@visactor/vtable 0.9.3-alpha.5 → 0.9.3-alpha.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (165) hide show
  1. package/cjs/ListTable.d.ts +2 -1
  2. package/cjs/ListTable.js +3 -2
  3. package/cjs/ListTable.js.map +1 -1
  4. package/cjs/PivotChart.d.ts +1 -0
  5. package/cjs/PivotChart.js +8 -7
  6. package/cjs/PivotChart.js.map +1 -1
  7. package/cjs/PivotTable.d.ts +1 -0
  8. package/cjs/PivotTable.js +5 -3
  9. package/cjs/PivotTable.js.map +1 -1
  10. package/cjs/components/axis/get-axis-attributes.js +1 -1
  11. package/cjs/components/axis/get-axis-attributes.js.map +1 -1
  12. package/cjs/components/axis/get-axis-component-size.d.ts +2 -1
  13. package/cjs/components/axis/get-axis-component-size.js +55 -15
  14. package/cjs/components/axis/get-axis-component-size.js.map +1 -1
  15. package/cjs/components/legend/get-legend-attributes.js +1 -1
  16. package/cjs/components/legend/get-legend-attributes.js.map +1 -1
  17. package/cjs/components/legend/legend.d.ts +2 -0
  18. package/cjs/components/legend/legend.js +13 -3
  19. package/cjs/components/legend/legend.js.map +1 -1
  20. package/cjs/components/title/title.d.ts +3 -0
  21. package/cjs/components/title/title.js +22 -3
  22. package/cjs/components/title/title.js.map +1 -1
  23. package/cjs/core/BaseTable.d.ts +4 -3
  24. package/cjs/core/BaseTable.js +13 -16
  25. package/cjs/core/BaseTable.js.map +1 -1
  26. package/cjs/dataset/dataset.js +11 -4
  27. package/cjs/dataset/dataset.js.map +1 -1
  28. package/cjs/event/listener/container-dom.js +1 -1
  29. package/cjs/event/listener/container-dom.js.map +1 -1
  30. package/cjs/event/listener/scroll-bar.js +2 -0
  31. package/cjs/event/listener/scroll-bar.js.map +1 -1
  32. package/cjs/event/scroll.js +8 -4
  33. package/cjs/event/scroll.js.map +1 -1
  34. package/cjs/index.d.ts +1 -1
  35. package/cjs/index.js +1 -1
  36. package/cjs/index.js.map +1 -1
  37. package/cjs/layout/chart-helper/get-axis-config.js +27 -9
  38. package/cjs/layout/chart-helper/get-axis-config.js.map +1 -1
  39. package/cjs/layout/chart-helper/get-chart-spec.js +21 -8
  40. package/cjs/layout/chart-helper/get-chart-spec.js.map +1 -1
  41. package/cjs/render/layout/text.js +1 -0
  42. package/cjs/render/layout/text.js.map +1 -1
  43. package/cjs/scenegraph/graphic/chart.js +3 -1
  44. package/cjs/scenegraph/graphic/chart.js.map +1 -1
  45. package/cjs/scenegraph/graphic/contributions/chart-render.js +1 -1
  46. package/cjs/scenegraph/graphic/contributions/chart-render.js.map +1 -1
  47. package/cjs/scenegraph/graphic/contributions/group-contribution-render.js +6 -3
  48. package/cjs/scenegraph/graphic/contributions/group-contribution-render.js.map +1 -1
  49. package/cjs/scenegraph/graphic/text.js +6 -4
  50. package/cjs/scenegraph/graphic/text.js.map +1 -1
  51. package/cjs/scenegraph/group-creater/progress/proxy.d.ts +1 -1
  52. package/cjs/scenegraph/group-creater/progress/proxy.js +7 -19
  53. package/cjs/scenegraph/group-creater/progress/proxy.js.map +1 -1
  54. package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-x.js +1 -0
  55. package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-x.js.map +1 -1
  56. package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-y.js +22 -17
  57. package/cjs/scenegraph/group-creater/progress/update-position/dynamic-set-y.js.map +1 -1
  58. package/cjs/scenegraph/group-creater/progress/update-position/update-auto-row.js +7 -6
  59. package/cjs/scenegraph/group-creater/progress/update-position/update-auto-row.js.map +1 -1
  60. package/cjs/scenegraph/layout/compute-col-width.js +6 -4
  61. package/cjs/scenegraph/layout/compute-col-width.js.map +1 -1
  62. package/cjs/scenegraph/layout/compute-row-height.d.ts +1 -1
  63. package/cjs/scenegraph/layout/compute-row-height.js +40 -16
  64. package/cjs/scenegraph/layout/compute-row-height.js.map +1 -1
  65. package/cjs/scenegraph/layout/update-height.js +1 -1
  66. package/cjs/scenegraph/layout/update-height.js.map +1 -1
  67. package/cjs/scenegraph/layout/update-width.js +6 -2
  68. package/cjs/scenegraph/layout/update-width.js.map +1 -1
  69. package/cjs/scenegraph/refresh-node/update-chart.js +2 -2
  70. package/cjs/scenegraph/refresh-node/update-chart.js.map +1 -1
  71. package/cjs/scenegraph/scenegraph.js +7 -6
  72. package/cjs/scenegraph/scenegraph.js.map +1 -1
  73. package/cjs/scenegraph/utils/measure-text.js +9 -8
  74. package/cjs/scenegraph/utils/measure-text.js.map +1 -1
  75. package/cjs/scenegraph/utils/text-icon-layout.js +1 -1
  76. package/cjs/scenegraph/utils/text-icon-layout.js.map +1 -1
  77. package/cjs/state/state.d.ts +1 -0
  78. package/cjs/state/state.js +4 -2
  79. package/cjs/state/state.js.map +1 -1
  80. package/cjs/ts-types/base-table.d.ts +3 -2
  81. package/cjs/ts-types/base-table.js.map +1 -1
  82. package/dist/vtable.js +506 -231
  83. package/dist/vtable.min.js +3 -3
  84. package/es/ListTable.d.ts +2 -1
  85. package/es/ListTable.js +3 -2
  86. package/es/ListTable.js.map +1 -1
  87. package/es/PivotChart.d.ts +1 -0
  88. package/es/PivotChart.js +8 -7
  89. package/es/PivotChart.js.map +1 -1
  90. package/es/PivotTable.d.ts +1 -0
  91. package/es/PivotTable.js +5 -3
  92. package/es/PivotTable.js.map +1 -1
  93. package/es/components/axis/get-axis-attributes.js +1 -1
  94. package/es/components/axis/get-axis-attributes.js.map +1 -1
  95. package/es/components/axis/get-axis-component-size.d.ts +2 -1
  96. package/es/components/axis/get-axis-component-size.js +53 -13
  97. package/es/components/axis/get-axis-component-size.js.map +1 -1
  98. package/es/components/legend/get-legend-attributes.js +1 -1
  99. package/es/components/legend/get-legend-attributes.js.map +1 -1
  100. package/es/components/legend/legend.d.ts +2 -0
  101. package/es/components/legend/legend.js +13 -3
  102. package/es/components/legend/legend.js.map +1 -1
  103. package/es/components/title/title.d.ts +3 -0
  104. package/es/components/title/title.js +22 -3
  105. package/es/components/title/title.js.map +1 -1
  106. package/es/core/BaseTable.d.ts +4 -3
  107. package/es/core/BaseTable.js +13 -16
  108. package/es/core/BaseTable.js.map +1 -1
  109. package/es/dataset/dataset.js +11 -3
  110. package/es/dataset/dataset.js.map +1 -1
  111. package/es/event/listener/container-dom.js +1 -1
  112. package/es/event/listener/container-dom.js.map +1 -1
  113. package/es/event/listener/scroll-bar.js +2 -0
  114. package/es/event/listener/scroll-bar.js.map +1 -1
  115. package/es/event/scroll.js +4 -1
  116. package/es/event/scroll.js.map +1 -1
  117. package/es/index.d.ts +1 -1
  118. package/es/index.js +1 -1
  119. package/es/index.js.map +1 -1
  120. package/es/layout/chart-helper/get-axis-config.js +27 -9
  121. package/es/layout/chart-helper/get-axis-config.js.map +1 -1
  122. package/es/layout/chart-helper/get-chart-spec.js +22 -5
  123. package/es/layout/chart-helper/get-chart-spec.js.map +1 -1
  124. package/es/render/layout/text.js +1 -0
  125. package/es/render/layout/text.js.map +1 -1
  126. package/es/scenegraph/graphic/chart.js +3 -1
  127. package/es/scenegraph/graphic/chart.js.map +1 -1
  128. package/es/scenegraph/graphic/contributions/chart-render.js +1 -1
  129. package/es/scenegraph/graphic/contributions/chart-render.js.map +1 -1
  130. package/es/scenegraph/graphic/contributions/group-contribution-render.js +7 -2
  131. package/es/scenegraph/graphic/contributions/group-contribution-render.js.map +1 -1
  132. package/es/scenegraph/graphic/text.js +6 -4
  133. package/es/scenegraph/graphic/text.js.map +1 -1
  134. package/es/scenegraph/group-creater/progress/proxy.d.ts +1 -1
  135. package/es/scenegraph/group-creater/progress/proxy.js +7 -18
  136. package/es/scenegraph/group-creater/progress/proxy.js.map +1 -1
  137. package/es/scenegraph/group-creater/progress/update-position/dynamic-set-x.js +1 -0
  138. package/es/scenegraph/group-creater/progress/update-position/dynamic-set-x.js.map +1 -1
  139. package/es/scenegraph/group-creater/progress/update-position/dynamic-set-y.js +21 -17
  140. package/es/scenegraph/group-creater/progress/update-position/dynamic-set-y.js.map +1 -1
  141. package/es/scenegraph/group-creater/progress/update-position/update-auto-row.js +7 -6
  142. package/es/scenegraph/group-creater/progress/update-position/update-auto-row.js.map +1 -1
  143. package/es/scenegraph/layout/compute-col-width.js +6 -4
  144. package/es/scenegraph/layout/compute-col-width.js.map +1 -1
  145. package/es/scenegraph/layout/compute-row-height.d.ts +1 -1
  146. package/es/scenegraph/layout/compute-row-height.js +43 -15
  147. package/es/scenegraph/layout/compute-row-height.js.map +1 -1
  148. package/es/scenegraph/layout/update-height.js +1 -1
  149. package/es/scenegraph/layout/update-height.js.map +1 -1
  150. package/es/scenegraph/layout/update-width.js +6 -2
  151. package/es/scenegraph/layout/update-width.js.map +1 -1
  152. package/es/scenegraph/refresh-node/update-chart.js +2 -2
  153. package/es/scenegraph/refresh-node/update-chart.js.map +1 -1
  154. package/es/scenegraph/scenegraph.js +7 -5
  155. package/es/scenegraph/scenegraph.js.map +1 -1
  156. package/es/scenegraph/utils/measure-text.js +10 -9
  157. package/es/scenegraph/utils/measure-text.js.map +1 -1
  158. package/es/scenegraph/utils/text-icon-layout.js +1 -1
  159. package/es/scenegraph/utils/text-icon-layout.js.map +1 -1
  160. package/es/state/state.d.ts +1 -0
  161. package/es/state/state.js +5 -1
  162. package/es/state/state.js.map +1 -1
  163. package/es/ts-types/base-table.d.ts +3 -2
  164. package/es/ts-types/base-table.js.map +1 -1
  165. package/package.json +6 -6
@@ -1 +1 @@
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{ cloneDeep, get, merge } from '@visactor/vutils';\nimport type { ITableLegendOption } from '../../ts-types/component/legend';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport { DiscreteLegend, LegendEvent } from '@visactor/vrender-components';\nimport { getLegendAttributes } from './get-legend-attributes';\nimport { TABLE_EVENT_TYPE } from '../../core/TABLE_EVENT_TYPE';\nimport { getQuadProps } from '../../scenegraph/utils/padding';\nimport type { IOrientType } from '../../ts-types/component/util';\n\nexport class TableLegend {\n table: BaseTableAPI;\n option: ITableLegendOption;\n orient: IOrientType;\n visible: boolean;\n position: 'start' | 'middle' | 'end';\n selectedData: (string | number)[];\n legendComponent: DiscreteLegend;\n\n constructor(option: ITableLegendOption, table: BaseTableAPI) {\n this.table = table;\n this.option = cloneDeep(option);\n this.orient = option.orient ?? 'left';\n this.visible = option.visible ?? true;\n this.position = option.position ?? 'middle';\n this.selectedData = option.defaultSelected ?? [];\n\n this.createComponent();\n this.initEvent();\n }\n\n createComponent() {\n const attrs = this.getLegendAttributes({\n width: this.table.tableNoFrameWidth,\n height: this.table.tableNoFrameHeight\n });\n const legend = new DiscreteLegend(\n merge({}, attrs, {\n defaultSelected: this.selectedData\n })\n );\n legend.name = 'legend';\n this.legendComponent = legend;\n this.table.scenegraph.stage.defaultLayer.appendChild(legend);\n\n // 调整位置\n let width = isFinite(this.legendComponent.AABBBounds.width()) ? this.legendComponent.AABBBounds.width() : 0;\n let height = isFinite(this.legendComponent.AABBBounds.height()) ? this.legendComponent.AABBBounds.height() : 0;\n const rectWidth = this.table.tableNoFrameWidth;\n const rectHeight = this.table.tableNoFrameHeight;\n const padding = getQuadProps(attrs.padding ?? this.option.padding ?? 10);\n\n let x = 0;\n let y = 0;\n if (this.orient === 'left') {\n x = padding[3];\n y = 0;\n width += padding[1] + padding[3];\n } else if (this.orient === 'top') {\n x = 0;\n y = padding[0];\n height += padding[0] + padding[2];\n } else if (this.orient === 'right') {\n x = rectWidth - width - padding[1];\n y = 0;\n width += padding[1] + padding[3];\n } else if (this.orient === 'bottom') {\n x = 0;\n y = rectHeight - height - padding[2];\n height += padding[0] + padding[2];\n }\n\n const layout = this.orient === 'bottom' || this.orient === 'top' ? 'horizontal' : 'vertical';\n const position = this.position;\n // const { width: rectWidth, height: rectHeight } = fullSpace;\n let offsetX = 0;\n let offsetY = 0;\n if (layout === 'horizontal') {\n if (position === 'middle') {\n offsetX = (rectWidth - width) / 2;\n } else if (position === 'end') {\n offsetX = rectWidth - width - padding[1];\n } else {\n offsetX = padding[3];\n }\n } else {\n if (position === 'middle') {\n offsetY = (rectHeight - height) / 2;\n } else if (position === 'end') {\n offsetY = rectHeight - height - padding[2];\n } else {\n offsetY = padding[0];\n }\n }\n\n this.legendComponent.setAttributes({\n dx: offsetX,\n dy: offsetY,\n x,\n y\n });\n\n // update table size\n if (this.orient === 'left') {\n this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width);\n this.table.tableX += Math.ceil(width);\n } else if (this.orient === 'top') {\n this.table.tableNoFrameHeight = this.table.tableNoFrameHeight - Math.ceil(height);\n this.table.tableY += Math.ceil(height);\n } else if (this.orient === 'right') {\n this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width);\n } else if (this.orient === 'bottom') {\n this.table.tableNoFrameHeight = this.table.tableNoFrameHeight - Math.ceil(height);\n }\n }\n\n getLegendAttributes(rect: any) {\n const layout = this.orient === 'bottom' || this.orient === 'top' ? 'horizontal' : 'vertical';\n const attrs = {\n layout,\n items: this.getLegendItems(),\n // zIndex: this.layoutZIndex,\n maxWidth: rect.width,\n maxHeight: rect.height,\n ...getLegendAttributes(this.option, rect)\n };\n return attrs;\n }\n\n getLegendItems() {\n return this.option.data;\n }\n\n initEvent() {\n if (this.legendComponent) {\n this.legendComponent.addEventListener(LegendEvent.legendItemClick, (e: any) => {\n const selectedData = get(e, 'detail.currentSelected');\n this.table.scenegraph.updateNextFrame();\n this.table.fireListeners(TABLE_EVENT_TYPE.LEGEND_ITEM_CLICK, { model: this, value: selectedData, event: e });\n });\n\n this.legendComponent.addEventListener(LegendEvent.legendItemHover, (e: any) => {\n const detail = get(e, 'detail');\n this.table.scenegraph.updateNextFrame();\n this.table.fireListeners(TABLE_EVENT_TYPE.LEGEND_ITEM_HOVER, { model: this, value: detail, event: e });\n });\n\n this.legendComponent.addEventListener(LegendEvent.legendItemUnHover, (e: any) => {\n const detail = get(e, 'detail');\n this.table.scenegraph.updateNextFrame();\n this.table.fireListeners(TABLE_EVENT_TYPE.LEGEND_ITEM_UNHOVER, { model: this, value: detail, event: e });\n });\n }\n }\n\n getLegendBounds() {\n const width = isFinite(this.legendComponent.AABBBounds.width()) ? this.legendComponent.AABBBounds.width() : 0;\n const height = isFinite(this.legendComponent.AABBBounds.height()) ? this.legendComponent.AABBBounds.height() : 0;\n\n return {\n width: width,\n height: height\n };\n }\n release() {\n this.table.scenegraph.stage.defaultLayer.removeChild(this.legendComponent);\n this.legendComponent = null;\n }\n}\n"]}
1
+ 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{ cloneDeep, get, merge } from '@visactor/vutils';\nimport type { ITableLegendOption } from '../../ts-types/component/legend';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport { DiscreteLegend, LegendEvent } from '@visactor/vrender-components';\nimport { getLegendAttributes } from './get-legend-attributes';\nimport { TABLE_EVENT_TYPE } from '../../core/TABLE_EVENT_TYPE';\nimport { getQuadProps } from '../../scenegraph/utils/padding';\nimport type { IOrientType } from '../../ts-types/component/util';\n\nexport class TableLegend {\n table: BaseTableAPI;\n option: ITableLegendOption;\n orient: IOrientType;\n visible: boolean;\n position: 'start' | 'middle' | 'end';\n selectedData: (string | number)[];\n legendComponent: DiscreteLegend;\n\n constructor(option: ITableLegendOption, table: BaseTableAPI) {\n this.table = table;\n this.option = cloneDeep(option);\n this.orient = option.orient ?? 'left';\n this.visible = option.visible ?? true;\n this.position = option.position ?? 'middle';\n this.selectedData = option.defaultSelected ?? [];\n\n this.createComponent();\n this.initEvent();\n }\n\n createComponent() {\n const attrs = this.getLegendAttributes({\n width: this.table.tableNoFrameWidth,\n height: this.table.tableNoFrameHeight\n });\n const legend = new DiscreteLegend(\n merge({}, attrs, {\n defaultSelected: this.selectedData\n })\n );\n legend.name = 'legend';\n this.legendComponent = legend;\n this.table.scenegraph.stage.defaultLayer.appendChild(legend);\n\n this.adjustTableSize(attrs);\n }\n\n resize() {\n if (!this.legendComponent) {\n return;\n }\n\n this.legendComponent.setAttributes({\n width: this.table.tableNoFrameWidth,\n height: this.table.tableNoFrameHeight\n });\n\n this.adjustTableSize(this.legendComponent.attribute);\n }\n\n adjustTableSize(attrs: any) {\n // 调整位置\n let width = isFinite(this.legendComponent.AABBBounds.width()) ? this.legendComponent.AABBBounds.width() : 0;\n let height = isFinite(this.legendComponent.AABBBounds.height()) ? this.legendComponent.AABBBounds.height() : 0;\n const rectWidth = this.table.tableNoFrameWidth;\n const rectHeight = this.table.tableNoFrameHeight;\n const padding = getQuadProps(attrs.padding ?? this.option.padding ?? 10);\n\n let x = 0;\n let y = 0;\n if (this.orient === 'left') {\n x = padding[3];\n y = 0;\n width += padding[1] + padding[3];\n } else if (this.orient === 'top') {\n x = 0;\n y = padding[0];\n height += padding[0] + padding[2];\n } else if (this.orient === 'right') {\n x = rectWidth - width - padding[1];\n y = 0;\n width += padding[1] + padding[3];\n } else if (this.orient === 'bottom') {\n x = 0;\n y = rectHeight - height - padding[2];\n height += padding[0] + padding[2];\n }\n\n const layout = this.orient === 'bottom' || this.orient === 'top' ? 'horizontal' : 'vertical';\n const position = this.position;\n // const { width: rectWidth, height: rectHeight } = fullSpace;\n let offsetX = 0;\n let offsetY = 0;\n if (layout === 'horizontal') {\n if (position === 'middle') {\n offsetX = (rectWidth - width) / 2;\n } else if (position === 'end') {\n offsetX = rectWidth - width - padding[1];\n } else {\n offsetX = padding[3];\n }\n } else {\n if (position === 'middle') {\n offsetY = (rectHeight - height) / 2;\n } else if (position === 'end') {\n offsetY = rectHeight - height - padding[2];\n } else {\n offsetY = padding[0];\n }\n }\n\n this.legendComponent.setAttributes({\n dx: offsetX,\n dy: offsetY,\n x,\n y\n });\n\n // update table size\n if (this.orient === 'left') {\n this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width);\n this.table.tableX += Math.ceil(width);\n } else if (this.orient === 'top') {\n this.table.tableNoFrameHeight = this.table.tableNoFrameHeight - Math.ceil(height);\n this.table.tableY += Math.ceil(height);\n } else if (this.orient === 'right') {\n this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width);\n } else if (this.orient === 'bottom') {\n this.table.tableNoFrameHeight = this.table.tableNoFrameHeight - Math.ceil(height);\n }\n }\n\n getLegendAttributes(rect: any) {\n const layout = this.orient === 'bottom' || this.orient === 'top' ? 'horizontal' : 'vertical';\n const attrs = {\n layout,\n items: this.getLegendItems(),\n // zIndex: this.layoutZIndex,\n maxWidth: rect.width,\n maxHeight: rect.height,\n ...getLegendAttributes(this.option, rect)\n };\n return attrs;\n }\n\n getLegendItems() {\n return this.option.data;\n }\n\n initEvent() {\n if (this.legendComponent) {\n this.legendComponent.addEventListener(LegendEvent.legendItemClick, (e: any) => {\n const selectedData = get(e, 'detail.currentSelected');\n this.table.scenegraph.updateNextFrame();\n this.table.fireListeners(TABLE_EVENT_TYPE.LEGEND_ITEM_CLICK, { model: this, value: selectedData, event: e });\n });\n\n this.legendComponent.addEventListener(LegendEvent.legendItemHover, (e: any) => {\n const detail = get(e, 'detail');\n this.table.scenegraph.updateNextFrame();\n this.table.fireListeners(TABLE_EVENT_TYPE.LEGEND_ITEM_HOVER, { model: this, value: detail, event: e });\n });\n\n this.legendComponent.addEventListener(LegendEvent.legendItemUnHover, (e: any) => {\n const detail = get(e, 'detail');\n this.table.scenegraph.updateNextFrame();\n this.table.fireListeners(TABLE_EVENT_TYPE.LEGEND_ITEM_UNHOVER, { model: this, value: detail, event: e });\n });\n }\n }\n\n getLegendBounds() {\n const width = isFinite(this.legendComponent.AABBBounds.width()) ? this.legendComponent.AABBBounds.width() : 0;\n const height = isFinite(this.legendComponent.AABBBounds.height()) ? this.legendComponent.AABBBounds.height() : 0;\n\n return {\n width: width,\n height: height\n };\n }\n release() {\n this.legendComponent && this.table.scenegraph.stage.defaultLayer.removeChild(this.legendComponent);\n this.legendComponent = null;\n }\n}\n"]}
@@ -1,3 +1,4 @@
1
+ import type { TitleAttrs } from '@visactor/vrender-components';
1
2
  import type { ITitle } from '../../ts-types/component/title';
2
3
  import type { BaseTableAPI } from '../../ts-types/base-table';
3
4
  export declare class Title {
@@ -7,6 +8,8 @@ export declare class Title {
7
8
  private _cacheAttrs;
8
9
  constructor(titleOption: ITitle, table: BaseTableAPI);
9
10
  private _createOrUpdateTitleComponent;
11
+ resize(): void;
12
+ _adjustTableSize(attrs: TitleAttrs): void;
10
13
  release(): void;
11
14
  private _getTitleAttrs;
12
15
  }
@@ -9,16 +9,35 @@ export class Title {
9
9
  this.table = table, this._titleOption = titleOption, this._titleComponent = this._createOrUpdateTitleComponent(this._getTitleAttrs());
10
10
  }
11
11
  _createOrUpdateTitleComponent(attrs) {
12
- var _a, _b, _c, _d;
13
12
  if (this._titleComponent) isEqual(attrs, this._cacheAttrs) || this._titleComponent.setAttributes(attrs); else {
14
13
  const title = new TitleComponents(attrs);
15
14
  title.name = "title", this.table.scenegraph.stage.defaultLayer.appendChild(title),
16
15
  this._titleComponent = title;
17
16
  }
17
+ return this._adjustTableSize(this._titleComponent.attribute), this._titleComponent;
18
+ }
19
+ resize() {
20
+ var _a, _b, _c, _d;
21
+ if (!this._titleComponent) return;
22
+ const padding = getQuadProps(null !== (_a = this._titleOption.padding) && void 0 !== _a ? _a : 10), realWidth = null !== (_b = this._titleOption.width) && void 0 !== _b ? _b : this.table.tableNoFrameWidth - padding[1] - padding[3];
23
+ this._titleComponent.setAttributes({
24
+ x: (null !== (_c = this._titleOption.x) && void 0 !== _c ? _c : "right" === this._titleOption.orient) ? this.table.tableX + this.table.tableNoFrameWidth : this.table.tableX,
25
+ y: (null !== (_d = this._titleOption.y) && void 0 !== _d ? _d : "bottom" === this._titleOption.orient) ? this.table.tableY + this.table.tableNoFrameHeight : this.table.tableY,
26
+ width: realWidth,
27
+ textStyle: Object.assign({
28
+ width: realWidth
29
+ }, this._titleOption.textStyle),
30
+ subtextStyle: Object.assign({
31
+ width: realWidth
32
+ }, this._titleOption.subtextStyle)
33
+ }), this._adjustTableSize(this._titleComponent.attribute);
34
+ }
35
+ _adjustTableSize(attrs) {
36
+ var _a, _b, _c, _d;
18
37
  let width = isFinite(this._titleComponent.AABBBounds.width()) ? this._titleComponent.AABBBounds.width() : 0;
19
38
  const height = isFinite(this._titleComponent.AABBBounds.height()) ? this._titleComponent.AABBBounds.height() : 0, rectWidth = this.table.tableNoFrameWidth, rectHeight = this.table.tableNoFrameHeight, padding = getQuadProps(null !== (_b = null !== (_a = attrs.padding) && void 0 !== _a ? _a : this._titleOption.padding) && void 0 !== _b ? _b : 10);
20
39
  let x = 0, y = 0;
21
- return "left" === this._titleOption.orient ? (x = padding[3], y = 0) : "top" === this._titleOption.orient ? (x = 0,
40
+ "left" === this._titleOption.orient ? (x = padding[3], y = 0) : "top" === this._titleOption.orient ? (x = 0,
22
41
  y = padding[0]) : "right" === this._titleOption.orient ? (x = rectWidth - width - padding[1],
23
42
  y = 0, width += padding[1] + padding[3]) : "bottom" === this._titleOption.orient && (x = 0,
24
43
  y = rectHeight - height - padding[2]), "left" === this._titleOption.orient ? (this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width),
@@ -27,7 +46,7 @@ export class Title {
27
46
  this._cacheAttrs = attrs, "right" !== this._titleOption.orient && "bottom" !== this._titleOption.orient || this._titleComponent.setAttributes({
28
47
  x: (null !== (_c = this._titleOption.x) && void 0 !== _c ? _c : "right" === this._titleOption.orient) ? this.table.tableX + this.table.tableNoFrameWidth : this.table.tableX,
29
48
  y: (null !== (_d = this._titleOption.y) && void 0 !== _d ? _d : "bottom" === this._titleOption.orient) ? this.table.tableY + this.table.tableNoFrameHeight : this.table.tableY
30
- }), this._titleComponent;
49
+ });
31
50
  }
32
51
  release() {
33
52
  this.table.scenegraph.stage.defaultLayer.removeChild(this._titleComponent), this._titleComponent = null;
@@ -1 +1 @@
1
- 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{ Title as TitleComponents } from '@visactor/vrender-components';\n// eslint-disable-next-line no-duplicate-imports\nimport type { TitleAttrs } from '@visactor/vrender-components';\nimport type { ITitle } from '../../ts-types/component/title';\nimport { getQuadProps } from '../../scenegraph/utils/padding';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport { isEqual } from '@visactor/vutils';\nexport class Title {\n table: BaseTableAPI;\n _titleOption: ITitle;\n private _titleComponent: TitleComponents;\n private _cacheAttrs: TitleAttrs;\n constructor(titleOption: ITitle, table: BaseTableAPI) {\n this.table = table;\n this._titleOption = titleOption;\n this._titleComponent = this._createOrUpdateTitleComponent(this._getTitleAttrs());\n }\n\n private _createOrUpdateTitleComponent(attrs: TitleAttrs): TitleComponents {\n if (this._titleComponent) {\n if (!isEqual(attrs, this._cacheAttrs)) {\n this._titleComponent.setAttributes(attrs);\n }\n } else {\n const title = new TitleComponents(attrs);\n title.name = 'title';\n this.table.scenegraph.stage.defaultLayer.appendChild(title);\n this._titleComponent = title;\n // 代理 title 组件上的事件\n // title.on('*', (event: any, type: string) => this._delegateEvent(title as unknown as INode, event, type));\n }\n // update table size\n\n // 调整位置\n let width = isFinite(this._titleComponent.AABBBounds.width()) ? this._titleComponent.AABBBounds.width() : 0;\n const height = isFinite(this._titleComponent.AABBBounds.height()) ? this._titleComponent.AABBBounds.height() : 0;\n const rectWidth = this.table.tableNoFrameWidth;\n const rectHeight = this.table.tableNoFrameHeight;\n const padding = getQuadProps((attrs.padding as number | number[]) ?? this._titleOption.padding ?? 10);\n\n let x = 0;\n let y = 0;\n if (this._titleOption.orient === 'left') {\n x = padding[3];\n y = 0;\n // width += padding[1] + padding[3];\n } else if (this._titleOption.orient === 'top') {\n x = 0;\n y = padding[0];\n // height += padding[0] + padding[2];\n } else if (this._titleOption.orient === 'right') {\n x = rectWidth - width - padding[1];\n y = 0;\n width += padding[1] + padding[3];\n } else if (this._titleOption.orient === 'bottom') {\n x = 0;\n y = rectHeight - height - padding[2];\n // height += padding[0] + padding[2];\n }\n if (this._titleOption.orient === 'left') {\n this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width);\n this.table.tableX += Math.ceil(width);\n } else if (this._titleOption.orient === 'top') {\n this.table.tableNoFrameHeight = this.table.tableNoFrameHeight - Math.ceil(height);\n this.table.tableY += Math.ceil(height);\n } else if (this._titleOption.orient === 'right') {\n this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width);\n } else if (this._titleOption.orient === 'bottom') {\n this.table.tableNoFrameHeight = this.table.tableNoFrameHeight - Math.ceil(height);\n }\n this._cacheAttrs = attrs;\n if (this._titleOption.orient === 'right' || this._titleOption.orient === 'bottom') {\n this._titleComponent.setAttributes({\n x:\n this._titleOption.x ?? this._titleOption.orient === 'right'\n ? this.table.tableX + this.table.tableNoFrameWidth\n : this.table.tableX,\n y:\n this._titleOption.y ?? this._titleOption.orient === 'bottom'\n ? this.table.tableY + this.table.tableNoFrameHeight\n : this.table.tableY\n });\n }\n return this._titleComponent;\n }\n\n release(): void {\n this.table.scenegraph.stage.defaultLayer.removeChild(this._titleComponent);\n this._titleComponent = null;\n }\n private _getTitleAttrs() {\n const padding = getQuadProps(this._titleOption.padding ?? 10);\n const realWidth = this._titleOption.width ?? this.table.tableNoFrameWidth - padding[1] - padding[3];\n return {\n text: this._titleOption.text ?? '',\n subtext: this._titleOption.subtext ?? '',\n x:\n this._titleOption.x ?? this._titleOption.orient === 'right'\n ? this.table.tableX + this.table.tableNoFrameWidth\n : this.table.tableX,\n y:\n this._titleOption.y ?? this._titleOption.orient === 'bottom'\n ? this.table.tableY + this.table.tableNoFrameHeight\n : this.table.tableY,\n width: realWidth,\n height: this._titleOption.height,\n minWidth: this._titleOption.minWidth,\n maxWidth: this._titleOption.maxWidth,\n minHeight: this._titleOption.minHeight,\n maxHeight: this._titleOption.maxHeight,\n padding: this._titleOption.padding,\n align: this._titleOption.align ?? 'left',\n verticalAlign: this._titleOption.verticalAlign ?? 'top',\n textStyle: {\n width: realWidth,\n ...this._titleOption.textStyle\n },\n subtextStyle: {\n width: realWidth,\n ...this._titleOption.subtextStyle\n }\n } as TitleAttrs;\n }\n}\n"]}
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{ Title as TitleComponents } from '@visactor/vrender-components';\n// eslint-disable-next-line no-duplicate-imports\nimport type { TitleAttrs } from '@visactor/vrender-components';\nimport type { ITitle } from '../../ts-types/component/title';\nimport { getQuadProps } from '../../scenegraph/utils/padding';\nimport type { BaseTableAPI } from '../../ts-types/base-table';\nimport { isEqual } from '@visactor/vutils';\nexport class Title {\n table: BaseTableAPI;\n _titleOption: ITitle;\n private _titleComponent: TitleComponents;\n private _cacheAttrs: TitleAttrs;\n constructor(titleOption: ITitle, table: BaseTableAPI) {\n this.table = table;\n this._titleOption = titleOption;\n this._titleComponent = this._createOrUpdateTitleComponent(this._getTitleAttrs());\n }\n\n private _createOrUpdateTitleComponent(attrs: TitleAttrs): TitleComponents {\n if (this._titleComponent) {\n if (!isEqual(attrs, this._cacheAttrs)) {\n this._titleComponent.setAttributes(attrs);\n }\n } else {\n const title = new TitleComponents(attrs);\n title.name = 'title';\n this.table.scenegraph.stage.defaultLayer.appendChild(title);\n this._titleComponent = title;\n // 代理 title 组件上的事件\n // title.on('*', (event: any, type: string) => this._delegateEvent(title as unknown as INode, event, type));\n }\n // update table size\n this._adjustTableSize(this._titleComponent.attribute);\n return this._titleComponent;\n }\n\n resize() {\n if (!this._titleComponent) {\n return;\n }\n const padding = getQuadProps(this._titleOption.padding ?? 10);\n const realWidth = this._titleOption.width ?? this.table.tableNoFrameWidth - padding[1] - padding[3];\n this._titleComponent.setAttributes({\n x:\n this._titleOption.x ?? this._titleOption.orient === 'right'\n ? this.table.tableX + this.table.tableNoFrameWidth\n : this.table.tableX,\n y:\n this._titleOption.y ?? this._titleOption.orient === 'bottom'\n ? this.table.tableY + this.table.tableNoFrameHeight\n : this.table.tableY,\n width: realWidth,\n textStyle: {\n width: realWidth,\n ...this._titleOption.textStyle\n },\n subtextStyle: {\n width: realWidth,\n ...this._titleOption.subtextStyle\n }\n });\n this._adjustTableSize(this._titleComponent.attribute);\n }\n\n _adjustTableSize(attrs: TitleAttrs) {\n // 调整位置\n let width = isFinite(this._titleComponent.AABBBounds.width()) ? this._titleComponent.AABBBounds.width() : 0;\n const height = isFinite(this._titleComponent.AABBBounds.height()) ? this._titleComponent.AABBBounds.height() : 0;\n const rectWidth = this.table.tableNoFrameWidth;\n const rectHeight = this.table.tableNoFrameHeight;\n const padding = getQuadProps((attrs.padding as number | number[]) ?? this._titleOption.padding ?? 10);\n\n let x = 0;\n let y = 0;\n if (this._titleOption.orient === 'left') {\n x = padding[3];\n y = 0;\n // width += padding[1] + padding[3];\n } else if (this._titleOption.orient === 'top') {\n x = 0;\n y = padding[0];\n // height += padding[0] + padding[2];\n } else if (this._titleOption.orient === 'right') {\n x = rectWidth - width - padding[1];\n y = 0;\n width += padding[1] + padding[3];\n } else if (this._titleOption.orient === 'bottom') {\n x = 0;\n y = rectHeight - height - padding[2];\n // height += padding[0] + padding[2];\n }\n if (this._titleOption.orient === 'left') {\n this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width);\n this.table.tableX += Math.ceil(width);\n } else if (this._titleOption.orient === 'top') {\n this.table.tableNoFrameHeight = this.table.tableNoFrameHeight - Math.ceil(height);\n this.table.tableY += Math.ceil(height);\n } else if (this._titleOption.orient === 'right') {\n this.table.tableNoFrameWidth = this.table.tableNoFrameWidth - Math.ceil(width);\n } else if (this._titleOption.orient === 'bottom') {\n this.table.tableNoFrameHeight = this.table.tableNoFrameHeight - Math.ceil(height);\n }\n this._cacheAttrs = attrs;\n if (this._titleOption.orient === 'right' || this._titleOption.orient === 'bottom') {\n this._titleComponent.setAttributes({\n x:\n this._titleOption.x ?? this._titleOption.orient === 'right'\n ? this.table.tableX + this.table.tableNoFrameWidth\n : this.table.tableX,\n y:\n this._titleOption.y ?? this._titleOption.orient === 'bottom'\n ? this.table.tableY + this.table.tableNoFrameHeight\n : this.table.tableY\n });\n }\n }\n\n release(): void {\n this.table.scenegraph.stage.defaultLayer.removeChild(this._titleComponent);\n this._titleComponent = null;\n }\n private _getTitleAttrs() {\n const padding = getQuadProps(this._titleOption.padding ?? 10);\n const realWidth = this._titleOption.width ?? this.table.tableNoFrameWidth - padding[1] - padding[3];\n return {\n text: this._titleOption.text ?? '',\n subtext: this._titleOption.subtext ?? '',\n x:\n this._titleOption.x ?? this._titleOption.orient === 'right'\n ? this.table.tableX + this.table.tableNoFrameWidth\n : this.table.tableX,\n y:\n this._titleOption.y ?? this._titleOption.orient === 'bottom'\n ? this.table.tableY + this.table.tableNoFrameHeight\n : this.table.tableY,\n width: realWidth,\n height: this._titleOption.height,\n minWidth: this._titleOption.minWidth,\n maxWidth: this._titleOption.maxWidth,\n minHeight: this._titleOption.minHeight,\n maxHeight: this._titleOption.maxHeight,\n padding: this._titleOption.padding,\n align: this._titleOption.align ?? 'left',\n verticalAlign: this._titleOption.verticalAlign ?? 'top',\n textStyle: {\n width: realWidth,\n ...this._titleOption.textStyle\n },\n subtextStyle: {\n width: realWidth,\n ...this._titleOption.subtextStyle\n }\n } as TitleAttrs;\n }\n}\n"]}
@@ -50,9 +50,10 @@ export declare abstract class BaseTable extends EventTarget implements BaseTable
50
50
  id: string;
51
51
  headerStyleCache: any;
52
52
  bodyStyleCache: any;
53
- constructor(options?: BaseTableConstructorOptions);
53
+ container: HTMLElement;
54
+ constructor(container: HTMLElement, options?: BaseTableConstructorOptions);
54
55
  throttleInvalidate: (this: any, ...args: any[]) => void;
55
- getParentElement(): HTMLElement;
56
+ getContainer(): HTMLElement;
56
57
  getElement(): HTMLElement;
57
58
  get canvas(): HTMLCanvasElement;
58
59
  resize(): void;
@@ -115,7 +116,6 @@ export declare abstract class BaseTable extends EventTarget implements BaseTable
115
116
  getColsWidth(startCol: number, endCol: number): number;
116
117
  getRowHeight(row: number): number;
117
118
  setRowHeight(row: number, height: number, clearCache?: boolean): void;
118
- fillRowsHeight(rowStart: number, rowEnd: number, rowHeight: number): void;
119
119
  getRowsHeight(startRow: number, endRow: number): number;
120
120
  getColWidthDefine(col: number): string | number;
121
121
  getColWidth(col: number): number;
@@ -285,6 +285,7 @@ export declare abstract class BaseTable extends EventTarget implements BaseTable
285
285
  getSelectedCellInfos(): CellInfo[][];
286
286
  measureText(text: string, font: {
287
287
  fontSize: number;
288
+ fontWeight: string | number;
288
289
  fontFamily: string;
289
290
  }): ITextSize;
290
291
  measureTextBounds(attributes: IWrapTextGraphicAttribute): ITextSize;
@@ -70,14 +70,15 @@ export class BaseTable extends EventTarget {
70
70
  static get EVENT_TYPE() {
71
71
  return TABLE_EVENT_TYPE;
72
72
  }
73
- constructor(options = {}) {
73
+ constructor(container, options = {}) {
74
74
  var _a, _b, _c, _d, _e, _f, _g;
75
- super(), this.showFrozenIcon = !0, this.showSort = !0, this.bottomFrozenRowCount = 0,
76
- this.rightFrozenColCount = 0, this.version = "0.9.3-alpha.5", this.id = `VTable${Date.now()}`,
77
- this.throttleInvalidate = throttle2(this.render.bind(this), 200);
78
- const {frozenColCount: frozenColCount = 0, defaultRowHeight: defaultRowHeight = 40, defaultHeaderRowHeight: defaultHeaderRowHeight, defaultColWidth: defaultColWidth = 80, defaultHeaderColWidth: defaultHeaderColWidth, widthMode: widthMode = "standard", heightMode: heightMode = "standard", autoFillWidth: autoFillWidth = !1, keyboardOptions: keyboardOptions, parentElement: parentElement, columnResizeMode: columnResizeMode, dragHeaderMode: dragHeaderMode, showFrozenIcon: showFrozenIcon, allowFrozenColCount: allowFrozenColCount, padding: padding, hover: hover, menu: menu, select: click, customRender: customRender, pixelRatio: pixelRatio = defaultPixelRatio} = options;
79
- this.options = options, this._widthMode = widthMode, this._heightMode = heightMode,
80
- this._autoFillWidth = autoFillWidth, this.customRender = customRender, this.padding = {
75
+ if (super(), this.showFrozenIcon = !0, this.showSort = !0, this.bottomFrozenRowCount = 0,
76
+ this.rightFrozenColCount = 0, this.version = "0.9.3-alpha.7", this.id = `VTable${Date.now()}`,
77
+ this.throttleInvalidate = throttle2(this.render.bind(this), 200), !container) throw new Error("vtable's container is undefined");
78
+ const {frozenColCount: frozenColCount = 0, defaultRowHeight: defaultRowHeight = 40, defaultHeaderRowHeight: defaultHeaderRowHeight, defaultColWidth: defaultColWidth = 80, defaultHeaderColWidth: defaultHeaderColWidth, widthMode: widthMode = "standard", heightMode: heightMode = "standard", autoFillWidth: autoFillWidth = !1, keyboardOptions: keyboardOptions, columnResizeMode: columnResizeMode, dragHeaderMode: dragHeaderMode, showFrozenIcon: showFrozenIcon, allowFrozenColCount: allowFrozenColCount, padding: padding, hover: hover, menu: menu, select: click, customRender: customRender, pixelRatio: pixelRatio = defaultPixelRatio} = options;
79
+ this.container = container, this.options = options, this.options.container = container,
80
+ this._widthMode = widthMode, this._heightMode = heightMode, this._autoFillWidth = autoFillWidth,
81
+ this.customRender = customRender, this.padding = {
81
82
  top: 0,
82
83
  right: 0,
83
84
  left: 0,
@@ -106,7 +107,7 @@ export class BaseTable extends EventTarget {
106
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  return this._.canvas.width / (null !== (_a = this._.context.pixelRatio) && void 0 !== _a ? _a : window.devicePixelRatio);
107
108
  }
108
109
  }, internalProps.cellTextOverflows = {}, internalProps.focusedTable = !1, internalProps.theme = themes.of(null !== (_a = options.theme) && void 0 !== _a ? _a : themes.DEFAULT),
109
- parentElement ? (parentElement.innerHTML = "", parentElement.appendChild(internalProps.element),
110
+ container ? (container.innerHTML = "", container.appendChild(internalProps.element),
110
111
  this._updateSize()) : this._updateSize(), this.options = options, internalProps.theme = themes.of(null !== (_b = options.theme) && void 0 !== _b ? _b : themes.DEFAULT),
111
112
  internalProps.bodyHelper = new BodyHelper(this), internalProps.headerHelper = new HeaderHelper(this),
112
113
  internalProps.autoWrapText = options.autoWrapText, internalProps.allowFrozenColCount = null !== (_c = options.allowFrozenColCount) && void 0 !== _c ? _c : internalProps.colCount,
@@ -131,8 +132,8 @@ export class BaseTable extends EventTarget {
131
132
  "html" === internalProps.menu.renderMode && (internalProps.menuHandler = new MenuHandler(this)),
132
133
  this.headerStyleCache = new Map, this.bodyStyleCache = new Map;
133
134
  }
134
- getParentElement() {
135
- return this.options.parentElement;
135
+ getContainer() {
136
+ return this.container;
136
137
  }
137
138
  getElement() {
138
139
  return this.internalProps.element;
@@ -141,7 +142,8 @@ export class BaseTable extends EventTarget {
141
142
  return this.internalProps.canvas;
142
143
  }
143
144
  resize() {
144
- this._updateSize(), this.scenegraph.resize();
145
+ this._updateSize(), this.internalProps.legends && this.internalProps.legends.resize(),
146
+ this.internalProps.title && this.internalProps.title.resize(), this.scenegraph.resize();
145
147
  }
146
148
  get rowCount() {
147
149
  return this.internalProps.rowCount;
@@ -349,11 +351,6 @@ export class BaseTable extends EventTarget {
349
351
  setRowHeight(row, height, clearCache) {
350
352
  this.rowHeightsMap.put(row, Math.round(height)), clearCache && this._clearRowRangeHeightsMap(row);
351
353
  }
352
- fillRowsHeight(rowStart, rowEnd, rowHeight) {
353
- var _a;
354
- for (let row = rowStart; row <= rowEnd; row++) this.rowHeightsMap.put(row, Math.round(rowHeight)),
355
- this._rowRangeHeightsMap.set(`$0$${row}`, Math.round((null !== (_a = this._rowRangeHeightsMap.get("$0$" + (row - 1))) && void 0 !== _a ? _a : 0) + rowHeight));
356
- }
357
354
  getRowsHeight(startRow, endRow) {
358
355
  var _a, _b;
359
356
  const cachedRowHeight = this._rowRangeHeightsMap.get(`$${startRow}$${endRow}`);