@visactor/vtable 1.11.6-alpha.3 → 1.11.6-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cjs/core/BaseTable.js +12 -11
- package/cjs/core/BaseTable.js.map +1 -1
- package/cjs/header-helper/header-helper.js +1 -1
- package/cjs/header-helper/style.js +2 -1
- package/cjs/index.d.ts +1 -1
- package/cjs/index.js +1 -1
- package/cjs/index.js.map +1 -1
- package/cjs/layout/layout-helper.js +1 -2
- package/cjs/plugins/chartModules.js +1 -1
- package/cjs/plugins/custom-cell-style.js +1 -1
- package/cjs/scenegraph/group-creater/progress/create-group-for-first-screen.js +2 -2
- package/cjs/scenegraph/group-creater/progress/create-group-for-first-screen.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-x.js +9 -1
- package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-x.js.map +1 -1
- package/cjs/scenegraph/group-creater/progress/update-position/util.js +2 -2
- package/cjs/scenegraph/group-creater/progress/update-position/util.js.map +1 -1
- package/cjs/scenegraph/layout/update-width.js +1 -2
- package/cjs/scenegraph/layout/update-width.js.map +1 -1
- package/cjs/scenegraph/scenegraph.js +6 -3
- package/cjs/scenegraph/scenegraph.js.map +1 -1
- package/cjs/ts-types/base-table.d.ts +1 -0
- package/cjs/ts-types/base-table.js.map +1 -1
- package/cjs/vrender.js.map +1 -1
- package/dist/vtable.js +40 -11
- package/dist/vtable.min.js +2 -2
- package/es/core/BaseTable.js +13 -10
- package/es/core/BaseTable.js.map +1 -1
- package/es/header-helper/header-helper.js +1 -1
- package/es/header-helper/style.js +2 -1
- package/es/index.d.ts +1 -1
- package/es/index.js +1 -1
- package/es/index.js.map +1 -1
- package/es/layout/layout-helper.js +1 -2
- package/es/plugins/chartModules.js +1 -1
- package/es/plugins/custom-cell-style.js +1 -1
- package/es/scenegraph/group-creater/progress/create-group-for-first-screen.js +2 -2
- package/es/scenegraph/group-creater/progress/create-group-for-first-screen.js.map +1 -1
- package/es/scenegraph/group-creater/progress/update-position/dynamic-set-x.js +9 -1
- package/es/scenegraph/group-creater/progress/update-position/dynamic-set-x.js.map +1 -1
- package/es/scenegraph/group-creater/progress/update-position/util.js +2 -2
- package/es/scenegraph/group-creater/progress/update-position/util.js.map +1 -1
- package/es/scenegraph/layout/update-width.js +1 -2
- package/es/scenegraph/layout/update-width.js.map +1 -1
- package/es/scenegraph/scenegraph.js +6 -3
- package/es/scenegraph/scenegraph.js.map +1 -1
- package/es/ts-types/base-table.d.ts +1 -0
- package/es/ts-types/base-table.js.map +1 -1
- package/es/vrender.js.map +1 -1
- package/package.json +7 -7
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@@ -31,4 +31,5 @@ function of(headerStyle, defaultHeaderStyle, styleArg, StyleClass, globalAutoWra
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StyleClass === CheckboxStyle_1.CheckboxStyle ? new CheckboxStyle_1.CheckboxStyle(null != headerStyle ? headerStyle : {}, null != defaultHeaderStyle ? defaultHeaderStyle : {}, null !== (_a = theme.checkboxStyle) && void 0 !== _a ? _a : {}) : new StyleClass(null != headerStyle ? headerStyle : {}, null != defaultHeaderStyle ? defaultHeaderStyle : {})) : StyleClass.DEFAULT;
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}
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exports.of = of;
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exports.of = of;
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//# sourceMappingURL=style.js.map
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package/cjs/index.d.ts
CHANGED
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@@ -19,7 +19,7 @@ import { restoreMeasureText, setCustomAlphabetCharSet } from './scenegraph/utils
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export { getDataCellPath } from './tools/get-data-path';
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export * from './render/jsx';
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export { getTargetCell } from './event/util';
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export declare const version = "1.11.6-alpha.
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export declare const version = "1.11.6-alpha.5";
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export { TYPES, core, ListTable, ListTableSimple, ListTableConstructorOptions, PivotTable, PivotTableSimple, PivotTableConstructorOptions, PivotChartConstructorOptions, PivotChart, GanttConstructorOptions, IHeaderTreeDefine, IDimension, IIndicator, ITitleDefine, ICornerDefine, ColumnsDefine, ColumnDefine, LinkColumnDefine, ChartColumnDefine, ImageColumnDefine, SparklineColumnDefine, ProgressbarColumnDefine, TextColumnDefine, GroupColumnDefine, TextAlignType, TextBaselineType, themes, data, MousePointerCellEvent, getIcons, clearGlobal, register, DataStatistics, CustomLayout, updateCell, renderChart, graphicUtil, setCustomAlphabetCharSet, restoreMeasureText };
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declare function getIcons(): {
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[key: string]: TYPES.ColumnIconOption;
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package/cjs/index.js
CHANGED
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@@ -169,7 +169,7 @@ Object.defineProperty(exports, "getTargetCell", {
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get: function() {
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return util_1.getTargetCell;
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}
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}), exports.version = "1.11.6-alpha.
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}), exports.version = "1.11.6-alpha.5", exports.getIcons = getIcons, exports.clearGlobal = clearGlobal,
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TYPES.AggregationType, __exportStar(require("./components"), exports), __exportStar(require("./scenegraph/group-creater/cell-type"), exports);
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var TABLE_EVENT_TYPE_1 = require("./core/TABLE_EVENT_TYPE");
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package/cjs/index.js.map
CHANGED
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@@ -1 +1 @@
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-
{"version":3,"sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;AACA,uCAA4D;AAyG1D,4FAzGO,qBAAW,OAyGP;AAxGb,IAAA,4BAAkB,GAAE,CAAC;AAErB,kDAAoC;AA6DlC,sBAAK;AA5DP,6CAA+B;AA6D7B,oBAAI;AA5DN,6CAA+B;AAuF7B,oBAAI;AAtFN,+CAAiC;AACjC,qDAAuC;AA0FrC,4BAAQ;AAzFV,iDAAmC;AAmFjC,wBAAM;AAlFR,yEAA2D;AA4FzD,wCAAc;AArEhB,mDAA4D;AAkC1D,0FAlCuB,4BAAS,OAkCvB;AAjCX,yDAAqD;AAkCnD,gGAlCO,kCAAe,OAkCP;AAhCjB,qDAA+D;AAkC7D,2FAlCwB,8BAAU,OAkCxB;AAjCZ,2DAAuD;AAkCrD,iGAlCO,oCAAgB,OAkCP;AAjClB,6CAA0C;AAoCxC,2FApCO,uBAAU,OAoCP;AAlCZ,8DAAgD;AA+D9C,oCAAY;AA7Dd,wEAAoE;AA8DlE,2FA9DO,wBAAU,OA8DP;AA7DZ,gGAAqF;AA8DnF,4FA9DO,iCAAW,OA8DP;AA7Db,kEAA+F;AAgE7F,mGAhEO,iCAAkB,OAgEP;AADlB,yGA/D2B,uCAAwB,OA+D3B;AA1D1B,uDAAwD;AAA/C,gHAAA,eAAe,OAAA;AACxB,+CAA6B;AAC7B,qCAA6C;AAApC,qGAAA,aAAa,OAAA;AAKT,QAAA,OAAO,GAAG,gBAAgB,CAAC;AAyDxC,SAAS,QAAQ;IAGf,OAAO,KAAK,CAAC,GAAG,EAAE,CAAC;AACrB,CAAC;AAtBC,4BAAQ;AAwBV,SAAS,WAAW;IAClB,QAAQ,CAAC,QAAQ,EAAE,CAAC;AAGtB,CAAC;AA3BC,kCAAW;AA4Bb,KAAK,CAAC,eAAe,CAAC;AAEtB,+CAA6B;AAC7B,uEAAqD;AAErD,4DAA2D;AAAlD,oHAAA,gBAAgB,OAAA;AACzB,wFAA+G;AAAtG,gIAAA,sBAAsB,OAAA;AAAE,gIAAA,sBAAsB,OAAA;AAEvD,mDAAkD;AAAzC,0GAAA,WAAW,OAAA","file":"index.js","sourcesContent":["/* eslint-disable sort-imports */\nimport { graphicUtil, registerForVrender } from './vrender';\nregisterForVrender();\n\nimport * as TYPES from './ts-types';\nimport * as core from './core';\nimport * as data from './data';\nimport * as icons from './icons';\nimport * as register from './register';\nimport * as themes from './themes';\nimport * as DataStatistics from './dataset/DataStatistics';\nimport type {\n ColumnDefine,\n ColumnsDefine,\n LinkColumnDefine,\n ChartColumnDefine,\n ImageColumnDefine,\n SparklineColumnDefine,\n ProgressbarColumnDefine,\n TextColumnDefine,\n GroupColumnDefine,\n ListTableConstructorOptions,\n PivotTableConstructorOptions,\n PivotChartConstructorOptions,\n GanttConstructorOptions,\n IHeaderTreeDefine,\n IDimension,\n IIndicator,\n ITitleDefine,\n ICornerDefine,\n TextAlignType,\n TextBaselineType\n} from './ts-types';\nimport { ListTableAll as ListTable } from './ListTable-all';\nimport { ListTableSimple } from './ListTable-simple';\n// import { PivotTable } from './PivotTable';\nimport { PivotTableAll as PivotTable } from './PivotTable-all';\nimport { PivotTableSimple } from './PivotTable-simple';\nimport { PivotChart } from './PivotChart';\nimport type { MousePointerCellEvent } from './ts-types/events';\nimport * as CustomLayout from './render/layout';\n\nimport { updateCell } from './scenegraph/group-creater/cell-helper';\nimport { renderChart } from './scenegraph/graphic/contributions/chart-render-helper';\nimport { restoreMeasureText, setCustomAlphabetCharSet } from './scenegraph/utils/text-measure';\n\n// import { container, loadCanvasPicker } from '@src/vrender';\n// loadCanvasPicker(container);\n\nexport { getDataCellPath } from './tools/get-data-path';\nexport * from './render/jsx';\nexport { getTargetCell } from './event/util';\n\n// export * as VRender from './vrender';\n// import * as VRender from './vrender';\n\nexport const version = \"1.11.6-alpha.
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{"version":3,"sources":["../src/index.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;AACA,uCAA4D;AAyG1D,4FAzGO,qBAAW,OAyGP;AAxGb,IAAA,4BAAkB,GAAE,CAAC;AAErB,kDAAoC;AA6DlC,sBAAK;AA5DP,6CAA+B;AA6D7B,oBAAI;AA5DN,6CAA+B;AAuF7B,oBAAI;AAtFN,+CAAiC;AACjC,qDAAuC;AA0FrC,4BAAQ;AAzFV,iDAAmC;AAmFjC,wBAAM;AAlFR,yEAA2D;AA4FzD,wCAAc;AArEhB,mDAA4D;AAkC1D,0FAlCuB,4BAAS,OAkCvB;AAjCX,yDAAqD;AAkCnD,gGAlCO,kCAAe,OAkCP;AAhCjB,qDAA+D;AAkC7D,2FAlCwB,8BAAU,OAkCxB;AAjCZ,2DAAuD;AAkCrD,iGAlCO,oCAAgB,OAkCP;AAjClB,6CAA0C;AAoCxC,2FApCO,uBAAU,OAoCP;AAlCZ,8DAAgD;AA+D9C,oCAAY;AA7Dd,wEAAoE;AA8DlE,2FA9DO,wBAAU,OA8DP;AA7DZ,gGAAqF;AA8DnF,4FA9DO,iCAAW,OA8DP;AA7Db,kEAA+F;AAgE7F,mGAhEO,iCAAkB,OAgEP;AADlB,yGA/D2B,uCAAwB,OA+D3B;AA1D1B,uDAAwD;AAA/C,gHAAA,eAAe,OAAA;AACxB,+CAA6B;AAC7B,qCAA6C;AAApC,qGAAA,aAAa,OAAA;AAKT,QAAA,OAAO,GAAG,gBAAgB,CAAC;AAyDxC,SAAS,QAAQ;IAGf,OAAO,KAAK,CAAC,GAAG,EAAE,CAAC;AACrB,CAAC;AAtBC,4BAAQ;AAwBV,SAAS,WAAW;IAClB,QAAQ,CAAC,QAAQ,EAAE,CAAC;AAGtB,CAAC;AA3BC,kCAAW;AA4Bb,KAAK,CAAC,eAAe,CAAC;AAEtB,+CAA6B;AAC7B,uEAAqD;AAErD,4DAA2D;AAAlD,oHAAA,gBAAgB,OAAA;AACzB,wFAA+G;AAAtG,gIAAA,sBAAsB,OAAA;AAAE,gIAAA,sBAAsB,OAAA;AAEvD,mDAAkD;AAAzC,0GAAA,WAAW,OAAA","file":"index.js","sourcesContent":["/* eslint-disable sort-imports */\nimport { graphicUtil, registerForVrender } from './vrender';\nregisterForVrender();\n\nimport * as TYPES from './ts-types';\nimport * as core from './core';\nimport * as data from './data';\nimport * as icons from './icons';\nimport * as register from './register';\nimport * as themes from './themes';\nimport * as DataStatistics from './dataset/DataStatistics';\nimport type {\n ColumnDefine,\n ColumnsDefine,\n LinkColumnDefine,\n ChartColumnDefine,\n ImageColumnDefine,\n SparklineColumnDefine,\n ProgressbarColumnDefine,\n TextColumnDefine,\n GroupColumnDefine,\n ListTableConstructorOptions,\n PivotTableConstructorOptions,\n PivotChartConstructorOptions,\n GanttConstructorOptions,\n IHeaderTreeDefine,\n IDimension,\n IIndicator,\n ITitleDefine,\n ICornerDefine,\n TextAlignType,\n TextBaselineType\n} from './ts-types';\nimport { ListTableAll as ListTable } from './ListTable-all';\nimport { ListTableSimple } from './ListTable-simple';\n// import { PivotTable } from './PivotTable';\nimport { PivotTableAll as PivotTable } from './PivotTable-all';\nimport { PivotTableSimple } from './PivotTable-simple';\nimport { PivotChart } from './PivotChart';\nimport type { MousePointerCellEvent } from './ts-types/events';\nimport * as CustomLayout from './render/layout';\n\nimport { updateCell } from './scenegraph/group-creater/cell-helper';\nimport { renderChart } from './scenegraph/graphic/contributions/chart-render-helper';\nimport { restoreMeasureText, setCustomAlphabetCharSet } from './scenegraph/utils/text-measure';\n\n// import { container, loadCanvasPicker } from '@src/vrender';\n// loadCanvasPicker(container);\n\nexport { getDataCellPath } from './tools/get-data-path';\nexport * from './render/jsx';\nexport { getTargetCell } from './event/util';\n\n// export * as VRender from './vrender';\n// import * as VRender from './vrender';\n\nexport const version = \"1.11.6-alpha.5\";\n/**\n * @namespace VTable\n */\nexport {\n /**\n * Types\n * @namespace VTable.TYPES\n */\n TYPES,\n core,\n ListTable,\n ListTableSimple,\n ListTableConstructorOptions,\n PivotTable,\n PivotTableSimple,\n PivotTableConstructorOptions,\n PivotChartConstructorOptions,\n PivotChart,\n GanttConstructorOptions,\n IHeaderTreeDefine,\n IDimension,\n IIndicator,\n ITitleDefine,\n ICornerDefine,\n ColumnsDefine,\n ColumnDefine,\n LinkColumnDefine,\n ChartColumnDefine,\n ImageColumnDefine,\n SparklineColumnDefine,\n ProgressbarColumnDefine,\n TextColumnDefine,\n GroupColumnDefine,\n TextAlignType,\n TextBaselineType,\n themes,\n data,\n MousePointerCellEvent,\n getIcons,\n clearGlobal,\n //plugin registers\n register,\n /**\n * 暂不推荐使用\n */\n DataStatistics,\n CustomLayout,\n updateCell,\n renderChart,\n graphicUtil,\n setCustomAlphabetCharSet,\n restoreMeasureText\n // VRender // should use import {xxx} from '@visactor/vtable/es/vrender'\n};\n\n/** @private */\nfunction getIcons(): {\n [key: string]: TYPES.ColumnIconOption;\n} {\n return icons.get();\n}\n/** 清理内部的全局变量 如注册的icon theme等 以及共享的header column类实例 */\nfunction clearGlobal() {\n register.clearAll();\n // headers.type.clearGlobal();\n // columns.type.clearGlobal();\n}\nTYPES.AggregationType;\n\nexport * from './components';\nexport * from './scenegraph/group-creater/cell-type';\n\nexport { TABLE_EVENT_TYPE } from './core/TABLE_EVENT_TYPE';\nexport { PIVOT_CHART_EVENT_TYPE, PIVOT_TABLE_EVENT_TYPE } from './ts-types/pivot-table/PIVOT_TABLE_EVENT_TYPE';\n\nexport { EventTarget } from './event/EventTarget';\n"]}
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@@ -140,5 +140,4 @@ function supplementIndicatorNodesForCustomTree(customTree, indicators) {
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exports.checkHasAggregation = checkHasAggregation, exports.checkHasAggregationOnTop = checkHasAggregationOnTop,
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exports.checkHasAggregationOnBottom = checkHasAggregationOnBottom, exports.checkHasTreeDefine = checkHasTreeDefine,
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exports.hasAutoImageColumn = hasAutoImageColumn, exports.parseColKeyRowKeyForPivotTable = parseColKeyRowKeyForPivotTable,
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exports.supplementIndicatorNodesForCustomTree = supplementIndicatorNodesForCustomTree;
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//# sourceMappingURL=layout-helper.js.map
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exports.supplementIndicatorNodesForCustomTree = supplementIndicatorNodesForCustomTree;
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@@ -11,8 +11,8 @@ function createGroupForFirstScreen(cornerHeaderGroup, colHeaderGroup, rowHeaderG
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const {table: table} = proxy, {leftBottomCornerGroup: leftBottomCornerGroup, rightTopCornerGroup: rightTopCornerGroup, rightBottomCornerGroup: rightBottomCornerGroup} = table.scenegraph;
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let distCol, distRow, distColForCompute, distRowForCompute;
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proxy.setParamsForRow(), proxy.setParamsForColumn(), "adaptive" === table.widthMode || table.options.autoWrapText && ("adaptive" === table.heightMode || "autoHeight" === table.heightMode) ? (distColForCompute = table.colCount - 1,
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distCol = Math.min(proxy.firstScreenColLimit, table.colCount - 1)) : distCol = Math.min(proxy.firstScreenColLimit, table.colCount - 1),
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"adaptive" === table.heightMode ? (distRowForCompute = table.rowCount - 1, distRow = Math.min(proxy.firstScreenRowLimit, table.rowCount - 1)) : distRow = Math.min(proxy.firstScreenRowLimit, table.rowCount - 1),
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distCol = Math.min(proxy.firstScreenColLimit - 1, table.colCount - 1)) : distCol = Math.min(proxy.firstScreenColLimit - 1, table.colCount - 1),
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"adaptive" === table.heightMode ? (distRowForCompute = table.rowCount - 1, distRow = Math.min(proxy.firstScreenRowLimit - 1, table.rowCount - 1)) : distRow = Math.min(proxy.firstScreenRowLimit - 1, table.rowCount - 1),
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0 === table.internalProps._widthResizedColMap.size && (0, compute_col_width_1.computeColsWidth)(table, 0, null != distColForCompute ? distColForCompute : distCol),
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0 === table.internalProps._heightResizedRowMap.size && (0, compute_row_height_1.computeRowsHeight)(table, 0, null != distRowForCompute ? distRowForCompute : distRow),
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distCol < table.colCount - table.rightFrozenColCount && (0, compute_col_width_1.computeColsWidth)(table, table.colCount - table.rightFrozenColCount, table.colCount - 1),
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{"version":3,"sources":["../src/scenegraph/group-creater/progress/create-group-for-first-screen.ts"],"names":[],"mappings":";;;AAGA,sEAAkE;AAClE,wEAAoE;AACpE,sCAA2C;AAG3C,SAAgB,yBAAyB,CACvC,iBAAwB,EACxB,cAAqB,EACrB,cAAqB,EACrB,gBAAuB,EACvB,iBAAwB,EACxB,SAAgB,EAChB,OAAe,EACf,OAAe,EACf,KAAiB;;IAEjB,MAAM,EAAE,KAAK,EAAE,GAAG,KAAK,CAAC;IACxB,MAAM,EAAE,qBAAqB,EAAE,mBAAmB,EAAE,sBAAsB,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC;IAGhG,KAAK,CAAC,eAAe,EAAE,CAAC;IACxB,KAAK,CAAC,kBAAkB,EAAE,CAAC;IAE3B,IAAI,OAAO,CAAC;IACZ,IAAI,OAAO,CAAC;IACZ,IAAI,iBAAiB,CAAC;IACtB,IAAI,iBAAiB,CAAC;IACtB,IACE,KAAK,CAAC,SAAS,KAAK,UAAU;QAC9B,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,IAAI,CAAC,KAAK,CAAC,UAAU,KAAK,UAAU,IAAI,KAAK,CAAC,UAAU,KAAK,YAAY,CAAC,CAAC,EACtG;QAIA,iBAAiB,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;QACvC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,mBAAmB,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;KACnE;SAAM;QACL,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,mBAAmB,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;KACnE;IACD,IAAI,KAAK,CAAC,UAAU,KAAK,UAAU,EAAE;QAInC,iBAAiB,GAAG,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC;QACvC,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,mBAAmB,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;KACnE;SAAM;QACL,OAAO,GAAG,IAAI,CAAC,GAAG,CAAC,KAAK,CAAC,mBAAmB,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;KACnE;IACD,IAAI,KAAK,CAAC,aAAa,CAAC,mBAAmB,CAAC,IAAI,KAAK,CAAC,EAAE;QAEtD,IAAA,oCAAgB,EAAC,KAAK,EAAE,CAAC,EAAE,iBAAiB,aAAjB,iBAAiB,cAAjB,iBAAiB,GAAI,OAAO,CAAC,CAAC;KAC1D;IAED,IAAI,KAAK,CAAC,aAAa,CAAC,oBAAoB,CAAC,IAAI,KAAK,CAAC,EAAE;QAEvD,IAAA,sCAAiB,EAAC,KAAK,EAAE,CAAC,EAAE,iBAAiB,aAAjB,iBAAiB,cAAjB,iBAAiB,GAAI,OAAO,CAAC,CAAC;KAC3D;IAED,IAAI,OAAO,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,EAAE;QAExD,IAAA,oCAAgB,EAAC,KAAK,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;KACzF;IACD,IAAI,OAAO,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,EAAE;QAEzD,IAAA,sCAAiB,EAAC,KAAK,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;KAC3F;IAGD,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,YAAY,CAAC,GAAG,EAAE,KAAK,CAAC,kBAAkB,EAAE,CAAC,CAAC;IAC9E,KAAK,CAAC,UAAU,CAAC,cAAc,CAAC,YAAY,CAAC,GAAG,EAAE,KAAK,CAAC,mBAAmB,EAAE,CAAC,CAAC;IAC/E,KAAK,CAAC,UAAU,CAAC,iBAAiB,CAAC,YAAY,CAAC,GAAG,EAAE,KAAK,CAAC,kBAAkB,EAAE,CAAC,CAAC;IACjF,KAAK,CAAC,UAAU,CAAC,gBAAgB,CAAC,YAAY,CAAC,GAAG,EAAE,KAAK,CAAC,mBAAmB,EAAE,CAAC,CAAC;IACjF,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,CAAC;QACvC,CAAC,EAAE,KAAK,CAAC,kBAAkB,EAAE;QAC7B,CAAC,EAAE,KAAK,CAAC,mBAAmB,EAAE;KAC/B,CAAC,CAAC;IAGH,IAAA,uBAAc,EACZ,iBAAiB,EACjB,OAAO,EACP,OAAO,EACP,CAAC,EACD,KAAK,CAAC,cAAc,GAAG,CAAC,EACxB,CAAC,EACD,KAAK,CAAC,cAAc,GAAG,CAAC,EACxB,KAAK,CAAC,WAAW,EAAE,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,cAAc,EACrD,KAAK,CACN,CAAC;IAGF,OAAO,GAAG,KAAK,CAAC,mBAAmB,IAAI,KAAK,CAAC,cAAc;QACzD,IAAA,uBAAc,EACZ,cAAc,EACd,OAAO,EACP,OAAO,EACP,KAAK,CAAC,cAAc,EAEpB,OAAO,GAAG,KAAK,CAAC,mBAAmB,EACnC,CAAC,EACD,KAAK,CAAC,cAAc,GAAG,CAAC,EACxB,cAAc,EACd,KAAK,CACN,CAAC;IAGJ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC,EAAE;QAC5B,IAAI,KAAK,CAAC,wBAAwB,GAAG,CAAC,EAAE;YACtC,IAAA,uBAAc,EACZ,cAAc,EACd,OAAO,EACP,OAAO,EACP,CAAC,EACD,KAAK,CAAC,wBAAwB,GAAG,CAAC,EAClC,KAAK,CAAC,cAAc,EAEpB,OAAO,GAAG,KAAK,CAAC,oBAAoB,EACpC,WAAW,EACX,KAAK,CACN,CAAC;SACH;QACD,IAAI,KAAK,CAAC,mBAAmB,GAAG,CAAC,EAAE;YACjC,IAAA,uBAAc,EACZ,cAAc,EACd,OAAO,EACP,OAAO,EACP,KAAK,CAAC,wBAAwB,EAC9B,KAAK,CAAC,wBAAwB,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,EAC9D,KAAK,CAAC,cAAc,EAEpB,OAAO,GAAG,KAAK,CAAC,oBAAoB,EACpC,WAAW,EACX,KAAK,CACN,CAAC;SACH;QACD,IAAI,KAAK,CAAC,cAAc,GAAG,KAAK,CAAC,mBAAmB,GAAG,KAAK,CAAC,wBAAwB,EAAE;YACrF,IAAA,uBAAc,EACZ,cAAc,EACd,OAAO,EACP,OAAO,EACP,KAAK,CAAC,mBAAmB,GAAG,KAAK,CAAC,wBAAwB,EAC1D,KAAK,CAAC,cAAc,GAAG,CAAC,EACxB,KAAK,CAAC,cAAc,EAEpB,OAAO,GAAG,KAAK,CAAC,oBAAoB,EACpC,MAAM,EACN,KAAK,CACN,CAAC;SACH;KACF;IAED,IAAI,KAAK,CAAC,oBAAoB,GAAG,CAAC,EAAE;QA8BlC,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC,EAAE;YAC5B,IAAI,KAAK,CAAC,wBAAwB,GAAG,CAAC,EAAE;gBACtC,IAAA,uBAAc,EACZ,qBAAqB,EACrB,OAAO,EACP,OAAO,EACP,CAAC,EACD,KAAK,CAAC,wBAAwB,GAAG,CAAC,EAClC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,EACnD,KAAK,CAAC,QAAQ,GAAG,CAAC,EAClB,WAAW,EACX,KAAK,CACN,CAAC;aACH;YACD,IAAI,KAAK,CAAC,mBAAmB,GAAG,CAAC,EAAE;gBACjC,IAAA,uBAAc,EACZ,qBAAqB,EACrB,OAAO,EACP,OAAO,EACP,KAAK,CAAC,wBAAwB,EAC9B,KAAK,CAAC,wBAAwB,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,EAC9D,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,EACnD,KAAK,CAAC,QAAQ,GAAG,CAAC,EAClB,WAAW,EACX,KAAK,CACN,CAAC;aACH;YACD,IAAI,KAAK,CAAC,cAAc,GAAG,KAAK,CAAC,mBAAmB,GAAG,KAAK,CAAC,wBAAwB,EAAE;gBACrF,IAAA,uBAAc,EACZ,qBAAqB,EACrB,OAAO,EACP,OAAO,EACP,KAAK,CAAC,mBAAmB,GAAG,KAAK,CAAC,wBAAwB,EAC1D,KAAK,CAAC,cAAc,GAAG,CAAC,EACxB,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,EACnD,KAAK,CAAC,QAAQ,GAAG,CAAC,EAClB,MAAM,EACN,KAAK,CACN,CAAC;aACH;SACF;QAGD,OAAO,GAAG,KAAK,CAAC,mBAAmB,IAAI,KAAK,CAAC,cAAc;YACzD,IAAA,uBAAc,EACZ,iBAAiB,EACjB,OAAO,EACP,OAAO,EACP,KAAK,CAAC,cAAc,EAEpB,OAAO,GAAG,KAAK,CAAC,mBAAmB,EACnC,KAAK,CAAC,QAAQ,GAAG,CAAC,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,EACnD,KAAK,CAAC,QAAQ,GAAG,CAAC,EAClB,KAAK,CAAC,YAAY,EAAE,CAAC,CAAC,CAAC,WAAW,CAAC,CAAC,CAAC,MAAM,EAC3C,KAAK,CACN,CAAC;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type { ListTable } from '../../../ListTable';\nimport { ListTableAPI } from '../../../ts-types';\nimport type { Group } from '../../graphic/group';\nimport { computeColsWidth } from '../../layout/compute-col-width';\nimport { computeRowsHeight } from '../../layout/compute-row-height';\nimport { createColGroup } from '../column';\nimport type { SceneProxy } from './proxy';\n\nexport function createGroupForFirstScreen(\n cornerHeaderGroup: Group,\n colHeaderGroup: Group,\n rowHeaderGroup: Group,\n rightFrozenGroup: Group,\n bottomFrozenGroup: Group,\n bodyGroup: Group,\n xOrigin: number,\n yOrigin: number,\n proxy: SceneProxy\n) {\n const { table } = proxy;\n const { leftBottomCornerGroup, rightTopCornerGroup, rightBottomCornerGroup } = table.scenegraph;\n\n // compute parameters\n proxy.setParamsForRow();\n proxy.setParamsForColumn();\n\n let distCol;\n let distRow;\n let distColForCompute;\n let distRowForCompute;\n if (\n table.widthMode === 'adaptive' ||\n (table.options.autoWrapText && (table.heightMode === 'adaptive' || table.heightMode === 'autoHeight'))\n ) {\n // distCol = table.colCount - 1;\n // proxy.colEnd = distCol;\n\n distColForCompute = table.colCount - 1;\n distCol = Math.min(proxy.firstScreenColLimit, table.colCount - 1);\n } else {\n distCol = Math.min(proxy.firstScreenColLimit, table.colCount - 1);\n }\n if (table.heightMode === 'adaptive') {\n // distRow = table.rowCount - 1;\n // proxy.rowEnd = distRow;\n\n distRowForCompute = table.rowCount - 1;\n distRow = Math.min(proxy.firstScreenRowLimit, table.rowCount - 1);\n } else {\n distRow = Math.min(proxy.firstScreenRowLimit, table.rowCount - 1);\n }\n if (table.internalProps._widthResizedColMap.size === 0) {\n // compute colums width in first screen\n computeColsWidth(table, 0, distColForCompute ?? distCol);\n }\n\n if (table.internalProps._heightResizedRowMap.size === 0) {\n // compute rows height in first screen\n computeRowsHeight(table, 0, distRowForCompute ?? distRow);\n }\n\n if (distCol < table.colCount - table.rightFrozenColCount) {\n // compute right frozen row height\n computeColsWidth(table, table.colCount - table.rightFrozenColCount, table.colCount - 1);\n }\n if (distRow < table.rowCount - table.bottomFrozenRowCount) {\n // compute bottom frozen row height\n computeRowsHeight(table, table.rowCount - table.bottomFrozenRowCount, table.rowCount - 1);\n }\n\n // update colHeaderGroup rowHeaderGroup bodyGroup position\n table.scenegraph.colHeaderGroup.setAttribute('x', table.getFrozenColsWidth());\n table.scenegraph.rowHeaderGroup.setAttribute('y', table.getFrozenRowsHeight());\n table.scenegraph.bottomFrozenGroup.setAttribute('x', table.getFrozenColsWidth());\n table.scenegraph.rightFrozenGroup.setAttribute('y', table.getFrozenRowsHeight());\n table.scenegraph.bodyGroup.setAttributes({\n x: table.getFrozenColsWidth(),\n y: table.getFrozenRowsHeight()\n });\n\n // create cornerHeaderGroup\n createColGroup(\n cornerHeaderGroup,\n xOrigin,\n yOrigin,\n 0, // colStart\n table.frozenColCount - 1, // colEnd\n 0, // rowStart\n table.frozenRowCount - 1, // rowEnd\n table.isListTable() ? 'columnHeader' : 'cornerHeader', // CellType\n table\n );\n\n // create colHeaderGroup\n distCol - table.rightFrozenColCount >= table.frozenColCount &&\n createColGroup(\n colHeaderGroup,\n xOrigin,\n yOrigin,\n table.frozenColCount, // colStart\n // Math.min(proxy.firstScreenColLimit, table.colCount - 1 - table.rightFrozenColCount), // colEnd\n distCol - table.rightFrozenColCount,\n 0, // rowStart\n table.frozenRowCount - 1, // rowEnd\n 'columnHeader', // isHeader\n table\n );\n\n // create rowHeaderGroup\n if (table.frozenColCount > 0) {\n if (table.leftRowSeriesNumberCount > 0) {\n createColGroup(\n rowHeaderGroup,\n xOrigin,\n yOrigin,\n 0, // colStart\n table.leftRowSeriesNumberCount - 1, // colEnd\n table.frozenRowCount, // rowStart\n // Math.min(proxy.firstScreenRowLimit, table.rowCount - 1 - table.bottomFrozenRowCount), // rowEnd\n distRow - table.bottomFrozenRowCount,\n 'rowHeader', // isHeader\n table\n );\n }\n if (table.rowHeaderLevelCount > 0) {\n createColGroup(\n rowHeaderGroup,\n xOrigin,\n yOrigin,\n table.leftRowSeriesNumberCount, // colStart\n table.leftRowSeriesNumberCount + table.rowHeaderLevelCount - 1, // colEnd\n table.frozenRowCount, // rowStart\n // Math.min(proxy.firstScreenRowLimit, table.rowCount - 1 - table.bottomFrozenRowCount), // rowEnd\n distRow - table.bottomFrozenRowCount,\n 'rowHeader', // isHeader\n table\n );\n }\n if (table.frozenColCount > table.rowHeaderLevelCount + table.leftRowSeriesNumberCount) {\n createColGroup(\n rowHeaderGroup,\n xOrigin,\n yOrigin,\n table.rowHeaderLevelCount + table.leftRowSeriesNumberCount, // colStart\n table.frozenColCount - 1, // colEnd\n table.frozenRowCount, // rowStart\n // Math.min(proxy.firstScreenRowLimit, table.rowCount - 1 - table.bottomFrozenRowCount), // rowEnd\n distRow - table.bottomFrozenRowCount,\n 'body',\n table\n );\n }\n }\n\n if (table.bottomFrozenRowCount > 0) {\n // if (!table.isPivotChart()) {\n // create left bottom frozen\n // if (table.rowHeaderLevelCount > 0) {\n // createColGroup(\n // leftBottomCornerGroup,\n // xOrigin,\n // yOrigin,\n // 0, // colStart\n // table.rowHeaderLevelCount - 1, // colEnd\n // table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n // table.rowCount - 1, // rowEnd\n // 'rowHeader', // isHeader\n // table\n // );\n // }\n // if (table.frozenColCount > table.rowHeaderLevelCount) {\n // createColGroup(\n // leftBottomCornerGroup,\n // xOrigin,\n // yOrigin,\n // table.rowHeaderLevelCount, // colStart\n // table.frozenColCount - 1, // colEnd\n // table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n // table.rowCount - 1, // rowEnd\n // 'body',\n // table\n // );\n // }\n\n if (table.frozenColCount > 0) {\n if (table.leftRowSeriesNumberCount > 0) {\n createColGroup(\n leftBottomCornerGroup,\n xOrigin,\n yOrigin,\n 0, // colStart\n table.leftRowSeriesNumberCount - 1, // colEnd\n table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n table.rowCount - 1, // rowEnd\n 'rowHeader', // isHeader\n table\n );\n }\n if (table.rowHeaderLevelCount > 0) {\n createColGroup(\n leftBottomCornerGroup,\n xOrigin,\n yOrigin,\n table.leftRowSeriesNumberCount, // colStart\n table.leftRowSeriesNumberCount + table.rowHeaderLevelCount - 1, // colEnd\n table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n table.rowCount - 1, // rowEnd\n 'rowHeader', // isHeader\n table\n );\n }\n if (table.frozenColCount > table.rowHeaderLevelCount + table.leftRowSeriesNumberCount) {\n createColGroup(\n leftBottomCornerGroup,\n xOrigin,\n yOrigin,\n table.rowHeaderLevelCount + table.leftRowSeriesNumberCount, // colStart\n table.frozenColCount - 1, // colEnd\n table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n table.rowCount - 1, // rowEnd\n 'body',\n table\n );\n }\n }\n // }\n // create bottomFrozenGroup\n distCol - table.rightFrozenColCount >= table.frozenColCount &&\n createColGroup(\n bottomFrozenGroup,\n xOrigin,\n yOrigin,\n table.frozenColCount, // colStart\n // Math.min(proxy.firstScreenColLimit, table.colCount - 1 - table.rightFrozenColCount), // colEnd\n distCol - table.rightFrozenColCount,\n table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n table.rowCount - 1, // rowEnd\n table.isPivotChart() ? 'rowHeader' : 'body', // isHeader\n table\n );\n }\n\n if (table.rightFrozenColCount > 0) {\n // if (!table.isPivotChart()) {\n // create right top frozen Group\n createColGroup(\n rightTopCornerGroup,\n xOrigin,\n yOrigin,\n table.colCount - 1 - table.rightFrozenColCount + 1, // colStart\n table.colCount - 1, // colEnd\n 0, // rowStart\n table.frozenRowCount - 1, // rowEnd\n 'columnHeader', // isHeader\n table\n );\n // }\n // create rightFrozenGroup\n createColGroup(\n rightFrozenGroup,\n xOrigin,\n yOrigin,\n table.colCount - 1 - table.rightFrozenColCount + 1, // colStart\n table.colCount - 1, // colEnd\n table.frozenRowCount, // rowStart\n // Math.min(proxy.firstScreenRowLimit, table.rowCount - 1 - table.bottomFrozenRowCount), // rowEnd\n distRow - table.bottomFrozenRowCount,\n table.isPivotChart() ? 'rowHeader' : 'body', // isHeader\n table\n );\n }\n\n if (table.bottomFrozenRowCount > 0 && table.rightFrozenColCount > 0) {\n // create right bottom frozen Group\n createColGroup(\n rightBottomCornerGroup,\n xOrigin,\n yOrigin,\n table.colCount - 1 - table.rightFrozenColCount + 1, // colStart\n table.colCount - 1, // colEnd\n table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n table.rowCount - 1, // rowEnd\n 'body', // isHeader\n table\n );\n }\n\n // create bodyGroup\n distCol - table.rightFrozenColCount >= table.frozenColCount &&\n createColGroup(\n bodyGroup,\n xOrigin,\n yOrigin,\n table.frozenColCount, // colStart\n // Math.min(proxy.firstScreenColLimit, table.colCount - 1 - table.rightFrozenColCount), // colEnd\n distCol - table.rightFrozenColCount,\n table.frozenRowCount, // rowStart\n // Math.min(proxy.firstScreenRowLimit, table.rowCount - 1 - table.bottomFrozenRowCount), // rowEnd\n distRow - table.bottomFrozenRowCount,\n 'body', // isHeader\n table\n );\n\n // update progress information\n if (\n !bodyGroup.firstChild &&\n !colHeaderGroup.firstChild &&\n !cornerHeaderGroup.firstChild &&\n !rowHeaderGroup.firstChild\n ) {\n // 无数据\n proxy.currentRow = proxy.totalRow;\n proxy.rowEnd = proxy.currentRow;\n proxy.rowUpdatePos = proxy.rowEnd + 1;\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n\n proxy.currentCol = proxy.totalCol;\n proxy.colEnd = proxy.currentCol;\n proxy.colUpdatePos = proxy.colEnd + 1;\n proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2);\n } else {\n proxy.currentRow =\n (bodyGroup.firstChild as Group)?.rowNumber ?? (rowHeaderGroup.firstChild as Group)?.rowNumber ?? proxy.totalRow;\n proxy.rowEnd = proxy.currentRow;\n proxy.rowUpdatePos = proxy.rowEnd + 1;\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n\n proxy.currentCol =\n (bodyGroup.lastChild as Group)?.col ??\n (colHeaderGroup.lastChild as Group)?.col ??\n (rowHeaderGroup.lastChild as Group)?.col ??\n (cornerHeaderGroup.lastChild as Group)?.col ??\n proxy.totalCol;\n proxy.colEnd = proxy.currentCol;\n proxy.colUpdatePos = proxy.colEnd + 1;\n proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2);\n\n // 开始异步任务\n proxy.progress();\n }\n}\n"]}
|
|
1
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+
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type { ListTable } from '../../../ListTable';\nimport { ListTableAPI } from '../../../ts-types';\nimport type { Group } from '../../graphic/group';\nimport { computeColsWidth } from '../../layout/compute-col-width';\nimport { computeRowsHeight } from '../../layout/compute-row-height';\nimport { createColGroup } from '../column';\nimport type { SceneProxy } from './proxy';\n\nexport function createGroupForFirstScreen(\n cornerHeaderGroup: Group,\n colHeaderGroup: Group,\n rowHeaderGroup: Group,\n rightFrozenGroup: Group,\n bottomFrozenGroup: Group,\n bodyGroup: Group,\n xOrigin: number,\n yOrigin: number,\n proxy: SceneProxy\n) {\n const { table } = proxy;\n const { leftBottomCornerGroup, rightTopCornerGroup, rightBottomCornerGroup } = table.scenegraph;\n\n // compute parameters\n proxy.setParamsForRow();\n proxy.setParamsForColumn();\n\n let distCol;\n let distRow;\n let distColForCompute;\n let distRowForCompute;\n if (\n table.widthMode === 'adaptive' ||\n (table.options.autoWrapText && (table.heightMode === 'adaptive' || table.heightMode === 'autoHeight'))\n ) {\n // distCol = table.colCount - 1;\n // proxy.colEnd = distCol;\n\n distColForCompute = table.colCount - 1;\n distCol = Math.min(proxy.firstScreenColLimit - 1, table.colCount - 1);\n } else {\n distCol = Math.min(proxy.firstScreenColLimit - 1, table.colCount - 1);\n }\n if (table.heightMode === 'adaptive') {\n // distRow = table.rowCount - 1;\n // proxy.rowEnd = distRow;\n\n distRowForCompute = table.rowCount - 1;\n distRow = Math.min(proxy.firstScreenRowLimit - 1, table.rowCount - 1);\n } else {\n distRow = Math.min(proxy.firstScreenRowLimit - 1, table.rowCount - 1);\n }\n if (table.internalProps._widthResizedColMap.size === 0) {\n // compute colums width in first screen\n computeColsWidth(table, 0, distColForCompute ?? distCol);\n }\n\n if (table.internalProps._heightResizedRowMap.size === 0) {\n // compute rows height in first screen\n computeRowsHeight(table, 0, distRowForCompute ?? distRow);\n }\n\n if (distCol < table.colCount - table.rightFrozenColCount) {\n // compute right frozen row height\n computeColsWidth(table, table.colCount - table.rightFrozenColCount, table.colCount - 1);\n }\n if (distRow < table.rowCount - table.bottomFrozenRowCount) {\n // compute bottom frozen row height\n computeRowsHeight(table, table.rowCount - table.bottomFrozenRowCount, table.rowCount - 1);\n }\n\n // update colHeaderGroup rowHeaderGroup bodyGroup position\n table.scenegraph.colHeaderGroup.setAttribute('x', table.getFrozenColsWidth());\n table.scenegraph.rowHeaderGroup.setAttribute('y', table.getFrozenRowsHeight());\n table.scenegraph.bottomFrozenGroup.setAttribute('x', table.getFrozenColsWidth());\n table.scenegraph.rightFrozenGroup.setAttribute('y', table.getFrozenRowsHeight());\n table.scenegraph.bodyGroup.setAttributes({\n x: table.getFrozenColsWidth(),\n y: table.getFrozenRowsHeight()\n });\n\n // create cornerHeaderGroup\n createColGroup(\n cornerHeaderGroup,\n xOrigin,\n yOrigin,\n 0, // colStart\n table.frozenColCount - 1, // colEnd\n 0, // rowStart\n table.frozenRowCount - 1, // rowEnd\n table.isListTable() ? 'columnHeader' : 'cornerHeader', // CellType\n table\n );\n\n // create colHeaderGroup\n distCol - table.rightFrozenColCount >= table.frozenColCount &&\n createColGroup(\n colHeaderGroup,\n xOrigin,\n yOrigin,\n table.frozenColCount, // colStart\n // Math.min(proxy.firstScreenColLimit, table.colCount - 1 - table.rightFrozenColCount), // colEnd\n distCol - table.rightFrozenColCount,\n 0, // rowStart\n table.frozenRowCount - 1, // rowEnd\n 'columnHeader', // isHeader\n table\n );\n\n // create rowHeaderGroup\n if (table.frozenColCount > 0) {\n if (table.leftRowSeriesNumberCount > 0) {\n createColGroup(\n rowHeaderGroup,\n xOrigin,\n yOrigin,\n 0, // colStart\n table.leftRowSeriesNumberCount - 1, // colEnd\n table.frozenRowCount, // rowStart\n // Math.min(proxy.firstScreenRowLimit, table.rowCount - 1 - table.bottomFrozenRowCount), // rowEnd\n distRow - table.bottomFrozenRowCount,\n 'rowHeader', // isHeader\n table\n );\n }\n if (table.rowHeaderLevelCount > 0) {\n createColGroup(\n rowHeaderGroup,\n xOrigin,\n yOrigin,\n table.leftRowSeriesNumberCount, // colStart\n table.leftRowSeriesNumberCount + table.rowHeaderLevelCount - 1, // colEnd\n table.frozenRowCount, // rowStart\n // Math.min(proxy.firstScreenRowLimit, table.rowCount - 1 - table.bottomFrozenRowCount), // rowEnd\n distRow - table.bottomFrozenRowCount,\n 'rowHeader', // isHeader\n table\n );\n }\n if (table.frozenColCount > table.rowHeaderLevelCount + table.leftRowSeriesNumberCount) {\n createColGroup(\n rowHeaderGroup,\n xOrigin,\n yOrigin,\n table.rowHeaderLevelCount + table.leftRowSeriesNumberCount, // colStart\n table.frozenColCount - 1, // colEnd\n table.frozenRowCount, // rowStart\n // Math.min(proxy.firstScreenRowLimit, table.rowCount - 1 - table.bottomFrozenRowCount), // rowEnd\n distRow - table.bottomFrozenRowCount,\n 'body',\n table\n );\n }\n }\n\n if (table.bottomFrozenRowCount > 0) {\n // if (!table.isPivotChart()) {\n // create left bottom frozen\n // if (table.rowHeaderLevelCount > 0) {\n // createColGroup(\n // leftBottomCornerGroup,\n // xOrigin,\n // yOrigin,\n // 0, // colStart\n // table.rowHeaderLevelCount - 1, // colEnd\n // table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n // table.rowCount - 1, // rowEnd\n // 'rowHeader', // isHeader\n // table\n // );\n // }\n // if (table.frozenColCount > table.rowHeaderLevelCount) {\n // createColGroup(\n // leftBottomCornerGroup,\n // xOrigin,\n // yOrigin,\n // table.rowHeaderLevelCount, // colStart\n // table.frozenColCount - 1, // colEnd\n // table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n // table.rowCount - 1, // rowEnd\n // 'body',\n // table\n // );\n // }\n\n if (table.frozenColCount > 0) {\n if (table.leftRowSeriesNumberCount > 0) {\n createColGroup(\n leftBottomCornerGroup,\n xOrigin,\n yOrigin,\n 0, // colStart\n table.leftRowSeriesNumberCount - 1, // colEnd\n table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n table.rowCount - 1, // rowEnd\n 'rowHeader', // isHeader\n table\n );\n }\n if (table.rowHeaderLevelCount > 0) {\n createColGroup(\n leftBottomCornerGroup,\n xOrigin,\n yOrigin,\n table.leftRowSeriesNumberCount, // colStart\n table.leftRowSeriesNumberCount + table.rowHeaderLevelCount - 1, // colEnd\n table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n table.rowCount - 1, // rowEnd\n 'rowHeader', // isHeader\n table\n );\n }\n if (table.frozenColCount > table.rowHeaderLevelCount + table.leftRowSeriesNumberCount) {\n createColGroup(\n leftBottomCornerGroup,\n xOrigin,\n yOrigin,\n table.rowHeaderLevelCount + table.leftRowSeriesNumberCount, // colStart\n table.frozenColCount - 1, // colEnd\n table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n table.rowCount - 1, // rowEnd\n 'body',\n table\n );\n }\n }\n // }\n // create bottomFrozenGroup\n distCol - table.rightFrozenColCount >= table.frozenColCount &&\n createColGroup(\n bottomFrozenGroup,\n xOrigin,\n yOrigin,\n table.frozenColCount, // colStart\n // Math.min(proxy.firstScreenColLimit, table.colCount - 1 - table.rightFrozenColCount), // colEnd\n distCol - table.rightFrozenColCount,\n table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n table.rowCount - 1, // rowEnd\n table.isPivotChart() ? 'rowHeader' : 'body', // isHeader\n table\n );\n }\n\n if (table.rightFrozenColCount > 0) {\n // if (!table.isPivotChart()) {\n // create right top frozen Group\n createColGroup(\n rightTopCornerGroup,\n xOrigin,\n yOrigin,\n table.colCount - 1 - table.rightFrozenColCount + 1, // colStart\n table.colCount - 1, // colEnd\n 0, // rowStart\n table.frozenRowCount - 1, // rowEnd\n 'columnHeader', // isHeader\n table\n );\n // }\n // create rightFrozenGroup\n createColGroup(\n rightFrozenGroup,\n xOrigin,\n yOrigin,\n table.colCount - 1 - table.rightFrozenColCount + 1, // colStart\n table.colCount - 1, // colEnd\n table.frozenRowCount, // rowStart\n // Math.min(proxy.firstScreenRowLimit, table.rowCount - 1 - table.bottomFrozenRowCount), // rowEnd\n distRow - table.bottomFrozenRowCount,\n table.isPivotChart() ? 'rowHeader' : 'body', // isHeader\n table\n );\n }\n\n if (table.bottomFrozenRowCount > 0 && table.rightFrozenColCount > 0) {\n // create right bottom frozen Group\n createColGroup(\n rightBottomCornerGroup,\n xOrigin,\n yOrigin,\n table.colCount - 1 - table.rightFrozenColCount + 1, // colStart\n table.colCount - 1, // colEnd\n table.rowCount - 1 - table.bottomFrozenRowCount + 1, // rowStart\n table.rowCount - 1, // rowEnd\n 'body', // isHeader\n table\n );\n }\n\n // create bodyGroup\n distCol - table.rightFrozenColCount >= table.frozenColCount &&\n createColGroup(\n bodyGroup,\n xOrigin,\n yOrigin,\n table.frozenColCount, // colStart\n // Math.min(proxy.firstScreenColLimit, table.colCount - 1 - table.rightFrozenColCount), // colEnd\n distCol - table.rightFrozenColCount,\n table.frozenRowCount, // rowStart\n // Math.min(proxy.firstScreenRowLimit, table.rowCount - 1 - table.bottomFrozenRowCount), // rowEnd\n distRow - table.bottomFrozenRowCount,\n 'body', // isHeader\n table\n );\n\n // update progress information\n if (\n !bodyGroup.firstChild &&\n !colHeaderGroup.firstChild &&\n !cornerHeaderGroup.firstChild &&\n !rowHeaderGroup.firstChild\n ) {\n // 无数据\n proxy.currentRow = proxy.totalRow;\n proxy.rowEnd = proxy.currentRow;\n proxy.rowUpdatePos = proxy.rowEnd + 1;\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n\n proxy.currentCol = proxy.totalCol;\n proxy.colEnd = proxy.currentCol;\n proxy.colUpdatePos = proxy.colEnd + 1;\n proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2);\n } else {\n proxy.currentRow =\n (bodyGroup.firstChild as Group)?.rowNumber ?? (rowHeaderGroup.firstChild as Group)?.rowNumber ?? proxy.totalRow;\n proxy.rowEnd = proxy.currentRow;\n proxy.rowUpdatePos = proxy.rowEnd + 1;\n proxy.referenceRow = proxy.rowStart + Math.floor((proxy.rowEnd - proxy.rowStart) / 2);\n\n proxy.currentCol =\n (bodyGroup.lastChild as Group)?.col ??\n (colHeaderGroup.lastChild as Group)?.col ??\n (rowHeaderGroup.lastChild as Group)?.col ??\n (cornerHeaderGroup.lastChild as Group)?.col ??\n proxy.totalCol;\n proxy.colEnd = proxy.currentCol;\n proxy.colUpdatePos = proxy.colEnd + 1;\n proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2);\n\n // 开始异步任务\n proxy.progress();\n }\n}\n"]}
|
|
@@ -145,7 +145,8 @@ function updateColContent(syncLeftCol, syncRightCol, proxy) {
|
|
|
145
145
|
const colGroup = proxy.table.scenegraph.getColGroup(col);
|
|
146
146
|
colGroup && updateColGroupContentAsync(colGroup, proxy);
|
|
147
147
|
}
|
|
148
|
-
proxy.
|
|
148
|
+
updateColumnContainerWidth(proxy.table.scenegraph.colHeaderGroup), updateColumnContainerWidth(proxy.table.scenegraph.bottomFrozenGroup),
|
|
149
|
+
updateColumnContainerWidth(proxy.table.scenegraph.bodyGroup), proxy.progress();
|
|
149
150
|
}
|
|
150
151
|
|
|
151
152
|
function updateAllColPosition(distStartColY, count, direction, proxy) {
|
|
@@ -158,5 +159,12 @@ function updateAllColPosition(distStartColY, count, direction, proxy) {
|
|
|
158
159
|
}));
|
|
159
160
|
}
|
|
160
161
|
|
|
162
|
+
function updateColumnContainerWidth(containerGroup) {
|
|
163
|
+
var _a;
|
|
164
|
+
const lastColGroup = (0, util_1.getLastChild)(containerGroup);
|
|
165
|
+
lastColGroup && (containerGroup.setAttribute("width", lastColGroup.attribute.x + lastColGroup.attribute.width),
|
|
166
|
+
null === (_a = containerGroup.border) || void 0 === _a || _a.setAttribute("width", lastColGroup.attribute.x + lastColGroup.attribute.width));
|
|
167
|
+
}
|
|
168
|
+
|
|
161
169
|
exports.dynamicSetX = dynamicSetX, exports.updateColContent = updateColContent;
|
|
162
170
|
//# sourceMappingURL=dynamic-set-x.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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type { ColumnInfo } from '../../../../ts-types';\nimport type { BaseTableAPI } from '../../../../ts-types/base-table';\nimport type { Group } from '../../../graphic/group';\nimport { computeColsWidth } from '../../../layout/compute-col-width';\nimport type { SceneProxy } from '../proxy';\nimport { updateAutoColumn } from './update-auto-column';\nimport { checkFirstColMerge, getFirstChild, getLastChild } from './util';\n\nexport async function dynamicSetX(x: number, screenLeft: ColumnInfo | null, isEnd: boolean, proxy: SceneProxy) {\n if (!screenLeft) {\n return;\n }\n const screenLeftCol = screenLeft.col;\n const screenLeftX = screenLeft.left;\n\n let deltaCol;\n if (isEnd) {\n deltaCol = proxy.bodyRightCol - proxy.colEnd;\n } else {\n deltaCol = proxy.screenLeftCol - proxy.referenceCol;\n }\n // const deltaCol = proxy.screenLeftCol - proxy.referenceCol;\n move(deltaCol, screenLeftCol, screenLeftX, x, proxy);\n\n if (isEnd) {\n const colGroup = proxy.table.scenegraph.getColGroup(proxy.colEnd);\n if (colGroup) {\n const deltaX =\n colGroup.attribute.x +\n colGroup.attribute.width -\n (proxy.table.tableNoFrameWidth - proxy.table.getFrozenColsWidth() - proxy.table.getRightFrozenColsWidth()) -\n x;\n proxy.deltaX = -deltaX;\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n }\n }\n\n proxy.table.scenegraph.updateNextFrame();\n}\n\nfunction move(deltaCol: number, screenLeftCol: number, screenLeftX: number, x: number, proxy: SceneProxy) {\n if (deltaCol > 0) {\n // 向右滚动,左部column group移到右部\n moveColumn(deltaCol, 'left', proxy.screenLeftCol, screenLeftX, x, proxy);\n proxy.updateDeltaX(x, screenLeftX, screenLeftCol);\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n } else if (deltaCol < 0) {\n // 向左滚动,右部cell group移到左部\n moveColumn(-deltaCol, 'right', proxy.screenLeftCol, screenLeftX, x, proxy);\n proxy.updateDeltaX(x, screenLeftX, screenLeftCol);\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n } else {\n // 不改变row,更新body group范围\n proxy.updateDeltaX(x, screenLeftX, screenLeftCol);\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n }\n}\n\nasync function moveColumn(\n count: number,\n direction: 'left' | 'right',\n screenLeftCol: number,\n screenLeftX: number,\n x: number,\n proxy: SceneProxy\n) {\n // 限制count范围\n if (direction === 'left' && proxy.colEnd + count > proxy.bodyRightCol) {\n count = proxy.bodyRightCol - proxy.colEnd;\n } else if (direction === 'right' && proxy.colStart - count < proxy.bodyLeftCol) {\n count = proxy.colStart - proxy.bodyLeftCol;\n }\n if (count === 0) {\n return;\n }\n if (count < 0) {\n direction = direction === 'left' ? 'right' : 'left';\n count = -count;\n }\n // 两种更新模式\n // 1. count < colEnd - colStart:从顶/底部移动count数量的单元格到底/顶部\n // 2. count >= colEnd - colStart:整体移动到目标位置\n if (count < proxy.colEnd - proxy.colStart) {\n // 计算更新区域\n const startCol = direction === 'left' ? proxy.colStart : proxy.colEnd - count + 1;\n const endCol = direction === 'left' ? proxy.colStart + count - 1 : proxy.colEnd;\n const distStartCol = direction === 'left' ? proxy.colEnd + 1 : proxy.colStart - count;\n const distEndCol = direction === 'left' ? proxy.colEnd + count : proxy.colStart - 1;\n // update column width\n computeColsWidth(proxy.table, distStartCol, distEndCol);\n updatePartColPosition(startCol, endCol, direction, proxy);\n\n const syncLeftCol = distStartCol;\n const syncRightCol = distEndCol;\n\n proxy.colStart = direction === 'left' ? proxy.colStart + count : proxy.colStart - count;\n proxy.colEnd = direction === 'left' ? proxy.colEnd + count : proxy.colEnd - count;\n\n updateColContent(syncLeftCol, syncRightCol, proxy);\n\n updateAutoColumn(\n syncLeftCol, // colStart\n syncRightCol, // colEnd\n proxy.table,\n direction\n );\n\n const colGroup =\n proxy.table.scenegraph.getColGroup(screenLeftCol) || proxy.table.scenegraph.getColGroup(screenLeftCol, true);\n const deltaX =\n screenLeftX - (colGroup.attribute.x + proxy.table.getFrozenColsWidth() + proxy.table.scenegraph.proxy.deltaX);\n proxy.table.scenegraph.proxy.deltaX += deltaX;\n\n proxy.currentCol = direction === 'left' ? proxy.currentCol + count : proxy.currentCol - count;\n proxy.totalCol = Math.max(\n 0,\n Math.min(proxy.table.colCount - 1, direction === 'left' ? proxy.totalCol + count : proxy.totalCol - count)\n );\n\n proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2);\n proxy.colUpdatePos = distStartCol;\n proxy.colUpdateDirection = direction;\n\n proxy.table.scenegraph.updateNextFrame();\n\n // 开始异步任务\n // await proxy.progress();\n } else {\n const distStartCol = direction === 'left' ? proxy.colStart + count : proxy.colStart - count;\n const distEndCol = direction === 'left' ? proxy.colEnd + count : proxy.colEnd - count;\n\n // update column width\n computeColsWidth(proxy.table, distStartCol, distEndCol);\n const distStartColY = proxy.table.getColsWidth(proxy.bodyLeftCol, distStartCol - 1);\n\n // 更新同步范围\n updateAllColPosition(distStartColY, count, direction, proxy);\n const syncLeftCol = distStartCol;\n const syncRightCol = distEndCol;\n\n proxy.colStart = distStartCol;\n proxy.colEnd = distEndCol;\n updateColContent(syncLeftCol, syncRightCol, proxy);\n\n updateAutoColumn(\n syncLeftCol, // colStart\n syncRightCol, // colEnd\n proxy.table,\n distEndCol > proxy.bodyRightCol - (proxy.colEnd - proxy.colStart + 1) ? 'right' : 'left' // 跳转到右侧时,从右向左对齐\n );\n // // update body position when click scroll bar\n // if (syncLeftCol === proxy.bodyLeftCol) {\n // const colGroup = proxy.table.scenegraph.getColGroup(syncLeftCol);\n // const deltaX = colGroup.attribute.x - x;\n // proxy.table.scenegraph.proxy.deltaX = deltaX;\n // } else if (syncRightCol === proxy.bodyRightCol) {\n // const colGroup = proxy.table.scenegraph.getColGroup(syncRightCol);\n // const deltaX =\n // colGroup.attribute.x +\n // colGroup.attribute.width -\n // (proxy.table.tableNoFrameWidth - proxy.table.getFrozenColsWidth()) -\n // x;\n // proxy.table.scenegraph.proxy.deltaX = -deltaX;\n // } else {\n // // proxy.table.scenegraph.proxy.deltaX = 0;\n // const colGroup =\n // proxy.table.scenegraph.getColGroup(screenLeftCol) || proxy.table.scenegraph.getColGroup(screenLeftCol, true);\n // const deltaX =\n // screenLeftX - (colGroup.attribute.x + proxy.table.getFrozenColsWidth() + proxy.table.scenegraph.proxy.deltaX);\n // proxy.table.scenegraph.proxy.deltaX = deltaX;\n // }\n\n proxy.currentCol = direction === 'left' ? proxy.currentCol + count : proxy.currentCol - count;\n proxy.totalCol = Math.max(\n 0,\n Math.min(proxy.table.colCount - 1, direction === 'left' ? proxy.totalCol + count : proxy.totalCol - count)\n );\n proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2);\n proxy.colUpdatePos = proxy.colStart;\n proxy.colUpdateDirection = distEndCol > proxy.bodyRightCol - (proxy.colEnd - proxy.colStart + 1) ? 'right' : 'left';\n\n proxy.table.scenegraph.updateNextFrame();\n // await proxy.progress();\n }\n}\n\nfunction updateColGroupPosition(colGroup: Group, newCol: number, x: number) {\n // 更新位置&col\n colGroup.col = newCol;\n colGroup.forEachChildren((cellGroup: Group) => {\n cellGroup.col = newCol;\n cellGroup.needUpdate = true;\n });\n colGroup.setAttribute('x', x);\n colGroup.needUpdate = true;\n}\n\nfunction updateColGroupContent(colGroup: Group, proxy: SceneProxy) {\n if (!colGroup) {\n return;\n }\n let cellGroup = colGroup.firstChild;\n while (cellGroup) {\n const newCellGroup = proxy.updateCellGroupContent(cellGroup as Group);\n cellGroup = newCellGroup._next;\n }\n colGroup.needUpdate = false;\n colGroup.setAttribute('width', proxy.table.getColWidth(colGroup.col));\n}\n\n// update cells async\nfunction updateColGroupContentAsync(colGroup: Group, proxy: SceneProxy) {\n if (!colGroup) {\n return;\n }\n const screenTopRow = proxy.screenTopRow;\n const topRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n const bottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2, proxy.table.rowCount - 1);\n\n for (let row = topRow; row <= bottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(colGroup.col, row, true);\n proxy.updateCellGroupContent(cellGroup);\n }\n proxy.rowUpdatePos = proxy.rowStart;\n\n colGroup.needUpdate = false;\n colGroup.setAttribute('width', proxy.table.getColWidth(colGroup.col));\n}\n\nfunction updatePartColPosition(startCol: number, endCol: number, direction: 'left' | 'right', proxy: SceneProxy) {\n for (let col = startCol; col <= endCol; col++) {\n if (\n proxy.table.scenegraph.bodyGroup.childrenCount > 0 &&\n proxy.table.scenegraph.bodyGroup.firstChild.type === 'group'\n ) {\n updateColPosition(proxy.table.scenegraph.bodyGroup, direction, proxy);\n }\n if (\n proxy.table.scenegraph.colHeaderGroup.childrenCount > 0 &&\n proxy.table.scenegraph.colHeaderGroup.firstChild.type === 'group'\n ) {\n updateColPosition(proxy.table.scenegraph.colHeaderGroup, direction, proxy);\n }\n if (\n proxy.table.scenegraph.bottomFrozenGroup.childrenCount > 0 &&\n proxy.table.scenegraph.bottomFrozenGroup.firstChild.type === 'group'\n ) {\n updateColPosition(proxy.table.scenegraph.bottomFrozenGroup, direction, proxy);\n }\n }\n}\n\nfunction updateColPosition(containerGroup: Group, direction: 'left' | 'right', proxy: SceneProxy) {\n if (direction === 'left') {\n const colGroup = getFirstChild(containerGroup);\n const lastChild = getLastChild(containerGroup);\n updateColGroupPosition(colGroup, lastChild.col + 1, lastChild.attribute.x + proxy.table.getColWidth(lastChild.col));\n containerGroup.appendChild(colGroup);\n // console.log('after', colGroup.col, colGroup.attribute.x, containerGroup._uid);\n if (containerGroup.border) {\n containerGroup.appendChild(containerGroup.border);\n }\n } else {\n const colGroup = getLastChild(containerGroup);\n const firstChild = getFirstChild(containerGroup);\n updateColGroupPosition(\n colGroup,\n firstChild.col - 1,\n firstChild.attribute.x - proxy.table.getColWidth(firstChild.col - 1)\n );\n containerGroup.insertBefore(colGroup, containerGroup.firstChild);\n }\n}\n\nexport function updateColContent(syncLeftCol: number, syncRightCol: number, proxy: SceneProxy) {\n for (let col = syncLeftCol; col <= syncRightCol; col++) {\n const colHeaderColGroup = proxy.table.scenegraph.getColGroup(col, true);\n colHeaderColGroup && updateColGroupContent(colHeaderColGroup, proxy);\n\n const bottomColGroup = proxy.table.scenegraph.getColGroupInBottom(col);\n bottomColGroup && updateColGroupContent(bottomColGroup, proxy);\n\n const rightTopColGroup = proxy.table.scenegraph.getColGroupInRightTopCorner(col);\n rightTopColGroup && updateColGroupContent(rightTopColGroup, proxy);\n\n const rightBottomColGroup = proxy.table.scenegraph.getColGroupInRightBottomCorner(col);\n rightBottomColGroup && updateColGroupContent(rightBottomColGroup, proxy);\n\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup && updateColGroupContentAsync(colGroup, proxy);\n }\n proxy.progress();\n}\n\nfunction updateAllColPosition(distStartColY: number, count: number, direction: 'left' | 'right', proxy: SceneProxy) {\n proxy.table.scenegraph.colHeaderGroup.forEachChildren((colGroup: Group, index: number) => {\n if (colGroup.type === 'group') {\n updateColGroupPosition(\n colGroup,\n direction === 'left' ? colGroup.col + count : colGroup.col - count,\n // (bodyGroup.lastChild as Group).attribute.x + (bodyGroup.lastChild as Group).attribute.width\n index === 0 // row === proxy.rowStart\n ? distStartColY\n : (colGroup._prev as Group).attribute.x + proxy.table.getColWidth((colGroup._prev as Group).col)\n );\n }\n });\n proxy.table.scenegraph.bottomFrozenGroup.forEachChildren((colGroup: Group, index: number) => {\n if (colGroup.type === 'group') {\n updateColGroupPosition(\n colGroup,\n direction === 'left' ? colGroup.col + count : colGroup.col - count,\n // (bodyGroup.lastChild as Group).attribute.x + (bodyGroup.lastChild as Group).attribute.width\n index === 0 // row === proxy.rowStart\n ? distStartColY\n : (colGroup._prev as Group).attribute.x + proxy.table.getColWidth((colGroup._prev as Group).col)\n );\n }\n });\n proxy.table.scenegraph.bodyGroup.forEachChildren((colGroup: Group, index: number) => {\n if (colGroup.type === 'group') {\n updateColGroupPosition(\n colGroup,\n direction === 'left' ? colGroup.col + count : colGroup.col - count,\n // (bodyGroup.lastChild as Group).attribute.x + (bodyGroup.lastChild as Group).attribute.width\n index === 0 // row === proxy.rowStart\n ? distStartColY\n : (colGroup._prev as Group).attribute.x + proxy.table.getColWidth((colGroup._prev as Group).col)\n );\n }\n });\n}\n"]}
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1
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+
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type { ColumnInfo } from '../../../../ts-types';\nimport type { BaseTableAPI } from '../../../../ts-types/base-table';\nimport type { Group } from '../../../graphic/group';\nimport { computeColsWidth } from '../../../layout/compute-col-width';\nimport type { SceneProxy } from '../proxy';\nimport { updateAutoColumn } from './update-auto-column';\nimport { checkFirstColMerge, getFirstChild, getLastChild } from './util';\n\nexport async function dynamicSetX(x: number, screenLeft: ColumnInfo | null, isEnd: boolean, proxy: SceneProxy) {\n if (!screenLeft) {\n return;\n }\n const screenLeftCol = screenLeft.col;\n const screenLeftX = screenLeft.left;\n\n let deltaCol;\n if (isEnd) {\n deltaCol = proxy.bodyRightCol - proxy.colEnd;\n } else {\n deltaCol = proxy.screenLeftCol - proxy.referenceCol;\n }\n // const deltaCol = proxy.screenLeftCol - proxy.referenceCol;\n move(deltaCol, screenLeftCol, screenLeftX, x, proxy);\n\n if (isEnd) {\n const colGroup = proxy.table.scenegraph.getColGroup(proxy.colEnd);\n if (colGroup) {\n const deltaX =\n colGroup.attribute.x +\n colGroup.attribute.width -\n (proxy.table.tableNoFrameWidth - proxy.table.getFrozenColsWidth() - proxy.table.getRightFrozenColsWidth()) -\n x;\n proxy.deltaX = -deltaX;\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n }\n }\n\n proxy.table.scenegraph.updateNextFrame();\n}\n\nfunction move(deltaCol: number, screenLeftCol: number, screenLeftX: number, x: number, proxy: SceneProxy) {\n if (deltaCol > 0) {\n // 向右滚动,左部column group移到右部\n moveColumn(deltaCol, 'left', proxy.screenLeftCol, screenLeftX, x, proxy);\n proxy.updateDeltaX(x, screenLeftX, screenLeftCol);\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n } else if (deltaCol < 0) {\n // 向左滚动,右部cell group移到左部\n moveColumn(-deltaCol, 'right', proxy.screenLeftCol, screenLeftX, x, proxy);\n proxy.updateDeltaX(x, screenLeftX, screenLeftCol);\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n } else {\n // 不改变row,更新body group范围\n proxy.updateDeltaX(x, screenLeftX, screenLeftCol);\n proxy.table.scenegraph.setBodyAndColHeaderX(-x + proxy.deltaX);\n }\n}\n\nasync function moveColumn(\n count: number,\n direction: 'left' | 'right',\n screenLeftCol: number,\n screenLeftX: number,\n x: number,\n proxy: SceneProxy\n) {\n // 限制count范围\n if (direction === 'left' && proxy.colEnd + count > proxy.bodyRightCol) {\n count = proxy.bodyRightCol - proxy.colEnd;\n } else if (direction === 'right' && proxy.colStart - count < proxy.bodyLeftCol) {\n count = proxy.colStart - proxy.bodyLeftCol;\n }\n if (count === 0) {\n return;\n }\n if (count < 0) {\n direction = direction === 'left' ? 'right' : 'left';\n count = -count;\n }\n // 两种更新模式\n // 1. count < colEnd - colStart:从顶/底部移动count数量的单元格到底/顶部\n // 2. count >= colEnd - colStart:整体移动到目标位置\n if (count < proxy.colEnd - proxy.colStart) {\n // 计算更新区域\n const startCol = direction === 'left' ? proxy.colStart : proxy.colEnd - count + 1;\n const endCol = direction === 'left' ? proxy.colStart + count - 1 : proxy.colEnd;\n const distStartCol = direction === 'left' ? proxy.colEnd + 1 : proxy.colStart - count;\n const distEndCol = direction === 'left' ? proxy.colEnd + count : proxy.colStart - 1;\n // update column width\n computeColsWidth(proxy.table, distStartCol, distEndCol);\n updatePartColPosition(startCol, endCol, direction, proxy);\n\n const syncLeftCol = distStartCol;\n const syncRightCol = distEndCol;\n\n proxy.colStart = direction === 'left' ? proxy.colStart + count : proxy.colStart - count;\n proxy.colEnd = direction === 'left' ? proxy.colEnd + count : proxy.colEnd - count;\n\n updateColContent(syncLeftCol, syncRightCol, proxy);\n\n updateAutoColumn(\n syncLeftCol, // colStart\n syncRightCol, // colEnd\n proxy.table,\n direction\n );\n\n const colGroup =\n proxy.table.scenegraph.getColGroup(screenLeftCol) || proxy.table.scenegraph.getColGroup(screenLeftCol, true);\n const deltaX =\n screenLeftX - (colGroup.attribute.x + proxy.table.getFrozenColsWidth() + proxy.table.scenegraph.proxy.deltaX);\n proxy.table.scenegraph.proxy.deltaX += deltaX;\n\n proxy.currentCol = direction === 'left' ? proxy.currentCol + count : proxy.currentCol - count;\n proxy.totalCol = Math.max(\n 0,\n Math.min(proxy.table.colCount - 1, direction === 'left' ? proxy.totalCol + count : proxy.totalCol - count)\n );\n\n proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2);\n proxy.colUpdatePos = distStartCol;\n proxy.colUpdateDirection = direction;\n\n proxy.table.scenegraph.updateNextFrame();\n\n // 开始异步任务\n // await proxy.progress();\n } else {\n const distStartCol = direction === 'left' ? proxy.colStart + count : proxy.colStart - count;\n const distEndCol = direction === 'left' ? proxy.colEnd + count : proxy.colEnd - count;\n\n // update column width\n computeColsWidth(proxy.table, distStartCol, distEndCol);\n const distStartColY = proxy.table.getColsWidth(proxy.bodyLeftCol, distStartCol - 1);\n\n // 更新同步范围\n updateAllColPosition(distStartColY, count, direction, proxy);\n const syncLeftCol = distStartCol;\n const syncRightCol = distEndCol;\n\n proxy.colStart = distStartCol;\n proxy.colEnd = distEndCol;\n updateColContent(syncLeftCol, syncRightCol, proxy);\n\n updateAutoColumn(\n syncLeftCol, // colStart\n syncRightCol, // colEnd\n proxy.table,\n distEndCol > proxy.bodyRightCol - (proxy.colEnd - proxy.colStart + 1) ? 'right' : 'left' // 跳转到右侧时,从右向左对齐\n );\n // // update body position when click scroll bar\n // if (syncLeftCol === proxy.bodyLeftCol) {\n // const colGroup = proxy.table.scenegraph.getColGroup(syncLeftCol);\n // const deltaX = colGroup.attribute.x - x;\n // proxy.table.scenegraph.proxy.deltaX = deltaX;\n // } else if (syncRightCol === proxy.bodyRightCol) {\n // const colGroup = proxy.table.scenegraph.getColGroup(syncRightCol);\n // const deltaX =\n // colGroup.attribute.x +\n // colGroup.attribute.width -\n // (proxy.table.tableNoFrameWidth - proxy.table.getFrozenColsWidth()) -\n // x;\n // proxy.table.scenegraph.proxy.deltaX = -deltaX;\n // } else {\n // // proxy.table.scenegraph.proxy.deltaX = 0;\n // const colGroup =\n // proxy.table.scenegraph.getColGroup(screenLeftCol) || proxy.table.scenegraph.getColGroup(screenLeftCol, true);\n // const deltaX =\n // screenLeftX - (colGroup.attribute.x + proxy.table.getFrozenColsWidth() + proxy.table.scenegraph.proxy.deltaX);\n // proxy.table.scenegraph.proxy.deltaX = deltaX;\n // }\n\n proxy.currentCol = direction === 'left' ? proxy.currentCol + count : proxy.currentCol - count;\n proxy.totalCol = Math.max(\n 0,\n Math.min(proxy.table.colCount - 1, direction === 'left' ? proxy.totalCol + count : proxy.totalCol - count)\n );\n proxy.referenceCol = proxy.colStart + Math.floor((proxy.colEnd - proxy.colStart) / 2);\n proxy.colUpdatePos = proxy.colStart;\n proxy.colUpdateDirection = distEndCol > proxy.bodyRightCol - (proxy.colEnd - proxy.colStart + 1) ? 'right' : 'left';\n\n proxy.table.scenegraph.updateNextFrame();\n // await proxy.progress();\n }\n}\n\nfunction updateColGroupPosition(colGroup: Group, newCol: number, x: number) {\n // 更新位置&col\n colGroup.col = newCol;\n colGroup.forEachChildren((cellGroup: Group) => {\n cellGroup.col = newCol;\n cellGroup.needUpdate = true;\n });\n colGroup.setAttribute('x', x);\n colGroup.needUpdate = true;\n}\n\nfunction updateColGroupContent(colGroup: Group, proxy: SceneProxy) {\n if (!colGroup) {\n return;\n }\n let cellGroup = colGroup.firstChild;\n while (cellGroup) {\n const newCellGroup = proxy.updateCellGroupContent(cellGroup as Group);\n cellGroup = newCellGroup._next;\n }\n colGroup.needUpdate = false;\n colGroup.setAttribute('width', proxy.table.getColWidth(colGroup.col));\n}\n\n// update cells async\nfunction updateColGroupContentAsync(colGroup: Group, proxy: SceneProxy) {\n if (!colGroup) {\n return;\n }\n const screenTopRow = proxy.screenTopRow;\n const topRow = Math.max(proxy.bodyTopRow, screenTopRow - proxy.screenRowCount * 1);\n const bottomRow = Math.min(proxy.bodyBottomRow, screenTopRow + proxy.screenRowCount * 2, proxy.table.rowCount - 1);\n\n for (let row = topRow; row <= bottomRow; row++) {\n // const cellGroup = proxy.table.scenegraph.getCell(col, row);\n const cellGroup = proxy.highPerformanceGetCell(colGroup.col, row, true);\n proxy.updateCellGroupContent(cellGroup);\n }\n proxy.rowUpdatePos = proxy.rowStart;\n\n colGroup.needUpdate = false;\n colGroup.setAttribute('width', proxy.table.getColWidth(colGroup.col));\n}\n\nfunction updatePartColPosition(startCol: number, endCol: number, direction: 'left' | 'right', proxy: SceneProxy) {\n for (let col = startCol; col <= endCol; col++) {\n if (\n proxy.table.scenegraph.bodyGroup.childrenCount > 0 &&\n proxy.table.scenegraph.bodyGroup.firstChild.type === 'group'\n ) {\n updateColPosition(proxy.table.scenegraph.bodyGroup, direction, proxy);\n }\n if (\n proxy.table.scenegraph.colHeaderGroup.childrenCount > 0 &&\n proxy.table.scenegraph.colHeaderGroup.firstChild.type === 'group'\n ) {\n updateColPosition(proxy.table.scenegraph.colHeaderGroup, direction, proxy);\n }\n if (\n proxy.table.scenegraph.bottomFrozenGroup.childrenCount > 0 &&\n proxy.table.scenegraph.bottomFrozenGroup.firstChild.type === 'group'\n ) {\n updateColPosition(proxy.table.scenegraph.bottomFrozenGroup, direction, proxy);\n }\n }\n}\n\nfunction updateColPosition(containerGroup: Group, direction: 'left' | 'right', proxy: SceneProxy) {\n if (direction === 'left') {\n const colGroup = getFirstChild(containerGroup);\n const lastChild = getLastChild(containerGroup);\n updateColGroupPosition(colGroup, lastChild.col + 1, lastChild.attribute.x + proxy.table.getColWidth(lastChild.col));\n containerGroup.appendChild(colGroup);\n // console.log('after', colGroup.col, colGroup.attribute.x, containerGroup._uid);\n if (containerGroup.border) {\n containerGroup.appendChild(containerGroup.border);\n }\n } else {\n const colGroup = getLastChild(containerGroup);\n const firstChild = getFirstChild(containerGroup);\n updateColGroupPosition(\n colGroup,\n firstChild.col - 1,\n firstChild.attribute.x - proxy.table.getColWidth(firstChild.col - 1)\n );\n containerGroup.insertBefore(colGroup, containerGroup.firstChild);\n }\n}\n\nexport function updateColContent(syncLeftCol: number, syncRightCol: number, proxy: SceneProxy) {\n for (let col = syncLeftCol; col <= syncRightCol; col++) {\n const colHeaderColGroup = proxy.table.scenegraph.getColGroup(col, true);\n colHeaderColGroup && updateColGroupContent(colHeaderColGroup, proxy);\n\n const bottomColGroup = proxy.table.scenegraph.getColGroupInBottom(col);\n bottomColGroup && updateColGroupContent(bottomColGroup, proxy);\n\n const rightTopColGroup = proxy.table.scenegraph.getColGroupInRightTopCorner(col);\n rightTopColGroup && updateColGroupContent(rightTopColGroup, proxy);\n\n const rightBottomColGroup = proxy.table.scenegraph.getColGroupInRightBottomCorner(col);\n rightBottomColGroup && updateColGroupContent(rightBottomColGroup, proxy);\n\n const colGroup = proxy.table.scenegraph.getColGroup(col);\n colGroup && updateColGroupContentAsync(colGroup, proxy);\n }\n\n // update column container width\n updateColumnContainerWidth(proxy.table.scenegraph.colHeaderGroup);\n updateColumnContainerWidth(proxy.table.scenegraph.bottomFrozenGroup);\n updateColumnContainerWidth(proxy.table.scenegraph.bodyGroup);\n\n proxy.progress();\n}\n\nfunction updateAllColPosition(distStartColY: number, count: number, direction: 'left' | 'right', proxy: SceneProxy) {\n proxy.table.scenegraph.colHeaderGroup.forEachChildren((colGroup: Group, index: number) => {\n if (colGroup.type === 'group') {\n updateColGroupPosition(\n colGroup,\n direction === 'left' ? colGroup.col + count : colGroup.col - count,\n // (bodyGroup.lastChild as Group).attribute.x + (bodyGroup.lastChild as Group).attribute.width\n index === 0 // row === proxy.rowStart\n ? distStartColY\n : (colGroup._prev as Group).attribute.x + proxy.table.getColWidth((colGroup._prev as Group).col)\n );\n }\n });\n proxy.table.scenegraph.bottomFrozenGroup.forEachChildren((colGroup: Group, index: number) => {\n if (colGroup.type === 'group') {\n updateColGroupPosition(\n colGroup,\n direction === 'left' ? colGroup.col + count : colGroup.col - count,\n // (bodyGroup.lastChild as Group).attribute.x + (bodyGroup.lastChild as Group).attribute.width\n index === 0 // row === proxy.rowStart\n ? distStartColY\n : (colGroup._prev as Group).attribute.x + proxy.table.getColWidth((colGroup._prev as Group).col)\n );\n }\n });\n proxy.table.scenegraph.bodyGroup.forEachChildren((colGroup: Group, index: number) => {\n if (colGroup.type === 'group') {\n updateColGroupPosition(\n colGroup,\n direction === 'left' ? colGroup.col + count : colGroup.col - count,\n // (bodyGroup.lastChild as Group).attribute.x + (bodyGroup.lastChild as Group).attribute.width\n index === 0 // row === proxy.rowStart\n ? distStartColY\n : (colGroup._prev as Group).attribute.x + proxy.table.getColWidth((colGroup._prev as Group).col)\n );\n }\n });\n}\n\nfunction updateColumnContainerWidth(containerGroup: Group) {\n // update column container width\n const lastColGroup = getLastChild(containerGroup);\n if (!lastColGroup) {\n return;\n }\n containerGroup.setAttribute('width', lastColGroup.attribute.x + lastColGroup.attribute.width);\n containerGroup.border?.setAttribute('width', lastColGroup.attribute.x + lastColGroup.attribute.width);\n}\n"]}
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@@ -70,13 +70,13 @@ function checkHasColMerge(colStart, colEnd, row, proxy) {
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function getFirstChild(containerGroup) {
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-
for (;"group" !== child.type; ) child = child._next;
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for (;child && "group" !== child.type; ) child = child._next;
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function getLastChild(containerGroup) {
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for (;"group" !== child.type; ) child = child._prev;
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for (;child && "group" !== child.type; ) child = child._prev;
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type { Group } from '../../../graphic/group';\nimport { getCellMergeInfo } from '../../../utils/get-cell-merge';\nimport { updateCell } from '../../cell-helper';\nimport type { SceneProxy } from '../proxy';\n\nexport function checkFirstRowMerge(row: number, proxy: SceneProxy) {\n for (let col = 0; col < proxy.table.colCount; col++) {\n if (\n (col >= proxy.table.rowHeaderLevelCount && col < proxy.colStart) ||\n (col > proxy.colEnd && col < proxy.table.colCount - proxy.table.rightFrozenColCount)\n ) {\n continue;\n }\n\n const range = getCellMergeInfo(proxy.table, col, row);\n // 清除之前mock的Merge cell\n range && clearHadMergedRow(range.start.row, range.end.row, col, proxy);\n\n // 重新生成mock的Merge cell\n if (\n range &&\n range.start.row !== row &&\n proxy.highPerformanceGetCell(range.start.col, range.start.row, true).role !== 'cell'\n ) {\n // 在row的位置添加range.start.row单元格\n const oldCellGroup = proxy.highPerformanceGetCell(col, row, true);\n const newCellGroup = updateCell(range.start.col, range.start.row, proxy.table, true);\n\n newCellGroup.col = col;\n newCellGroup.row = row;\n newCellGroup.setAttribute('y', proxy.table.getRowsHeight(proxy.table.frozenRowCount, range.start.row - 1));\n\n oldCellGroup.parent.insertAfter(newCellGroup, oldCellGroup);\n oldCellGroup.parent.removeChild(oldCellGroup);\n\n oldCellGroup.needUpdate = false;\n newCellGroup.needUpdate = false;\n\n // update cache\n if (proxy.cellCache.get(col)) {\n proxy.cellCache.set(col, newCellGroup);\n }\n }\n }\n}\n\nexport function checkFirstColMerge(col: number, proxy: SceneProxy) {\n for (let row = 0; row < proxy.table.rowCount; row++) {\n if (\n (row >= proxy.table.frozenRowCount && row < proxy.rowStart) ||\n (row > proxy.rowEnd && row < proxy.table.rowCount - proxy.table.bottomFrozenRowCount)\n ) {\n continue;\n }\n\n const range = getCellMergeInfo(proxy.table, col, row);\n // 清除之前mock的Merge cell\n range && clearHadMergedColumn(range.start.col, range.end.col, row, proxy);\n\n if (\n range &&\n range.start.col !== col &&\n proxy.highPerformanceGetCell(range.start.col, range.start.row, true).role !== 'cell'\n ) {\n // 在col的位置添加range.start.col单元格\n const oldCellGroup = proxy.highPerformanceGetCell(col, row, true);\n const newCellGroup = updateCell(range.start.col, range.start.row, proxy.table, true);\n\n newCellGroup.col = col;\n newCellGroup.row = row;\n newCellGroup.setAttribute(\n 'x',\n proxy.table.getColsWidth(proxy.table.rowHeaderLevelCount, range.start.col - 1) - oldCellGroup.parent.attribute.x\n );\n newCellGroup.setAttributes({\n x:\n proxy.table.getColsWidth(proxy.table.rowHeaderLevelCount, range.start.col - 1) -\n oldCellGroup.parent.attribute.x,\n y: proxy.table.getRowsHeight(0, range.start.row - 1) - oldCellGroup.parent.attribute.y\n });\n\n oldCellGroup.parent.insertAfter(newCellGroup, oldCellGroup);\n oldCellGroup.parent.removeChild(oldCellGroup);\n\n oldCellGroup.needUpdate = false;\n newCellGroup.needUpdate = false;\n\n // update cache\n if (proxy.cellCache.get(col)) {\n proxy.cellCache.set(col, newCellGroup);\n }\n }\n }\n}\n\nfunction clearHadMergedRow(rowStart: number, rowEnd: number, col: number, proxy: SceneProxy) {\n for (let row = rowStart; row <= rowEnd; row++) {\n const cellGroup = proxy.highPerformanceGetCell(col, row, true);\n if (cellGroup.role !== 'shadow-cell' && cellGroup.role !== 'empty' && cellGroup.row !== rowStart) {\n cellGroup.role = 'shadow-cell';\n cellGroup.setAttributes({\n width: 0,\n height: proxy.table.getRowHeight(cellGroup.row),\n y: proxy.table.getRowsHeight(proxy.table.frozenRowCount, cellGroup.row - 1),\n x: 0\n });\n cellGroup.clear();\n }\n }\n}\n\nfunction clearHadMergedColumn(colStart: number, colEnd: number, row: number, proxy: SceneProxy) {\n for (let col = colStart; col <= colEnd; col++) {\n const cellGroup = proxy.highPerformanceGetCell(col, row, true);\n if (cellGroup.role !== 'shadow-cell' && cellGroup.role !== 'empty' && cellGroup.col !== colStart) {\n cellGroup.role = 'shadow-cell';\n cellGroup.setAttributes({\n width: 0,\n height: proxy.table.getRowHeight(cellGroup.row),\n y: proxy.table.getRowsHeight(0, cellGroup.row - 1),\n x: 0\n });\n cellGroup.clear();\n }\n }\n}\n\nfunction checkHasColMerge(colStart: number, colEnd: number, row: number, proxy: SceneProxy) {\n for (let col = colStart; col <= colEnd; col++) {\n if (\n proxy.highPerformanceGetCell(col, row, true).role !== 'shadow-cell' &&\n proxy.highPerformanceGetCell(col, row, true).role !== 'empty'\n ) {\n return true;\n }\n }\n return false;\n}\n\nexport function getFirstChild(containerGroup: Group): Group {\n let child = containerGroup.firstChild as Group;\n while (child.type !== 'group') {\n child = child._next as Group;\n }\n return child;\n}\n\nexport function getLastChild(containerGroup: Group): Group {\n let child = containerGroup.lastChild as Group;\n while (child.type !== 'group') {\n child = child._prev as Group;\n }\n return child;\n}\n\nexport function getPrevGroup(group: Group): Group {\n let child = group._prev as Group;\n while (child && child.type !== 'group') {\n child = child._prev as Group;\n }\n return child;\n}\n\nexport function getNextGroup(group: Group): Group {\n let child = group._next as Group;\n while (child && child.type !== 'group') {\n child = child._next as Group;\n }\n return child;\n}\n"]}
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type { Group } from '../../../graphic/group';\nimport { getCellMergeInfo } from '../../../utils/get-cell-merge';\nimport { updateCell } from '../../cell-helper';\nimport type { SceneProxy } from '../proxy';\n\nexport function checkFirstRowMerge(row: number, proxy: SceneProxy) {\n for (let col = 0; col < proxy.table.colCount; col++) {\n if (\n (col >= proxy.table.rowHeaderLevelCount && col < proxy.colStart) ||\n (col > proxy.colEnd && col < proxy.table.colCount - proxy.table.rightFrozenColCount)\n ) {\n continue;\n }\n\n const range = getCellMergeInfo(proxy.table, col, row);\n // 清除之前mock的Merge cell\n range && clearHadMergedRow(range.start.row, range.end.row, col, proxy);\n\n // 重新生成mock的Merge cell\n if (\n range &&\n range.start.row !== row &&\n proxy.highPerformanceGetCell(range.start.col, range.start.row, true).role !== 'cell'\n ) {\n // 在row的位置添加range.start.row单元格\n const oldCellGroup = proxy.highPerformanceGetCell(col, row, true);\n const newCellGroup = updateCell(range.start.col, range.start.row, proxy.table, true);\n\n newCellGroup.col = col;\n newCellGroup.row = row;\n newCellGroup.setAttribute('y', proxy.table.getRowsHeight(proxy.table.frozenRowCount, range.start.row - 1));\n\n oldCellGroup.parent.insertAfter(newCellGroup, oldCellGroup);\n oldCellGroup.parent.removeChild(oldCellGroup);\n\n oldCellGroup.needUpdate = false;\n newCellGroup.needUpdate = false;\n\n // update cache\n if (proxy.cellCache.get(col)) {\n proxy.cellCache.set(col, newCellGroup);\n }\n }\n }\n}\n\nexport function checkFirstColMerge(col: number, proxy: SceneProxy) {\n for (let row = 0; row < proxy.table.rowCount; row++) {\n if (\n (row >= proxy.table.frozenRowCount && row < proxy.rowStart) ||\n (row > proxy.rowEnd && row < proxy.table.rowCount - proxy.table.bottomFrozenRowCount)\n ) {\n continue;\n }\n\n const range = getCellMergeInfo(proxy.table, col, row);\n // 清除之前mock的Merge cell\n range && clearHadMergedColumn(range.start.col, range.end.col, row, proxy);\n\n if (\n range &&\n range.start.col !== col &&\n proxy.highPerformanceGetCell(range.start.col, range.start.row, true).role !== 'cell'\n ) {\n // 在col的位置添加range.start.col单元格\n const oldCellGroup = proxy.highPerformanceGetCell(col, row, true);\n const newCellGroup = updateCell(range.start.col, range.start.row, proxy.table, true);\n\n newCellGroup.col = col;\n newCellGroup.row = row;\n newCellGroup.setAttribute(\n 'x',\n proxy.table.getColsWidth(proxy.table.rowHeaderLevelCount, range.start.col - 1) - oldCellGroup.parent.attribute.x\n );\n newCellGroup.setAttributes({\n x:\n proxy.table.getColsWidth(proxy.table.rowHeaderLevelCount, range.start.col - 1) -\n oldCellGroup.parent.attribute.x,\n y: proxy.table.getRowsHeight(0, range.start.row - 1) - oldCellGroup.parent.attribute.y\n });\n\n oldCellGroup.parent.insertAfter(newCellGroup, oldCellGroup);\n oldCellGroup.parent.removeChild(oldCellGroup);\n\n oldCellGroup.needUpdate = false;\n newCellGroup.needUpdate = false;\n\n // update cache\n if (proxy.cellCache.get(col)) {\n proxy.cellCache.set(col, newCellGroup);\n }\n }\n }\n}\n\nfunction clearHadMergedRow(rowStart: number, rowEnd: number, col: number, proxy: SceneProxy) {\n for (let row = rowStart; row <= rowEnd; row++) {\n const cellGroup = proxy.highPerformanceGetCell(col, row, true);\n if (cellGroup.role !== 'shadow-cell' && cellGroup.role !== 'empty' && cellGroup.row !== rowStart) {\n cellGroup.role = 'shadow-cell';\n cellGroup.setAttributes({\n width: 0,\n height: proxy.table.getRowHeight(cellGroup.row),\n y: proxy.table.getRowsHeight(proxy.table.frozenRowCount, cellGroup.row - 1),\n x: 0\n });\n cellGroup.clear();\n }\n }\n}\n\nfunction clearHadMergedColumn(colStart: number, colEnd: number, row: number, proxy: SceneProxy) {\n for (let col = colStart; col <= colEnd; col++) {\n const cellGroup = proxy.highPerformanceGetCell(col, row, true);\n if (cellGroup.role !== 'shadow-cell' && cellGroup.role !== 'empty' && cellGroup.col !== colStart) {\n cellGroup.role = 'shadow-cell';\n cellGroup.setAttributes({\n width: 0,\n height: proxy.table.getRowHeight(cellGroup.row),\n y: proxy.table.getRowsHeight(0, cellGroup.row - 1),\n x: 0\n });\n cellGroup.clear();\n }\n }\n}\n\nfunction checkHasColMerge(colStart: number, colEnd: number, row: number, proxy: SceneProxy) {\n for (let col = colStart; col <= colEnd; col++) {\n if (\n proxy.highPerformanceGetCell(col, row, true).role !== 'shadow-cell' &&\n proxy.highPerformanceGetCell(col, row, true).role !== 'empty'\n ) {\n return true;\n }\n }\n return false;\n}\n\nexport function getFirstChild(containerGroup: Group): Group {\n let child = containerGroup.firstChild as Group;\n while (child && child.type !== 'group') {\n child = child._next as Group;\n }\n return child;\n}\n\nexport function getLastChild(containerGroup: Group): Group {\n let child = containerGroup.lastChild as Group;\n while (child && child.type !== 'group') {\n child = child._prev as Group;\n }\n return child;\n}\n\nexport function getPrevGroup(group: Group): Group {\n let child = group._prev as Group;\n while (child && child.type !== 'group') {\n child = child._prev as Group;\n }\n return child;\n}\n\nexport function getNextGroup(group: Group): Group {\n let child = group._next as Group;\n while (child && child.type !== 'group') {\n child = child._next as Group;\n }\n return child;\n}\n"]}
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@@ -229,8 +229,7 @@ function resetRowHeight(scene, row) {
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scene.table._setRowHeight(row, maxHeight, !0);
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for (let col = 0; col < scene.table.colCount; col++) {
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const distHeight = maxHeight, cell = scene.highPerformanceGetCell(col, row);
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-
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-
(0, update_height_1.updateCellHeightForRow)(scene, cell, col, row, distHeight, distHeight - cell.attribute.height, scene.table.isHeader(col, row));
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+
"empty" !== cell.role && (0, update_height_1.updateCellHeightForRow)(scene, cell, col, row, distHeight, distHeight - cell.attribute.height, scene.table.isHeader(col, row));
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}
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}
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