@visactor/vtable 1.11.1-alpha.0 → 1.11.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (93) hide show
  1. package/cjs/components/tooltip/TooltipHandler.js +1 -1
  2. package/cjs/components/tooltip/TooltipHandler.js.map +1 -1
  3. package/cjs/core/BaseTable.js +1 -1
  4. package/cjs/core/BaseTable.js.map +1 -1
  5. package/cjs/edit/edit-manager.d.ts +1 -0
  6. package/cjs/edit/edit-manager.js +6 -4
  7. package/cjs/edit/edit-manager.js.map +1 -1
  8. package/cjs/event/helper.d.ts +2 -0
  9. package/cjs/event/helper.js +35 -0
  10. package/cjs/event/helper.js.map +1 -0
  11. package/cjs/event/listener/container-dom.js +10 -28
  12. package/cjs/event/listener/container-dom.js.map +1 -1
  13. package/cjs/event/listener/table-group.js +3 -23
  14. package/cjs/event/listener/table-group.js.map +1 -1
  15. package/cjs/header-helper/style.js +1 -2
  16. package/cjs/index.d.ts +1 -1
  17. package/cjs/index.js +1 -1
  18. package/cjs/index.js.map +1 -1
  19. package/cjs/layout/index.js +2 -1
  20. package/cjs/plugins/carousel-animation.js +1 -1
  21. package/cjs/plugins/custom-cell-style.js +1 -1
  22. package/cjs/plugins/custom-cell-style.js.map +1 -1
  23. package/cjs/plugins/header-highlight.js +2 -0
  24. package/cjs/plugins/header-highlight.js.map +1 -1
  25. package/cjs/scenegraph/component/cell-content.js +3 -1
  26. package/cjs/scenegraph/component/cell-content.js.map +1 -1
  27. package/cjs/scenegraph/group-creater/cell-helper.js +10 -7
  28. package/cjs/scenegraph/group-creater/cell-helper.js.map +1 -1
  29. package/cjs/scenegraph/scenegraph.d.ts +7 -1
  30. package/cjs/scenegraph/scenegraph.js +11 -4
  31. package/cjs/scenegraph/scenegraph.js.map +1 -1
  32. package/cjs/scenegraph/select/update-select-border.js +3 -1
  33. package/cjs/scenegraph/select/update-select-border.js.map +1 -1
  34. package/cjs/scenegraph/select/update-select-style.d.ts +3 -0
  35. package/cjs/scenegraph/select/update-select-style.js +13 -0
  36. package/cjs/scenegraph/select/update-select-style.js.map +1 -0
  37. package/cjs/state/cell-move/index.js +3 -3
  38. package/cjs/state/cell-move/index.js.map +1 -1
  39. package/cjs/state/select/custom-select.d.ts +7 -0
  40. package/cjs/state/select/custom-select.js +36 -0
  41. package/cjs/state/select/custom-select.js.map +1 -0
  42. package/cjs/state/state.d.ts +14 -0
  43. package/cjs/state/state.js +4 -1
  44. package/cjs/state/state.js.map +1 -1
  45. package/cjs/vrender.js.map +1 -1
  46. package/dist/vtable.js +124 -64
  47. package/dist/vtable.min.js +2 -2
  48. package/es/components/tooltip/TooltipHandler.js +1 -1
  49. package/es/components/tooltip/TooltipHandler.js.map +1 -1
  50. package/es/core/BaseTable.js +1 -1
  51. package/es/core/BaseTable.js.map +1 -1
  52. package/es/edit/edit-manager.d.ts +1 -0
  53. package/es/edit/edit-manager.js +6 -4
  54. package/es/edit/edit-manager.js.map +1 -1
  55. package/es/event/helper.d.ts +2 -0
  56. package/es/event/helper.js +27 -0
  57. package/es/event/helper.js.map +1 -0
  58. package/es/event/listener/container-dom.js +10 -25
  59. package/es/event/listener/container-dom.js.map +1 -1
  60. package/es/event/listener/table-group.js +4 -22
  61. package/es/event/listener/table-group.js.map +1 -1
  62. package/es/header-helper/style.js +1 -2
  63. package/es/index.d.ts +1 -1
  64. package/es/index.js +1 -1
  65. package/es/index.js.map +1 -1
  66. package/es/layout/index.js +2 -1
  67. package/es/plugins/carousel-animation.js +1 -1
  68. package/es/plugins/custom-cell-style.js +1 -1
  69. package/es/plugins/custom-cell-style.js.map +1 -1
  70. package/es/plugins/header-highlight.js +2 -0
  71. package/es/plugins/header-highlight.js.map +1 -1
  72. package/es/scenegraph/component/cell-content.js +3 -1
  73. package/es/scenegraph/component/cell-content.js.map +1 -1
  74. package/es/scenegraph/group-creater/cell-helper.js +9 -6
  75. package/es/scenegraph/group-creater/cell-helper.js.map +1 -1
  76. package/es/scenegraph/scenegraph.d.ts +7 -1
  77. package/es/scenegraph/scenegraph.js +12 -3
  78. package/es/scenegraph/scenegraph.js.map +1 -1
  79. package/es/scenegraph/select/update-select-border.js +3 -1
  80. package/es/scenegraph/select/update-select-border.js.map +1 -1
  81. package/es/scenegraph/select/update-select-style.d.ts +3 -0
  82. package/es/scenegraph/select/update-select-style.js +7 -0
  83. package/es/scenegraph/select/update-select-style.js.map +1 -0
  84. package/es/state/cell-move/index.js +3 -3
  85. package/es/state/cell-move/index.js.map +1 -1
  86. package/es/state/select/custom-select.d.ts +7 -0
  87. package/es/state/select/custom-select.js +30 -0
  88. package/es/state/select/custom-select.js.map +1 -0
  89. package/es/state/state.d.ts +14 -0
  90. package/es/state/state.js +5 -0
  91. package/es/state/state.js.map +1 -1
  92. package/es/vrender.js.map +1 -1
  93. package/package.json +5 -5
@@ -7,7 +7,9 @@ Object.defineProperty(exports, "__esModule", {
7
7
  const get_cell_merge_1 = require("../utils/get-cell-merge");
8
8
 
9
9
  function updateAllSelectComponent(scene) {
10
- scene.selectingRangeComponents.forEach(((selectComp, key) => {
10
+ scene.customSelectedRangeComponents.forEach(((selectComp, key) => {
11
+ updateComponent(selectComp, key, scene);
12
+ })), scene.selectingRangeComponents.forEach(((selectComp, key) => {
11
13
  updateComponent(selectComp, key, scene);
12
14
  })), scene.selectedRangeComponents.forEach(((selectComp, key) => {
13
15
  updateComponent(selectComp, key, scene);
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/scenegraph/select/update-select-border.ts"],"names":[],"mappings":";;;AAGA,4DAA2D;AAE3D,SAAgB,wBAAwB,CAAC,KAAiB;IACxD,KAAK,CAAC,wBAAwB,CAAC,OAAO,CACpC,CAAC,UAAsE,EAAE,GAAW,EAAE,EAAE;QACtF,eAAe,CAAC,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC,CACF,CAAC;IACF,KAAK,CAAC,uBAAuB,CAAC,OAAO,CACnC,CAAC,UAAsE,EAAE,GAAW,EAAE,EAAE;QACtF,eAAe,CAAC,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC,CACF,CAAC;AACJ,CAAC;AAXD,4DAWC;AAED,SAAS,eAAe,CACtB,UAAsE,EACtE,GAAW,EACX,KAAiB;;IAEjB,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,CAAC,WAAW,EAAE,WAAW,EAAE,SAAS,EAAE,SAAS,CAAC,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;IACxE,MAAM,QAAQ,GAAG,QAAQ,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC;IAC3C,MAAM,QAAQ,GAAG,QAAQ,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC;IAC3C,MAAM,MAAM,GAAG,QAAQ,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC;IACvC,MAAM,MAAM,GAAG,QAAQ,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC;IAEvC,IAAI,4BAA4B,GAAG,QAAQ,CAAC;IAC5C,IAAI,4BAA4B,GAAG,QAAQ,CAAC;IAC5C,IAAI,0BAA0B,GAAG,MAAM,CAAC;IACxC,IAAI,0BAA0B,GAAG,MAAM,CAAC;IAExC,IAAI,gBAAgB,CAAC;IACrB,QAAQ,UAAU,CAAC,IAAI,EAAE;QACvB,KAAK,WAAW;YACd,gBAAgB,GAAG,KAAK,CAAC,sBAAsB,EAAE,CAAC;YAClD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,cAAc;YACjB,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,cAAc;YACjB,MAAM;QACR,KAAK,cAAc;YACjB,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,aAAa;YAChB,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,gBAAgB;YACnB,MAAM;QACR,KAAK,kBAAkB;YACrB,MAAM;QACR,KAAK,mBAAmB;YACtB,MAAM;QACR;YACE,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;gBAC3E,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;KACT;IAID,MAAM,SAAS,GAAG,KAAK,CAAC,YAAY,CAAC,4BAA4B,EAAE,0BAA0B,CAAC,CAAC;IAC/F,MAAM,UAAU,GAAG,KAAK,CAAC,aAAa,CAAC,4BAA4B,EAAE,0BAA0B,CAAC,CAAC;IACjG,MAAM,cAAc,GAAG,KAAK,CAAC,sBAAsB,CACjD,4BAA4B,EAC5B,4BAA4B,CAC7B,CAAC,gBAAgB,CAAC;IACnB,MAAM,aAAa,GAAG,KAAK,CAAC,sBAAsB,CAChD,0BAA0B,EAC1B,0BAA0B,CAC3B,CAAC,gBAAgB,CAAC;IAEnB,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;QAC5B,CAAC,EAAE,cAAc,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;QACnD,CAAC,EAAE,cAAc,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;QACnD,KAAK,EAAE,SAAS;QAChB,MAAM,EAAE,UAAU;QAClB,OAAO,EAAE,IAAI;KACd,CAAC,CAAC;IACH,IAAI,UAAU,CAAC,UAAU,EAAE;QACzB,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;YACnC,CAAC,EAAE,aAAa,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC;YACtD,CAAC,EAAE,aAAa,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC;YACtD,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,CAAC;YACT,OAAO,EAAE,IAAI;SACd,CAAC,CAAC;KACJ;IAGD,IAAI,eAAe,GAAG,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,KAAK,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,KAAK,CAAC;IACvF,IAAI,CAAC,eAAe,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,UAAU,GAAG,CAAC,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,EAAE;QACxG,MAAM,wBAAwB,GAAG,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,QAAQ,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,UAAU,CAAC;QACxF,IAAI,wBAAwB,GAAG,KAAK,CAAC,kBAAkB,EAAE,EAAE;YACzD,eAAe,GAAG,IAAI,CAAC;SACxB;KACF;IAED,IAAI,oBAAoB,GAAG,KAAK,CAAC,mBAAmB;QAClD,CAAC,CAAC,KAAK,CAAC,mBAAmB,GAAG,CAAC,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC;QAC5F,CAAC,CAAC,KAAK,CAAC;IACV,IAAI,CAAC,oBAAoB,IAAI,KAAK,CAAC,mBAAmB,IAAI,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,EAAE;QAC7G,MAAM,sBAAsB,GAAG,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,MAAM,CAAC,GAAG,KAAK,CAAC,UAAU,CAAC;QAChF,IAAI,sBAAsB,GAAG,KAAK,CAAC,iBAAiB,GAAG,KAAK,CAAC,uBAAuB,EAAE,EAAE;YACtF,oBAAoB,GAAG,IAAI,CAAC;SAC7B;KACF;IAED,IAAI,eAAe,GAAG,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,KAAK,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,CAAC;IACtF,IAAI,CAAC,eAAe,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,SAAS,GAAG,CAAC,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,EAAE;QACvG,MAAM,wBAAwB,GAAG,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,QAAQ,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC;QACxF,IAAI,wBAAwB,GAAG,KAAK,CAAC,mBAAmB,EAAE,EAAE;YAC1D,eAAe,GAAG,IAAI,CAAC;SACxB;KACF;IAED,IAAI,qBAAqB,GAAG,KAAK,CAAC,oBAAoB;QACpD,CAAC,CAAC,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC;QAC5D,CAAC,CAAC,KAAK,CAAC;IACV,IAAI,CAAC,qBAAqB,IAAI,KAAK,CAAC,oBAAoB,IAAI,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,EAAE;QAChH,MAAM,sBAAsB,GAAG,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,MAAM,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC;QAChF,IAAI,sBAAsB,GAAG,KAAK,CAAC,kBAAkB,GAAG,KAAK,CAAC,yBAAyB,EAAE,EAAE;YACzF,qBAAqB,GAAG,IAAI,CAAC;SAC9B;KACF;IAED,IACE,CAAC,eAAe,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACxD,CAAC,oBAAoB,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC7D,CAAC,eAAe,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACxD,CAAC,qBAAqB,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,EAC9D;QACA,IAAI,eAAe,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAC1D,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,cAAc;gBAChC,CAAC,CAAC,KAAK,CAAC,iBAAiB;gBACzB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;oBACpC,CAAC,CAAC,KAAK,CAAC,qBAAqB;oBAC7B,CAAC,CAAC,KAAK,CAAC,cAAc,CACzB,CAAC;SACH;QAED,IAAI,qBAAqB,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAChE,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,WAAW;gBAC7B,CAAC,CAAC,KAAK,CAAC,qBAAqB;gBAC7B,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,aAAa;oBACnC,CAAC,CAAC,KAAK,CAAC,sBAAsB;oBAC9B,CAAC,CAAC,KAAK,CAAC,iBAAiB,CAC5B,CAAC;SACH;QAED,IAAI,eAAe,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAC1D,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,WAAW;gBAC7B,CAAC,CAAC,KAAK,CAAC,iBAAiB;gBACzB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,aAAa;oBACnC,CAAC,CAAC,KAAK,CAAC,mBAAmB;oBAC3B,CAAC,CAAC,KAAK,CAAC,cAAc,CACzB,CAAC;SACH;QACD,IAAI,oBAAoB,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAC/D,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,cAAc;gBAChC,CAAC,CAAC,KAAK,CAAC,mBAAmB;gBAC3B,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;oBACpC,CAAC,CAAC,KAAK,CAAC,sBAAsB;oBAC9B,CAAC,CAAC,KAAK,CAAC,gBAAgB,CAC3B,CAAC;SACH;QAGD,IACE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,kBAAkB,EAAE;YAExD,KAAK,CAAC,UAAU,GAAG,CAAC;YACpB,CAAC,UAAU,CAAC,IAAI,KAAK,MAAM,IAAI,UAAU,CAAC,IAAI,KAAK,cAAc,IAAI,UAAU,CAAC,IAAI,KAAK,cAAc,CAAC,EACxG;YACA,MAAM,KAAK,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,KAAK,CAAC,kBAAkB,EAAE,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;YAC3G,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,kBAAkB,EAAE,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;gBAC3F,KAAK,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;aAC7B,CAAC,CAAC;YACH,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;gBACnC,OAAO,EAAE,KAAK,GAAG,CAAC;aACnB,CAAC,CAAC;SACJ;QACD,IAEE,KAAK,CAAC,uBAAuB,EAAE,GAAG,CAAC;YACnC,KAAK,CAAC,gBAAgB,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC;YAC3C,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,KAAK,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;YAClG,CAAC,UAAU,CAAC,IAAI,KAAK,MAAM,IAAI,UAAU,CAAC,IAAI,KAAK,cAAc,IAAI,UAAU,CAAC,IAAI,KAAK,cAAc,CAAC,EACxG;YACA,MAAM,KAAK,GAAG,KAAK,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;YAC/E,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC9B,KAAK,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;aAC7B,CAAC,CAAC;YACH,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;gBACnC,OAAO,EAAE,KAAK,GAAG,SAAS,GAAG,CAAC;aAC/B,CAAC,CAAC;SACJ;QACD,IACE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM;YACnE,KAAK,CAAC,SAAS,GAAG,CAAC;YACnB,CAAC,UAAU,CAAC,IAAI,KAAK,MAAM,IAAI,UAAU,CAAC,IAAI,KAAK,WAAW,IAAI,UAAU,CAAC,IAAI,KAAK,aAAa,CAAC,EACpG;YACA,MAAM,MAAM,GACV,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;YAC3G,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;gBACtG,MAAM,EAAE,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;aAChC,CAAC,CAAC;YACH,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;gBACnC,OAAO,EAAE,MAAM,GAAG,CAAC;aACpB,CAAC,CAAC;SACJ;QACD,IACE,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC;YAC3C,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC;YAC5C,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC;YACpG,CAAC,UAAU,CAAC,IAAI,KAAK,MAAM,IAAI,UAAU,CAAC,IAAI,KAAK,WAAW,IAAI,UAAU,CAAC,IAAI,KAAK,aAAa,CAAC,EACpG;YACA,MAAM,MAAM,GAAG,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;YACjF,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC9B,MAAM,EAAE,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;aAChC,CAAC,CAAC;YACH,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;gBACnC,OAAO,EAAE,MAAM,GAAG,UAAU,GAAG,CAAC;aACjC,CAAC,CAAC;SACJ;KAEF;SAAM;QACL,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,MAAM;YACxB,CAAC,CAAC,KAAK,CAAC,SAAS;YACjB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;gBACpC,CAAC,CAAC,KAAK,CAAC,cAAc;gBACtB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,WAAW;oBACjC,CAAC,CAAC,KAAK,CAAC,cAAc;oBACtB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;wBACpC,CAAC,CAAC,KAAK,CAAC,iBAAiB;wBACzB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,gBAAgB;4BACtC,CAAC,CAAC,KAAK,CAAC,mBAAmB;4BAC3B,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,aAAa;gCACnC,CAAC,CAAC,KAAK,CAAC,gBAAgB;gCACxB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,kBAAkB;oCACxC,CAAC,CAAC,KAAK,CAAC,qBAAqB;oCAC7B,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;wCACpC,CAAC,CAAC,KAAK,CAAC,iBAAiB;wCACzB,CAAC,CAAC,KAAK,CAAC,sBAAsB,CACjC,CAAC;KACH;IAID,IAAI,QAAQ,GAAG,CAAC,CAAC;IACjB,IAAI,OAAO,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,QAAQ,EAAE;QAC3D,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;KAC/D;IACD,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE;QACjC,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,KAAK,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,QAAQ;SAClD,CAAC,CAAC;KAIJ;IACD,IAAI,QAAQ,KAAK,CAAC,EAAE;QAClB,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,QAAQ;YACzC,KAAK,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,QAAQ;SAClD,CAAC,CAAC;KAKJ;IACD,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE;QACjC,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,MAAM,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,QAAQ;SACpD,CAAC,CAAC;KAIJ;IACD,IAAI,QAAQ,KAAK,CAAC,EAAE;QAClB,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,QAAQ;YACzC,MAAM,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,QAAQ;SACpD,CAAC,CAAC;KAKJ;AAEH,CAAC;AAED,SAAgB,sBAAsB,CACpC,KAAiB,EACjB,WAAoD,EACpD,sBAA+B,IAAI;IAEnC,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,WAAW,GAAG,WAAW,CAAC,KAAK,CAAC,GAAG,CAAC;IAC1C,MAAM,WAAW,GAAG,WAAW,CAAC,KAAK,CAAC,GAAG,CAAC;IAC1C,MAAM,SAAS,GAAG,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC;IACtC,MAAM,SAAS,GAAG,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC;IACtC,MAAM,aAAa,GAAG,WAAW,CAAC,aAAa,CAAC;IAEhD,IAAI,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7D,IAAI,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7D,IAAI,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;IAC5E,IAAI,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;IAE5E,MAAM,iBAAiB,GAAG,GAAG,EAAE;QAC7B,IAAI,QAAQ,GAAG,KAAK,CAAC;QACrB,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,IAAI,GAAG,KAAK,QAAQ,EAAE;gBACpB,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;oBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;wBAC9C,SAAS;qBACV;oBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;oBACpD,IAAI,SAAS,IAAI,SAAS,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,EAAE;wBAC/C,QAAQ,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC;wBAC/B,QAAQ,GAAG,IAAI,CAAC;wBAChB,MAAM;qBACP;iBACF;aACF;YACD,IAAI,CAAC,QAAQ,IAAI,GAAG,KAAK,MAAM,EAAE;gBAC/B,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;oBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;wBAC9C,SAAS;qBACV;oBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;oBACpD,IAAI,SAAS,IAAI,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE;wBACzE,MAAM,GAAG,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC;wBAC3B,QAAQ,GAAG,IAAI,CAAC;wBAChB,MAAM;qBACP;iBACF;aACF;YAED,IAAI,QAAQ,EAAE;gBACZ,MAAM;aACP;SACF;QACD,IAAI,CAAC,QAAQ,EAAE;YACb,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;gBAC7C,IAAI,GAAG,KAAK,QAAQ,EAAE;oBACpB,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;wBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;4BAC9C,SAAS;yBACV;wBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;wBACpD,IAAI,SAAS,IAAI,SAAS,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,EAAE;4BAC/C,QAAQ,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC;4BAC/B,QAAQ,GAAG,IAAI,CAAC;4BAChB,MAAM;yBACP;qBACF;iBACF;gBACD,IAAI,CAAC,QAAQ,IAAI,GAAG,KAAK,MAAM,EAAE;oBAC/B,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;wBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;4BAC9C,SAAS;yBACV;wBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;wBACpD,IAAI,SAAS,IAAI,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE;4BACzE,MAAM,GAAG,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC;4BAC3B,QAAQ,GAAG,IAAI,CAAC;4BAChB,MAAM;yBACP;qBACF;iBACF;gBAED,IAAI,QAAQ,EAAE;oBACZ,MAAM;iBACP;aACF;SACF;QACD,IAAI,QAAQ,EAAE;YACZ,iBAAiB,EAAE,CAAC;SACrB;IACH,CAAC,CAAC;IACF,mBAAmB,IAAI,iBAAiB,EAAE,CAAC;IAE3C,KAAK,CAAC,wBAAwB,CAAC,OAAO,CACpC,CAAC,UAAsE,EAAE,GAAW,EAAE,EAAE;;QACtF,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;QACzB,MAAA,UAAU,CAAC,UAAU,0CAAE,MAAM,EAAE,CAAC;IAClC,CAAC,CACF,CAAC;IACF,KAAK,CAAC,wBAAwB,GAAG,IAAI,GAAG,EAAE,CAAC;IAE3C,IAAI,aAAa,GAAG,KAAK,CAAC;IAC1B,IAAI,kBAAkB,GAAG,KAAK,CAAC;IAC/B,IAAI,gBAAgB,GAAG,KAAK,CAAC;IAC7B,IAAI,sBAAsB,GAAG,KAAK,CAAC;IACnC,IAAI,QAAQ,GAAG,KAAK,CAAC;IACrB,IAAI,gBAAgB,GAAG,KAAK,CAAC;IAC7B,IAAI,wBAAwB,GAAG,KAAK,CAAC;IACrC,IAAI,2BAA2B,GAAG,KAAK,CAAC;IACxC,IAAI,0BAA0B,GAAG,KAAK,CAAC;IACvC,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC,EAAE;QAChF,gBAAgB,GAAG,IAAI,CAAC;KACzB;IACD,IAAI,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC,EAAE;QAChG,wBAAwB,GAAG,IAAI,CAAC;KACjC;IAED,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC,IAAI,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,EAAE;QACjG,0BAA0B,GAAG,IAAI,CAAC;KACnC;IAED,IAAI,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,IAAI,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,EAAE;QACjH,2BAA2B,GAAG,IAAI,CAAC;KACpC;IAED,IACE,QAAQ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC;QACpC,MAAM,IAAI,KAAK,CAAC,cAAc;QAC9B,QAAQ,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,EAC3D;QACA,aAAa,GAAG,IAAI,CAAC;KACtB;IACD,IACE,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB;QACpD,MAAM,IAAI,KAAK,CAAC,cAAc;QAC9B,QAAQ,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,EAC3D;QACA,kBAAkB,GAAG,IAAI,CAAC;KAC3B;IAED,IACE,QAAQ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC;QACpC,MAAM,IAAI,KAAK,CAAC,cAAc;QAC9B,QAAQ,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,EAC1D;QACA,gBAAgB,GAAG,IAAI,CAAC;KACzB;IACD,IACE,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB;QACrD,MAAM,IAAI,KAAK,CAAC,cAAc;QAC9B,QAAQ,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,EAC1D;QACA,sBAAsB,GAAG,IAAI,CAAC;KAC/B;IACD,IACE,QAAQ,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC;QAC1D,MAAM,IAAI,KAAK,CAAC,cAAc;QAC9B,QAAQ,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC;QAC3D,MAAM,IAAI,KAAK,CAAC,cAAc,EAC9B;QACA,QAAQ,GAAG,IAAI,CAAC;KACjB;IAGD,IAAI,gBAAgB,EAAE;QACpB,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,CAAC,gBAAgB,EAAE,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;QACpE,KAAK,CAAC,sBAAsB,CAC1B,QAAQ,EACR,QAAQ,EACR,YAAY,EACZ,YAAY,EACZ,cAAc,EACd,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,wBAAwB,EAAE;QAC5B,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,CAAC;QACtF,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,CAAC,kBAAkB,EAAE,CAAC,gBAAgB,CAAC,CAAC;QACzE,KAAK,CAAC,sBAAsB,CAC1B,cAAc,EACd,QAAQ,EACR,MAAM,EACN,YAAY,EACZ,gBAAgB,EAChB,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IAED,IAAI,0BAA0B,EAAE;QAC9B,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;QACvF,MAAM,WAAW,GAAG,CAAC,CAAC,aAAa,EAAE,CAAC,sBAAsB,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAC1E,KAAK,CAAC,sBAAsB,CAC1B,QAAQ,EACR,cAAc,EACd,YAAY,EACZ,MAAM,EACN,kBAAkB,EAClB,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,2BAA2B,EAAE;QAC/B,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,CAAC;QACtF,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;QACvF,MAAM,WAAW,GAAG,CAAC,CAAC,kBAAkB,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,sBAAsB,CAAC,CAAC;QAC/E,KAAK,CAAC,sBAAsB,CAC1B,cAAc,EACd,cAAc,EACd,MAAM,EACN,MAAM,EACN,mBAAmB,EACnB,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,gBAAgB,EAAE;QACpB,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QAC5F,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QACtE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,CAAC,wBAAwB,EAAE,CAAC,QAAQ,EAAE,CAAC,gBAAgB,CAAC,CAAC;QACpF,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,QAAQ,EACR,kBAAkB,EAClB,kBAAkB,EAClB,cAAc,EACd,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,sBAAsB,EAAE;QAC1B,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QAC5F,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;QAC7F,MAAM,WAAW,GAAG,CAAC,CAAC,QAAQ,EAAE,CAAC,2BAA2B,EAAE,IAAI,EAAE,CAAC,0BAA0B,CAAC,CAAC;QACjG,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,oBAAoB,EACpB,kBAAkB,EAClB,MAAM,EACN,cAAc,EACd,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,aAAa,EAAE;QACjB,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC7F,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QACtE,MAAM,WAAW,GAAG,CAAC,CAAC,gBAAgB,EAAE,CAAC,QAAQ,EAAE,CAAC,0BAA0B,EAAE,IAAI,CAAC,CAAC;QACtF,KAAK,CAAC,sBAAsB,CAC1B,QAAQ,EACR,oBAAoB,EACpB,kBAAkB,EAClB,kBAAkB,EAClB,WAAW,EACX,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,kBAAkB,EAAE;QACtB,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC7F,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,CAAC;QAC5F,MAAM,WAAW,GAAG,CAAC,CAAC,wBAAwB,EAAE,IAAI,EAAE,CAAC,2BAA2B,EAAE,CAAC,QAAQ,CAAC,CAAC;QAC/F,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,oBAAoB,EACpB,MAAM,EACN,kBAAkB,EAClB,aAAa,EACb,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,QAAQ,EAAE;QACZ,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QAC5F,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC7F,MAAM,WAAW,GAAG,CAAC,CAAC,gBAAgB,EAAE,CAAC,kBAAkB,EAAE,CAAC,sBAAsB,EAAE,CAAC,aAAa,CAAC,CAAC;QACtG,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,oBAAoB,EACpB,kBAAkB,EAClB,kBAAkB,EAClB,MAAM,EACN,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;AACH,CAAC;AAvSD,wDAuSC;AAED,SAAgB,oBAAoB,CAAC,KAAiB;IACpD,KAAK,CAAC,wBAAwB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACzG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,uBAAuB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACxG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;AACL,CAAC;AAPD,oDAOC;AAED,SAAgB,uBAAuB,CAAC,KAAiB;IACvD,KAAK,CAAC,wBAAwB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACzG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,uBAAuB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACxG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;AACL,CAAC;AAPD,0DAOC","file":"update-select-border.js","sourcesContent":["import type { IRect } from './../../vrender';\nimport type { Scenegraph } from '../scenegraph';\nimport type { CellRange, CellSubLocation } from '../../ts-types';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\n\nexport function updateAllSelectComponent(scene: Scenegraph) {\n scene.selectingRangeComponents.forEach(\n (selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation }, key: string) => {\n updateComponent(selectComp, key, scene);\n }\n );\n scene.selectedRangeComponents.forEach(\n (selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation }, key: string) => {\n updateComponent(selectComp, key, scene);\n }\n );\n}\n\nfunction updateComponent(\n selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation },\n key: string,\n scene: Scenegraph\n) {\n const table = scene.table;\n const [startColStr, startRowStr, endColStr, endRowStr] = key.split('-');\n const startCol = parseInt(startColStr, 10);\n const startRow = parseInt(startRowStr, 10);\n const endCol = parseInt(endColStr, 10);\n const endRow = parseInt(endRowStr, 10);\n // 下面为计算选中区域使用的行列值\n let computeRectCellRangeStartCol = startCol;\n let computeRectCellRangeStartRow = startRow;\n let computeRectCellRangeEndCol = endCol;\n let computeRectCellRangeEndRow = endRow;\n // 下面逻辑根据选中区域所属表格部分 来判断可视区域内容的选中单元格范围\n let visibleCellRange;\n switch (selectComp.role) {\n case 'rowHeader':\n visibleCellRange = table.getBodyVisibleRowRange();\n if (visibleCellRange) {\n computeRectCellRangeStartRow = Math.max(startRow, visibleCellRange.rowStart - 1);\n computeRectCellRangeEndRow = Math.min(endRow, visibleCellRange.rowEnd + 1);\n }\n break;\n case 'columnHeader':\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartCol = Math.max(startCol, visibleCellRange.colStart - 1);\n computeRectCellRangeEndCol = Math.min(endCol, visibleCellRange.colEnd + 1);\n }\n break;\n case 'cornerHeader':\n break;\n case 'bottomFrozen':\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartCol = Math.max(startCol, visibleCellRange.colStart - 1);\n computeRectCellRangeEndCol = Math.min(endCol, visibleCellRange.colEnd + 1);\n }\n break;\n case 'rightFrozen':\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartRow = Math.max(startRow, visibleCellRange.rowStart - 1);\n computeRectCellRangeEndRow = Math.min(endRow, visibleCellRange.rowEnd + 1);\n }\n break;\n case 'rightTopCorner':\n break;\n case 'leftBottomCorner':\n break;\n case 'rightBottomCorner':\n break;\n default:\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartRow = Math.max(startRow, visibleCellRange.rowStart - 1);\n computeRectCellRangeEndRow = Math.min(endRow, visibleCellRange.rowEnd + 1);\n computeRectCellRangeStartCol = Math.max(startCol, visibleCellRange.colStart - 1);\n computeRectCellRangeEndCol = Math.min(endCol, visibleCellRange.colEnd + 1);\n }\n break;\n }\n // const cellRange = table.getCellRange(startCol, startRow);\n // const colsWidth = table.getColsWidth(cellRange.start.col, endCol);\n // const rowsHeight = table.getRowsHeight(cellRange.start.row, endRow);\n const colsWidth = table.getColsWidth(computeRectCellRangeStartCol, computeRectCellRangeEndCol);\n const rowsHeight = table.getRowsHeight(computeRectCellRangeStartRow, computeRectCellRangeEndRow);\n const firstCellBound = scene.highPerformanceGetCell(\n computeRectCellRangeStartCol,\n computeRectCellRangeStartRow\n ).globalAABBBounds;\n const lastCellBound = scene.highPerformanceGetCell(\n computeRectCellRangeEndCol,\n computeRectCellRangeEndRow\n ).globalAABBBounds;\n\n selectComp.rect.setAttributes({\n x: firstCellBound.x1 - scene.tableGroup.attribute.x, //坐标xy在下面的逻辑中会做适当调整\n y: firstCellBound.y1 - scene.tableGroup.attribute.y,\n width: colsWidth,\n height: rowsHeight,\n visible: true\n });\n if (selectComp.fillhandle) {\n selectComp.fillhandle?.setAttributes({\n x: lastCellBound.x2 - scene.tableGroup.attribute.x - 3, // 调整小方块位置\n y: lastCellBound.y2 - scene.tableGroup.attribute.y - 3, // 调整小方块位置\n width: 6,\n height: 6,\n visible: true\n });\n }\n\n //#region 判断是不是按着表头部分的选中框 因为绘制层级的原因 线宽会被遮住一半,因此需要动态调整层级\n let isNearRowHeader = table.frozenColCount ? startCol === table.frozenColCount : false;\n if (!isNearRowHeader && table.frozenColCount && table.scrollLeft > 0 && startCol >= table.frozenColCount) {\n const startColRelativePosition = table.getColsWidth(0, startCol - 1) - table.scrollLeft;\n if (startColRelativePosition < table.getFrozenColsWidth()) {\n isNearRowHeader = true;\n }\n }\n\n let isNearRightRowHeader = table.rightFrozenColCount\n ? table.rightFrozenColCount > 0 && endCol === table.colCount - table.rightFrozenColCount - 1\n : false;\n if (!isNearRightRowHeader && table.rightFrozenColCount && endCol < table.colCount - table.rightFrozenColCount) {\n const endColRelativePosition = table.getColsWidth(0, endCol) - table.scrollLeft;\n if (endColRelativePosition > table.tableNoFrameWidth - table.getRightFrozenColsWidth()) {\n isNearRightRowHeader = true;\n }\n }\n\n let isNearColHeader = table.frozenRowCount ? startRow === table.frozenRowCount : true;\n if (!isNearColHeader && table.frozenRowCount && table.scrollTop > 0 && startRow >= table.frozenRowCount) {\n const startRowRelativePosition = table.getRowsHeight(0, startRow - 1) - table.scrollTop;\n if (startRowRelativePosition < table.getFrozenRowsHeight()) {\n isNearColHeader = true;\n }\n }\n\n let isNearBottomColHeader = table.bottomFrozenRowCount\n ? endRow === table.rowCount - table.bottomFrozenRowCount - 1\n : false;\n if (!isNearBottomColHeader && table.bottomFrozenRowCount && endRow < table.rowCount - table.bottomFrozenRowCount) {\n const endRowRelativePosition = table.getRowsHeight(0, endRow) - table.scrollTop;\n if (endRowRelativePosition > table.tableNoFrameHeight - table.getBottomFrozenRowsHeight()) {\n isNearBottomColHeader = true;\n }\n }\n\n if (\n (isNearRowHeader && selectComp.rect.attribute.stroke[3]) ||\n (isNearRightRowHeader && selectComp.rect.attribute.stroke[1]) ||\n (isNearColHeader && selectComp.rect.attribute.stroke[0]) ||\n (isNearBottomColHeader && selectComp.rect.attribute.stroke[2])\n ) {\n if (isNearRowHeader && selectComp.rect.attribute.stroke[3]) {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'columnHeader'\n ? scene.cornerHeaderGroup\n : selectComp.role === 'bottomFrozen'\n ? scene.leftBottomCornerGroup\n : scene.rowHeaderGroup\n );\n }\n\n if (isNearBottomColHeader && selectComp.rect.attribute.stroke[2]) {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'rowHeader'\n ? scene.leftBottomCornerGroup\n : selectComp.role === 'rightFrozen'\n ? scene.rightBottomCornerGroup\n : scene.bottomFrozenGroup\n );\n }\n\n if (isNearColHeader && selectComp.rect.attribute.stroke[0]) {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'rowHeader'\n ? scene.cornerHeaderGroup\n : selectComp.role === 'rightFrozen'\n ? scene.rightTopCornerGroup\n : scene.colHeaderGroup\n );\n }\n if (isNearRightRowHeader && selectComp.rect.attribute.stroke[1]) {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'columnHeader'\n ? scene.rightTopCornerGroup\n : selectComp.role === 'bottomFrozen'\n ? scene.rightBottomCornerGroup\n : scene.rightFrozenGroup\n );\n }\n\n //#region 调整层级后 滚动情况下会出现绘制范围出界 如body的选中框 渲染在了rowheader上面,所有需要调整选中框rect的 边界\n if (\n selectComp.rect.attribute.x < table.getFrozenColsWidth() &&\n // selectComp.rect.attribute.x + selectComp.rect.attribute.width > scene.rowHeaderGroup.attribute.width &&\n table.scrollLeft > 0 &&\n (selectComp.role === 'body' || selectComp.role === 'columnHeader' || selectComp.role === 'bottomFrozen')\n ) {\n const width = selectComp.rect.attribute.width - (table.getFrozenColsWidth() - selectComp.rect.attribute.x);\n selectComp.rect.setAttributes({\n x: selectComp.rect.attribute.x + (table.getFrozenColsWidth() - selectComp.rect.attribute.x),\n width: width > 0 ? width : 0\n });\n selectComp.fillhandle?.setAttributes({\n visible: width > 0\n });\n }\n if (\n // selectComp.rect.attribute.x < scene.rightFrozenGroup.attribute.x &&\n table.getRightFrozenColsWidth() > 0 && // right冻结列存在的情况下\n scene.rightFrozenGroup.attribute.height > 0 &&\n selectComp.rect.attribute.x + selectComp.rect.attribute.width > scene.rightFrozenGroup.attribute.x &&\n (selectComp.role === 'body' || selectComp.role === 'columnHeader' || selectComp.role === 'bottomFrozen')\n ) {\n const width = scene.rightFrozenGroup.attribute.x - selectComp.rect.attribute.x;\n selectComp.rect.setAttributes({\n x: selectComp.rect.attribute.x,\n width: width > 0 ? width : 0\n });\n selectComp.fillhandle?.setAttributes({\n visible: width - colsWidth > 0\n });\n }\n if (\n selectComp.rect.attribute.y < scene.colHeaderGroup.attribute.height &&\n table.scrollTop > 0 &&\n (selectComp.role === 'body' || selectComp.role === 'rowHeader' || selectComp.role === 'rightFrozen')\n ) {\n const height =\n selectComp.rect.attribute.height - (scene.colHeaderGroup.attribute.height - selectComp.rect.attribute.y);\n selectComp.rect.setAttributes({\n y: selectComp.rect.attribute.y + (scene.colHeaderGroup.attribute.height - selectComp.rect.attribute.y),\n height: height > 0 ? height : 0\n });\n selectComp.fillhandle?.setAttributes({\n visible: height > 0\n });\n }\n if (\n scene.bottomFrozenGroup.attribute.width > 0 &&\n scene.bottomFrozenGroup.attribute.height > 0 &&\n selectComp.rect.attribute.y + selectComp.rect.attribute.height > scene.bottomFrozenGroup.attribute.y &&\n (selectComp.role === 'body' || selectComp.role === 'rowHeader' || selectComp.role === 'rightFrozen')\n ) {\n const height = scene.bottomFrozenGroup.attribute.y - selectComp.rect.attribute.y;\n selectComp.rect.setAttributes({\n y: selectComp.rect.attribute.y,\n height: height > 0 ? height : 0\n });\n selectComp.fillhandle?.setAttributes({\n visible: height - rowsHeight > 0\n });\n }\n //#endregion\n } else {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'body'\n ? scene.bodyGroup\n : selectComp.role === 'columnHeader'\n ? scene.colHeaderGroup\n : selectComp.role === 'rowHeader'\n ? scene.rowHeaderGroup\n : selectComp.role === 'cornerHeader'\n ? scene.cornerHeaderGroup\n : selectComp.role === 'rightTopCorner'\n ? scene.rightTopCornerGroup\n : selectComp.role === 'rightFrozen'\n ? scene.rightFrozenGroup\n : selectComp.role === 'leftBottomCorner'\n ? scene.leftBottomCornerGroup\n : selectComp.role === 'bottomFrozen'\n ? scene.bottomFrozenGroup\n : scene.rightBottomCornerGroup\n );\n }\n //#endregion\n\n //#region 处理边缘被截问题\n let diffSize = 0;\n if (typeof selectComp.rect.attribute.lineWidth === 'number') {\n diffSize = Math.ceil(selectComp.rect.attribute.lineWidth / 2);\n }\n if (endCol === table.colCount - 1) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[1] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n width: selectComp.rect.attribute.width - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // width: selectComp.rect.attribute.width - diffSize\n // });\n }\n if (startCol === 0) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[3] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n x: selectComp.rect.attribute.x + diffSize,\n width: selectComp.rect.attribute.width - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // x: selectComp.rect.attribute.x + diffSize,\n // width: selectComp.rect.attribute.width - diffSize\n // });\n }\n if (endRow === table.rowCount - 1) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[2] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n height: selectComp.rect.attribute.height - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // height: selectComp.rect.attribute.height - diffSize\n // });\n }\n if (startRow === 0) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[0] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n y: selectComp.rect.attribute.y + diffSize,\n height: selectComp.rect.attribute.height - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // y: selectComp.rect.attribute.y + diffSize,\n // height: selectComp.rect.attribute.height - diffSize\n // });\n }\n //#endregion\n}\n\nexport function updateCellSelectBorder(\n scene: Scenegraph,\n selectRange: CellRange & { skipBodyMerge?: boolean },\n ifExtendSelectRange: boolean = true\n) {\n const table = scene.table;\n const newStartCol = selectRange.start.col;\n const newStartRow = selectRange.start.row;\n const newEndCol = selectRange.end.col;\n const newEndRow = selectRange.end.row;\n const skipBodyMerge = selectRange.skipBodyMerge;\n\n let startCol = Math.max(Math.min(newEndCol, newStartCol), 0);\n let startRow = Math.max(Math.min(newEndRow, newStartRow), 0);\n let endCol = Math.min(Math.max(newEndCol, newStartCol), table.colCount - 1);\n let endRow = Math.min(Math.max(newEndRow, newStartRow), table.rowCount - 1);\n //#region region 校验四周的单元格有没有合并的情况,如有则扩大范围\n const extendSelectRange = () => {\n let isExtend = false;\n for (let col = startCol; col <= endCol; col++) {\n if (col === startCol) {\n for (let row = startRow; row <= endRow; row++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && mergeInfo.start.col < startCol) {\n startCol = mergeInfo.start.col;\n isExtend = true;\n break;\n }\n }\n }\n if (!isExtend && col === endCol) {\n for (let row = startRow; row <= endRow; row++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && Math.min(mergeInfo.end.col, table.colCount - 1) > endCol) {\n endCol = mergeInfo.end.col;\n isExtend = true;\n break;\n }\n }\n }\n\n if (isExtend) {\n break;\n }\n }\n if (!isExtend) {\n for (let row = startRow; row <= endRow; row++) {\n if (row === startRow) {\n for (let col = startCol; col <= endCol; col++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && mergeInfo.start.row < startRow) {\n startRow = mergeInfo.start.row;\n isExtend = true;\n break;\n }\n }\n }\n if (!isExtend && row === endRow) {\n for (let col = startCol; col <= endCol; col++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && Math.min(mergeInfo.end.row, table.rowCount - 1) > endRow) {\n endRow = mergeInfo.end.row;\n isExtend = true;\n break;\n }\n }\n }\n\n if (isExtend) {\n break;\n }\n }\n }\n if (isExtend) {\n extendSelectRange();\n }\n };\n ifExtendSelectRange && extendSelectRange();\n //#endregion\n scene.selectingRangeComponents.forEach(\n (selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.delete();\n selectComp.fillhandle?.delete();\n }\n );\n scene.selectingRangeComponents = new Map();\n\n let needRowHeader = false;\n let needRightRowHeader = false; // 右侧冻结\n let needColumnHeader = false;\n let needBottomColumnHeader = false; // 底部冻结\n let needBody = false;\n let needCornerHeader = false;\n let needRightTopCornerHeader = false;\n let needRightBottomCornerHeader = false;\n let needLeftBottomCornerHeader = false;\n if (startCol <= table.frozenColCount - 1 && startRow <= table.frozenRowCount - 1) {\n needCornerHeader = true;\n }\n if (endCol >= table.colCount - table.rightFrozenColCount && startRow <= table.frozenRowCount - 1) {\n needRightTopCornerHeader = true;\n }\n\n if (startCol <= table.frozenColCount - 1 && endRow >= table.rowCount - table.bottomFrozenRowCount) {\n needLeftBottomCornerHeader = true;\n }\n\n if (endCol >= table.colCount - table.rightFrozenColCount && endRow >= table.rowCount - table.bottomFrozenRowCount) {\n needRightBottomCornerHeader = true;\n }\n\n if (\n startCol <= table.frozenColCount - 1 &&\n endRow >= table.frozenRowCount &&\n startRow <= table.rowCount - table.bottomFrozenRowCount - 1\n ) {\n needRowHeader = true;\n }\n if (\n endCol >= table.colCount - table.rightFrozenColCount &&\n endRow >= table.frozenRowCount &&\n startRow <= table.rowCount - table.bottomFrozenRowCount - 1\n ) {\n needRightRowHeader = true;\n }\n\n if (\n startRow <= table.frozenRowCount - 1 &&\n endCol >= table.frozenColCount &&\n startCol <= table.colCount - table.rightFrozenColCount - 1\n ) {\n needColumnHeader = true;\n }\n if (\n endRow >= table.rowCount - table.bottomFrozenRowCount &&\n endCol >= table.frozenColCount &&\n startCol <= table.colCount - table.rightFrozenColCount - 1\n ) {\n needBottomColumnHeader = true;\n }\n if (\n startCol <= table.colCount - table.rightFrozenColCount - 1 &&\n endCol >= table.frozenColCount &&\n startRow <= table.rowCount - table.bottomFrozenRowCount - 1 &&\n endRow >= table.frozenRowCount\n ) {\n needBody = true;\n }\n\n // TODO 可以尝试不拆分三个表头和body【前提是theme中合并配置】 用一个SelectBorder 需要结合clip,并动态设置border的范围【依据区域范围 已经是否跨表头及body】\n if (needCornerHeader) {\n const cornerEndCol = Math.min(endCol, table.frozenColCount - 1);\n const cornerEndRow = Math.min(endRow, table.frozenRowCount - 1);\n const strokeArray = [true, !needColumnHeader, !needRowHeader, true];\n scene.createCellSelectBorder(\n startCol,\n startRow,\n cornerEndCol,\n cornerEndRow,\n 'cornerHeader',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRightTopCornerHeader) {\n const cornerStartCol = Math.max(startCol, table.colCount - table.rightFrozenColCount);\n const cornerEndRow = Math.min(endRow, table.frozenRowCount - 1);\n const strokeArray = [true, true, !needRightRowHeader, !needColumnHeader];\n scene.createCellSelectBorder(\n cornerStartCol,\n startRow,\n endCol,\n cornerEndRow,\n 'rightTopCorner',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n\n if (needLeftBottomCornerHeader) {\n const cornerEndCol = Math.min(endCol, table.frozenColCount - 1);\n const cornerStartRow = Math.max(startRow, table.rowCount - table.bottomFrozenRowCount);\n const strokeArray = [!needRowHeader, !needBottomColumnHeader, true, true];\n scene.createCellSelectBorder(\n startCol,\n cornerStartRow,\n cornerEndCol,\n endRow,\n 'leftBottomCorner',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRightBottomCornerHeader) {\n const cornerStartCol = Math.max(startCol, table.colCount - table.rightFrozenColCount);\n const cornerStartRow = Math.max(startRow, table.rowCount - table.bottomFrozenRowCount);\n const strokeArray = [!needRightRowHeader, true, true, !needBottomColumnHeader];\n scene.createCellSelectBorder(\n cornerStartCol,\n cornerStartRow,\n endCol,\n endRow,\n 'rightBottomCorner',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needColumnHeader) {\n const columnHeaderStartCol = Math.max(startCol, table.frozenColCount);\n const columnHeaderEndCol = Math.min(endCol, table.colCount - table.rightFrozenColCount - 1);\n const columnHeaderEndRow = Math.min(endRow, table.frozenRowCount - 1);\n const strokeArray = [true, !needRightTopCornerHeader, !needBody, !needCornerHeader];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n startRow,\n columnHeaderEndCol,\n columnHeaderEndRow,\n 'columnHeader',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needBottomColumnHeader) {\n const columnHeaderStartCol = Math.max(startCol, table.frozenColCount);\n const columnHeaderEndCol = Math.min(endCol, table.colCount - table.rightFrozenColCount - 1);\n const columnHeaderStartRow = Math.max(startRow, table.rowCount - table.bottomFrozenRowCount);\n const strokeArray = [!needBody, !needRightBottomCornerHeader, true, !needLeftBottomCornerHeader];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n columnHeaderStartRow,\n columnHeaderEndCol,\n endRow,\n 'bottomFrozen',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRowHeader) {\n const columnHeaderStartRow = Math.max(startRow, table.frozenRowCount);\n const columnHeaderEndRow = Math.min(endRow, table.rowCount - table.bottomFrozenRowCount - 1);\n const columnHeaderEndCol = Math.min(endCol, table.frozenColCount - 1);\n const strokeArray = [!needCornerHeader, !needBody, !needLeftBottomCornerHeader, true];\n scene.createCellSelectBorder(\n startCol,\n columnHeaderStartRow,\n columnHeaderEndCol,\n columnHeaderEndRow,\n 'rowHeader',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRightRowHeader) {\n const columnHeaderStartRow = Math.max(startRow, table.frozenRowCount);\n const columnHeaderEndRow = Math.min(endRow, table.rowCount - table.bottomFrozenRowCount - 1);\n const columnHeaderStartCol = Math.max(startCol, table.colCount - table.rightFrozenColCount);\n const strokeArray = [!needRightTopCornerHeader, true, !needRightBottomCornerHeader, !needBody];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n columnHeaderStartRow,\n endCol,\n columnHeaderEndRow,\n 'rightFrozen',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needBody) {\n const columnHeaderStartCol = Math.max(startCol, table.frozenColCount);\n const columnHeaderStartRow = Math.max(startRow, table.frozenRowCount);\n const columnHeaderEndCol = Math.min(endCol, table.colCount - table.rightFrozenColCount - 1);\n const columnHeaderEndRow = Math.min(endRow, table.rowCount - table.bottomFrozenRowCount - 1);\n const strokeArray = [!needColumnHeader, !needRightRowHeader, !needBottomColumnHeader, !needRowHeader];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n columnHeaderStartRow,\n columnHeaderEndCol,\n columnHeaderEndRow,\n 'body',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n}\n\nexport function hideCellSelectBorder(scene: Scenegraph) {\n scene.selectingRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 0);\n });\n scene.selectedRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 0);\n });\n}\n\nexport function restoreCellSelectBorder(scene: Scenegraph) {\n scene.selectingRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 1);\n });\n scene.selectedRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 1);\n });\n}\n"]}
1
+ {"version":3,"sources":["../src/scenegraph/select/update-select-border.ts"],"names":[],"mappings":";;;AAGA,4DAA2D;AAE3D,SAAgB,wBAAwB,CAAC,KAAiB;IACxD,KAAK,CAAC,6BAA6B,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QAC9G,eAAe,CAAC,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC,CAAC,CAAC;IAEH,KAAK,CAAC,wBAAwB,CAAC,OAAO,CACpC,CAAC,UAAsE,EAAE,GAAW,EAAE,EAAE;QACtF,eAAe,CAAC,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC,CACF,CAAC;IACF,KAAK,CAAC,uBAAuB,CAAC,OAAO,CACnC,CAAC,UAAsE,EAAE,GAAW,EAAE,EAAE;QACtF,eAAe,CAAC,UAAU,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAC1C,CAAC,CACF,CAAC;AACJ,CAAC;AAfD,4DAeC;AAED,SAAS,eAAe,CACtB,UAAsE,EACtE,GAAW,EACX,KAAiB;;IAEjB,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,CAAC,WAAW,EAAE,WAAW,EAAE,SAAS,EAAE,SAAS,CAAC,GAAG,GAAG,CAAC,KAAK,CAAC,GAAG,CAAC,CAAC;IACxE,MAAM,QAAQ,GAAG,QAAQ,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC;IAC3C,MAAM,QAAQ,GAAG,QAAQ,CAAC,WAAW,EAAE,EAAE,CAAC,CAAC;IAC3C,MAAM,MAAM,GAAG,QAAQ,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC;IACvC,MAAM,MAAM,GAAG,QAAQ,CAAC,SAAS,EAAE,EAAE,CAAC,CAAC;IAEvC,IAAI,4BAA4B,GAAG,QAAQ,CAAC;IAC5C,IAAI,4BAA4B,GAAG,QAAQ,CAAC;IAC5C,IAAI,0BAA0B,GAAG,MAAM,CAAC;IACxC,IAAI,0BAA0B,GAAG,MAAM,CAAC;IAExC,IAAI,gBAAgB,CAAC;IACrB,QAAQ,UAAU,CAAC,IAAI,EAAE;QACvB,KAAK,WAAW;YACd,gBAAgB,GAAG,KAAK,CAAC,sBAAsB,EAAE,CAAC;YAClD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,cAAc;YACjB,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,cAAc;YACjB,MAAM;QACR,KAAK,cAAc;YACjB,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,aAAa;YAChB,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;QACR,KAAK,gBAAgB;YACnB,MAAM;QACR,KAAK,kBAAkB;YACrB,MAAM;QACR,KAAK,mBAAmB;YACtB,MAAM;QACR;YACE,gBAAgB,GAAG,KAAK,CAAC,uBAAuB,EAAE,CAAC;YACnD,IAAI,gBAAgB,EAAE;gBACpB,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;gBAC3E,4BAA4B,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,gBAAgB,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;gBACjF,0BAA0B,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,gBAAgB,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC;aAC5E;YACD,MAAM;KACT;IAID,MAAM,SAAS,GAAG,KAAK,CAAC,YAAY,CAAC,4BAA4B,EAAE,0BAA0B,CAAC,CAAC;IAC/F,MAAM,UAAU,GAAG,KAAK,CAAC,aAAa,CAAC,4BAA4B,EAAE,0BAA0B,CAAC,CAAC;IACjG,MAAM,cAAc,GAAG,KAAK,CAAC,sBAAsB,CACjD,4BAA4B,EAC5B,4BAA4B,CAC7B,CAAC,gBAAgB,CAAC;IACnB,MAAM,aAAa,GAAG,KAAK,CAAC,sBAAsB,CAChD,0BAA0B,EAC1B,0BAA0B,CAC3B,CAAC,gBAAgB,CAAC;IAEnB,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;QAC5B,CAAC,EAAE,cAAc,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;QACnD,CAAC,EAAE,cAAc,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;QACnD,KAAK,EAAE,SAAS;QAChB,MAAM,EAAE,UAAU;QAClB,OAAO,EAAE,IAAI;KACd,CAAC,CAAC;IACH,IAAI,UAAU,CAAC,UAAU,EAAE;QACzB,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;YACnC,CAAC,EAAE,aAAa,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC;YACtD,CAAC,EAAE,aAAa,CAAC,EAAE,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC;YACtD,KAAK,EAAE,CAAC;YACR,MAAM,EAAE,CAAC;YACT,OAAO,EAAE,IAAI;SACd,CAAC,CAAC;KACJ;IAGD,IAAI,eAAe,GAAG,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,KAAK,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,KAAK,CAAC;IACvF,IAAI,CAAC,eAAe,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,UAAU,GAAG,CAAC,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,EAAE;QACxG,MAAM,wBAAwB,GAAG,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,QAAQ,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,UAAU,CAAC;QACxF,IAAI,wBAAwB,GAAG,KAAK,CAAC,kBAAkB,EAAE,EAAE;YACzD,eAAe,GAAG,IAAI,CAAC;SACxB;KACF;IAED,IAAI,oBAAoB,GAAG,KAAK,CAAC,mBAAmB;QAClD,CAAC,CAAC,KAAK,CAAC,mBAAmB,GAAG,CAAC,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC;QAC5F,CAAC,CAAC,KAAK,CAAC;IACV,IAAI,CAAC,oBAAoB,IAAI,KAAK,CAAC,mBAAmB,IAAI,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,EAAE;QAC7G,MAAM,sBAAsB,GAAG,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,MAAM,CAAC,GAAG,KAAK,CAAC,UAAU,CAAC;QAChF,IAAI,sBAAsB,GAAG,KAAK,CAAC,iBAAiB,GAAG,KAAK,CAAC,uBAAuB,EAAE,EAAE;YACtF,oBAAoB,GAAG,IAAI,CAAC;SAC7B;KACF;IAED,IAAI,eAAe,GAAG,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,QAAQ,KAAK,KAAK,CAAC,cAAc,CAAC,CAAC,CAAC,IAAI,CAAC;IACtF,IAAI,CAAC,eAAe,IAAI,KAAK,CAAC,cAAc,IAAI,KAAK,CAAC,SAAS,GAAG,CAAC,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,EAAE;QACvG,MAAM,wBAAwB,GAAG,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,QAAQ,GAAG,CAAC,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC;QACxF,IAAI,wBAAwB,GAAG,KAAK,CAAC,mBAAmB,EAAE,EAAE;YAC1D,eAAe,GAAG,IAAI,CAAC;SACxB;KACF;IAED,IAAI,qBAAqB,GAAG,KAAK,CAAC,oBAAoB;QACpD,CAAC,CAAC,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC;QAC5D,CAAC,CAAC,KAAK,CAAC;IACV,IAAI,CAAC,qBAAqB,IAAI,KAAK,CAAC,oBAAoB,IAAI,MAAM,GAAG,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,EAAE;QAChH,MAAM,sBAAsB,GAAG,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,MAAM,CAAC,GAAG,KAAK,CAAC,SAAS,CAAC;QAChF,IAAI,sBAAsB,GAAG,KAAK,CAAC,kBAAkB,GAAG,KAAK,CAAC,yBAAyB,EAAE,EAAE;YACzF,qBAAqB,GAAG,IAAI,CAAC;SAC9B;KACF;IAED,IACE,CAAC,eAAe,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACxD,CAAC,oBAAoB,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QAC7D,CAAC,eAAe,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;QACxD,CAAC,qBAAqB,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC,EAC9D;QACA,IAAI,eAAe,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAC1D,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,cAAc;gBAChC,CAAC,CAAC,KAAK,CAAC,iBAAiB;gBACzB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;oBACpC,CAAC,CAAC,KAAK,CAAC,qBAAqB;oBAC7B,CAAC,CAAC,KAAK,CAAC,cAAc,CACzB,CAAC;SACH;QAED,IAAI,qBAAqB,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAChE,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,WAAW;gBAC7B,CAAC,CAAC,KAAK,CAAC,qBAAqB;gBAC7B,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,aAAa;oBACnC,CAAC,CAAC,KAAK,CAAC,sBAAsB;oBAC9B,CAAC,CAAC,KAAK,CAAC,iBAAiB,CAC5B,CAAC;SACH;QAED,IAAI,eAAe,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAC1D,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,WAAW;gBAC7B,CAAC,CAAC,KAAK,CAAC,iBAAiB;gBACzB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,aAAa;oBACnC,CAAC,CAAC,KAAK,CAAC,mBAAmB;oBAC3B,CAAC,CAAC,KAAK,CAAC,cAAc,CACzB,CAAC;SACH;QACD,IAAI,oBAAoB,IAAI,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,CAAC,CAAC,CAAC,EAAE;YAC/D,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,cAAc;gBAChC,CAAC,CAAC,KAAK,CAAC,mBAAmB;gBAC3B,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;oBACpC,CAAC,CAAC,KAAK,CAAC,sBAAsB;oBAC9B,CAAC,CAAC,KAAK,CAAC,gBAAgB,CAC3B,CAAC;SACH;QAGD,IACE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,kBAAkB,EAAE;YAExD,KAAK,CAAC,UAAU,GAAG,CAAC;YACpB,CAAC,UAAU,CAAC,IAAI,KAAK,MAAM,IAAI,UAAU,CAAC,IAAI,KAAK,cAAc,IAAI,UAAU,CAAC,IAAI,KAAK,cAAc,CAAC,EACxG;YACA,MAAM,KAAK,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC,KAAK,CAAC,kBAAkB,EAAE,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;YAC3G,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,kBAAkB,EAAE,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;gBAC3F,KAAK,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;aAC7B,CAAC,CAAC;YACH,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;gBACnC,OAAO,EAAE,KAAK,GAAG,CAAC;aACnB,CAAC,CAAC;SACJ;QACD,IAEE,KAAK,CAAC,uBAAuB,EAAE,GAAG,CAAC;YACnC,KAAK,CAAC,gBAAgB,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC;YAC3C,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,KAAK,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC;YAClG,CAAC,UAAU,CAAC,IAAI,KAAK,MAAM,IAAI,UAAU,CAAC,IAAI,KAAK,cAAc,IAAI,UAAU,CAAC,IAAI,KAAK,cAAc,CAAC,EACxG;YACA,MAAM,KAAK,GAAG,KAAK,CAAC,gBAAgB,CAAC,SAAS,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;YAC/E,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC9B,KAAK,EAAE,KAAK,GAAG,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC;aAC7B,CAAC,CAAC;YACH,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;gBACnC,OAAO,EAAE,KAAK,GAAG,SAAS,GAAG,CAAC;aAC/B,CAAC,CAAC;SACJ;QACD,IACE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM;YACnE,KAAK,CAAC,SAAS,GAAG,CAAC;YACnB,CAAC,UAAU,CAAC,IAAI,KAAK,MAAM,IAAI,UAAU,CAAC,IAAI,KAAK,WAAW,IAAI,UAAU,CAAC,IAAI,KAAK,aAAa,CAAC,EACpG;YACA,MAAM,MAAM,GACV,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC;YAC3G,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,CAAC,KAAK,CAAC,cAAc,CAAC,SAAS,CAAC,MAAM,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;gBACtG,MAAM,EAAE,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;aAChC,CAAC,CAAC;YACH,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;gBACnC,OAAO,EAAE,MAAM,GAAG,CAAC;aACpB,CAAC,CAAC;SACJ;QACD,IACE,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,KAAK,GAAG,CAAC;YAC3C,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,MAAM,GAAG,CAAC;YAC5C,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC;YACpG,CAAC,UAAU,CAAC,IAAI,KAAK,MAAM,IAAI,UAAU,CAAC,IAAI,KAAK,WAAW,IAAI,UAAU,CAAC,IAAI,KAAK,aAAa,CAAC,EACpG;YACA,MAAM,MAAM,GAAG,KAAK,CAAC,iBAAiB,CAAC,SAAS,CAAC,CAAC,GAAG,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,CAAC;YACjF,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;gBAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC;gBAC9B,MAAM,EAAE,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,MAAM,CAAC,CAAC,CAAC,CAAC;aAChC,CAAC,CAAC;YACH,MAAA,UAAU,CAAC,UAAU,0CAAE,aAAa,CAAC;gBACnC,OAAO,EAAE,MAAM,GAAG,UAAU,GAAG,CAAC;aACjC,CAAC,CAAC;SACJ;KAEF;SAAM;QACL,KAAK,CAAC,UAAU,CAAC,WAAW,CAC1B,UAAU,CAAC,IAAI,EACf,UAAU,CAAC,IAAI,KAAK,MAAM;YACxB,CAAC,CAAC,KAAK,CAAC,SAAS;YACjB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;gBACpC,CAAC,CAAC,KAAK,CAAC,cAAc;gBACtB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,WAAW;oBACjC,CAAC,CAAC,KAAK,CAAC,cAAc;oBACtB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;wBACpC,CAAC,CAAC,KAAK,CAAC,iBAAiB;wBACzB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,gBAAgB;4BACtC,CAAC,CAAC,KAAK,CAAC,mBAAmB;4BAC3B,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,aAAa;gCACnC,CAAC,CAAC,KAAK,CAAC,gBAAgB;gCACxB,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,kBAAkB;oCACxC,CAAC,CAAC,KAAK,CAAC,qBAAqB;oCAC7B,CAAC,CAAC,UAAU,CAAC,IAAI,KAAK,cAAc;wCACpC,CAAC,CAAC,KAAK,CAAC,iBAAiB;wCACzB,CAAC,CAAC,KAAK,CAAC,sBAAsB,CACjC,CAAC;KACH;IAID,IAAI,QAAQ,GAAG,CAAC,CAAC;IACjB,IAAI,OAAO,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,KAAK,QAAQ,EAAE;QAC3D,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;KAC/D;IACD,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE;QACjC,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,KAAK,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,QAAQ;SAClD,CAAC,CAAC;KAIJ;IACD,IAAI,QAAQ,KAAK,CAAC,EAAE;QAClB,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,QAAQ;YACzC,KAAK,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,KAAK,GAAG,QAAQ;SAClD,CAAC,CAAC;KAKJ;IACD,IAAI,MAAM,KAAK,KAAK,CAAC,QAAQ,GAAG,CAAC,EAAE;QACjC,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,MAAM,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,QAAQ;SACpD,CAAC,CAAC;KAIJ;IACD,IAAI,QAAQ,KAAK,CAAC,EAAE;QAClB,IAAI,KAAK,CAAC,OAAO,CAAC,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,EAAE;YACtD,QAAQ,GAAG,IAAI,CAAC,IAAI,CAAC,CAAC,MAAA,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,SAAS,CAAC,CAAC,CAAC,mCAAI,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC;SACzE;QACD,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC;YAC5B,CAAC,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,CAAC,GAAG,QAAQ;YACzC,MAAM,EAAE,UAAU,CAAC,IAAI,CAAC,SAAS,CAAC,MAAM,GAAG,QAAQ;SACpD,CAAC,CAAC;KAKJ;AAEH,CAAC;AAED,SAAgB,sBAAsB,CACpC,KAAiB,EACjB,WAAoD,EACpD,sBAA+B,IAAI;IAEnC,MAAM,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC;IAC1B,MAAM,WAAW,GAAG,WAAW,CAAC,KAAK,CAAC,GAAG,CAAC;IAC1C,MAAM,WAAW,GAAG,WAAW,CAAC,KAAK,CAAC,GAAG,CAAC;IAC1C,MAAM,SAAS,GAAG,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC;IACtC,MAAM,SAAS,GAAG,WAAW,CAAC,GAAG,CAAC,GAAG,CAAC;IACtC,MAAM,aAAa,GAAG,WAAW,CAAC,aAAa,CAAC;IAEhD,IAAI,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7D,IAAI,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,CAAC,CAAC,CAAC;IAC7D,IAAI,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;IAC5E,IAAI,MAAM,GAAG,IAAI,CAAC,GAAG,CAAC,IAAI,CAAC,GAAG,CAAC,SAAS,EAAE,WAAW,CAAC,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;IAE5E,MAAM,iBAAiB,GAAG,GAAG,EAAE;QAC7B,IAAI,QAAQ,GAAG,KAAK,CAAC;QACrB,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;YAC7C,IAAI,GAAG,KAAK,QAAQ,EAAE;gBACpB,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;oBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;wBAC9C,SAAS;qBACV;oBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;oBACpD,IAAI,SAAS,IAAI,SAAS,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,EAAE;wBAC/C,QAAQ,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC;wBAC/B,QAAQ,GAAG,IAAI,CAAC;wBAChB,MAAM;qBACP;iBACF;aACF;YACD,IAAI,CAAC,QAAQ,IAAI,GAAG,KAAK,MAAM,EAAE;gBAC/B,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;oBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;wBAC9C,SAAS;qBACV;oBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;oBACpD,IAAI,SAAS,IAAI,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE;wBACzE,MAAM,GAAG,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC;wBAC3B,QAAQ,GAAG,IAAI,CAAC;wBAChB,MAAM;qBACP;iBACF;aACF;YAED,IAAI,QAAQ,EAAE;gBACZ,MAAM;aACP;SACF;QACD,IAAI,CAAC,QAAQ,EAAE;YACb,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;gBAC7C,IAAI,GAAG,KAAK,QAAQ,EAAE;oBACpB,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;wBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;4BAC9C,SAAS;yBACV;wBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;wBACpD,IAAI,SAAS,IAAI,SAAS,CAAC,KAAK,CAAC,GAAG,GAAG,QAAQ,EAAE;4BAC/C,QAAQ,GAAG,SAAS,CAAC,KAAK,CAAC,GAAG,CAAC;4BAC/B,QAAQ,GAAG,IAAI,CAAC;4BAChB,MAAM;yBACP;qBACF;iBACF;gBACD,IAAI,CAAC,QAAQ,IAAI,GAAG,KAAK,MAAM,EAAE;oBAC/B,KAAK,IAAI,GAAG,GAAG,QAAQ,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;wBAC7C,IAAI,CAAC,KAAK,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,IAAI,aAAa,EAAE;4BAC9C,SAAS;yBACV;wBACD,MAAM,SAAS,GAAG,IAAA,iCAAgB,EAAC,KAAK,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;wBACpD,IAAI,SAAS,IAAI,IAAI,CAAC,GAAG,CAAC,SAAS,CAAC,GAAG,CAAC,GAAG,EAAE,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,GAAG,MAAM,EAAE;4BACzE,MAAM,GAAG,SAAS,CAAC,GAAG,CAAC,GAAG,CAAC;4BAC3B,QAAQ,GAAG,IAAI,CAAC;4BAChB,MAAM;yBACP;qBACF;iBACF;gBAED,IAAI,QAAQ,EAAE;oBACZ,MAAM;iBACP;aACF;SACF;QACD,IAAI,QAAQ,EAAE;YACZ,iBAAiB,EAAE,CAAC;SACrB;IACH,CAAC,CAAC;IACF,mBAAmB,IAAI,iBAAiB,EAAE,CAAC;IAE3C,KAAK,CAAC,wBAAwB,CAAC,OAAO,CACpC,CAAC,UAAsE,EAAE,GAAW,EAAE,EAAE;;QACtF,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;QACzB,MAAA,UAAU,CAAC,UAAU,0CAAE,MAAM,EAAE,CAAC;IAClC,CAAC,CACF,CAAC;IACF,KAAK,CAAC,wBAAwB,GAAG,IAAI,GAAG,EAAE,CAAC;IAE3C,IAAI,aAAa,GAAG,KAAK,CAAC;IAC1B,IAAI,kBAAkB,GAAG,KAAK,CAAC;IAC/B,IAAI,gBAAgB,GAAG,KAAK,CAAC;IAC7B,IAAI,sBAAsB,GAAG,KAAK,CAAC;IACnC,IAAI,QAAQ,GAAG,KAAK,CAAC;IACrB,IAAI,gBAAgB,GAAG,KAAK,CAAC;IAC7B,IAAI,wBAAwB,GAAG,KAAK,CAAC;IACrC,IAAI,2BAA2B,GAAG,KAAK,CAAC;IACxC,IAAI,0BAA0B,GAAG,KAAK,CAAC;IACvC,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC,EAAE;QAChF,gBAAgB,GAAG,IAAI,CAAC;KACzB;IACD,IAAI,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC,EAAE;QAChG,wBAAwB,GAAG,IAAI,CAAC;KACjC;IAED,IAAI,QAAQ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC,IAAI,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,EAAE;QACjG,0BAA0B,GAAG,IAAI,CAAC;KACnC;IAED,IAAI,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,IAAI,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,EAAE;QACjH,2BAA2B,GAAG,IAAI,CAAC;KACpC;IAED,IACE,QAAQ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC;QACpC,MAAM,IAAI,KAAK,CAAC,cAAc;QAC9B,QAAQ,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,EAC3D;QACA,aAAa,GAAG,IAAI,CAAC;KACtB;IACD,IACE,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB;QACpD,MAAM,IAAI,KAAK,CAAC,cAAc;QAC9B,QAAQ,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,EAC3D;QACA,kBAAkB,GAAG,IAAI,CAAC;KAC3B;IAED,IACE,QAAQ,IAAI,KAAK,CAAC,cAAc,GAAG,CAAC;QACpC,MAAM,IAAI,KAAK,CAAC,cAAc;QAC9B,QAAQ,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,EAC1D;QACA,gBAAgB,GAAG,IAAI,CAAC;KACzB;IACD,IACE,MAAM,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB;QACrD,MAAM,IAAI,KAAK,CAAC,cAAc;QAC9B,QAAQ,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,EAC1D;QACA,sBAAsB,GAAG,IAAI,CAAC;KAC/B;IACD,IACE,QAAQ,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC;QAC1D,MAAM,IAAI,KAAK,CAAC,cAAc;QAC9B,QAAQ,IAAI,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC;QAC3D,MAAM,IAAI,KAAK,CAAC,cAAc,EAC9B;QACA,QAAQ,GAAG,IAAI,CAAC;KACjB;IAGD,IAAI,gBAAgB,EAAE;QACpB,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,CAAC,gBAAgB,EAAE,CAAC,aAAa,EAAE,IAAI,CAAC,CAAC;QACpE,KAAK,CAAC,sBAAsB,CAC1B,QAAQ,EACR,QAAQ,EACR,YAAY,EACZ,YAAY,EACZ,cAAc,EACd,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,wBAAwB,EAAE;QAC5B,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,CAAC;QACtF,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,IAAI,EAAE,CAAC,kBAAkB,EAAE,CAAC,gBAAgB,CAAC,CAAC;QACzE,KAAK,CAAC,sBAAsB,CAC1B,cAAc,EACd,QAAQ,EACR,MAAM,EACN,YAAY,EACZ,gBAAgB,EAChB,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IAED,IAAI,0BAA0B,EAAE;QAC9B,MAAM,YAAY,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QAChE,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;QACvF,MAAM,WAAW,GAAG,CAAC,CAAC,aAAa,EAAE,CAAC,sBAAsB,EAAE,IAAI,EAAE,IAAI,CAAC,CAAC;QAC1E,KAAK,CAAC,sBAAsB,CAC1B,QAAQ,EACR,cAAc,EACd,YAAY,EACZ,MAAM,EACN,kBAAkB,EAClB,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,2BAA2B,EAAE;QAC/B,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,CAAC;QACtF,MAAM,cAAc,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;QACvF,MAAM,WAAW,GAAG,CAAC,CAAC,kBAAkB,EAAE,IAAI,EAAE,IAAI,EAAE,CAAC,sBAAsB,CAAC,CAAC;QAC/E,KAAK,CAAC,sBAAsB,CAC1B,cAAc,EACd,cAAc,EACd,MAAM,EACN,MAAM,EACN,mBAAmB,EACnB,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,gBAAgB,EAAE;QACpB,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QAC5F,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QACtE,MAAM,WAAW,GAAG,CAAC,IAAI,EAAE,CAAC,wBAAwB,EAAE,CAAC,QAAQ,EAAE,CAAC,gBAAgB,CAAC,CAAC;QACpF,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,QAAQ,EACR,kBAAkB,EAClB,kBAAkB,EAClB,cAAc,EACd,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,sBAAsB,EAAE;QAC1B,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QAC5F,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,CAAC,CAAC;QAC7F,MAAM,WAAW,GAAG,CAAC,CAAC,QAAQ,EAAE,CAAC,2BAA2B,EAAE,IAAI,EAAE,CAAC,0BAA0B,CAAC,CAAC;QACjG,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,oBAAoB,EACpB,kBAAkB,EAClB,MAAM,EACN,cAAc,EACd,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,aAAa,EAAE;QACjB,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC7F,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;QACtE,MAAM,WAAW,GAAG,CAAC,CAAC,gBAAgB,EAAE,CAAC,QAAQ,EAAE,CAAC,0BAA0B,EAAE,IAAI,CAAC,CAAC;QACtF,KAAK,CAAC,sBAAsB,CAC1B,QAAQ,EACR,oBAAoB,EACpB,kBAAkB,EAClB,kBAAkB,EAClB,WAAW,EACX,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,kBAAkB,EAAE;QACtB,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC7F,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,CAAC,CAAC;QAC5F,MAAM,WAAW,GAAG,CAAC,CAAC,wBAAwB,EAAE,IAAI,EAAE,CAAC,2BAA2B,EAAE,CAAC,QAAQ,CAAC,CAAC;QAC/F,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,oBAAoB,EACpB,MAAM,EACN,kBAAkB,EAClB,aAAa,EACb,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;IACD,IAAI,QAAQ,EAAE;QACZ,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,oBAAoB,GAAG,IAAI,CAAC,GAAG,CAAC,QAAQ,EAAE,KAAK,CAAC,cAAc,CAAC,CAAC;QACtE,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,mBAAmB,GAAG,CAAC,CAAC,CAAC;QAC5F,MAAM,kBAAkB,GAAG,IAAI,CAAC,GAAG,CAAC,MAAM,EAAE,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,oBAAoB,GAAG,CAAC,CAAC,CAAC;QAC7F,MAAM,WAAW,GAAG,CAAC,CAAC,gBAAgB,EAAE,CAAC,kBAAkB,EAAE,CAAC,sBAAsB,EAAE,CAAC,aAAa,CAAC,CAAC;QACtG,KAAK,CAAC,sBAAsB,CAC1B,oBAAoB,EACpB,oBAAoB,EACpB,kBAAkB,EAClB,kBAAkB,EAClB,MAAM,EACN,GAAG,QAAQ,GAAG,QAAQ,GAAG,MAAM,GAAG,MAAM,EAAE,EAC1C,WAAW,CACZ,CAAC;KACH;AACH,CAAC;AAvSD,wDAuSC;AAED,SAAgB,oBAAoB,CAAC,KAAiB;IACpD,KAAK,CAAC,wBAAwB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACzG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,uBAAuB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACxG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;AACL,CAAC;AAPD,oDAOC;AAED,SAAgB,uBAAuB,CAAC,KAAiB;IACvD,KAAK,CAAC,wBAAwB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACzG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,uBAAuB,CAAC,OAAO,CAAC,CAAC,UAAkD,EAAE,GAAW,EAAE,EAAE;QACxG,UAAU,CAAC,IAAI,CAAC,YAAY,CAAC,SAAS,EAAE,CAAC,CAAC,CAAC;IAC7C,CAAC,CAAC,CAAC;AACL,CAAC;AAPD,0DAOC","file":"update-select-border.js","sourcesContent":["import { createRect, type IRect } from './../../vrender';\nimport type { Scenegraph } from '../scenegraph';\nimport type { CellRange, CellSubLocation } from '../../ts-types';\nimport { getCellMergeInfo } from '../utils/get-cell-merge';\n\nexport function updateAllSelectComponent(scene: Scenegraph) {\n scene.customSelectedRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n updateComponent(selectComp, key, scene);\n });\n\n scene.selectingRangeComponents.forEach(\n (selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation }, key: string) => {\n updateComponent(selectComp, key, scene);\n }\n );\n scene.selectedRangeComponents.forEach(\n (selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation }, key: string) => {\n updateComponent(selectComp, key, scene);\n }\n );\n}\n\nfunction updateComponent(\n selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation },\n key: string,\n scene: Scenegraph\n) {\n const table = scene.table;\n const [startColStr, startRowStr, endColStr, endRowStr] = key.split('-');\n const startCol = parseInt(startColStr, 10);\n const startRow = parseInt(startRowStr, 10);\n const endCol = parseInt(endColStr, 10);\n const endRow = parseInt(endRowStr, 10);\n // 下面为计算选中区域使用的行列值\n let computeRectCellRangeStartCol = startCol;\n let computeRectCellRangeStartRow = startRow;\n let computeRectCellRangeEndCol = endCol;\n let computeRectCellRangeEndRow = endRow;\n // 下面逻辑根据选中区域所属表格部分 来判断可视区域内容的选中单元格范围\n let visibleCellRange;\n switch (selectComp.role) {\n case 'rowHeader':\n visibleCellRange = table.getBodyVisibleRowRange();\n if (visibleCellRange) {\n computeRectCellRangeStartRow = Math.max(startRow, visibleCellRange.rowStart - 1);\n computeRectCellRangeEndRow = Math.min(endRow, visibleCellRange.rowEnd + 1);\n }\n break;\n case 'columnHeader':\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartCol = Math.max(startCol, visibleCellRange.colStart - 1);\n computeRectCellRangeEndCol = Math.min(endCol, visibleCellRange.colEnd + 1);\n }\n break;\n case 'cornerHeader':\n break;\n case 'bottomFrozen':\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartCol = Math.max(startCol, visibleCellRange.colStart - 1);\n computeRectCellRangeEndCol = Math.min(endCol, visibleCellRange.colEnd + 1);\n }\n break;\n case 'rightFrozen':\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartRow = Math.max(startRow, visibleCellRange.rowStart - 1);\n computeRectCellRangeEndRow = Math.min(endRow, visibleCellRange.rowEnd + 1);\n }\n break;\n case 'rightTopCorner':\n break;\n case 'leftBottomCorner':\n break;\n case 'rightBottomCorner':\n break;\n default:\n visibleCellRange = table.getBodyVisibleCellRange();\n if (visibleCellRange) {\n computeRectCellRangeStartRow = Math.max(startRow, visibleCellRange.rowStart - 1);\n computeRectCellRangeEndRow = Math.min(endRow, visibleCellRange.rowEnd + 1);\n computeRectCellRangeStartCol = Math.max(startCol, visibleCellRange.colStart - 1);\n computeRectCellRangeEndCol = Math.min(endCol, visibleCellRange.colEnd + 1);\n }\n break;\n }\n // const cellRange = table.getCellRange(startCol, startRow);\n // const colsWidth = table.getColsWidth(cellRange.start.col, endCol);\n // const rowsHeight = table.getRowsHeight(cellRange.start.row, endRow);\n const colsWidth = table.getColsWidth(computeRectCellRangeStartCol, computeRectCellRangeEndCol);\n const rowsHeight = table.getRowsHeight(computeRectCellRangeStartRow, computeRectCellRangeEndRow);\n const firstCellBound = scene.highPerformanceGetCell(\n computeRectCellRangeStartCol,\n computeRectCellRangeStartRow\n ).globalAABBBounds;\n const lastCellBound = scene.highPerformanceGetCell(\n computeRectCellRangeEndCol,\n computeRectCellRangeEndRow\n ).globalAABBBounds;\n\n selectComp.rect.setAttributes({\n x: firstCellBound.x1 - scene.tableGroup.attribute.x, //坐标xy在下面的逻辑中会做适当调整\n y: firstCellBound.y1 - scene.tableGroup.attribute.y,\n width: colsWidth,\n height: rowsHeight,\n visible: true\n });\n if (selectComp.fillhandle) {\n selectComp.fillhandle?.setAttributes({\n x: lastCellBound.x2 - scene.tableGroup.attribute.x - 3, // 调整小方块位置\n y: lastCellBound.y2 - scene.tableGroup.attribute.y - 3, // 调整小方块位置\n width: 6,\n height: 6,\n visible: true\n });\n }\n\n //#region 判断是不是按着表头部分的选中框 因为绘制层级的原因 线宽会被遮住一半,因此需要动态调整层级\n let isNearRowHeader = table.frozenColCount ? startCol === table.frozenColCount : false;\n if (!isNearRowHeader && table.frozenColCount && table.scrollLeft > 0 && startCol >= table.frozenColCount) {\n const startColRelativePosition = table.getColsWidth(0, startCol - 1) - table.scrollLeft;\n if (startColRelativePosition < table.getFrozenColsWidth()) {\n isNearRowHeader = true;\n }\n }\n\n let isNearRightRowHeader = table.rightFrozenColCount\n ? table.rightFrozenColCount > 0 && endCol === table.colCount - table.rightFrozenColCount - 1\n : false;\n if (!isNearRightRowHeader && table.rightFrozenColCount && endCol < table.colCount - table.rightFrozenColCount) {\n const endColRelativePosition = table.getColsWidth(0, endCol) - table.scrollLeft;\n if (endColRelativePosition > table.tableNoFrameWidth - table.getRightFrozenColsWidth()) {\n isNearRightRowHeader = true;\n }\n }\n\n let isNearColHeader = table.frozenRowCount ? startRow === table.frozenRowCount : true;\n if (!isNearColHeader && table.frozenRowCount && table.scrollTop > 0 && startRow >= table.frozenRowCount) {\n const startRowRelativePosition = table.getRowsHeight(0, startRow - 1) - table.scrollTop;\n if (startRowRelativePosition < table.getFrozenRowsHeight()) {\n isNearColHeader = true;\n }\n }\n\n let isNearBottomColHeader = table.bottomFrozenRowCount\n ? endRow === table.rowCount - table.bottomFrozenRowCount - 1\n : false;\n if (!isNearBottomColHeader && table.bottomFrozenRowCount && endRow < table.rowCount - table.bottomFrozenRowCount) {\n const endRowRelativePosition = table.getRowsHeight(0, endRow) - table.scrollTop;\n if (endRowRelativePosition > table.tableNoFrameHeight - table.getBottomFrozenRowsHeight()) {\n isNearBottomColHeader = true;\n }\n }\n\n if (\n (isNearRowHeader && selectComp.rect.attribute.stroke[3]) ||\n (isNearRightRowHeader && selectComp.rect.attribute.stroke[1]) ||\n (isNearColHeader && selectComp.rect.attribute.stroke[0]) ||\n (isNearBottomColHeader && selectComp.rect.attribute.stroke[2])\n ) {\n if (isNearRowHeader && selectComp.rect.attribute.stroke[3]) {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'columnHeader'\n ? scene.cornerHeaderGroup\n : selectComp.role === 'bottomFrozen'\n ? scene.leftBottomCornerGroup\n : scene.rowHeaderGroup\n );\n }\n\n if (isNearBottomColHeader && selectComp.rect.attribute.stroke[2]) {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'rowHeader'\n ? scene.leftBottomCornerGroup\n : selectComp.role === 'rightFrozen'\n ? scene.rightBottomCornerGroup\n : scene.bottomFrozenGroup\n );\n }\n\n if (isNearColHeader && selectComp.rect.attribute.stroke[0]) {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'rowHeader'\n ? scene.cornerHeaderGroup\n : selectComp.role === 'rightFrozen'\n ? scene.rightTopCornerGroup\n : scene.colHeaderGroup\n );\n }\n if (isNearRightRowHeader && selectComp.rect.attribute.stroke[1]) {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'columnHeader'\n ? scene.rightTopCornerGroup\n : selectComp.role === 'bottomFrozen'\n ? scene.rightBottomCornerGroup\n : scene.rightFrozenGroup\n );\n }\n\n //#region 调整层级后 滚动情况下会出现绘制范围出界 如body的选中框 渲染在了rowheader上面,所有需要调整选中框rect的 边界\n if (\n selectComp.rect.attribute.x < table.getFrozenColsWidth() &&\n // selectComp.rect.attribute.x + selectComp.rect.attribute.width > scene.rowHeaderGroup.attribute.width &&\n table.scrollLeft > 0 &&\n (selectComp.role === 'body' || selectComp.role === 'columnHeader' || selectComp.role === 'bottomFrozen')\n ) {\n const width = selectComp.rect.attribute.width - (table.getFrozenColsWidth() - selectComp.rect.attribute.x);\n selectComp.rect.setAttributes({\n x: selectComp.rect.attribute.x + (table.getFrozenColsWidth() - selectComp.rect.attribute.x),\n width: width > 0 ? width : 0\n });\n selectComp.fillhandle?.setAttributes({\n visible: width > 0\n });\n }\n if (\n // selectComp.rect.attribute.x < scene.rightFrozenGroup.attribute.x &&\n table.getRightFrozenColsWidth() > 0 && // right冻结列存在的情况下\n scene.rightFrozenGroup.attribute.height > 0 &&\n selectComp.rect.attribute.x + selectComp.rect.attribute.width > scene.rightFrozenGroup.attribute.x &&\n (selectComp.role === 'body' || selectComp.role === 'columnHeader' || selectComp.role === 'bottomFrozen')\n ) {\n const width = scene.rightFrozenGroup.attribute.x - selectComp.rect.attribute.x;\n selectComp.rect.setAttributes({\n x: selectComp.rect.attribute.x,\n width: width > 0 ? width : 0\n });\n selectComp.fillhandle?.setAttributes({\n visible: width - colsWidth > 0\n });\n }\n if (\n selectComp.rect.attribute.y < scene.colHeaderGroup.attribute.height &&\n table.scrollTop > 0 &&\n (selectComp.role === 'body' || selectComp.role === 'rowHeader' || selectComp.role === 'rightFrozen')\n ) {\n const height =\n selectComp.rect.attribute.height - (scene.colHeaderGroup.attribute.height - selectComp.rect.attribute.y);\n selectComp.rect.setAttributes({\n y: selectComp.rect.attribute.y + (scene.colHeaderGroup.attribute.height - selectComp.rect.attribute.y),\n height: height > 0 ? height : 0\n });\n selectComp.fillhandle?.setAttributes({\n visible: height > 0\n });\n }\n if (\n scene.bottomFrozenGroup.attribute.width > 0 &&\n scene.bottomFrozenGroup.attribute.height > 0 &&\n selectComp.rect.attribute.y + selectComp.rect.attribute.height > scene.bottomFrozenGroup.attribute.y &&\n (selectComp.role === 'body' || selectComp.role === 'rowHeader' || selectComp.role === 'rightFrozen')\n ) {\n const height = scene.bottomFrozenGroup.attribute.y - selectComp.rect.attribute.y;\n selectComp.rect.setAttributes({\n y: selectComp.rect.attribute.y,\n height: height > 0 ? height : 0\n });\n selectComp.fillhandle?.setAttributes({\n visible: height - rowsHeight > 0\n });\n }\n //#endregion\n } else {\n scene.tableGroup.insertAfter(\n selectComp.rect,\n selectComp.role === 'body'\n ? scene.bodyGroup\n : selectComp.role === 'columnHeader'\n ? scene.colHeaderGroup\n : selectComp.role === 'rowHeader'\n ? scene.rowHeaderGroup\n : selectComp.role === 'cornerHeader'\n ? scene.cornerHeaderGroup\n : selectComp.role === 'rightTopCorner'\n ? scene.rightTopCornerGroup\n : selectComp.role === 'rightFrozen'\n ? scene.rightFrozenGroup\n : selectComp.role === 'leftBottomCorner'\n ? scene.leftBottomCornerGroup\n : selectComp.role === 'bottomFrozen'\n ? scene.bottomFrozenGroup\n : scene.rightBottomCornerGroup\n );\n }\n //#endregion\n\n //#region 处理边缘被截问题\n let diffSize = 0;\n if (typeof selectComp.rect.attribute.lineWidth === 'number') {\n diffSize = Math.ceil(selectComp.rect.attribute.lineWidth / 2);\n }\n if (endCol === table.colCount - 1) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[1] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n width: selectComp.rect.attribute.width - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // width: selectComp.rect.attribute.width - diffSize\n // });\n }\n if (startCol === 0) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[3] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n x: selectComp.rect.attribute.x + diffSize,\n width: selectComp.rect.attribute.width - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // x: selectComp.rect.attribute.x + diffSize,\n // width: selectComp.rect.attribute.width - diffSize\n // });\n }\n if (endRow === table.rowCount - 1) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[2] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n height: selectComp.rect.attribute.height - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // height: selectComp.rect.attribute.height - diffSize\n // });\n }\n if (startRow === 0) {\n if (Array.isArray(selectComp.rect.attribute.lineWidth)) {\n diffSize = Math.ceil((selectComp.rect.attribute.lineWidth[0] ?? 0) / 2);\n }\n selectComp.rect.setAttributes({\n y: selectComp.rect.attribute.y + diffSize,\n height: selectComp.rect.attribute.height - diffSize\n });\n // selectComp.fillhandle?.setAttributes({\n // y: selectComp.rect.attribute.y + diffSize,\n // height: selectComp.rect.attribute.height - diffSize\n // });\n }\n //#endregion\n}\n\nexport function updateCellSelectBorder(\n scene: Scenegraph,\n selectRange: CellRange & { skipBodyMerge?: boolean },\n ifExtendSelectRange: boolean = true\n) {\n const table = scene.table;\n const newStartCol = selectRange.start.col;\n const newStartRow = selectRange.start.row;\n const newEndCol = selectRange.end.col;\n const newEndRow = selectRange.end.row;\n const skipBodyMerge = selectRange.skipBodyMerge;\n\n let startCol = Math.max(Math.min(newEndCol, newStartCol), 0);\n let startRow = Math.max(Math.min(newEndRow, newStartRow), 0);\n let endCol = Math.min(Math.max(newEndCol, newStartCol), table.colCount - 1);\n let endRow = Math.min(Math.max(newEndRow, newStartRow), table.rowCount - 1);\n //#region region 校验四周的单元格有没有合并的情况,如有则扩大范围\n const extendSelectRange = () => {\n let isExtend = false;\n for (let col = startCol; col <= endCol; col++) {\n if (col === startCol) {\n for (let row = startRow; row <= endRow; row++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && mergeInfo.start.col < startCol) {\n startCol = mergeInfo.start.col;\n isExtend = true;\n break;\n }\n }\n }\n if (!isExtend && col === endCol) {\n for (let row = startRow; row <= endRow; row++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && Math.min(mergeInfo.end.col, table.colCount - 1) > endCol) {\n endCol = mergeInfo.end.col;\n isExtend = true;\n break;\n }\n }\n }\n\n if (isExtend) {\n break;\n }\n }\n if (!isExtend) {\n for (let row = startRow; row <= endRow; row++) {\n if (row === startRow) {\n for (let col = startCol; col <= endCol; col++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && mergeInfo.start.row < startRow) {\n startRow = mergeInfo.start.row;\n isExtend = true;\n break;\n }\n }\n }\n if (!isExtend && row === endRow) {\n for (let col = startCol; col <= endCol; col++) {\n if (!table.isHeader(col, row) && skipBodyMerge) {\n continue;\n }\n const mergeInfo = getCellMergeInfo(table, col, row);\n if (mergeInfo && Math.min(mergeInfo.end.row, table.rowCount - 1) > endRow) {\n endRow = mergeInfo.end.row;\n isExtend = true;\n break;\n }\n }\n }\n\n if (isExtend) {\n break;\n }\n }\n }\n if (isExtend) {\n extendSelectRange();\n }\n };\n ifExtendSelectRange && extendSelectRange();\n //#endregion\n scene.selectingRangeComponents.forEach(\n (selectComp: { rect: IRect; fillhandle?: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.delete();\n selectComp.fillhandle?.delete();\n }\n );\n scene.selectingRangeComponents = new Map();\n\n let needRowHeader = false;\n let needRightRowHeader = false; // 右侧冻结\n let needColumnHeader = false;\n let needBottomColumnHeader = false; // 底部冻结\n let needBody = false;\n let needCornerHeader = false;\n let needRightTopCornerHeader = false;\n let needRightBottomCornerHeader = false;\n let needLeftBottomCornerHeader = false;\n if (startCol <= table.frozenColCount - 1 && startRow <= table.frozenRowCount - 1) {\n needCornerHeader = true;\n }\n if (endCol >= table.colCount - table.rightFrozenColCount && startRow <= table.frozenRowCount - 1) {\n needRightTopCornerHeader = true;\n }\n\n if (startCol <= table.frozenColCount - 1 && endRow >= table.rowCount - table.bottomFrozenRowCount) {\n needLeftBottomCornerHeader = true;\n }\n\n if (endCol >= table.colCount - table.rightFrozenColCount && endRow >= table.rowCount - table.bottomFrozenRowCount) {\n needRightBottomCornerHeader = true;\n }\n\n if (\n startCol <= table.frozenColCount - 1 &&\n endRow >= table.frozenRowCount &&\n startRow <= table.rowCount - table.bottomFrozenRowCount - 1\n ) {\n needRowHeader = true;\n }\n if (\n endCol >= table.colCount - table.rightFrozenColCount &&\n endRow >= table.frozenRowCount &&\n startRow <= table.rowCount - table.bottomFrozenRowCount - 1\n ) {\n needRightRowHeader = true;\n }\n\n if (\n startRow <= table.frozenRowCount - 1 &&\n endCol >= table.frozenColCount &&\n startCol <= table.colCount - table.rightFrozenColCount - 1\n ) {\n needColumnHeader = true;\n }\n if (\n endRow >= table.rowCount - table.bottomFrozenRowCount &&\n endCol >= table.frozenColCount &&\n startCol <= table.colCount - table.rightFrozenColCount - 1\n ) {\n needBottomColumnHeader = true;\n }\n if (\n startCol <= table.colCount - table.rightFrozenColCount - 1 &&\n endCol >= table.frozenColCount &&\n startRow <= table.rowCount - table.bottomFrozenRowCount - 1 &&\n endRow >= table.frozenRowCount\n ) {\n needBody = true;\n }\n\n // TODO 可以尝试不拆分三个表头和body【前提是theme中合并配置】 用一个SelectBorder 需要结合clip,并动态设置border的范围【依据区域范围 已经是否跨表头及body】\n if (needCornerHeader) {\n const cornerEndCol = Math.min(endCol, table.frozenColCount - 1);\n const cornerEndRow = Math.min(endRow, table.frozenRowCount - 1);\n const strokeArray = [true, !needColumnHeader, !needRowHeader, true];\n scene.createCellSelectBorder(\n startCol,\n startRow,\n cornerEndCol,\n cornerEndRow,\n 'cornerHeader',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRightTopCornerHeader) {\n const cornerStartCol = Math.max(startCol, table.colCount - table.rightFrozenColCount);\n const cornerEndRow = Math.min(endRow, table.frozenRowCount - 1);\n const strokeArray = [true, true, !needRightRowHeader, !needColumnHeader];\n scene.createCellSelectBorder(\n cornerStartCol,\n startRow,\n endCol,\n cornerEndRow,\n 'rightTopCorner',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n\n if (needLeftBottomCornerHeader) {\n const cornerEndCol = Math.min(endCol, table.frozenColCount - 1);\n const cornerStartRow = Math.max(startRow, table.rowCount - table.bottomFrozenRowCount);\n const strokeArray = [!needRowHeader, !needBottomColumnHeader, true, true];\n scene.createCellSelectBorder(\n startCol,\n cornerStartRow,\n cornerEndCol,\n endRow,\n 'leftBottomCorner',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRightBottomCornerHeader) {\n const cornerStartCol = Math.max(startCol, table.colCount - table.rightFrozenColCount);\n const cornerStartRow = Math.max(startRow, table.rowCount - table.bottomFrozenRowCount);\n const strokeArray = [!needRightRowHeader, true, true, !needBottomColumnHeader];\n scene.createCellSelectBorder(\n cornerStartCol,\n cornerStartRow,\n endCol,\n endRow,\n 'rightBottomCorner',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needColumnHeader) {\n const columnHeaderStartCol = Math.max(startCol, table.frozenColCount);\n const columnHeaderEndCol = Math.min(endCol, table.colCount - table.rightFrozenColCount - 1);\n const columnHeaderEndRow = Math.min(endRow, table.frozenRowCount - 1);\n const strokeArray = [true, !needRightTopCornerHeader, !needBody, !needCornerHeader];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n startRow,\n columnHeaderEndCol,\n columnHeaderEndRow,\n 'columnHeader',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needBottomColumnHeader) {\n const columnHeaderStartCol = Math.max(startCol, table.frozenColCount);\n const columnHeaderEndCol = Math.min(endCol, table.colCount - table.rightFrozenColCount - 1);\n const columnHeaderStartRow = Math.max(startRow, table.rowCount - table.bottomFrozenRowCount);\n const strokeArray = [!needBody, !needRightBottomCornerHeader, true, !needLeftBottomCornerHeader];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n columnHeaderStartRow,\n columnHeaderEndCol,\n endRow,\n 'bottomFrozen',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRowHeader) {\n const columnHeaderStartRow = Math.max(startRow, table.frozenRowCount);\n const columnHeaderEndRow = Math.min(endRow, table.rowCount - table.bottomFrozenRowCount - 1);\n const columnHeaderEndCol = Math.min(endCol, table.frozenColCount - 1);\n const strokeArray = [!needCornerHeader, !needBody, !needLeftBottomCornerHeader, true];\n scene.createCellSelectBorder(\n startCol,\n columnHeaderStartRow,\n columnHeaderEndCol,\n columnHeaderEndRow,\n 'rowHeader',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needRightRowHeader) {\n const columnHeaderStartRow = Math.max(startRow, table.frozenRowCount);\n const columnHeaderEndRow = Math.min(endRow, table.rowCount - table.bottomFrozenRowCount - 1);\n const columnHeaderStartCol = Math.max(startCol, table.colCount - table.rightFrozenColCount);\n const strokeArray = [!needRightTopCornerHeader, true, !needRightBottomCornerHeader, !needBody];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n columnHeaderStartRow,\n endCol,\n columnHeaderEndRow,\n 'rightFrozen',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n if (needBody) {\n const columnHeaderStartCol = Math.max(startCol, table.frozenColCount);\n const columnHeaderStartRow = Math.max(startRow, table.frozenRowCount);\n const columnHeaderEndCol = Math.min(endCol, table.colCount - table.rightFrozenColCount - 1);\n const columnHeaderEndRow = Math.min(endRow, table.rowCount - table.bottomFrozenRowCount - 1);\n const strokeArray = [!needColumnHeader, !needRightRowHeader, !needBottomColumnHeader, !needRowHeader];\n scene.createCellSelectBorder(\n columnHeaderStartCol,\n columnHeaderStartRow,\n columnHeaderEndCol,\n columnHeaderEndRow,\n 'body',\n `${startCol}${startRow}${endCol}${endRow}`,\n strokeArray\n );\n }\n}\n\nexport function hideCellSelectBorder(scene: Scenegraph) {\n scene.selectingRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 0);\n });\n scene.selectedRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 0);\n });\n}\n\nexport function restoreCellSelectBorder(scene: Scenegraph) {\n scene.selectingRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 1);\n });\n scene.selectedRangeComponents.forEach((selectComp: { rect: IRect; role: CellSubLocation }, key: string) => {\n selectComp.rect.setAttribute('opacity', 1);\n });\n}\n"]}
@@ -0,0 +1,3 @@
1
+ import type { IRectGraphicAttribute } from './../../vrender';
2
+ import type { Scenegraph } from '../scenegraph';
3
+ export declare function temporarilyUpdateSelectRectStyle(rectAttribute: IRectGraphicAttribute, scene: Scenegraph): void;
@@ -0,0 +1,13 @@
1
+ "use strict";
2
+
3
+ function temporarilyUpdateSelectRectStyle(rectAttribute, scene) {
4
+ const {selectedRangeComponents: selectedRangeComponents} = scene;
5
+ selectedRangeComponents.forEach(((selectComp, key) => {
6
+ selectComp.rect.setAttributes(rectAttribute);
7
+ })), scene.updateNextFrame();
8
+ }
9
+
10
+ Object.defineProperty(exports, "__esModule", {
11
+ value: !0
12
+ }), exports.temporarilyUpdateSelectRectStyle = void 0, exports.temporarilyUpdateSelectRectStyle = temporarilyUpdateSelectRectStyle;
13
+ //# sourceMappingURL=update-select-style.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../src/scenegraph/select/update-select-style.ts"],"names":[],"mappings":";;;AAIA,SAAgB,gCAAgC,CAAC,aAAoC,EAAE,KAAiB;IACtG,MAAM,EAAE,uBAAuB,EAAE,GAAG,KAAK,CAAC;IAC1C,uBAAuB,CAAC,OAAO,CAAC,CAAC,UAA2B,EAAE,GAAW,EAAE,EAAE;QAC3E,UAAU,CAAC,IAAI,CAAC,aAAa,CAAC,aAAa,CAAC,CAAC;IAC/C,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,eAAe,EAAE,CAAC;AAC1B,CAAC;AAND,4EAMC","file":"update-select-style.js","sourcesContent":["import type { IRect, IRectGraphicAttribute } from './../../vrender';\nimport type { Scenegraph } from '../scenegraph';\n\n// for fs big screen\nexport function temporarilyUpdateSelectRectStyle(rectAttribute: IRectGraphicAttribute, scene: Scenegraph) {\n const { selectedRangeComponents } = scene;\n selectedRangeComponents.forEach((selectComp: { rect: IRect }, key: string) => {\n selectComp.rect.setAttributes(rectAttribute);\n });\n scene.updateNextFrame();\n}\n"]}
@@ -95,9 +95,9 @@ function endMoveCol(state) {
95
95
  moveColResult = !0;
96
96
  }
97
97
  }
98
- return setTimeout((() => {
99
- state.columnMove.moving = !1, delete state.columnMove.colSource, delete state.columnMove.rowSource,
100
- delete state.columnMove.colTarget, delete state.columnMove.rowTarget;
98
+ return state.columnMove.moving = !1, setTimeout((() => {
99
+ delete state.columnMove.colSource, delete state.columnMove.rowSource, delete state.columnMove.colTarget,
100
+ delete state.columnMove.rowTarget;
101
101
  }), 0), state.table.scenegraph.component.hideMoveCol(), state.columnResize.col < state.table.frozenColCount && !state.table.isPivotTable() && !state.table.transpose ? (state.table.scenegraph.component.setFrozenColumnShadow(state.table.frozenColCount - 1, state.columnResize.isRightFrozen),
102
102
  state.table.scenegraph.component.setRightFrozenColumnShadow(state.table.colCount - state.table.rightFrozenColCount)) : state.columnResize.col >= state.table.colCount - state.table.rightFrozenColCount && !state.table.isPivotTable() && !state.table.transpose ? state.table.scenegraph.component.setRightFrozenColumnShadow(state.table.colCount - state.table.rightFrozenColCount) : state.table.options.frozenColCount ? state.table.scenegraph.component.setFrozenColumnShadow(state.table.frozenColCount - 1) : state.table.options.rightFrozenColCount && state.table.scenegraph.component.setRightFrozenColumnShadow(state.table.colCount - state.table.rightFrozenColCount),
103
103
  state.table.scenegraph.updateNextFrame(), !0 === (null === (_b = state.table.options.customConfig) || void 0 === _b ? void 0 : _b.notUpdateInColumnRowMove) || moveColResult;
@@ -1 +1 @@
1
- {"version":3,"sources":["../src/state/cell-move/index.ts"],"names":[],"mappings":";;;AACA,kEAA+D;AAO/D,mDAAyD;AAEzD,SAAgB,YAAY,CAC1B,GAAW,EACX,GAAW,EACX,CAAS,EACT,CAAS,EACT,KAAmB,EACnB,KAA6C;;IAE7C,IAAI,CAAC,CAAC,uBAAuB,IAAI,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,EAAE;QACrE,OAAO;KACR;IACD,KAAK,CAAC,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC;IAC/B,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,GAAG,CAAC;IACjC,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,GAAG,CAAC;IACjC,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;IAC5C,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;IAE5C,MAAM,YAAY,GAAG,KAAK,CAAC,KAAK,CAAC,eAAe,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAC3D,MAAM,KAAK,GACT,YAAY,KAAK,cAAc;QAC7B,CAAC,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;QACpB,CAAC,CAAC,YAAY,KAAK,WAAW;YAC3B,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAmC,CAAC,oBAAoB,CAAC,GAAG,EAAE,GAAG,CAAC;YAC/F,CAAC,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;YACpB,CAAC,CAAC,CAAC,CAAC;IAER,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,WAAW,CAAC,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAErG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,mCAAgB,CAAC,4BAA4B,EAAE;QACvE,GAAG;QACH,GAAG;QACH,CAAC;QACD,CAAC;QACD,KAAK;QACL,KAAK;QACL,KAAK;QACL,KAAK;QACL,KAAK;KACN,CAAC,CAAC;IAEH,MAAM,aAAa,GAAG,CAAC,CAAC,CAAA,MAAA,KAAK,CAAC,MAAM,CAAC,MAAM,0CAAE,MAAM,CAAA,CAAC;IACpD,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,eAAe,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACjD,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,cAAc,CAAC,IAAI,EAAE,aAAa,CAAC,CAAC;IAC7D,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;AAC3C,CAAC;AA5CD,oCA4CC;AAED,SAAgB,aAAa,CAC3B,GAAW,EACX,GAAW,EACX,CAAS,EACT,CAAS,EACT,KAAmB,EACnB,KAA6C;IAE7C,IAAI,CAAC,CAAC,uBAAuB,IAAI,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,EAAE;QACrE,OAAO;KACR;IAED,MAAM,UAAU,GAAG,IAAA,sCAAsB,EACvC,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,EACpE,EAAE,GAAG,EAAE,GAAG,EAAE,EACZ,KAAK,CAAC,KAAK,CACZ,CAAC;IACF,MAAM,OAAO,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,qBAAqB,CACvE,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,EACpE,EAAE,GAAG,EAAE,UAAU,CAAC,GAAG,EAAE,GAAG,EAAE,UAAU,CAAC,GAAG,EAAE,CAC7C,CAAC;IACF,IAAI,CAAC,OAAO,EAAE;QACZ,KAAK,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC;QAClC,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;QACxD,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;KACzD;SAAM;QACL,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;QAC5C,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;QAC5C,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,UAAU,CAAC,GAAG,CAAC;QAC5C,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,UAAU,CAAC,GAAG,CAAC;QAC5C,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;QAC/B,IAAI,KAAK,CAAC;QACV,IAAI,KAAK,CAAC;QACV,IAAI,KAAK,CAAC;QACV,IAAI,KAAK,CAAC;QACV,MAAM,YAAY,GAAG,KAAK,CAAC,KAAK,CAAC,eAAe,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;QACzG,IAAI,YAAY,KAAK,cAAc,EAAE;YACnC,KAAK,GAAG,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC;YAC3B,IAAI,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,GAAG,CAAC,EAAE;gBACvC,KAAK;oBACH,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,KAAK,CAAC,UAAU,CAAC,SAAS;wBACtD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;wBACzD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;aACnE;iBAAM,IAAI,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,GAAG,CAAC,EAAE;gBAC/C,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,iBAAiB,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,GAAG,GAAG,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;aAChH;iBAAM;gBACL,KAAK;oBACH,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,KAAK,CAAC,UAAU,CAAC,SAAS;wBACvD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;wBACzD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;wBAChE,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,CAAC,gBAAgB,CAAC;aACpD;SACF;aAAM,IACL,YAAY,KAAK,WAAW;YAC3B,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAmC,CAAC,oBAAoB,CAAC,GAAG,EAAE,GAAG,CAAC,EAC7F;YACA,KAAK,GAAG,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC;YAC3B,IAAI,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,EAAE;gBAChC,KAAK;oBACH,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,KAAK,CAAC,UAAU,CAAC,SAAS;wBACtD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;wBAC1D,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;aACpE;iBAAM,IAAI,KAAK,CAAC,KAAK,CAAC,iBAAiB,CAAC,GAAG,CAAC,EAAE;gBAC7C,KAAK;oBACH,KAAK,CAAC,KAAK,CAAC,kBAAkB,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,UAAU,CAAC,GAAG,GAAG,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;aAC5G;iBAAM;gBACL,KAAK;oBACH,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,KAAK,CAAC,UAAU,CAAC,SAAS;wBACvD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;wBAC1D,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;wBACjE,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,CAAC,cAAc,CAAC;aAClD;SACF;QACD,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QAC3E,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,mCAAgB,CAAC,wBAAwB,EAAE;YACnE,GAAG;YACH,GAAG;YACH,CAAC;YACD,CAAC;YACD,KAAK;YACL,KAAK;YACL,KAAK;YACL,KAAK;YACL,KAAK;SACN,CAAC,CAAC;QACH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;KAC1C;AACH,CAAC;AAvFD,sCAuFC;AAED,SAAgB,UAAU,CAAC,KAAmB;;IAC5C,IAAI,aAAa,GAAG,KAAK,CAAC;IAC1B,IACE,uBAAuB,IAAI,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS;QAC9D,KAAK,CAAC,UAAU,CAAC,MAAM;QACvB,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,CAAC;QAC/B,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,CAAC;QAC/B,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,CAAC;QAC/B,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,CAAC;QAC/B,CAAA,MAAA,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,0CAAE,wBAAwB,MAAK,IAAI,EACnE;QAEA,MAAM,kBAAkB,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;QAC5G,MAAM,kBAAkB,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;QAE5G,MAAM,WAAW,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CACjD,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,EACpE,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,CACrE,CAAC;QAGF,IAAI,WAAW,IAAI,WAAW,CAAC,WAAW,KAAK,WAAW,CAAC,WAAW,EAAE;YACtE,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,sBAAsB,GAAG,KAAK,CAAC;YACzD,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,iBAAiB,EAAE,CAAC;YACxD,MAAM,eAAe,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;YACzG,MAAM,eAAe,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;YAEzG,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CACrB,eAAe,CAAC,KAAK,CAAC,GAAG,EACzB,eAAe,CAAC,KAAK,CAAC,GAAG,EACzB,kBAAkB,CAAC,KAAK,CAAC,GAAG,EAC5B,kBAAkB,CAAC,KAAK,CAAC,GAAG,CAC7B,CAAC;YACF,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CACrB,eAAe,CAAC,GAAG,CAAC,GAAG,EACvB,eAAe,CAAC,GAAG,CAAC,GAAG,EACvB,kBAAkB,CAAC,GAAG,CAAC,GAAG,EAC1B,kBAAkB,CAAC,GAAG,CAAC,GAAG,CAC3B,CAAC;YACF,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CACrB,eAAe,CAAC,KAAK,CAAC,GAAG,EACzB,eAAe,CAAC,KAAK,CAAC,GAAG,EACzB,kBAAkB,CAAC,KAAK,CAAC,GAAG,EAC5B,kBAAkB,CAAC,KAAK,CAAC,GAAG,CAC7B,CAAC;YACF,IAAI,MAAM,GAAG,IAAI,CAAC,GAAG,CACnB,eAAe,CAAC,GAAG,CAAC,GAAG,EACvB,eAAe,CAAC,GAAG,CAAC,GAAG,EACvB,kBAAkB,CAAC,GAAG,CAAC,GAAG,EAC1B,kBAAkB,CAAC,GAAG,CAAC,GAAG,CAC3B,CAAC;YACF,IACE,WAAW,CAAC,QAAQ,KAAK,KAAK;gBAC7B,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAkC,CAAC,gBAAgB,KAAK,MAAM,EACzF;gBACA,IAAI,WAAW,CAAC,WAAW,GAAG,WAAW,CAAC,WAAW,EAAE;oBACrD,MAAM,GAAG,MAAM,GAAG,WAAW,CAAC,UAAU,GAAG,CAAC,CAAC;iBAC9C;qBAAM;oBACL,MAAM,GAAG,MAAM,GAAG,WAAW,CAAC,UAAU,GAAG,CAAC,CAAC;iBAC9C;aACF;YACD,IACE,CAAE,KAAK,CAAC,KAAmB,CAAC,SAAS;gBACpC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAmC,CAAC,oBAAoB,CACjF,KAAK,CAAC,UAAU,CAAC,SAAS,EAC1B,KAAK,CAAC,UAAU,CAAC,SAAS,CAC3B,EACD;gBACA,KAAK,CAAC,KAAK,CAAC,iBAAiB,CAAC,WAAW,CAAC,WAAW,EAAE,WAAW,CAAC,WAAW,CAAC,CAAC;gBAChF,KAAK,CAAC,2BAA2B,CAAC,WAAW,CAAC,WAAW,EAAE,WAAW,CAAC,WAAW,CAAC,CAAC;aACrF;YAED,IAAI,WAAW,CAAC,QAAQ,KAAK,QAAQ,EAAE;gBACrC,0BAA0B,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;aAChE;iBAAM;gBACL,0BAA0B,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;aAChE;YAGD,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,CAAC;YAClC,IACE,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,oBAAoB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,EAChH;gBAEA,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CACzC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,QAAQ,EACrC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,EACnC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,QAAQ,EACrC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,EACnC,WAAW,CAAC,QAAQ,CACrB,CAAC;aACH;iBAAM,IAAI,WAAW,CAAC,QAAQ,KAAK,QAAQ,EAAE;gBAC5C,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,WAAW,CAAC,QAAQ,CAAC,CAAC;aAC1F;iBAAM;gBACL,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,CAAC,QAAQ,CAAC,CAAC;aAC1F;YAED,IAAI,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,uBAAuB,KAAK,mBAAmB,IAAI,KAAK,CAAC,KAAK,CAAC,WAAW,EAAE,EAAE;gBAC1G,IACE,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;oBAC1D,CAAC,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,EAC3D;oBACA,KAAK,CAAC,KAAK,CAAC,cAAc;wBACvB,eAA6B,CAAC,GAAG,CAAC,GAAG,GAAI,eAA6B,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC;iBACzF;qBAAM,IACL,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;oBAC1D,CAAC,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,EAC3D;oBACA,KAAK,CAAC,KAAK,CAAC,cAAc;wBACvB,eAA6B,CAAC,GAAG,CAAC,GAAG,GAAI,eAA6B,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC;iBACzF;gBACD,IACE,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;oBAC3D,CAAC,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,EAC5D;oBACA,KAAK,CAAC,KAAK,CAAC,mBAAmB;wBAC5B,eAA6B,CAAC,GAAG,CAAC,GAAG,GAAI,eAA6B,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC;iBACzF;qBAAM,IACL,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;oBAC3D,CAAC,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,EAC5D;oBACA,KAAK,CAAC,KAAK,CAAC,mBAAmB;wBAC5B,eAA6B,CAAC,GAAG,CAAC,GAAG,GAAI,eAA6B,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC;iBACzF;aACF;YACD,aAAa,GAAG,IAAI,CAAC;SACtB;aAAM;YACL,KAAK,CAAC,YAAY,EAAE,CAAC;YAErB,KAAK,CAAC,UAAU,CAAC,MAAM,GAAG,KAAK,CAAC;YAChC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;YAClC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;YAClC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;YAClC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;YAClC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC;YAC/C,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;YACzC,OAAO,KAAK,CAAC;SACd;KACF;IACD,UAAU,CAAC,GAAG,EAAE;QAEd,KAAK,CAAC,UAAU,CAAC,MAAM,GAAG,KAAK,CAAC;QAChC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;QAClC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;QAClC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;QAClC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;IACpC,CAAC,EAAE,CAAC,CAAC,CAAC;IACN,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC;IAE/C,IACE,KAAK,CAAC,YAAY,CAAC,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,cAAc;QACnD,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,EAAE;QAC3B,CAAE,KAAK,CAAC,KAAmB,CAAC,SAAS,EACrC;QACA,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,qBAAqB,CACpD,KAAK,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,EAC9B,KAAK,CAAC,YAAY,CAAC,aAAa,CACjC,CAAC;QACF,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,0BAA0B,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC;KACrH;SAAM,IACL,KAAK,CAAC,YAAY,CAAC,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB;QAChF,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,EAAE;QAC3B,CAAE,KAAK,CAAC,KAAmB,CAAC,SAAS,EACrC;QACA,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,0BAA0B,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC;KACrH;SAAM,IAAI,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,cAAc,EAAE;QAC7C,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,qBAAqB,CAAC,KAAK,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;KACxF;SAAM,IAAI,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,EAAE;QAClD,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,0BAA0B,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC;KACrH;IACD,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAEzC,IAAI,CAAA,MAAA,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,0CAAE,wBAAwB,MAAK,IAAI,EAAE;QACvE,OAAO,IAAI,CAAC;KACb;IACD,OAAO,aAAa,CAAC;AACvB,CAAC;AAhLD,gCAgLC;AAED,SAAS,0BAA0B,CACjC,MAAc,EACd,MAAc,EACd,MAAc,EACd,MAAc,EACd,KAAmB;IAEnB,KAAK,IAAI,GAAG,GAAG,MAAM,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;QAC3C,KAAK,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;KACpC;IACD,KAAK,IAAI,GAAG,GAAG,MAAM,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;QAC3C,KAAK,CAAC,wBAAwB,CAAC,GAAG,CAAC,CAAC;KACrC;AACH,CAAC","file":"index.js","sourcesContent":["import type { ListTable } from '../../ListTable';\nimport { TABLE_EVENT_TYPE } from '../../core/TABLE_EVENT_TYPE';\nimport type { SimpleHeaderLayoutMap } from '../../layout';\nimport type { PivotHeaderLayoutMap } from '../../layout/pivot-header-layout';\nimport { getCellMergeInfo } from '../../scenegraph/utils/get-cell-merge';\nimport type { CellRange } from '../../ts-types';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport type { StateManager } from '../state';\nimport { adjustMoveHeaderTarget } from './adjust-header';\n\nexport function startMoveCol(\n col: number,\n row: number,\n x: number,\n y: number,\n state: StateManager,\n event: MouseEvent | PointerEvent | TouchEvent\n) {\n if (!('canMoveHeaderPosition' in state.table.internalProps.layoutMap)) {\n return;\n }\n state.columnMove.moving = true;\n state.columnMove.colSource = col;\n state.columnMove.rowSource = row;\n state.columnMove.x = x - state.table.tableX;\n state.columnMove.y = y - state.table.tableY;\n\n const cellLocation = state.table.getCellLocation(col, row);\n const delta =\n cellLocation === 'columnHeader'\n ? state.columnMove.x\n : cellLocation === 'rowHeader' ||\n (state.table.internalProps.layoutMap as SimpleHeaderLayoutMap).isSeriesNumberInBody(col, row)\n ? state.columnMove.y\n : 0;\n\n const { backX, lineX, backY, lineY } = state.table.scenegraph.component.showMoveCol(col, row, delta);\n\n state.table.fireListeners(TABLE_EVENT_TYPE.CHANGE_HEADER_POSITION_START, {\n col,\n row,\n x,\n y,\n backX,\n lineX,\n backY,\n lineY,\n event\n });\n // 调整列顺序期间清空选中清空\n const isHasSelected = !!state.select.ranges?.length;\n state.table.stateManager.updateSelectPos(-1, -1);\n state.table.stateManager.endSelectCells(true, isHasSelected);\n state.table.scenegraph.updateNextFrame();\n}\n\nexport function updateMoveCol(\n col: number,\n row: number,\n x: number,\n y: number,\n state: StateManager,\n event: MouseEvent | PointerEvent | TouchEvent\n) {\n if (!('canMoveHeaderPosition' in state.table.internalProps.layoutMap)) {\n return;\n }\n\n const targetCell = adjustMoveHeaderTarget(\n { col: state.columnMove.colSource, row: state.columnMove.rowSource },\n { col, row },\n state.table\n );\n const canMove = state.table.internalProps.layoutMap.canMoveHeaderPosition(\n { col: state.columnMove.colSource, row: state.columnMove.rowSource },\n { col: targetCell.col, row: targetCell.row }\n );\n if (!canMove) {\n state.updateCursor('not-allowed');\n state.columnMove.colTarget = state.columnMove.colSource;\n state.columnMove.rowTarget = state.columnMove.rowSource;\n } else {\n state.columnMove.x = x - state.table.tableX;\n state.columnMove.y = y - state.table.tableY;\n state.columnMove.colTarget = targetCell.col;\n state.columnMove.rowTarget = targetCell.row;\n state.updateCursor('grabbing');\n let lineX;\n let backX;\n let lineY;\n let backY;\n const cellLocation = state.table.getCellLocation(state.columnMove.colSource, state.columnMove.rowSource);\n if (cellLocation === 'columnHeader') {\n backX = state.columnMove.x;\n if (state.table.isLeftFrozenColumn(col)) {\n lineX =\n state.columnMove.colTarget >= state.columnMove.colSource\n ? state.table.getColsWidth(0, state.columnMove.colTarget)\n : state.table.getColsWidth(0, state.columnMove.colTarget - 1);\n } else if (state.table.isRightFrozenColumn(col)) {\n lineX = state.table.tableNoFrameWidth - state.table.getColsWidth(targetCell.col + 1, state.table.colCount - 1);\n } else {\n lineX =\n (state.columnMove.colTarget >= state.columnMove.colSource\n ? state.table.getColsWidth(0, state.columnMove.colTarget)\n : state.table.getColsWidth(0, state.columnMove.colTarget - 1)) -\n state.table.stateManager.scroll.horizontalBarPos;\n }\n } else if (\n cellLocation === 'rowHeader' ||\n (state.table.internalProps.layoutMap as SimpleHeaderLayoutMap).isSeriesNumberInBody(col, row)\n ) {\n backY = state.columnMove.y;\n if (state.table.isFrozenRow(row)) {\n lineY =\n state.columnMove.rowTarget >= state.columnMove.rowSource\n ? state.table.getRowsHeight(0, state.columnMove.rowTarget)\n : state.table.getRowsHeight(0, state.columnMove.rowTarget - 1);\n } else if (state.table.isBottomFrozenRow(row)) {\n lineY =\n state.table.tableNoFrameHeight - state.table.getRowsHeight(targetCell.row + 1, state.table.rowCount - 1);\n } else {\n lineY =\n (state.columnMove.rowTarget >= state.columnMove.rowSource\n ? state.table.getRowsHeight(0, state.columnMove.rowTarget)\n : state.table.getRowsHeight(0, state.columnMove.rowTarget - 1)) -\n state.table.stateManager.scroll.verticalBarPos;\n }\n }\n state.table.scenegraph.component.updateMoveCol(backX, lineX, backY, lineY);\n state.table.fireListeners(TABLE_EVENT_TYPE.CHANGING_HEADER_POSITION, {\n col,\n row,\n x,\n y,\n backX,\n lineX,\n backY,\n lineY,\n event\n });\n state.table.scenegraph.updateNextFrame();\n }\n}\n\nexport function endMoveCol(state: StateManager): boolean {\n let moveColResult = false;\n if (\n 'canMoveHeaderPosition' in state.table.internalProps.layoutMap &&\n state.columnMove.moving &&\n state.columnMove.colSource >= 0 &&\n state.columnMove.rowSource >= 0 &&\n state.columnMove.colTarget >= 0 &&\n state.columnMove.rowTarget >= 0 &&\n state.table.options.customConfig?.notUpdateInColumnRowMove !== true\n ) {\n //getCellMergeInfo 一定要在moveHeaderPosition之前调用 否则就不是修改前的range了\n const oldSourceMergeInfo = state.table.getCellRange(state.columnMove.colSource, state.columnMove.rowSource);\n const oldTargetMergeInfo = state.table.getCellRange(state.columnMove.colTarget, state.columnMove.rowTarget);\n // 调整列顺序\n const moveContext = state.table._moveHeaderPosition(\n { col: state.columnMove.colSource, row: state.columnMove.rowSource },\n { col: state.columnMove.colTarget, row: state.columnMove.rowTarget }\n );\n\n // 更新状态\n if (moveContext && moveContext.targetIndex !== moveContext.sourceIndex) {\n state.table.internalProps.useOneRowHeightFillAll = false;\n state.table.internalProps.layoutMap.clearCellRangeMap();\n const sourceMergeInfo = state.table.getCellRange(state.columnMove.colSource, state.columnMove.rowSource);\n const targetMergeInfo = state.table.getCellRange(state.columnMove.colTarget, state.columnMove.rowTarget);\n\n const colMin = Math.min(\n sourceMergeInfo.start.col,\n targetMergeInfo.start.col,\n oldSourceMergeInfo.start.col,\n oldTargetMergeInfo.start.col\n );\n const colMax = Math.max(\n sourceMergeInfo.end.col,\n targetMergeInfo.end.col,\n oldSourceMergeInfo.end.col,\n oldTargetMergeInfo.end.col\n );\n const rowMin = Math.min(\n sourceMergeInfo.start.row,\n targetMergeInfo.start.row,\n oldSourceMergeInfo.start.row,\n oldTargetMergeInfo.start.row\n );\n let rowMax = Math.max(\n sourceMergeInfo.end.row,\n targetMergeInfo.end.row,\n oldSourceMergeInfo.end.row,\n oldTargetMergeInfo.end.row\n );\n if (\n moveContext.moveType === 'row' &&\n (state.table.internalProps.layoutMap as PivotHeaderLayoutMap).rowHierarchyType === 'tree'\n ) {\n if (moveContext.targetIndex > moveContext.sourceIndex) {\n rowMax = rowMax + moveContext.targetSize - 1;\n } else {\n rowMax = rowMax + moveContext.sourceSize - 1;\n }\n }\n if (\n !(state.table as ListTable).transpose &&\n (state.table.internalProps.layoutMap as SimpleHeaderLayoutMap).isSeriesNumberInBody(\n state.columnMove.colSource,\n state.columnMove.rowSource\n )\n ) {\n state.table.changeRecordOrder(moveContext.sourceIndex, moveContext.targetIndex);\n state.changeCheckboxAndRadioOrder(moveContext.sourceIndex, moveContext.targetIndex);\n }\n // clear columns width and rows height cache\n if (moveContext.moveType === 'column') {\n clearWidthsAndHeightsCache(colMin, colMax, 0, -1, state.table);\n } else {\n clearWidthsAndHeightsCache(0, -1, rowMin, rowMax, state.table);\n }\n\n // clear cell style cache\n state.table.clearCellStyleCache();\n if (\n state.table.internalProps.layoutMap.isSeriesNumberInBody(state.columnMove.colSource, state.columnMove.rowSource)\n ) {\n // 如果是拖拽序号换位置 考虑到非拖拽单元格合并而是其他地方有合并被拆开或者独立单元格拖拽后变为合并的情况 这里直接刷新这个场景树的节点 才能覆盖所有情况\n state.table.scenegraph.updateHeaderPosition(\n state.table.scenegraph.proxy.colStart,\n state.table.scenegraph.proxy.colEnd,\n state.table.scenegraph.proxy.rowStart,\n state.table.scenegraph.proxy.rowEnd,\n moveContext.moveType\n );\n } else if (moveContext.moveType === 'column') {\n state.table.scenegraph.updateHeaderPosition(colMin, colMax, 0, -1, moveContext.moveType);\n } else {\n state.table.scenegraph.updateHeaderPosition(0, -1, rowMin, rowMax, moveContext.moveType);\n }\n //调整冻结列数量\n if (state.table.internalProps.frozenColDragHeaderMode === 'adjustFrozenCount' && state.table.isListTable()) {\n if (\n state.table.isLeftFrozenColumn(state.columnMove.colTarget) &&\n !state.table.isLeftFrozenColumn(state.columnMove.colSource)\n ) {\n state.table.frozenColCount +=\n (sourceMergeInfo as CellRange).end.col - (sourceMergeInfo as CellRange).start.col + 1;\n } else if (\n state.table.isLeftFrozenColumn(state.columnMove.colSource) &&\n !state.table.isLeftFrozenColumn(state.columnMove.colTarget)\n ) {\n state.table.frozenColCount -=\n (sourceMergeInfo as CellRange).end.col - (sourceMergeInfo as CellRange).start.col + 1;\n }\n if (\n state.table.isRightFrozenColumn(state.columnMove.colTarget) &&\n !state.table.isRightFrozenColumn(state.columnMove.colSource)\n ) {\n state.table.rightFrozenColCount +=\n (sourceMergeInfo as CellRange).end.col - (sourceMergeInfo as CellRange).start.col + 1;\n } else if (\n state.table.isRightFrozenColumn(state.columnMove.colSource) &&\n !state.table.isRightFrozenColumn(state.columnMove.colTarget)\n ) {\n state.table.rightFrozenColCount -=\n (sourceMergeInfo as CellRange).end.col - (sourceMergeInfo as CellRange).start.col + 1;\n }\n }\n moveColResult = true;\n } else {\n state.updateCursor();\n //触发事件 CHANGE_HEADER_POSITION 还需要用到这些值 所以延迟清理\n state.columnMove.moving = false;\n delete state.columnMove.colSource;\n delete state.columnMove.rowSource;\n delete state.columnMove.colTarget;\n delete state.columnMove.rowTarget;\n state.table.scenegraph.component.hideMoveCol();\n state.table.scenegraph.updateNextFrame();\n return false;\n }\n }\n setTimeout(() => {\n //触发事件 CHANGE_HEADER_POSITION 还需要用到这些值 所以延迟清理\n state.columnMove.moving = false;\n delete state.columnMove.colSource;\n delete state.columnMove.rowSource;\n delete state.columnMove.colTarget;\n delete state.columnMove.rowTarget;\n }, 0);\n state.table.scenegraph.component.hideMoveCol();\n // update frozen shadowline component\n if (\n state.columnResize.col < state.table.frozenColCount &&\n !state.table.isPivotTable() &&\n !(state.table as ListTable).transpose\n ) {\n state.table.scenegraph.component.setFrozenColumnShadow(\n state.table.frozenColCount - 1,\n state.columnResize.isRightFrozen\n );\n state.table.scenegraph.component.setRightFrozenColumnShadow(state.table.colCount - state.table.rightFrozenColCount);\n } else if (\n state.columnResize.col >= state.table.colCount - state.table.rightFrozenColCount &&\n !state.table.isPivotTable() &&\n !(state.table as ListTable).transpose\n ) {\n state.table.scenegraph.component.setRightFrozenColumnShadow(state.table.colCount - state.table.rightFrozenColCount);\n } else if (state.table.options.frozenColCount) {\n state.table.scenegraph.component.setFrozenColumnShadow(state.table.frozenColCount - 1);\n } else if (state.table.options.rightFrozenColCount) {\n state.table.scenegraph.component.setRightFrozenColumnShadow(state.table.colCount - state.table.rightFrozenColCount);\n }\n state.table.scenegraph.updateNextFrame();\n\n if (state.table.options.customConfig?.notUpdateInColumnRowMove === true) {\n return true;\n }\n return moveColResult;\n}\n\nfunction clearWidthsAndHeightsCache(\n colMin: number,\n colMax: number,\n rowMin: number,\n rowMax: number,\n table: BaseTableAPI\n) {\n for (let col = colMin; col <= colMax; col++) {\n table._clearColRangeWidthsMap(col);\n }\n for (let row = rowMin; row <= rowMax; row++) {\n table._clearRowRangeHeightsMap(row);\n }\n}\n"]}
1
+ {"version":3,"sources":["../src/state/cell-move/index.ts"],"names":[],"mappings":";;;AACA,kEAA+D;AAO/D,mDAAyD;AAEzD,SAAgB,YAAY,CAC1B,GAAW,EACX,GAAW,EACX,CAAS,EACT,CAAS,EACT,KAAmB,EACnB,KAA6C;;IAE7C,IAAI,CAAC,CAAC,uBAAuB,IAAI,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,EAAE;QACrE,OAAO;KACR;IACD,KAAK,CAAC,UAAU,CAAC,MAAM,GAAG,IAAI,CAAC;IAC/B,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,GAAG,CAAC;IACjC,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,GAAG,CAAC;IACjC,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;IAC5C,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;IAE5C,MAAM,YAAY,GAAG,KAAK,CAAC,KAAK,CAAC,eAAe,CAAC,GAAG,EAAE,GAAG,CAAC,CAAC;IAC3D,MAAM,KAAK,GACT,YAAY,KAAK,cAAc;QAC7B,CAAC,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;QACpB,CAAC,CAAC,YAAY,KAAK,WAAW;YAC3B,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAmC,CAAC,oBAAoB,CAAC,GAAG,EAAE,GAAG,CAAC;YAC/F,CAAC,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;YACpB,CAAC,CAAC,CAAC,CAAC;IAER,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,WAAW,CAAC,GAAG,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;IAErG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,mCAAgB,CAAC,4BAA4B,EAAE;QACvE,GAAG;QACH,GAAG;QACH,CAAC;QACD,CAAC;QACD,KAAK;QACL,KAAK;QACL,KAAK;QACL,KAAK;QACL,KAAK;KACN,CAAC,CAAC;IAEH,MAAM,aAAa,GAAG,CAAC,CAAC,CAAA,MAAA,KAAK,CAAC,MAAM,CAAC,MAAM,0CAAE,MAAM,CAAA,CAAC;IACpD,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,eAAe,CAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAC,CAAC;IACjD,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,cAAc,CAAC,IAAI,EAAE,aAAa,CAAC,CAAC;IAC7D,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;AAC3C,CAAC;AA5CD,oCA4CC;AAED,SAAgB,aAAa,CAC3B,GAAW,EACX,GAAW,EACX,CAAS,EACT,CAAS,EACT,KAAmB,EACnB,KAA6C;IAE7C,IAAI,CAAC,CAAC,uBAAuB,IAAI,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,EAAE;QACrE,OAAO;KACR;IAED,MAAM,UAAU,GAAG,IAAA,sCAAsB,EACvC,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,EACpE,EAAE,GAAG,EAAE,GAAG,EAAE,EACZ,KAAK,CAAC,KAAK,CACZ,CAAC;IACF,MAAM,OAAO,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,qBAAqB,CACvE,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,EACpE,EAAE,GAAG,EAAE,UAAU,CAAC,GAAG,EAAE,GAAG,EAAE,UAAU,CAAC,GAAG,EAAE,CAC7C,CAAC;IACF,IAAI,CAAC,OAAO,EAAE;QACZ,KAAK,CAAC,YAAY,CAAC,aAAa,CAAC,CAAC;QAClC,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;QACxD,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;KACzD;SAAM;QACL,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;QAC5C,KAAK,CAAC,UAAU,CAAC,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,MAAM,CAAC;QAC5C,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,UAAU,CAAC,GAAG,CAAC;QAC5C,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,UAAU,CAAC,GAAG,CAAC;QAC5C,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,CAAC;QAC/B,IAAI,KAAK,CAAC;QACV,IAAI,KAAK,CAAC;QACV,IAAI,KAAK,CAAC;QACV,IAAI,KAAK,CAAC;QACV,MAAM,YAAY,GAAG,KAAK,CAAC,KAAK,CAAC,eAAe,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;QACzG,IAAI,YAAY,KAAK,cAAc,EAAE;YACnC,KAAK,GAAG,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC;YAC3B,IAAI,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,GAAG,CAAC,EAAE;gBACvC,KAAK;oBACH,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,KAAK,CAAC,UAAU,CAAC,SAAS;wBACtD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;wBACzD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;aACnE;iBAAM,IAAI,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,GAAG,CAAC,EAAE;gBAC/C,KAAK,GAAG,KAAK,CAAC,KAAK,CAAC,iBAAiB,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,UAAU,CAAC,GAAG,GAAG,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;aAChH;iBAAM;gBACL,KAAK;oBACH,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,KAAK,CAAC,UAAU,CAAC,SAAS;wBACvD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;wBACzD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;wBAChE,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,CAAC,gBAAgB,CAAC;aACpD;SACF;aAAM,IACL,YAAY,KAAK,WAAW;YAC3B,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAmC,CAAC,oBAAoB,CAAC,GAAG,EAAE,GAAG,CAAC,EAC7F;YACA,KAAK,GAAG,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC;YAC3B,IAAI,KAAK,CAAC,KAAK,CAAC,WAAW,CAAC,GAAG,CAAC,EAAE;gBAChC,KAAK;oBACH,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,KAAK,CAAC,UAAU,CAAC,SAAS;wBACtD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;wBAC1D,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;aACpE;iBAAM,IAAI,KAAK,CAAC,KAAK,CAAC,iBAAiB,CAAC,GAAG,CAAC,EAAE;gBAC7C,KAAK;oBACH,KAAK,CAAC,KAAK,CAAC,kBAAkB,GAAG,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,UAAU,CAAC,GAAG,GAAG,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,CAAC,CAAC,CAAC;aAC5G;iBAAM;gBACL,KAAK;oBACH,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,KAAK,CAAC,UAAU,CAAC,SAAS;wBACvD,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;wBAC1D,CAAC,CAAC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,CAAC,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,GAAG,CAAC,CAAC,CAAC;wBACjE,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,MAAM,CAAC,cAAc,CAAC;aAClD;SACF;QACD,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,aAAa,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;QAC3E,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,mCAAgB,CAAC,wBAAwB,EAAE;YACnE,GAAG;YACH,GAAG;YACH,CAAC;YACD,CAAC;YACD,KAAK;YACL,KAAK;YACL,KAAK;YACL,KAAK;YACL,KAAK;SACN,CAAC,CAAC;QACH,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;KAC1C;AACH,CAAC;AAvFD,sCAuFC;AAED,SAAgB,UAAU,CAAC,KAAmB;;IAC5C,IAAI,aAAa,GAAG,KAAK,CAAC;IAC1B,IACE,uBAAuB,IAAI,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS;QAC9D,KAAK,CAAC,UAAU,CAAC,MAAM;QACvB,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,CAAC;QAC/B,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,CAAC;QAC/B,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,CAAC;QAC/B,KAAK,CAAC,UAAU,CAAC,SAAS,IAAI,CAAC;QAC/B,CAAA,MAAA,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,0CAAE,wBAAwB,MAAK,IAAI,EACnE;QAEA,MAAM,kBAAkB,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;QAC5G,MAAM,kBAAkB,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;QAE5G,MAAM,WAAW,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CACjD,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,EACpE,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,GAAG,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,CACrE,CAAC;QAGF,IAAI,WAAW,IAAI,WAAW,CAAC,WAAW,KAAK,WAAW,CAAC,WAAW,EAAE;YACtE,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,sBAAsB,GAAG,KAAK,CAAC;YACzD,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,iBAAiB,EAAE,CAAC;YACxD,MAAM,eAAe,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;YACzG,MAAM,eAAe,GAAG,KAAK,CAAC,KAAK,CAAC,YAAY,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,CAAC;YAEzG,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CACrB,eAAe,CAAC,KAAK,CAAC,GAAG,EACzB,eAAe,CAAC,KAAK,CAAC,GAAG,EACzB,kBAAkB,CAAC,KAAK,CAAC,GAAG,EAC5B,kBAAkB,CAAC,KAAK,CAAC,GAAG,CAC7B,CAAC;YACF,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CACrB,eAAe,CAAC,GAAG,CAAC,GAAG,EACvB,eAAe,CAAC,GAAG,CAAC,GAAG,EACvB,kBAAkB,CAAC,GAAG,CAAC,GAAG,EAC1B,kBAAkB,CAAC,GAAG,CAAC,GAAG,CAC3B,CAAC;YACF,MAAM,MAAM,GAAG,IAAI,CAAC,GAAG,CACrB,eAAe,CAAC,KAAK,CAAC,GAAG,EACzB,eAAe,CAAC,KAAK,CAAC,GAAG,EACzB,kBAAkB,CAAC,KAAK,CAAC,GAAG,EAC5B,kBAAkB,CAAC,KAAK,CAAC,GAAG,CAC7B,CAAC;YACF,IAAI,MAAM,GAAG,IAAI,CAAC,GAAG,CACnB,eAAe,CAAC,GAAG,CAAC,GAAG,EACvB,eAAe,CAAC,GAAG,CAAC,GAAG,EACvB,kBAAkB,CAAC,GAAG,CAAC,GAAG,EAC1B,kBAAkB,CAAC,GAAG,CAAC,GAAG,CAC3B,CAAC;YACF,IACE,WAAW,CAAC,QAAQ,KAAK,KAAK;gBAC7B,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAkC,CAAC,gBAAgB,KAAK,MAAM,EACzF;gBACA,IAAI,WAAW,CAAC,WAAW,GAAG,WAAW,CAAC,WAAW,EAAE;oBACrD,MAAM,GAAG,MAAM,GAAG,WAAW,CAAC,UAAU,GAAG,CAAC,CAAC;iBAC9C;qBAAM;oBACL,MAAM,GAAG,MAAM,GAAG,WAAW,CAAC,UAAU,GAAG,CAAC,CAAC;iBAC9C;aACF;YACD,IACE,CAAE,KAAK,CAAC,KAAmB,CAAC,SAAS;gBACpC,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAmC,CAAC,oBAAoB,CACjF,KAAK,CAAC,UAAU,CAAC,SAAS,EAC1B,KAAK,CAAC,UAAU,CAAC,SAAS,CAC3B,EACD;gBACA,KAAK,CAAC,KAAK,CAAC,iBAAiB,CAAC,WAAW,CAAC,WAAW,EAAE,WAAW,CAAC,WAAW,CAAC,CAAC;gBAChF,KAAK,CAAC,2BAA2B,CAAC,WAAW,CAAC,WAAW,EAAE,WAAW,CAAC,WAAW,CAAC,CAAC;aACrF;YAED,IAAI,WAAW,CAAC,QAAQ,KAAK,QAAQ,EAAE;gBACrC,0BAA0B,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;aAChE;iBAAM;gBACL,0BAA0B,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,KAAK,CAAC,KAAK,CAAC,CAAC;aAChE;YAGD,KAAK,CAAC,KAAK,CAAC,mBAAmB,EAAE,CAAC;YAClC,IACE,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,SAAS,CAAC,oBAAoB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,EAAE,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,EAChH;gBAEA,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CACzC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,QAAQ,EACrC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,EACnC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,QAAQ,EACrC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,KAAK,CAAC,MAAM,EACnC,WAAW,CAAC,QAAQ,CACrB,CAAC;aACH;iBAAM,IAAI,WAAW,CAAC,QAAQ,KAAK,QAAQ,EAAE;gBAC5C,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,MAAM,EAAE,MAAM,EAAE,CAAC,EAAE,CAAC,CAAC,EAAE,WAAW,CAAC,QAAQ,CAAC,CAAC;aAC1F;iBAAM;gBACL,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,oBAAoB,CAAC,CAAC,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,WAAW,CAAC,QAAQ,CAAC,CAAC;aAC1F;YAED,IAAI,KAAK,CAAC,KAAK,CAAC,aAAa,CAAC,uBAAuB,KAAK,mBAAmB,IAAI,KAAK,CAAC,KAAK,CAAC,WAAW,EAAE,EAAE;gBAC1G,IACE,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;oBAC1D,CAAC,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,EAC3D;oBACA,KAAK,CAAC,KAAK,CAAC,cAAc;wBACvB,eAA6B,CAAC,GAAG,CAAC,GAAG,GAAI,eAA6B,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC;iBACzF;qBAAM,IACL,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;oBAC1D,CAAC,KAAK,CAAC,KAAK,CAAC,kBAAkB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,EAC3D;oBACA,KAAK,CAAC,KAAK,CAAC,cAAc;wBACvB,eAA6B,CAAC,GAAG,CAAC,GAAG,GAAI,eAA6B,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC;iBACzF;gBACD,IACE,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;oBAC3D,CAAC,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,EAC5D;oBACA,KAAK,CAAC,KAAK,CAAC,mBAAmB;wBAC5B,eAA6B,CAAC,GAAG,CAAC,GAAG,GAAI,eAA6B,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC;iBACzF;qBAAM,IACL,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;oBAC3D,CAAC,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,EAC5D;oBACA,KAAK,CAAC,KAAK,CAAC,mBAAmB;wBAC5B,eAA6B,CAAC,GAAG,CAAC,GAAG,GAAI,eAA6B,CAAC,KAAK,CAAC,GAAG,GAAG,CAAC,CAAC;iBACzF;aACF;YACD,aAAa,GAAG,IAAI,CAAC;SACtB;aAAM;YACL,KAAK,CAAC,YAAY,EAAE,CAAC;YAErB,KAAK,CAAC,UAAU,CAAC,MAAM,GAAG,KAAK,CAAC;YAChC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;YAClC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;YAClC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;YAClC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;YAClC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC;YAC/C,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;YACzC,OAAO,KAAK,CAAC;SACd;KACF;IACD,KAAK,CAAC,UAAU,CAAC,MAAM,GAAG,KAAK,CAAC;IAChC,UAAU,CAAC,GAAG,EAAE;QAEd,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;QAClC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;QAClC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;QAClC,OAAO,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC;IACpC,CAAC,EAAE,CAAC,CAAC,CAAC;IACN,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,WAAW,EAAE,CAAC;IAE/C,IACE,KAAK,CAAC,YAAY,CAAC,GAAG,GAAG,KAAK,CAAC,KAAK,CAAC,cAAc;QACnD,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,EAAE;QAC3B,CAAE,KAAK,CAAC,KAAmB,CAAC,SAAS,EACrC;QACA,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,qBAAqB,CACpD,KAAK,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,EAC9B,KAAK,CAAC,YAAY,CAAC,aAAa,CACjC,CAAC;QACF,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,0BAA0B,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC;KACrH;SAAM,IACL,KAAK,CAAC,YAAY,CAAC,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB;QAChF,CAAC,KAAK,CAAC,KAAK,CAAC,YAAY,EAAE;QAC3B,CAAE,KAAK,CAAC,KAAmB,CAAC,SAAS,EACrC;QACA,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,0BAA0B,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC;KACrH;SAAM,IAAI,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,cAAc,EAAE;QAC7C,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,qBAAqB,CAAC,KAAK,CAAC,KAAK,CAAC,cAAc,GAAG,CAAC,CAAC,CAAC;KACxF;SAAM,IAAI,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,mBAAmB,EAAE;QAClD,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,SAAS,CAAC,0BAA0B,CAAC,KAAK,CAAC,KAAK,CAAC,QAAQ,GAAG,KAAK,CAAC,KAAK,CAAC,mBAAmB,CAAC,CAAC;KACrH;IACD,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;IAEzC,IAAI,CAAA,MAAA,KAAK,CAAC,KAAK,CAAC,OAAO,CAAC,YAAY,0CAAE,wBAAwB,MAAK,IAAI,EAAE;QACvE,OAAO,IAAI,CAAC;KACb;IACD,OAAO,aAAa,CAAC;AACvB,CAAC;AAhLD,gCAgLC;AAED,SAAS,0BAA0B,CACjC,MAAc,EACd,MAAc,EACd,MAAc,EACd,MAAc,EACd,KAAmB;IAEnB,KAAK,IAAI,GAAG,GAAG,MAAM,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;QAC3C,KAAK,CAAC,uBAAuB,CAAC,GAAG,CAAC,CAAC;KACpC;IACD,KAAK,IAAI,GAAG,GAAG,MAAM,EAAE,GAAG,IAAI,MAAM,EAAE,GAAG,EAAE,EAAE;QAC3C,KAAK,CAAC,wBAAwB,CAAC,GAAG,CAAC,CAAC;KACrC;AACH,CAAC","file":"index.js","sourcesContent":["import type { ListTable } from '../../ListTable';\nimport { TABLE_EVENT_TYPE } from '../../core/TABLE_EVENT_TYPE';\nimport type { SimpleHeaderLayoutMap } from '../../layout';\nimport type { PivotHeaderLayoutMap } from '../../layout/pivot-header-layout';\nimport { getCellMergeInfo } from '../../scenegraph/utils/get-cell-merge';\nimport type { CellRange } from '../../ts-types';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport type { StateManager } from '../state';\nimport { adjustMoveHeaderTarget } from './adjust-header';\n\nexport function startMoveCol(\n col: number,\n row: number,\n x: number,\n y: number,\n state: StateManager,\n event: MouseEvent | PointerEvent | TouchEvent\n) {\n if (!('canMoveHeaderPosition' in state.table.internalProps.layoutMap)) {\n return;\n }\n state.columnMove.moving = true;\n state.columnMove.colSource = col;\n state.columnMove.rowSource = row;\n state.columnMove.x = x - state.table.tableX;\n state.columnMove.y = y - state.table.tableY;\n\n const cellLocation = state.table.getCellLocation(col, row);\n const delta =\n cellLocation === 'columnHeader'\n ? state.columnMove.x\n : cellLocation === 'rowHeader' ||\n (state.table.internalProps.layoutMap as SimpleHeaderLayoutMap).isSeriesNumberInBody(col, row)\n ? state.columnMove.y\n : 0;\n\n const { backX, lineX, backY, lineY } = state.table.scenegraph.component.showMoveCol(col, row, delta);\n\n state.table.fireListeners(TABLE_EVENT_TYPE.CHANGE_HEADER_POSITION_START, {\n col,\n row,\n x,\n y,\n backX,\n lineX,\n backY,\n lineY,\n event\n });\n // 调整列顺序期间清空选中清空\n const isHasSelected = !!state.select.ranges?.length;\n state.table.stateManager.updateSelectPos(-1, -1);\n state.table.stateManager.endSelectCells(true, isHasSelected);\n state.table.scenegraph.updateNextFrame();\n}\n\nexport function updateMoveCol(\n col: number,\n row: number,\n x: number,\n y: number,\n state: StateManager,\n event: MouseEvent | PointerEvent | TouchEvent\n) {\n if (!('canMoveHeaderPosition' in state.table.internalProps.layoutMap)) {\n return;\n }\n\n const targetCell = adjustMoveHeaderTarget(\n { col: state.columnMove.colSource, row: state.columnMove.rowSource },\n { col, row },\n state.table\n );\n const canMove = state.table.internalProps.layoutMap.canMoveHeaderPosition(\n { col: state.columnMove.colSource, row: state.columnMove.rowSource },\n { col: targetCell.col, row: targetCell.row }\n );\n if (!canMove) {\n state.updateCursor('not-allowed');\n state.columnMove.colTarget = state.columnMove.colSource;\n state.columnMove.rowTarget = state.columnMove.rowSource;\n } else {\n state.columnMove.x = x - state.table.tableX;\n state.columnMove.y = y - state.table.tableY;\n state.columnMove.colTarget = targetCell.col;\n state.columnMove.rowTarget = targetCell.row;\n state.updateCursor('grabbing');\n let lineX;\n let backX;\n let lineY;\n let backY;\n const cellLocation = state.table.getCellLocation(state.columnMove.colSource, state.columnMove.rowSource);\n if (cellLocation === 'columnHeader') {\n backX = state.columnMove.x;\n if (state.table.isLeftFrozenColumn(col)) {\n lineX =\n state.columnMove.colTarget >= state.columnMove.colSource\n ? state.table.getColsWidth(0, state.columnMove.colTarget)\n : state.table.getColsWidth(0, state.columnMove.colTarget - 1);\n } else if (state.table.isRightFrozenColumn(col)) {\n lineX = state.table.tableNoFrameWidth - state.table.getColsWidth(targetCell.col + 1, state.table.colCount - 1);\n } else {\n lineX =\n (state.columnMove.colTarget >= state.columnMove.colSource\n ? state.table.getColsWidth(0, state.columnMove.colTarget)\n : state.table.getColsWidth(0, state.columnMove.colTarget - 1)) -\n state.table.stateManager.scroll.horizontalBarPos;\n }\n } else if (\n cellLocation === 'rowHeader' ||\n (state.table.internalProps.layoutMap as SimpleHeaderLayoutMap).isSeriesNumberInBody(col, row)\n ) {\n backY = state.columnMove.y;\n if (state.table.isFrozenRow(row)) {\n lineY =\n state.columnMove.rowTarget >= state.columnMove.rowSource\n ? state.table.getRowsHeight(0, state.columnMove.rowTarget)\n : state.table.getRowsHeight(0, state.columnMove.rowTarget - 1);\n } else if (state.table.isBottomFrozenRow(row)) {\n lineY =\n state.table.tableNoFrameHeight - state.table.getRowsHeight(targetCell.row + 1, state.table.rowCount - 1);\n } else {\n lineY =\n (state.columnMove.rowTarget >= state.columnMove.rowSource\n ? state.table.getRowsHeight(0, state.columnMove.rowTarget)\n : state.table.getRowsHeight(0, state.columnMove.rowTarget - 1)) -\n state.table.stateManager.scroll.verticalBarPos;\n }\n }\n state.table.scenegraph.component.updateMoveCol(backX, lineX, backY, lineY);\n state.table.fireListeners(TABLE_EVENT_TYPE.CHANGING_HEADER_POSITION, {\n col,\n row,\n x,\n y,\n backX,\n lineX,\n backY,\n lineY,\n event\n });\n state.table.scenegraph.updateNextFrame();\n }\n}\n\nexport function endMoveCol(state: StateManager): boolean {\n let moveColResult = false;\n if (\n 'canMoveHeaderPosition' in state.table.internalProps.layoutMap &&\n state.columnMove.moving &&\n state.columnMove.colSource >= 0 &&\n state.columnMove.rowSource >= 0 &&\n state.columnMove.colTarget >= 0 &&\n state.columnMove.rowTarget >= 0 &&\n state.table.options.customConfig?.notUpdateInColumnRowMove !== true\n ) {\n //getCellMergeInfo 一定要在moveHeaderPosition之前调用 否则就不是修改前的range了\n const oldSourceMergeInfo = state.table.getCellRange(state.columnMove.colSource, state.columnMove.rowSource);\n const oldTargetMergeInfo = state.table.getCellRange(state.columnMove.colTarget, state.columnMove.rowTarget);\n // 调整列顺序\n const moveContext = state.table._moveHeaderPosition(\n { col: state.columnMove.colSource, row: state.columnMove.rowSource },\n { col: state.columnMove.colTarget, row: state.columnMove.rowTarget }\n );\n\n // 更新状态\n if (moveContext && moveContext.targetIndex !== moveContext.sourceIndex) {\n state.table.internalProps.useOneRowHeightFillAll = false;\n state.table.internalProps.layoutMap.clearCellRangeMap();\n const sourceMergeInfo = state.table.getCellRange(state.columnMove.colSource, state.columnMove.rowSource);\n const targetMergeInfo = state.table.getCellRange(state.columnMove.colTarget, state.columnMove.rowTarget);\n\n const colMin = Math.min(\n sourceMergeInfo.start.col,\n targetMergeInfo.start.col,\n oldSourceMergeInfo.start.col,\n oldTargetMergeInfo.start.col\n );\n const colMax = Math.max(\n sourceMergeInfo.end.col,\n targetMergeInfo.end.col,\n oldSourceMergeInfo.end.col,\n oldTargetMergeInfo.end.col\n );\n const rowMin = Math.min(\n sourceMergeInfo.start.row,\n targetMergeInfo.start.row,\n oldSourceMergeInfo.start.row,\n oldTargetMergeInfo.start.row\n );\n let rowMax = Math.max(\n sourceMergeInfo.end.row,\n targetMergeInfo.end.row,\n oldSourceMergeInfo.end.row,\n oldTargetMergeInfo.end.row\n );\n if (\n moveContext.moveType === 'row' &&\n (state.table.internalProps.layoutMap as PivotHeaderLayoutMap).rowHierarchyType === 'tree'\n ) {\n if (moveContext.targetIndex > moveContext.sourceIndex) {\n rowMax = rowMax + moveContext.targetSize - 1;\n } else {\n rowMax = rowMax + moveContext.sourceSize - 1;\n }\n }\n if (\n !(state.table as ListTable).transpose &&\n (state.table.internalProps.layoutMap as SimpleHeaderLayoutMap).isSeriesNumberInBody(\n state.columnMove.colSource,\n state.columnMove.rowSource\n )\n ) {\n state.table.changeRecordOrder(moveContext.sourceIndex, moveContext.targetIndex);\n state.changeCheckboxAndRadioOrder(moveContext.sourceIndex, moveContext.targetIndex);\n }\n // clear columns width and rows height cache\n if (moveContext.moveType === 'column') {\n clearWidthsAndHeightsCache(colMin, colMax, 0, -1, state.table);\n } else {\n clearWidthsAndHeightsCache(0, -1, rowMin, rowMax, state.table);\n }\n\n // clear cell style cache\n state.table.clearCellStyleCache();\n if (\n state.table.internalProps.layoutMap.isSeriesNumberInBody(state.columnMove.colSource, state.columnMove.rowSource)\n ) {\n // 如果是拖拽序号换位置 考虑到非拖拽单元格合并而是其他地方有合并被拆开或者独立单元格拖拽后变为合并的情况 这里直接刷新这个场景树的节点 才能覆盖所有情况\n state.table.scenegraph.updateHeaderPosition(\n state.table.scenegraph.proxy.colStart,\n state.table.scenegraph.proxy.colEnd,\n state.table.scenegraph.proxy.rowStart,\n state.table.scenegraph.proxy.rowEnd,\n moveContext.moveType\n );\n } else if (moveContext.moveType === 'column') {\n state.table.scenegraph.updateHeaderPosition(colMin, colMax, 0, -1, moveContext.moveType);\n } else {\n state.table.scenegraph.updateHeaderPosition(0, -1, rowMin, rowMax, moveContext.moveType);\n }\n //调整冻结列数量\n if (state.table.internalProps.frozenColDragHeaderMode === 'adjustFrozenCount' && state.table.isListTable()) {\n if (\n state.table.isLeftFrozenColumn(state.columnMove.colTarget) &&\n !state.table.isLeftFrozenColumn(state.columnMove.colSource)\n ) {\n state.table.frozenColCount +=\n (sourceMergeInfo as CellRange).end.col - (sourceMergeInfo as CellRange).start.col + 1;\n } else if (\n state.table.isLeftFrozenColumn(state.columnMove.colSource) &&\n !state.table.isLeftFrozenColumn(state.columnMove.colTarget)\n ) {\n state.table.frozenColCount -=\n (sourceMergeInfo as CellRange).end.col - (sourceMergeInfo as CellRange).start.col + 1;\n }\n if (\n state.table.isRightFrozenColumn(state.columnMove.colTarget) &&\n !state.table.isRightFrozenColumn(state.columnMove.colSource)\n ) {\n state.table.rightFrozenColCount +=\n (sourceMergeInfo as CellRange).end.col - (sourceMergeInfo as CellRange).start.col + 1;\n } else if (\n state.table.isRightFrozenColumn(state.columnMove.colSource) &&\n !state.table.isRightFrozenColumn(state.columnMove.colTarget)\n ) {\n state.table.rightFrozenColCount -=\n (sourceMergeInfo as CellRange).end.col - (sourceMergeInfo as CellRange).start.col + 1;\n }\n }\n moveColResult = true;\n } else {\n state.updateCursor();\n //触发事件 CHANGE_HEADER_POSITION 还需要用到这些值 所以延迟清理\n state.columnMove.moving = false;\n delete state.columnMove.colSource;\n delete state.columnMove.rowSource;\n delete state.columnMove.colTarget;\n delete state.columnMove.rowTarget;\n state.table.scenegraph.component.hideMoveCol();\n state.table.scenegraph.updateNextFrame();\n return false;\n }\n }\n state.columnMove.moving = false;\n setTimeout(() => {\n //触发事件 CHANGE_HEADER_POSITION 还需要用到这些值 所以延迟清理\n delete state.columnMove.colSource;\n delete state.columnMove.rowSource;\n delete state.columnMove.colTarget;\n delete state.columnMove.rowTarget;\n }, 0);\n state.table.scenegraph.component.hideMoveCol();\n // update frozen shadowline component\n if (\n state.columnResize.col < state.table.frozenColCount &&\n !state.table.isPivotTable() &&\n !(state.table as ListTable).transpose\n ) {\n state.table.scenegraph.component.setFrozenColumnShadow(\n state.table.frozenColCount - 1,\n state.columnResize.isRightFrozen\n );\n state.table.scenegraph.component.setRightFrozenColumnShadow(state.table.colCount - state.table.rightFrozenColCount);\n } else if (\n state.columnResize.col >= state.table.colCount - state.table.rightFrozenColCount &&\n !state.table.isPivotTable() &&\n !(state.table as ListTable).transpose\n ) {\n state.table.scenegraph.component.setRightFrozenColumnShadow(state.table.colCount - state.table.rightFrozenColCount);\n } else if (state.table.options.frozenColCount) {\n state.table.scenegraph.component.setFrozenColumnShadow(state.table.frozenColCount - 1);\n } else if (state.table.options.rightFrozenColCount) {\n state.table.scenegraph.component.setRightFrozenColumnShadow(state.table.colCount - state.table.rightFrozenColCount);\n }\n state.table.scenegraph.updateNextFrame();\n\n if (state.table.options.customConfig?.notUpdateInColumnRowMove === true) {\n return true;\n }\n return moveColResult;\n}\n\nfunction clearWidthsAndHeightsCache(\n colMin: number,\n colMax: number,\n rowMin: number,\n rowMax: number,\n table: BaseTableAPI\n) {\n for (let col = colMin; col <= colMax; col++) {\n table._clearColRangeWidthsMap(col);\n }\n for (let row = rowMin; row <= rowMax; row++) {\n table._clearRowRangeHeightsMap(row);\n }\n}\n"]}
@@ -0,0 +1,7 @@
1
+ import type { CustomSelectionStyle, StateManager } from '../state';
2
+ import type { CellRange } from '../../ts-types';
3
+ export declare function deletaCustomSelectRanges(state: StateManager): void;
4
+ export declare function addCustomSelectRanges(customSelectRanges: {
5
+ range: CellRange;
6
+ style: CustomSelectionStyle;
7
+ }[], state: StateManager): void;
@@ -0,0 +1,36 @@
1
+ "use strict";
2
+
3
+ Object.defineProperty(exports, "__esModule", {
4
+ value: !0
5
+ }), exports.addCustomSelectRanges = exports.deletaCustomSelectRanges = void 0;
6
+
7
+ const vrender_core_1 = require("@visactor/vrender-core"), update_select_border_1 = require("../../scenegraph/select/update-select-border");
8
+
9
+ function deletaCustomSelectRanges(state) {
10
+ const {customSelectedRangeComponents: customSelectedRangeComponents} = state.table.scenegraph;
11
+ customSelectedRangeComponents.forEach(((selectComp, key) => {
12
+ selectComp.rect.delete();
13
+ })), customSelectedRangeComponents.clear(), state.select.customSelectRanges = [];
14
+ }
15
+
16
+ function addCustomSelectRanges(customSelectRanges, state) {
17
+ const {customSelectedRangeComponents: customSelectedRangeComponents} = state.table.scenegraph;
18
+ customSelectRanges.forEach((customRange => {
19
+ var _a, _b, _c, _d;
20
+ const {range: range, style: style} = customRange, rect = (0, vrender_core_1.createRect)({
21
+ fill: null !== (_a = style.cellBgColor) && void 0 !== _a && _a,
22
+ stroke: null !== (_b = style.cellBorderColor) && void 0 !== _b && _b,
23
+ lineWidth: null !== (_c = style.cellBorderLineWidth) && void 0 !== _c ? _c : 0,
24
+ lineDash: null !== (_d = style.cellBorderLineDash) && void 0 !== _d ? _d : [],
25
+ pickable: !1
26
+ });
27
+ customSelectedRangeComponents.set(`${range.start.col}-${range.start.row}-${range.end.col}-${range.end.row}`, {
28
+ rect: rect,
29
+ role: "body"
30
+ });
31
+ })), state.select.customSelectRanges = customSelectRanges, (0, update_select_border_1.updateAllSelectComponent)(state.table.scenegraph),
32
+ state.table.scenegraph.updateNextFrame();
33
+ }
34
+
35
+ exports.deletaCustomSelectRanges = deletaCustomSelectRanges, exports.addCustomSelectRanges = addCustomSelectRanges;
36
+ //# sourceMappingURL=custom-select.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["../src/state/select/custom-select.ts"],"names":[],"mappings":";;;AAGA,yDAAoD;AACpD,uFAAwF;AAGxF,SAAgB,wBAAwB,CAAC,KAAmB;IAC1D,MAAM,EAAE,6BAA6B,EAAE,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC;IAEjE,6BAA6B,CAAC,OAAO,CAAC,CAAC,UAA2B,EAAE,GAAW,EAAE,EAAE;QACjF,UAAU,CAAC,IAAI,CAAC,MAAM,EAAE,CAAC;IAC3B,CAAC,CAAC,CAAC;IACH,6BAA6B,CAAC,KAAK,EAAE,CAAC;IACtC,KAAK,CAAC,MAAM,CAAC,kBAAkB,GAAG,EAAE,CAAC;AACvC,CAAC;AARD,4DAQC;AAED,SAAgB,qBAAqB,CACnC,kBAGG,EACH,KAAmB;IAEnB,MAAM,EAAE,6BAA6B,EAAE,GAAG,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC;IACjE,kBAAkB,CAAC,OAAO,CAAC,CAAC,WAA8D,EAAE,EAAE;;QAC5F,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,GAAG,WAAW,CAAC;QACrC,MAAM,IAAI,GAAG,IAAA,yBAAU,EAAC;YACtB,IAAI,EAAE,MAAA,KAAK,CAAC,WAAW,mCAAI,KAAK;YAChC,MAAM,EAAE,MAAA,KAAK,CAAC,eAAe,mCAAI,KAAK;YACtC,SAAS,EAAE,MAAA,KAAK,CAAC,mBAAmB,mCAAI,CAAC;YACzC,QAAQ,EAAE,MAAA,KAAK,CAAC,kBAAkB,mCAAI,EAAE;YACxC,QAAQ,EAAE,KAAK;SAChB,CAAC,CAAC;QACH,6BAA6B,CAAC,GAAG,CAAC,GAAG,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,KAAK,CAAC,KAAK,CAAC,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,IAAI,KAAK,CAAC,GAAG,CAAC,GAAG,EAAE,EAAE;YAC3G,IAAI;YACJ,IAAI,EAAE,MAAM;SACb,CAAC,CAAC;IACL,CAAC,CAAC,CAAC;IACH,KAAK,CAAC,MAAM,CAAC,kBAAkB,GAAG,kBAAkB,CAAC;IACrD,IAAA,+CAAwB,EAAC,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,CAAC;IACjD,KAAK,CAAC,KAAK,CAAC,UAAU,CAAC,eAAe,EAAE,CAAC;AAC3C,CAAC;AAzBD,sDAyBC","file":"custom-select.js","sourcesContent":["import type { CustomSelectionStyle, StateManager } from '../state';\nimport type { CellRange } from '../../ts-types';\nimport type { IRect, IRectGraphicAttribute } from '@visactor/vrender-core';\nimport { createRect } from '@visactor/vrender-core';\nimport { updateAllSelectComponent } from '../../scenegraph/select/update-select-border';\nimport type { Scenegraph } from '../../scenegraph/scenegraph';\n\nexport function deletaCustomSelectRanges(state: StateManager) {\n const { customSelectedRangeComponents } = state.table.scenegraph;\n // delete graphic\n customSelectedRangeComponents.forEach((selectComp: { rect: IRect }, key: string) => {\n selectComp.rect.delete();\n });\n customSelectedRangeComponents.clear();\n state.select.customSelectRanges = [];\n}\n\nexport function addCustomSelectRanges(\n customSelectRanges: {\n range: CellRange;\n style: CustomSelectionStyle;\n }[],\n state: StateManager\n) {\n const { customSelectedRangeComponents } = state.table.scenegraph;\n customSelectRanges.forEach((customRange: { range: CellRange; style: CustomSelectionStyle }) => {\n const { range, style } = customRange;\n const rect = createRect({\n fill: style.cellBgColor ?? false,\n stroke: style.cellBorderColor ?? false,\n lineWidth: style.cellBorderLineWidth ?? 0,\n lineDash: style.cellBorderLineDash ?? [],\n pickable: false\n });\n customSelectedRangeComponents.set(`${range.start.col}-${range.start.row}-${range.end.col}-${range.end.row}`, {\n rect,\n role: 'body'\n });\n });\n state.select.customSelectRanges = customSelectRanges;\n updateAllSelectComponent(state.table.scenegraph);\n state.table.scenegraph.updateNextFrame();\n}\n"]}
@@ -5,6 +5,12 @@ import { HighlightScope, InteractionState } from '../ts-types';
5
5
  import { Bounds } from '@visactor/vutils';
6
6
  import type { FederatedWheelEvent } from './../vrender';
7
7
  import type { BaseTableAPI } from '../ts-types/base-table';
8
+ export type CustomSelectionStyle = {
9
+ cellBorderColor?: string;
10
+ cellBorderLineWidth?: number;
11
+ cellBorderLineDash?: number[];
12
+ cellBgColor?: string;
13
+ };
8
14
  export declare class StateManager {
9
15
  table: BaseTableAPI;
10
16
  interactionState: InteractionState;
@@ -20,6 +26,10 @@ export declare class StateManager {
20
26
  headerSelectMode?: 'inline' | 'cell' | 'body';
21
27
  highlightInRange?: boolean;
22
28
  selecting: boolean;
29
+ customSelectRanges?: {
30
+ range: CellRange;
31
+ style: CustomSelectionStyle;
32
+ }[];
23
33
  };
24
34
  fillHandle: {
25
35
  direction?: 'top' | 'bottom' | 'left' | 'right';
@@ -186,4 +196,8 @@ export declare class StateManager {
186
196
  setRadioState(col: number, row: number, field: string | number, radioType: 'column' | 'cell', indexInCell: number | undefined): void;
187
197
  syncRadioState(col: number, row: number, field: string | number, radioType: 'column' | 'cell', indexInCell: number | undefined, isChecked: boolean): boolean;
188
198
  changeCheckboxAndRadioOrder(sourceIndex: number, targetIndex: number): void;
199
+ setCustomSelectRanges(customSelectRanges: {
200
+ range: CellRange;
201
+ style: CustomSelectionStyle;
202
+ }[]): void;
189
203
  }
@@ -4,7 +4,7 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: !0
5
5
  }), exports.StateManager = void 0;
6
6
 
7
- const menu_1 = require("../scenegraph/component/menu"), ts_types_1 = require("../ts-types"), ts_types_2 = require("../ts-types"), check_in_select_1 = require("./common/check-in-select"), update_position_1 = require("./hover/update-position"), frozen_1 = require("./frozen"), sort_1 = require("./sort"), update_position_2 = require("./select/update-position"), helper_1 = require("../tools/helper"), PIVOT_TABLE_EVENT_TYPE_1 = require("../ts-types/pivot-table/PIVOT_TABLE_EVENT_TYPE"), TABLE_EVENT_TYPE_1 = require("../core/TABLE_EVENT_TYPE"), vutils_1 = require("@visactor/vutils"), drill_1 = require("./drill"), spark_line_1 = require("./spark-line"), cell_move_1 = require("./cell-move"), icon_1 = require("../scenegraph/utils/icon"), debounce_1 = require("../tools/debounce"), update_resize_column_1 = require("./resize/update-resize-column"), radio_1 = require("./radio/radio"), checkbox_1 = require("./checkbox/checkbox"), update_resize_row_1 = require("./resize/update-resize-row"), delete_select_border_1 = require("../scenegraph/select/delete-select-border"), util_1 = require("../tools/util");
7
+ const menu_1 = require("../scenegraph/component/menu"), ts_types_1 = require("../ts-types"), ts_types_2 = require("../ts-types"), check_in_select_1 = require("./common/check-in-select"), update_position_1 = require("./hover/update-position"), frozen_1 = require("./frozen"), sort_1 = require("./sort"), update_position_2 = require("./select/update-position"), helper_1 = require("../tools/helper"), PIVOT_TABLE_EVENT_TYPE_1 = require("../ts-types/pivot-table/PIVOT_TABLE_EVENT_TYPE"), TABLE_EVENT_TYPE_1 = require("../core/TABLE_EVENT_TYPE"), vutils_1 = require("@visactor/vutils"), drill_1 = require("./drill"), spark_line_1 = require("./spark-line"), cell_move_1 = require("./cell-move"), icon_1 = require("../scenegraph/utils/icon"), debounce_1 = require("../tools/debounce"), update_resize_column_1 = require("./resize/update-resize-column"), radio_1 = require("./radio/radio"), checkbox_1 = require("./checkbox/checkbox"), update_resize_row_1 = require("./resize/update-resize-row"), delete_select_border_1 = require("../scenegraph/select/delete-select-border"), util_1 = require("../tools/util"), custom_select_1 = require("./select/custom-select");
8
8
 
9
9
  class StateManager {
10
10
  constructor(table) {
@@ -697,6 +697,9 @@ class StateManager {
697
697
  this.checkedState.length && (0, checkbox_1.changeCheckboxOrder)(sourceIndex, targetIndex, this),
698
698
  this.radioState.length && (0, radio_1.changeRadioOrder)(sourceIndex, targetIndex, this);
699
699
  }
700
+ setCustomSelectRanges(customSelectRanges) {
701
+ (0, custom_select_1.deletaCustomSelectRanges)(this), (0, custom_select_1.addCustomSelectRanges)(customSelectRanges, this);
702
+ }
700
703
  }
701
704
 
702
705
  exports.StateManager = StateManager;