@visactor/vtable 1.26.6 → 1.26.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/ListTable-all.js +5 -5
- package/cjs/ListTable-all.js.map +1 -1
- package/cjs/ListTable.d.ts +2 -2
- package/cjs/ListTable.js +26 -16
- package/cjs/ListTable.js.map +1 -1
- package/cjs/PivotChart.js +21 -20
- package/cjs/PivotChart.js.map +1 -1
- package/cjs/PivotTable-all.js +4 -3
- package/cjs/PivotTable-all.js.map +1 -1
- package/cjs/PivotTable.d.ts +1 -1
- package/cjs/PivotTable.js +65 -63
- package/cjs/PivotTable.js.map +1 -1
- package/cjs/body-helper/body-helper.d.ts +1 -1
- package/cjs/body-helper/body-helper.js +3 -1
- package/cjs/body-helper/body-helper.js.map +1 -1
- package/cjs/components/index.js +1 -2
- package/cjs/components/tooltip/TooltipHandler.d.ts +4 -0
- package/cjs/components/tooltip/TooltipHandler.js +32 -7
- package/cjs/components/tooltip/TooltipHandler.js.map +1 -1
- package/cjs/core/BaseTable.js +8 -5
- package/cjs/core/BaseTable.js.map +1 -1
- package/cjs/core/TABLE_EVENT_TYPE.d.ts +1 -0
- package/cjs/core/TABLE_EVENT_TYPE.js +1 -0
- package/cjs/core/TABLE_EVENT_TYPE.js.map +1 -1
- package/cjs/core/record-helper.d.ts +1 -1
- package/cjs/core/record-helper.js +60 -12
- package/cjs/core/record-helper.js.map +1 -1
- package/cjs/data/DataSource.d.ts +3 -1
- package/cjs/data/DataSource.js +70 -21
- package/cjs/data/DataSource.js.map +1 -1
- package/cjs/dataset/dataset.d.ts +9 -1
- package/cjs/dataset/dataset.js +344 -187
- package/cjs/dataset/dataset.js.map +1 -1
- package/cjs/event/event.d.ts +94 -8
- package/cjs/event/event.js +697 -190
- package/cjs/event/event.js.map +1 -1
- package/cjs/event/media-click.js +147 -12
- package/cjs/event/media-click.js.map +1 -1
- package/cjs/event/sparkline-event.js +1 -2
- package/cjs/event/util.js +1 -1
- package/cjs/event/util.js.map +1 -1
- package/cjs/header-helper/header-helper.js +3 -1
- package/cjs/header-helper/header-helper.js.map +1 -1
- package/cjs/index.d.ts +3 -3
- package/cjs/index.js +1 -1
- package/cjs/index.js.map +1 -1
- package/cjs/layout/pivot-header-layout.js +33 -17
- package/cjs/layout/pivot-header-layout.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-helper.d.ts +4 -2
- package/cjs/scenegraph/group-creater/cell-helper.js +93 -51
- package/cjs/scenegraph/group-creater/cell-helper.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/audio-cell.d.ts +7 -0
- package/cjs/scenegraph/group-creater/cell-type/audio-cell.js +83 -0
- package/cjs/scenegraph/group-creater/cell-type/audio-cell.js.map +1 -0
- package/cjs/scenegraph/group-creater/cell-type/button-cell.d.ts +1 -1
- package/cjs/scenegraph/group-creater/cell-type/button-cell.js +5 -4
- package/cjs/scenegraph/group-creater/cell-type/button-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/chart-cell.js +2 -2
- package/cjs/scenegraph/group-creater/cell-type/chart-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/checkbox-cell.d.ts +1 -1
- package/cjs/scenegraph/group-creater/cell-type/checkbox-cell.js +5 -4
- package/cjs/scenegraph/group-creater/cell-type/checkbox-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/image-cell.d.ts +1 -1
- package/cjs/scenegraph/group-creater/cell-type/image-cell.js +43 -15
- package/cjs/scenegraph/group-creater/cell-type/image-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/index.d.ts +1 -0
- package/cjs/scenegraph/group-creater/cell-type/index.js +8 -2
- package/cjs/scenegraph/group-creater/cell-type/index.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/media-cell-helper.d.ts +13 -0
- package/cjs/scenegraph/group-creater/cell-type/media-cell-helper.js +64 -0
- package/cjs/scenegraph/group-creater/cell-type/media-cell-helper.js.map +1 -0
- package/cjs/scenegraph/group-creater/cell-type/radio-cell.d.ts +1 -1
- package/cjs/scenegraph/group-creater/cell-type/radio-cell.js +23 -7
- package/cjs/scenegraph/group-creater/cell-type/radio-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/spark-line-cell.d.ts +1 -1
- package/cjs/scenegraph/group-creater/cell-type/spark-line-cell.js +6 -5
- package/cjs/scenegraph/group-creater/cell-type/spark-line-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/switch-cell.d.ts +1 -1
- package/cjs/scenegraph/group-creater/cell-type/switch-cell.js +5 -4
- package/cjs/scenegraph/group-creater/cell-type/switch-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/text-cell.d.ts +1 -1
- package/cjs/scenegraph/group-creater/cell-type/text-cell.js +14 -10
- package/cjs/scenegraph/group-creater/cell-type/text-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/cell-type/video-cell.d.ts +1 -1
- package/cjs/scenegraph/group-creater/cell-type/video-cell.js +44 -23
- package/cjs/scenegraph/group-creater/cell-type/video-cell.js.map +1 -1
- package/cjs/scenegraph/group-creater/column-helper.js +14 -7
- package/cjs/scenegraph/group-creater/column-helper.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/create-group-for-first-screen.js +17 -4
- package/cjs/scenegraph/group-creater/progress/create-group-for-first-screen.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/proxy.d.ts +1 -0
- package/cjs/scenegraph/group-creater/progress/proxy.js +11 -5
- package/cjs/scenegraph/group-creater/progress/proxy.js.map +1 -1
- package/cjs/scenegraph/icon/icon-update.js +1 -0
- package/cjs/scenegraph/icon/icon-update.js.map +1 -1
- package/cjs/scenegraph/layout/compute-col-width.js +14 -4
- package/cjs/scenegraph/layout/compute-col-width.js.map +1 -1
- package/cjs/scenegraph/layout/compute-row-height.js +29 -8
- package/cjs/scenegraph/layout/compute-row-height.js.map +1 -1
- package/cjs/scenegraph/layout/update-height.d.ts +4 -3
- package/cjs/scenegraph/layout/update-height.js +44 -30
- package/cjs/scenegraph/layout/update-height.js.map +1 -1
- package/cjs/scenegraph/layout/update-width.d.ts +2 -1
- package/cjs/scenegraph/layout/update-width.js +50 -38
- package/cjs/scenegraph/layout/update-width.js.map +1 -1
- package/cjs/scenegraph/scenegraph.d.ts +3 -2
- package/cjs/scenegraph/scenegraph.js +60 -52
- package/cjs/scenegraph/scenegraph.js.map +1 -1
- package/cjs/scenegraph/stick-text/index.js +46 -20
- package/cjs/scenegraph/stick-text/index.js.map +1 -1
- package/cjs/scenegraph/utils/corner-custom-merge.d.ts +10 -0
- package/cjs/scenegraph/utils/corner-custom-merge.js +68 -0
- package/cjs/scenegraph/utils/corner-custom-merge.js.map +1 -0
- package/cjs/scenegraph/utils/deal-promise-data.d.ts +1 -1
- package/cjs/scenegraph/utils/deal-promise-data.js +2 -2
- package/cjs/scenegraph/utils/deal-promise-data.js.map +1 -1
- package/cjs/state/cell-move/index.js +6 -3
- package/cjs/state/cell-move/index.js.map +1 -1
- package/cjs/state/checkbox/checkbox.d.ts +3 -1
- package/cjs/state/checkbox/checkbox.js +53 -34
- package/cjs/state/checkbox/checkbox.js.map +1 -1
- package/cjs/state/radio/radio.d.ts +3 -1
- package/cjs/state/radio/radio.js +69 -12
- package/cjs/state/radio/radio.js.map +1 -1
- package/cjs/state/resize/update-resize-column.js +25 -13
- package/cjs/state/resize/update-resize-column.js.map +1 -1
- package/cjs/state/resize/update-resize-row.js +24 -12
- package/cjs/state/resize/update-resize-row.js.map +1 -1
- package/cjs/state/state.d.ts +3 -2
- package/cjs/state/state.js +6 -3
- package/cjs/state/state.js.map +1 -1
- package/cjs/themes.d.ts +4 -2
- package/cjs/themes.js +12 -4
- package/cjs/themes.js.map +1 -1
- package/cjs/tools/get-data-path/create-dataset.js +4 -4
- package/cjs/tools/get-data-path/create-dataset.js.map +1 -1
- package/cjs/tools/get-data-path/index.js +4 -4
- package/cjs/tools/get-data-path/index.js.map +1 -1
- package/cjs/tools/media.d.ts +1 -0
- package/cjs/tools/media.js +19 -0
- package/cjs/tools/media.js.map +1 -0
- package/cjs/tools/style.d.ts +3 -1
- package/cjs/tools/style.js +2 -2
- package/cjs/tools/style.js.map +1 -1
- package/cjs/ts-types/base-table.d.ts +1 -0
- package/cjs/ts-types/base-table.js.map +1 -1
- package/cjs/ts-types/column/type.d.ts +2 -2
- package/cjs/ts-types/column/type.js.map +1 -1
- package/cjs/ts-types/common.d.ts +1 -0
- package/cjs/ts-types/common.js.map +1 -1
- package/cjs/ts-types/dataset/aggregation.d.ts +1 -0
- package/cjs/ts-types/dataset/aggregation.js +21 -3
- package/cjs/ts-types/dataset/aggregation.js.map +1 -1
- package/cjs/ts-types/events.d.ts +3 -1
- package/cjs/ts-types/events.js.map +1 -1
- package/cjs/ts-types/icon.d.ts +1 -0
- package/cjs/ts-types/icon.js.map +1 -1
- package/cjs/ts-types/list-table/define/image-define.d.ts +10 -0
- package/cjs/ts-types/list-table/define/image-define.js.map +1 -1
- package/cjs/ts-types/list-table/define/index.d.ts +5 -4
- package/cjs/ts-types/list-table/define/index.js.map +1 -1
- package/cjs/ts-types/list-table/layout-map/api.d.ts +4 -4
- package/cjs/ts-types/list-table/layout-map/api.js.map +1 -1
- package/cjs/ts-types/list-table/layout-map/index.d.ts +1 -1
- package/cjs/ts-types/list-table/layout-map/index.js.map +1 -1
- package/cjs/ts-types/menu.d.ts +12 -0
- package/cjs/ts-types/menu.js.map +1 -1
- package/cjs/ts-types/new-data-set.d.ts +1 -0
- package/cjs/ts-types/new-data-set.js.map +1 -1
- package/cjs/ts-types/pivot-table/dimension/image-dimension.d.ts +5 -0
- package/cjs/ts-types/pivot-table/dimension/image-dimension.js.map +1 -1
- package/cjs/ts-types/pivot-table/dimension/index.d.ts +5 -3
- package/cjs/ts-types/pivot-table/dimension/index.js.map +1 -1
- package/cjs/ts-types/pivot-table/indicator/image-indicator.d.ts +10 -0
- package/cjs/ts-types/pivot-table/indicator/image-indicator.js.map +1 -1
- package/cjs/ts-types/pivot-table/indicator/index.d.ts +3 -3
- package/cjs/ts-types/pivot-table/indicator/index.js.map +1 -1
- package/cjs/ts-types/table-engine.d.ts +9 -5
- package/cjs/ts-types/table-engine.js.map +1 -1
- package/cjs/ts-types/tooltip.d.ts +1 -0
- package/cjs/ts-types/tooltip.js.map +1 -1
- package/cjs/vrender.js.map +1 -1
- package/dist/vtable.js +3346 -1099
- package/dist/vtable.min.js +1 -1
- package/es/ListTable-all.js +4 -4
- package/es/ListTable-all.js.map +1 -1
- package/es/ListTable.d.ts +2 -2
- package/es/ListTable.js +26 -18
- package/es/ListTable.js.map +1 -1
- package/es/PivotChart.js +20 -20
- package/es/PivotChart.js.map +1 -1
- package/es/PivotTable-all.js +4 -4
- package/es/PivotTable-all.js.map +1 -1
- package/es/PivotTable.d.ts +1 -1
- package/es/PivotTable.js +65 -63
- package/es/PivotTable.js.map +1 -1
- package/es/body-helper/body-helper.d.ts +1 -1
- package/es/body-helper/body-helper.js +3 -1
- package/es/body-helper/body-helper.js.map +1 -1
- package/es/components/index.js +1 -2
- package/es/components/tooltip/TooltipHandler.d.ts +4 -0
- package/es/components/tooltip/TooltipHandler.js +32 -7
- package/es/components/tooltip/TooltipHandler.js.map +1 -1
- package/es/core/BaseTable.js +8 -5
- package/es/core/BaseTable.js.map +1 -1
- package/es/core/TABLE_EVENT_TYPE.d.ts +1 -0
- package/es/core/TABLE_EVENT_TYPE.js +1 -0
- package/es/core/TABLE_EVENT_TYPE.js.map +1 -1
- package/es/core/record-helper.d.ts +1 -1
- package/es/core/record-helper.js +60 -12
- package/es/core/record-helper.js.map +1 -1
- package/es/data/DataSource.d.ts +3 -1
- package/es/data/DataSource.js +69 -21
- package/es/data/DataSource.js.map +1 -1
- package/es/dataset/dataset.d.ts +9 -1
- package/es/dataset/dataset.js +341 -187
- package/es/dataset/dataset.js.map +1 -1
- package/es/event/event.d.ts +94 -8
- package/es/event/event.js +695 -190
- package/es/event/event.js.map +1 -1
- package/es/event/media-click.js +150 -11
- package/es/event/media-click.js.map +1 -1
- package/es/event/sparkline-event.js +1 -2
- package/es/event/util.js +1 -1
- package/es/event/util.js.map +1 -1
- package/es/header-helper/header-helper.js +3 -1
- package/es/header-helper/header-helper.js.map +1 -1
- package/es/index.d.ts +3 -3
- package/es/index.js +1 -1
- package/es/index.js.map +1 -1
- package/es/layout/pivot-header-layout.js +29 -17
- package/es/layout/pivot-header-layout.js.map +1 -1
- package/es/scenegraph/group-creater/cell-helper.d.ts +4 -2
- package/es/scenegraph/group-creater/cell-helper.js +90 -49
- package/es/scenegraph/group-creater/cell-helper.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/audio-cell.d.ts +7 -0
- package/es/scenegraph/group-creater/cell-type/audio-cell.js +89 -0
- package/es/scenegraph/group-creater/cell-type/audio-cell.js.map +1 -0
- package/es/scenegraph/group-creater/cell-type/button-cell.d.ts +1 -1
- package/es/scenegraph/group-creater/cell-type/button-cell.js +5 -4
- package/es/scenegraph/group-creater/cell-type/button-cell.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/chart-cell.js +2 -2
- package/es/scenegraph/group-creater/cell-type/chart-cell.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/checkbox-cell.d.ts +1 -1
- package/es/scenegraph/group-creater/cell-type/checkbox-cell.js +5 -4
- package/es/scenegraph/group-creater/cell-type/checkbox-cell.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/image-cell.d.ts +1 -1
- package/es/scenegraph/group-creater/cell-type/image-cell.js +43 -14
- package/es/scenegraph/group-creater/cell-type/image-cell.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/index.d.ts +1 -0
- package/es/scenegraph/group-creater/cell-type/index.js +6 -0
- package/es/scenegraph/group-creater/cell-type/index.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/media-cell-helper.d.ts +13 -0
- package/es/scenegraph/group-creater/cell-type/media-cell-helper.js +56 -0
- package/es/scenegraph/group-creater/cell-type/media-cell-helper.js.map +1 -0
- package/es/scenegraph/group-creater/cell-type/radio-cell.d.ts +1 -1
- package/es/scenegraph/group-creater/cell-type/radio-cell.js +23 -7
- package/es/scenegraph/group-creater/cell-type/radio-cell.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/spark-line-cell.d.ts +1 -1
- package/es/scenegraph/group-creater/cell-type/spark-line-cell.js +6 -5
- package/es/scenegraph/group-creater/cell-type/spark-line-cell.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/switch-cell.d.ts +1 -1
- package/es/scenegraph/group-creater/cell-type/switch-cell.js +5 -4
- package/es/scenegraph/group-creater/cell-type/switch-cell.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/text-cell.d.ts +1 -1
- package/es/scenegraph/group-creater/cell-type/text-cell.js +13 -8
- package/es/scenegraph/group-creater/cell-type/text-cell.js.map +1 -1
- package/es/scenegraph/group-creater/cell-type/video-cell.d.ts +1 -1
- package/es/scenegraph/group-creater/cell-type/video-cell.js +47 -22
- package/es/scenegraph/group-creater/cell-type/video-cell.js.map +1 -1
- package/es/scenegraph/group-creater/column-helper.js +14 -8
- package/es/scenegraph/group-creater/column-helper.js.map +1 -1
- package/es/scenegraph/group-creater/progress/create-group-for-first-screen.js +17 -5
- package/es/scenegraph/group-creater/progress/create-group-for-first-screen.js.map +1 -1
- package/es/scenegraph/group-creater/progress/proxy.d.ts +1 -0
- package/es/scenegraph/group-creater/progress/proxy.js +11 -5
- package/es/scenegraph/group-creater/progress/proxy.js.map +1 -1
- package/es/scenegraph/icon/icon-update.js +1 -0
- package/es/scenegraph/icon/icon-update.js.map +1 -1
- package/es/scenegraph/layout/compute-col-width.js +14 -4
- package/es/scenegraph/layout/compute-col-width.js.map +1 -1
- package/es/scenegraph/layout/compute-row-height.js +28 -8
- package/es/scenegraph/layout/compute-row-height.js.map +1 -1
- package/es/scenegraph/layout/update-height.d.ts +4 -3
- package/es/scenegraph/layout/update-height.js +41 -27
- package/es/scenegraph/layout/update-height.js.map +1 -1
- package/es/scenegraph/layout/update-width.d.ts +2 -1
- package/es/scenegraph/layout/update-width.js +47 -35
- package/es/scenegraph/layout/update-width.js.map +1 -1
- package/es/scenegraph/scenegraph.d.ts +3 -2
- package/es/scenegraph/scenegraph.js +61 -52
- package/es/scenegraph/scenegraph.js.map +1 -1
- package/es/scenegraph/stick-text/index.js +46 -18
- package/es/scenegraph/stick-text/index.js.map +1 -1
- package/es/scenegraph/utils/corner-custom-merge.d.ts +10 -0
- package/es/scenegraph/utils/corner-custom-merge.js +59 -0
- package/es/scenegraph/utils/corner-custom-merge.js.map +1 -0
- package/es/scenegraph/utils/deal-promise-data.d.ts +1 -1
- package/es/scenegraph/utils/deal-promise-data.js +2 -2
- package/es/scenegraph/utils/deal-promise-data.js.map +1 -1
- package/es/state/cell-move/index.js +6 -3
- package/es/state/cell-move/index.js.map +1 -1
- package/es/state/checkbox/checkbox.d.ts +3 -1
- package/es/state/checkbox/checkbox.js +53 -34
- package/es/state/checkbox/checkbox.js.map +1 -1
- package/es/state/radio/radio.d.ts +3 -1
- package/es/state/radio/radio.js +70 -13
- package/es/state/radio/radio.js.map +1 -1
- package/es/state/resize/update-resize-column.js +19 -10
- package/es/state/resize/update-resize-column.js.map +1 -1
- package/es/state/resize/update-resize-row.js +19 -9
- package/es/state/resize/update-resize-row.js.map +1 -1
- package/es/state/state.d.ts +3 -2
- package/es/state/state.js +6 -2
- package/es/state/state.js.map +1 -1
- package/es/themes.d.ts +4 -2
- package/es/themes.js +11 -3
- package/es/themes.js.map +1 -1
- package/es/tools/get-data-path/create-dataset.js +4 -4
- package/es/tools/get-data-path/create-dataset.js.map +1 -1
- package/es/tools/get-data-path/index.js +4 -4
- package/es/tools/get-data-path/index.js.map +1 -1
- package/es/tools/media.d.ts +1 -0
- package/es/tools/media.js +11 -0
- package/es/tools/media.js.map +1 -0
- package/es/tools/style.d.ts +3 -1
- package/es/tools/style.js +2 -2
- package/es/tools/style.js.map +1 -1
- package/es/ts-types/base-table.d.ts +1 -0
- package/es/ts-types/base-table.js.map +1 -1
- package/es/ts-types/column/type.d.ts +2 -2
- package/es/ts-types/column/type.js.map +1 -1
- package/es/ts-types/common.d.ts +1 -0
- package/es/ts-types/common.js.map +1 -1
- package/es/ts-types/dataset/aggregation.d.ts +1 -0
- package/es/ts-types/dataset/aggregation.js +21 -3
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- package/es/ts-types/list-table/define/index.d.ts +5 -4
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- package/es/ts-types/new-data-set.d.ts +1 -0
- package/es/ts-types/new-data-set.js.map +1 -1
- package/es/ts-types/pivot-table/dimension/image-dimension.d.ts +5 -0
- package/es/ts-types/pivot-table/dimension/image-dimension.js.map +1 -1
- package/es/ts-types/pivot-table/dimension/index.d.ts +5 -3
- package/es/ts-types/pivot-table/dimension/index.js.map +1 -1
- package/es/ts-types/pivot-table/indicator/image-indicator.d.ts +10 -0
- package/es/ts-types/pivot-table/indicator/image-indicator.js.map +1 -1
- package/es/ts-types/pivot-table/indicator/index.d.ts +3 -3
- package/es/ts-types/pivot-table/indicator/index.js.map +1 -1
- package/es/ts-types/table-engine.d.ts +9 -5
- package/es/ts-types/table-engine.js.map +1 -1
- package/es/ts-types/tooltip.d.ts +1 -0
- package/es/ts-types/tooltip.js.map +1 -1
- package/es/vrender.js.map +1 -1
- package/package.json +10 -9
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type { ProgressBarStyle } from '../../body-helper/style/ProgressBarStyle';\nimport type { Group } from '../graphic/group';\nimport type { CreateProgressBarCell } from '../group-creater/cell-type/progress-bar-cell';\nimport type { CreateSparkLineCellGroup } from '../group-creater/cell-type/spark-line-cell';\nimport type { Scenegraph } from '../scenegraph';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\nimport { getProp } from '../utils/get-prop';\nimport { getQuadProps } from '../utils/padding';\nimport { updateCellContentHeight } from '../utils/text-icon-layout';\nimport type { IProgressbarColumnBodyDefine } from '../../ts-types/list-table/define/progressbar-define';\nimport { CUSTOM_CONTAINER_NAME, CUSTOM_MERGE_CONTAINER_NAME, dealWithCustom } from '../component/custom';\nimport { updateImageCellContentWhileResize } from '../group-creater/cell-type/image-cell';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport { isMergeCellGroup } from '../utils/is-merge-cell-group';\nimport type { BaseTableAPI, HeaderData, ListTableProtected } from '../../ts-types/base-table';\nimport { resizeCellGroup, getCustomCellMergeCustom } from '../group-creater/cell-helper';\nimport type { IGraphic } from './../../vrender';\nimport { getCellMergeRange } from '../../tools/merge-range';\nimport type { ColumnDefine, ListTableConstructorOptions } from '../../ts-types';\nimport { Factory } from '../../core/factory';\n\nexport function updateRowHeight(scene: Scenegraph, row: number, detaY: number, skipTableHeightMap?: boolean) {\n // 更新table行高存储\n if (!skipTableHeightMap && detaY) {\n scene.table._setRowHeight(row, scene.table.getRowHeight(row) + detaY, true);\n }\n\n for (let col = 0; col < scene.table.colCount; col++) {\n const cell = scene.getCell(col, row);\n if (cell.role === 'empty') {\n continue;\n }\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.start.col !== col) {\n continue;\n }\n const height = cell.attribute.height;\n // cell.setAttribute('height', height);\n // (cell.firstChild as Rect).setAttribute('height', cell.attribute.height);\n updateCellHeightForRow(scene, cell, col, row, height + detaY, detaY, scene.table.isHeader(col, row));\n\n scene.updateCellContentWhileResize(col, row);\n }\n\n let rowStart = 0;\n let rowEnd = 0;\n // 更新header 高度\n if (row < scene.table.frozenRowCount) {\n // scene.colHeaderGroup.setAttribute('height', scene.colHeaderGroup.attribute.height + detaY);\n // scene.rowHeaderGroup.setAttribute('y', scene.rowHeaderGroup.attribute.y + detaY);\n // scene.bodyGroup.setAttribute('y', scene.bodyGroup.attribute.y + detaY);\n\n rowStart = row + 1;\n rowEnd = scene.table.frozenRowCount - 1;\n } else if (row >= scene.table.rowCount - scene.table.bottomFrozenRowCount) {\n rowStart = row + 1;\n rowEnd = scene.table.rowCount - 1;\n } else {\n rowStart = row + 1;\n // rowEnd = scene.table.rowCount - 1;\n rowEnd = Math.min(scene.proxy.rowEnd, scene.table.rowCount - scene.table.bottomFrozenRowCount - 1); //- scene.table.bottomFrozenRowCount;\n }\n\n // 更新以下行位置\n for (let colIndex = 0; colIndex < scene.table.colCount; colIndex++) {\n for (let rowIndex = rowStart; rowIndex <= rowEnd; rowIndex++) {\n const cellGroup = scene.highPerformanceGetCell(colIndex, rowIndex);\n if (cellGroup.role === 'cell') {\n cellGroup.setAttribute('y', cellGroup.attribute.y + detaY);\n }\n }\n }\n}\n\n/**\n * @description: 更新单个单元格高度\n * @return {*}\n */\nexport function updateCellHeightForRow(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n height: number,\n detaY: number,\n isHeader: boolean\n // autoRowHeight: boolean\n) {\n // cell.setAttribute('height', height);\n const cellGroup = cell;\n const distHeight = height;\n\n if (!cellGroup) {\n // 合并单元格非主单元格,不处理\n return;\n }\n\n updateCellHeight(scene, cellGroup, col, row, distHeight, detaY, isHeader);\n}\n\nexport function updateCellHeightForColumn(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n height: number,\n detaY: number,\n isHeader: boolean\n) {\n // cell.setAttribute('height', height);\n const cellGroup = cell;\n updateCellHeight(scene, cellGroup, col, row, height, 0, isHeader);\n}\n\nexport function updateCellHeight(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n distHeight: number,\n detaY: number,\n isHeader: boolean\n) {\n if (cell.attribute.height === distHeight && !cell.needUpdateHeight) {\n return;\n }\n cell.needUpdateHeight = false;\n\n cell.setAttribute('height', distHeight);\n const isVtableMerge = scene.table.getCellRawRecord(col, row)?.vtableMerge;\n const isCustomMerge = !!scene.table.getCustomMerge(col, row);\n // 更新单元格布局\n const type = isVtableMerge || isCustomMerge ? 'text' : scene.table.getCellType(col, row);\n if (type === 'progressbar') {\n // 目前先采用重新生成节点的方案\n const columnDefine = scene.table.getBodyColumnDefine(col, row) as IProgressbarColumnBodyDefine;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const value = scene.table.getCellValue(col, row);\n const dataValue = scene.table.getCellOriginValue(col, row);\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n\n // deal with bar\n let range;\n if (columnDefine?.mergeCell) {\n range = scene.table.getCellRange(col, row);\n }\n\n const createProgressBarCell = Factory.getFunction('createProgressBarCell') as CreateProgressBarCell;\n const newBarCell = createProgressBarCell(\n columnDefine,\n style,\n cell.attribute.width,\n // cell.attribute.height,\n value,\n dataValue,\n col,\n row,\n padding,\n scene.table,\n range\n );\n\n const oldBarCell = cell.getChildByName('progress-bar') as Group;\n // cell.replaceChild(newBarCell, oldBarCell);\n cell.insertBefore(newBarCell, oldBarCell);\n cell.removeChild(oldBarCell);\n oldBarCell.removeAllChild();\n oldBarCell.release();\n\n // deal with text\n updateMergeCellContentHeight(cell, distHeight, detaY, scene.table.isAutoRowHeight(row), true, scene.table);\n } else if (type === 'sparkline') {\n // 目前先采用重新生成节点的方案\n cell.removeAllChild();\n const headerStyle = scene.table._getCellStyle(col, row);\n const padding = getQuadProps(getProp('padding', headerStyle, col, row, scene.table));\n const createSparkLineCellGroup = Factory.getFunction('createSparkLineCellGroup') as CreateSparkLineCellGroup;\n createSparkLineCellGroup(\n cell,\n cell.parent,\n cell.attribute.x,\n cell.attribute.y,\n col,\n row,\n cell.attribute.width,\n cell.attribute.height,\n padding,\n scene.table,\n getStyleTheme(headerStyle, scene.table, col, row, getProp).theme,\n false\n );\n } else if (type === 'image' || type === 'video') {\n updateImageCellContentWhileResize(cell, col, row, 0, detaY, scene.table);\n } else if (cell.firstChild?.name === 'axis') {\n (cell.firstChild as any)?.originAxis.resize(cell.attribute.width, cell.attribute.height);\n } else {\n let renderDefault = true;\n const customContainer =\n (cell.getChildByName(CUSTOM_CONTAINER_NAME) as Group) ||\n (cell.getChildByName(CUSTOM_MERGE_CONTAINER_NAME) as Group);\n if (customContainer) {\n // if (scene.table.reactCustomLayout) {\n // scene.table.reactCustomLayout.removeCustomCell(col, row);\n // }\n // customContainer.removeAllChild();\n let customElementsGroup;\n cell.removeChild(customContainer);\n\n const customMergeRange = getCustomCellMergeCustom(col, row, cell, scene.table);\n if (customMergeRange) {\n for (let mergeRow = customMergeRange.start.row; mergeRow <= customMergeRange.end.row; mergeRow++) {\n if (mergeRow === row) {\n continue;\n }\n const mergedCell = scene.getCell(col, mergeRow);\n const customContainer =\n (mergedCell.getChildByName(CUSTOM_CONTAINER_NAME) as Group) ||\n (mergedCell.getChildByName(CUSTOM_MERGE_CONTAINER_NAME) as Group);\n customContainer.removeAllChild();\n mergedCell.removeChild(customContainer);\n getCustomCellMergeCustom(col, mergeRow, mergedCell, scene.table);\n }\n } else {\n let customRender;\n let customLayout;\n const cellLocation = scene.table.getCellLocation(col, row);\n const { vtableMerge } = scene.table.getCellRawRecord(col, row) || {};\n\n if (vtableMerge && (scene.table.internalProps as ListTableProtected).groupTitleCustomLayout) {\n customLayout = (scene.table.internalProps as ListTableProtected).groupTitleCustomLayout;\n } else if (cellLocation !== 'body') {\n const define = scene.table.getHeaderDefine(col, row);\n customRender = (define as ColumnDefine)?.headerCustomRender;\n customLayout = (define as ColumnDefine)?.headerCustomLayout;\n } else {\n const define = scene.table.getBodyColumnDefine(col, row);\n customRender = (define as ColumnDefine)?.customRender || scene.table.customRender;\n customLayout = (define as ColumnDefine)?.customLayout;\n }\n\n if ((customRender || customLayout) && isMergeCellGroup(cell)) {\n for (let mergeCol = cell.mergeStartCol; mergeCol <= cell.mergeEndCol; mergeCol++) {\n for (let mergeRow = cell.mergeStartRow; mergeRow <= cell.mergeEndRow; mergeRow++) {\n if (mergeRow !== row) {\n scene.updateCellContent(mergeCol, mergeRow);\n }\n }\n }\n }\n\n if (customLayout || customRender) {\n // const { autoRowHeight } = table.internalProps;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n let width = cell.attribute.width;\n let height = cell.attribute.height;\n if (isMergeCellGroup(cell)) {\n width = scene.table.getColsWidth(cell.mergeStartCol, cell.mergeEndCol);\n height = scene.table.getRowsHeight(cell.mergeStartRow, cell.mergeEndRow);\n }\n const customResult = dealWithCustom(\n customLayout,\n customRender,\n col,\n row,\n width,\n height,\n false,\n scene.table.isAutoRowHeight(row),\n padding,\n isMergeCellGroup(cell)\n ? {\n start: { col: cell.mergeStartCol, row: cell.mergeStartRow },\n end: { col: cell.mergeEndCol, row: cell.mergeEndRow }\n }\n : undefined,\n scene.table\n );\n customElementsGroup = customResult.elementsGroup;\n renderDefault = customResult.renderDefault;\n }\n\n if (cell.childrenCount > 0 && customElementsGroup) {\n cell.insertBefore(customElementsGroup, cell.firstChild);\n } else if (customElementsGroup) {\n cell.appendChild(customElementsGroup);\n }\n }\n }\n // if (renderDefault) {\n // // 处理文字\n // const style = scene.table._getCellStyle(col, row);\n // updateMergeCellContentHeight(\n // cell,\n // distHeight,\n // detaY,\n // // scene.table.internalProps.autoRowHeight,\n // getQuadProps(style.padding as number),\n // style.textAlign,\n // style.textBaseline,\n // scene.table\n // );\n // }\n updateMergeCellContentHeight(cell, distHeight, detaY, scene.table.isAutoRowHeight(row), renderDefault, scene.table);\n }\n}\n\nfunction updateMergeCellContentHeight(\n cellGroup: Group,\n distHeight: number,\n detaY: number,\n autoRowHeight: boolean,\n renderDefault: boolean,\n table: BaseTableAPI\n) {\n if (isMergeCellGroup(cellGroup)) {\n distHeight = 0;\n for (let row = cellGroup.mergeStartRow; row <= cellGroup.mergeEndRow; row++) {\n distHeight += table.getRowHeight(row);\n }\n const { colStart, colEnd, rowStart, rowEnd } = getCellMergeRange(cellGroup, table.scenegraph);\n for (let col = colStart; col <= colEnd; col++) {\n for (let row = rowStart; row <= rowEnd; row++) {\n const singleCellGroup = table.scenegraph.getCell(col, row);\n if (singleCellGroup.role !== 'cell') {\n continue;\n }\n singleCellGroup.forEachChildren((child: IGraphic) => {\n child.setAttributes({\n dx: 0,\n dy: 0\n });\n });\n\n if (renderDefault) {\n const style = table._getCellStyle(colStart, rowStart);\n const padding = getQuadProps(getProp('padding', style, col, row, table));\n updateCellContentHeight(\n singleCellGroup,\n distHeight,\n detaY,\n autoRowHeight,\n padding,\n style.textAlign,\n style.textBaseline,\n table\n );\n }\n\n const rangeHeight = table.getRowHeight(row);\n const rangeWidth = table.getColWidth(col);\n\n // const { height: contentHeight } = cellGroup.attribute;\n singleCellGroup.contentHeight = distHeight;\n\n const { widthChange } = resizeCellGroup(\n singleCellGroup,\n rangeWidth,\n rangeHeight,\n {\n start: {\n col: cellGroup.mergeStartCol,\n row: cellGroup.mergeStartRow\n },\n end: {\n col: cellGroup.mergeEndCol,\n row: cellGroup.mergeEndRow\n }\n },\n table\n );\n\n if (widthChange) {\n singleCellGroup.needUpdateWidth = true;\n }\n }\n }\n } else {\n const style = table._getCellStyle(cellGroup.col, cellGroup.row);\n const padding = getQuadProps(getProp('padding', style, cellGroup.col, cellGroup.row, table));\n updateCellContentHeight(\n cellGroup,\n distHeight,\n detaY,\n autoRowHeight,\n padding,\n style.textAlign,\n style.textBaseline,\n table\n );\n }\n}\n"]}
|
|
1
|
+
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type { ProgressBarStyle } from '../../body-helper/style/ProgressBarStyle';\nimport type { Group } from '../graphic/group';\nimport type { CreateProgressBarCell } from '../group-creater/cell-type/progress-bar-cell';\nimport type { CreateSparkLineCellGroup } from '../group-creater/cell-type/spark-line-cell';\nimport type { Scenegraph } from '../scenegraph';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\nimport { getProp } from '../utils/get-prop';\nimport { getQuadProps } from '../utils/padding';\nimport { updateCellContentHeight } from '../utils/text-icon-layout';\nimport type { IProgressbarColumnBodyDefine } from '../../ts-types/list-table/define/progressbar-define';\nimport { CUSTOM_CONTAINER_NAME, CUSTOM_MERGE_CONTAINER_NAME, dealWithCustom } from '../component/custom';\nimport { updateImageCellContentWhileResize } from '../group-creater/cell-type/image-cell';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport { isMergeCellGroup } from '../utils/is-merge-cell-group';\nimport type { BaseTableAPI, HeaderData, ListTableProtected } from '../../ts-types/base-table';\nimport { resizeCellGroup, getCustomCellMergeCustom } from '../group-creater/cell-helper';\nimport type { IGraphic } from './../../vrender';\nimport { getCellMergeRange } from '../../tools/merge-range';\nimport type { ColumnDefine, ListTableConstructorOptions } from '../../ts-types';\nimport { Factory } from '../../core/factory';\nimport {\n type CornerCustomMergeRangeUpdateMap,\n createCornerCustomMergeContainer,\n flushCornerCustomMergeContentUpdates,\n isCornerCustomMergeRange,\n queueCornerCustomMergeContentUpdate,\n shouldRenderCornerCustomMergeContent\n} from '../utils/corner-custom-merge';\n\nexport function updateRowHeight(\n scene: Scenegraph,\n row: number,\n detaY: number,\n skipTableHeightMap?: boolean,\n pendingCornerCustomMergeRanges?: CornerCustomMergeRangeUpdateMap\n) {\n const shouldFlushCornerCustomMergeRanges = !pendingCornerCustomMergeRanges;\n pendingCornerCustomMergeRanges ??= new Map();\n\n // 更新table行高存储\n if (!skipTableHeightMap && detaY) {\n scene.table._setRowHeight(row, scene.table.getRowHeight(row) + detaY, true);\n }\n\n for (let col = 0; col < scene.table.colCount; col++) {\n const cell = scene.getCell(col, row);\n if (cell.role === 'empty') {\n continue;\n }\n const mergeInfo = getCellMergeInfo(scene.table, col, row);\n if (mergeInfo && mergeInfo.start.col !== col) {\n continue;\n }\n const height = cell.attribute.height;\n // cell.setAttribute('height', height);\n // (cell.firstChild as Rect).setAttribute('height', cell.attribute.height);\n updateCellHeightForRow(\n scene,\n cell,\n col,\n row,\n height + detaY,\n detaY,\n scene.table.isHeader(col, row),\n pendingCornerCustomMergeRanges\n );\n\n scene.updateCellContentWhileResize(col, row);\n }\n\n let rowStart = 0;\n let rowEnd = 0;\n // 更新header 高度\n if (row < scene.table.frozenRowCount) {\n // scene.colHeaderGroup.setAttribute('height', scene.colHeaderGroup.attribute.height + detaY);\n // scene.rowHeaderGroup.setAttribute('y', scene.rowHeaderGroup.attribute.y + detaY);\n // scene.bodyGroup.setAttribute('y', scene.bodyGroup.attribute.y + detaY);\n\n rowStart = row + 1;\n rowEnd = scene.table.frozenRowCount - 1;\n } else if (row >= scene.table.rowCount - scene.table.bottomFrozenRowCount) {\n rowStart = row + 1;\n rowEnd = scene.table.rowCount - 1;\n } else {\n rowStart = row + 1;\n // rowEnd = scene.table.rowCount - 1;\n rowEnd = Math.min(scene.proxy.rowEnd, scene.table.rowCount - scene.table.bottomFrozenRowCount - 1); //- scene.table.bottomFrozenRowCount;\n }\n\n // 更新以下行位置\n for (let colIndex = 0; colIndex < scene.table.colCount; colIndex++) {\n for (let rowIndex = rowStart; rowIndex <= rowEnd; rowIndex++) {\n const cellGroup = scene.highPerformanceGetCell(colIndex, rowIndex);\n if (cellGroup.role === 'cell') {\n cellGroup.setAttribute('y', cellGroup.attribute.y + detaY);\n }\n }\n }\n\n if (shouldFlushCornerCustomMergeRanges) {\n flushCornerCustomMergeContentUpdates(pendingCornerCustomMergeRanges, scene.table);\n }\n}\n\n/**\n * @description: 更新单个单元格高度\n * @return {*}\n */\nexport function updateCellHeightForRow(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n height: number,\n detaY: number,\n isHeader: boolean,\n pendingCornerCustomMergeRanges?: CornerCustomMergeRangeUpdateMap\n // autoRowHeight: boolean\n) {\n // cell.setAttribute('height', height);\n const cellGroup = cell;\n const distHeight = height;\n\n if (!cellGroup) {\n // 合并单元格非主单元格,不处理\n return;\n }\n\n updateCellHeight(scene, cellGroup, col, row, distHeight, detaY, isHeader, pendingCornerCustomMergeRanges);\n}\n\nexport function updateCellHeightForColumn(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n height: number,\n detaY: number,\n isHeader: boolean\n) {\n // cell.setAttribute('height', height);\n const cellGroup = cell;\n updateCellHeight(scene, cellGroup, col, row, height, 0, isHeader);\n}\n\nexport function updateCellHeight(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n distHeight: number,\n detaY: number,\n isHeader: boolean,\n pendingCornerCustomMergeRanges?: CornerCustomMergeRangeUpdateMap\n) {\n if (cell.attribute.height === distHeight && !cell.needUpdateHeight) {\n return;\n }\n cell.needUpdateHeight = false;\n\n cell.setAttribute('height', distHeight);\n const isVtableMerge = scene.table.getCellRawRecord(col, row)?.vtableMerge;\n const isCustomMerge = !!scene.table.getCustomMerge(col, row);\n // 更新单元格布局\n const type = isVtableMerge || isCustomMerge ? 'text' : scene.table.getCellType(col, row);\n if (type === 'progressbar') {\n // 目前先采用重新生成节点的方案\n const columnDefine = scene.table.getBodyColumnDefine(col, row) as IProgressbarColumnBodyDefine;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const value = scene.table.getCellValue(col, row);\n const dataValue = scene.table.getCellOriginValue(col, row);\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n\n // deal with bar\n let range;\n if (columnDefine?.mergeCell) {\n range = scene.table.getCellRange(col, row);\n }\n\n const createProgressBarCell = Factory.getFunction('createProgressBarCell') as CreateProgressBarCell;\n const newBarCell = createProgressBarCell(\n columnDefine,\n style,\n cell.attribute.width,\n // cell.attribute.height,\n value,\n dataValue,\n col,\n row,\n padding,\n scene.table,\n range\n );\n\n const oldBarCell = cell.getChildByName('progress-bar') as Group;\n // cell.replaceChild(newBarCell, oldBarCell);\n cell.insertBefore(newBarCell, oldBarCell);\n cell.removeChild(oldBarCell);\n oldBarCell.removeAllChild();\n oldBarCell.release();\n\n // deal with text\n updateMergeCellContentHeight(\n cell,\n distHeight,\n detaY,\n scene.table.isAutoRowHeight(row),\n true,\n scene.table,\n true,\n pendingCornerCustomMergeRanges\n );\n } else if (type === 'sparkline') {\n // 目前先采用重新生成节点的方案\n cell.removeAllChild();\n const headerStyle = scene.table._getCellStyle(col, row);\n const padding = getQuadProps(getProp('padding', headerStyle, col, row, scene.table));\n const createSparkLineCellGroup = Factory.getFunction('createSparkLineCellGroup') as CreateSparkLineCellGroup;\n createSparkLineCellGroup(\n cell,\n cell.parent,\n cell.attribute.x,\n cell.attribute.y,\n col,\n row,\n cell.attribute.width,\n cell.attribute.height,\n padding,\n scene.table,\n getStyleTheme(headerStyle, scene.table, col, row, getProp).theme,\n false\n );\n } else if (type === 'image' || type === 'video' || type === 'audio') {\n updateImageCellContentWhileResize(cell, col, row, 0, detaY, scene.table);\n } else if (cell.firstChild?.name === 'axis') {\n (cell.firstChild as any)?.originAxis.resize(cell.attribute.width, cell.attribute.height);\n } else {\n let renderDefault = true;\n const customContainer =\n (cell.getChildByName(CUSTOM_CONTAINER_NAME) as Group) ||\n (cell.getChildByName(CUSTOM_MERGE_CONTAINER_NAME) as Group);\n if (customContainer) {\n if (scene.table.reactCustomLayout) {\n const mergeRange = isMergeCellGroup(cell)\n ? scene.table.getCellRange(cell.mergeStartCol, cell.mergeStartRow)\n : undefined;\n const shouldUseMergeStart = mergeRange && isCornerCustomMergeRange(mergeRange, scene.table);\n const removeCol = shouldUseMergeStart ? mergeRange.start.col : col;\n const removeRow = shouldUseMergeStart ? mergeRange.start.row : row;\n scene.table.reactCustomLayout.removeCustomCell(removeCol, removeRow);\n }\n // customContainer.removeAllChild();\n let customElementsGroup;\n cell.removeChild(customContainer);\n\n const customMergeRange = getCustomCellMergeCustom(col, row, cell, scene.table);\n if (customMergeRange) {\n for (let mergeRow = customMergeRange.start.row; mergeRow <= customMergeRange.end.row; mergeRow++) {\n if (mergeRow === row) {\n continue;\n }\n const mergedCell = scene.getCell(col, mergeRow);\n const customContainer =\n (mergedCell.getChildByName(CUSTOM_CONTAINER_NAME) as Group) ||\n (mergedCell.getChildByName(CUSTOM_MERGE_CONTAINER_NAME) as Group);\n if (customContainer) {\n customContainer.removeAllChild();\n mergedCell.removeChild(customContainer);\n }\n getCustomCellMergeCustom(col, mergeRow, mergedCell, scene.table);\n }\n } else {\n let customRender;\n let customLayout;\n const cellLocation = scene.table.getCellLocation(col, row);\n const { vtableMerge } = scene.table.getCellRawRecord(col, row) || {};\n\n if (vtableMerge && (scene.table.internalProps as ListTableProtected).groupTitleCustomLayout) {\n customLayout = (scene.table.internalProps as ListTableProtected).groupTitleCustomLayout;\n } else if (cellLocation !== 'body') {\n const define = scene.table.getHeaderDefine(col, row);\n customRender = (define as ColumnDefine)?.headerCustomRender;\n customLayout = (define as ColumnDefine)?.headerCustomLayout;\n } else {\n const define = scene.table.getBodyColumnDefine(col, row);\n customRender = (define as ColumnDefine)?.customRender || scene.table.customRender;\n customLayout = (define as ColumnDefine)?.customLayout;\n }\n\n if ((customRender || customLayout) && isMergeCellGroup(cell)) {\n for (let mergeCol = cell.mergeStartCol; mergeCol <= cell.mergeEndCol; mergeCol++) {\n for (let mergeRow = cell.mergeStartRow; mergeRow <= cell.mergeEndRow; mergeRow++) {\n if (mergeRow !== row) {\n scene.updateCellContent(mergeCol, mergeRow);\n }\n }\n }\n }\n\n const mergeRange = isMergeCellGroup(cell)\n ? scene.table.getCellRange(cell.mergeStartCol, cell.mergeStartRow)\n : undefined;\n const shouldRenderContent = shouldRenderCornerCustomMergeContent(col, row, mergeRange, scene.table);\n if (!shouldRenderContent) {\n renderDefault = false;\n } else if (customLayout || customRender) {\n // const { autoRowHeight } = table.internalProps;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n let width = cell.attribute.width;\n let height = cell.attribute.height;\n if (isMergeCellGroup(cell)) {\n width = scene.table.getColsWidth(cell.mergeStartCol, cell.mergeEndCol);\n height = scene.table.getRowsHeight(cell.mergeStartRow, cell.mergeEndRow);\n }\n let customCol = col;\n let customRow = row;\n if (mergeRange && isCornerCustomMergeRange(mergeRange, scene.table)) {\n customCol = mergeRange.start.col;\n customRow = mergeRange.start.row;\n }\n const customResult = dealWithCustom(\n customLayout,\n customRender,\n customCol,\n customRow,\n width,\n height,\n false,\n scene.table.isAutoRowHeight(row),\n padding,\n mergeRange,\n scene.table\n );\n customElementsGroup = createCornerCustomMergeContainer(\n customResult.elementsGroup,\n width,\n height,\n mergeRange,\n scene.table\n );\n renderDefault = customResult.renderDefault;\n }\n\n if (cell.childrenCount > 0 && customElementsGroup) {\n cell.insertBefore(customElementsGroup, cell.firstChild);\n } else if (customElementsGroup) {\n cell.appendChild(customElementsGroup);\n }\n if (isMergeCellGroup(cell)) {\n const mergeRange = scene.table.getCellRange(cell.mergeStartCol, cell.mergeStartRow);\n if (isCornerCustomMergeRange(mergeRange, scene.table)) {\n cell.setAttribute('clip', !shouldRenderCornerCustomMergeContent(col, row, mergeRange, scene.table));\n }\n }\n }\n }\n // if (renderDefault) {\n // // 处理文字\n // const style = scene.table._getCellStyle(col, row);\n // updateMergeCellContentHeight(\n // cell,\n // distHeight,\n // detaY,\n // // scene.table.internalProps.autoRowHeight,\n // getQuadProps(style.padding as number),\n // style.textAlign,\n // style.textBaseline,\n // scene.table\n // );\n // }\n updateMergeCellContentHeight(\n cell,\n distHeight,\n detaY,\n scene.table.isAutoRowHeight(row),\n renderDefault,\n scene.table,\n !customContainer,\n pendingCornerCustomMergeRanges\n );\n }\n}\n\nfunction updateMergeCellContentHeight(\n cellGroup: Group,\n distHeight: number,\n detaY: number,\n autoRowHeight: boolean,\n renderDefault: boolean,\n table: BaseTableAPI,\n refreshCornerCustomMergeContent = true,\n pendingCornerCustomMergeRanges?: CornerCustomMergeRangeUpdateMap\n) {\n if (isMergeCellGroup(cellGroup)) {\n distHeight = 0;\n for (let row = cellGroup.mergeStartRow; row <= cellGroup.mergeEndRow; row++) {\n distHeight += table.getRowHeight(row);\n }\n const { colStart, colEnd, rowStart, rowEnd } = getCellMergeRange(cellGroup, table.scenegraph);\n for (let col = colStart; col <= colEnd; col++) {\n for (let row = rowStart; row <= rowEnd; row++) {\n const singleCellGroup = table.scenegraph.getCell(col, row);\n if (singleCellGroup.role !== 'cell') {\n continue;\n }\n singleCellGroup.forEachChildren((child: IGraphic) => {\n child.setAttributes({\n dx: 0,\n dy: 0\n });\n });\n\n if (renderDefault) {\n const style = table._getCellStyle(colStart, rowStart);\n const padding = getQuadProps(getProp('padding', style, col, row, table));\n updateCellContentHeight(\n singleCellGroup,\n distHeight,\n detaY,\n autoRowHeight,\n padding,\n style.textAlign,\n style.textBaseline,\n table\n );\n }\n\n const rangeHeight = table.getRowHeight(row);\n const rangeWidth = table.getColWidth(col);\n\n // const { height: contentHeight } = cellGroup.attribute;\n singleCellGroup.contentHeight = distHeight;\n\n const { widthChange } = resizeCellGroup(\n singleCellGroup,\n rangeWidth,\n rangeHeight,\n {\n start: {\n col: cellGroup.mergeStartCol,\n row: cellGroup.mergeStartRow\n },\n end: {\n col: cellGroup.mergeEndCol,\n row: cellGroup.mergeEndRow\n }\n },\n table\n );\n\n if (widthChange) {\n singleCellGroup.needUpdateWidth = true;\n }\n }\n }\n const mergeRange = table.getCellRange(cellGroup.mergeStartCol, cellGroup.mergeStartRow);\n if (refreshCornerCustomMergeContent && isCornerCustomMergeRange(mergeRange, table)) {\n queueCornerCustomMergeContentUpdate(mergeRange, table, pendingCornerCustomMergeRanges);\n }\n } else {\n const style = table._getCellStyle(cellGroup.col, cellGroup.row);\n const padding = getQuadProps(getProp('padding', style, cellGroup.col, cellGroup.row, table));\n updateCellContentHeight(\n cellGroup,\n distHeight,\n detaY,\n autoRowHeight,\n padding,\n style.textAlign,\n style.textBaseline,\n table\n );\n }\n}\n"]}
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import type { Scenegraph } from '../scenegraph';
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import { type CornerCustomMergeRangeUpdateMap } from '../utils/corner-custom-merge';
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export declare function updateColWidth(scene: Scenegraph, col: number, detaX: number, skipTableWidthMap?: boolean, pendingCornerCustomMergeRanges?: CornerCustomMergeRangeUpdateMap): void;
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@@ -18,6 +18,8 @@ import { getQuadProps } from "../utils/padding";
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import { updateCellContentWidth } from "../utils/text-icon-layout";
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import { createCornerCustomMergeContainer, flushCornerCustomMergeContentUpdates, isCornerCustomMergeRange, queueCornerCustomMergeContentUpdate, shouldRenderCornerCustomMergeContent } from "../utils/corner-custom-merge";
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import { computeRowHeight } from "./compute-row-height";
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import { updateCellHeightForRow } from "./update-height";
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@@ -26,19 +28,21 @@ import { getHierarchyOffset } from "../utils/get-hierarchy-offset";
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import { getCellMergeRange } from "../../tools/merge-range";
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export function updateColWidth(scene, col, detaX, skipTableWidthMap) {
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export function updateColWidth(scene, col, detaX, skipTableWidthMap, pendingCornerCustomMergeRanges) {
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const shouldFlushCornerCustomMergeRanges = !pendingCornerCustomMergeRanges;
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null != pendingCornerCustomMergeRanges || (pendingCornerCustomMergeRanges = new Map),
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skipTableWidthMap || scene.table._setColWidth(col, scene.table.getColWidth(col) + detaX, !0);
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const colOrCornerHeaderColumn = scene.getColGroup(col, !0), rightTopColumn = scene.getColGroupInRightTopCorner(col);
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colOrCornerHeaderColumn && !rightTopColumn && updateColunmWidth(colOrCornerHeaderColumn, detaX, "col-corner", scene),
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rightTopColumn && updateColunmWidth(rightTopColumn, detaX, "right-top", scene);
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colOrCornerHeaderColumn && !rightTopColumn && updateColunmWidth(colOrCornerHeaderColumn, detaX, "col-corner", scene, pendingCornerCustomMergeRanges),
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rightTopColumn && updateColunmWidth(rightTopColumn, detaX, "right-top", scene, pendingCornerCustomMergeRanges);
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const rowHeaderOrBodyColumn = scene.getColGroup(col);
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rowHeaderOrBodyColumn && updateColunmWidth(rowHeaderOrBodyColumn, detaX, "row-body", scene);
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rowHeaderOrBodyColumn && updateColunmWidth(rowHeaderOrBodyColumn, detaX, "row-body", scene, pendingCornerCustomMergeRanges);
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const leftBottomColumn = scene.getColGroupInLeftBottomCorner(col);
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leftBottomColumn && updateColunmWidth(leftBottomColumn, detaX, "left-bottom", scene);
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leftBottomColumn && updateColunmWidth(leftBottomColumn, detaX, "left-bottom", scene, pendingCornerCustomMergeRanges);
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const bottomColumn = scene.getColGroupInBottom(col);
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bottomColumn && updateColunmWidth(bottomColumn, detaX, "bottom", scene);
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bottomColumn && updateColunmWidth(bottomColumn, detaX, "bottom", scene, pendingCornerCustomMergeRanges);
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const rightBottomColumn = scene.getColGroupInRightBottomCorner(col);
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rightBottomColumn && updateColunmWidth(rightBottomColumn, detaX, "right-bottom", scene),
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rightBottomColumn && updateColunmWidth(rightBottomColumn, detaX, "right-bottom", scene, pendingCornerCustomMergeRanges),
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col < scene.frozenColCount ? (scene.cornerHeaderGroup.forEachChildrenSkipChild(((column, index) => {
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column.col > col && column.setAttribute("x", column.attribute.x + detaX);
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})), scene.rowHeaderGroup.forEachChildrenSkipChild(((column, index) => {
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column.col > col && column.setAttribute("x", column.attribute.x + detaX);
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})), rightBottomColumn && scene.rightBottomCornerGroup.forEachChildrenSkipChild(((column, index) => {
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}));
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})), shouldFlushCornerCustomMergeRanges && flushCornerCustomMergeContentUpdates(pendingCornerCustomMergeRanges, scene.table);
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function updateColunmWidth(columnGroup, detaX, mode, scene) {
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function updateColunmWidth(columnGroup, detaX, mode, scene, pendingCornerCustomMergeRanges) {
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var _a, _b, _c, _d, _e, _f, _g;
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let needRerangeRow = !1;
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const oldColumnWidth = null !== (_a = null == columnGroup ? void 0 : columnGroup.attribute.width) && void 0 !== _a ? _a : 0;
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if (null == columnGroup || columnGroup.setAttribute("width", oldColumnWidth + detaX),
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null == columnGroup || columnGroup.forEachChildren(((cell, index) => {
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if (updateCellWidth(scene, cell, cell.col, cell.row, oldColumnWidth, oldColumnWidth + detaX, detaX, "row-body" !== mode || cell.col < scene.table.rowHeaderLevelCount, scene.table.internalProps.autoWrapText)) {
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if (updateCellWidth(scene, cell, cell.col, cell.row, oldColumnWidth, oldColumnWidth + detaX, detaX, "row-body" !== mode || cell.col < scene.table.rowHeaderLevelCount, scene.table.internalProps.autoWrapText, pendingCornerCustomMergeRanges)) {
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const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);
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if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) resetRowHeight(scene, row); else resetRowHeight(scene, cell.row);
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needRerangeRow = !0;
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@@ -108,7 +112,7 @@ function updateColunmWidth(columnGroup, detaX, mode, scene) {
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}
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}
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function updateCellWidth(scene, cell, col, row, oldWidth, distWidth, detaX, isHeader, autoWrapText) {
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function updateCellWidth(scene, cell, col, row, oldWidth, distWidth, detaX, isHeader, autoWrapText, pendingCornerCustomMergeRanges) {
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var _a, _b, _c, _d, _e;
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if (cell.attribute.width === distWidth && !cell.needUpdateWidth) return !1;
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cell.needUpdateWidth = !1, cell.setAttribute("width", distWidth);
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@@ -123,13 +127,13 @@ function updateCellWidth(scene, cell, col, row, oldWidth, distWidth, detaX, isHe
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const newBarCell = Factory.getFunction("createProgressBarCell")(columnDefine, style, cellGroup.attribute.width, value, dataValue, col, row, padding, scene.table, range), oldBarCell = cellGroup.getChildByName("progress-bar");
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cellGroup.insertBefore(newBarCell, oldBarCell), cellGroup.removeChild(oldBarCell),
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oldBarCell.removeAllChild(), oldBarCell.release();
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const cellChange = updateMergeCellContentWidth(cellGroup, distWidth, detaX, autoRowHeight, !0, scene.table);
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const cellChange = updateMergeCellContentWidth(cellGroup, distWidth, detaX, autoRowHeight, !0, scene.table, !0, pendingCornerCustomMergeRanges);
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isHeightChange = isHeightChange || cellChange;
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} else if ("sparkline" === type) {
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cellGroup.removeAllChild();
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const headerStyle = scene.table._getCellStyle(col, row), padding = getQuadProps(getProp("padding", headerStyle, col, row, scene.table));
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Factory.getFunction("createSparkLineCellGroup")(cellGroup, cellGroup.parent, cellGroup.attribute.x, cellGroup.attribute.y, col, row, cellGroup.attribute.width, cellGroup.attribute.height, padding, scene.table, getStyleTheme(headerStyle, scene.table, col, row, getProp).theme, !1);
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} else if ("image" === type || "video" === type) updateImageCellContentWhileResize(cellGroup, col, row, detaX, 0, scene.table); else if ("axis" === (null === (_b = cellGroup.firstChild) || void 0 === _b ? void 0 : _b.name)) {
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} else if ("image" === type || "video" === type || "audio" === type) updateImageCellContentWhileResize(cellGroup, col, row, detaX, 0, scene.table); else if ("axis" === (null === (_b = cellGroup.firstChild) || void 0 === _b ? void 0 : _b.name)) {
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const axisConfig = scene.table.internalProps.layoutMap.getAxisConfigInPivotChart(col, row), cellStyle = scene.table._getCellStyle(col, row), padding = getQuadProps(getProp("padding", cellStyle, col, row, scene.table));
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if (axisConfig) {
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const axis = new (Factory.getComponent("axis"))(axisConfig, cellGroup.attribute.width, cellGroup.attribute.height, null !== (_c = axisConfig.__vtableBodyChartCellPadding) && void 0 !== _c ? _c : padding, scene.table);
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@@ -139,13 +143,18 @@ function updateCellWidth(scene, cell, col, row, oldWidth, distWidth, detaX, isHe
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let renderDefault = !0;
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const customContainer = cell.getChildByName(CUSTOM_CONTAINER_NAME) || cell.getChildByName(CUSTOM_MERGE_CONTAINER_NAME);
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if (customContainer) {
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if (scene.table.reactCustomLayout) {
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const mergeRange = isMergeCellGroup(cellGroup) ? scene.table.getCellRange(cellGroup.mergeStartCol, cellGroup.mergeStartRow) : void 0, shouldUseMergeStart = mergeRange && isCornerCustomMergeRange(mergeRange, scene.table), removeCol = shouldUseMergeStart ? mergeRange.start.col : col, removeRow = shouldUseMergeStart ? mergeRange.start.row : row;
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scene.table.reactCustomLayout.removeCustomCell(removeCol, removeRow);
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}
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let customElementsGroup;
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cell.removeChild(customContainer);
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const customMergeRange = getCustomCellMergeCustom(col, row, cell, scene.table);
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if (customMergeRange) for (let mergeCol = customMergeRange.start.col; mergeCol <= customMergeRange.end.col; mergeCol++) {
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if (mergeCol === col) continue;
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const mergedCell = scene.getCell(mergeCol, row), customContainer = mergedCell.getChildByName(CUSTOM_CONTAINER_NAME) || mergedCell.getChildByName(CUSTOM_MERGE_CONTAINER_NAME);
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customContainer.removeAllChild(), mergedCell.removeChild(customContainer),
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customContainer && (customContainer.removeAllChild(), mergedCell.removeChild(customContainer)),
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getCustomCellMergeCustom(mergeCol, row, mergedCell, scene.table);
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} else {
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let customRender, customLayout;
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|
const cellType = scene.table.getCellLocation(col, row), {vtableMerge: vtableMerge} = scene.table.getCellRawRecord(col, row) || {};
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@@ -158,28 +167,29 @@ function updateCellWidth(scene, cell, col, row, oldWidth, distWidth, detaX, isHe
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customLayout = null == define ? void 0 : define.customLayout;
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}
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if ((customRender || customLayout) && isMergeCellGroup(cellGroup)) for (let mergeCol = cellGroup.mergeStartCol; mergeCol <= cellGroup.mergeEndCol; mergeCol++) if (mergeCol !== col) for (let mergeRow = cellGroup.mergeStartRow; mergeRow <= cellGroup.mergeEndRow; mergeRow++) scene.updateCellContent(mergeCol, mergeRow);
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|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
|
|
169
|
-
|
|
170
|
-
|
|
171
|
-
|
|
172
|
-
|
|
173
|
-
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
|
|
177
|
-
|
|
170
|
+
const mergeRange = isMergeCellGroup(cellGroup) ? scene.table.getCellRange(cellGroup.mergeStartCol, cellGroup.mergeStartRow) : void 0;
|
|
171
|
+
if (shouldRenderCornerCustomMergeContent(col, row, mergeRange, scene.table)) {
|
|
172
|
+
if (customLayout || customRender) {
|
|
173
|
+
const style = scene.table._getCellStyle(col, row), padding = getQuadProps(getProp("padding", style, col, row, scene.table));
|
|
174
|
+
let width = cellGroup.attribute.width, height = cellGroup.attribute.height;
|
|
175
|
+
isMergeCellGroup(cellGroup) && (width = scene.table.getColsWidth(cellGroup.mergeStartCol, cellGroup.mergeEndCol),
|
|
176
|
+
height = scene.table.getRowsHeight(cellGroup.mergeStartRow, cellGroup.mergeEndRow));
|
|
177
|
+
let customCol = col, customRow = row;
|
|
178
|
+
mergeRange && isCornerCustomMergeRange(mergeRange, scene.table) && (customCol = mergeRange.start.col,
|
|
179
|
+
customRow = mergeRange.start.row);
|
|
180
|
+
const customResult = dealWithCustom(customLayout, customRender, customCol, customRow, width, height, !1, scene.table.isAutoRowHeight(row), padding, mergeRange, scene.table);
|
|
181
|
+
customElementsGroup = createCornerCustomMergeContainer(customResult.elementsGroup, width, height, mergeRange, scene.table),
|
|
182
|
+
renderDefault = customResult.renderDefault, isHeightChange = !0;
|
|
183
|
+
}
|
|
184
|
+
} else renderDefault = !1;
|
|
185
|
+
if (cell.childrenCount > 0 && customElementsGroup ? cell.insertBefore(customElementsGroup, cell.firstChild) : customElementsGroup && cell.appendChild(customElementsGroup),
|
|
186
|
+
isMergeCellGroup(cellGroup)) {
|
|
187
|
+
const mergeRange = scene.table.getCellRange(cellGroup.mergeStartCol, cellGroup.mergeStartRow);
|
|
188
|
+
isCornerCustomMergeRange(mergeRange, scene.table) && cell.setAttribute("clip", !shouldRenderCornerCustomMergeContent(col, row, mergeRange, scene.table));
|
|
178
189
|
}
|
|
179
|
-
cell.childrenCount > 0 && customElementsGroup ? cell.insertBefore(customElementsGroup, cell.firstChild) : customElementsGroup && cell.appendChild(customElementsGroup);
|
|
180
190
|
}
|
|
181
191
|
}
|
|
182
|
-
const cellChange = updateMergeCellContentWidth(cellGroup, distWidth, detaX, autoRowHeight, renderDefault, scene.table);
|
|
192
|
+
const cellChange = updateMergeCellContentWidth(cellGroup, distWidth, detaX, autoRowHeight, renderDefault, scene.table, !customContainer, pendingCornerCustomMergeRanges);
|
|
183
193
|
isHeightChange = isHeightChange || cellChange;
|
|
184
194
|
}
|
|
185
195
|
if (!autoWrapText) {
|
|
@@ -188,7 +198,7 @@ function updateCellWidth(scene, cell, col, row, oldWidth, distWidth, detaX, isHe
|
|
|
188
198
|
return !(!autoRowHeight || !autoWrapText) && isHeightChange;
|
|
189
199
|
}
|
|
190
200
|
|
|
191
|
-
function updateMergeCellContentWidth(cellGroup, distWidth, detaX, autoRowHeight, renderDefault, table) {
|
|
201
|
+
function updateMergeCellContentWidth(cellGroup, distWidth, detaX, autoRowHeight, renderDefault, table, refreshCornerCustomMergeContent = !0, pendingCornerCustomMergeRanges) {
|
|
192
202
|
if (isMergeCellGroup(cellGroup)) {
|
|
193
203
|
distWidth = 0;
|
|
194
204
|
let isHeightChange = !1;
|
|
@@ -230,7 +240,9 @@ function updateMergeCellContentWidth(cellGroup, distWidth, detaX, autoRowHeight,
|
|
|
230
240
|
}, table);
|
|
231
241
|
heightChange && (singleCellGroup.needUpdateHeight = !0), isHeightChange = isHeightChange || changed;
|
|
232
242
|
}
|
|
233
|
-
|
|
243
|
+
const mergeRange = table.getCellRange(cellGroup.mergeStartCol, cellGroup.mergeStartRow);
|
|
244
|
+
return refreshCornerCustomMergeContent && isCornerCustomMergeRange(mergeRange, table) && queueCornerCustomMergeContentUpdate(mergeRange, table, pendingCornerCustomMergeRanges),
|
|
245
|
+
isHeightChange;
|
|
234
246
|
}
|
|
235
247
|
const style = table._getCellStyle(cellGroup.col, cellGroup.row), padding = getQuadProps(getProp("padding", style, cellGroup.col, cellGroup.row, table)), textAlign = style.textAlign, textBaseline = style.textBaseline;
|
|
236
248
|
return updateCellContentWidth(cellGroup, distWidth, table.getRowHeight(cellGroup.row), detaX, autoRowHeight, padding, textAlign, textBaseline, table.scenegraph);
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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type { IGraphic } from './../../vrender';\nimport type { ProgressBarStyle } from '../../body-helper/style/ProgressBarStyle';\nimport type { ICartesianAxis } from '../../components/axis/axis';\nimport { Factory } from '../../core/factory';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport type { BaseTableAPI, HeaderData, ListTableProtected } from '../../ts-types/base-table';\nimport type { IProgressbarColumnBodyDefine } from '../../ts-types/list-table/define/progressbar-define';\nimport { CUSTOM_CONTAINER_NAME, CUSTOM_MERGE_CONTAINER_NAME, dealWithCustom } from '../component/custom';\nimport type { Group } from '../graphic/group';\nimport { updateImageCellContentWhileResize } from '../group-creater/cell-type/image-cell';\nimport type { CreateProgressBarCell } from '../group-creater/cell-type/progress-bar-cell';\nimport type { CreateSparkLineCellGroup } from '../group-creater/cell-type/spark-line-cell';\nimport { resizeCellGroup, getCustomCellMergeCustom } from '../group-creater/cell-helper';\nimport type { Scenegraph } from '../scenegraph';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\nimport { getProp } from '../utils/get-prop';\nimport { isMergeCellGroup } from '../utils/is-merge-cell-group';\nimport { getQuadProps } from '../utils/padding';\nimport { updateCellContentWidth } from '../utils/text-icon-layout';\nimport { computeRowHeight } from './compute-row-height';\nimport { updateCellHeightForRow } from './update-height';\nimport { getHierarchyOffset } from '../utils/get-hierarchy-offset';\nimport { getCellMergeRange } from '../../tools/merge-range';\nimport type { ColumnDefine, ListTableConstructorOptions } from '../../ts-types';\n// import { updateAutoRowHeight } from './auto-height';\n\n/**\n * @description: 更新指定列列宽,在拖拽调整列宽中使用\n * @param {Scenegraph} scene\n * @param {number} col\n * @param {number} detaX\n * @return {*}\n */\nexport function updateColWidth(scene: Scenegraph, col: number, detaX: number, skipTableWidthMap?: boolean) {\n if (!skipTableWidthMap) {\n scene.table._setColWidth(col, scene.table.getColWidth(col) + detaX, true);\n }\n\n // deal with corner header or column header\n const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n const rightTopColumn = scene.getColGroupInRightTopCorner(col);\n if (colOrCornerHeaderColumn && !rightTopColumn) {\n updateColunmWidth(colOrCornerHeaderColumn, detaX, 'col-corner', scene);\n }\n // deal with right bottom frozen cells\n if (rightTopColumn) {\n updateColunmWidth(rightTopColumn, detaX, 'right-top', scene);\n }\n\n // deal with row header or body or right frozen cells\n const rowHeaderOrBodyColumn = scene.getColGroup(col) as Group;\n if (rowHeaderOrBodyColumn) {\n updateColunmWidth(rowHeaderOrBodyColumn, detaX, 'row-body', scene);\n }\n\n const leftBottomColumn = scene.getColGroupInLeftBottomCorner(col);\n // deal with left bottom frozen cells\n if (leftBottomColumn) {\n updateColunmWidth(leftBottomColumn, detaX, 'left-bottom', scene);\n }\n // deal with bottom frozen cells\n const bottomColumn = scene.getColGroupInBottom(col);\n if (bottomColumn) {\n updateColunmWidth(bottomColumn, detaX, 'bottom', scene);\n }\n // deal with right bottom frozen cells\n const rightBottomColumn = scene.getColGroupInRightBottomCorner(col);\n if (rightBottomColumn) {\n updateColunmWidth(rightBottomColumn, detaX, 'right-bottom', scene);\n }\n\n // 更新剩余列位置\n if (col < scene.frozenColCount) {\n scene.cornerHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.rowHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n } else {\n scene.colHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.bodyGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n if (leftBottomColumn) {\n scene.leftBottomCornerGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n if (bottomColumn) {\n scene.bottomFrozenGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n if (rightBottomColumn) {\n scene.rightBottomCornerGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n // scene.table.setColWidth(col, rowHeaderOrBodyColumn.attribute.width, true);\n}\n\nfunction updateColunmWidth(\n columnGroup: Group,\n detaX: number,\n // autoRowHeight: boolean,\n mode: 'col-corner' | 'row-body' | 'bottom' | 'left-bottom' | 'right-top' | 'right-bottom',\n scene: Scenegraph\n) {\n let needRerangeRow = false;\n // const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n const oldColumnWidth = columnGroup?.attribute.width ?? 0;\n columnGroup?.setAttribute('width', oldColumnWidth + detaX);\n // 更新单元格宽度\n columnGroup?.forEachChildren((cell: Group, index: number) => {\n const isHeightChange = updateCellWidth(\n scene,\n cell,\n cell.col,\n cell.row,\n oldColumnWidth,\n oldColumnWidth + detaX,\n detaX,\n mode === 'row-body' ? cell.col < scene.table.rowHeaderLevelCount : true,\n scene.table.internalProps.autoWrapText\n );\n if (isHeightChange) {\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n resetRowHeight(scene, row);\n }\n } else {\n resetRowHeight(scene, cell.row);\n }\n needRerangeRow = true;\n }\n });\n\n if (needRerangeRow) {\n let newTotalHeight = 0;\n let colGroup;\n let oldContainerHeight;\n let row;\n for (let col = 0; col < scene.table.colCount; col++) {\n // const colGroup = scene.getColGroup(col, true);\n if (mode === 'col-corner') {\n row = 0;\n colGroup = scene.getColGroup(col, true);\n oldContainerHeight = scene.colHeaderGroup.attribute.height ?? 0;\n } else if (mode === 'row-body') {\n row = scene.table.frozenRowCount;\n colGroup = scene.getColGroup(col, false);\n oldContainerHeight = scene.bodyGroup.attribute.height ?? 0;\n } else if (mode === 'bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInBottom(col);\n oldContainerHeight = scene.bottomFrozenGroup.attribute.height ?? 0;\n } else if (mode === 'left-bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInLeftBottomCorner(col);\n oldContainerHeight = scene.leftBottomCornerGroup.attribute.height ?? 0;\n } else if (mode === 'right-top') {\n row = 0;\n colGroup = scene.getColGroupInRightTopCorner(col);\n oldContainerHeight = scene.rightTopCornerGroup.attribute.height ?? 0;\n } else if (mode === 'right-bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInRightBottomCorner(col);\n oldContainerHeight = scene.rightBottomCornerGroup.attribute.height ?? 0;\n }\n if (!colGroup) {\n continue;\n }\n let y = 0;\n colGroup.forEachChildren((cellGroup: Group) => {\n cellGroup.setAttribute('y', y);\n y += scene.table.getRowHeight(cellGroup.row) ?? 0;\n });\n newTotalHeight = y;\n }\n scene.updateContainerHeight(row, newTotalHeight - oldContainerHeight);\n //#region 修改bug:https://github.com/VisActor/VTable/issues/954 添加底部冻结行的三块区域\n for (let col = 0; col < scene.table.frozenColCount; col++) {\n const leftBottomFrozenColumnGroup = scene.getColGroupInLeftBottomCorner(col);\n // reset cell y\n let y = 0;\n leftBottomFrozenColumnGroup?.forEachChildren((cellGroup: Group) => {\n cellGroup.setAttribute('y', y);\n y += scene.table.getRowHeight(cellGroup.row);\n });\n }\n for (let col = scene.table.colCount - scene.table.rightFrozenColCount; col < scene.table.colCount; col++) {\n const rightBottomFrozenColumnGroup = scene.getColGroupInRightBottomCorner(col);\n // reset cell y\n let y = 0;\n rightBottomFrozenColumnGroup?.forEachChildren((cellGroup: Group) => {\n cellGroup.setAttribute('y', y);\n y += scene.table.getRowHeight(cellGroup.row);\n });\n }\n\n for (let col = scene.table.frozenColCount; col < scene.table.colCount - scene.table.rightFrozenColCount; col++) {\n const rightBottomFrozenColumnGroup = scene.getColGroupInBottom(col);\n // reset cell y\n let y = 0;\n rightBottomFrozenColumnGroup?.forEachChildren((cellGroup: Group) => {\n cellGroup.setAttribute('y', y);\n y += scene.table.getRowHeight(cellGroup.row);\n });\n }\n //#endregion\n }\n}\n\n/**\n * @description: 更新单个单元格宽度\n * @return {*}\n */\nfunction updateCellWidth(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n oldWidth: number, // old width, not dist\n distWidth: number, // old width, not dist\n detaX: number,\n isHeader: boolean,\n // autoColWidth: boolean,\n autoWrapText: boolean\n): boolean {\n if (cell.attribute.width === distWidth && !cell.needUpdateWidth) {\n return false;\n }\n cell.needUpdateWidth = false;\n\n cell.setAttribute('width', distWidth);\n // const mergeInfo = getCellMergeInfo(scene.table, col, row);\n // if (mergeInfo && mergeInfo.start.row !== row) {\n // return false;\n // }\n const cellGroup = cell;\n // const distWidth = width + detaX;\n\n if (!cellGroup) {\n // 合并单元格非主单元格,不处理\n return false;\n }\n const autoRowHeight = scene.table.isAutoRowHeight(row);\n const isVtableMerge = scene.table.getCellRawRecord(col, row)?.vtableMerge;\n const isCustomMerge = !!scene.table.getCustomMerge(col, row);\n // 更新单元格布局\n const type = isVtableMerge || isCustomMerge ? 'text' : scene.table.getCellType(col, row);\n let isHeightChange = false;\n if (type === 'progressbar') {\n // 目前先采用重新生成节点的方案\n const columnDefine = scene.table.getBodyColumnDefine(col, row) as IProgressbarColumnBodyDefine;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const value = scene.table.getCellValue(col, row);\n const dataValue = scene.table.getCellOriginValue(col, row);\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n\n // deal with bar\n let range;\n if (columnDefine?.mergeCell) {\n range = scene.table.getCellRange(col, row);\n }\n\n const createProgressBarCell = Factory.getFunction('createProgressBarCell') as CreateProgressBarCell;\n const newBarCell = createProgressBarCell(\n columnDefine,\n style,\n cellGroup.attribute.width,\n // cellGroup.attribute.height,\n value,\n dataValue,\n col,\n row,\n padding,\n scene.table,\n range\n );\n\n const oldBarCell = cellGroup.getChildByName('progress-bar') as Group;\n // cell.replaceChild(newBarCell, oldBarCell);\n cellGroup.insertBefore(newBarCell, oldBarCell);\n cellGroup.removeChild(oldBarCell);\n oldBarCell.removeAllChild();\n oldBarCell.release();\n\n // deal width text\n const cellChange = updateMergeCellContentWidth(cellGroup, distWidth, detaX, autoRowHeight, true, scene.table);\n isHeightChange = isHeightChange || cellChange;\n } else if (type === 'sparkline') {\n // 目前先采用重新生成节点的方案\n cellGroup.removeAllChild();\n const headerStyle = scene.table._getCellStyle(col, row);\n const padding = getQuadProps(getProp('padding', headerStyle, col, row, scene.table));\n const createSparkLineCellGroup = Factory.getFunction('createSparkLineCellGroup') as CreateSparkLineCellGroup;\n createSparkLineCellGroup(\n cellGroup,\n cellGroup.parent,\n cellGroup.attribute.x,\n cellGroup.attribute.y,\n col,\n row,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n padding,\n scene.table,\n getStyleTheme(headerStyle, scene.table, col, row, getProp).theme,\n false\n );\n } else if (type === 'image' || type === 'video') {\n // // 只更新背景边框\n // const rect = cell.firstChild as Rect;\n // rect.setAttribute('width', cell.attribute.width);\n updateImageCellContentWhileResize(cellGroup, col, row, detaX, 0, scene.table);\n } else if (cellGroup.firstChild?.name === 'axis') {\n // recreate axis component\n const axisConfig = scene.table.internalProps.layoutMap.getAxisConfigInPivotChart(col, row);\n const cellStyle = scene.table._getCellStyle(col, row);\n const padding = getQuadProps(getProp('padding', cellStyle, col, row, scene.table));\n if (axisConfig) {\n const CartesianAxis: ICartesianAxis = Factory.getComponent('axis');\n const axis = new CartesianAxis(\n axisConfig,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n axisConfig.__vtableBodyChartCellPadding ?? padding,\n scene.table\n );\n cellGroup.clear();\n cellGroup.appendChild(axis.component);\n axis.overlap();\n }\n } else if (cell.firstChild?.name === 'axis') {\n (cell.firstChild as any)?.originAxis.resize(cell.attribute.width, cell.attribute.height);\n } else {\n let renderDefault = true;\n const customContainer =\n (cell.getChildByName(CUSTOM_CONTAINER_NAME) as Group) ||\n (cell.getChildByName(CUSTOM_MERGE_CONTAINER_NAME) as Group);\n if (customContainer) {\n // fix for custom component flash\n // if (scene.table.reactCustomLayout) {\n // scene.table.reactCustomLayout.removeCustomCell(col, row);\n // }\n // customContainer.removeAllChild();\n let customElementsGroup;\n cell.removeChild(customContainer);\n\n const customMergeRange = getCustomCellMergeCustom(col, row, cell, scene.table);\n if (customMergeRange) {\n for (let mergeCol = customMergeRange.start.col; mergeCol <= customMergeRange.end.col; mergeCol++) {\n if (mergeCol === col) {\n continue;\n }\n const mergedCell = scene.getCell(mergeCol, row);\n const customContainer =\n (mergedCell.getChildByName(CUSTOM_CONTAINER_NAME) as Group) ||\n (mergedCell.getChildByName(CUSTOM_MERGE_CONTAINER_NAME) as Group);\n customContainer.removeAllChild();\n mergedCell.removeChild(customContainer);\n getCustomCellMergeCustom(mergeCol, row, mergedCell, scene.table);\n }\n } else {\n let customRender;\n let customLayout;\n const cellType = scene.table.getCellLocation(col, row);\n const { vtableMerge } = scene.table.getCellRawRecord(col, row) || {};\n\n if (vtableMerge && (scene.table.internalProps as ListTableProtected).groupTitleCustomLayout) {\n customLayout = (scene.table.internalProps as ListTableProtected).groupTitleCustomLayout;\n } else if (cellType !== 'body') {\n const define = scene.table.getHeaderDefine(col, row);\n customRender = (define as ColumnDefine)?.headerCustomRender;\n customLayout = (define as ColumnDefine)?.headerCustomLayout;\n } else {\n const define = scene.table.getBodyColumnDefine(col, row);\n customRender = (define as ColumnDefine)?.customRender || scene.table.customRender;\n customLayout = (define as ColumnDefine)?.customLayout;\n }\n\n if ((customRender || customLayout) && isMergeCellGroup(cellGroup)) {\n for (let mergeCol = cellGroup.mergeStartCol; mergeCol <= cellGroup.mergeEndCol; mergeCol++) {\n if (mergeCol !== col) {\n for (let mergeRow = cellGroup.mergeStartRow; mergeRow <= cellGroup.mergeEndRow; mergeRow++) {\n scene.updateCellContent(mergeCol, mergeRow);\n }\n }\n }\n }\n\n if (customLayout || customRender) {\n // const { autoRowHeight } = table.internalProps;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n let width = cellGroup.attribute.width;\n let height = cellGroup.attribute.height;\n if (isMergeCellGroup(cellGroup)) {\n width = scene.table.getColsWidth(cellGroup.mergeStartCol, cellGroup.mergeEndCol);\n height = scene.table.getRowsHeight(cellGroup.mergeStartRow, cellGroup.mergeEndRow);\n }\n const customResult = dealWithCustom(\n customLayout,\n customRender,\n col,\n row,\n width,\n height,\n false,\n scene.table.isAutoRowHeight(row),\n padding,\n isMergeCellGroup(cellGroup)\n ? {\n start: { col: cellGroup.mergeStartCol, row: cellGroup.mergeStartRow },\n end: { col: cellGroup.mergeEndCol, row: cellGroup.mergeEndRow }\n }\n : undefined,\n scene.table\n );\n customElementsGroup = customResult.elementsGroup;\n renderDefault = customResult.renderDefault;\n isHeightChange = true;\n }\n\n if (cell.childrenCount > 0 && customElementsGroup) {\n cell.insertBefore(customElementsGroup, cell.firstChild);\n } else if (customElementsGroup) {\n cell.appendChild(customElementsGroup);\n }\n }\n }\n const cellChange = updateMergeCellContentWidth(\n cellGroup,\n distWidth,\n detaX,\n autoRowHeight,\n renderDefault,\n scene.table\n );\n isHeightChange = isHeightChange || cellChange;\n }\n if (!autoWrapText) {\n const style = scene.table._getCellStyle(col, row);\n autoWrapText = style.autoWrapText;\n }\n return autoRowHeight && autoWrapText ? isHeightChange : false;\n}\n\nfunction updateMergeCellContentWidth(\n cellGroup: Group,\n distWidth: number,\n detaX: number,\n autoRowHeight: boolean,\n renderDefault: boolean,\n table: BaseTableAPI\n) {\n if (isMergeCellGroup(cellGroup)) {\n distWidth = 0;\n let isHeightChange = false;\n for (let col = cellGroup.mergeStartCol; col <= cellGroup.mergeEndCol; col++) {\n distWidth += table.getColWidth(col);\n }\n let cellHeight = 0;\n for (let row = cellGroup.mergeStartRow; row <= cellGroup.mergeEndRow; row++) {\n cellHeight += table.getRowHeight(row);\n }\n\n const { colStart, colEnd, rowStart, rowEnd } = getCellMergeRange(cellGroup, table.scenegraph);\n for (let col = colStart; col <= colEnd; col++) {\n for (let row = rowStart; row <= rowEnd; row++) {\n if (col === cellGroup.col && row !== cellGroup.row) {\n continue;\n }\n const singleCellGroup = table.scenegraph.getCell(col, row);\n if (singleCellGroup.role !== 'cell') {\n continue;\n }\n singleCellGroup.forEachChildren((child: IGraphic) => {\n child.setAttributes({\n dx: 0,\n dy: 0\n });\n });\n\n let changed = false;\n if (renderDefault) {\n // 处理文字\n // const style = table._getCellStyle(col, row);\n const style = table._getCellStyle(colStart, rowStart);\n const padding = getQuadProps(getProp('padding', style, col, row, table));\n\n const textAlign = style.textAlign;\n const textBaseline = style.textBaseline;\n changed = updateCellContentWidth(\n singleCellGroup,\n distWidth,\n cellHeight,\n detaX,\n autoRowHeight,\n padding,\n textAlign,\n textBaseline,\n table.scenegraph\n );\n\n // reset hierarchy offset\n const hierarchyOffset = getHierarchyOffset(singleCellGroup.col, singleCellGroup.row, table);\n if (hierarchyOffset) {\n const text = singleCellGroup.getChildByName('text');\n const icon = singleCellGroup.getChildByName('expand') || singleCellGroup.getChildByName('collapse');\n // icon-left deal with hierarchy offset, no need add to text dx\n if (icon?.role !== 'icon-left' && text) {\n text.setAttribute('dx', hierarchyOffset);\n }\n }\n }\n\n const rangeHeight = table.getRowHeight(row);\n const rangeWidth = table.getColWidth(col);\n\n // const { width: contentWidth } = cellGroup.attribute;\n singleCellGroup.contentWidth = distWidth;\n\n const { heightChange } = resizeCellGroup(\n singleCellGroup,\n rangeWidth,\n rangeHeight,\n {\n start: {\n col: cellGroup.mergeStartCol,\n row: cellGroup.mergeStartRow\n },\n end: {\n col: cellGroup.mergeEndCol,\n row: cellGroup.mergeEndRow\n }\n },\n table\n );\n\n if (heightChange) {\n singleCellGroup.needUpdateHeight = true;\n }\n\n isHeightChange = isHeightChange || changed;\n }\n }\n return isHeightChange;\n }\n\n // 处理文字\n const style = table._getCellStyle(cellGroup.col, cellGroup.row);\n const padding = getQuadProps(getProp('padding', style, cellGroup.col, cellGroup.row, table));\n const textAlign = style.textAlign;\n const textBaseline = style.textBaseline;\n return updateCellContentWidth(\n cellGroup,\n distWidth,\n table.getRowHeight(cellGroup.row),\n detaX,\n autoRowHeight,\n padding,\n textAlign,\n textBaseline,\n table.scenegraph\n );\n}\n\n/**\n * @description: 重置指定行行高\n * @param {Scenegraph} scene\n * @param {number} row\n * @return {*}\n */\nfunction resetRowHeight(scene: Scenegraph, row: number) {\n // 获取高度\n const maxHeight = Math.round(computeRowHeight(row, 0, scene.table.colCount - 1, scene.table));\n // 更新table行高存储\n scene.table._setRowHeight(row, maxHeight, true);\n\n // 更新高度\n for (let col = 0; col < scene.table.colCount; col++) {\n const distHeight = maxHeight;\n const cell = scene.highPerformanceGetCell(col, row);\n if (cell.role === 'empty') {\n continue;\n }\n\n updateCellHeightForRow(\n scene,\n cell,\n col,\n row,\n distHeight,\n distHeight - cell.attribute.height,\n scene.table.isHeader(col, row)\n );\n }\n}\n"]}
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+
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type { IGraphic } from './../../vrender';\nimport type { ProgressBarStyle } from '../../body-helper/style/ProgressBarStyle';\nimport type { ICartesianAxis } from '../../components/axis/axis';\nimport { Factory } from '../../core/factory';\nimport { getStyleTheme } from '../../core/tableHelper';\nimport type { BaseTableAPI, HeaderData, ListTableProtected } from '../../ts-types/base-table';\nimport type { IProgressbarColumnBodyDefine } from '../../ts-types/list-table/define/progressbar-define';\nimport { CUSTOM_CONTAINER_NAME, CUSTOM_MERGE_CONTAINER_NAME, dealWithCustom } from '../component/custom';\nimport type { Group } from '../graphic/group';\nimport { updateImageCellContentWhileResize } from '../group-creater/cell-type/image-cell';\nimport type { CreateProgressBarCell } from '../group-creater/cell-type/progress-bar-cell';\nimport type { CreateSparkLineCellGroup } from '../group-creater/cell-type/spark-line-cell';\nimport { resizeCellGroup, getCustomCellMergeCustom } from '../group-creater/cell-helper';\nimport type { Scenegraph } from '../scenegraph';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\nimport { getProp } from '../utils/get-prop';\nimport { isMergeCellGroup } from '../utils/is-merge-cell-group';\nimport { getQuadProps } from '../utils/padding';\nimport { updateCellContentWidth } from '../utils/text-icon-layout';\nimport {\n type CornerCustomMergeRangeUpdateMap,\n createCornerCustomMergeContainer,\n flushCornerCustomMergeContentUpdates,\n isCornerCustomMergeRange,\n queueCornerCustomMergeContentUpdate,\n shouldRenderCornerCustomMergeContent\n} from '../utils/corner-custom-merge';\nimport { computeRowHeight } from './compute-row-height';\nimport { updateCellHeightForRow } from './update-height';\nimport { getHierarchyOffset } from '../utils/get-hierarchy-offset';\nimport { getCellMergeRange } from '../../tools/merge-range';\nimport type { ColumnDefine, ListTableConstructorOptions } from '../../ts-types';\n// import { updateAutoRowHeight } from './auto-height';\n\n/**\n * @description: 更新指定列列宽,在拖拽调整列宽中使用\n * @param {Scenegraph} scene\n * @param {number} col\n * @param {number} detaX\n * @return {*}\n */\nexport function updateColWidth(\n scene: Scenegraph,\n col: number,\n detaX: number,\n skipTableWidthMap?: boolean,\n pendingCornerCustomMergeRanges?: CornerCustomMergeRangeUpdateMap\n) {\n const shouldFlushCornerCustomMergeRanges = !pendingCornerCustomMergeRanges;\n pendingCornerCustomMergeRanges ??= new Map();\n\n if (!skipTableWidthMap) {\n scene.table._setColWidth(col, scene.table.getColWidth(col) + detaX, true);\n }\n\n // deal with corner header or column header\n const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n const rightTopColumn = scene.getColGroupInRightTopCorner(col);\n if (colOrCornerHeaderColumn && !rightTopColumn) {\n updateColunmWidth(colOrCornerHeaderColumn, detaX, 'col-corner', scene, pendingCornerCustomMergeRanges);\n }\n // deal with right bottom frozen cells\n if (rightTopColumn) {\n updateColunmWidth(rightTopColumn, detaX, 'right-top', scene, pendingCornerCustomMergeRanges);\n }\n\n // deal with row header or body or right frozen cells\n const rowHeaderOrBodyColumn = scene.getColGroup(col) as Group;\n if (rowHeaderOrBodyColumn) {\n updateColunmWidth(rowHeaderOrBodyColumn, detaX, 'row-body', scene, pendingCornerCustomMergeRanges);\n }\n\n const leftBottomColumn = scene.getColGroupInLeftBottomCorner(col);\n // deal with left bottom frozen cells\n if (leftBottomColumn) {\n updateColunmWidth(leftBottomColumn, detaX, 'left-bottom', scene, pendingCornerCustomMergeRanges);\n }\n // deal with bottom frozen cells\n const bottomColumn = scene.getColGroupInBottom(col);\n if (bottomColumn) {\n updateColunmWidth(bottomColumn, detaX, 'bottom', scene, pendingCornerCustomMergeRanges);\n }\n // deal with right bottom frozen cells\n const rightBottomColumn = scene.getColGroupInRightBottomCorner(col);\n if (rightBottomColumn) {\n updateColunmWidth(rightBottomColumn, detaX, 'right-bottom', scene, pendingCornerCustomMergeRanges);\n }\n\n // 更新剩余列位置\n if (col < scene.frozenColCount) {\n scene.cornerHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.rowHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n } else {\n scene.colHeaderGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n scene.bodyGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n if (leftBottomColumn) {\n scene.leftBottomCornerGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n if (bottomColumn) {\n scene.bottomFrozenGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n if (rightBottomColumn) {\n scene.rightBottomCornerGroup.forEachChildrenSkipChild((column: Group, index) => {\n if (column.col > col) {\n column.setAttribute('x', column.attribute.x + detaX);\n }\n });\n }\n\n if (shouldFlushCornerCustomMergeRanges) {\n flushCornerCustomMergeContentUpdates(pendingCornerCustomMergeRanges, scene.table);\n }\n\n // scene.table.setColWidth(col, rowHeaderOrBodyColumn.attribute.width, true);\n}\n\nfunction updateColunmWidth(\n columnGroup: Group,\n detaX: number,\n // autoRowHeight: boolean,\n mode: 'col-corner' | 'row-body' | 'bottom' | 'left-bottom' | 'right-top' | 'right-bottom',\n scene: Scenegraph,\n pendingCornerCustomMergeRanges: CornerCustomMergeRangeUpdateMap\n) {\n let needRerangeRow = false;\n // const colOrCornerHeaderColumn = scene.getColGroup(col, true) as Group;\n const oldColumnWidth = columnGroup?.attribute.width ?? 0;\n columnGroup?.setAttribute('width', oldColumnWidth + detaX);\n // 更新单元格宽度\n columnGroup?.forEachChildren((cell: Group, index: number) => {\n const isHeightChange = updateCellWidth(\n scene,\n cell,\n cell.col,\n cell.row,\n oldColumnWidth,\n oldColumnWidth + detaX,\n detaX,\n mode === 'row-body' ? cell.col < scene.table.rowHeaderLevelCount : true,\n scene.table.internalProps.autoWrapText,\n pendingCornerCustomMergeRanges\n );\n if (isHeightChange) {\n const mergeInfo = getCellMergeInfo(scene.table, cell.col, cell.row);\n if (mergeInfo && mergeInfo.end.row - mergeInfo.start.row) {\n for (let row = mergeInfo.start.row; row <= mergeInfo.end.row; row++) {\n resetRowHeight(scene, row);\n }\n } else {\n resetRowHeight(scene, cell.row);\n }\n needRerangeRow = true;\n }\n });\n\n if (needRerangeRow) {\n let newTotalHeight = 0;\n let colGroup;\n let oldContainerHeight;\n let row;\n for (let col = 0; col < scene.table.colCount; col++) {\n // const colGroup = scene.getColGroup(col, true);\n if (mode === 'col-corner') {\n row = 0;\n colGroup = scene.getColGroup(col, true);\n oldContainerHeight = scene.colHeaderGroup.attribute.height ?? 0;\n } else if (mode === 'row-body') {\n row = scene.table.frozenRowCount;\n colGroup = scene.getColGroup(col, false);\n oldContainerHeight = scene.bodyGroup.attribute.height ?? 0;\n } else if (mode === 'bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInBottom(col);\n oldContainerHeight = scene.bottomFrozenGroup.attribute.height ?? 0;\n } else if (mode === 'left-bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInLeftBottomCorner(col);\n oldContainerHeight = scene.leftBottomCornerGroup.attribute.height ?? 0;\n } else if (mode === 'right-top') {\n row = 0;\n colGroup = scene.getColGroupInRightTopCorner(col);\n oldContainerHeight = scene.rightTopCornerGroup.attribute.height ?? 0;\n } else if (mode === 'right-bottom') {\n row = scene.table.rowCount - scene.table.bottomFrozenRowCount;\n colGroup = scene.getColGroupInRightBottomCorner(col);\n oldContainerHeight = scene.rightBottomCornerGroup.attribute.height ?? 0;\n }\n if (!colGroup) {\n continue;\n }\n let y = 0;\n colGroup.forEachChildren((cellGroup: Group) => {\n cellGroup.setAttribute('y', y);\n y += scene.table.getRowHeight(cellGroup.row) ?? 0;\n });\n newTotalHeight = y;\n }\n scene.updateContainerHeight(row, newTotalHeight - oldContainerHeight);\n //#region 修改bug:https://github.com/VisActor/VTable/issues/954 添加底部冻结行的三块区域\n for (let col = 0; col < scene.table.frozenColCount; col++) {\n const leftBottomFrozenColumnGroup = scene.getColGroupInLeftBottomCorner(col);\n // reset cell y\n let y = 0;\n leftBottomFrozenColumnGroup?.forEachChildren((cellGroup: Group) => {\n cellGroup.setAttribute('y', y);\n y += scene.table.getRowHeight(cellGroup.row);\n });\n }\n for (let col = scene.table.colCount - scene.table.rightFrozenColCount; col < scene.table.colCount; col++) {\n const rightBottomFrozenColumnGroup = scene.getColGroupInRightBottomCorner(col);\n // reset cell y\n let y = 0;\n rightBottomFrozenColumnGroup?.forEachChildren((cellGroup: Group) => {\n cellGroup.setAttribute('y', y);\n y += scene.table.getRowHeight(cellGroup.row);\n });\n }\n\n for (let col = scene.table.frozenColCount; col < scene.table.colCount - scene.table.rightFrozenColCount; col++) {\n const rightBottomFrozenColumnGroup = scene.getColGroupInBottom(col);\n // reset cell y\n let y = 0;\n rightBottomFrozenColumnGroup?.forEachChildren((cellGroup: Group) => {\n cellGroup.setAttribute('y', y);\n y += scene.table.getRowHeight(cellGroup.row);\n });\n }\n //#endregion\n }\n}\n\n/**\n * @description: 更新单个单元格宽度\n * @return {*}\n */\nfunction updateCellWidth(\n scene: Scenegraph,\n cell: Group,\n col: number,\n row: number,\n oldWidth: number, // old width, not dist\n distWidth: number, // old width, not dist\n detaX: number,\n isHeader: boolean,\n // autoColWidth: boolean,\n autoWrapText: boolean,\n pendingCornerCustomMergeRanges?: CornerCustomMergeRangeUpdateMap\n): boolean {\n if (cell.attribute.width === distWidth && !cell.needUpdateWidth) {\n return false;\n }\n cell.needUpdateWidth = false;\n\n cell.setAttribute('width', distWidth);\n // const mergeInfo = getCellMergeInfo(scene.table, col, row);\n // if (mergeInfo && mergeInfo.start.row !== row) {\n // return false;\n // }\n const cellGroup = cell;\n // const distWidth = width + detaX;\n\n if (!cellGroup) {\n // 合并单元格非主单元格,不处理\n return false;\n }\n const autoRowHeight = scene.table.isAutoRowHeight(row);\n const isVtableMerge = scene.table.getCellRawRecord(col, row)?.vtableMerge;\n const isCustomMerge = !!scene.table.getCustomMerge(col, row);\n // 更新单元格布局\n const type = isVtableMerge || isCustomMerge ? 'text' : scene.table.getCellType(col, row);\n let isHeightChange = false;\n if (type === 'progressbar') {\n // 目前先采用重新生成节点的方案\n const columnDefine = scene.table.getBodyColumnDefine(col, row) as IProgressbarColumnBodyDefine;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const value = scene.table.getCellValue(col, row);\n const dataValue = scene.table.getCellOriginValue(col, row);\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n\n // deal with bar\n let range;\n if (columnDefine?.mergeCell) {\n range = scene.table.getCellRange(col, row);\n }\n\n const createProgressBarCell = Factory.getFunction('createProgressBarCell') as CreateProgressBarCell;\n const newBarCell = createProgressBarCell(\n columnDefine,\n style,\n cellGroup.attribute.width,\n // cellGroup.attribute.height,\n value,\n dataValue,\n col,\n row,\n padding,\n scene.table,\n range\n );\n\n const oldBarCell = cellGroup.getChildByName('progress-bar') as Group;\n // cell.replaceChild(newBarCell, oldBarCell);\n cellGroup.insertBefore(newBarCell, oldBarCell);\n cellGroup.removeChild(oldBarCell);\n oldBarCell.removeAllChild();\n oldBarCell.release();\n\n // deal width text\n const cellChange = updateMergeCellContentWidth(\n cellGroup,\n distWidth,\n detaX,\n autoRowHeight,\n true,\n scene.table,\n true,\n pendingCornerCustomMergeRanges\n );\n isHeightChange = isHeightChange || cellChange;\n } else if (type === 'sparkline') {\n // 目前先采用重新生成节点的方案\n cellGroup.removeAllChild();\n const headerStyle = scene.table._getCellStyle(col, row);\n const padding = getQuadProps(getProp('padding', headerStyle, col, row, scene.table));\n const createSparkLineCellGroup = Factory.getFunction('createSparkLineCellGroup') as CreateSparkLineCellGroup;\n createSparkLineCellGroup(\n cellGroup,\n cellGroup.parent,\n cellGroup.attribute.x,\n cellGroup.attribute.y,\n col,\n row,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n padding,\n scene.table,\n getStyleTheme(headerStyle, scene.table, col, row, getProp).theme,\n false\n );\n } else if (type === 'image' || type === 'video' || type === 'audio') {\n // // 只更新背景边框\n // const rect = cell.firstChild as Rect;\n // rect.setAttribute('width', cell.attribute.width);\n updateImageCellContentWhileResize(cellGroup, col, row, detaX, 0, scene.table);\n } else if (cellGroup.firstChild?.name === 'axis') {\n // recreate axis component\n const axisConfig = scene.table.internalProps.layoutMap.getAxisConfigInPivotChart(col, row);\n const cellStyle = scene.table._getCellStyle(col, row);\n const padding = getQuadProps(getProp('padding', cellStyle, col, row, scene.table));\n if (axisConfig) {\n const CartesianAxis: ICartesianAxis = Factory.getComponent('axis');\n const axis = new CartesianAxis(\n axisConfig,\n cellGroup.attribute.width,\n cellGroup.attribute.height,\n axisConfig.__vtableBodyChartCellPadding ?? padding,\n scene.table\n );\n cellGroup.clear();\n cellGroup.appendChild(axis.component);\n axis.overlap();\n }\n } else if (cell.firstChild?.name === 'axis') {\n (cell.firstChild as any)?.originAxis.resize(cell.attribute.width, cell.attribute.height);\n } else {\n let renderDefault = true;\n const customContainer =\n (cell.getChildByName(CUSTOM_CONTAINER_NAME) as Group) ||\n (cell.getChildByName(CUSTOM_MERGE_CONTAINER_NAME) as Group);\n if (customContainer) {\n // fix for custom component flash\n if (scene.table.reactCustomLayout) {\n const mergeRange = isMergeCellGroup(cellGroup)\n ? scene.table.getCellRange(cellGroup.mergeStartCol, cellGroup.mergeStartRow)\n : undefined;\n const shouldUseMergeStart = mergeRange && isCornerCustomMergeRange(mergeRange, scene.table);\n const removeCol = shouldUseMergeStart ? mergeRange.start.col : col;\n const removeRow = shouldUseMergeStart ? mergeRange.start.row : row;\n scene.table.reactCustomLayout.removeCustomCell(removeCol, removeRow);\n }\n // customContainer.removeAllChild();\n let customElementsGroup;\n cell.removeChild(customContainer);\n\n const customMergeRange = getCustomCellMergeCustom(col, row, cell, scene.table);\n if (customMergeRange) {\n for (let mergeCol = customMergeRange.start.col; mergeCol <= customMergeRange.end.col; mergeCol++) {\n if (mergeCol === col) {\n continue;\n }\n const mergedCell = scene.getCell(mergeCol, row);\n const customContainer =\n (mergedCell.getChildByName(CUSTOM_CONTAINER_NAME) as Group) ||\n (mergedCell.getChildByName(CUSTOM_MERGE_CONTAINER_NAME) as Group);\n if (customContainer) {\n customContainer.removeAllChild();\n mergedCell.removeChild(customContainer);\n }\n getCustomCellMergeCustom(mergeCol, row, mergedCell, scene.table);\n }\n } else {\n let customRender;\n let customLayout;\n const cellType = scene.table.getCellLocation(col, row);\n const { vtableMerge } = scene.table.getCellRawRecord(col, row) || {};\n\n if (vtableMerge && (scene.table.internalProps as ListTableProtected).groupTitleCustomLayout) {\n customLayout = (scene.table.internalProps as ListTableProtected).groupTitleCustomLayout;\n } else if (cellType !== 'body') {\n const define = scene.table.getHeaderDefine(col, row);\n customRender = (define as ColumnDefine)?.headerCustomRender;\n customLayout = (define as ColumnDefine)?.headerCustomLayout;\n } else {\n const define = scene.table.getBodyColumnDefine(col, row);\n customRender = (define as ColumnDefine)?.customRender || scene.table.customRender;\n customLayout = (define as ColumnDefine)?.customLayout;\n }\n\n if ((customRender || customLayout) && isMergeCellGroup(cellGroup)) {\n for (let mergeCol = cellGroup.mergeStartCol; mergeCol <= cellGroup.mergeEndCol; mergeCol++) {\n if (mergeCol !== col) {\n for (let mergeRow = cellGroup.mergeStartRow; mergeRow <= cellGroup.mergeEndRow; mergeRow++) {\n scene.updateCellContent(mergeCol, mergeRow);\n }\n }\n }\n }\n\n const mergeRange = isMergeCellGroup(cellGroup)\n ? scene.table.getCellRange(cellGroup.mergeStartCol, cellGroup.mergeStartRow)\n : undefined;\n const shouldRenderContent = shouldRenderCornerCustomMergeContent(col, row, mergeRange, scene.table);\n if (!shouldRenderContent) {\n renderDefault = false;\n } else if (customLayout || customRender) {\n // const { autoRowHeight } = table.internalProps;\n const style = scene.table._getCellStyle(col, row) as ProgressBarStyle;\n const padding = getQuadProps(getProp('padding', style, col, row, scene.table));\n let width = cellGroup.attribute.width;\n let height = cellGroup.attribute.height;\n if (isMergeCellGroup(cellGroup)) {\n width = scene.table.getColsWidth(cellGroup.mergeStartCol, cellGroup.mergeEndCol);\n height = scene.table.getRowsHeight(cellGroup.mergeStartRow, cellGroup.mergeEndRow);\n }\n let customCol = col;\n let customRow = row;\n if (mergeRange && isCornerCustomMergeRange(mergeRange, scene.table)) {\n customCol = mergeRange.start.col;\n customRow = mergeRange.start.row;\n }\n const customResult = dealWithCustom(\n customLayout,\n customRender,\n customCol,\n customRow,\n width,\n height,\n false,\n scene.table.isAutoRowHeight(row),\n padding,\n mergeRange,\n scene.table\n );\n customElementsGroup = createCornerCustomMergeContainer(\n customResult.elementsGroup,\n width,\n height,\n mergeRange,\n scene.table\n );\n renderDefault = customResult.renderDefault;\n isHeightChange = true;\n }\n\n if (cell.childrenCount > 0 && customElementsGroup) {\n cell.insertBefore(customElementsGroup, cell.firstChild);\n } else if (customElementsGroup) {\n cell.appendChild(customElementsGroup);\n }\n if (isMergeCellGroup(cellGroup)) {\n const mergeRange = scene.table.getCellRange(cellGroup.mergeStartCol, cellGroup.mergeStartRow);\n if (isCornerCustomMergeRange(mergeRange, scene.table)) {\n cell.setAttribute('clip', !shouldRenderCornerCustomMergeContent(col, row, mergeRange, scene.table));\n }\n }\n }\n }\n const cellChange = updateMergeCellContentWidth(\n cellGroup,\n distWidth,\n detaX,\n autoRowHeight,\n renderDefault,\n scene.table,\n !customContainer,\n pendingCornerCustomMergeRanges\n );\n isHeightChange = isHeightChange || cellChange;\n }\n if (!autoWrapText) {\n const style = scene.table._getCellStyle(col, row);\n autoWrapText = style.autoWrapText;\n }\n return autoRowHeight && autoWrapText ? isHeightChange : false;\n}\n\nfunction updateMergeCellContentWidth(\n cellGroup: Group,\n distWidth: number,\n detaX: number,\n autoRowHeight: boolean,\n renderDefault: boolean,\n table: BaseTableAPI,\n refreshCornerCustomMergeContent = true,\n pendingCornerCustomMergeRanges?: CornerCustomMergeRangeUpdateMap\n) {\n if (isMergeCellGroup(cellGroup)) {\n distWidth = 0;\n let isHeightChange = false;\n for (let col = cellGroup.mergeStartCol; col <= cellGroup.mergeEndCol; col++) {\n distWidth += table.getColWidth(col);\n }\n let cellHeight = 0;\n for (let row = cellGroup.mergeStartRow; row <= cellGroup.mergeEndRow; row++) {\n cellHeight += table.getRowHeight(row);\n }\n\n const { colStart, colEnd, rowStart, rowEnd } = getCellMergeRange(cellGroup, table.scenegraph);\n for (let col = colStart; col <= colEnd; col++) {\n for (let row = rowStart; row <= rowEnd; row++) {\n if (col === cellGroup.col && row !== cellGroup.row) {\n continue;\n }\n const singleCellGroup = table.scenegraph.getCell(col, row);\n if (singleCellGroup.role !== 'cell') {\n continue;\n }\n singleCellGroup.forEachChildren((child: IGraphic) => {\n child.setAttributes({\n dx: 0,\n dy: 0\n });\n });\n\n let changed = false;\n if (renderDefault) {\n // 处理文字\n // const style = table._getCellStyle(col, row);\n const style = table._getCellStyle(colStart, rowStart);\n const padding = getQuadProps(getProp('padding', style, col, row, table));\n\n const textAlign = style.textAlign;\n const textBaseline = style.textBaseline;\n changed = updateCellContentWidth(\n singleCellGroup,\n distWidth,\n cellHeight,\n detaX,\n autoRowHeight,\n padding,\n textAlign,\n textBaseline,\n table.scenegraph\n );\n\n // reset hierarchy offset\n const hierarchyOffset = getHierarchyOffset(singleCellGroup.col, singleCellGroup.row, table);\n if (hierarchyOffset) {\n const text = singleCellGroup.getChildByName('text');\n const icon = singleCellGroup.getChildByName('expand') || singleCellGroup.getChildByName('collapse');\n // icon-left deal with hierarchy offset, no need add to text dx\n if (icon?.role !== 'icon-left' && text) {\n text.setAttribute('dx', hierarchyOffset);\n }\n }\n }\n\n const rangeHeight = table.getRowHeight(row);\n const rangeWidth = table.getColWidth(col);\n\n // const { width: contentWidth } = cellGroup.attribute;\n singleCellGroup.contentWidth = distWidth;\n\n const { heightChange } = resizeCellGroup(\n singleCellGroup,\n rangeWidth,\n rangeHeight,\n {\n start: {\n col: cellGroup.mergeStartCol,\n row: cellGroup.mergeStartRow\n },\n end: {\n col: cellGroup.mergeEndCol,\n row: cellGroup.mergeEndRow\n }\n },\n table\n );\n\n if (heightChange) {\n singleCellGroup.needUpdateHeight = true;\n }\n\n isHeightChange = isHeightChange || changed;\n }\n }\n const mergeRange = table.getCellRange(cellGroup.mergeStartCol, cellGroup.mergeStartRow);\n if (refreshCornerCustomMergeContent && isCornerCustomMergeRange(mergeRange, table)) {\n queueCornerCustomMergeContentUpdate(mergeRange, table, pendingCornerCustomMergeRanges);\n }\n return isHeightChange;\n }\n\n // 处理文字\n const style = table._getCellStyle(cellGroup.col, cellGroup.row);\n const padding = getQuadProps(getProp('padding', style, cellGroup.col, cellGroup.row, table));\n const textAlign = style.textAlign;\n const textBaseline = style.textBaseline;\n return updateCellContentWidth(\n cellGroup,\n distWidth,\n table.getRowHeight(cellGroup.row),\n detaX,\n autoRowHeight,\n padding,\n textAlign,\n textBaseline,\n table.scenegraph\n );\n}\n\n/**\n * @description: 重置指定行行高\n * @param {Scenegraph} scene\n * @param {number} row\n * @return {*}\n */\nfunction resetRowHeight(scene: Scenegraph, row: number) {\n // 获取高度\n const maxHeight = Math.round(computeRowHeight(row, 0, scene.table.colCount - 1, scene.table));\n // 更新table行高存储\n scene.table._setRowHeight(row, maxHeight, true);\n\n // 更新高度\n for (let col = 0; col < scene.table.colCount; col++) {\n const distHeight = maxHeight;\n const cell = scene.highPerformanceGetCell(col, row);\n if (cell.role === 'empty') {\n continue;\n }\n\n updateCellHeightForRow(\n scene,\n cell,\n col,\n row,\n distHeight,\n distHeight - cell.attribute.height,\n scene.table.isHeader(col, row)\n );\n }\n}\n"]}
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@@ -134,7 +134,7 @@ export declare class Scenegraph {
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}, extendSelectRange?: boolean): void;
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removeFillHandleFromSelectComponents(): void;
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recreateAllSelectRangeComponents(): void;
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-
updateColWidth(col: number, detaX: number, skipUpdateContainer?: boolean, skipTableWidthMap?: boolean): void;
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+
updateColWidth(col: number, detaX: number, skipUpdateContainer?: boolean, skipTableWidthMap?: boolean, pendingCornerCustomMergeRanges?: Map<string, CellRange>): void;
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updateChartSizeForResizeColWidth(col: number): void;
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updateChartSizeForResizeRowHeight(row: number): void;
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140
140
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updateChartState(datum: any, selectedDataMode: 'click' | 'brush' | 'multiple-select'): void;
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@@ -145,7 +145,8 @@ export declare class Scenegraph {
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145
145
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recalculateRowHeights(): void;
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146
146
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resize(): void;
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147
147
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updateTableSize(): void;
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148
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-
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148
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+
updateTableGroupBorder(): void;
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149
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+
updateRowHeight(row: number, detaY: number, skipTableHeightMap?: boolean, pendingCornerCustomMergeRanges?: Map<string, CellRange>): void;
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149
150
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updateRowsHeight(rows: number[], detaYs: number[], skipTableHeightMap?: boolean): void;
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150
151
|
updateContainerWidth(col: number, detaX: number): void;
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151
152
|
_updateContainerHeight(row: number, detaY: number): void;
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