@vitessce/all 3.9.6 → 3.9.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{OrbitControls-BGcAu271.js → OrbitControls-BSs_Q5On.js} +1 -1
- package/dist/{ReactNeuroglancer-Cl5UUROE.js → ReactNeuroglancer-x4EMSEcX.js} +83 -28
- package/dist/{deflate-BXY2A2Ns.js → deflate-CsmxXIPT.js} +1 -1
- package/dist/{higlass-CQEpQgZz.js → higlass-wSBrpMhX.js} +1 -1
- package/dist/{index-B8V4ICbL.js → index-BPsHPaJT.js} +2 -2
- package/dist/{index-DKPVlERU.js → index-BstOXuv0.js} +3 -3
- package/dist/{index-B1IhEdcb.js → index-gbtRLRj5.js} +424 -175
- package/dist/index.js +1 -1
- package/dist/{jpeg-D6QPlXZC.js → jpeg-C7Mxa_R_.js} +1 -1
- package/dist/{lerc-Cbf6R7GS.js → lerc-DbIzGgSj.js} +1 -1
- package/dist/{lzw-DSrSjczU.js → lzw-oMC0dlgC.js} +1 -1
- package/dist/{packbits-9-KGrvk3.js → packbits-C-3XoOot.js} +1 -1
- package/dist/{raw-B9-e46aL.js → raw-BDQB9cuz.js} +1 -1
- package/dist/{troika-three-text.esm-BKSLyjBY.js → troika-three-text.esm-DK1u2spU.js} +1 -1
- package/dist/{webimage-Cy-EhPIx.js → webimage-DhNmlhtK.js} +1 -1
- package/dist-tsc/base-plugins.d.ts.map +1 -1
- package/dist-tsc/base-plugins.js +1 -0
- package/package.json +33 -33
- package/src/base-plugins.ts +1 -0
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import { aG as getDefaultExportFromCjs, aH as Raycaster, W as OrthographicCamera, K as PerspectiveCamera, av as Scene, aI as PCFSoftShadowMap, aJ as VSMShadowMap, aK as PCFShadowMap, aL as BasicShadowMap, aM as NoToneMapping, aN as ACESFilmicToneMapping, e as Vector3, V as Vector2, aO as Clock, aP as WebGLRenderer, aQ as Camera, x as BufferGeometry, r as Material, aR as Layers, a1 as Texture, aC as RGBAFormat, ay as UnsignedByteType, C as Color, aj as _extends, aS as THREE, aT as EventDispatcher, aU as MOUSE, aV as TOUCH, aW as Spherical, Q as Quaternion, an as Ray, ak as Plane } from "./index-
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import { aG as getDefaultExportFromCjs, aH as Raycaster, W as OrthographicCamera, K as PerspectiveCamera, av as Scene, aI as PCFSoftShadowMap, aJ as VSMShadowMap, aK as PCFShadowMap, aL as BasicShadowMap, aM as NoToneMapping, aN as ACESFilmicToneMapping, e as Vector3, V as Vector2, aO as Clock, aP as WebGLRenderer, aQ as Camera, x as BufferGeometry, r as Material, aR as Layers, a1 as Texture, aC as RGBAFormat, ay as UnsignedByteType, C as Color, aj as _extends, aS as THREE, aT as EventDispatcher, aU as MOUSE, aV as TOUCH, aW as Spherical, Q as Quaternion, an as Ray, ak as Plane } from "./index-gbtRLRj5.js";
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import * as React from "react";
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import React__default, { useReducer, useRef, useEffect, useLayoutEffect, useDebugValue, useState, useMemo } from "react";
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var constants = { exports: {} };
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import { aG as getDefaultExportFromCjs, b1 as requireAssign, b2 as require_export, b3 as require_core, b4 as require_fails, b5 as require_toObject, b6 as require_objectKeys, b7 as require_cof, b8 as require_wks, b9 as require_iterators, ba as requireWeb_dom_iterable, bb as requireEs6_string_iterator, bc as require_anObject, bd as require_hide, be as require_ctx, bf as require_toLength, bg as require_global, bh as require_objectDp, bi as require_descriptors, bj as require_isObject, bk as require_objectCreate, bl as require_iterDefine, bm as require_iterStep, bn as require_meta, bo as require_isArray, bp as require_iobject, bq as require_setToStringTag, br as require_aFunction, bs as requireIterator, bt as require_propertyDesc, a_ as commonjsGlobal, bu as requireEs6_symbol, bv as requireDefineProperty, bw as require_toIobject, bx as require_objectGopd, by as require_html, bz as require_domCreate, bA as require_library, bB as requireSymbol, bC as require_objectPie, bD as require_has, bE as require_redefine, bF as require_objectAssign, bG as diffCameraState, ao as jsxRuntimeExports } from "./index-
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import { aG as getDefaultExportFromCjs, b1 as requireAssign, b2 as require_export, b3 as require_core, b4 as require_fails, b5 as require_toObject, b6 as require_objectKeys, b7 as require_cof, b8 as require_wks, b9 as require_iterators, ba as requireWeb_dom_iterable, bb as requireEs6_string_iterator, bc as require_anObject, bd as require_hide, be as require_ctx, bf as require_toLength, bg as require_global, bh as require_objectDp, bi as require_descriptors, bj as require_isObject, bk as require_objectCreate, bl as require_iterDefine, bm as require_iterStep, bn as require_meta, bo as require_isArray, bp as require_iobject, bq as require_setToStringTag, br as require_aFunction, bs as requireIterator, bt as require_propertyDesc, a_ as commonjsGlobal, bu as requireEs6_symbol, bv as requireDefineProperty, bw as require_toIobject, bx as require_objectGopd, by as require_html, bz as require_domCreate, bA as require_library, bB as requireSymbol, bC as require_objectPie, bD as require_has, bE as require_redefine, bF as require_objectAssign, bG as diffCameraState, ao as jsxRuntimeExports } from "./index-gbtRLRj5.js";
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import React__default from "react";
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var assignExports = requireAssign();
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const _Object$assign = /* @__PURE__ */ getDefaultExportFromCjs(assignExports);
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function makeDeleteButton(options = {}) {
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const icon = makeIcon(_Object$assign({ svg: svg_bin }, options));
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const svg = icon.firstElementChild;
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if (svg)
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svg.style.fill = "white";
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}
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if (svg) svg.style.fill = "white";
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var es6_string_raw = {};
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this.frameNumberCounter = frameNumberCounter;
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const chunk_worker_url = bundleRoot + "chunk_worker.bundle.js";
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this.worker = typeof bundleRoot === "string" ? new Worker(chunk_worker_url) : bundleRoot;
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if (typeof bundleRoot !== "string") {
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this.worker.addEventListener("message", (msg) => {
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if (msg.data?.functionName === "Worker" && msg.data?.path === "async_computation.bundle.js") {
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msg.stopImmediatePropagation();
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const AsyncWorker = bundleRoot.AsyncComputationWorker;
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if (AsyncWorker) {
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const asyncWorker = new AsyncWorker();
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asyncWorker.postMessage({ port: msg.data.port }, [msg.data.port]);
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}
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}
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}, true);
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}
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this.chunkQueueManager = this.registerDisposer(new ChunkQueueManager(new RPC(this.worker), this.gl, this.frameNumberCounter, {
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gpuMemory: new CapacitySpecification({ defaultItemLimit: 1e6, defaultSizeLimit: 1e9 }),
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systemMemory: new CapacitySpecification({ defaultItemLimit: 1e7, defaultSizeLimit: 2e9 }),
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@@ -65431,6 +65441,7 @@ class Neuroglancer extends React__default.Component {
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onVisibleChanged: null,
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onSelectionDetailsStateChanged: null,
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onViewerStateChanged: null,
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onLayerLoadingChange: null,
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key: null,
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callbacks: [],
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ngServer: "https://neuroglancer-demo.appspot.com/"
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this.disposers = [];
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this.prevColorOverrides = /* @__PURE__ */ new Set();
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this.overrideColorsById = /* @__PURE__ */ Object.create(null);
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this.
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this.allKnownIdsByLayer = {};
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}
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minimalPoseSnapshot = () => {
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const v = this.viewer;
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@@ -65495,24 +65506,26 @@ class Neuroglancer extends React__default.Component {
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return JSON.stringify(prevLayers) !== JSON.stringify(nextLayers);
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};
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/* To add colors to the segments, turning unselected to grey */
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applyColorsAndVisibility = (
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applyColorsAndVisibility = (cellColorMappingByLayer) => {
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if (!this.viewer)
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return;
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const selected = { ...cellColorMapping || {} };
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for (const id of Object.keys(selected))
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this.allKnownIds.add(id);
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if (this.allKnownIds.size === 0) {
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const init = this.props.viewerState?.layers?.[0]?.segmentColors || {};
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for (const id of Object.keys(init))
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this.allKnownIds.add(id);
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}
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const fullSegmentColors = {};
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for (const id of this.allKnownIds) {
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fullSegmentColors[id] = selected[id] || GREY_HEX;
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}
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const baseLayers = this.props.viewerState?.layers ?? (this.viewer.state.toJSON().layers || []);
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const newLayers = baseLayers.map((layer
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const newLayers = baseLayers.map((layer) => {
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const layerScope = Object.keys(cellColorMappingByLayer).find((scope) => layer.name?.includes(scope));
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const selected = { ...cellColorMappingByLayer[layerScope]?.colors || {} };
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if (!this.allKnownIdsByLayer)
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this.allKnownIdsByLayer = {};
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if (!this.allKnownIdsByLayer[layerScope]) {
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this.allKnownIdsByLayer[layerScope] = /* @__PURE__ */ new Set();
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}
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for (const id of Object.keys(selected)) {
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this.allKnownIdsByLayer[layerScope].add(id);
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}
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const fullSegmentColors = {};
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for (const id of this.allKnownIdsByLayer[layerScope] || []) {
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fullSegmentColors[id] = selected[id] || GREY_HEX;
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}
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if (layer.type === "segmentation") {
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return { ...layer, segmentColors: fullSegmentColors };
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return layer;
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} else {
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viewerNoKey = this.viewer;
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}
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const { visibleChunksChanged } = this.viewer.chunkQueueManager;
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let firstChunkLoaded = false;
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this.disposers.push(visibleChunksChanged.add(() => {
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for (const layer of this.viewer.layerManager.managedLayers) {
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const hasVisibleChunk = layer.layer.renderLayers?.some((rl) => {
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const { numVisibleChunksAvailable, numVisibleChunksNeeded } = rl.layerChunkProgressInfo || {};
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if (!numVisibleChunksNeeded || !numVisibleChunksAvailable)
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if (hasVisibleChunk) {
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firstChunkLoaded = true;
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requestAnimationFrame(() => {
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requestAnimationFrame(() => {
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this.props.onLayerLoadingChange?.(true);
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});
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});
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return;
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}
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}
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}
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}
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}));
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this.disposers.push(() => {
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firstChunkLoaded = false;
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});
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}
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componentDidUpdate(prevProps, prevState) {
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const { viewerState, cellColorMapping } = this.props;
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const { viewerState, cellColorMapping: cellColorMappingByLayer } = this.props;
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const selectedSegments = {};
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for (const layer of this.viewer.layerManager.managedLayers) {
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if (layer.layer instanceof SegmentationUserLayer) {
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if (layer.layer instanceof SegmentationUserLayer) {
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const { segmentSelectionState } = layer.layer.displayState;
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segmentSelectionState.set(selectedSegments[layer.name]);
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const layerScope = Object.keys(cellColorMappingByLayer).find((scope) => layer.name?.includes(scope));
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if (layerScope) {
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const opacity = cellColorMappingByLayer[layerScope]?.opacity ?? 1;
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layer.layer.displayState.objectAlpha.value = opacity;
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}
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}
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if (layer.layer instanceof AnnotationUserLayer) {
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const matchingLayer = (viewerState?.layers || []).find((l) => l.name === layer.name);
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if (matchingLayer?.shader) {
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const currentShader = layer.layer.annotationDisplayState.shader.value_;
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if (currentShader !== matchingLayer.shader) {
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layer.layer.annotationDisplayState.shader.value = matchingLayer.shader;
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}
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this.viewer.state.restoreState({ layers });
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this.applyColorsAndVisibility(
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if (cellColorMappingByLayer && Object.keys(cellColorMappingByLayer).length) {
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const prevSize = prevProps.cellColorMapping ? Object.
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import { a_ as commonjsGlobal$1, a$ as requireObjectAssign, aG as getDefaultExportFromCjs$1, b0 as earcut } from "./index-
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import { a_ as commonjsGlobal$1, a$ as requireObjectAssign, aG as getDefaultExportFromCjs$1, b0 as earcut } from "./index-gbtRLRj5.js";
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import { aw as log, ax as isEqual, ar as Data3DTexture, as as RedFormat, ay as UnsignedByteType, l as LinearFilter, az as RedIntegerFormat, aA as UnsignedIntType, m as NearestFilter, e as Vector3, V as Vector2, ag as Vector4, ae as UniformsUtils, aq as CoordinationType, aB as WebGLMultipleRenderTargets, aC as RGBAFormat, av as Scene, W as OrthographicCamera, ad as ShaderMaterial, z as Mesh, aD as PlaneGeometry, aE as useEventCallback, ao as jsxRuntimeExports, aF as GLSL3, am as BackSide } from "./index-
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import { aw as log, ax as isEqual, ar as Data3DTexture, as as RedFormat, ay as UnsignedByteType, l as LinearFilter, az as RedIntegerFormat, aA as UnsignedIntType, m as NearestFilter, e as Vector3, V as Vector2, ag as Vector4, ae as UniformsUtils, aq as CoordinationType, aB as WebGLMultipleRenderTargets, aC as RGBAFormat, av as Scene, W as OrthographicCamera, ad as ShaderMaterial, z as Mesh, aD as PlaneGeometry, aE as useEventCallback, ao as jsxRuntimeExports, aF as GLSL3, am as BackSide } from "./index-gbtRLRj5.js";
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import { useRef, useState, useMemo, useEffect, Suspense } from "react";
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-
import { u as useThree, a as useFrame, O as OrbitControls, C as Canvas } from "./OrbitControls-
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+
import { u as useThree, a as useFrame, O as OrbitControls, C as Canvas } from "./OrbitControls-BSs_Q5On.js";
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const LogLevel = {
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INFO: "info",
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WARN: "warn",
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@@ -1,7 +1,7 @@
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1
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-
import { G as Group, M as Matrix4, T as TrianglesDrawMode, a as TriangleFanDrawMode, b as TriangleStripDrawMode, R as REVISION, L as Loader, c as LoaderUtils, F as FileLoader, d as MeshPhysicalMaterial, V as Vector2, C as Color, S as SpotLight, P as PointLight, D as DirectionalLight, e as Vector3, I as InstancedMesh, Q as Quaternion, O as Object3D, f as TextureLoader, g as ImageBitmapLoader, B as BufferAttribute, h as InterleavedBuffer, i as LinearMipmapLinearFilter, N as NearestMipmapLinearFilter, j as LinearMipmapNearestFilter, k as NearestMipmapNearestFilter, l as LinearFilter, m as NearestFilter, n as RepeatWrapping, o as MirroredRepeatWrapping, p as ClampToEdgeWrapping, q as PointsMaterial, r as Material, s as LineBasicMaterial, t as MeshStandardMaterial, u as DoubleSide, v as MeshBasicMaterial, w as PropertyBinding, x as BufferGeometry, y as SkinnedMesh, z as Mesh, A as LineSegments, E as Line$1, H as LineLoop, J as Points, K as PerspectiveCamera, U as MathUtils, W as OrthographicCamera, X as Skeleton, Y as InterpolateDiscrete, Z as InterpolateLinear, _ as AnimationClip, $ as Bone, a0 as InterleavedBufferAttribute, a1 as Texture, a2 as VectorKeyframeTrack, a3 as QuaternionKeyframeTrack, a4 as NumberKeyframeTrack, a5 as FrontSide, a6 as Interpolant, a7 as Box3, a8 as Sphere, a9 as InstancedBufferGeometry, aa as Float32BufferAttribute, ab as InstancedInterleavedBuffer, ac as WireframeGeometry, ad as ShaderMaterial, ae as UniformsUtils, af as UniformsLib, ag as Vector4, ah as Line3, ai as SphereGeometry, aj as _extends, ak as Plane, al as Triangle, am as BackSide, an as Ray$1, ao as jsxRuntimeExports, ap as Matrix3, aq as CoordinationType, ar as Data3DTexture, as as RedFormat, at as FloatType, au as getImageSize, av as Scene } from "./index-
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1
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+
import { G as Group, M as Matrix4, T as TrianglesDrawMode, a as TriangleFanDrawMode, b as TriangleStripDrawMode, R as REVISION, L as Loader, c as LoaderUtils, F as FileLoader, d as MeshPhysicalMaterial, V as Vector2, C as Color, S as SpotLight, P as PointLight, D as DirectionalLight, e as Vector3, I as InstancedMesh, Q as Quaternion, O as Object3D, f as TextureLoader, g as ImageBitmapLoader, B as BufferAttribute, h as InterleavedBuffer, i as LinearMipmapLinearFilter, N as NearestMipmapLinearFilter, j as LinearMipmapNearestFilter, k as NearestMipmapNearestFilter, l as LinearFilter, m as NearestFilter, n as RepeatWrapping, o as MirroredRepeatWrapping, p as ClampToEdgeWrapping, q as PointsMaterial, r as Material, s as LineBasicMaterial, t as MeshStandardMaterial, u as DoubleSide, v as MeshBasicMaterial, w as PropertyBinding, x as BufferGeometry, y as SkinnedMesh, z as Mesh, A as LineSegments, E as Line$1, H as LineLoop, J as Points, K as PerspectiveCamera, U as MathUtils, W as OrthographicCamera, X as Skeleton, Y as InterpolateDiscrete, Z as InterpolateLinear, _ as AnimationClip, $ as Bone, a0 as InterleavedBufferAttribute, a1 as Texture, a2 as VectorKeyframeTrack, a3 as QuaternionKeyframeTrack, a4 as NumberKeyframeTrack, a5 as FrontSide, a6 as Interpolant, a7 as Box3, a8 as Sphere, a9 as InstancedBufferGeometry, aa as Float32BufferAttribute, ab as InstancedInterleavedBuffer, ac as WireframeGeometry, ad as ShaderMaterial, ae as UniformsUtils, af as UniformsLib, ag as Vector4, ah as Line3, ai as SphereGeometry, aj as _extends, ak as Plane, al as Triangle, am as BackSide, an as Ray$1, ao as jsxRuntimeExports, ap as Matrix3, aq as CoordinationType, ar as Data3DTexture, as as RedFormat, at as FloatType, au as getImageSize, av as Scene } from "./index-gbtRLRj5.js";
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import * as React from "react";
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import { useRef, useEffect, useState, forwardRef } from "react";
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-
import { u as useThree, a as useFrame, c as create, e as extend, b as createPortal, O as OrbitControls, C as Canvas } from "./OrbitControls-
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4
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import { u as useThree, a as useFrame, c as create, e as extend, b as createPortal, O as OrbitControls, C as Canvas } from "./OrbitControls-BSs_Q5On.js";
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const isPromise = (promise) => typeof promise === "object" && typeof promise.then === "function";
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const globalCache = [];
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function shallowEqualArrays(arrA, arrB, equal = (a, b) => a === b) {
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@@ -5027,7 +5027,7 @@ const Text = /* @__PURE__ */ React.forwardRef(({
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5027
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const {
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Text: TextMeshImpl,
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preloadFont
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-
} = suspend(async () => import("./troika-three-text.esm-
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5030
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+
} = suspend(async () => import("./troika-three-text.esm-DK1u2spU.js"), []);
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const invalidate = useThree(({
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invalidate: invalidate2
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}) => invalidate2);
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