@vitessce/all 3.3.0 → 3.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{deflate-2f8bc9ba.js → deflate-4c7ad087.js} +1 -1
- package/dist/{hglib-c31dff2a.js → hglib-7473f81f.js} +1 -1
- package/dist/{index-bef59a57.js → index-1b56347b.js} +121 -72
- package/dist/index.js +1 -1
- package/dist/{jpeg-92e88990.js → jpeg-d4932e74.js} +1 -1
- package/dist/{lerc-7d9f0083.js → lerc-8e20c0a6.js} +1 -1
- package/dist/{lzw-fddb0b81.js → lzw-54abbb89.js} +1 -1
- package/dist/{packbits-f19f0a34.js → packbits-0cb854db.js} +1 -1
- package/dist/{raw-e3409593.js → raw-da28bf32.js} +1 -1
- package/dist/{webimage-e1f702e2.js → webimage-344622f8.js} +1 -1
- package/package.json +22 -22
@@ -1,6 +1,6 @@
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import React__default from "react";
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import ReactDOM__default from "react-dom";
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3
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-
import { c as commonjsGlobal, o as objectAssign, g as getDefaultExportFromCjs, e as earcut, b as getAugmentedNamespace } from "./index-
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import { c as commonjsGlobal, o as objectAssign, g as getDefaultExportFromCjs, e as earcut, b as getAugmentedNamespace } from "./index-1b56347b.js";
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function _mergeNamespaces(n, m) {
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for (var i = 0; i < m.length; i++) {
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const e = m[i];
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@@ -56356,7 +56356,7 @@ const jsonLoader = {
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testText: isJSON,
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parseTextSync: JSON.parse
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};
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-
const version$5 = "8.8.
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const version$5 = "8.8.27";
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const existingVersion = globalThis.deck && globalThis.deck.VERSION;
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if (existingVersion && existingVersion !== version$5) {
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throw new Error("deck.gl - multiple versions detected: ".concat(existingVersion, " vs ").concat(version$5));
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@@ -57555,9 +57555,8 @@ function cssToDeviceRatio(gl) {
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luma
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} = gl;
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if (gl.canvas && luma) {
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const
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-
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} = luma.canvasSizeInfo;
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const cachedSize = luma.canvasSizeInfo;
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const clientWidth = "clientWidth" in cachedSize ? cachedSize.clientWidth : gl.canvas.clientWidth;
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return clientWidth ? gl.drawingBufferWidth / clientWidth : 1;
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}
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return 1;
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@@ -57813,7 +57812,7 @@ function setDevicePixelRatio(gl, devicePixelRatio2, options) {
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});
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}
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}
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const VERSION$8 = "8.5.
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const VERSION$8 = "8.5.21";
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const STARTUP_MESSAGE = "set luma.log.level=1 (or higher) to trace rendering";
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class StatsManager {
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constructor() {
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@@ -57934,7 +57933,6 @@ let Resource$1 = class Resource {
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this._handle = this._createHandle();
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}
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this.byteLength = 0;
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this._initStats();
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this._addStats();
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}
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toString() {
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@@ -58070,9 +58068,6 @@ let Resource$1 = class Resource {
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this.gl.luma = this.gl.luma || {};
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return this.gl.luma;
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}
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_initStats() {
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this.gl.stats = this.gl.stats || new StatsManager();
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}
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_addStats() {
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const name2 = this[Symbol.toStringTag];
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const stats = lumaStats.get("Resource Counts");
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@@ -58087,27 +58082,29 @@ let Resource$1 = class Resource {
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}
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_trackAllocatedMemory(bytes) {
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let name2 = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : this[Symbol.toStringTag];
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this.
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this.
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this._trackAllocatedMemoryForContext(bytes, name2);
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this._trackAllocatedMemoryForContext(bytes, name2, this.gl.canvas && this.gl.canvas.id);
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this.byteLength = bytes;
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}
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-
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_trackAllocatedMemoryForContext(bytes) {
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let name2 = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : this[Symbol.toStringTag];
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let
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let id2 = arguments.length > 2 && arguments[2] !== void 0 ? arguments[2] : "";
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const stats = lumaStats.get("Memory Usage".concat(id2));
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stats.get("GPU Memory").addCount(bytes);
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stats.get("".concat(name2, " Memory")).addCount(bytes);
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this.byteLength = bytes;
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}
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_trackDeallocatedMemory() {
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let name2 = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : this[Symbol.toStringTag];
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this.
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this.
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this._trackDeallocatedMemoryForContext(name2);
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this._trackDeallocatedMemoryForContext(name2, this.gl.canvas && this.gl.canvas.id);
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this.byteLength = 0;
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}
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-
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_trackDeallocatedMemoryForContext() {
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let name2 = arguments.length > 0 && arguments[0] !== void 0 ? arguments[0] : this[Symbol.toStringTag];
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let
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let id2 = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : "";
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const stats = lumaStats.get("Memory Usage".concat(id2));
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stats.get("GPU Memory").subtractCount(this.byteLength);
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stats.get("".concat(name2, " Memory")).subtractCount(this.byteLength);
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this.byteLength = 0;
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}
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};
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const ERR_TYPE_DEDUCTION = "Failed to deduce GL constant from typed array";
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@@ -71323,6 +71320,7 @@ const picking = {
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inject: {
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"vs:DECKGL_FILTER_GL_POSITION": "\n // for picking depth values\n picking_setPickingAttribute(position.z / position.w);\n ",
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"vs:DECKGL_FILTER_COLOR": "\n picking_setPickingColor(geometry.pickingColor);\n ",
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"fs:#decl": "\nuniform bool picking_uAttribute;\n ",
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"fs:DECKGL_FILTER_COLOR": {
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order: 99,
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injection: "\n // use highlight color if this fragment belongs to the selected object.\n color = picking_filterHighlightColor(color);\n\n // use picking color if rendering to picking FBO.\n color = picking_filterPickingColor(color);\n "
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@@ -72133,6 +72131,9 @@ class Viewport {
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this.projectFlat = this.projectFlat.bind(this);
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this.unprojectFlat = this.unprojectFlat.bind(this);
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}
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get subViewports() {
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return null;
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}
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get metersPerPixel() {
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return this.distanceScales.metersPerUnit[2] / this.scale;
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}
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@@ -81024,7 +81025,7 @@ class Attribute extends DataColumn {
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const {
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startIndices
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} = this;
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const vertexIndex = startIndices ? startIndices[row] : row;
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const vertexIndex = startIndices ? row < startIndices.length ? startIndices[row] : this.numInstances : row;
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return vertexIndex * this.size;
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}
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getShaderAttributes() {
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@@ -83668,7 +83669,7 @@ class Layer extends Component {
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if (Array.isArray(highlightColor)) {
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parameters.pickingHighlightColor = highlightColor;
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}
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if (
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if (forceUpdate || highlightedObjectIndex !== oldProps.highlightedObjectIndex) {
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parameters.pickingSelectedColor = Number.isFinite(highlightedObjectIndex) && highlightedObjectIndex >= 0 ? this.encodePickingColor(highlightedObjectIndex) : null;
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}
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this.setModuleParameters(parameters);
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@@ -85031,7 +85032,7 @@ function interpolateQuad(quad2, ut, vt) {
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}
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const vs$g = "\n#define SHADER_NAME bitmap-layer-vertex-shader\n\nattribute vec2 texCoords;\nattribute vec3 positions;\nattribute vec3 positions64Low;\n\nvarying vec2 vTexCoord;\nvarying vec2 vTexPos;\n\nuniform float coordinateConversion;\n\nconst vec3 pickingColor = vec3(1.0, 0.0, 0.0);\n\nvoid main(void) {\n geometry.worldPosition = positions;\n geometry.uv = texCoords;\n geometry.pickingColor = pickingColor;\n\n gl_Position = project_position_to_clipspace(positions, positions64Low, vec3(0.0), geometry.position);\n DECKGL_FILTER_GL_POSITION(gl_Position, geometry);\n\n vTexCoord = texCoords;\n\n if (coordinateConversion < -0.5) {\n vTexPos = geometry.position.xy + project_uCommonOrigin.xy;\n } else if (coordinateConversion > 0.5) {\n vTexPos = geometry.worldPosition.xy;\n }\n\n vec4 color = vec4(0.0);\n DECKGL_FILTER_COLOR(color, geometry);\n}\n";
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const packUVsIntoRGB = "\nvec3 packUVsIntoRGB(vec2 uv) {\n // Extract the top 8 bits. We want values to be truncated down so we can add a fraction\n vec2 uv8bit = floor(uv * 256.);\n\n // Calculate the normalized remainders of u and v parts that do not fit into 8 bits\n // Scale and clamp to 0-1 range\n vec2 uvFraction = fract(uv * 256.);\n vec2 uvFraction4bit = floor(uvFraction * 16.);\n\n // Remainder can be encoded in blue channel, encode as 4 bits for pixel coordinates\n float fractions = uvFraction4bit.x + uvFraction4bit.y * 16.;\n\n return vec3(uv8bit, fractions) / 255.;\n}\n";
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const fs$i = "\n#define SHADER_NAME bitmap-layer-fragment-shader\n\n#ifdef GL_ES\nprecision highp float;\n#endif\n\nuniform sampler2D bitmapTexture;\n\nvarying vec2 vTexCoord;\nvarying vec2 vTexPos;\n\nuniform float desaturate;\nuniform vec4 transparentColor;\nuniform vec3 tintColor;\nuniform float opacity;\n\nuniform float coordinateConversion;\nuniform vec4 bounds;\n\n/* projection utils */\nconst float TILE_SIZE = 512.0;\nconst float PI = 3.1415926536;\nconst float WORLD_SCALE = TILE_SIZE / PI / 2.0;\n\n// from degrees to Web Mercator\nvec2 lnglat_to_mercator(vec2 lnglat) {\n float x = lnglat.x;\n float y = clamp(lnglat.y, -89.9, 89.9);\n return vec2(\n radians(x) + PI,\n PI + log(tan(PI * 0.25 + radians(y) * 0.5))\n ) * WORLD_SCALE;\n}\n\n// from Web Mercator to degrees\nvec2 mercator_to_lnglat(vec2 xy) {\n xy /= WORLD_SCALE;\n return degrees(vec2(\n xy.x - PI,\n atan(exp(xy.y - PI)) * 2.0 - PI * 0.5\n ));\n}\n/* End projection utils */\n\n// apply desaturation\nvec3 color_desaturate(vec3 color) {\n float luminance = (color.r + color.g + color.b) * 0.333333333;\n return mix(color, vec3(luminance), desaturate);\n}\n\n// apply tint\nvec3 color_tint(vec3 color) {\n return color * tintColor;\n}\n\n// blend with background color\nvec4 apply_opacity(vec3 color, float alpha) {\n return mix(transparentColor, vec4(color, 1.0), alpha);\n}\n\nvec2 getUV(vec2 pos) {\n return vec2(\n (pos.x - bounds[0]) / (bounds[2] - bounds[0]),\n (pos.y - bounds[3]) / (bounds[1] - bounds[3])\n );\n}\n\n".concat(packUVsIntoRGB, "\n\nvoid main(void) {\n vec2 uv = vTexCoord;\n if (coordinateConversion < -0.5) {\n vec2 lnglat = mercator_to_lnglat(vTexPos);\n uv = getUV(lnglat);\n } else if (coordinateConversion > 0.5) {\n vec2 commonPos = lnglat_to_mercator(vTexPos);\n uv = getUV(commonPos);\n }\n vec4 bitmapColor = texture2D(bitmapTexture, uv);\n\n gl_FragColor = apply_opacity(color_tint(color_desaturate(bitmapColor.rgb)), bitmapColor.a * opacity);\n\n geometry.uv = uv;\n DECKGL_FILTER_COLOR(gl_FragColor, geometry);\n\n if (picking_uActive) {\n // Since instance information is not used, we can use picking color for pixel index\n gl_FragColor.rgb = packUVsIntoRGB(uv);\n }\n}\n");
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const fs$i = "\n#define SHADER_NAME bitmap-layer-fragment-shader\n\n#ifdef GL_ES\nprecision highp float;\n#endif\n\nuniform sampler2D bitmapTexture;\n\nvarying vec2 vTexCoord;\nvarying vec2 vTexPos;\n\nuniform float desaturate;\nuniform vec4 transparentColor;\nuniform vec3 tintColor;\nuniform float opacity;\n\nuniform float coordinateConversion;\nuniform vec4 bounds;\n\n/* projection utils */\nconst float TILE_SIZE = 512.0;\nconst float PI = 3.1415926536;\nconst float WORLD_SCALE = TILE_SIZE / PI / 2.0;\n\n// from degrees to Web Mercator\nvec2 lnglat_to_mercator(vec2 lnglat) {\n float x = lnglat.x;\n float y = clamp(lnglat.y, -89.9, 89.9);\n return vec2(\n radians(x) + PI,\n PI + log(tan(PI * 0.25 + radians(y) * 0.5))\n ) * WORLD_SCALE;\n}\n\n// from Web Mercator to degrees\nvec2 mercator_to_lnglat(vec2 xy) {\n xy /= WORLD_SCALE;\n return degrees(vec2(\n xy.x - PI,\n atan(exp(xy.y - PI)) * 2.0 - PI * 0.5\n ));\n}\n/* End projection utils */\n\n// apply desaturation\nvec3 color_desaturate(vec3 color) {\n float luminance = (color.r + color.g + color.b) * 0.333333333;\n return mix(color, vec3(luminance), desaturate);\n}\n\n// apply tint\nvec3 color_tint(vec3 color) {\n return color * tintColor;\n}\n\n// blend with background color\nvec4 apply_opacity(vec3 color, float alpha) {\n return mix(transparentColor, vec4(color, 1.0), alpha);\n}\n\nvec2 getUV(vec2 pos) {\n return vec2(\n (pos.x - bounds[0]) / (bounds[2] - bounds[0]),\n (pos.y - bounds[3]) / (bounds[1] - bounds[3])\n );\n}\n\n".concat(packUVsIntoRGB, "\n\nvoid main(void) {\n vec2 uv = vTexCoord;\n if (coordinateConversion < -0.5) {\n vec2 lnglat = mercator_to_lnglat(vTexPos);\n uv = getUV(lnglat);\n } else if (coordinateConversion > 0.5) {\n vec2 commonPos = lnglat_to_mercator(vTexPos);\n uv = getUV(commonPos);\n }\n vec4 bitmapColor = texture2D(bitmapTexture, uv);\n\n gl_FragColor = apply_opacity(color_tint(color_desaturate(bitmapColor.rgb)), bitmapColor.a * opacity);\n\n geometry.uv = uv;\n DECKGL_FILTER_COLOR(gl_FragColor, geometry);\n\n if (picking_uActive && !picking_uAttribute) {\n // Since instance information is not used, we can use picking color for pixel index\n gl_FragColor.rgb = packUVsIntoRGB(uv);\n }\n}\n");
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const defaultProps$I = {
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image: {
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type: "image",
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}
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function getCullBounds({
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}) {
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} = cullRect;
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const subViewports = viewport.subViewports || [viewport];
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return subViewports.map((v) => getCullBoundsInViewport(v, z2, cullRect));
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}
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function getCullBoundsInViewport(viewport, z2, cullRect) {
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const x2 = cullRect.x - viewport.x;
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const y2 = cullRect.y - viewport.y;
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const {
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width: width2,
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height: height2
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} = cullRect;
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const unprojectOption = {
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};
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const topLeft = viewport.unproject([x2, y2], unprojectOption);
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const topRight = viewport.unproject([x2 + width2, y2], unprojectOption);
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const bottomRight = viewport.unproject([x2 + width2, y2 + height2], unprojectOption);
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return [Math.min(topLeft[0], topRight[0], bottomLeft[0], bottomRight[0]), Math.min(topLeft[1], topRight[1], bottomLeft[1], bottomRight[1]), Math.max(topLeft[0], topRight[0], bottomLeft[0], bottomRight[0]), Math.max(topLeft[1], topRight[1], bottomLeft[1], bottomRight[1])];
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}
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const bounds0 =
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});
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const bounds1 = getCullBounds({
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});
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const bounds0 = getCullBoundsInViewport(viewport, z2[0], cullRect);
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const bounds1 = getCullBoundsInViewport(viewport, z2[1], cullRect);
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return [Math.min(bounds0[0], bounds1[0]), Math.min(bounds0[1], bounds1[1]), Math.max(bounds0[2], bounds1[2]), Math.max(bounds0[3], bounds1[3])];
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}
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function getIndexingCoords(bbox2, scale2, modelMatrixInverse) {
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}
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if (cullRect && this._viewport) {
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const boundsArr = this._getCullBounds({
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const {
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} = tile;
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for (const [minX, minY, maxX, maxY2] of boundsArr) {
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let overlaps;
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if ("west" in bbox2) {
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overlaps = bbox2.west < maxX && bbox2.east > minX && bbox2.south < maxY2 && bbox2.north > minY;
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} else {
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const y02 = Math.min(bbox2.top, bbox2.bottom);
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const y12 = Math.max(bbox2.top, bbox2.bottom);
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overlaps = bbox2.left < maxX && bbox2.right > minX && y02 < maxY2 && y12 > minY;
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}
|
93446
|
+
if (overlaps) {
|
93447
|
+
return true;
|
93448
|
+
}
|
93442
93449
|
}
|
93443
|
-
|
93444
|
-
const y12 = Math.max(bbox2.top, bbox2.bottom);
|
93445
|
-
return bbox2.left < maxX && bbox2.right > minX && y02 < maxY2 && y12 > minY;
|
93450
|
+
return false;
|
93446
93451
|
}
|
93447
93452
|
return true;
|
93448
93453
|
}
|
@@ -93891,14 +93896,19 @@ class TileLayer extends CompositeLayer {
|
|
93891
93896
|
info: info2,
|
93892
93897
|
sourceLayer
|
93893
93898
|
}) {
|
93899
|
+
const sourceTile = sourceLayer.props.tile;
|
93894
93900
|
if (info2.picked) {
|
93895
|
-
info2.tile =
|
93901
|
+
info2.tile = sourceTile;
|
93896
93902
|
}
|
93903
|
+
info2.sourceTile = sourceTile;
|
93897
93904
|
return info2;
|
93898
93905
|
}
|
93899
93906
|
_updateAutoHighlight(info2) {
|
93900
|
-
|
93901
|
-
|
93907
|
+
const sourceTile = info2.sourceTile;
|
93908
|
+
if (sourceTile && sourceTile.layers) {
|
93909
|
+
for (const layer of sourceTile.layers) {
|
93910
|
+
layer.updateAutoHighlight(info2);
|
93911
|
+
}
|
93902
93912
|
}
|
93903
93913
|
}
|
93904
93914
|
renderLayers() {
|
@@ -106216,6 +106226,9 @@ class ScenegraphNode {
|
|
106216
106226
|
toString() {
|
106217
106227
|
return "{type: ScenegraphNode, id: ".concat(this.id, ")}");
|
106218
106228
|
}
|
106229
|
+
getBounds() {
|
106230
|
+
return null;
|
106231
|
+
}
|
106219
106232
|
setPosition(position2) {
|
106220
106233
|
assert$9(position2.length === 3, "setPosition requires vector argument");
|
106221
106234
|
this.position = position2;
|
@@ -106366,6 +106379,34 @@ class GroupNode extends ScenegraphNode {
|
|
106366
106379
|
this.removeAll();
|
106367
106380
|
super.delete();
|
106368
106381
|
}
|
106382
|
+
getBounds() {
|
106383
|
+
const result = [[Infinity, Infinity, Infinity], [-Infinity, -Infinity, -Infinity]];
|
106384
|
+
this.traverse((node, _ref3) => {
|
106385
|
+
let {
|
106386
|
+
worldMatrix
|
106387
|
+
} = _ref3;
|
106388
|
+
const bounds2 = node.getBounds();
|
106389
|
+
if (!bounds2) {
|
106390
|
+
return;
|
106391
|
+
}
|
106392
|
+
const [min2, max2] = bounds2;
|
106393
|
+
const center2 = new Vector3(min2).add(max2).divide([2, 2, 2]);
|
106394
|
+
worldMatrix.transformAsPoint(center2, center2);
|
106395
|
+
const halfSize = new Vector3(max2).subtract(min2).divide([2, 2, 2]);
|
106396
|
+
worldMatrix.transformAsVector(halfSize, halfSize);
|
106397
|
+
for (let v = 0; v < 8; v++) {
|
106398
|
+
const position2 = new Vector3(v & 1 ? -1 : 1, v & 2 ? -1 : 1, v & 4 ? -1 : 1).multiply(halfSize).add(center2);
|
106399
|
+
for (let i2 = 0; i2 < 3; i2++) {
|
106400
|
+
result[0][i2] = Math.min(result[0][i2], position2[i2]);
|
106401
|
+
result[1][i2] = Math.max(result[1][i2], position2[i2]);
|
106402
|
+
}
|
106403
|
+
}
|
106404
|
+
});
|
106405
|
+
if (!Number.isFinite(result[0][0])) {
|
106406
|
+
return null;
|
106407
|
+
}
|
106408
|
+
return result;
|
106409
|
+
}
|
106369
106410
|
traverse(visitor) {
|
106370
106411
|
let {
|
106371
106412
|
worldMatrix = new Matrix4()
|
@@ -106615,6 +106656,7 @@ class ModelNode extends ScenegraphNode {
|
|
106615
106656
|
} else {
|
106616
106657
|
this.model = new Model$1(gl, props2);
|
106617
106658
|
}
|
106659
|
+
this.bounds = null;
|
106618
106660
|
this.managedResources = props2.managedResources || [];
|
106619
106661
|
}
|
106620
106662
|
setProps(props2) {
|
@@ -106622,6 +106664,9 @@ class ModelNode extends ScenegraphNode {
|
|
106622
106664
|
this._setModelNodeProps(props2);
|
106623
106665
|
return this;
|
106624
106666
|
}
|
106667
|
+
getBounds() {
|
106668
|
+
return this.bounds;
|
106669
|
+
}
|
106625
106670
|
delete() {
|
106626
106671
|
if (this.model) {
|
106627
106672
|
this.model.delete();
|
@@ -106806,17 +106851,21 @@ function createGLTFModel(gl, options) {
|
|
106806
106851
|
const managedResources = [];
|
106807
106852
|
managedResources.push(...materialParser.generatedTextures);
|
106808
106853
|
managedResources.push(...Object.values(attributes).map((attribute) => attribute.buffer));
|
106809
|
-
const model = new ModelNode(gl,
|
106854
|
+
const model = new ModelNode(gl, {
|
106810
106855
|
id: id2,
|
106811
106856
|
drawMode,
|
106812
106857
|
vertexCount,
|
106813
106858
|
modules: [pbr],
|
106814
|
-
defines: materialParser.defines,
|
106815
106859
|
parameters: materialParser.parameters,
|
106816
106860
|
vs: addVersionToShader(gl, vs$7),
|
106817
106861
|
fs: addVersionToShader(gl, fs$7),
|
106818
|
-
managedResources
|
106819
|
-
|
106862
|
+
managedResources,
|
106863
|
+
...modelOptions,
|
106864
|
+
defines: {
|
106865
|
+
...materialParser.defines,
|
106866
|
+
...modelOptions.defines
|
106867
|
+
}
|
106868
|
+
});
|
106820
106869
|
model.setProps({
|
106821
106870
|
attributes
|
106822
106871
|
});
|
@@ -106911,13 +106960,15 @@ class GLTFInstantiator {
|
|
106911
106960
|
log$8.warn("getVertexCount() not found")();
|
106912
106961
|
}
|
106913
106962
|
createPrimitive(gltfPrimitive, i2, gltfMesh) {
|
106914
|
-
|
106963
|
+
const model = createGLTFModel(this.gl, Object.assign({
|
106915
106964
|
id: gltfPrimitive.name || "".concat(gltfMesh.name || gltfMesh.id, "-primitive-").concat(i2),
|
106916
106965
|
drawMode: gltfPrimitive.mode || 4,
|
106917
106966
|
vertexCount: gltfPrimitive.indices ? gltfPrimitive.indices.count : this.getVertexCount(gltfPrimitive.attributes),
|
106918
106967
|
attributes: this.createAttributes(gltfPrimitive.attributes, gltfPrimitive.indices),
|
106919
106968
|
material: gltfPrimitive.material
|
106920
106969
|
}, this.options));
|
106970
|
+
model.bounds = [gltfPrimitive.attributes.POSITION.min, gltfPrimitive.attributes.POSITION.max];
|
106971
|
+
return model;
|
106921
106972
|
}
|
106922
106973
|
createAttributes(attributes, indices) {
|
106923
106974
|
const loadedAttributes = {};
|
@@ -114845,15 +114896,11 @@ class Tile3DLayer extends CompositeLayer {
|
|
114845
114896
|
info: info2,
|
114846
114897
|
sourceLayer
|
114847
114898
|
}) {
|
114848
|
-
const
|
114849
|
-
|
114850
|
-
|
114851
|
-
const layerId = sourceLayer && sourceLayer.id;
|
114852
|
-
if (layerId) {
|
114853
|
-
const substr = layerId.substring(this.id.length + 1);
|
114854
|
-
const tileId = substr.substring(substr.indexOf("-") + 1);
|
114855
|
-
info2.object = layerMap[tileId] && layerMap[tileId].tile;
|
114899
|
+
const sourceTile = sourceLayer && sourceLayer.props.tile;
|
114900
|
+
if (info2.picked) {
|
114901
|
+
info2.object = sourceTile;
|
114856
114902
|
}
|
114903
|
+
info2.sourceTile = sourceTile;
|
114857
114904
|
return info2;
|
114858
114905
|
}
|
114859
114906
|
filterSubLayer({
|
@@ -114869,8 +114916,10 @@ class Tile3DLayer extends CompositeLayer {
|
|
114869
114916
|
return tile.selected && tile.viewportIds.includes(viewportId);
|
114870
114917
|
}
|
114871
114918
|
_updateAutoHighlight(info2) {
|
114872
|
-
|
114873
|
-
|
114919
|
+
const sourceTile = info2.sourceTile;
|
114920
|
+
const layerCache = this.state.layerMap[sourceTile === null || sourceTile === void 0 ? void 0 : sourceTile.id];
|
114921
|
+
if (layerCache && layerCache.layer) {
|
114922
|
+
layerCache.layer.updateAutoHighlight(info2);
|
114874
114923
|
}
|
114875
114924
|
}
|
114876
114925
|
async _loadTileset(tilesetUrl) {
|
@@ -156032,16 +156081,16 @@ async function getDecoder(fileDirectory) {
|
|
156032
156081
|
const Decoder = await importFn();
|
156033
156082
|
return new Decoder(fileDirectory);
|
156034
156083
|
}
|
156035
|
-
addDecoder([void 0, 1], () => import("./raw-
|
156036
|
-
addDecoder(5, () => import("./lzw-
|
156084
|
+
addDecoder([void 0, 1], () => import("./raw-da28bf32.js").then((m2) => m2.default));
|
156085
|
+
addDecoder(5, () => import("./lzw-54abbb89.js").then((m2) => m2.default));
|
156037
156086
|
addDecoder(6, () => {
|
156038
156087
|
throw new Error("old style JPEG compression is not supported.");
|
156039
156088
|
});
|
156040
|
-
addDecoder(7, () => import("./jpeg-
|
156041
|
-
addDecoder([8, 32946], () => import("./deflate-
|
156042
|
-
addDecoder(32773, () => import("./packbits-
|
156043
|
-
addDecoder(34887, () => import("./lerc-
|
156044
|
-
addDecoder(50001, () => import("./webimage-
|
156089
|
+
addDecoder(7, () => import("./jpeg-d4932e74.js").then((m2) => m2.default));
|
156090
|
+
addDecoder([8, 32946], () => import("./deflate-4c7ad087.js").then((m2) => m2.default));
|
156091
|
+
addDecoder(32773, () => import("./packbits-0cb854db.js").then((m2) => m2.default));
|
156092
|
+
addDecoder(34887, () => import("./lerc-8e20c0a6.js").then((m2) => m2.default));
|
156093
|
+
addDecoder(50001, () => import("./webimage-344622f8.js").then((m2) => m2.default));
|
156045
156094
|
function copyNewSize(array2, width2, height2, samplesPerPixel = 1) {
|
156046
156095
|
return new (Object.getPrototypeOf(array2)).constructor(width2 * height2 * samplesPerPixel);
|
156047
156096
|
}
|
@@ -202628,7 +202677,7 @@ const HIGLASS_BUNDLE_VERSION = "1.11.13";
|
|
202628
202677
|
const HIGLASS_CSS_URL = `https://unpkg.com/${HIGLASS_PKG_NAME}@${HIGLASS_BUNDLE_VERSION}/dist/hglib.css`;
|
202629
202678
|
register({ dataFetcher: ZarrMultivecDataFetcher_default, config: ZarrMultivecDataFetcher_default.config }, { pluginType: "dataFetcher" });
|
202630
202679
|
const LazyHiGlassComponent = React__default.lazy(async () => {
|
202631
|
-
const { HiGlassComponent } = await import("./hglib-
|
202680
|
+
const { HiGlassComponent } = await import("./hglib-7473f81f.js").then((n3) => n3.h);
|
202632
202681
|
return { default: HiGlassComponent };
|
202633
202682
|
});
|
202634
202683
|
const HG_SIZE = 800;
|
package/dist/index.js
CHANGED
@@ -1,5 +1,5 @@
|
|
1
1
|
import { i as inflate_1 } from "./pako.esm-68f84e2a.js";
|
2
|
-
import { g as getDefaultExportFromCjs, B as BaseDecoder, L as LercParameters, a as LercAddCompression } from "./index-
|
2
|
+
import { g as getDefaultExportFromCjs, B as BaseDecoder, L as LercParameters, a as LercAddCompression } from "./index-1b56347b.js";
|
3
3
|
import "react";
|
4
4
|
import "@vitessce/vit-s";
|
5
5
|
import "react-dom";
|
package/package.json
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
{
|
2
2
|
"name": "@vitessce/all",
|
3
|
-
"version": "3.3.
|
3
|
+
"version": "3.3.1",
|
4
4
|
"author": "Gehlenborg Lab",
|
5
5
|
"homepage": "http://vitessce.io",
|
6
6
|
"repository": {
|
@@ -18,27 +18,27 @@
|
|
18
18
|
"dependencies": {
|
19
19
|
"@material-ui/core": "~4.12.3",
|
20
20
|
"zod": "^3.21.4",
|
21
|
-
"@vitessce/constants-internal": "3.3.
|
22
|
-
"@vitessce/
|
23
|
-
"@vitessce/
|
24
|
-
"@vitessce/
|
25
|
-
"@vitessce/
|
26
|
-
"@vitessce/genomic-profiles": "3.3.
|
27
|
-
"@vitessce/
|
28
|
-
"@vitessce/layer-controller": "3.3.
|
29
|
-
"@vitessce/
|
30
|
-
"@vitessce/
|
31
|
-
"@vitessce/
|
32
|
-
"@vitessce/plugins": "3.3.
|
33
|
-
"@vitessce/scatterplot-embedding": "3.3.
|
34
|
-
"@vitessce/scatterplot-gating": "3.3.
|
35
|
-
"@vitessce/schemas": "3.3.
|
36
|
-
"@vitessce/spatial": "3.3.
|
37
|
-
"@vitessce/
|
38
|
-
"@vitessce/
|
39
|
-
"@vitessce/
|
40
|
-
"@vitessce/
|
41
|
-
"@vitessce/zarr": "3.3.
|
21
|
+
"@vitessce/constants-internal": "3.3.1",
|
22
|
+
"@vitessce/csv": "3.3.1",
|
23
|
+
"@vitessce/description": "3.3.1",
|
24
|
+
"@vitessce/heatmap": "3.3.1",
|
25
|
+
"@vitessce/feature-list": "3.3.1",
|
26
|
+
"@vitessce/genomic-profiles": "3.3.1",
|
27
|
+
"@vitessce/layer-controller": "3.3.1",
|
28
|
+
"@vitessce/layer-controller-beta": "3.3.1",
|
29
|
+
"@vitessce/json": "3.3.1",
|
30
|
+
"@vitessce/obs-sets-manager": "3.3.1",
|
31
|
+
"@vitessce/ome-tiff": "3.3.1",
|
32
|
+
"@vitessce/plugins": "3.3.1",
|
33
|
+
"@vitessce/scatterplot-embedding": "3.3.1",
|
34
|
+
"@vitessce/scatterplot-gating": "3.3.1",
|
35
|
+
"@vitessce/schemas": "3.3.1",
|
36
|
+
"@vitessce/spatial": "3.3.1",
|
37
|
+
"@vitessce/statistical-plots": "3.3.1",
|
38
|
+
"@vitessce/spatial-beta": "3.3.1",
|
39
|
+
"@vitessce/status": "3.3.1",
|
40
|
+
"@vitessce/vit-s": "3.3.1",
|
41
|
+
"@vitessce/zarr": "3.3.1"
|
42
42
|
},
|
43
43
|
"devDependencies": {
|
44
44
|
"@types/react": "^18.0.28",
|