@visactor/vtable 1.24.0 → 1.25.1-alpha.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. package/cjs/core/BaseTable.d.ts +7 -0
  2. package/cjs/core/BaseTable.js +100 -34
  3. package/cjs/core/BaseTable.js.map +1 -1
  4. package/cjs/core/tableHelper.js +5 -3
  5. package/cjs/core/tableHelper.js.map +1 -1
  6. package/cjs/core/utils/get-cell-position.js +23 -12
  7. package/cjs/core/utils/get-cell-position.js.map +1 -1
  8. package/cjs/event/listener/container-dom.js +7 -5
  9. package/cjs/event/listener/container-dom.js.map +1 -1
  10. package/cjs/event/listener/scroll-bar.js +77 -6
  11. package/cjs/event/listener/scroll-bar.js.map +1 -1
  12. package/cjs/event/listener/table-group.js +29 -20
  13. package/cjs/event/listener/table-group.js.map +1 -1
  14. package/cjs/event/scroll.js +34 -11
  15. package/cjs/event/scroll.js.map +1 -1
  16. package/cjs/event/util.d.ts +2 -0
  17. package/cjs/event/util.js +28 -3
  18. package/cjs/event/util.js.map +1 -1
  19. package/cjs/index.d.ts +1 -1
  20. package/cjs/index.js +1 -1
  21. package/cjs/index.js.map +1 -1
  22. package/cjs/scenegraph/component/table-component.d.ts +6 -1
  23. package/cjs/scenegraph/component/table-component.js +143 -16
  24. package/cjs/scenegraph/component/table-component.js.map +1 -1
  25. package/cjs/scenegraph/component/util.js +5 -2
  26. package/cjs/scenegraph/component/util.js.map +1 -1
  27. package/cjs/scenegraph/graphic/contributions/group-contribution-render.js +29 -10
  28. package/cjs/scenegraph/graphic/contributions/group-contribution-render.js.map +1 -1
  29. package/cjs/scenegraph/group-creater/init-scenegraph.js +36 -6
  30. package/cjs/scenegraph/group-creater/init-scenegraph.js.map +1 -1
  31. package/cjs/scenegraph/group-creater/progress/proxy.js +4 -2
  32. package/cjs/scenegraph/group-creater/progress/proxy.js.map +1 -1
  33. package/cjs/scenegraph/scenegraph.d.ts +13 -0
  34. package/cjs/scenegraph/scenegraph.js +194 -23
  35. package/cjs/scenegraph/scenegraph.js.map +1 -1
  36. package/cjs/scenegraph/select/create-select-border.js +9 -10
  37. package/cjs/scenegraph/select/create-select-border.js.map +1 -1
  38. package/cjs/scenegraph/select/delete-select-border.js.map +1 -1
  39. package/cjs/scenegraph/select/move-select-border.js.map +1 -1
  40. package/cjs/scenegraph/select/update-custom-select-border.js +9 -9
  41. package/cjs/scenegraph/select/update-custom-select-border.js.map +1 -1
  42. package/cjs/scenegraph/select/update-select-border.js +14 -73
  43. package/cjs/scenegraph/select/update-select-border.js.map +1 -1
  44. package/cjs/scenegraph/select/update-select-style.js.map +1 -1
  45. package/cjs/state/state.d.ts +7 -1
  46. package/cjs/state/state.js +61 -28
  47. package/cjs/state/state.js.map +1 -1
  48. package/cjs/ts-types/base-table.d.ts +10 -0
  49. package/cjs/ts-types/base-table.js.map +1 -1
  50. package/cjs/vrender.js.map +1 -1
  51. package/dist/vtable.js +1148 -327
  52. package/dist/vtable.min.js +2 -2
  53. package/es/core/BaseTable.d.ts +7 -0
  54. package/es/core/BaseTable.js +99 -33
  55. package/es/core/BaseTable.js.map +1 -1
  56. package/es/core/tableHelper.js +5 -3
  57. package/es/core/tableHelper.js.map +1 -1
  58. package/es/core/utils/get-cell-position.js +23 -12
  59. package/es/core/utils/get-cell-position.js.map +1 -1
  60. package/es/event/listener/container-dom.js +7 -5
  61. package/es/event/listener/container-dom.js.map +1 -1
  62. package/es/event/listener/scroll-bar.js +75 -6
  63. package/es/event/listener/scroll-bar.js.map +1 -1
  64. package/es/event/listener/table-group.js +29 -21
  65. package/es/event/listener/table-group.js.map +1 -1
  66. package/es/event/scroll.js +34 -11
  67. package/es/event/scroll.js.map +1 -1
  68. package/es/event/util.d.ts +2 -0
  69. package/es/event/util.js +24 -0
  70. package/es/event/util.js.map +1 -1
  71. package/es/index.d.ts +1 -1
  72. package/es/index.js +1 -1
  73. package/es/index.js.map +1 -1
  74. package/es/scenegraph/component/table-component.d.ts +6 -1
  75. package/es/scenegraph/component/table-component.js +141 -16
  76. package/es/scenegraph/component/table-component.js.map +1 -1
  77. package/es/scenegraph/component/util.js +5 -2
  78. package/es/scenegraph/component/util.js.map +1 -1
  79. package/es/scenegraph/graphic/contributions/group-contribution-render.js +29 -10
  80. package/es/scenegraph/graphic/contributions/group-contribution-render.js.map +1 -1
  81. package/es/scenegraph/group-creater/init-scenegraph.js +36 -6
  82. package/es/scenegraph/group-creater/init-scenegraph.js.map +1 -1
  83. package/es/scenegraph/group-creater/progress/proxy.js +4 -2
  84. package/es/scenegraph/group-creater/progress/proxy.js.map +1 -1
  85. package/es/scenegraph/scenegraph.d.ts +13 -0
  86. package/es/scenegraph/scenegraph.js +185 -18
  87. package/es/scenegraph/scenegraph.js.map +1 -1
  88. package/es/scenegraph/select/create-select-border.js +9 -10
  89. package/es/scenegraph/select/create-select-border.js.map +1 -1
  90. package/es/scenegraph/select/delete-select-border.js.map +1 -1
  91. package/es/scenegraph/select/move-select-border.js.map +1 -1
  92. package/es/scenegraph/select/update-custom-select-border.js +9 -9
  93. package/es/scenegraph/select/update-custom-select-border.js.map +1 -1
  94. package/es/scenegraph/select/update-select-border.js +14 -73
  95. package/es/scenegraph/select/update-select-border.js.map +1 -1
  96. package/es/scenegraph/select/update-select-style.js.map +1 -1
  97. package/es/state/state.d.ts +7 -1
  98. package/es/state/state.js +61 -28
  99. package/es/state/state.js.map +1 -1
  100. package/es/ts-types/base-table.d.ts +10 -0
  101. package/es/ts-types/base-table.js.map +1 -1
  102. package/es/vrender.js.map +1 -1
  103. package/package.json +9 -9
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/scenegraph/select/update-select-border.ts"],"names":[],"mappings":";;;AAGA,4DAA2D;AAC3D,gDAAmE;AACnE,kEAA+D;AAE/D,SAAgB,wBAAwB,CAAC,KAAiB;IACxD,KAAK,CAAC,6BAA6B,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QAC9G,eAAe,CAAC,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC,CAAC,CAAC;IAEH,KAAK,CAAC,wBAAwB,CAAC,OAAO,CACpC,CAAC,UAAsE,EAAE,GAAW,EAAE,EAAE;QACtF,eAAe,CAAC,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC,CACF,CAAC;IACF,KAAK,CAAC,uBAAuB,CAAC,OAAO,CACnC,CAAC,UAAsE,EAAE,GAAW,EAAE,EAAE;QACtF,eAAe,CAAC,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC,CACF,CAAC;AACJ,CAAC;AAfD,4DAeC;AAED,SAAS,eAAe,CACtB,UAAsE,EACtE,GAAW,EACX,KAAiB;;IAEjB,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,CAAC,WAAW,EAAE,WAAW,EAAE,SAAS,EAAE,SAAS,CAAC,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;IACxE,MAAM,QAAQ,GAAG,QAAQ,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC;IAC3C,MAAM,QAAQ,GAAG,QAAQ,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC;IAC3C,MAAM,MAAM,GAAG,QAAQ,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC;IACvC,MAAM,MAAM,GAAG,QAAQ,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC;IAEvC,IAAI,4BAA4B,GAAG,QAAQ,CAAC;IAC5C,IAAI,4BAA4B,GAAG,QAAQ,CAAC;IAC5C,IAAI,0BAA0B,GAAG,MAAM,CAAC;IACxC,IAAI,0BAA0B,GAAG,MAAM,CAAC;IAExC,IAAI,gBAAgB,CAAC;IACrB,QAAQ,UAAU,CAAC,IAAI,EAAE;QACvB,KAAK,WAAW;YACd,gBAAgB,GAAG,KAAK,CAAC,sBAAsB,EAAE,CAAC;YAClD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,cAAc;YACjB,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,cAAc;YACjB,MAAM;QACR,KAAK,cAAc;YACjB,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,aAAa;YAChB,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,gBAAgB;YACnB,MAAM;QACR,KAAK,kBAAkB;YACrB,MAAM;QACR,KAAK,mBAAmB;YACtB,MAAM;QACR;YACE,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;gBAC3E,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;KACT;IAID,MAAM,SAAS,GAAG,KAAK,CAAC,YAAY,CAAC,4BAA4B,EAAE,0BAA0B,CAAC,CAAC;IAC/F,MAAM,UAAU,GAAG,KAAK,CAAC,aAAa,CAAC,4BAA4B,EAAE,0BAA0B,CAAC,CAAC;IAEjG,MAAM,cAAc,GAAG,KAAK,CAAC,sBAAsB,CACjD,4BAA4B,EAC5B,4BAA4B,CAC7B,CAAC,gBAAgB,CAAC;IAEnB,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;QAC5B,CAAC,EAAE,cAAc,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;QACnD,CAAC,EAAE,cAAc,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;QACnD,KAAK,EAAE,SAAS;QAChB,MAAM,EAAE,UAAU;QAClB,OAAO,EAAE,IAAI;KACd,CAAC,CAAC;IAEH,IAAI,KAAK,CAAC,YAAY,CAAC,mCAAgB,CAAC,iCAAiC,CAAC,EAAE;QAC1E,KAAK,CAAC,aAAa,CAAC,mCAAgB,CAAC,iCAAiC,EAAE;YACtE,QAAQ,EAAE,4BAA4B;YACtC,MAAM,EAAE,0BAA0B;YAClC,aAAa,EAAE,UAAU;YACzB,UAAU;SACX,CAAC,CAAC;KACJ;IACD,IAAI,UAAU,CAAC,UAAU,EAAE;QACzB,MAAM,UAAU,GAAG,MAAA,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,0CAAE,UAAU,CAAC;QAChE,IAAI,OAAO,GAAG,IAAI,CAAC;QACnB,IAAI,OAAO,UAAU,KAAK,UAAU,EAAE;YACpC,OAAO,GAAG,UAAU,CAAC,EAAE,YAAY,EAAE,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,CAAC,CAAC;SACpG;QAGD,IAAI,aAAa,CAAC;QAClB,IAAI,QAAQ,CAAC;QAEb,IAAI,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE;YAC/B,aAAa,GAAG,KAAK,CAAC,sBAAsB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,gBAAgB,CAAC;YAC9E,QAAQ,GAAG,aAAa,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,CAAC;SAChE;aAAM;YAGL,IAAI,QAAQ,KAAK,CAAC,EAAE;gBAElB,aAAa,GAAG,KAAK,CAAC,sBAAsB,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,gBAAgB,CAAC;gBACzE,QAAQ,GAAG,aAAa,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,CAAC;aAC5D;iBAAM;gBACL,aAAa,GAAG,KAAK,CAAC,sBAAsB,CAAC,QAAQ,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC,gBAAgB,CAAC;gBACpF,QAAQ,GAAG,aAAa,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,CAAC;aAChE;SACF;QAGD,IAAI,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE;YAC/B,aAAa,GAAG,KAAK,CAAC,sBAAsB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,gBAAgB,CAAC;SAC/E;aAAM;YAEL,aAAa,GAAG,KAAK,CAAC,sBAAsB,CAAC,MAAM,EAAE,QAAQ,GAAG,CAAC,CAAC,CAAC,gBAAgB,CAAC;SACrF;QACD,MAAM,QAAQ,GAAG,aAAa,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,CAAC;QAGrE,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;YACnC,CAAC,EAAE,QAAQ;YACX,CAAC,EAAE,QAAQ;YACX,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,CAAC;YACT,OAAO;SACR,CAAC,CAAC;KACJ;IAGD,IAAI,eAAe,GAAG,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,KAAK,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,KAAK,CAAC;IACvF,IAAI,CAAC,eAAe,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,UAAU,GAAG,CAAC,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,EAAE;QACxG,MAAM,wBAAwB,GAAG,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,QAAQ,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,UAAU,CAAC;QACxF,IAAI,wBAAwB,GAAG,KAAK,CAAC,kBAAkB,EAAE,EAAE;YACzD,eAAe,GAAG,IAAI,CAAC;SACxB;KACF;IAED,IAAI,oBAAoB,GAAG,KAAK,CAAC,mBAAmB;QAClD,CAAC,CAAC,KAAK,CAAC,mBAAmB,GAAG,CAAC,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC;QAC5F,CAAC,CAAC,KAAK,CAAC;IACV,IAAI,CAAC,oBAAoB,IAAI,KAAK,CAAC,mBAAmB,IAAI,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,EAAE;QAC7G,MAAM,sBAAsB,GAAG,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,MAAM,CAAC,GAAG,KAAK,CAAC,UAAU,CAAC;QAChF,IAAI,sBAAsB,GAAG,KAAK,CAAC,iBAAiB,GAAG,KAAK,CAAC,uBAAuB,EAAE,EAAE;YACtF,oBAAoB,GAAG,IAAI,CAAC;SAC7B;KACF;IAED,IAAI,eAAe,GAAG,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,KAAK,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,CAAC;IACtF,IAAI,CAAC,eAAe,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,SAAS,GAAG,CAAC,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,EAAE;QACvG,MAAM,wBAAwB,GAAG,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,QAAQ,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC;QACxF,IAAI,wBAAwB,GAAG,KAAK,CAAC,mBAAmB,EAAE,EAAE;YAC1D,eAAe,GAAG,IAAI,CAAC;SACxB;KACF;IAED,IAAI,qBAAqB,GAAG,KAAK,CAAC,oBAAoB;QACpD,CAAC,CAAC,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC;QAC5D,CAAC,CAAC,KAAK,CAAC;IACV,IAAI,CAAC,qBAAqB,IAAI,KAAK,CAAC,oBAAoB,IAAI,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,EAAE;QAChH,MAAM,sBAAsB,GAAG,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,MAAM,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC;QAChF,IAAI,sBAAsB,GAAG,KAAK,CAAC,kBAAkB,GAAG,KAAK,CAAC,yBAAyB,EAAE,EAAE;YACzF,qBAAqB,GAAG,IAAI,CAAC;SAC9B;KACF;IAED,MAAM,EAAE,0BAA0B,EAAE,GAAG,KAAK,CAAC,KAAK,CAAC,cAAc,CAAC;IAClE,IACE,CAAC,eAAe,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,0BAA0B,CAAC,CAAC;QACxF,CAAC,oBAAoB,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,0BAA0B,CAAC,CAAC;QAC7F,CAAC,eAAe,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,0BAA0B,CAAC,CAAC;QACxF,CAAC,qBAAqB,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,IAAI,0BAA0B,CAAC,CAAC,EAC9F;QACA,IAAI,eAAe,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAC1D,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,cAAc;gBAChC,CAAC,CAAC,KAAK,CAAC,iBAAiB;gBACzB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;oBACpC,CAAC,CAAC,KAAK,CAAC,qBAAqB;oBAC7B,CAAC,CAAC,KAAK,CAAC,cAAc,CACzB,CAAC;SACH;QAED,IAAI,qBAAqB,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAChE,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,WAAW;gBAC7B,CAAC,CAAC,KAAK,CAAC,qBAAqB;gBAC7B,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,aAAa;oBACnC,CAAC,CAAC,KAAK,CAAC,sBAAsB;oBAC9B,CAAC,CAAC,KAAK,CAAC,iBAAiB,CAC5B,CAAC;SACH;QAED,IAAI,eAAe,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAC1D,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,WAAW;gBAC7B,CAAC,CAAC,KAAK,CAAC,iBAAiB;gBACzB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,aAAa;oBACnC,CAAC,CAAC,KAAK,CAAC,mBAAmB;oBAC3B,CAAC,CAAC,KAAK,CAAC,cAAc,CACzB,CAAC;SACH;QACD,IAAI,oBAAoB,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAC/D,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,cAAc;gBAChC,CAAC,CAAC,KAAK,CAAC,mBAAmB;gBAC3B,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;oBACpC,CAAC,CAAC,KAAK,CAAC,sBAAsB;oBAC9B,CAAC,CAAC,KAAK,CAAC,gBAAgB,CAC3B,CAAC;SACH;QAGD,IACE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,kBAAkB,EAAE;YAExD,KAAK,CAAC,UAAU,GAAG,CAAC;YACpB,CAAC,UAAU,CAAC,IAAI,KAAK,MAAM,IAAI,UAAU,CAAC,IAAI,KAAK,cAAc,IAAI,UAAU,CAAC,IAAI,KAAK,cAAc,CAAC,EACxG;YACA,MAAM,KAAK,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,KAAK,CAAC,kBAAkB,EAAE,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;YAC3G,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,kBAAkB,EAAE,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;gBAC3F,KAAK,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;aAC7B,CAAC,CAAC;YACH,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;gBACnC,OAAO,EAAE,KAAK,GAAG,CAAC;aACnB,CAAC,CAAC;SACJ;QACD,IAEE,KAAK,CAAC,uBAAuB,EAAE,GAAG,CAAC;YACnC,KAAK,CAAC,gBAAgB,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC;YAC3C,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,KAAK,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;YAClG,CAAC,UAAU,CAAC,IAAI,KAAK,MAAM,IAAI,UAAU,CAAC,IAAI,KAAK,cAAc,IAAI,UAAU,CAAC,IAAI,KAAK,cAAc,CAAC,EACxG;YACA,MAAM,KAAK,GAAG,KAAK,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;YAC/E,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC9B,KAAK,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;aAC7B,CAAC,CAAC;YACH,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;gBACnC,OAAO,EAAE,KAAK,GAAG,SAAS,GAAG,CAAC;aAC/B,CAAC,CAAC;SACJ;QACD,IACE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM;YACnE,KAAK,CAAC,SAAS,GAAG,CAAC;YACnB,CAAC,UAAU,CAAC,IAAI,KAAK,MAAM,IAAI,UAAU,CAAC,IAAI,KAAK,WAAW,IAAI,UAAU,CAAC,IAAI,KAAK,aAAa,CAAC,EACpG;YACA,MAAM,MAAM,GACV,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;YAC3G,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;gBACtG,MAAM,EAAE,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;aAChC,CAAC,CAAC;YACH,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;gBACnC,OAAO,EAAE,MAAM,GAAG,CAAC;aACpB,CAAC,CAAC;SACJ;QACD,IACE,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC;YAC3C,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC;YAC5C,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC;YACpG,CAAC,UAAU,CAAC,IAAI,KAAK,MAAM,IAAI,UAAU,CAAC,IAAI,KAAK,WAAW,IAAI,UAAU,CAAC,IAAI,KAAK,aAAa,CAAC,EACpG;YACA,MAAM,MAAM,GAAG,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;YACjF,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC9B,MAAM,EAAE,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;aAChC,CAAC,CAAC;YACH,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;gBACnC,OAAO,EAAE,MAAM,GAAG,UAAU,GAAG,CAAC;aACjC,CAAC,CAAC;SACJ;KAEF;SAAM;QACL,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,MAAM;YACxB,CAAC,CAAC,KAAK,CAAC,SAAS;YACjB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;gBACpC,CAAC,CAAC,KAAK,CAAC,cAAc;gBACtB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,WAAW;oBACjC,CAAC,CAAC,KAAK,CAAC,cAAc;oBACtB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;wBACpC,CAAC,CAAC,KAAK,CAAC,iBAAiB;wBACzB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,gBAAgB;4BACtC,CAAC,CAAC,KAAK,CAAC,mBAAmB;4BAC3B,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,aAAa;gCACnC,CAAC,CAAC,KAAK,CAAC,gBAAgB;gCACxB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,kBAAkB;oCACxC,CAAC,CAAC,KAAK,CAAC,qBAAqB;oCAC7B,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;wCACpC,CAAC,CAAC,KAAK,CAAC,iBAAiB;wCACzB,CAAC,CAAC,KAAK,CAAC,sBAAsB,CACjC,CAAC;KACH;IAID,IAAI,QAAQ,GAAG,CAAC,CAAC;IACjB,IAAI,OAAO,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,QAAQ,EAAE;QAC3D,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;KAC/D;IACD,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE;QACjC,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,KAAK,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,QAAQ;SAClD,CAAC,CAAC;KAIJ;IACD,IAAI,QAAQ,KAAK,CAAC,EAAE;QAClB,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,QAAQ;YACzC,KAAK,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,QAAQ;SAClD,CAAC,CAAC;KAKJ;IACD,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE;QACjC,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,MAAM,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,QAAQ;SACpD,CAAC,CAAC;KAIJ;IACD,IAAI,QAAQ,KAAK,CAAC,EAAE;QAClB,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,QAAQ;YACzC,MAAM,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,QAAQ;SACpD,CAAC,CAAC;KAKJ;AAEH,CAAC;AAED,SAAgB,sBAAsB,CACpC,KAAiB,EACjB,WAAoD,EACpD,sBAA+B,IAAI;IAEnC,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,WAAW,GAAG,WAAW,CAAC,KAAK,CAAC,GAAG,CAAC;IAC1C,MAAM,WAAW,GAAG,WAAW,CAAC,KAAK,CAAC,GAAG,CAAC;IAC1C,MAAM,SAAS,GAAG,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC;IACtC,MAAM,SAAS,GAAG,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC;IACtC,MAAM,aAAa,GAAG,WAAW,CAAC,aAAa,CAAC;IAEhD,IAAI,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7D,IAAI,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7D,IAAI,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;IAC5E,IAAI,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;IAE5E,MAAM,iBAAiB,GAAG,GAAG,EAAE;QAC7B,IAAI,QAAQ,GAAG,KAAK,CAAC;QACrB,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,IAAI,GAAG,KAAK,QAAQ,EAAE;gBACpB,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;oBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;wBAC9C,SAAS;qBACV;oBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;oBACpD,IAAI,SAAS,IAAI,SAAS,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,EAAE;wBAC/C,QAAQ,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC;wBAC/B,QAAQ,GAAG,IAAI,CAAC;wBAChB,MAAM;qBACP;iBACF;aACF;YACD,IAAI,CAAC,QAAQ,IAAI,GAAG,KAAK,MAAM,EAAE;gBAC/B,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;oBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;wBAC9C,SAAS;qBACV;oBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;oBACpD,IAAI,SAAS,IAAI,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE;wBACzE,MAAM,GAAG,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC;wBAC3B,QAAQ,GAAG,IAAI,CAAC;wBAChB,MAAM;qBACP;iBACF;aACF;YAED,IAAI,QAAQ,EAAE;gBACZ,MAAM;aACP;SACF;QACD,IAAI,CAAC,QAAQ,EAAE;YACb,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;gBAC7C,IAAI,GAAG,KAAK,QAAQ,EAAE;oBACpB,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;wBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;4BAC9C,SAAS;yBACV;wBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;wBACpD,IAAI,SAAS,IAAI,SAAS,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,EAAE;4BAC/C,QAAQ,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC;4BAC/B,QAAQ,GAAG,IAAI,CAAC;4BAChB,MAAM;yBACP;qBACF;iBACF;gBACD,IAAI,CAAC,QAAQ,IAAI,GAAG,KAAK,MAAM,EAAE;oBAC/B,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;wBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;4BAC9C,SAAS;yBACV;wBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;wBACpD,IAAI,SAAS,IAAI,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE;4BACzE,MAAM,GAAG,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC;4BAC3B,QAAQ,GAAG,IAAI,CAAC;4BAChB,MAAM;yBACP;qBACF;iBACF;gBAED,IAAI,QAAQ,EAAE;oBACZ,MAAM;iBACP;aACF;SACF;QACD,IAAI,QAAQ,EAAE;YACZ,iBAAiB,EAAE,CAAC;SACrB;IACH,CAAC,CAAC;IACF,IAAI,mBAAmB,EAAE;QACvB,iBAAiB,EAAE,CAAC;QACpB,IAAI,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,WAAW,CAAC,GAAG,CAAC,GAAG,EAAE;YAC/C,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;YACnD,WAAW,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;SAClD;aAAM;YACL,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;YACnD,WAAW,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;SAClD;QACD,IAAI,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,WAAW,CAAC,GAAG,CAAC,GAAG,EAAE;YAC/C,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;YACnD,WAAW,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;SAClD;aAAM;YACL,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;YACnD,WAAW,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;SAClD;KACF;IAED,KAAK,CAAC,wBAAwB,CAAC,OAAO,CACpC,CAAC,UAAsE,EAAE,GAAW,EAAE,EAAE;;QACtF,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;QACzB,MAAA,UAAU,CAAC,UAAU,0CAAE,MAAM,EAAE,CAAC;IAClC,CAAC,CACF,CAAC;IACF,KAAK,CAAC,wBAAwB,GAAG,IAAI,GAAG,EAAE,CAAC;IAE3C,MAAM,EACJ,aAAa,EACb,kBAAkB,EAClB,gBAAgB,EAChB,sBAAsB,EACtB,QAAQ,EACR,gBAAgB,EAChB,wBAAwB,EACxB,0BAA0B,EAC1B,2BAA2B,EAC5B,GAAG,IAAA,yCAA8B,EAAC,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAG9E,IAAI,gBAAgB,EAAE;QACpB,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,CAAC,gBAAgB,EAAE,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;QACpE,KAAK,CAAC,sBAAsB,CAC1B,QAAQ,EACR,QAAQ,EACR,YAAY,EACZ,YAAY,EACZ,cAAc,EACd,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,wBAAwB,EAAE;QAC5B,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,CAAC;QACtF,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,CAAC,kBAAkB,EAAE,CAAC,gBAAgB,CAAC,CAAC;QACzE,KAAK,CAAC,sBAAsB,CAC1B,cAAc,EACd,QAAQ,EACR,MAAM,EACN,YAAY,EACZ,gBAAgB,EAChB,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IAED,IAAI,0BAA0B,EAAE;QAC9B,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;QACvF,MAAM,WAAW,GAAG,CAAC,CAAC,aAAa,EAAE,CAAC,sBAAsB,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAC1E,KAAK,CAAC,sBAAsB,CAC1B,QAAQ,EACR,cAAc,EACd,YAAY,EACZ,MAAM,EACN,kBAAkB,EAClB,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,2BAA2B,EAAE;QAC/B,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,CAAC;QACtF,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;QACvF,MAAM,WAAW,GAAG,CAAC,CAAC,kBAAkB,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,sBAAsB,CAAC,CAAC;QAC/E,KAAK,CAAC,sBAAsB,CAC1B,cAAc,EACd,cAAc,EACd,MAAM,EACN,MAAM,EACN,mBAAmB,EACnB,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,gBAAgB,EAAE;QACpB,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QAC5F,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QACtE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,CAAC,wBAAwB,EAAE,CAAC,QAAQ,EAAE,CAAC,gBAAgB,CAAC,CAAC;QACpF,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,QAAQ,EACR,kBAAkB,EAClB,kBAAkB,EAClB,cAAc,EACd,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,sBAAsB,EAAE;QAC1B,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QAC5F,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;QAC7F,MAAM,WAAW,GAAG,CAAC,CAAC,QAAQ,EAAE,CAAC,2BAA2B,EAAE,IAAI,EAAE,CAAC,0BAA0B,CAAC,CAAC;QACjG,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,oBAAoB,EACpB,kBAAkB,EAClB,MAAM,EACN,cAAc,EACd,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,aAAa,EAAE;QACjB,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC7F,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QACtE,MAAM,WAAW,GAAG,CAAC,CAAC,gBAAgB,EAAE,CAAC,QAAQ,EAAE,CAAC,0BAA0B,EAAE,IAAI,CAAC,CAAC;QACtF,KAAK,CAAC,sBAAsB,CAC1B,QAAQ,EACR,oBAAoB,EACpB,kBAAkB,EAClB,kBAAkB,EAClB,WAAW,EACX,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,kBAAkB,EAAE;QACtB,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC7F,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,CAAC;QAC5F,MAAM,WAAW,GAAG,CAAC,CAAC,wBAAwB,EAAE,IAAI,EAAE,CAAC,2BAA2B,EAAE,CAAC,QAAQ,CAAC,CAAC;QAC/F,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,oBAAoB,EACpB,MAAM,EACN,kBAAkB,EAClB,aAAa,EACb,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,QAAQ,EAAE;QACZ,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QAC5F,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC7F,MAAM,WAAW,GAAG,CAAC,CAAC,gBAAgB,EAAE,CAAC,kBAAkB,EAAE,CAAC,sBAAsB,EAAE,CAAC,aAAa,CAAC,CAAC;QACtG,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,oBAAoB,EACpB,kBAAkB,EAClB,kBAAkB,EAClB,MAAM,EACN,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;AACH,CAAC;AArQD,wDAqQC;AAED,SAAgB,oBAAoB,CAAC,KAAiB;IACpD,KAAK,CAAC,wBAAwB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACzG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,uBAAuB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACxG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;AACL,CAAC;AAPD,oDAOC;AAED,SAAgB,uBAAuB,CAAC,KAAiB;IACvD,KAAK,CAAC,wBAAwB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACzG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,uBAAuB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACxG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;AACL,CAAC;AAPD,0DAOC","file":"update-select-border.js","sourcesContent":["import { type IRect } from './../../vrender';\nimport type { Scenegraph } from '../scenegraph';\nimport type { CellRange, CellSubLocation } from '../../ts-types';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\nimport { calculateCellRangeDistribution } from '../utils/cell-pos';\nimport { TABLE_EVENT_TYPE } from '../../core/TABLE_EVENT_TYPE';\n\nexport function updateAllSelectComponent(scene: Scenegraph) {\n scene.customSelectedRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n updateComponent(selectComp, key, scene);\n });\n\n scene.selectingRangeComponents.forEach(\n (selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation }, key: string) => {\n updateComponent(selectComp, key, scene);\n }\n );\n scene.selectedRangeComponents.forEach(\n (selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation }, key: string) => {\n updateComponent(selectComp, key, scene);\n }\n );\n}\n\nfunction updateComponent(\n selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation },\n key: string,\n scene: Scenegraph\n) {\n const table = scene.table;\n const [startColStr, startRowStr, endColStr, endRowStr] = key.split('-');\n const startCol = parseInt(startColStr, 10);\n const startRow = parseInt(startRowStr, 10);\n const endCol = parseInt(endColStr, 10);\n const endRow = parseInt(endRowStr, 10);\n // 下面为计算选中区域使用的行列值\n let computeRectCellRangeStartCol = startCol;\n let computeRectCellRangeStartRow = startRow;\n let computeRectCellRangeEndCol = endCol;\n let computeRectCellRangeEndRow = endRow;\n // 下面逻辑根据选中区域所属表格部分 来判断可视区域内容的选中单元格范围\n let visibleCellRange;\n switch (selectComp.role) {\n case 'rowHeader':\n visibleCellRange = table.getBodyVisibleRowRange();\n if (visibleCellRange) {\n computeRectCellRangeStartRow = Math.max(startRow, visibleCellRange.rowStart - 1);\n computeRectCellRangeEndRow = Math.min(endRow, visibleCellRange.rowEnd + 1);\n }\n break;\n case 'columnHeader':\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartCol = Math.max(startCol, visibleCellRange.colStart - 1);\n computeRectCellRangeEndCol = Math.min(endCol, visibleCellRange.colEnd + 1);\n }\n break;\n case 'cornerHeader':\n break;\n case 'bottomFrozen':\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartCol = Math.max(startCol, visibleCellRange.colStart - 1);\n computeRectCellRangeEndCol = Math.min(endCol, visibleCellRange.colEnd + 1);\n }\n break;\n case 'rightFrozen':\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartRow = Math.max(startRow, visibleCellRange.rowStart - 1);\n computeRectCellRangeEndRow = Math.min(endRow, visibleCellRange.rowEnd + 1);\n }\n break;\n case 'rightTopCorner':\n break;\n case 'leftBottomCorner':\n break;\n case 'rightBottomCorner':\n break;\n default:\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartRow = Math.max(startRow, visibleCellRange.rowStart - 1);\n computeRectCellRangeEndRow = Math.min(endRow, visibleCellRange.rowEnd + 1);\n computeRectCellRangeStartCol = Math.max(startCol, visibleCellRange.colStart - 1);\n computeRectCellRangeEndCol = Math.min(endCol, visibleCellRange.colEnd + 1);\n }\n break;\n }\n // const cellRange = table.getCellRange(startCol, startRow);\n // const colsWidth = table.getColsWidth(cellRange.start.col, endCol);\n // const rowsHeight = table.getRowsHeight(cellRange.start.row, endRow);\n const colsWidth = table.getColsWidth(computeRectCellRangeStartCol, computeRectCellRangeEndCol);\n const rowsHeight = table.getRowsHeight(computeRectCellRangeStartRow, computeRectCellRangeEndRow);\n\n const firstCellBound = scene.highPerformanceGetCell(\n computeRectCellRangeStartCol,\n computeRectCellRangeStartRow\n ).globalAABBBounds;\n\n selectComp.rect.setAttributes({\n x: firstCellBound.x1 - scene.tableGroup.attribute.x, //坐标xy在下面的逻辑中会做适当调整\n y: firstCellBound.y1 - scene.tableGroup.attribute.y,\n width: colsWidth,\n height: rowsHeight,\n visible: true\n });\n\n if (table.hasListeners(TABLE_EVENT_TYPE.AFTER_UPDATE_SELECT_BORDER_HEIGHT)) {\n table.fireListeners(TABLE_EVENT_TYPE.AFTER_UPDATE_SELECT_BORDER_HEIGHT, {\n startRow: computeRectCellRangeStartRow,\n endRow: computeRectCellRangeEndRow,\n currentHeight: rowsHeight,\n selectComp\n });\n }\n if (selectComp.fillhandle) {\n const fillHandle = scene.table.options.excelOptions?.fillHandle;\n let visible = true;\n if (typeof fillHandle === 'function') {\n visible = fillHandle({ selectRanges: scene.table.stateManager.select.ranges, table: scene.table });\n }\n //#region 计算填充柄小方块的位置\n\n let lastCellBound;\n let handlerX;\n //当选择区域没有到到最后一列时\n if (endCol < table.colCount - 1) {\n lastCellBound = scene.highPerformanceGetCell(endCol, endRow).globalAABBBounds;\n handlerX = lastCellBound.x2 - scene.tableGroup.attribute.x - 3;\n } else {\n // 最后一列\n // computeRectCellRangeStartCol 而且是第一列时\n if (startCol === 0) {\n //解决issue #4376 但还是有问题当存在冻结的时候。以及需要处理类似情况下面逻辑最后一行的情况\n lastCellBound = scene.highPerformanceGetCell(0, endRow).globalAABBBounds;\n handlerX = lastCellBound.x1 - scene.tableGroup.attribute.x;\n } else {\n lastCellBound = scene.highPerformanceGetCell(startCol - 1, endRow).globalAABBBounds;\n handlerX = lastCellBound.x2 - scene.tableGroup.attribute.x - 3;\n }\n }\n // const handlerX = lastCellBound.x2 - scene.tableGroup.attribute.x - 3;\n //当选择区域没有到到最后一行时\n if (endRow < table.rowCount - 1) {\n lastCellBound = scene.highPerformanceGetCell(endCol, endRow).globalAABBBounds;\n } else {\n // 最后一行\n lastCellBound = scene.highPerformanceGetCell(endCol, startRow - 1).globalAABBBounds;\n }\n const handlerY = lastCellBound.y2 - scene.tableGroup.attribute.y - 3;\n //#endregion\n\n selectComp.fillhandle?.setAttributes({\n x: handlerX, // 调整小方块位置\n y: handlerY, // 调整小方块位置\n width: 6,\n height: 6,\n visible\n });\n }\n\n //#region 判断是不是按着表头部分的选中框 因为绘制层级的原因 线宽会被遮住一半,因此需要动态调整层级\n let isNearRowHeader = table.frozenColCount ? startCol === table.frozenColCount : false;\n if (!isNearRowHeader && table.frozenColCount && table.scrollLeft > 0 && startCol >= table.frozenColCount) {\n const startColRelativePosition = table.getColsWidth(0, startCol - 1) - table.scrollLeft;\n if (startColRelativePosition < table.getFrozenColsWidth()) {\n isNearRowHeader = true;\n }\n }\n\n let isNearRightRowHeader = table.rightFrozenColCount\n ? table.rightFrozenColCount > 0 && endCol === table.colCount - table.rightFrozenColCount - 1\n : false;\n if (!isNearRightRowHeader && table.rightFrozenColCount && endCol < table.colCount - table.rightFrozenColCount) {\n const endColRelativePosition = table.getColsWidth(0, endCol) - table.scrollLeft;\n if (endColRelativePosition > table.tableNoFrameWidth - table.getRightFrozenColsWidth()) {\n isNearRightRowHeader = true;\n }\n }\n\n let isNearColHeader = table.frozenRowCount ? startRow === table.frozenRowCount : true;\n if (!isNearColHeader && table.frozenRowCount && table.scrollTop > 0 && startRow >= table.frozenRowCount) {\n const startRowRelativePosition = table.getRowsHeight(0, startRow - 1) - table.scrollTop;\n if (startRowRelativePosition < table.getFrozenRowsHeight()) {\n isNearColHeader = true;\n }\n }\n\n let isNearBottomColHeader = table.bottomFrozenRowCount\n ? endRow === table.rowCount - table.bottomFrozenRowCount - 1\n : false;\n if (!isNearBottomColHeader && table.bottomFrozenRowCount && endRow < table.rowCount - table.bottomFrozenRowCount) {\n const endRowRelativePosition = table.getRowsHeight(0, endRow) - table.scrollTop;\n if (endRowRelativePosition > table.tableNoFrameHeight - table.getBottomFrozenRowsHeight()) {\n isNearBottomColHeader = true;\n }\n }\n\n const { dynamicUpdateSelectionSize } = table.theme.selectionStyle;\n if (\n (isNearRowHeader && (selectComp.rect.attribute.stroke[3] || dynamicUpdateSelectionSize)) ||\n (isNearRightRowHeader && (selectComp.rect.attribute.stroke[1] || dynamicUpdateSelectionSize)) ||\n (isNearColHeader && (selectComp.rect.attribute.stroke[0] || dynamicUpdateSelectionSize)) ||\n (isNearBottomColHeader && (selectComp.rect.attribute.stroke[2] || dynamicUpdateSelectionSize))\n ) {\n if (isNearRowHeader && selectComp.rect.attribute.stroke[3]) {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'columnHeader'\n ? scene.cornerHeaderGroup\n : selectComp.role === 'bottomFrozen'\n ? scene.leftBottomCornerGroup\n : scene.rowHeaderGroup\n );\n }\n\n if (isNearBottomColHeader && selectComp.rect.attribute.stroke[2]) {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'rowHeader'\n ? scene.leftBottomCornerGroup\n : selectComp.role === 'rightFrozen'\n ? scene.rightBottomCornerGroup\n : scene.bottomFrozenGroup\n );\n }\n\n if (isNearColHeader && selectComp.rect.attribute.stroke[0]) {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'rowHeader'\n ? scene.cornerHeaderGroup\n : selectComp.role === 'rightFrozen'\n ? scene.rightTopCornerGroup\n : scene.colHeaderGroup\n );\n }\n if (isNearRightRowHeader && selectComp.rect.attribute.stroke[1]) {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'columnHeader'\n ? scene.rightTopCornerGroup\n : selectComp.role === 'bottomFrozen'\n ? scene.rightBottomCornerGroup\n : scene.rightFrozenGroup\n );\n }\n\n //#region 调整层级后 滚动情况下会出现绘制范围出界 如body的选中框 渲染在了rowheader上面,所有需要调整选中框rect的 边界\n if (\n selectComp.rect.attribute.x < table.getFrozenColsWidth() &&\n // selectComp.rect.attribute.x + selectComp.rect.attribute.width > scene.rowHeaderGroup.attribute.width &&\n table.scrollLeft > 0 &&\n (selectComp.role === 'body' || selectComp.role === 'columnHeader' || selectComp.role === 'bottomFrozen')\n ) {\n const width = selectComp.rect.attribute.width - (table.getFrozenColsWidth() - selectComp.rect.attribute.x);\n selectComp.rect.setAttributes({\n x: selectComp.rect.attribute.x + (table.getFrozenColsWidth() - selectComp.rect.attribute.x),\n width: width > 0 ? width : 0\n });\n selectComp.fillhandle?.setAttributes({\n visible: width > 0\n });\n }\n if (\n // selectComp.rect.attribute.x < scene.rightFrozenGroup.attribute.x &&\n table.getRightFrozenColsWidth() > 0 && // right冻结列存在的情况下\n scene.rightFrozenGroup.attribute.height > 0 &&\n selectComp.rect.attribute.x + selectComp.rect.attribute.width > scene.rightFrozenGroup.attribute.x &&\n (selectComp.role === 'body' || selectComp.role === 'columnHeader' || selectComp.role === 'bottomFrozen')\n ) {\n const width = scene.rightFrozenGroup.attribute.x - selectComp.rect.attribute.x;\n selectComp.rect.setAttributes({\n x: selectComp.rect.attribute.x,\n width: width > 0 ? width : 0\n });\n selectComp.fillhandle?.setAttributes({\n visible: width - colsWidth > 0\n });\n }\n if (\n selectComp.rect.attribute.y < scene.colHeaderGroup.attribute.height &&\n table.scrollTop > 0 &&\n (selectComp.role === 'body' || selectComp.role === 'rowHeader' || selectComp.role === 'rightFrozen')\n ) {\n const height =\n selectComp.rect.attribute.height - (scene.colHeaderGroup.attribute.height - selectComp.rect.attribute.y);\n selectComp.rect.setAttributes({\n y: selectComp.rect.attribute.y + (scene.colHeaderGroup.attribute.height - selectComp.rect.attribute.y),\n height: height > 0 ? height : 0\n });\n selectComp.fillhandle?.setAttributes({\n visible: height > 0\n });\n }\n if (\n scene.bottomFrozenGroup.attribute.width > 0 &&\n scene.bottomFrozenGroup.attribute.height > 0 &&\n selectComp.rect.attribute.y + selectComp.rect.attribute.height > scene.bottomFrozenGroup.attribute.y &&\n (selectComp.role === 'body' || selectComp.role === 'rowHeader' || selectComp.role === 'rightFrozen')\n ) {\n const height = scene.bottomFrozenGroup.attribute.y - selectComp.rect.attribute.y;\n selectComp.rect.setAttributes({\n y: selectComp.rect.attribute.y,\n height: height > 0 ? height : 0\n });\n selectComp.fillhandle?.setAttributes({\n visible: height - rowsHeight > 0\n });\n }\n //#endregion\n } else {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'body'\n ? scene.bodyGroup\n : selectComp.role === 'columnHeader'\n ? scene.colHeaderGroup\n : selectComp.role === 'rowHeader'\n ? scene.rowHeaderGroup\n : selectComp.role === 'cornerHeader'\n ? scene.cornerHeaderGroup\n : selectComp.role === 'rightTopCorner'\n ? scene.rightTopCornerGroup\n : selectComp.role === 'rightFrozen'\n ? scene.rightFrozenGroup\n : selectComp.role === 'leftBottomCorner'\n ? scene.leftBottomCornerGroup\n : selectComp.role === 'bottomFrozen'\n ? scene.bottomFrozenGroup\n : scene.rightBottomCornerGroup\n );\n }\n //#endregion\n\n //#region 处理边缘被截问题\n let diffSize = 0;\n if (typeof selectComp.rect.attribute.lineWidth === 'number') {\n diffSize = Math.ceil(selectComp.rect.attribute.lineWidth / 2);\n }\n if (endCol === table.colCount - 1) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[1] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n width: selectComp.rect.attribute.width - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // width: selectComp.rect.attribute.width - diffSize\n // });\n }\n if (startCol === 0) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[3] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n x: selectComp.rect.attribute.x + diffSize,\n width: selectComp.rect.attribute.width - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // x: selectComp.rect.attribute.x + diffSize,\n // width: selectComp.rect.attribute.width - diffSize\n // });\n }\n if (endRow === table.rowCount - 1) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[2] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n height: selectComp.rect.attribute.height - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // height: selectComp.rect.attribute.height - diffSize\n // });\n }\n if (startRow === 0) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[0] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n y: selectComp.rect.attribute.y + diffSize,\n height: selectComp.rect.attribute.height - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // y: selectComp.rect.attribute.y + diffSize,\n // height: selectComp.rect.attribute.height - diffSize\n // });\n }\n //#endregion\n}\n\nexport function updateCellSelectBorder(\n scene: Scenegraph,\n selectRange: CellRange & { skipBodyMerge?: boolean },\n ifExtendSelectRange: boolean = true\n) {\n const table = scene.table;\n const newStartCol = selectRange.start.col;\n const newStartRow = selectRange.start.row;\n const newEndCol = selectRange.end.col;\n const newEndRow = selectRange.end.row;\n const skipBodyMerge = selectRange.skipBodyMerge;\n\n let startCol = Math.max(Math.min(newEndCol, newStartCol), 0);\n let startRow = Math.max(Math.min(newEndRow, newStartRow), 0);\n let endCol = Math.min(Math.max(newEndCol, newStartCol), table.colCount - 1);\n let endRow = Math.min(Math.max(newEndRow, newStartRow), table.rowCount - 1);\n //#region region 校验四周的单元格有没有合并的情况,如有则扩大范围\n const extendSelectRange = () => {\n let isExtend = false;\n for (let col = startCol; col <= endCol; col++) {\n if (col === startCol) {\n for (let row = startRow; row <= endRow; row++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && mergeInfo.start.col < startCol) {\n startCol = mergeInfo.start.col;\n isExtend = true;\n break;\n }\n }\n }\n if (!isExtend && col === endCol) {\n for (let row = startRow; row <= endRow; row++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && Math.min(mergeInfo.end.col, table.colCount - 1) > endCol) {\n endCol = mergeInfo.end.col;\n isExtend = true;\n break;\n }\n }\n }\n\n if (isExtend) {\n break;\n }\n }\n if (!isExtend) {\n for (let row = startRow; row <= endRow; row++) {\n if (row === startRow) {\n for (let col = startCol; col <= endCol; col++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && mergeInfo.start.row < startRow) {\n startRow = mergeInfo.start.row;\n isExtend = true;\n break;\n }\n }\n }\n if (!isExtend && row === endRow) {\n for (let col = startCol; col <= endCol; col++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && Math.min(mergeInfo.end.row, table.rowCount - 1) > endRow) {\n endRow = mergeInfo.end.row;\n isExtend = true;\n break;\n }\n }\n }\n\n if (isExtend) {\n break;\n }\n }\n }\n if (isExtend) {\n extendSelectRange();\n }\n };\n if (ifExtendSelectRange) {\n extendSelectRange();\n if (selectRange.start.col > selectRange.end.col) {\n selectRange.start.col = Math.max(startCol, endCol);\n selectRange.end.col = Math.min(startCol, endCol);\n } else {\n selectRange.start.col = Math.min(startCol, endCol);\n selectRange.end.col = Math.max(startCol, endCol);\n }\n if (selectRange.start.row > selectRange.end.row) {\n selectRange.start.row = Math.max(startRow, endRow);\n selectRange.end.row = Math.min(startRow, endRow);\n } else {\n selectRange.start.row = Math.min(startRow, endRow);\n selectRange.end.row = Math.max(startRow, endRow);\n }\n }\n //#endregion\n scene.selectingRangeComponents.forEach(\n (selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.delete();\n selectComp.fillhandle?.delete();\n }\n );\n scene.selectingRangeComponents = new Map();\n\n const {\n needRowHeader,\n needRightRowHeader,\n needColumnHeader,\n needBottomColumnHeader,\n needBody,\n needCornerHeader,\n needRightTopCornerHeader,\n needLeftBottomCornerHeader,\n needRightBottomCornerHeader\n } = calculateCellRangeDistribution(startCol, startRow, endCol, endRow, table);\n\n // TODO 可以尝试不拆分三个表头和body【前提是theme中合并配置】 用一个SelectBorder 需要结合clip,并动态设置border的范围【依据区域范围 已经是否跨表头及body】\n if (needCornerHeader) {\n const cornerEndCol = Math.min(endCol, table.frozenColCount - 1);\n const cornerEndRow = Math.min(endRow, table.frozenRowCount - 1);\n const strokeArray = [true, !needColumnHeader, !needRowHeader, true];\n scene.createCellSelectBorder(\n startCol,\n startRow,\n cornerEndCol,\n cornerEndRow,\n 'cornerHeader',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRightTopCornerHeader) {\n const cornerStartCol = Math.max(startCol, table.colCount - table.rightFrozenColCount);\n const cornerEndRow = Math.min(endRow, table.frozenRowCount - 1);\n const strokeArray = [true, true, !needRightRowHeader, !needColumnHeader];\n scene.createCellSelectBorder(\n cornerStartCol,\n startRow,\n endCol,\n cornerEndRow,\n 'rightTopCorner',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n\n if (needLeftBottomCornerHeader) {\n const cornerEndCol = Math.min(endCol, table.frozenColCount - 1);\n const cornerStartRow = Math.max(startRow, table.rowCount - table.bottomFrozenRowCount);\n const strokeArray = [!needRowHeader, !needBottomColumnHeader, true, true];\n scene.createCellSelectBorder(\n startCol,\n cornerStartRow,\n cornerEndCol,\n endRow,\n 'leftBottomCorner',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRightBottomCornerHeader) {\n const cornerStartCol = Math.max(startCol, table.colCount - table.rightFrozenColCount);\n const cornerStartRow = Math.max(startRow, table.rowCount - table.bottomFrozenRowCount);\n const strokeArray = [!needRightRowHeader, true, true, !needBottomColumnHeader];\n scene.createCellSelectBorder(\n cornerStartCol,\n cornerStartRow,\n endCol,\n endRow,\n 'rightBottomCorner',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needColumnHeader) {\n const columnHeaderStartCol = Math.max(startCol, table.frozenColCount);\n const columnHeaderEndCol = Math.min(endCol, table.colCount - table.rightFrozenColCount - 1);\n const columnHeaderEndRow = Math.min(endRow, table.frozenRowCount - 1);\n const strokeArray = [true, !needRightTopCornerHeader, !needBody, !needCornerHeader];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n startRow,\n columnHeaderEndCol,\n columnHeaderEndRow,\n 'columnHeader',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needBottomColumnHeader) {\n const columnHeaderStartCol = Math.max(startCol, table.frozenColCount);\n const columnHeaderEndCol = Math.min(endCol, table.colCount - table.rightFrozenColCount - 1);\n const columnHeaderStartRow = Math.max(startRow, table.rowCount - table.bottomFrozenRowCount);\n const strokeArray = [!needBody, !needRightBottomCornerHeader, true, !needLeftBottomCornerHeader];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n columnHeaderStartRow,\n columnHeaderEndCol,\n endRow,\n 'bottomFrozen',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRowHeader) {\n const columnHeaderStartRow = Math.max(startRow, table.frozenRowCount);\n const columnHeaderEndRow = Math.min(endRow, table.rowCount - table.bottomFrozenRowCount - 1);\n const columnHeaderEndCol = Math.min(endCol, table.frozenColCount - 1);\n const strokeArray = [!needCornerHeader, !needBody, !needLeftBottomCornerHeader, true];\n scene.createCellSelectBorder(\n startCol,\n columnHeaderStartRow,\n columnHeaderEndCol,\n columnHeaderEndRow,\n 'rowHeader',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRightRowHeader) {\n const columnHeaderStartRow = Math.max(startRow, table.frozenRowCount);\n const columnHeaderEndRow = Math.min(endRow, table.rowCount - table.bottomFrozenRowCount - 1);\n const columnHeaderStartCol = Math.max(startCol, table.colCount - table.rightFrozenColCount);\n const strokeArray = [!needRightTopCornerHeader, true, !needRightBottomCornerHeader, !needBody];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n columnHeaderStartRow,\n endCol,\n columnHeaderEndRow,\n 'rightFrozen',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needBody) {\n const columnHeaderStartCol = Math.max(startCol, table.frozenColCount);\n const columnHeaderStartRow = Math.max(startRow, table.frozenRowCount);\n const columnHeaderEndCol = Math.min(endCol, table.colCount - table.rightFrozenColCount - 1);\n const columnHeaderEndRow = Math.min(endRow, table.rowCount - table.bottomFrozenRowCount - 1);\n const strokeArray = [!needColumnHeader, !needRightRowHeader, !needBottomColumnHeader, !needRowHeader];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n columnHeaderStartRow,\n columnHeaderEndCol,\n columnHeaderEndRow,\n 'body',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n}\n\nexport function hideCellSelectBorder(scene: Scenegraph) {\n scene.selectingRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 0);\n });\n scene.selectedRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 0);\n });\n}\n\nexport function restoreCellSelectBorder(scene: Scenegraph) {\n scene.selectingRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 1);\n });\n scene.selectedRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 1);\n });\n}\n"]}
1
+ {"version":3,"sources":["../src/scenegraph/select/update-select-border.ts"],"names":[],"mappings":";;;AAGA,4DAA2D;AAC3D,gDAAmE;AACnE,kEAA+D;AAE/D,SAAgB,wBAAwB,CAAC,KAAiB;IAKxD,KAAK,CAAC,6BAA6B,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QAC9G,eAAe,CAAC,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC,CAAC,CAAC;IAEH,KAAK,CAAC,wBAAwB,CAAC,OAAO,CACpC,CAAC,UAAsE,EAAE,GAAW,EAAE,EAAE;QACtF,eAAe,CAAC,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC,CACF,CAAC;IACF,KAAK,CAAC,uBAAuB,CAAC,OAAO,CACnC,CAAC,UAAsE,EAAE,GAAW,EAAE,EAAE;QACtF,eAAe,CAAC,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC,CACF,CAAC;AACJ,CAAC;AAnBD,4DAmBC;AAED,SAAS,eAAe,CACtB,UAAsE,EACtE,GAAW,EACX,KAAiB;;IAEjB,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAE1B,MAAM,CAAC,WAAW,EAAE,WAAW,EAAE,SAAS,EAAE,SAAS,CAAC,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;IACxE,MAAM,QAAQ,GAAG,QAAQ,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC;IAC3C,MAAM,QAAQ,GAAG,QAAQ,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC;IAC3C,MAAM,MAAM,GAAG,QAAQ,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC;IACvC,MAAM,MAAM,GAAG,QAAQ,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC;IAEvC,IAAI,4BAA4B,GAAG,QAAQ,CAAC;IAC5C,IAAI,4BAA4B,GAAG,QAAQ,CAAC;IAC5C,IAAI,0BAA0B,GAAG,MAAM,CAAC;IACxC,IAAI,0BAA0B,GAAG,MAAM,CAAC;IAExC,IAAI,gBAAgB,CAAC;IACrB,QAAQ,UAAU,CAAC,IAAI,EAAE;QACvB,KAAK,WAAW;YAEd,gBAAgB,GAAG,KAAK,CAAC,sBAAsB,EAAE,CAAC;YAClD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,cAAc;YAEjB,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,cAAc;YACjB,MAAM;QACR,KAAK,cAAc;YAEjB,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,aAAa;YAEhB,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,gBAAgB;YACnB,MAAM;QACR,KAAK,kBAAkB;YACrB,MAAM;QACR,KAAK,mBAAmB;YACtB,MAAM;QACR;YAEE,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;gBAC3E,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;KACT;IAID,MAAM,SAAS,GAAG,KAAK,CAAC,YAAY,CAAC,4BAA4B,EAAE,0BAA0B,CAAC,CAAC;IAC/F,MAAM,UAAU,GAAG,KAAK,CAAC,aAAa,CAAC,4BAA4B,EAAE,0BAA0B,CAAC,CAAC;IAEjG,MAAM,YAAY,GAAG,KAAK,CAAC,qBAAqB,CAAC,UAAU,CAAC,IAAI,CAAC,CAAC;IAClE,MAAM,OAAO,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,MAAA,YAAY,CAAC,SAAS,CAAC,CAAC,mCAAI,CAAC,CAAC,CAAC;IAC/E,MAAM,OAAO,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,MAAA,YAAY,CAAC,SAAS,CAAC,CAAC,mCAAI,CAAC,CAAC,CAAC;IAG/E,MAAM,cAAc,GAAG,KAAK,CAAC,sBAAsB,CACjD,4BAA4B,EAC5B,4BAA4B,CAC7B,CAAC,gBAAgB,CAAC;IAEnB,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;QAC5B,CAAC,EAAE,cAAc,CAAC,EAAE,GAAG,OAAO;QAC9B,CAAC,EAAE,cAAc,CAAC,EAAE,GAAG,OAAO;QAC9B,KAAK,EAAE,SAAS;QAChB,MAAM,EAAE,UAAU;QAClB,OAAO,EAAE,IAAI;KACd,CAAC,CAAC;IAEH,IAAI,KAAK,CAAC,YAAY,CAAC,mCAAgB,CAAC,iCAAiC,CAAC,EAAE;QAC1E,KAAK,CAAC,aAAa,CAAC,mCAAgB,CAAC,iCAAiC,EAAE;YACtE,QAAQ,EAAE,4BAA4B;YACtC,MAAM,EAAE,0BAA0B;YAClC,aAAa,EAAE,UAAU;YACzB,UAAU;SACX,CAAC,CAAC;KACJ;IACD,IAAI,UAAU,CAAC,UAAU,EAAE;QACzB,MAAM,UAAU,GAAG,MAAA,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,0CAAE,UAAU,CAAC;QAChE,IAAI,OAAO,GAAG,IAAI,CAAC;QACnB,IAAI,OAAO,UAAU,KAAK,UAAU,EAAE;YACpC,OAAO,GAAG,UAAU,CAAC,EAAE,YAAY,EAAE,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,CAAC,MAAM,EAAE,KAAK,EAAE,KAAK,CAAC,KAAK,EAAE,CAAC,CAAC;SACpG;QAMD,IAAI,aAAa,CAAC;QAClB,IAAI,QAAQ,CAAC;QAEb,IAAI,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE;YAC/B,aAAa,GAAG,KAAK,CAAC,sBAAsB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,gBAAgB,CAAC;YAC9E,QAAQ,GAAG,aAAa,CAAC,EAAE,GAAG,OAAO,GAAG,CAAC,CAAC;SAC3C;aAAM;YAGL,IAAI,QAAQ,KAAK,CAAC,EAAE;gBAElB,aAAa,GAAG,KAAK,CAAC,sBAAsB,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC,gBAAgB,CAAC;gBACzE,QAAQ,GAAG,aAAa,CAAC,EAAE,GAAG,OAAO,CAAC;aACvC;iBAAM;gBACL,aAAa,GAAG,KAAK,CAAC,sBAAsB,CAAC,QAAQ,GAAG,CAAC,EAAE,MAAM,CAAC,CAAC,gBAAgB,CAAC;gBACpF,QAAQ,GAAG,aAAa,CAAC,EAAE,GAAG,OAAO,GAAG,CAAC,CAAC;aAC3C;SACF;QAGD,IAAI,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE;YAC/B,aAAa,GAAG,KAAK,CAAC,sBAAsB,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC,gBAAgB,CAAC;SAC/E;aAAM;YAEL,aAAa,GAAG,KAAK,CAAC,sBAAsB,CAAC,MAAM,EAAE,QAAQ,GAAG,CAAC,CAAC,CAAC,gBAAgB,CAAC;SACrF;QACD,MAAM,QAAQ,GAAG,aAAa,CAAC,EAAE,GAAG,OAAO,GAAG,CAAC,CAAC;QAGhD,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;YACnC,CAAC,EAAE,QAAQ;YACX,CAAC,EAAE,QAAQ;YACX,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,CAAC;YACT,OAAO;SACR,CAAC,CAAC;KACJ;IAKD,IAAI,QAAQ,GAAG,CAAC,CAAC;IACjB,IAAI,OAAO,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,QAAQ,EAAE;QAC3D,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;KAC/D;IACD,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE;QACjC,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,KAAK,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,QAAQ;SAClD,CAAC,CAAC;KAIJ;IACD,IAAI,QAAQ,KAAK,CAAC,EAAE;QAClB,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,QAAQ;YACzC,KAAK,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,QAAQ;SAClD,CAAC,CAAC;KAKJ;IACD,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE;QACjC,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,MAAM,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,QAAQ;SACpD,CAAC,CAAC;KAIJ;IACD,IAAI,QAAQ,KAAK,CAAC,EAAE;QAClB,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,QAAQ;YACzC,MAAM,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,QAAQ;SACpD,CAAC,CAAC;KAKJ;AAEH,CAAC;AAED,SAAgB,sBAAsB,CACpC,KAAiB,EACjB,WAAoD,EACpD,sBAA+B,IAAI;IAEnC,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,WAAW,GAAG,WAAW,CAAC,KAAK,CAAC,GAAG,CAAC;IAC1C,MAAM,WAAW,GAAG,WAAW,CAAC,KAAK,CAAC,GAAG,CAAC;IAC1C,MAAM,SAAS,GAAG,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC;IACtC,MAAM,SAAS,GAAG,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC;IACtC,MAAM,aAAa,GAAG,WAAW,CAAC,aAAa,CAAC;IAEhD,IAAI,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7D,IAAI,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7D,IAAI,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;IAC5E,IAAI,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;IAE5E,MAAM,iBAAiB,GAAG,GAAG,EAAE;QAG7B,IAAI,QAAQ,GAAG,KAAK,CAAC;QACrB,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,IAAI,GAAG,KAAK,QAAQ,EAAE;gBACpB,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;oBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;wBAC9C,SAAS;qBACV;oBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;oBACpD,IAAI,SAAS,IAAI,SAAS,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,EAAE;wBAC/C,QAAQ,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC;wBAC/B,QAAQ,GAAG,IAAI,CAAC;wBAChB,MAAM;qBACP;iBACF;aACF;YACD,IAAI,CAAC,QAAQ,IAAI,GAAG,KAAK,MAAM,EAAE;gBAC/B,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;oBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;wBAC9C,SAAS;qBACV;oBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;oBACpD,IAAI,SAAS,IAAI,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE;wBACzE,MAAM,GAAG,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC;wBAC3B,QAAQ,GAAG,IAAI,CAAC;wBAChB,MAAM;qBACP;iBACF;aACF;YAED,IAAI,QAAQ,EAAE;gBACZ,MAAM;aACP;SACF;QACD,IAAI,CAAC,QAAQ,EAAE;YACb,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;gBAC7C,IAAI,GAAG,KAAK,QAAQ,EAAE;oBACpB,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;wBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;4BAC9C,SAAS;yBACV;wBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;wBACpD,IAAI,SAAS,IAAI,SAAS,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,EAAE;4BAC/C,QAAQ,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC;4BAC/B,QAAQ,GAAG,IAAI,CAAC;4BAChB,MAAM;yBACP;qBACF;iBACF;gBACD,IAAI,CAAC,QAAQ,IAAI,GAAG,KAAK,MAAM,EAAE;oBAC/B,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;wBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;4BAC9C,SAAS;yBACV;wBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;wBACpD,IAAI,SAAS,IAAI,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE;4BACzE,MAAM,GAAG,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC;4BAC3B,QAAQ,GAAG,IAAI,CAAC;4BAChB,MAAM;yBACP;qBACF;iBACF;gBAED,IAAI,QAAQ,EAAE;oBACZ,MAAM;iBACP;aACF;SACF;QACD,IAAI,QAAQ,EAAE;YACZ,iBAAiB,EAAE,CAAC;SACrB;IACH,CAAC,CAAC;IACF,IAAI,mBAAmB,EAAE;QACvB,iBAAiB,EAAE,CAAC;QACpB,IAAI,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,WAAW,CAAC,GAAG,CAAC,GAAG,EAAE;YAC/C,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;YACnD,WAAW,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;SAClD;aAAM;YACL,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;YACnD,WAAW,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;SAClD;QACD,IAAI,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,WAAW,CAAC,GAAG,CAAC,GAAG,EAAE;YAC/C,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;YACnD,WAAW,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;SAClD;aAAM;YACL,WAAW,CAAC,KAAK,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;YACnD,WAAW,CAAC,GAAG,CAAC,GAAG,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,MAAM,CAAC,CAAC;SAClD;KACF;IAED,KAAK,CAAC,wBAAwB,CAAC,OAAO,CACpC,CAAC,UAAsE,EAAE,GAAW,EAAE,EAAE;;QACtF,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;QACzB,MAAA,UAAU,CAAC,UAAU,0CAAE,MAAM,EAAE,CAAC;IAClC,CAAC,CACF,CAAC;IACF,KAAK,CAAC,wBAAwB,GAAG,IAAI,GAAG,EAAE,CAAC;IAE3C,MAAM,EACJ,aAAa,EACb,kBAAkB,EAClB,gBAAgB,EAChB,sBAAsB,EACtB,QAAQ,EACR,gBAAgB,EAChB,wBAAwB,EACxB,0BAA0B,EAC1B,2BAA2B,EAC5B,GAAG,IAAA,yCAA8B,EAAC,QAAQ,EAAE,QAAQ,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,CAAC;IAM9E,IAAI,gBAAgB,EAAE;QACpB,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,CAAC,gBAAgB,EAAE,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;QACpE,KAAK,CAAC,sBAAsB,CAC1B,QAAQ,EACR,QAAQ,EACR,YAAY,EACZ,YAAY,EACZ,cAAc,EACd,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,wBAAwB,EAAE;QAC5B,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,CAAC;QACtF,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,CAAC,kBAAkB,EAAE,CAAC,gBAAgB,CAAC,CAAC;QACzE,KAAK,CAAC,sBAAsB,CAC1B,cAAc,EACd,QAAQ,EACR,MAAM,EACN,YAAY,EACZ,gBAAgB,EAChB,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IAED,IAAI,0BAA0B,EAAE;QAC9B,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;QACvF,MAAM,WAAW,GAAG,CAAC,CAAC,aAAa,EAAE,CAAC,sBAAsB,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAC1E,KAAK,CAAC,sBAAsB,CAC1B,QAAQ,EACR,cAAc,EACd,YAAY,EACZ,MAAM,EACN,kBAAkB,EAClB,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,2BAA2B,EAAE;QAC/B,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,CAAC;QACtF,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;QACvF,MAAM,WAAW,GAAG,CAAC,CAAC,kBAAkB,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,sBAAsB,CAAC,CAAC;QAC/E,KAAK,CAAC,sBAAsB,CAC1B,cAAc,EACd,cAAc,EACd,MAAM,EACN,MAAM,EACN,mBAAmB,EACnB,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,gBAAgB,EAAE;QACpB,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QAC5F,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QACtE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,CAAC,wBAAwB,EAAE,CAAC,QAAQ,EAAE,CAAC,gBAAgB,CAAC,CAAC;QACpF,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,QAAQ,EACR,kBAAkB,EAClB,kBAAkB,EAClB,cAAc,EACd,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,sBAAsB,EAAE;QAC1B,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QAC5F,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;QAC7F,MAAM,WAAW,GAAG,CAAC,CAAC,QAAQ,EAAE,CAAC,2BAA2B,EAAE,IAAI,EAAE,CAAC,0BAA0B,CAAC,CAAC;QACjG,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,oBAAoB,EACpB,kBAAkB,EAClB,MAAM,EACN,cAAc,EACd,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,aAAa,EAAE;QACjB,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC7F,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QACtE,MAAM,WAAW,GAAG,CAAC,CAAC,gBAAgB,EAAE,CAAC,QAAQ,EAAE,CAAC,0BAA0B,EAAE,IAAI,CAAC,CAAC;QACtF,KAAK,CAAC,sBAAsB,CAC1B,QAAQ,EACR,oBAAoB,EACpB,kBAAkB,EAClB,kBAAkB,EAClB,WAAW,EACX,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,kBAAkB,EAAE;QACtB,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC7F,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,CAAC;QAC5F,MAAM,WAAW,GAAG,CAAC,CAAC,wBAAwB,EAAE,IAAI,EAAE,CAAC,2BAA2B,EAAE,CAAC,QAAQ,CAAC,CAAC;QAC/F,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,oBAAoB,EACpB,MAAM,EACN,kBAAkB,EAClB,aAAa,EACb,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,QAAQ,EAAE;QACZ,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QAC5F,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC7F,MAAM,WAAW,GAAG,CAAC,CAAC,gBAAgB,EAAE,CAAC,kBAAkB,EAAE,CAAC,sBAAsB,EAAE,CAAC,aAAa,CAAC,CAAC;QACtG,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,oBAAoB,EACpB,kBAAkB,EAClB,kBAAkB,EAClB,MAAM,EACN,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;AACH,CAAC;AA1QD,wDA0QC;AAED,SAAgB,oBAAoB,CAAC,KAAiB;IACpD,KAAK,CAAC,wBAAwB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACzG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,uBAAuB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACxG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;AACL,CAAC;AAPD,oDAOC;AAED,SAAgB,uBAAuB,CAAC,KAAiB;IACvD,KAAK,CAAC,wBAAwB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACzG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,uBAAuB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACxG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;AACL,CAAC;AAPD,0DAOC","file":"update-select-border.js","sourcesContent":["import { type IRect } from './../../vrender';\nimport type { Scenegraph } from '../scenegraph';\nimport type { CellRange, CellSubLocation } from '../../ts-types';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\nimport { calculateCellRangeDistribution } from '../utils/cell-pos';\nimport { TABLE_EVENT_TYPE } from '../../core/TABLE_EVENT_TYPE';\n\nexport function updateAllSelectComponent(scene: Scenegraph) {\n // 三类选区组件需要统一更新:\n // - customSelectedRangeComponents:自定义样式选区(独立于默认 selectionStyle)\n // - selectingRangeComponents:拖拽/框选过程中的临时选区\n // - selectedRangeComponents:最终选中态选区\n scene.customSelectedRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n updateComponent(selectComp, key, scene);\n });\n\n scene.selectingRangeComponents.forEach(\n (selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation }, key: string) => {\n updateComponent(selectComp, key, scene);\n }\n );\n scene.selectedRangeComponents.forEach(\n (selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation }, key: string) => {\n updateComponent(selectComp, key, scene);\n }\n );\n}\n\nfunction updateComponent(\n selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation },\n key: string,\n scene: Scenegraph\n) {\n const table = scene.table;\n // key: `${startCol}-${startRow}-${endCol}-${endRow}-${selectId}`\n const [startColStr, startRowStr, endColStr, endRowStr] = key.split('-');\n const startCol = parseInt(startColStr, 10);\n const startRow = parseInt(startRowStr, 10);\n const endCol = parseInt(endColStr, 10);\n const endRow = parseInt(endRowStr, 10);\n // 下面为计算选中区域使用的行列值\n let computeRectCellRangeStartCol = startCol;\n let computeRectCellRangeStartRow = startRow;\n let computeRectCellRangeEndCol = endCol;\n let computeRectCellRangeEndRow = endRow;\n // 下面逻辑根据选中区域所属表格部分 来判断可视区域内容的选中单元格范围\n let visibleCellRange;\n switch (selectComp.role) {\n case 'rowHeader':\n // rowHeader 的选区高度跟随 body 可视行范围(避免选框覆盖不可见区域造成性能浪费)\n visibleCellRange = table.getBodyVisibleRowRange();\n if (visibleCellRange) {\n computeRectCellRangeStartRow = Math.max(startRow, visibleCellRange.rowStart - 1);\n computeRectCellRangeEndRow = Math.min(endRow, visibleCellRange.rowEnd + 1);\n }\n break;\n case 'columnHeader':\n // columnHeader 的选区宽度跟随 body 可视列范围\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartCol = Math.max(startCol, visibleCellRange.colStart - 1);\n computeRectCellRangeEndCol = Math.min(endCol, visibleCellRange.colEnd + 1);\n }\n break;\n case 'cornerHeader':\n break;\n case 'bottomFrozen':\n // bottomFrozen 的横向范围依赖 body 的可视列范围\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartCol = Math.max(startCol, visibleCellRange.colStart - 1);\n computeRectCellRangeEndCol = Math.min(endCol, visibleCellRange.colEnd + 1);\n }\n break;\n case 'rightFrozen':\n // rightFrozen 的纵向范围依赖 body 的可视行范围\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartRow = Math.max(startRow, visibleCellRange.rowStart - 1);\n computeRectCellRangeEndRow = Math.min(endRow, visibleCellRange.rowEnd + 1);\n }\n break;\n case 'rightTopCorner':\n break;\n case 'leftBottomCorner':\n break;\n case 'rightBottomCorner':\n break;\n default:\n // body 区选框默认同时裁剪行列范围\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartRow = Math.max(startRow, visibleCellRange.rowStart - 1);\n computeRectCellRangeEndRow = Math.min(endRow, visibleCellRange.rowEnd + 1);\n computeRectCellRangeStartCol = Math.max(startCol, visibleCellRange.colStart - 1);\n computeRectCellRangeEndCol = Math.min(endCol, visibleCellRange.colEnd + 1);\n }\n break;\n }\n // const cellRange = table.getCellRange(startCol, startRow);\n // const colsWidth = table.getColsWidth(cellRange.start.col, endCol);\n // const rowsHeight = table.getRowsHeight(cellRange.start.row, endRow);\n const colsWidth = table.getColsWidth(computeRectCellRangeStartCol, computeRectCellRangeEndCol);\n const rowsHeight = table.getRowsHeight(computeRectCellRangeStartRow, computeRectCellRangeEndRow);\n\n const overlayGroup = scene.getSelectOverlayGroup(selectComp.role);\n const offsetX = scene.tableGroup.attribute.x + (overlayGroup.attribute.x ?? 0);\n const offsetY = scene.tableGroup.attribute.y + (overlayGroup.attribute.y ?? 0);\n\n // 使用第一个单元格的 global bounds 来确定选框左上角,换算为 overlay 本地坐标。\n const firstCellBound = scene.highPerformanceGetCell(\n computeRectCellRangeStartCol,\n computeRectCellRangeStartRow\n ).globalAABBBounds;\n\n selectComp.rect.setAttributes({\n x: firstCellBound.x1 - offsetX,\n y: firstCellBound.y1 - offsetY,\n width: colsWidth,\n height: rowsHeight,\n visible: true\n });\n\n if (table.hasListeners(TABLE_EVENT_TYPE.AFTER_UPDATE_SELECT_BORDER_HEIGHT)) {\n table.fireListeners(TABLE_EVENT_TYPE.AFTER_UPDATE_SELECT_BORDER_HEIGHT, {\n startRow: computeRectCellRangeStartRow,\n endRow: computeRectCellRangeEndRow,\n currentHeight: rowsHeight,\n selectComp\n });\n }\n if (selectComp.fillhandle) {\n const fillHandle = scene.table.options.excelOptions?.fillHandle;\n let visible = true;\n if (typeof fillHandle === 'function') {\n visible = fillHandle({ selectRanges: scene.table.stateManager.select.ranges, table: scene.table });\n }\n //#region 计算填充柄小方块的位置\n\n // fill handle 的定位基于“选区右下角单元格”的 global bounds。\n // 当选区贴边(最后一列/最后一行)时,需要用相邻单元格 bounds 来推导一个合理的 handle 位置,\n // 否则 handle 会超出 table/clip 区域导致不可见或命中异常。\n let lastCellBound;\n let handlerX;\n //当选择区域没有到到最后一列时\n if (endCol < table.colCount - 1) {\n lastCellBound = scene.highPerformanceGetCell(endCol, endRow).globalAABBBounds;\n handlerX = lastCellBound.x2 - offsetX - 3;\n } else {\n // 最后一列\n // computeRectCellRangeStartCol 而且是第一列时\n if (startCol === 0) {\n //解决issue #4376 但还是有问题当存在冻结的时候。以及需要处理类似情况下面逻辑最后一行的情况\n lastCellBound = scene.highPerformanceGetCell(0, endRow).globalAABBBounds;\n handlerX = lastCellBound.x1 - offsetX;\n } else {\n lastCellBound = scene.highPerformanceGetCell(startCol - 1, endRow).globalAABBBounds;\n handlerX = lastCellBound.x2 - offsetX - 3;\n }\n }\n // const handlerX = lastCellBound.x2 - scene.tableGroup.attribute.x - 3;\n //当选择区域没有到到最后一行时\n if (endRow < table.rowCount - 1) {\n lastCellBound = scene.highPerformanceGetCell(endCol, endRow).globalAABBBounds;\n } else {\n // 最后一行\n lastCellBound = scene.highPerformanceGetCell(endCol, startRow - 1).globalAABBBounds;\n }\n const handlerY = lastCellBound.y2 - offsetY - 3;\n //#endregion\n\n selectComp.fillhandle?.setAttributes({\n x: handlerX, // 调整小方块位置\n y: handlerY, // 调整小方块位置\n width: 6,\n height: 6,\n visible\n });\n }\n\n //#region 处理边缘被截问题\n // 选框边框线绘制在 rect 边缘的中心(half line width),当选区贴着表格最外边界时,\n // 有一半线宽会被 clip 或 canvas 边界裁掉。这里通过收缩/偏移 rect 的宽高来避免“半条线”效果。\n let diffSize = 0;\n if (typeof selectComp.rect.attribute.lineWidth === 'number') {\n diffSize = Math.ceil(selectComp.rect.attribute.lineWidth / 2);\n }\n if (endCol === table.colCount - 1) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[1] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n width: selectComp.rect.attribute.width - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // width: selectComp.rect.attribute.width - diffSize\n // });\n }\n if (startCol === 0) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[3] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n x: selectComp.rect.attribute.x + diffSize,\n width: selectComp.rect.attribute.width - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // x: selectComp.rect.attribute.x + diffSize,\n // width: selectComp.rect.attribute.width - diffSize\n // });\n }\n if (endRow === table.rowCount - 1) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[2] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n height: selectComp.rect.attribute.height - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // height: selectComp.rect.attribute.height - diffSize\n // });\n }\n if (startRow === 0) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[0] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n y: selectComp.rect.attribute.y + diffSize,\n height: selectComp.rect.attribute.height - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // y: selectComp.rect.attribute.y + diffSize,\n // height: selectComp.rect.attribute.height - diffSize\n // });\n }\n //#endregion\n}\n\nexport function updateCellSelectBorder(\n scene: Scenegraph,\n selectRange: CellRange & { skipBodyMerge?: boolean },\n ifExtendSelectRange: boolean = true\n) {\n const table = scene.table;\n const newStartCol = selectRange.start.col;\n const newStartRow = selectRange.start.row;\n const newEndCol = selectRange.end.col;\n const newEndRow = selectRange.end.row;\n const skipBodyMerge = selectRange.skipBodyMerge;\n\n let startCol = Math.max(Math.min(newEndCol, newStartCol), 0);\n let startRow = Math.max(Math.min(newEndRow, newStartRow), 0);\n let endCol = Math.min(Math.max(newEndCol, newStartCol), table.colCount - 1);\n let endRow = Math.min(Math.max(newEndRow, newStartRow), table.rowCount - 1);\n //#region region 校验四周的单元格有没有合并的情况,如有则扩大范围\n const extendSelectRange = () => {\n // 若选区边缘触达合并单元格的一部分,需要扩大选区以覆盖整个 merge block。\n // 这里采用递归扩展:一旦发生扩展,继续检查新边界直到收敛。\n let isExtend = false;\n for (let col = startCol; col <= endCol; col++) {\n if (col === startCol) {\n for (let row = startRow; row <= endRow; row++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && mergeInfo.start.col < startCol) {\n startCol = mergeInfo.start.col;\n isExtend = true;\n break;\n }\n }\n }\n if (!isExtend && col === endCol) {\n for (let row = startRow; row <= endRow; row++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && Math.min(mergeInfo.end.col, table.colCount - 1) > endCol) {\n endCol = mergeInfo.end.col;\n isExtend = true;\n break;\n }\n }\n }\n\n if (isExtend) {\n break;\n }\n }\n if (!isExtend) {\n for (let row = startRow; row <= endRow; row++) {\n if (row === startRow) {\n for (let col = startCol; col <= endCol; col++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && mergeInfo.start.row < startRow) {\n startRow = mergeInfo.start.row;\n isExtend = true;\n break;\n }\n }\n }\n if (!isExtend && row === endRow) {\n for (let col = startCol; col <= endCol; col++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && Math.min(mergeInfo.end.row, table.rowCount - 1) > endRow) {\n endRow = mergeInfo.end.row;\n isExtend = true;\n break;\n }\n }\n }\n\n if (isExtend) {\n break;\n }\n }\n }\n if (isExtend) {\n extendSelectRange();\n }\n };\n if (ifExtendSelectRange) {\n extendSelectRange();\n if (selectRange.start.col > selectRange.end.col) {\n selectRange.start.col = Math.max(startCol, endCol);\n selectRange.end.col = Math.min(startCol, endCol);\n } else {\n selectRange.start.col = Math.min(startCol, endCol);\n selectRange.end.col = Math.max(startCol, endCol);\n }\n if (selectRange.start.row > selectRange.end.row) {\n selectRange.start.row = Math.max(startRow, endRow);\n selectRange.end.row = Math.min(startRow, endRow);\n } else {\n selectRange.start.row = Math.min(startRow, endRow);\n selectRange.end.row = Math.max(startRow, endRow);\n }\n }\n //#endregion\n scene.selectingRangeComponents.forEach(\n (selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.delete();\n selectComp.fillhandle?.delete();\n }\n );\n scene.selectingRangeComponents = new Map();\n\n const {\n needRowHeader,\n needRightRowHeader,\n needColumnHeader,\n needBottomColumnHeader,\n needBody,\n needCornerHeader,\n needRightTopCornerHeader,\n needLeftBottomCornerHeader,\n needRightBottomCornerHeader\n } = calculateCellRangeDistribution(startCol, startRow, endCol, endRow, table);\n\n // 选区可能跨越多个区域(例如 cornerHeader/columnHeader/body/rightFrozen/bottomFrozen 等),\n // 需要按区域拆分成多个 select border。每段的 strokeArray 用来控制四条边是否绘制,\n // 避免跨区域边界处出现“重复描边”(两段都画同一条边会显得更粗)。\n // TODO 可以尝试不拆分三个表头和body【前提是theme中合并配置】 用一个SelectBorder 需要结合clip,并动态设置border的范围【依据区域范围 已经是否跨表头及body】\n if (needCornerHeader) {\n const cornerEndCol = Math.min(endCol, table.frozenColCount - 1);\n const cornerEndRow = Math.min(endRow, table.frozenRowCount - 1);\n const strokeArray = [true, !needColumnHeader, !needRowHeader, true];\n scene.createCellSelectBorder(\n startCol,\n startRow,\n cornerEndCol,\n cornerEndRow,\n 'cornerHeader',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRightTopCornerHeader) {\n const cornerStartCol = Math.max(startCol, table.colCount - table.rightFrozenColCount);\n const cornerEndRow = Math.min(endRow, table.frozenRowCount - 1);\n const strokeArray = [true, true, !needRightRowHeader, !needColumnHeader];\n scene.createCellSelectBorder(\n cornerStartCol,\n startRow,\n endCol,\n cornerEndRow,\n 'rightTopCorner',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n\n if (needLeftBottomCornerHeader) {\n const cornerEndCol = Math.min(endCol, table.frozenColCount - 1);\n const cornerStartRow = Math.max(startRow, table.rowCount - table.bottomFrozenRowCount);\n const strokeArray = [!needRowHeader, !needBottomColumnHeader, true, true];\n scene.createCellSelectBorder(\n startCol,\n cornerStartRow,\n cornerEndCol,\n endRow,\n 'leftBottomCorner',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRightBottomCornerHeader) {\n const cornerStartCol = Math.max(startCol, table.colCount - table.rightFrozenColCount);\n const cornerStartRow = Math.max(startRow, table.rowCount - table.bottomFrozenRowCount);\n const strokeArray = [!needRightRowHeader, true, true, !needBottomColumnHeader];\n scene.createCellSelectBorder(\n cornerStartCol,\n cornerStartRow,\n endCol,\n endRow,\n 'rightBottomCorner',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needColumnHeader) {\n const columnHeaderStartCol = Math.max(startCol, table.frozenColCount);\n const columnHeaderEndCol = Math.min(endCol, table.colCount - table.rightFrozenColCount - 1);\n const columnHeaderEndRow = Math.min(endRow, table.frozenRowCount - 1);\n const strokeArray = [true, !needRightTopCornerHeader, !needBody, !needCornerHeader];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n startRow,\n columnHeaderEndCol,\n columnHeaderEndRow,\n 'columnHeader',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needBottomColumnHeader) {\n const columnHeaderStartCol = Math.max(startCol, table.frozenColCount);\n const columnHeaderEndCol = Math.min(endCol, table.colCount - table.rightFrozenColCount - 1);\n const columnHeaderStartRow = Math.max(startRow, table.rowCount - table.bottomFrozenRowCount);\n const strokeArray = [!needBody, !needRightBottomCornerHeader, true, !needLeftBottomCornerHeader];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n columnHeaderStartRow,\n columnHeaderEndCol,\n endRow,\n 'bottomFrozen',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRowHeader) {\n const columnHeaderStartRow = Math.max(startRow, table.frozenRowCount);\n const columnHeaderEndRow = Math.min(endRow, table.rowCount - table.bottomFrozenRowCount - 1);\n const columnHeaderEndCol = Math.min(endCol, table.frozenColCount - 1);\n const strokeArray = [!needCornerHeader, !needBody, !needLeftBottomCornerHeader, true];\n scene.createCellSelectBorder(\n startCol,\n columnHeaderStartRow,\n columnHeaderEndCol,\n columnHeaderEndRow,\n 'rowHeader',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRightRowHeader) {\n const columnHeaderStartRow = Math.max(startRow, table.frozenRowCount);\n const columnHeaderEndRow = Math.min(endRow, table.rowCount - table.bottomFrozenRowCount - 1);\n const columnHeaderStartCol = Math.max(startCol, table.colCount - table.rightFrozenColCount);\n const strokeArray = [!needRightTopCornerHeader, true, !needRightBottomCornerHeader, !needBody];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n columnHeaderStartRow,\n endCol,\n columnHeaderEndRow,\n 'rightFrozen',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needBody) {\n const columnHeaderStartCol = Math.max(startCol, table.frozenColCount);\n const columnHeaderStartRow = Math.max(startRow, table.frozenRowCount);\n const columnHeaderEndCol = Math.min(endCol, table.colCount - table.rightFrozenColCount - 1);\n const columnHeaderEndRow = Math.min(endRow, table.rowCount - table.bottomFrozenRowCount - 1);\n const strokeArray = [!needColumnHeader, !needRightRowHeader, !needBottomColumnHeader, !needRowHeader];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n columnHeaderStartRow,\n columnHeaderEndCol,\n columnHeaderEndRow,\n 'body',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n}\n\nexport function hideCellSelectBorder(scene: Scenegraph) {\n scene.selectingRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 0);\n });\n scene.selectedRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 0);\n });\n}\n\nexport function restoreCellSelectBorder(scene: Scenegraph) {\n scene.selectingRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 1);\n });\n scene.selectedRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 1);\n });\n}\n"]}
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/scenegraph/select/update-select-style.ts"],"names":[],"mappings":";;;AAIA,SAAgB,gCAAgC,CAAC,aAAoC,EAAE,KAAiB;IACtG,MAAM,EAAE,uBAAuB,EAAE,GAAG,KAAK,CAAC;IAC1C,uBAAuB,CAAC,OAAO,CAAC,CAAC,UAA2B,EAAE,GAAW,EAAE,EAAE;QAC3E,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,CAAC;IAC/C,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,eAAe,EAAE,CAAC;AAC1B,CAAC;AAND,4EAMC","file":"update-select-style.js","sourcesContent":["import type { IRect, IRectGraphicAttribute } from './../../vrender';\nimport type { Scenegraph } from '../scenegraph';\n\n// for fs big screen\nexport function temporarilyUpdateSelectRectStyle(rectAttribute: IRectGraphicAttribute, scene: Scenegraph) {\n const { selectedRangeComponents } = scene;\n selectedRangeComponents.forEach((selectComp: { rect: IRect }, key: string) => {\n selectComp.rect.setAttributes(rectAttribute);\n });\n scene.updateNextFrame();\n}\n"]}
1
+ {"version":3,"sources":["../src/scenegraph/select/update-select-style.ts"],"names":[],"mappings":";;;AAIA,SAAgB,gCAAgC,CAAC,aAAoC,EAAE,KAAiB;IAGtG,MAAM,EAAE,uBAAuB,EAAE,GAAG,KAAK,CAAC;IAC1C,uBAAuB,CAAC,OAAO,CAAC,CAAC,UAA2B,EAAE,GAAW,EAAE,EAAE;QAC3E,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,CAAC;IAC/C,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,eAAe,EAAE,CAAC;AAC1B,CAAC;AARD,4EAQC","file":"update-select-style.js","sourcesContent":["import type { IRect, IRectGraphicAttribute } from './../../vrender';\nimport type { Scenegraph } from '../scenegraph';\n\n// for fs big screen\nexport function temporarilyUpdateSelectRectStyle(rectAttribute: IRectGraphicAttribute, scene: Scenegraph) {\n // 临时覆盖选区样式(例如大屏模式下增强可见性)。\n // 该方法只更新最终选中态(selectedRangeComponents),不会影响 selectingRangeComponents(拖拽过程态)。\n const { selectedRangeComponents } = scene;\n selectedRangeComponents.forEach((selectComp: { rect: IRect }, key: string) => {\n selectComp.rect.setAttributes(rectAttribute);\n });\n scene.updateNextFrame();\n}\n"]}
@@ -106,6 +106,8 @@ export declare class StateManager {
106
106
  scroll: {
107
107
  horizontalBarPos: number;
108
108
  verticalBarPos: number;
109
+ frozenHorizontalBarPos: number;
110
+ rightFrozenHorizontalBarPos: number;
109
111
  };
110
112
  tablePosition: {
111
113
  absoluteX: number;
@@ -167,6 +169,10 @@ export declare class StateManager {
167
169
  isMoveCol(): boolean;
168
170
  endMoveCol(): boolean;
169
171
  checkFrozen(): void;
172
+ setFrozenColsScrollLeft(left: number, triggerRender?: boolean): void;
173
+ setRightFrozenColsScrollLeft(left: number, triggerRender?: boolean): void;
174
+ updateFrozenHorizontalScrollBar(xRatio: number): void;
175
+ updateRightFrozenHorizontalScrollBar(xRatio: number): void;
170
176
  clearFrozenObserver(): void;
171
177
  setFrozenCol(col: number): void;
172
178
  setFrozenRow(row: number): void;
@@ -179,7 +185,7 @@ export declare class StateManager {
179
185
  hideVerticalScrollBar(): void;
180
186
  showVerticalScrollBar(autoHide?: boolean): void;
181
187
  hideHorizontalScrollBar(): void;
182
- showHorizontalScrollBar(autoHide?: boolean): void;
188
+ showHorizontalScrollBar(autoHide?: boolean, target?: 'body' | 'frozen' | 'rightFrozen' | 'all'): void;
183
189
  triggerContextMenu(col: number, row: number, x: number, y: number): void;
184
190
  showContextMenu(col: number, row: number, x: number, y: number): void;
185
191
  triggerDropDownMenu(col: number, row: number, x: number, y: number, event: Event): void;
@@ -13,7 +13,8 @@ class StateManager {
13
13
  this.resetInteractionState = (0, debounce_1.debounce)((state => {
14
14
  this.updateInteractionState(null != state ? state : ts_types_1.InteractionState.default);
15
15
  }), 100), this.table = table, this.initState(), this.updateVerticalScrollBar = this.updateVerticalScrollBar.bind(this),
16
- this.updateHorizontalScrollBar = this.updateHorizontalScrollBar.bind(this);
16
+ this.updateHorizontalScrollBar = this.updateHorizontalScrollBar.bind(this), this.updateFrozenHorizontalScrollBar = this.updateFrozenHorizontalScrollBar.bind(this),
17
+ this.updateRightFrozenHorizontalScrollBar = this.updateRightFrozenHorizontalScrollBar.bind(this);
17
18
  }
18
19
  initState() {
19
20
  this._initState(), this.setHoverState(), this.setSelectState(), this.setFrozenState();
@@ -130,7 +131,9 @@ class StateManager {
130
131
  row: -1
131
132
  }, this.scroll = {
132
133
  horizontalBarPos: 0,
133
- verticalBarPos: 0
134
+ verticalBarPos: 0,
135
+ frozenHorizontalBarPos: 0,
136
+ rightFrozenHorizontalBarPos: 0
134
137
  }, this.tablePosition = {
135
138
  absoluteX: 0,
136
139
  absoluteY: 0
@@ -371,14 +374,46 @@ class StateManager {
371
374
  }), 0);
372
375
  })), void this._frozenObserver.observe(container);
373
376
  }
374
- if (this.table.getColsWidth(0, originalFrozenColCount - 1) > this.table._getMaxFrozenWidth()) if (this.table.internalProps.unfreezeAllOnExceedsMaxWidth) this.table._setFrozenColCount(0),
377
+ if (this.table.getColsWidth(0, originalFrozenColCount - 1) > this.table._getMaxFrozenWidth()) if (this.table.options.scrollFrozenCols) this.table.frozenColCount !== originalFrozenColCount && (this.table._setFrozenColCount(originalFrozenColCount),
378
+ this.setFrozenCol(originalFrozenColCount)); else if (this.table.internalProps.unfreezeAllOnExceedsMaxWidth) this.table._setFrozenColCount(0),
375
379
  this.setFrozenCol(-1); else {
376
380
  const computedFrozenColCount = this.table._getComputedFrozenColCount(originalFrozenColCount);
377
381
  this.table._setFrozenColCount(computedFrozenColCount), this.setFrozenCol(computedFrozenColCount);
378
382
  } else this.table.frozenColCount !== originalFrozenColCount && (this.table._setFrozenColCount(originalFrozenColCount),
379
383
  this.setFrozenCol(originalFrozenColCount));
384
+ this.table.options.scrollFrozenCols && 0 !== this.table.getFrozenColsOffset() ? this.setFrozenColsScrollLeft(this.scroll.frozenHorizontalBarPos, !1) : this.setFrozenColsScrollLeft(0, !1),
385
+ this.table.options.scrollRightFrozenCols && 0 !== this.table.getRightFrozenColsOffset() ? this.setRightFrozenColsScrollLeft(this.scroll.rightFrozenHorizontalBarPos, !1) : this.setRightFrozenColsScrollLeft(0, !1);
380
386
  } else this.clearFrozenObserver();
381
387
  }
388
+ setFrozenColsScrollLeft(left, triggerRender = !0) {
389
+ if (!this.table || !this.table.scenegraph) return;
390
+ const maxScrollLeft = this.table.getFrozenColsOffset();
391
+ if (left = Math.max(0, Math.min(left, maxScrollLeft)), left = Math.ceil(left), this.scroll.frozenHorizontalBarPos === left) return;
392
+ this.scroll.frozenHorizontalBarPos = left;
393
+ const ratio = maxScrollLeft ? left / maxScrollLeft : 0;
394
+ this.table.scenegraph.component.updateFrozenHorizontalScrollBarPos(ratio), triggerRender && this.table.scenegraph.setFrozenColsScrollLeft(left);
395
+ }
396
+ setRightFrozenColsScrollLeft(left, triggerRender = !0) {
397
+ if (!this.table || !this.table.scenegraph) return;
398
+ const maxScrollLeft = this.table.getRightFrozenColsOffset();
399
+ if (left = Math.max(0, Math.min(left, maxScrollLeft)), left = Math.ceil(left), this.scroll.rightFrozenHorizontalBarPos === left) return;
400
+ this.scroll.rightFrozenHorizontalBarPos = left;
401
+ const ratio = maxScrollLeft ? 1 - left / maxScrollLeft : 1;
402
+ this.table.scenegraph.component.updateRightFrozenHorizontalScrollBarPos(ratio),
403
+ triggerRender && this.table.scenegraph.setRightFrozenColsScrollLeft(left);
404
+ }
405
+ updateFrozenHorizontalScrollBar(xRatio) {
406
+ var _a, _b, _c;
407
+ const maxScrollLeft = null !== (_c = null === (_b = (_a = this.table).getFrozenColsOffset) || void 0 === _b ? void 0 : _b.call(_a)) && void 0 !== _c ? _c : 0;
408
+ let left = Math.ceil(xRatio * maxScrollLeft);
409
+ (0, vutils_1.isValid)(left) && !isNaN(left) || (left = 0), this.setFrozenColsScrollLeft(left, !0);
410
+ }
411
+ updateRightFrozenHorizontalScrollBar(xRatio) {
412
+ var _a, _b, _c;
413
+ const maxScrollLeft = null !== (_c = null === (_b = (_a = this.table).getRightFrozenColsOffset) || void 0 === _b ? void 0 : _b.call(_a)) && void 0 !== _c ? _c : 0;
414
+ let left = Math.ceil((1 - xRatio) * maxScrollLeft);
415
+ (0, vutils_1.isValid)(left) && !isNaN(left) || (left = 0), this.setRightFrozenColsScrollLeft(left, !0);
416
+ }
382
417
  clearFrozenObserver() {
383
418
  this._frozenObserver && (this._frozenObserver.disconnect(), this._frozenObserver = null);
384
419
  }
@@ -449,24 +484,24 @@ class StateManager {
449
484
  }), oldVerticalBarPos !== this.scroll.verticalBarPos && this.checkVerticalScrollBarEnd();
450
485
  }
451
486
  updateHorizontalScrollBar(xRatio) {
452
- var _a, _b, _c, _d;
453
- const totalWidth = this.table.getAllColsWidth(), oldHorizontalBarPos = this.scroll.horizontalBarPos;
454
- let horizontalBarPos = Math.ceil(xRatio * (totalWidth - this.table.scenegraph.width));
487
+ var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k;
488
+ const totalWidth = this.table.getAllColsWidth(), oldHorizontalBarPos = this.scroll.horizontalBarPos, frozenOffset = null !== (_c = null === (_b = (_a = this.table).getFrozenColsOffset) || void 0 === _b ? void 0 : _b.call(_a)) && void 0 !== _c ? _c : 0, rightFrozenOffset = null !== (_f = null === (_e = (_d = this.table).getRightFrozenColsOffset) || void 0 === _e ? void 0 : _e.call(_d)) && void 0 !== _f ? _f : 0, scrollRange = Math.max(0, totalWidth - this.table.scenegraph.width - frozenOffset - rightFrozenOffset);
489
+ let horizontalBarPos = Math.ceil(xRatio * scrollRange);
455
490
  (0, vutils_1.isValid)(horizontalBarPos) && !isNaN(horizontalBarPos) || (horizontalBarPos = 0);
456
491
  const dx = horizontalBarPos - this.table.scenegraph.proxy.deltaX - oldHorizontalBarPos;
457
492
  if (this.table.fireListeners(TABLE_EVENT_TYPE_1.TABLE_EVENT_TYPE.CAN_SCROLL, {
458
493
  event: void 0,
459
494
  scrollTop: this.scroll.verticalBarPos,
460
495
  scrollLeft: horizontalBarPos - this.table.scenegraph.proxy.deltaX,
461
- scrollHeight: null === (_a = this.table.theme.scrollStyle) || void 0 === _a ? void 0 : _a.width,
462
- scrollWidth: null === (_b = this.table.theme.scrollStyle) || void 0 === _b ? void 0 : _b.width,
496
+ scrollHeight: null === (_g = this.table.theme.scrollStyle) || void 0 === _g ? void 0 : _g.width,
497
+ scrollWidth: null === (_h = this.table.theme.scrollStyle) || void 0 === _h ? void 0 : _h.width,
463
498
  viewHeight: this.table.tableNoFrameHeight,
464
499
  viewWidth: this.table.tableNoFrameWidth,
465
500
  scrollDirection: "horizontal",
466
501
  scrollRatioX: xRatio,
467
502
  dx: dx
468
503
  }).some((value => !1 === value))) {
469
- const xRatio = this.scroll.horizontalBarPos / (totalWidth - this.table.scenegraph.width);
504
+ const xRatio = scrollRange ? this.scroll.horizontalBarPos / scrollRange : 0;
470
505
  this.table.scenegraph.component.updateHorizontalScrollBarPos(xRatio);
471
506
  } else this.scroll.horizontalBarPos = horizontalBarPos, this.table.scenegraph.setX(-this.scroll.horizontalBarPos, 1 === xRatio),
472
507
  this.scroll.horizontalBarPos -= this.table.scenegraph.proxy.deltaX, this.table.scenegraph.proxy.deltaX = 0,
@@ -474,8 +509,8 @@ class StateManager {
474
509
  event: void 0,
475
510
  scrollTop: this.scroll.verticalBarPos,
476
511
  scrollLeft: this.scroll.horizontalBarPos,
477
- scrollHeight: null === (_c = this.table.theme.scrollStyle) || void 0 === _c ? void 0 : _c.width,
478
- scrollWidth: null === (_d = this.table.theme.scrollStyle) || void 0 === _d ? void 0 : _d.width,
512
+ scrollHeight: null === (_j = this.table.theme.scrollStyle) || void 0 === _j ? void 0 : _j.width,
513
+ scrollWidth: null === (_k = this.table.theme.scrollStyle) || void 0 === _k ? void 0 : _k.width,
479
514
  viewHeight: this.table.tableNoFrameHeight,
480
515
  viewWidth: this.table.tableNoFrameWidth,
481
516
  scrollDirection: "horizontal",
@@ -528,15 +563,13 @@ class StateManager {
528
563
  }), oldVerticalBarPos !== top && triggerEvent && this.checkVerticalScrollBarEnd();
529
564
  }
530
565
  setScrollLeft(left, event, triggerEvent = !0) {
531
- var _a, _b, _c, _d, _e, _f, _g;
566
+ var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o;
532
567
  if (!this.table || !this.table.scenegraph) return;
533
568
  this.table.scrollLeft;
534
- const totalWidth = this.table.getAllColsWidth(), sizeTolerance = (this.table.getFrozenColsWidth(),
535
- (null === (_a = this.table.options.customConfig) || void 0 === _a ? void 0 : _a._disableColumnAndRowSizeRound) ? 1 : 0);
536
- left = Math.max(0, Math.min(left, totalWidth - this.table.scenegraph.width - sizeTolerance)),
537
- left = Math.ceil(left);
538
- const oldHorizontalBarPos = this.scroll.horizontalBarPos, xRatio = left / (totalWidth - this.table.scenegraph.width);
539
- if ((oldHorizontalBarPos !== left || !0 === (null === (_c = null === (_b = this.table.options) || void 0 === _b ? void 0 : _b.customConfig) || void 0 === _c ? void 0 : _c.scrollEventAlwaysTrigger)) && triggerEvent) {
569
+ const totalWidth = this.table.getAllColsWidth(), frozenOffset = null !== (_c = null === (_b = (_a = this.table).getFrozenColsOffset) || void 0 === _b ? void 0 : _b.call(_a)) && void 0 !== _c ? _c : 0, rightFrozenOffset = null !== (_f = null === (_e = (_d = this.table).getRightFrozenColsOffset) || void 0 === _e ? void 0 : _e.call(_d)) && void 0 !== _f ? _f : 0, scrollRange = Math.max(0, totalWidth - this.table.scenegraph.width - frozenOffset - rightFrozenOffset), sizeTolerance = (null === (_g = this.table.options.customConfig) || void 0 === _g ? void 0 : _g._disableColumnAndRowSizeRound) ? 1 : 0;
570
+ left = Math.max(0, Math.min(left, scrollRange - sizeTolerance)), left = Math.ceil(left);
571
+ const oldHorizontalBarPos = this.scroll.horizontalBarPos, xRatio = scrollRange ? left / scrollRange : 0;
572
+ if ((oldHorizontalBarPos !== left || !0 === (null === (_j = null === (_h = this.table.options) || void 0 === _h ? void 0 : _h.customConfig) || void 0 === _j ? void 0 : _j.scrollEventAlwaysTrigger)) && triggerEvent) {
540
573
  let horizontalBarPos = left;
541
574
  (0, vutils_1.isValid)(horizontalBarPos) && !isNaN(horizontalBarPos) || (horizontalBarPos = 0);
542
575
  const dx = horizontalBarPos - oldHorizontalBarPos;
@@ -544,15 +577,15 @@ class StateManager {
544
577
  event: null == event ? void 0 : event.nativeEvent,
545
578
  scrollTop: this.scroll.verticalBarPos,
546
579
  scrollLeft: horizontalBarPos,
547
- scrollHeight: null === (_d = this.table.theme.scrollStyle) || void 0 === _d ? void 0 : _d.width,
548
- scrollWidth: null === (_e = this.table.theme.scrollStyle) || void 0 === _e ? void 0 : _e.width,
580
+ scrollHeight: null === (_k = this.table.theme.scrollStyle) || void 0 === _k ? void 0 : _k.width,
581
+ scrollWidth: null === (_l = this.table.theme.scrollStyle) || void 0 === _l ? void 0 : _l.width,
549
582
  viewHeight: this.table.tableNoFrameHeight,
550
583
  viewWidth: this.table.tableNoFrameWidth,
551
584
  scrollDirection: "horizontal",
552
585
  scrollRatioX: xRatio,
553
586
  dx: dx
554
587
  }).some((value => !1 === value))) {
555
- const xRatio = this.scroll.horizontalBarPos / (totalWidth - this.table.scenegraph.width);
588
+ const xRatio = scrollRange ? this.scroll.horizontalBarPos / scrollRange : 0;
556
589
  return void this.table.scenegraph.component.updateHorizontalScrollBarPos(xRatio);
557
590
  }
558
591
  }
@@ -564,8 +597,8 @@ class StateManager {
564
597
  event: null == event ? void 0 : event.nativeEvent,
565
598
  scrollTop: this.scroll.verticalBarPos,
566
599
  scrollLeft: this.scroll.horizontalBarPos,
567
- scrollHeight: null === (_f = this.table.theme.scrollStyle) || void 0 === _f ? void 0 : _f.width,
568
- scrollWidth: null === (_g = this.table.theme.scrollStyle) || void 0 === _g ? void 0 : _g.width,
600
+ scrollHeight: null === (_m = this.table.theme.scrollStyle) || void 0 === _m ? void 0 : _m.width,
601
+ scrollWidth: null === (_o = this.table.theme.scrollStyle) || void 0 === _o ? void 0 : _o.width,
569
602
  viewHeight: this.table.tableNoFrameHeight,
570
603
  viewWidth: this.table.tableNoFrameWidth,
571
604
  scrollDirection: "horizontal",
@@ -577,8 +610,8 @@ class StateManager {
577
610
  this.table.scenegraph.component.hideVerticalScrollBar();
578
611
  }
579
612
  showVerticalScrollBar(autoHide) {
580
- this.table.scenegraph.component.showVerticalScrollBar(), autoHide && (clearTimeout(this._clearVerticalScrollBar),
581
- this._clearVerticalScrollBar = setTimeout((() => {
613
+ this.table.scenegraph.component.showVerticalScrollBar(), clearTimeout(this._clearVerticalScrollBar),
614
+ autoHide && (this._clearVerticalScrollBar = setTimeout((() => {
582
615
  var _a;
583
616
  null === (_a = this.table.scenegraph) || void 0 === _a || _a.component.hideVerticalScrollBar();
584
617
  }), 1e3));
@@ -586,10 +619,10 @@ class StateManager {
586
619
  hideHorizontalScrollBar() {
587
620
  this.table.scenegraph.component.hideHorizontalScrollBar();
588
621
  }
589
- showHorizontalScrollBar(autoHide) {
622
+ showHorizontalScrollBar(autoHide, target = "all") {
590
623
  var _a;
591
- this.table.scenegraph.component.showHorizontalScrollBar(), null === (_a = this.table.scenegraph) || void 0 === _a || _a.component.showFrozenColumnShadow(),
592
- autoHide && (clearTimeout(this._clearHorizontalScrollBar), this._clearHorizontalScrollBar = setTimeout((() => {
624
+ this.table.scenegraph.component.showHorizontalScrollBar(target), null === (_a = this.table.scenegraph) || void 0 === _a || _a.component.showFrozenColumnShadow(),
625
+ clearTimeout(this._clearHorizontalScrollBar), autoHide && (this._clearHorizontalScrollBar = setTimeout((() => {
593
626
  var _a, _b;
594
627
  null === (_a = this.table.scenegraph) || void 0 === _a || _a.component.hideFrozenColumnShadow(),
595
628
  null === (_b = this.table.scenegraph) || void 0 === _b || _b.component.hideHorizontalScrollBar();