@visactor/vtable 1.1.1 → 1.1.2-alpha.0

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@@ -45,7 +45,7 @@ class BaseTable extends EventTarget_1.EventTarget {
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  }
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  constructor(container, options = {}) {
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  var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k;
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- if (super(), this.showFrozenIcon = !0, this.version = "1.1.1", this.id = `VTable${Date.now()}`,
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+ if (super(), this.showFrozenIcon = !0, this.version = "1.1.2-alpha.0", this.id = `VTable${Date.now()}`,
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  this.isReleased = !1, this._chartEventMap = {}, this.throttleInvalidate = (0, util_1.throttle2)(this.render.bind(this), 200),
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  !container && "node" !== options.mode) throw new Error("vtable's container is undefined");
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  const {frozenColCount: frozenColCount = 0, defaultRowHeight: defaultRowHeight = 40, defaultHeaderRowHeight: defaultHeaderRowHeight, defaultColWidth: defaultColWidth = 80, defaultHeaderColWidth: defaultHeaderColWidth, widthMode: widthMode = "standard", heightMode: heightMode = "standard", autoFillWidth: autoFillWidth = !1, autoFillHeight: autoFillHeight = !1, widthAdaptiveMode: widthAdaptiveMode = "only-body", heightAdaptiveMode: heightAdaptiveMode = "only-body", keyboardOptions: keyboardOptions, eventOptions: eventOptions, rowSeriesNumber: rowSeriesNumber, columnResizeMode: columnResizeMode, rowResizeMode: rowResizeMode = "none", dragHeaderMode: dragHeaderMode, showFrozenIcon: showFrozenIcon, allowFrozenColCount: allowFrozenColCount, padding: padding, hover: hover, menu: menu, select: click, customRender: customRender, pixelRatio: pixelRatio = pixel_ratio_1.defaultPixelRatio, renderChartAsync: renderChartAsync, renderChartAsyncBatchCount: renderChartAsyncBatchCount, mode: mode, modeParams: modeParams, canvasWidth: canvasWidth, canvasHeight: canvasHeight, overscrollBehavior: overscrollBehavior, limitMinWidth: limitMinWidth, limitMinHeight: limitMinHeight, clearDOM: clearDOM = !0} = options;
@@ -324,7 +324,17 @@ class BaseTable extends EventTarget_1.EventTarget {
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  return Math.max((0, tableHelper_1._applyColWidthLimits)(limits, orgWidth), 0);
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  }
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  setPixelRatio(pixelRatio) {
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- this.internalProps.pixelRatio = pixelRatio, this.scenegraph.setPixelRatio(pixelRatio);
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+ if (pixelRatio !== this.internalProps.pixelRatio) {
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+ this.internalProps.pixelRatio = pixelRatio;
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+ const canvasWidth = this.options.canvasWidth;
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+ this.internalProps.calcWidthContext = {
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+ _: this.internalProps,
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+ get full() {
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+ var _a;
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+ return "node" === env_1.Env.mode ? canvasWidth / (null != pixelRatio ? pixelRatio : 1) : this._.canvas.width / (null !== (_a = this._.context.pixelRatio) && void 0 !== _a ? _a : window.devicePixelRatio);
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+ }
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+ }, this.scenegraph.setPixelRatio(pixelRatio);
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+ }
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  }
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  _updateSize() {
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  var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r, _s, _t, _u, _v, _w, _x, _y, _z, _0;