webimage-Prgh99Ac.js} +1 -1
- package/package.json +10 -10
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@@ -1,5 +1,5 @@
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import { i as inflate_1 } from "./pako.esm-SxljTded.js";
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-
import { B as BaseDecoder } from "./index-
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import { B as BaseDecoder } from "./index-FjD__8Hd.js";
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class DeflateDecoder extends BaseDecoder {
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decodeBlock(buffer) {
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return inflate_1(new Uint8Array(buffer)).buffer;
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@@ -10167,6 +10167,7 @@ const COMPONENT_COORDINATION_TYPES = {
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CoordinationType$1.SPATIAL_ROTATION_Y,
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CoordinationType$1.SPATIAL_ROTATION_Z,
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CoordinationType$1.SPATIAL_AXIS_FIXED,
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CoordinationType$1.SPATIAL_ROTATION_ORBIT,
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CoordinationType$1.SPATIAL_ORBIT_AXIS,
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CoordinationType$1.SPATIAL_ZOOM,
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CoordinationType$1.OBS_FILTER,
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@@ -10174,14 +10175,11 @@ const COMPONENT_COORDINATION_TYPES = {
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CoordinationType$1.OBS_SET_SELECTION,
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CoordinationType$1.OBS_SET_FILTER,
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CoordinationType$1.OBS_SET_HIGHLIGHT,
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CoordinationType$1.OBS_SET_COLOR,
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CoordinationType$1.OBS_TYPE,
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CoordinationType$1.ADDITIONAL_OBS_SETS,
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CoordinationType$1.OBS_SET_COLOR,
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CoordinationType$1.OBS_COLOR_ENCODING,
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CoordinationType$1.OBS_SET_SELECTION,
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CoordinationType$1.EMBEDDING_TYPE,
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-
CoordinationType$1.
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+
CoordinationType$1.ADDITIONAL_OBS_SETS,
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CoordinationType$1.TOOLTIPS_VISIBLE
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],
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[ViewType$1.SCATTERPLOT]: [
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@@ -122230,6 +122228,8 @@ const PIXELATED_TEXTURE_PARAMETERS = {
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[GL$1.TEXTURE_WRAP_T]: GL$1.CLAMP_TO_EDGE
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};
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const GLSL_COLORMAPS = [
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// NOTE: the ordering of these is important,
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// as the shader code in bitmask-layer-beta-shaders hardcodes their indices.
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"plasma",
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"viridis",
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"jet",
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@@ -123323,22 +123323,22 @@ function addDecoder(cases, importFn) {
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}
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cases.forEach((c2) => registry$1.set(c2, importFn));
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}
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addDecoder([void 0, 1], () => import("./raw-
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addDecoder(5, () => import("./lzw-
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addDecoder([void 0, 1], () => import("./raw-DY_w4Euo.js").then((m2) => m2.default));
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addDecoder(5, () => import("./lzw-BlBBDcB3.js").then((m2) => m2.default));
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addDecoder(6, () => {
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throw new Error("old style JPEG compression is not supported.");
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});
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addDecoder(7, () => import("./jpeg-
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addDecoder([8, 32946], () => import("./deflate-
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addDecoder(32773, () => import("./packbits-
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addDecoder(7, () => import("./jpeg-YYASIY-4.js").then((m2) => m2.default));
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addDecoder([8, 32946], () => import("./deflate-BgSunY3u.js").then((m2) => m2.default));
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addDecoder(32773, () => import("./packbits-uyBfUErz.js").then((m2) => m2.default));
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addDecoder(
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34887,
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() => import("./lerc-
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() => import("./lerc-DNPCSfFo.js").then(async (m2) => {
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await m2.zstd.init();
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return m2;
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}).then((m2) => m2.default)
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);
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addDecoder(50001, () => import("./webimage-
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addDecoder(50001, () => import("./webimage-Prgh99Ac.js").then((m2) => m2.default));
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function decodeRowAcc(row, stride) {
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let length2 = row.length - stride;
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let offset2 = 0;
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@@ -133121,7 +133121,7 @@ uniform float channelOpacities[7];
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uniform bool channelIsStaticColorMode[7]; // TODO: should this be a single float?
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uniform bool channelIsSetColorMode[7]; // TODO: should this be a single float?
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-
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uniform int channelColormapFuncIndices[7];
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uniform float channelColormapRangeStarts[7];
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uniform float channelColormapRangeEnds[7];
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@@ -133187,7 +133187,30 @@ vec3 sampleAndGetData(sampler2D dataTex, vec2 coord, bool isFilled, float stroke
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return vec3(clampedSampledData * float(isOn), sampledData, float(isEdge));
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}
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-
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vec3 colormapFunc(float clampedScaledExpressionValue, int colormapIndex) {
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// Map indices of GLSL_COLORMAPS array to their function calls.
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// GLSL_COLORMAPS is defined in ./constants.js and needs to stay manually synced.
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// 0: 'plasma',
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// 1: 'viridis',
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// 2: 'jet',
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// 3: 'greys',
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if (colormapIndex <= 0) {
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// This should also match -1, to account for a failed Array.indexOf lookup.
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return plasma(clampedScaledExpressionValue).rgb;
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}
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if (colormapIndex == 1) {
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return viridis(clampedScaledExpressionValue).rgb;
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}
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if (colormapIndex == 2) {
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return jet(clampedScaledExpressionValue).rgb;
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}
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if (colormapIndex == 3) {
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return greys(clampedScaledExpressionValue).rgb;
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}
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}
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vec4 dataToColor(vec3 sampledDataAndIsEdge, bool isStaticColorMode, vec3 channelColor, float channelOpacity, float valueOffset, int colormapFuncIndex, float rangeStart, float rangeEnd, bool isSetColorMode, float setColorOffset) {
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float clampedSampledDataAndIsOn = sampledDataAndIsEdge.x;
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float sampledData = sampledDataAndIsEdge.y;
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float isEdge = sampledDataAndIsEdge.z;
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@@ -133231,7 +133254,7 @@ vec4 dataToColor(vec3 sampledDataAndIsEdge, bool isStaticColorMode, vec3 channel
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}
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vec4 sampledColor = (1. - (float(isStaticColorMode) + float(isSetColorMode))) * vec4(
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vec4 sampledColor = (1. - (float(isStaticColorMode) + float(isSetColorMode))) * vec4(colormapFunc(clamp(scaledExpressionValue, 0.0, 1.0), colormapFuncIndex).rgb, channelOpacity) + float(isStaticColorMode) * vec4(channelColor.rgb, channelOpacity) + float(isSetColorMode) * vec4(setColor, channelOpacity);
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// Only return a color if the data is non-zero.
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return clampedSampledDataAndIsOn * isEdge * sampledColor;
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@@ -133247,15 +133270,15 @@ void main() {
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vec3 dat4 = sampleAndGetData(channel4, vTexCoord, channelsFilled[4], channelStrokeWidths[4], channelsVisible[4]);
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vec3 dat5 = sampleAndGetData(channel5, vTexCoord, channelsFilled[5], channelStrokeWidths[5], channelsVisible[5]);
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vec3 dat6 = sampleAndGetData(channel6, vTexCoord, channelsFilled[6], channelStrokeWidths[6], channelsVisible[6]);
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vec4 val0 = dataToColor(dat0, channelIsStaticColorMode[0], color0, channelOpacities[0], valueTexOffsets[0], channelColormapRangeStarts[0], channelColormapRangeEnds[0], channelIsSetColorMode[0], colorTexOffsets[0]);
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vec4 val1 = dataToColor(dat1, channelIsStaticColorMode[1], color1, channelOpacities[1], valueTexOffsets[1], channelColormapRangeStarts[1], channelColormapRangeEnds[1], channelIsSetColorMode[1], colorTexOffsets[1]);
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vec4 val2 = dataToColor(dat2, channelIsStaticColorMode[2], color2, channelOpacities[2], valueTexOffsets[2], channelColormapRangeStarts[2], channelColormapRangeEnds[2], channelIsSetColorMode[2], colorTexOffsets[2]);
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vec4 val3 = dataToColor(dat3, channelIsStaticColorMode[3], color3, channelOpacities[3], valueTexOffsets[3], channelColormapRangeStarts[3], channelColormapRangeEnds[3], channelIsSetColorMode[3], colorTexOffsets[3]);
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vec4 val4 = dataToColor(dat4, channelIsStaticColorMode[4], color4, channelOpacities[4], valueTexOffsets[4], channelColormapRangeStarts[4], channelColormapRangeEnds[4], channelIsSetColorMode[4], colorTexOffsets[4]);
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vec4 val5 = dataToColor(dat5, channelIsStaticColorMode[5], color5, channelOpacities[5], valueTexOffsets[5], channelColormapRangeStarts[5], channelColormapRangeEnds[5], channelIsSetColorMode[5], colorTexOffsets[5]);
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vec4 val6 = dataToColor(dat6, channelIsStaticColorMode[6], color6, channelOpacities[6], valueTexOffsets[6], channelColormapRangeStarts[6], channelColormapRangeEnds[6], channelIsSetColorMode[6], colorTexOffsets[6]);
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vec4 val0 = dataToColor(dat0, channelIsStaticColorMode[0], color0, channelOpacities[0], valueTexOffsets[0], channelColormapFuncIndices[0], channelColormapRangeStarts[0], channelColormapRangeEnds[0], channelIsSetColorMode[0], colorTexOffsets[0]);
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vec4 val1 = dataToColor(dat1, channelIsStaticColorMode[1], color1, channelOpacities[1], valueTexOffsets[1], channelColormapFuncIndices[1], channelColormapRangeStarts[1], channelColormapRangeEnds[1], channelIsSetColorMode[1], colorTexOffsets[1]);
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vec4 val2 = dataToColor(dat2, channelIsStaticColorMode[2], color2, channelOpacities[2], valueTexOffsets[2], channelColormapFuncIndices[2], channelColormapRangeStarts[2], channelColormapRangeEnds[2], channelIsSetColorMode[2], colorTexOffsets[2]);
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vec4 val3 = dataToColor(dat3, channelIsStaticColorMode[3], color3, channelOpacities[3], valueTexOffsets[3], channelColormapFuncIndices[3], channelColormapRangeStarts[3], channelColormapRangeEnds[3], channelIsSetColorMode[3], colorTexOffsets[3]);
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vec4 val4 = dataToColor(dat4, channelIsStaticColorMode[4], color4, channelOpacities[4], valueTexOffsets[4], channelColormapFuncIndices[4], channelColormapRangeStarts[4], channelColormapRangeEnds[4], channelIsSetColorMode[4], colorTexOffsets[4]);
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vec4 val5 = dataToColor(dat5, channelIsStaticColorMode[5], color5, channelOpacities[5], valueTexOffsets[5], channelColormapFuncIndices[5], channelColormapRangeStarts[5], channelColormapRangeEnds[5], channelIsSetColorMode[5], colorTexOffsets[5]);
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vec4 val6 = dataToColor(dat6, channelIsStaticColorMode[6], color6, channelOpacities[6], valueTexOffsets[6], channelColormapFuncIndices[6], channelColormapRangeStarts[6], channelColormapRangeEnds[6], channelIsSetColorMode[6], colorTexOffsets[6]);
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// If all of the channels are "empty", then discard this pixel so that it is not considered during picking.
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float emptyDat = 0.;
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if(dat0.x == emptyDat && dat1.x == emptyDat && dat2.x == emptyDat && dat3.x == emptyDat && dat4.x == emptyDat && dat5.x == emptyDat && dat6.x == emptyDat) {
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@@ -133411,14 +133434,10 @@ const defaultProps$2 = {
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class BitmaskLayer2 extends XRLayer {
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// eslint-disable-next-line class-methods-use-this
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getShaders() {
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const { colormap } = this.props;
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return {
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fs,
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modules: [project32, picking]
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defines: {
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[COLORMAP_SHADER_PLACEHOLDER]: GLSL_COLORMAPS.includes(colormap) ? colormap : GLSL_COLORMAP_DEFAULT
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}
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modules: [project32, picking]
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};
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}
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/**
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channelOpacities,
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channelColors,
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channelsVisible,
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// TODO: use `channelFeatureValueColormaps` in shader,
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// figure out how to call multiple GLSL colormap functions
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channelFeatureValueColormaps,
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channelIsStaticColorMode,
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@@ -133539,6 +133556,12 @@ class BitmaskLayer2 extends XRLayer {
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// There are six texture entries on the shaders
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MAX_CHANNELS - channelStrokeWidths.length
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),
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channelColormapFuncIndices: padWithDefault(
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channelFeatureValueColormaps.map((d) => GLSL_COLORMAPS.indexOf(d)),
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0,
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// There are six texture entries on the shaders
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MAX_CHANNELS - channelFeatureValueColormaps.length
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),
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channelColormapRangeStarts: padWithDefault(
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channelFeatureValueColormapRanges.map((r2) => (r2 == null ? void 0 : r2[0]) || 0),
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@@ -150046,6 +150069,9 @@ function getOnHoverCallback(obsIndex, setObsHighlight, setComponentHover) {
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}
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};
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}
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const ROTATION_THRESHOLD = 1;
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const ZOOM_THRESHOLD = 0.01;
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const TRANSLATION_THRESHOLD = 2;
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class AbstractSpatialOrScatterplot extends PureComponent {
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constructor(props) {
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super(props);
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@@ -150053,6 +150079,7 @@ class AbstractSpatialOrScatterplot extends PureComponent {
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gl: null,
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tool: null
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};
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this.lastApplied = null;
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this.viewport = null;
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this.onViewStateChange = this.onViewStateChange.bind(this);
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this.onInitializeViewInfo = this.onInitializeViewInfo.bind(this);
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@@ -150072,6 +150099,23 @@ class AbstractSpatialOrScatterplot extends PureComponent {
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onViewStateChange({ viewState: nextViewState }) {
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const { setViewState, viewState, spatialAxisFixed } = this.props;
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const use3d = this.use3d();
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let targetChanged = false;
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if (nextViewState.target && viewState.target) {
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const dx = Math.abs((nextViewState.target[0] ?? 0) - (viewState.target[0] ?? 0));
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const dy = Math.abs((nextViewState.target[1] ?? 0) - (viewState.target[1] ?? 0));
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const scale2 = 2 ** (nextViewState.zoom ?? 0);
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const dxPx = Math.abs(dx) * scale2;
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const dyPx = Math.abs(dy) * scale2;
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targetChanged = dxPx > TRANSLATION_THRESHOLD || dyPx > TRANSLATION_THRESHOLD;
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}
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const prev2 = this.lastApplied || viewState;
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const zoomChanged = Math.abs((nextViewState.zoom ?? 0) - (prev2.zoom ?? 0)) > ZOOM_THRESHOLD;
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const orbitChanged = Math.abs((nextViewState.rotationOrbit ?? 0) - (prev2.rotationOrbit ?? 0)) > ROTATION_THRESHOLD;
|
|
150114
|
+
const xChanged = Math.abs((nextViewState.rotationX ?? 0) - (prev2.rotationX ?? 0)) > ROTATION_THRESHOLD;
|
|
150115
|
+
if (!(zoomChanged || orbitChanged || xChanged || targetChanged)) {
|
|
150116
|
+
return;
|
|
150117
|
+
}
|
|
150118
|
+
this.lastApplied = nextViewState;
|
|
150075
150119
|
setViewState({
|
|
150076
150120
|
...nextViewState,
|
|
150077
150121
|
// If the axis is fixed, just use the current target in state i.e don't change target.
|
|
@@ -153146,7 +153190,7 @@ function combineMissings(missings, featureAggregationStrategy) {
|
|
|
153146
153190
|
return null;
|
|
153147
153191
|
}
|
|
153148
153192
|
function Legend(props) {
|
|
153149
|
-
const { visible: visibleProp, positionRelative = false, highContrast = false, obsType, featureValueType, considerSelections = true, obsColorEncoding, featureSelection, featureLabelsMap, featureValueColormap, featureValueColormapRange, spatialChannelColor, spatialLayerColor, obsSetSelection, obsSetColor, featureAggregationStrategy, extent: extent2, missing, width: width2 = 100, height: height2 = 36, theme, showObsLabel = false, pointsVisible = true, contoursVisible = false, contoursFilled, contourPercentiles, contourThresholds } = props;
|
|
153193
|
+
const { visible: visibleProp, positionRelative = false, highContrast = false, obsType, featureValueType, considerSelections = true, obsColorEncoding, featureSelection, featureLabelsMap, featureValueColormap, featureValueColormapRange, spatialChannelColor, spatialLayerColor, obsSetSelection, obsSetColor, featureAggregationStrategy, extent: extent2, missing, width: width2 = 100, height: height2 = 36, maxHeight: maxHeight2 = null, theme, showObsLabel = false, pointsVisible = true, contoursVisible = false, contoursFilled, contourPercentiles, contourThresholds } = props;
|
|
153150
153194
|
const svgRef = useRef();
|
|
153151
153195
|
const { classes } = useStyles();
|
|
153152
153196
|
const isDarkTheme = theme === "dark";
|
|
@@ -153158,6 +153202,8 @@ function Legend(props) {
|
|
|
153158
153202
|
const visible = visibleProp && (!considerSelections || obsColorEncoding === "geneSelection" && featureSelection && Array.isArray(featureSelection) && featureSelection.length >= 1 || isSetColor && (obsSetSelection == null ? void 0 : obsSetSelection.length) > 0 && (obsSetColor == null ? void 0 : obsSetColor.length) > 0 || isStaticColor);
|
|
153159
153203
|
const levelZeroNames = useMemo(() => Array.from(new Set((obsSetSelection == null ? void 0 : obsSetSelection.map((setPath) => setPath[0])) || [])), [obsSetSelection]);
|
|
153160
153204
|
const dynamicHeight = isSetColor && obsSetSelection ? levelZeroNames.length * titleHeight + (obsSetSelection == null ? void 0 : obsSetSelection.length) * (rectHeight + rectMarginY) : height2 + (!pointsVisible && contoursVisible ? 25 : 0);
|
|
153205
|
+
const availHeight = maxHeight2 !== null ? Math.max(0, maxHeight2 - 4) : Infinity;
|
|
153206
|
+
const needsScroll = Number.isFinite(availHeight) && dynamicHeight > availHeight + 1;
|
|
153161
153207
|
useEffect(() => {
|
|
153162
153208
|
const domElement = svgRef.current;
|
|
153163
153209
|
const foregroundColor = highContrast ? "black" : isDarkTheme ? "white" : "black";
|
|
@@ -153290,7 +153336,9 @@ function Legend(props) {
|
|
|
153290
153336
|
[classes.legendHighContrast]: highContrast,
|
|
153291
153337
|
[classes.legendLowContrast]: !highContrast,
|
|
153292
153338
|
[classes.legendInvisible]: !visible
|
|
153293
|
-
}),
|
|
153339
|
+
}), style: {
|
|
153340
|
+
...needsScroll ? { maxHeight: `${Math.floor(availHeight)}px`, overflowY: "auto" } : { maxHeight: void 0, overflowY: "visible" }
|
|
153341
|
+
}, children: jsxRuntimeExports.jsx("svg", { ref: svgRef, style: {
|
|
153294
153342
|
width: `${width2}px`,
|
|
153295
153343
|
height: `${dynamicHeight}px`
|
|
153296
153344
|
} }) });
|
package/dist/index.js
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { i as inflate_1 } from "./pako.esm-SxljTded.js";
|
|
2
|
-
import { g as getDefaultExportFromCjs, B as BaseDecoder } from "./index-
|
|
2
|
+
import { g as getDefaultExportFromCjs, B as BaseDecoder } from "./index-FjD__8Hd.js";
|
|
3
3
|
const LercParameters = {
|
|
4
4
|
AddCompression: 1
|
|
5
5
|
};
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@vitessce/scatterplot-embedding",
|
|
3
|
-
"version": "3.
|
|
3
|
+
"version": "3.7.1",
|
|
4
4
|
"author": "HIDIVE Lab at HMS",
|
|
5
5
|
"homepage": "http://vitessce.io",
|
|
6
6
|
"repository": {
|
|
@@ -20,25 +20,25 @@
|
|
|
20
20
|
"lodash-es": "^4.17.21",
|
|
21
21
|
"react-aria": "^3.28.0",
|
|
22
22
|
"@turf/circle": "^7.2.0",
|
|
23
|
-
"@vitessce/styles": "3.
|
|
24
|
-
"@vitessce/constants-internal": "3.
|
|
25
|
-
"@vitessce/legend": "3.
|
|
26
|
-
"@vitessce/scatterplot": "3.
|
|
27
|
-
"@vitessce/sets-utils": "3.
|
|
28
|
-
"@vitessce/utils": "3.
|
|
29
|
-
"@vitessce/vit-s": "3.
|
|
23
|
+
"@vitessce/styles": "3.7.1",
|
|
24
|
+
"@vitessce/constants-internal": "3.7.1",
|
|
25
|
+
"@vitessce/legend": "3.7.1",
|
|
26
|
+
"@vitessce/scatterplot": "3.7.1",
|
|
27
|
+
"@vitessce/sets-utils": "3.7.1",
|
|
28
|
+
"@vitessce/utils": "3.7.1",
|
|
29
|
+
"@vitessce/vit-s": "3.7.1"
|
|
30
30
|
},
|
|
31
31
|
"devDependencies": {
|
|
32
32
|
"react": "^18.0.0",
|
|
33
33
|
"react-dom": "^18.0.0",
|
|
34
|
-
"vite": "^
|
|
34
|
+
"vite": "^7.0.0",
|
|
35
35
|
"vitest": "^3.1.4"
|
|
36
36
|
},
|
|
37
37
|
"peerDependencies": {
|
|
38
38
|
"react": "^16.8.0 || ^17.0.0 || ^18.0.0 || ^19.0.0"
|
|
39
39
|
},
|
|
40
40
|
"scripts": {
|
|
41
|
-
"bundle": "pnpm exec vite build -c ../../../scripts/vite.config.
|
|
41
|
+
"bundle": "pnpm exec vite build -c ../../../scripts/vite.config.mjs",
|
|
42
42
|
"test": "pnpm exec vitest --run"
|
|
43
43
|
},
|
|
44
44
|
"module": "dist/index.js",
|